#found jpeg compression
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permission granted

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My drawing program crashed while i was making this and merged layers that shouldnt be merged, the green fog around them was supposed to be a multiply layer. Got it to a point where i was happy with it again tho.
#sims 2#strangetown#johnny smith#ophelia nigmos#ripp grunt#tank grunt#fanart#sims fanart#sims 2 fanart#found the group composition on pinterest ill add it later if i find it again#please let me know if the alt text needs adjustment#made the original A3 paper size so that could put a poster of it up in my house thats probably what made the drawing program crash#this is a compressed?? is that the right word? jpeg that's made to be roughly phone screen size
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words for users !
ideias de palavras aleatórias para ajudar você a criar seu próprio user;
random ideas of words to help you to create your own user.
core -> aesthetic core
vlog -> daily videos
logs -> daily facts
mp3 -> audio file format
m4p -> apple audio file format
mp4 -> video file format
txt -> text format
jpeg -> image file format
jpg -> image file format
png -> image file format
gif -> animated file format
raw -> uncompressed file format
zip -> compressed archive file format
rar -> compressed archive file format
web -> internet file format
doc -> document file
pdf -> document file
vinyl -> phonograph record
film -> motion picture; photography
user -> person who utilizes a computer or network service
i2 -> "keeping it real"
self -> a person's essential being
itself -> a person's essential being
priv -> private
luv -> love's short form
tale -> a fictitious or true narrative or story
archive -> to place or store (something) in an archive
list -> connected items
tier -> a type of hierarchy
talk -> speak in order to express something
chat -> to have a conversation
post -> to announce or publish something
zone -> a subject to particular restrictions
vie -> life in french
tie -> to form a knot or bow in
on/online -> connected to a network
byte -> a group of binary digits
bits -> a small piece, part, or quantity of something
ram -> hardware in a computing device
8bit -> computer term used to designate either color depth
pixel -> a minute area of illumination on a display screen
data -> things known or assumed as facts
series -> a number of things, events, or people of a similar kind
village -> a self-contained community within a town or city
lab -> a laboratory
lady -> a woman
miss -> a form of address to a woman
mister -> a form of address to a man
error -> something not found
art -> the various branches of creative activity
petit -> small in french
poet -> a person possessing special powers of imagination or expression
thing -> an object without a specific name
stuff -> a vague reference to additional things
vogue -> the prevailing fashion or style at a particular time
tv -> taylor's version and/or television as a system or form of media
media -> the main means of mass communication
topia -> an imagined place or state of things in which everything is perfect
saur -> forming names of extinct reptiles such as dinosaurs
tune -> a melody, one that characterizes a particular piece of music
deun -> melody in deutsch
off/offline -> disconnected from the Internet
gloss -> shine or luster on a smooth surface
fae -> a fairy, in modern fantasy fiction
#random users#cute usernames#tumblr users#twitter users#usernames#user ideas#aesthetic usernames#soft users#users#aesthetic url#messycore#messy aesthetic#alt aesthetic#messy packs#aesthetic core#user#user name#random#random user ideas#random user#random ideas#text post#masterpost#masterlist#long post#long list
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@jonasbitencourtt asked me if it was possible to have it for ts2 and I agreed to do it, so here it is for anyone else who wants it.
4t2 - Tuscany - Framed Art Collection + 4t2 Rcs
The file is compressed and contains: → 2 meshes; → 6 original rcs from creator CWB; → 9 recolors from PXL; → one preview; → 1 file named "sample" with textures in JPEG format, so you can see and choose which rc you want to keep; → a text document informing the number of polygons; Obs.1: I made a bigger version (inspired by the ts4 version by @chsims, which is a slave to the original version. Obs.2: The paintings do not need the "moveObjects on" trick to move closer to each other and can be placed on the floor without the tile turning red. • Object Shiftable. They are found in: Decorative - Wall Hangings
Credits: Meshes & Textures by CowBuild and Recs Textures by @pixelplayground Original files: CWB & PXL Download on my Blog
#4t2 conversion#4t2cc#4t2 objects#4t2 download#ts2 buy mode#ts2 download#ts2cc#the sims 2 cc#the sims 2 download#ts2#ts2 cc#4t2 recolors#ts2 decorative#ts2 paintings#tete-sims#ts2 objects
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Kermit for pope

I was trying to find out if Kermit was eligible to be pope and I found a blog that says he's the perfect example of a catholic priest
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(thanks to A-xesey for linking portfolios i hadnt seen before in the spore discord!)
some of the achievement art from John Cimino's site

theyre flat-colored, and higher resolution than in the game itself (but instead are jpeg compressed)
of particular note is this pollinator achievement, which was not tied to any stage in specific judging by the colors
its files arent found in the game anymore, but its description is still present in Text.package/locale~/achievements.locale
# alg-pollinator - achievementdescription 0x06529c6e One of your creations has appeared in 20 other players' universes #alg-pollinator - achievementtitle 0x06529c46 Pollinator
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side note John Cimino also made these spore animations. the second one is known from a swf from the old spore site, but the audio here is actually much higher quality than in the swf
and is responsible for all of this creature 2d art found all over spores prototypes (some of these here are recognizeable from the space prototype more or less!)

i never realised it at the time but of COURSE the achievement images were made by the same person who made these 2d creatures!
also according to A Brief History of Spore by Chaim Gingold, John Cimino's art influenced what the creatures would look like in the final game
The decision to incorporate the character design aesthetic of an animator marked a turning point in the visual sensibility of the project. The genetic building blocks of Spore’s life forms, the creature parts, adopted the appeal and personality of John Cimino’s creature designs. And, imagining how Pixar might visually treat a film about bacteria, we put eyes on our single celled organisms. Our planets transformed into expansive landscapes, but retained a toy like sensibility. We made the galaxy more colorful. The entire team became vigilant, seeking opportunities to inject charm and wit into the project, producing the dry goofball humor that characterizes Maxis games.
this article really good read in general, a lot of really interesting insights about spore's development. and check out John Cimino's concept art too!
#spore#spore concept art#spore datamining#a brief history of spore made me appreciate spore even more than i already do for it literally being my favorite game in the whole world#and john ciminos art is SO fun its so fun i love it. i loved looking at this
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(LoV) Incorrect quotes
Just thought it be funny. (Also has baby/child reader)
♪~°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°~♪
Toga: Hey Dabi, check out this funny .GIF I found! Dabi: It’s pronounced “jif”. Toga: Huh? Dabi: “Dot jif”, like the peanut butter. The creator said so. Toga: That’s dumb, it’s Graphics Interchange Format. Dabi: The P in .JPEG stands for “photographic”, but I bet you don’t say “J-pheg”. Toga: “P” on its own isn’t pronounced like “F”, that’s totally different! Dabi: It’s exactly the same. Toga: Name one word that starts with “G” pronounced like “J”. Dabi: Gentrification. Toga: Shoot, should have thought of that. I was just in San Francisco. Dabi: For your logic to be consistent, you’d have to say “skuh-bah” (scuba) or “lah-seer” (laser). Toga: Yeah? Well, you’d have to say “J-pej”! Toga: …Wait, “laser” is an acronym? Dabi: Light Amplification by Stimulated Emission of Radiation. Toga: Huh. Didn’t know that. Dabi: You’re still wrong, though. Toga: You just hate me because I’m right. Dabi: I just hate you in general. Toga: You mean in “geh-neral”? Dabi: Ugh, I’m “joing” to kill you!
♪~°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°~♪
Tomura: Could you guys at least try to see this from my perspective? Dabi: *crouches down* Toga: *kneels down* (Y/N): *sits on the floor* Tomura: Tomura: I hate all of you.
♪~°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°~♪
Spinner: Problem, I can't tell if this food is over-sauced or undercooked. Dabi: Solution, just pop it back in the oven for another 10 minutes. There's at least a 50% chance that'll fix it, right? Tomura: Result? Food has somehow become unpleasantly soggy and unpleasantly crunchy at the exact same time. (Y/N): No better time than this to pull out my favorite word! Slunchy! Tomura: ...put it away.
♪~°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°~♪
Toga: How do you connect with a fictional character? Dabi: What? (Y/N): What? Tomura: *pulls up a 500 slide presentation* I'm glad you asked.
♪~°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°~♪
Spinner: You’re too later, Superdorks! You'll never stop me now! (Y/N): That’s where you’re wrong, evildoer! We WILL stop you, with the powers of: Toga: Friendship! Twice: Harmony! Tomura:Incredible violence. (Y/N): And love!
♪~°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°~♪
Dabi: Time for plan G. Tomura: Don’t you mean plan B? Dabi: No, we tried plan B a long time ago. I had to skip over plan C due to technical difficulties. Toga: What about plan D? Dabi: Plan D was that desperate disguise attempt half an hour ago. (Y/N): What about plan E? Dabi: I’m hoping not to use it. Compress dies in plan E. Compress: *OOC screeching*
♪~°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°~♪
Dabi: Where's (Y/N), Spinner, Twice, and Toga? Tomura: They're playing hide and seek. Dabi: Where? Tomura: I don't think you get how this game works.
♪~°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°~♪
(Y/N): You really put aside everything and came all this way for me? How did you even get here so fast? Spinner: Several traffic violations. Dabi: Three counts of resisting arrest. Tomura: Roughly thirteen cans of energy drinks. Toga: Also, that’s not our van.
♪~°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°~♪
Compress: Why do you act like we’re three year olds? Spinner, exasperated: WHY?!? Spinner points at Magne: YOU TRIED TO HYJACK A VAN! Spinner points at (Y/N): YOU NEARLY JUMPED 20 FEET OFF A CARPARK! Spinner points at Twice: AND YOU ATE MULTIPLE DRIED LEAVES AND ROCKS OFF THE GROUND! Spinner: AND YOU ASK ME WHY????
♪~°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°~♪
Twice: We have fun, don’t we, Shigaraki? Tomura: I have never been more stressed out in my entire life.
♪~°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°~♪
Toga: I feel like everyone on this island is suspicious, (Y/N). Except you! (Y/N): But Toga, I think you're suspicious! Toga: NOOOOOOOOOOOOO!
♪~°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°~♪
(Y/N): What’s it like being tall? (Y/N): Is it nice? (Y/N): Can you reach comfortably for the cupboards? Spinner: We live in constant fear of the short ones who, in my experience, will climb 4 chairs, 2 boxes, a small coffee table and 6 oddly placed stools to get what they want. Toga: It was one time!
♪~°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°~♪
Spinner: Oh (Y/N), we have a visitor! (Y/N): Don't tell me it's Dabi. Spinner: It's Dabi.
♪~°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°~♪
Spinner: Good night. (Y/N): Sleep tight. Dabi: Don't let the bedbugs crawl up to your ear and whisper threatening things that make you question yourself. Tomura: Great, now (Y/N)'s crying.
♪~°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°~♪
Tomura: What's this? (Y/N), hugging Shigaraki: Affection! Tomura: Disgusting. Tomura: ...Do it again.
♪~°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°~♪
Kurogiri, filming: So, are you two friends? (Y/N): Yes. Tomura: No.
♪~°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°~♪
Toga: You tricked me! Compress: I deceived you. ‘Trick’ makes it sound like we have a friendly relationship.
♪~°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°•°~♪
#my headcanons#mha x reader#fanfiction#mha#boku no hero academia#bnha#bnha x reader#league of villains#incorrect quotes#fanfic ideas#incorrect quotes mha#various x reader#x reader#child reader#baby reader#funny jokes#i'm crying#shigaraki x reader#toga x reader#spinner x reader#kurogiri x reader#twice x reader#mr compress x reader#dabi x reader
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is that why my parents keep watching tomorrowland

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i kept sending my sister compressed jpeg daffy and she went an found the source

chat. what does this mean
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Alright, last update on this whole plant profile pic thing.
And I really do mean it this time because I am just as tired as everybody else.
crippled-peeper said nothing.
Let me be clear that I did not start this mess.
This all started because an anon accused crippled-peeper of having a profile picture that was ai generated.
evrl0ng supported the accusation's claim with this image:

Which we had later discovered to be directly from tumblr's website code, whether you find it via an inspect element or just tapping the icon in the mobile app.
An anon sent me a message about this, and I investigated.
I found evidence that supported the claim.
But I wanted to wait for a response from him.
....then rjalker came in and unloaded accusations of ableism and transphobia, which I got notified about.
I had to make another post that had to also disprove those claims, as well as analyzed the image further.
As more and more evidence piled up, it was starting to get less and less likely that he was innocent. Especially with his behavior online. It just made him look so much worse.
We checked the source, we inspected element, we even had to triple check to make sure it wasn't a compressed jpeg.
Nope. It was looking like it was ai.
So if you read this, crippled-peeper, (and it's probably going to be unlikely) just know that I am sorry. I am sorry for all the shit that got thrown in your way, and I deeply apologize for getting your friends involved.
I got more and more mad the more people just believed that this one obviously ai generated pixel potted plant was not, well ai generated.
I felt like I was losing my goddamn mind and I just wanted to prove someone, anyone, that I wasn't losing it. Even though I already did.
I just didn't like people twisting words around. I just didn't like people trying to make shit up. And I cracked under the pressure.
That said...
You could've proved to the anon that the image wasn't ai by actually showing the damn image. I don't care if you were pissed, you had the opportunity to do so and you blew it.
If you think that this moment is going to give me "guilt and anxiety", spoiler alert: it's not.
I am not going to have "guilt and anxiety" over pathetic internet drama that got started by one of your followers.
You wanna know why? Because it's pathetic internet drama.
And you wanna know what else can happen from pathetic internet drama? Character development.
This is pathetic internet drama that I'm going to leave behind, and I'm going to become a better detective by learning from all the mistakes I made.
I want you to grow as a better person as well. My advice? Break yourself from that negative feedback loop.
Case Closed.
--------------
P.S.: Please do not harass crippled-peeper or any of his friends. I already did enough damage.
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just letting you know that that ask you rb'd about glaze being a scam seems to be false/dubious. I think they're just misinterpreting "not as useful as we had hoped" and interpreted it maliciously, based on the replies?
not positive but yeah!
Ah yeah, I see people fairly expressing that being “debunked” as in, not a scam; I wasn’t personally particularly aligned to whether or not its “dubious origins” are true or not… so sorry about that.
From what I’ve read, I was more focused upon the consensus that it doesn’t work, and therefore isn’t worth the effort. So having a positive takeaway on glaze outside of its “scam or not status”, as potentially saving us from ai learning doesn’t seem useful to pass around.
Correct me if there’s better information out there but this from an old Reddit post a year back is why I didn’t continue looking into it as it made sense to my layman’s brain:
“lets briefly go over the idea behind GLAZE
computer vision doesn't work the same way as in the brain. They way we do this in computer vision is that we hook a bunch of matrix multiplications together to transform the input into some kind of output (very simplified). One of the consequences of this approach is that small changes over the entire input image can lead to large changes to the output.
It's this effect that GLAZE aims to use as an attack vector / defense mechanism. More specifically, GLAZE sets some kind of budget on how much it is allowed to change the input, and within that budget it then tries to find a change such that the embeddings created by the VAE that sits in front of the diffusion model look like embeddings of an image that come from a different style.
Okay, but how do we know what to change to make it look like a different style? for that they take the original image and use the img2img capabilities of SD itself to transform that image into something of another style. then we can compare the embeddings of both versions and try and alter the original image such that it's embeddings start looking like that of the style transferred version.
So what's wrong with it?
In order for GLAZE to be successful the perturbation it finds (the funny looking swirly pattern) has to be reasonably resistant against transformations. What the authors of GLAZE have tested against is jpeg compression, and adding Gaussian noise, and they found that jpeg compression was largely ineffective and adding Gaussian noise would degrade the artwork quicker than it would degrade the transfer effect of GLAZE. But that's a very limited set of attacks you can test against. It is not scale invariant, something that people making lora's usually do. e.g. they don't train on the 4K version of the image, at most on something that's around 720x720 or something. As per authors admission it might also not be crop invariant. There also seem to be denoising approaches that sufficiently destroy the pattern (the 16 lines of code).
As you've already noticed, GLAZING something can results in rather noticeable swirly patterns. This pattern becomes especially visible when you look at works that consist of a lot of flat shading or smooth gradients. This is not just a problem for the artist/viewer, this is also a fundamental problem for glaze. How the original image is supposed to look like is rather obvious in these cases, so you can fairly aggressively denoise without much loss of quality (might even end up looking better without all the patterns).
Some additional problems that GLAZE might run into: it very specifically targets the original VAE that comes with SD. The authors claim that their approach transfers well enough between some of the different VAEs you can find out in the wild, and that at least they were unsuccessful in training a good VAE that could resist their attack. But their reporting on these findings isn't very rigorous and lacks quite a bit of detail.
will it get better with updates?
Some artists belief that this is essentially a cat and mouse game and that GLAZE will simply need updates to make it better. This is a very optimistic and uninformed opinion made by people that lack the knowledge to make such claims. Some of the shortcomings outlined above aren't due to implementation details, but are much more intimately related with the techniques/math used to achieve these results. Even if this indeed was a cat and mouse game, you'll run into the issue that the artist is always the one that has to make the first move, and the adversary can save past attempt of the artists now broken work.
GLAZE is an interesting academic paper, but it's not going to be a part of the solution artists are looking for.”
[source]
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oh hey what's up

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Tidbit: The “Posterization” Effect of Panels Due to the Consequences of GIF Color Quantization (and Increased Contrast (And Also The Tangential Matter of Dithering))
There’s this misconception that the color banding and patterned dithering found in panels is an entirely deliberate, calculated effect Hussie manipulated the image into looking with some specific filter, but this isn’t the case, exactly. It wasn’t so much a conscious decision he took but rather an unavoidable consequence of the medium he partook in: digital art in an age where bandwidth and storage was at a premium.
Not to delve too deeply into the history and technicalities of it, but the long and the short of it is back in the early nineties to late aughts (and even a bit further into the 10s), transferring and storing data over the web was not as fast, plentiful, and affordable as it is now. Filesize was a much more important consideration than the fidelity of an image when displaying it on the web. Especially so when you’re a hobbyist on a budget and paying for your own webhosting, or using a free service with a modest upload limit (even per file!). Besides, what good would it be to post your images online if it takes ages to load them over people's dial-up Internet? Don't even get me STARTED on the meager memory and power the average iGPU had to work with, too.
The original comic strip's resolution was a little more than halved and saved as a GIF rather than a large PNG. That's about an 82.13% reduction in filesize!
So in the early days it was very common for people to take their scans, photographs, and digital drawings and scale them down and publish them as smaller lossily compressed JPEGs or lossless GIFs, the latter of which came at the cost of color range. But it had a wider range of browser support and the feature to be used for animations compared to its successor format, PNG ("PNG's not GIF").
You'd've been hard-pressed to find Hussie use any PNGs himself then. In fact, I think literally the only times he's ever personally employed them and not delegate the artwork to a member of the art team were some of the tiny shrunken down text of a character talking far in the distance and a few select little icons.
PNGs support semi-transparency unlike GIFs, which is why Hussie used them to preserve the anti-aliasing on the text without having to add an opaque background color.
While PNGs can utilize over 16 million colors in a single image, GIFs have a hard limit of 256 colors per frame. For reference, this small image alone has 604 colors:
For those who can't do the math, 256 is a pretty damn small number.
Smaller still were the palettes in a great deal of MSPA's panels early on in its run. Amazingly, a GIF such as this only uses 7 colors (8 if you count the alpha (which it is)).
Not that they were always strictly so low; occasionally some in the later acts of Homestuck had pretty high counts. This panel uses all 256 spots available, in fact.
If he had lowered the number any smaller, the quality would have been god-awful.
To the untrained eye, these bands of color below may seem to be the result of a posterization filter (an effect that reduces smooth areas of color into fewer harsh solid regions), but it's really because the image was exported as a GIF with no dithering applied.
Dithering, to the uninitiated, is how these colors are arranged together to compensate for the paltry palette, producing illusory additional colors. There are three algorithms in Photoshop for this: Diffusion, Pattern, and Noise.
Above is the original image and below is the image reduced to a completely binary 1-bit black and white color palette, to make the effect of each dithering algorithm more obvious.
Diffusion seemingly displaces the pixels around randomly, but it uses error diffusion to calculate what color each pixel should be. In other words, math bullshit. The Floyd-Steinberg algorithm is one such implementation of it, and is usually what this type of error diffusion dithering is called in other software, or some misnomer-ed variation thereof.
The usage of Pattern may hearken back to retro video game graphics for you, as older consoles also suffered from color palette limitations. Sometimes called Ordered dithering because of the orderly patterns it produces. At least, I assumed so. Its etymological roots probably stem from more math bullshit again.
True to its name, Noise is noisy. It’s visually similar to Diffusion dithering, except much more random looking. At least, when binarized like this. Truth be told, I can’t tell the difference between the two at all when using a fuller color table on an image with a lot of detail. It was mainly intended to be used when exporting individual slices of an image that was to be “stitched” back together on a webpage, to mitigate visible seams in the dithering around the edges.
To sate your curiosity, here's how the image looks with no dithering at all:
People easily confuse an undithered gif as being the result of posterization, and you couldn't fault them for thinking so. They look almost entirely the same!
Although I was already aware of this fact when I was much younger, I'm guilty of posterizing myself while editing images back then. Figured I may as well reduce the color count beforehand to help keep the exported GIF looking as intended. I view this as a complete waste of time now, though, and amateurish. Takes away a bit of the authenticity of MSPA art, how the colors and details are so variable between panels. As for WHY they were so variable to begin with, choosing the settings to save the image as requires a judicious examination on a case-by-case basis. In other words, just playing around with the settings until it looks decent.
It's the process of striking a fine balance between an acceptable file size and a "meh, good enough" visual quality that I mentioned earlier. How many colors can you take away until it starts to look shit? Which dithering algorithm helps make it look not as shit while not totally ruining the compression efficacy?
Take, for example, this panel from Problem Sleuth. It has 16 colors, an average amount for the comic, and uses Diffusion dithering. Filesize: 34.5 KB.
Then there's this panel right afterwards. It has 8 colors (again, technically 7 + alpha channel since it's an animated gif), and uses Noise dithering this time. Filesize: 34.0 KB.
The more colors and animation frames there are, and the more complicated dithering there is, the bigger the file size is going to be. Despite the second panel having half the color count of the first, the heavily noisy dithering alone was enough to inflate the file size back up. On top of that, there's extra image information layered in for the animation, leaving only a mere 0.5 kilobyte difference between the two panels.
So why would Hussie pick the algorithm that compresses worse than the other? The answer: diffusion causes the dithering to jitter around between frames of animation. Recall its description from before, how it functions on nerd shit like math calculations. The way it calculates what each pixel's color will be is decided by the pixels' colors surrounding it, to put it simply. Any difference in the placement of pixels will cause these cascading changes in the dithering like the butterfly effect.
Diffusion dithering, 16 colors. Filesize: 25.2 KB
This isn't the case with Noise or Pattern dithering, since their algorithms use either a texture or a definite array of numbers (more boring nerd shit).
Noise dithering, 16 colors. Filesize: 31.9 KB
Pattern dithering, 16 colors. Filesize: 23.1 KB
There's a lot more I'd like to talk about, like the different color reduction algorithms, which dither algorithms generally compress better in what cases, and the upward and downward trends of each one’s use over the course of a comic, but since this isn’t a deep dive on GIF optimization, I might save that for another time. This post is already reaching further past the original scope it was meant to cover, and less than 10 images can be uploaded before hitting the limit, which is NOWHERE near enough for me. I should really reevaluate my definition of the word “tidbit”… Anyway, just know that this post suffers from sample selection bias, so while the panels above came from an early section of Problem Sleuth that generally had static panels with diffusion dithering and animated panels with noise dithering, there certainly were animated panels with diffusion later on despite the dither-jittering.
Alright, time to shotgun through the rest of this post, screw segueing. Increasing the contrast almost entirely with “Use Legacy” enabled spreads the tones of the image out evenly, causing the shadows and highlights to clip into pure black and white. The midtones become purely saturated colors. Using the Levels adjustment filter instead, moving both shadow and highlight input level sliders towards the middle also accomplishes the same thing, because, you know, linear readjustment. I'm really resisting the urge to go off on another tangent about color channels and the RGB additive color model.
Anyway, there aren't any examples in MSPA that are quite this extreme (at least in color, but I'll save that for a later post), but an image sufficiently high in contrast can be mistaken for being posterized at a glance. Hence the Guy Fieri banner. In preparation for this post, I was attempting to make a pixel-perfect recreation of that panel but hit a wall trying to figure out which and how many filters were used and what each one's settings were, so I sought the wisdom of those in the official Photoshop Discord server. The very first suggestion I got was a posterization filter, by someone who was a supposed senior professional and server moderator, no less. Fucking dipshit, there's too much detail preserved for it to be posterization. Dude totally dissed me and my efforts too, so fuck that moron. I spit on his name and curse his children, and his children's children. The philistines I have to put up with...
In the end, the bloody Guy Fieri recreation proved to be too much for me to get right. I got sort of close at times, but no cigar. These were some of the closest I could manage:
You might be left befuddled after all this, struggling to remember what the point of the blogpost even was. I had meant for it to be a clarification of GIFs and an argument against using the posterization filter, thinking it was never used in MSPA, but while gathering reference images, I found a panel from the Felt intermission that actually WAS posterized! So I’ll eat crow on this one... Whatever, it’s literally the ONE TIME ever.
I can tell it's posterization and not gif color quantization because of the pattern dithering and decently preserved details on the bomb and bull penis cane. There would have had to have been no dithering and way fewer colors than the 32, most of which were allotted to the bomb and cane. You can't really selectively choose what gets dithered or more colors like this otherwise.
Thank you for reading if you've gotten this far. That all might have been a lot to take in at once, so if you're still unclear about something, please don't hesitate to leave a question! And as always, here are the PSDs used in this post that are free to peruse.
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Fake degrees Harper has, a list:
Drawn with crayon or pen (maybe a mix of both)
Compressed jpeg/png they found on google
Free degree they got from a course online ("congrats! you're a doctor... in being awesome 😋" "disclaimer: this is for fun only, this is not proof of education")
"Doctor of Molestation"
AI generated
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Found out today a twitter aggregator account reposted my last Atsushi study (this is fine with me, since it's fanart and I put my name on my stuff for a reason) which is a first for me (as far as I'm aware) but more importantly I'm absolutely floored by how crusty crunchy and compressed it was... Genuinely cannot imagine how that happened to it. Has it been doing a speedrun of getting repeatedly saved and reuploaded on other sites somewhere without me knowing and thus accruing layers of jpeg degradation crust or did whoever runs that account just download it through a potato somehow?? Hilarious. Baffling.
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Do you have facts on memes
I saw one, once. Right here on tumblr. Pixelated and blurry with jpeg compression, it scrolled by so fast I wasn't even sure at first that I'd really seen it. I had to click through a few pages to find it again once I realized what I'd seen.
When I found it again, I immediately made a screencap for proof. There I could see it, small at 540 pixels wide but unquestionably a meme. I was unable to catch it as reblogs had been turned off but don't regret this, a meme is a strange and wild thing and should not be owned by an individual like myself, it belongs on the dashboards of all, in its natural habitat. I let it go.
I never saw it or any other meme again but I will always remember that day and the rare opportunity to see a genuine meme. I think it was rage guy angry that he stepped in poop.
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