#free trial code
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misslinala · 10 months ago
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youtube
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yonpote · 6 months ago
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im ngl and im just being a hater for sure but lowkey hate when phannies are the ones bringing up spons like nord in particular like yall dont need to give these brands free advertising thats what they pay phil for...
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c-kiddo · 3 months ago
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weird kids behind a beacon subscription paywall ..... mean to me
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lesbostomping · 1 year ago
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finally got my vpn and my amc+ subscription, i am now streaming iwtv episodes in the background nonstop. i need this show renewed
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ssruis · 1 year ago
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Going through a straight up comical amount of irritating situations to get the stupid 4* guaranteed ticket from the welcome to sekai campaign. It Will Be Mine.
#I’m resuming this tomorrow it’s been hours now I’m just mad#I’m home because my parents are moving to a different state and I needed to pack whatever was left#and for some reason we just keep old devices when we’re done with them#so I borrow an adapter to allow me to connect my ancient unworking iPad mini to my laptop#factory reset it. i have to reset an old email to access the old Apple id to fully reset it.#it won’t connect to the wifi so I have to reset the settings. i find out it’s too old to run pjsk.#i find an old phone that should work. i reset it as well. I’m able to download pjsk & it takes 20 minutes.#pjsk crashes everytime I try to open it. i attempt to run bluestacks on my computer. bluestacks doesn’t have 64 bit for mac yet.#i get a free trial of parallels and download windows onto my laptop. this takes 40 minutes.#i try to download and run bluestacks on that. m1 macs apparently can’t run bluestacks 64 bit through parallels.#i go find the final old phone that I had forgotten about. it takes forever to charge because the charging port is fucked up. i reset it as#well. it can’t connect to wifi. i try a hotspot on my current phone. service is too awful. i try to do wifi sharing from my laptop.#you have to be connected to the router via a cable for that to work.#at this point it has been like 3 hours. I’m giving up because I’ve been down this route before#when I attempted to run 32 bit steam games on m1 mac#(wine64 doesn’t exist for m1 macs yet -> attempt to run boot camp -> boot camp isn’t a thing anymore on Apple silicon -> attempt to run#several different programs that allow me to run windows on a mac. none of them work. ->#look into linux & give up. -> attempt to implement the unfinished/unbottled wine64 code thru terminal. ->#fuck up and delete some important file & have to fix that (misery inducing) -> keep trying. i think I downloaded a Mac coding program at#some point? i realize I have zero coding knowledge and this is a mistake. -> give up and purchase crossover. game doesn’t even work. ->#3 months later update to the latest OS so I can have enough storage to play psychonauts 2. find out the $60 crossover#purchase was a bad idea because ‘heehee crossover doesn’t work on that buy the new version’ (fuck crossover).#my toxic trait is my belief that I can figure out anything via google and sheer stubbornness. usually this is true. occasionally there are#exceptions to this rule. most of them are because owning Apple products is a mistake.#i think if I reset the router tomorrow I can solve this problem but I can also just go elsewhere with better service or wait until I’m home#now it’s a matter of pride. and also free 4*/I have nothing better to do because I’m stuck here until Tuesday.#<- this is all normal behavior by the way. who doesn’t spend 8 hours ramming their head against a problem every once and a while. enrichment#mine#oh I forgot. i also looked into cloning the app but that would cost money for something that might not even work.#‘just log out and make an alt’ and risk losing my account? I’m stupid enough to overwrite it on accident.
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evilhorse936 · 5 months ago
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Omgg like two years ago I had a whole RPG maker game plotted out and pages and pages of sprites then never got round to downloading RPG maker to make it
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indecisive-v · 2 years ago
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GHOST HUNTING ON THE XIANZHOU (GONE WRONG)
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berlinini · 2 years ago
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what if lthq/louis haven't really promoted the paramount+ thing because they wanna see how much traction the documentary can get organically/via normal channels (ie paramount and mtv doing the 'promo') and not through the established fandom 👀
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thefabelmans2022 · 2 years ago
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i'm sorry but emphasizing diversity and representation in your attempts to save your favourite show does absolutely nothing to convince studio executives to pick up the show. they don't care about that, more likely they think it's a liability!!! they don't think "oh great this is a show that wlw can relate to that must mean it's good and worthy" they think "this is a show that everyone else either can't relate to or will actively hate and therefore won't watch and we won't make money". if you want another network or streaming service to pick up your favourite show you have to emphasize the FANBASE, the numbers of people who will sign up to yet another streaming service for it, maybe the willingness to stream the soundtrack and do free pr on social media and buy officially licensed merch. it doesn't matter why you love the show it matters that it makes them money and brings in new subscribers. it's all about money, they don't care about representation.
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graysonwildemere · 4 months ago
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i have discovered that there are apps for storing information from patterns and your fabric stash and this is the greatest day of my life
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ctadiablotin · 1 year ago
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i am SO down for this AS LONG AS it STAYS in the hands of the current absolutely fucking incredible production team. i don't want no new show runner or any other random bitch ruining this perfect show because they want to make money. stay in you lane and LET US PLZ have our freaky little gay vampires in this insanely well-done show. let the world have them. plz. some higher being plz take care of this show and make sure it keeps seeing the light of day (night?).
thanku
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oh we are so making it to the mainstream
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tofupixel · 1 year ago
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⭐ So you want to learn pixel art? ⭐
🔹 Part 1 of ??? - The Basics!
Edit: Now available in Google Doc format if you don't have a Tumblr account 🥰
Hello, my name is Tofu and I'm a professional pixel artist. I have been supporting myself with freelance pixel art since 2020, when I was let go from my job during the pandemic.
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My progress, from 2017 to 2024. IMO the only thing that really matters is time and effort, not some kind of natural talent for art.
This guide will not be comprehensive, as nobody should be expected to read allat. Instead I will lean heavily on my own experience, and share what worked for me, so take everything with a grain of salt. This is a guide, not a tutorial. Cheers!
🔹 Do I need money?
NO!!! Pixel art is one of the most accessible mediums out there.
I still use a mouse because I prefer it to a tablet! You won't be at any disadvantage here if you can't afford the best hardware or software.
Because our canvases are typically very small, you don't need a good PC to run a good brush engine or anything like that.
✨Did you know? One of the most skilled and beloved pixel artists uses MS PAINT! Wow!!
🔹 What software should I use?
Here are some of the most popular programs I see my friends and peers using. Stars show how much I recommend the software for beginners! ⭐
💰 Paid options:
⭐⭐⭐ Aseprite (for PC) - $19.99
This is what I and many other pixel artists use. You may find when applying to jobs that they require some knowledge of Aseprite. Since it has become so popular, companies like that you can swap raw files between artists.
Aseprite is amazingly customizable, with custom skins, scripts and extensions on Itch.io, both free and paid.
If you have ever used any art software before, it has most of the same features and should feel fairly familiar to use. It features a robust animation suite and a tilemap feature, which have saved me thousands of hours of labour in my work. The software is also being updated all the time, and the developers listen to the users. I really recommend Aseprite!
⭐ Photoshop (for PC) - Monthly $$
A decent option for those who already are used to the PS interface. Requires some setup to get it ready for pixel-perfect art, but there are plenty of tutorials for doing so.
Animation is also much more tedious on PS which you may want to consider before investing time!
⭐⭐ ProMotion NG (for PC) - $19.00
An advanced and powerful software which has many features Aseprite does not, including Colour Cycling and animated tiles.
⭐⭐⭐ Pixquare (for iOS) - $7.99 - $19.99 (30% off with code 'tofu'!!)
Probably the best app available for iPad users, in active development, with new features added all the time.
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Look! My buddy Jon recommends it highly, and uses it often.
One cool thing about Pixquare is that it takes Aseprite raw files! Many of my friends use it to work on the same project, both in their office and on the go.
⭐ Procreate (for iOS) - $12.99
If you have access to Procreate already, it's a decent option to get used to doing pixel art. It does however require some setup. Artist Pixebo is famously using Procreate, and they have tutorials of their own if you want to learn.
⭐⭐ ReSprite iOS and Android. (free trial, but:) $19.99 premium or $$ monthly
ReSprite is VERY similar in terms of UI to Aseprite, so I can recommend it. They just launched their Android release!
🆓 Free options:
⭐⭐⭐ Libresprite (for PC)
Libresprite is an alternative to Aseprite. It is very, very similar, to the point where documentation for Aseprite will be helpful to Libresprite users.
⭐⭐ Pixilart (for PC and mobile)
A free in-browser app, and also a mobile app! It is tied to the website Pixilart, where artists upload and share their work. A good option for those also looking to get involved in a community.
⭐⭐ Dotpict (for mobile)
Dotpict is similar to Pixilart, with a mobile app tied to a website, but it's a Japanese service. Did you know that in Japanese, pixel art is called 'Dot Art'? Dotpict can be a great way to connect with a different community of pixel artists! They also have prompts and challenges often.
🔹 So I got my software, now what?
◽Nice! Now it's time for the basics of pixel art.
❗ WAIT ❗ Before this section, I want to add a little disclaimer. All of these rules/guidelines can be broken at will, and some 'no-nos' can look amazing when done intentionally.
The pixel-art fundamentals can be exceedingly helpful to new artists, who may feel lost or overwhelmed by choice. But if you feel they restrict you too harshly, don't force yourself! At the end of the day it's your art, and you shouldn't try to contort yourself into what people think a pixel artist 'should be'. What matters is your own artistic expression. 💕👍
◽Phew! With that out of the way...
🔸"The Rules"
There are few hard 'rules' of pixel art, mostly about scaling and exporting. Some of these things will frequently trip up newbies if they aren't aware, and are easy to overlook.
🔹Scaling method
There are a couple ways of scaling your art. The default in most art programs, and the entire internet, is Bi-linear scaling, which usually works out fine for most purposes. But as pixel artists, we need a different method.
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Both are scaled up x10. See the difference?
On the left is scaled using Bilinear, and on the right is using Nearest-Neighbor. We love seeing those pixels stay crisp and clean, so we use nearest-neighbor. 
(Most pixel-art programs have nearest-neighbor enabled by default! So this may not apply to you, but it's important to know.)
🔹Mixels
Mixels are when there are different (mixed) pixel sizes in the same image.
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Here I have scaled up my art- the left is 200%, and the right is 150%. Yuck!
As we can see, the "pixel" sizes end up different. We generally try to scale our work by multiples of 100 - 200%, 300% etc. rather than 150%. At larger scales however, the minute differences in pixel sizes are hardly noticeable!
Mixels are also sometimes seen when an artist scales up their work, then continues drawing on it with a 1 pixel brush.
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Many would say that this is not great looking! This type of pixels can be indicative of a beginner artist. But there are plenty of creative pixel artists out there who mixels intentionally, making something modern and cool.
🔹Saving Your Files
We usually save our still images as .PNGs as they don’t create any JPEG artifacts or loss of quality. It's a little hard to see here, but there are some artifacts, and it looks a little blurry. It also makes the art very hard to work with if we are importing a JPEG.
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For animations .GIF is good, but be careful of the 256 colour limit. Try to avoid using too many blending mode layers or gradients when working with animations. If you aren’t careful, your animation could flash afterwards, as the .GIF tries to reduce colours wherever it can. It doesn’t look great!
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Here's an old piece from 2021 where I experienced .GIF lossiness, because I used gradients and transparency, resulting in way too many colours.
🔹Pixel Art Fundamentals - Techniques and Jargon
❗❗Confused about Jaggies? Anti-Aliasing? Banding? Dithering? THIS THREAD is for you❗❗ << it's a link, click it!!
As far as I'm concerned, this is THE tutorial of all time for understanding pixel art. These are techniques created and named by the community of people who actually put the list together, some of the best pixel artists alive currently. Please read it!!
🔸How To Learn
Okay, so you have your software, and you're all ready to start. But maybe you need some more guidance? Try these tutorials and resources! It can be helpful to work along with a tutorial until you build your confidence up.
⭐⭐ Pixel Logic (A Digital Book) - $10 A very comprehensive visual guide book by a very skilled and established artist in the industry. I own a copy myself.
⭐⭐⭐ StudioMiniBoss - free A collection of visual tutorials, by the artist that worked on Celeste! When starting out, if I got stuck, I would go and scour his tutorials and see how he did it.
⭐ Lospec Tutorials - free A very large collection of various tutorials from all over the internet. There is a lot to sift through here if you have the time.
⭐⭐⭐ Cyangmou's Tutorials - free (tipping optional) Cyangmou is one of the most respected and accomplished modern pixel artists, and he has amassed a HUGE collection of free and incredibly well-educated visual tutorials. He also hosts an educational stream every week on Twitch called 'pixelart for beginners'.
⭐⭐⭐ Youtube Tutorials - free There are hundreds, if not thousands of tutorials on YouTube, but it can be tricky to find the good ones. My personal recommendations are MortMort, Brandon, and AdamCYounis- these guys really know what they're talking about!
🔸 How to choose a canvas size
When looking at pixel art turorials, we may see people suggest things like 16x16, 32x32 and 64x64. These are standard sizes for pixel art games with tiles. However, if you're just making a drawing, you don't necessarily need to use a standard canvas size like that.
What I like to think about when choosing a canvas size for my illustrations is 'what features do I think it is important to represent?' And make my canvas as small as possible, while still leaving room for my most important elements.
Imagine I have characters in a scene like this:
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I made my canvas as small as possible (232 x 314), but just big enough to represent the features and have them be recognizable (it's Good Omens fanart 😤)!! If I had made it any bigger, I would be working on it for ever, due to how much more foliage I would have to render.
If you want to do an illustration and you're not sure, just start at somewhere around 100x100 - 200x200 and go from there.
It's perfectly okay to crop your canvas, or scale it up, or crunch your art down at any point if you think you need a different size. I do it all the time! It only takes a bit of cleanup to get you back to where you were.
🔸Where To Post
Outside of just regular socials, Twitter, Tumblr, Deviantart, Instagram etc, there are a few places that lean more towards pixel art that you might not have heard of.
⭐ Lospec Lospec is a low-res focused art website. Some pieces get given a 'monthly masterpiece' award. Not incredibly active, but I believe there are more features being added often.
⭐⭐ Pixilart Pixilart is a very popular pixel art community, with an app tied to it. The community tends to lean on the young side, so this is a low-pressure place to post with an relaxed vibe.
⭐⭐ Pixeljoint Pixeljoint is one of the big, old-school pixel art websites. You can only upload your art unscaled (1x) because there is a built-in zoom viewer. It has a bit of a reputation for being elitist (back in the 00s it was), but in my experience it's not like that any more. This is a fine place for a pixel artist to post if they are really interested in learning, and the history. The Hall of Fame has some of the most famous / impressive pixel art pieces that paved the way for the work we are doing today.
⭐⭐⭐ Cafe Dot Cafe Dot is my art server so I'm a little biased here. 🍵 It was created during the recent social media turbulence. We wanted a place to post art with no algorithms, and no NFT or AI chuds. We have a heavy no-self-promotion rule, and are more interested in community than skill or exclusivity. The other thing is that we have some kind of verification system- you must apply to be a Creator before you can post in the Art feed, or use voice. This helps combat the people who just want to self-promo and dip, or cause trouble, as well as weed out AI/NFT people. Until then, you are still welcome to post in any of the threads or channels. There is a lot to do in Cafe Dot. I host events weekly, so check the threads!
⭐⭐/r/pixelart The pixel art subreddit is pretty active! I've also heard some of my friends found work through posting here, so it's worth a try if you're looking. However, it is still Reddit- so if you're sensitive to rude people, or criticism you didn't ask for, you may want to avoid this one. Lol
🔸 Where To Find Work
You need money? I got you! As someone who mostly gets scouted on social media, I can share a few tips with you:
Put your email / portfolio in your bio Recruiters don't have all that much time to find artists, make it as easy as possible for someone to find your important information!
Clean up your profile If your profile feed is all full of memes, most people will just tab out rather than sift through. Doesn't apply as much to Tumblr if you have an art tag people can look at.
Post regularly, and repost Activity beats everything in the social media game. It's like rolling the dice, and the more you post the more chances you have. You have to have no shame, it's all business baby
Outside of just posting regularly and hoping people reach out to you, it can be hard to know where to look. Here are a few places you can sign up to and post around on.
/r/INAT INAT (I Need A Team) is a subreddit for finding a team to work with. You can post your portfolio here, or browse for people who need artists.
/r/GameDevClassifieds Same as above, but specifically for game-related projects.
Remote Game Jobs / Work With Indies Like Indeed but for game jobs. Browse them often, or get email notifications.
VGen VGen is a website specifically for commissions. You need a code from another verified artist before you can upgrade your account and sell, so ask around on social media or ask your friends. Once your account is upgraded, you can make a 'menu' of services people can purchase, and they send you an offer which you are able to accept, decline, or counter.
The evil websites of doom: Fiverr and Upwork I don't recommend them!! They take a big cut of your profit, and the sites are teeming with NFT and AI people hoping to make a quick buck. The site is also extremely oversaturated and competitive, resulting in a race to the bottom (the cheapest, the fastest, doing the most for the least). Imagine the kind of clients who go to these websites, looking for the cheapest option. But if you're really desperate...
🔸 Community
I do really recommend getting involved in a community. Finding like-minded friends can help you stay motivated to keep drawing. One day, those friends you met when you were just starting out may become your peers in the industry. Making friends is a game changer!
Discord servers Nowadays, the forums of old are mostly abandoned, and people split off into many different servers. Cafe Dot, Pixel Art Discord (PAD), and if you can stomach scrolling past all the AI slop, you can browse Discord servers here.
Twitch Streams Twitch has kind of a bad reputation for being home to some of the more edgy gamers online, but the pixel art community is extremely welcoming and inclusive. Some of the people I met on Twitch are my friends to this day, and we've even worked together on different projects! Browse pixel art streams here, or follow some I recommend: NickWoz, JDZombi, CupOhJoe, GrayLure, LumpyTouch, FrankiePixelShow, MortMort, Sodor, NateyCakes, NyuraKim, ShinySeabass, I could go on for ever really... There are a lot of good eggs on Pixel Art Twitch.
🔸 Other Helpful Websites
Palettes Lospec has a huge collection of user-made palettes, for any artist who has trouble choosing their colours, or just wants to try something fun. Rejected Palettes is full of palettes that didn't quite make it onto Lospec, ran by people who believe there are no bad colours.
The Spriters Resource TSR is an incredible website where users can upload spritesheets and tilesets from games. You can browse for your favourite childhood game, and see how they made it! This website has helped me so much in understanding how game assets come together in a scene.
VGMaps Similar to the above, except there are entire maps laid out how they would be played. This is incredible if you have to do level design, or for mocking up a scene for fun.
Game UI Database Not pixel-art specific, but UI is a very challenging part of graphics, so this site can be a game-changer for finding good references!
Retronator A digital newspaper for pixel-art lovers! New game releases, tutorials, and artworks!
Itch.io A website where people can upload, games, assets, tools... An amazing hub for game devs and game fans alike. A few of my favourite tools: Tiled, PICO-8, Pixel Composer, Juice FX, Magic Pencil for Aseprite
🔸 The End?
This is just part 1 for now, so please drop me a follow to see any more guides I release in the future. I plan on doing some writeups on how I choose colours, how to practise, and more!
I'm not an expert by any means, but everything I did to get to where I am is outlined in this guide. Pixel art is my passion, my job and my hobby! I want pixel art to be recognized everywhere as an art-form, a medium of its own outside of game-art or computer graphics!
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This guide took me a long time, and took a lot of research and experience. Consider following me or supporting me if you are feeling generous.
And good luck to all the fledgling pixel artists, I hope you'll continue and have fun. I hope my guide helped you, and don't hesitate to send me an ask if you have any questions! 💕
My other tutorials (so far): How to draw Simple Grass for a game Hue Shifting
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rosemaryhelenxo · 10 months ago
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Unlock Special Tatcha Event: Fukubiki Offers of Minis and Product Favorites | Press - Affiliate
Hey Everyone! I am so excited to announce that I am now officially a Tatcha skincare affiliate – which means I can bring you exclusive discounts and upcoming event information! If you’re new to the world of skincare, let me give you the inside scoop on Tatcha! Tatcha is a much loved, cult level luxury skincare brand from Japan which focuses on the best ingredients and scientific knowledge in…
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frog707 · 1 year ago
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Progress report
Context: I'm converting my buildscripts from Gradle's Groovy domain-specific language (DSL) to its Kotlin DSL.
Progress since 24 May has been glacial. So far, out of 32 projects to be converted, I've completed four of the easiest ones. This seems a paltry accomplishment. While much of my time has gone toward other computer tasks, vacation, and illness, I've also spent many hours poring over documentation and feeling my way by trial and error.
Frankly, I didn't expect conversion to prove so difficult. The examples in the documentation make everything look very simple, with clear correspondence between the features of the two DSLs. Apparently my scripts use obscure features of Gradle that don't translate easily. Perhaps there are key concepts I'm lacking. Or perhaps my tools aren't suited to the task at hand.
Despite the difficulties, I believe this is work for which I'm suited. If it were easy, anyone could do it.
Plus, along the way I'm gaining knowledge and skills that may aid me in future projects.
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joncronshawauthor · 1 year ago
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Expanding Horizons: Exploring New Genres on My Ream Channel
I have some exciting news to share with you today! As many of you know, I’ve been sharing my stories through various platforms, and my Ream channel has been a fantastic way to connect with readers and deliver my fantasy tales. But now, I’m thrilled to announce that I’m expanding the genres I’ll be exploring on Ream! Venturing into New Realms In addition to the fantasy stories you’ve come to…
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elvencantation · 1 year ago
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quick plug of meal kit services i’ve got coupons for, since they give me so many i’ve run out of people i know irl to use them! (and i do get some credit if you use these codes btw)
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