#foundry10
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nat20mom · 1 year ago
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Happy Saturday, Mom's and Dad's!
Nat20Mom blog will update this weekend, and my topic is Social Skills and Table Tops.
Did you know, green veggies arent the only things good for your kids? A 2023 Seattle based study found statistic, tangible proof that TTRPGs help kids develop social skills and problem solving thought patterns. (Go figure, lol) check out the article and my blog below (my thoughts coming in full soon!)
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(^ Occasional swearing is allowable. Teaches kids to develop the filter we don't have, lol)
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psychology-job-bank · 4 years ago
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Research Coordinator for Education and Learning Projects at Foundry10
Foundry10 is a philanthropic education research organization located in the University District neighborhood in Seattle. We work in collaboration with program developers and external partners to conduct research that expands how practitioners, communities, and other researchers think about learning. Foundry10 offers competitive salaries, benefits, and vacation time. This position is located in Seattle, WA and will require the candidate to work in the office when it is safe to do so.
Foundry10 is seeking a new full-time research coordinator to join our expanding Research Team focused on supporting a variety of educational programs and research projects. Research coordinators provide research support for projects as well as guidance for program teams conducting program evaluations and research projects. They also support the Research Team by completing administrative tasks (e.g., participant recruitment, consent, data collection, and data management). An individual in this role supports program teams in coordinating and managing program evaluations, research, and sharing. Individual research coordinators may specialize in one or more areas such as data management, research sharing, or interfacing with community partners.
We are interested in hearing from applicants with a wide range of experience, but we are particularly interested in applicants with experience in one or more of the following areas:
Program evaluation
Qualitative research, including data collection (e.g., interviews, focus groups) and analysis (e.g., thematic analysis) methods
To be considered for this position, submit your resume or CV along with a cover letter explaining why this position in our company resonates with you to [email protected]. Applications will not be reviewed without a cover letter.
Qualifications
Bachelor's degree (related to education or social sciences) with some research experience within a university or professional research setting
Familiarity with the stages of the research process
Experience with survey development and managing online surveys (e.g., Qualtrics)
Experience with data collection with human subjects participants, particularly with youth preK-12 (e.g., surveys, interviews, observational data)
Familiarity with quantitative and qualitative analysis methods
Experience with Excel/Google Sheets for basic statistical analysis (e.g., means and standard deviations)
Familiarity with statistical software (e.g., SPSS, R) and/or qualitative analysis software (e.g., MAXQDA, Dedoose, NVivo)
Good time management skills and the ability to work on several project timelines at once
Ability to work both collaboratively and independently
Outstanding written and verbal communication skills
Preferred: Experience in one of the following areas: program evaluation or qualitative research methods
Primary Responsibilities
Work with senior researchers, other research coordinators, program developers, and external partners to strategically plan research projects in a range of program areas including arts, technology, academic interventions, social emotional learning, and vocational education
Implement and assist with all stages of the research process, including:
Assist in sharing back findings and actionable insights through presentations/publications of work at conferences, in journals, and with community partners
Consult with program teams on basic surveys/questionnaire construction
Responsible for day-to-day administrative tasks for the Research Team (e.g., Research Team meeting agendas, budgeting, participant recruitment, participant compensation, and scheduling)
Develop relationships with external partners (community-based organizations/schools)
Conduct exploratory conversations, visits, and data collection efforts with partners who work with youth ranging from preschool-age to high school students
Co-lead new research projects, either collaboratively with Research Team members or as a research liaison for a particular program
Help build the organization’s capacity around research through workshops and collaborative projects with colleagues on and off the Research Team
Research design
Writing IRBs
Literature reviews
Recruitment and scheduling
Data collection (including interviews, observation, and survey administration)
Data management (data entry, data cleaning)
Data analysis (including statistical analysis and qualitative coding)
Writing papers, reports, and creating graphics/charts
Additional Responsibilities
Depending on candidate experience, a research coordinator may be responsible for some of the following tasks with the guidance of senior researchers and other research coordinators:
Program evaluation specialization
Collaborate with program teams to develop program evaluation approaches and questions that are developmentally appropriate across subject areas
Interpret program evaluation data for teams; develop data-driven strategies to make improvements to future programming
Qualitative research specialization
Collect data using qualitative data collection methods including: interviews, focus groups, video recordings, contextual inquiry/observations, and ethnography
Interpret and analyze data (e.g., transcript coding, video coding) using various qualitative analysis methodologies (e.g., thematic analysis, grounded theory)
Foundry10 is committed to creating a diverse environment where everyone can bring their full selves to work. Employment decisions are based on merit and business needs. The organization strives to provide a work environment free from discrimination and harassment because of a protected characteristic. Foundry10 does not discriminate against employees or applicants based on race, color, creed, citizenship, status, national origin, ancestry, gender, genetic information, sexual orientation, gender expression or identity, age, religion, pregnancy or pregnancy-related condition, physical or mental disability, marital status, parental status, veteran status, political affiliation, or any other characteristic protected by law.
We are committed to providing reasonable accommodations to assist individuals with disabilities with the application and interviewing process as well as essential job functions. If you have questions about the accessibility of our office environment, please reach out to [email protected].
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witchicookatgaming · 2 years ago
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educationaldm · 2 years ago
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"How Youth Can Build Social and Emotional Skills with Tabletop Role-Playing Games" For those interested, this is the research paper from @foundry10​.
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m3t4ln3rd · 4 years ago
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Imperial Triumphant and Pyrrhon announce fall U.S. tour
Imperial Triumphant and Pyrrhon will hit the road together this fall for a tour of the U.S. Tickets for the October trek are available now and can be found here. 10/15 Boston, MA – Middle East (Upstairs)10/16 Pittsburg, PA – Preserving Underground10/17 Lakewood, OH – The Foundry10/19 Detroit, MI – Sanctuary10/20 Chicago, IL – Reggie’s10/22 Oklahoma City, OK – Kendell’s10/23 Dallas, TX –…
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automaticvr · 7 years ago
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When foundry10 began, we consciously sought out ways to take non-traditional approaches to everything we did. By starting out talking directly to teachers and students, we flipped what most people think about when they consider educational research and philanthropy. Over the past five years, we have been able to see first hand how human centered design and learning are a natural fit. Both from a broad, organizational level, all the way down the most granular elements of our design process, foundry10 draws on these concepts to create value for kids. As a philanthropic educational research organization our objective is to expand the ways in which people think about learning. We decided to approach this monumental task through a people-centered organizational structure and a focus on student and educator voice. Today we will be highlighting some of the ways in which HCD is woven into our structure, culture and the work that we do everyday. Our highly collaborative approach to research often occurs in applied settings (with some experimental work) and thus requires flexibility and an understanding of humans as learners within the educational system and as everyday people. Our work crosses over both academic and professional fields, and bridges a gap between the technical and real human side of the problems we are trying to solve. We will share examples and stories that span from how we have structured the organization and its growth, to our formal research studies, to our students and programs, and finally, our sharing strategies. We hope that our work inspires and energizes others to consider new ways to holistically approach HCD. Lisa Castaneda has a Masters degree in Education and was a classroom teacher for 10 years before starting foundry10 in 2013. She is a co-founder, along with Gabe Newell, and the CEO of foundry10 which is a philanthropic educational research organization. Her research includes work in traditional educational interventions, virtual reality, video games and learning, vocational education, as well as educator professional development. Over the past several years she has helped foundry10 grow into an international research organization that also provides programming and philanthropic benefits to thousands of students. HCD has always been present in Tom Swanson’s work from his time in marketing agencies to building intuitive and useful programs for students. As the first employee at foundry10, Tom has been finding ways to keep the organizational culture and structure growing while remaining grounded in the HCD principles that differentiate it from other research groups. In terms of programs, he focuses on games and learning, digital audio production, virtual reality, digital and information literacy. Within the organization, Tom has been a part of the development of intuitive and employee-centered policies, structures, and practices.
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barklikea · 7 years ago
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The group I mentor with, Foundry10, is holding a youth artist show tonight @niimodo. 6-9 Its been a big joy being a part of this. So come on down and check it.
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technewsandupdatesblog · 8 years ago
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1,350 Student VR Education Study Measures Attitudes, Interest in VR Learning & Building
Foundry10, a Seattle based philanthropic educational research organization, wanted to explore what happens when you bring VR into the classroom.
The data from Foundry10’s initiative is available in two free reports, which begin to lay a foundation of data about how VR might be most useful in the classroom:
VR in Education – The Student Perspective
All-School Aggregated Findings – 2016–2017 VR
Th…
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multipublicity · 8 years ago
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This unconventional education group draws support from video game pioneer Gabe Newell, using hip hop, auto mechanics and more to inspire students
This unconventional education group draws support from video game pioneer Gabe Newell, using hip hop, auto mechanics and more to inspire students
Student interns at Foundry10, from left to right: Isa Lewis and Keya Roy, both sophomores at Issaquah High School, and Vivek Natarajan, a sophomore at Skyline High School, located east of Seattle. (GeekWire Photo / Lisa Stiffler)
Seattle’s Foundry10 is a fascinating, enigmatic research organization that investigates learning and supports education through a crazy constellation of programs — which…
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nat20mom · 1 year ago
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Happy Saturday, Mom's and Dad's!
Nat20Mom blog will update this weekend, and my topic is Social Skills and Table Tops.
Did you know, green veggies arent the only things good for your kids? A 2023 Seattle based study found statistic, tangible proof that TTRPGs help kids develop social skills and problem solving thought patterns. (Go figure, lol) check out the article and my blog below (my thoughts coming in full soon!)
Tumblr media
(^ Occasional swearing is allowable. Teaches kids to develop the filter we don't have, lol)
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realitvirtuelle-blog · 8 years ago
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This unconventional education group draws support from video game pioneer Gabe Newell, using hip hop, auto ... - GeekWire
This unconventional education group draws support from video game pioneer Gabe Newell, using hip hop, auto … – GeekWire
GeekWire This unconventional education group draws support from video game pioneer Gabe Newell, using hip hop, auto …GeekWireThey’re working a virtual reality video game about sustainable fishing practices. (GeekWire Photo / Lisa Stiffler). An important feature that sets Foundry10 apart, said Tom Swanson, who leads the group’s growth and outreach, is its focus on aligning …
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educationaldm · 2 years ago
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If you can't read this, try a VPN. Yes, we've known this for a while now, but Foundry10 and Game to Grow are doing some great research into it.
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phantomrose17 · 9 years ago
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Hello to all my followers! I would like to present to you an original animation by me for your viewing pleasure. I hope you enjoy it!!
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foundry10 · 10 years ago
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Pixelkin dropped by the office! Check out the interview as they ask us "What skills can students learn from game design?"
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foundry10 · 10 years ago
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Who are we? We are foundry10. Check out the full video on out Youtube channel: www.youtube.com/user/foundry10Ed #education #studentprograms #weare #foundry10 #edtech #interns
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foundry10 · 10 years ago
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What if we could change the way kids learn today? Expand it. Improve it. Transform it. We, at foundry10, look to explore opportunities in non-traditional learning. What we learn we then use to offer new and exciting programs. Check us out at www.foundry10.org to find out more.
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