#environmental indicators
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theenglishnook · 4 months ago
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EFT
Efts, the juvenile terrestrial stage of newts, showcase bright colors and a unique life cycle. As ecological indicators, they highlight environmental health and have mystical associations in folklore.
Eft IPA: /ɛft/(Noun) Definitions: A Young, Terrestrial Stage of a Newt: A juvenile newt that lives on land before returning to an aquatic lifestyle in its adult phase. Example: “The damp forest floor was home to tiny efts and frogs alike, thriving in the moisture.” Expanded Explanation: Etymology and Linguistic Origins: The word eft comes from Old English efte, which referred to a…
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frnwhcom · 7 months ago
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Bryozoans: Nature's Water Filters
Bryozoans, often referred to as moss animals, are among the lesser-known inhabitants of aquatic ecosystems. Yet, their presence and diversity are crucial indicators of environmental health. This article delves into the fascinating world of bryozoans, shedding light on their ecological roles and how they help signal the well-being of aquatic habitats. What Are Bryozoans? Bryozoans are a phylum…
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library card ➵ valgrace university au
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valgrace university au - PART 5 [masterlist]
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elephantbitterhead · 5 months ago
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This is from a paper on norovirus transmission; I feature it here because of the kneeling stick figure on the left. Since that's the infected person, I presume he's kneeling because he's vomiting -- what a nice touch.
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omo321 · 6 months ago
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...the pale is NOT a metaphor for climate change?...
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otherkinpolls · 1 year ago
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IUCN redlist
CITES species checklist
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chambersmanufacturers · 5 months ago
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Understanding the Role of Environmental Test Chambers Manufacturers in Advanced Testing
In today’s fast-paced industrial and technological advancements, reliable testing solutions are critical for ensuring the quality and durability of products. Environmental test chambers manufacturers, such as Tunix, play a pivotal role in providing cutting-edge solutions for various industries. These chambers simulate real-world environmental conditions, making them essential for testing product reliability under extreme conditions.
What Are Environmental Test Chambers?
Environmental test chambers are specialized equipment designed to simulate a wide range of environmental conditions, such as temperature, humidity, altitude, and vibration. They are used extensively across industries, including automotive, electronics, aerospace, and pharmaceuticals, to test the endurance and performance of products.
Types of Environmental Test Chambers
Temperature and Humidity Test Chambers: These are the most common types and are used to simulate varying temperature and humidity conditions.
Thermal Shock Chambers: Ideal for testing a product’s resistance to sudden changes in temperature.
Altitude Chambers: Designed for testing the performance of products in high-altitude conditions.
Vibration Chambers: Simulate mechanical stresses caused by vibrations during product transportation or usage.
Why Choose Tunix for Temperature and Humidity Test Chambers?
Tunix stands out among environmental test chambers manufacturers due to its commitment to quality and innovation. The company’s temperature and humidity test chamber are designed to deliver precise, reliable, and repeatable results, ensuring that your products meet the highest quality standards.
Key Features of Tunix Test Chambers
Precision Control: Tunix chambers offer accurate temperature and humidity control for consistent testing.
Durability: Built with high-quality materials, these chambers ensure long-lasting performance.
Customizability: Tunix provides tailored solutions to meet specific testing requirements.
Energy Efficiency: Designed to consume less energy, reducing operational costs.
Applications of Environmental Test Chambers
Automotive Industry: Testing vehicle components for heat resistance and durability.
Electronics: Ensuring circuit boards and devices can withstand extreme conditions.
Aerospace: Testing materials and equipment used in high-altitude and temperature-variable conditions.
Pharmaceuticals: Simulating storage conditions to test drug stability.
Frequently Asked Questions (FAQs)
1. What industries benefit the most from environmental test chambers?
Industries like automotive, electronics, aerospace, and pharmaceuticals rely heavily on environmental test chambers for product testing and quality assurance.
2. How do temperature and humidity test chambers work?
These chambers create controlled environments by regulating temperature and humidity levels to simulate real-world conditions for testing product performance.
3. Why is Tunix a trusted name among environmental test chambers manufacturers?
Tunix is renowned for its high-quality, innovative solutions that cater to diverse industry needs, ensuring precise and reliable testing.
Conclusion
Environmental test chambers manufacturers, like Tunix, are integral to advancing product quality and reliability across various industries. Their temperature & humidity test chamber provide the precision and versatility required for rigorous testing standards. For more information, Tunix and explore their range of advanced testing solutions.
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the-witchhunter · 1 year ago
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Hi! I really love hopepunk battle jackets with environmental messages, but I've heard some people say that hopepunk isn't really punk? What do you think?
Okay, to preface this, I’m mostly talking out of my ass on this, so anything I say take with a grain of salt
But my understanding is hopepunk is a subgenre of speculative fiction. The term was coined on tumblr and was a reaction to grimdark fiction. The focus on radical kindness, fighting for radical change, and collective action is all pretty punk. That’s why it has the suffix punk, using hope to disrupt the system
So it’s punk in the sense steampunk, solar punk, cyberpunk are punk. It’s speculative and has a focus on disrupting the system. It’s an intellectual movement, and rebellion starts in the mind, so that’s pretty punk
But it’s not punk in the same way hardcore punk, queercore, riot grrrl, or folk punk are punk, as in offshoots of the punk subculture. Punk is a music based subculture, it’s a big part of the culture, it’s a way we connect with others. Punk is the community, it’s every person in the pit with you and it’s sitting in a Denny’s at 3 am with your friends after a show. Punk is rebellion, a fight against the oppressive system and the boot on our neck
So to summarize: kinda? In a lot of ways we’re talking about two different things. Punk as an intellectual movement and punk as a subculture. They aren’t something that contradict each other so something can be both, but it’s a lot like asking if cyberpunk is punk
That being said it’s your jacket so do what you want with it. It’s not like trying to save the planet contradicts punk. Radical kindness meshes well with punk beliefs, so it’s really whatever. Hopepunk is an intellectual movement but that doesn’t mean it can’t also be punk
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age-of-moonknight · 2 years ago
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“An Unquiet Grave,” Moon Knight: City of the Dead (Vol. 1/2023), #4.
Writer: David Pepose; Penciler: Marcelo Ferreira; Inker: Jay Leisten; Colorist: Rachelle Rosenberg; Letterer: Cory Petit
#Marvel#Marvel comics#Marvel 616#Moon Knight: City of the Dead#Moon Knight comics#latest release#Moon Knight#Marc Spector#when I tell you that I am so endlessly fascinated by the largely uncharted narrative territory that is Marc’s#(potentially quite short if we’re going with Lemire’s more recent timeline) combat service#and what that could mean for the character as a whole#because according to earlier works#and even in the opening issues of McKay’s run there’s textual evidence indicating that Marc -#before any environmental factors such as combat service#and definitely not in conjunction with him developing a better understanding that he is part of a system -#viewed himself as a near inherently violent person#[Mainly I’m thinking of bits of Moon Knight (Vol. 1/1980) no. 37 + Shadowland: Moon Knight (Vol. 1/2010) no. 1#and perhaps most definitively Moon Knight (vol. 9/2021) no. 5’s ‘there was /never/ anything kind or gentle in me’]#but no individual leaves close combat experience such as this unchanged#obviously taking a man’s life had an impact but what I wouldn’t give to know more about what Marc thought this revealed about him#was the fact he could actually take a man’s life a revelation for him or#(closer to what I’m leaning towards) was it a confirmation of his worst fears about himself#that there’s no other factor to blame -neither environmental nor psychological - that he himself was always capable#of great crimes against life#plus (sorry I know I know I’m going on) but I would give a good amount of my personal resources to see Marc’s DD-214#because otherwise I will hold onto with both hands Lemire’s perhaps unintentional indication in Moon Knight (vol. 8/2016) no. 11#that Marc saw combat in Operation Phantom Fury/al-Fajr (‘the second battle of Fallujah’)#because it could just…mean so much for the character#As perhaps first indicated in Lemire’s run the implications surrounding ‘marine combat service’ are drastically different#between the present day and the 1980’s when Moon Knight’s origin was being solidified so yeah…
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echthr0s · 1 year ago
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reading patch notes has unexpectedly become one of my favourite ways to start a day
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miirshroom · 1 year ago
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Impaler's Catacombs: Examination
This is something that I started before the DLC announcement that seems to indicate some particular importance for the Impaler's Catacombs. Basically, I wanted to do a thorough examination of any catacomb using my usual observation methods and this location happened to be the one chosen. So, I make no comment on implications for any particular character known as an Impaler and instead just focus on a visual walkthrough of the location.
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Between the site of grace and the Martyr Effigy room with the door to the end chamber there is a short staircase with 2 cat-head imps hanging off the sides of the pit. A grave violet on the first landing. The pit appears to disappear into darkness, but thowing in a glowstone reveals that it's fairly shallow.
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Along the corridor to the first chamber past the Martyr Effigy room there are unlit candles, cobwebs, pieces of wooden coffins and skeletons. There are 3 cat imps waiting in the chamber. The chamber contains 3 wooden coffins and 2 stone coffins, one of them filled with skeletons and a Grave Glovewort. Bars with the appearance of wrought-iron have been erected in front of the empty wall niches, which are themselves not proportioned to hold coffins of the size in the chamber. Similar metal bars are found in Murkwater Catacombs and in the torture cells at Castle Morne. There are fancy brass candlestands in the 4 corners which hold 9 candles each, but none of them are lit. Standing in the direction that the Glovewort is pointing leads to the way forwards and also points out the lit candles above the one wood coffin with no lid on it.
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Instead of proceeding forwards, first investigate the chamber to the northwest. There is another cat imp waiting in ambush and more niches with bars in front. There are 4 wooden chairs in the room. Looking in the direction of the Grave Glovewort [2], it's pointing towards the only pottery in the whole of this catacomb.
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The path forward leads to an empty room, with a faint speck of purple in the distance to the left, but too high to reach. This is the only room so far where there are not bars in front of the wall niches. Stepping into the room triggers the floor to raise up into the spikes. The platform for the floor trap is made of heavy wood floor beams and a central stone column. From the vantage point of the Grave Violet, there are about 10 skeletons impaled in the spikes. It is otherwise a dead end.
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Dropping down, there is an underground water filled cistern, where it appears that water is constantly flowing in from some source judging by the downwards slope into the chamber under the floor trap. There's a Ghost Glovewort marking the way forwards towards some Putrid Corpses. However since it's pointing west I first investigate that corner. There are some flat bottomed drain channels that keep the water in this room at a constant level and drain off the excess. This is typical at all 4 corners of this room. There is also a 3rd Grave Violet at the north corner of the chamber.
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Now for the Putrid Corpse Chambers of the cistern. Attempt to take notes on positioning became quite difficult among the seemingly endless hoard, which starts with just 3 Putrid Corpses shambling about. Looking in from the entrance (pictured in the post header), the Prattling Pate "Please Help" is found on a corpse on the left beneath a candle on the wall, which was facing east when it fell forwards. The arc of the Grave Glovewort [2] points generally southeast towards the pipe set into the southeast wall. There are downwards pointing bars in the arches of these chambers which aren't quite close enough to graze the head while walking but feel oppressively close to discourage jumping. There is no danger of them descending like the spike trap, from the way that they are set fixed into the stone.
In a dead end alcove to the southwest there is a Corpse looking north with 3 Root Resin within eyesight of a Grave Glovewort [1] (on the right side of the column straight ahead). I did not get a good sense of which direction this one is pointing. 4 Putrid Corpses emerge out of the ground upon reaching this alcove.
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The wood ladder to climb out is on the northwest wall. Just before ladder there is a Grave Glovewort [1] pointing east, again towards a drain pipe in the wall. Which seems to support the general thought that water is being directed into these chambers from outside. The vertical streaking on the walls are generally typical of calcium deposits that leach through the walls of buried chambers made of concrete as the groundwater seeps through (I guess in this case, originating from mortar or limestone bricks).
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In the end stretch. The chamber is unlit except for a single golden flamed candle held by the statue at the lever and a single white flame candle in one of the niches behind bars. There are 3 wooden coffins in the room. Around the corner is the way out and one more cat imp. A Grave Glovewort [2] seems to have been pointing in the imp's direction.
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Looking back, the exit from the one way trip through the deeper chamber was just above the entrance all along. Descending to the boss chamber is a relatively plain entrance.
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The boss of this Catacomb is the Erdtree Burial Watchdog 3-headed variant with sword and wearing red cape. There are also 4 ordinary cat-headed imps with forked hatchets. Somewhat uncommon for the sword-carrying Erdtree Burial Watchdog, this one does not have a lit flame on its tail, and the room also appears to be somewhat darker than usual while the boss fight is in progress. The reward for slaying the boss is the Demi-Human Ashes, which summons 5 Demi-Humans. Like in many other catacomb locations, the right side column nearest to the entrance is entwined with vines and skeletons.
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However, there is one more observation to keep a look out for after clearing the room. There are two root resins positioned at the back of the chamber. The one on the east has a direct sightline to the rebirth monument and the branch is pointing towards an open wooden casket along the west wall of the room. The one on the west has the rebirth monument blocked by a column and is pointing at a closed wooden casket on the east wall of the room.
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The catacomb is located on the east side of the Weeping Peninsula, with a cloud-covered view of the Cathedral of Dragon Communion and Redmane Castle out the front door. The Dragonbarrow Minor Erdtree is hidden behind a large tombstone. Between the door and the site of grace is a substantial amount of greenery growing on the walls.
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An examination of the area around the Catacomb could be another post entirely, but I'll end with a few observations. On the pathway leading to the catacombs there are 3 dragonflies of the type that has a striped abdomen resembling a bee. There are 6 eagles perched on and around the Rosus statue on the hill above that looks generally eastward and points the way to the catacombs.
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zentarablog · 7 days ago
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10 Signs of Climate Change Happening Right Now
Climate change is no longer a distant threat; it is a present reality, reshaping our planet in profound and undeniable ways. While scientific models and long-term data sets provide the overarching picture, many of the changes are visible right now, impacting ecosystems, economies, and human lives across the globe. These aren’t just abstract concepts; they are observable phenomena that serve as…
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drabasp · 8 days ago
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Once again taking the hard position that if I am outside in your green space during a time of year when there should be bugs and there are No Bugs, it is a bad fucking green space and you should feel bad
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multisnapshott · 2 months ago
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Plants that Grow at High Elevation Only
High-altitude environments are home to a unique array of flora that have evolved to thrive under harsh conditions. In this article, we explore the fascinating world of plants that grow at high elevation only, revealing the secrets behind their survival, the challenges they face, and why they’re essential components of alpine ecosystems. Introduction Plants growing at high elevations are a…
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hellsitegenetics · 8 months ago
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String identified: a a ct cg ac t ? at a at a t at ca t at a at ctca at cta at caagg ca t at cta
Closest match: Agapetus fuscipes genome assembly, chromosome: 7 Common name: Caddisfly
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Why do we as a society keep coming back to sex jokes?
Penis blast hilarious
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vmantras · 4 months ago
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The Hidden World of Bioluminescent Fungi: Nature’s Glowing Mystery
Introduction The natural world is full of wonders, but few are as mesmerizing as bioluminescent fungi. While glowing insects like fireflies are well-known, fewer people are aware of the eerie, otherworldly glow of fungi that illuminate forest floors, decaying wood, and caves around the world. These mysterious organisms have fascinated scientists, photographers, and adventurers alike for…
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