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#high performing framework
applore · 1 year
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Flutter App Development
Flutter app development is a popular choice for businesses looking to create high-performance and visually appealing mobile apps. Flutter's unique widget-based framework allows for fast development, seamless integration with other platforms, and a smooth user experience. With a growing community and support from Google, Flutter is becoming a top choice for mobile app development.
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astrologyvas · 1 month
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some virgo notes in honor of virgo szn
୨ৎ [18+] ˚˖𓍢 🦢✧˚.
⋆౨ৎ˚⟡˖ ࣪
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⋆౨ৎ˚⟡˖ ࣪
virgo moon — this placement is so brat. sheer tank tops, cigarettes, making questionable decisions at 3am. the sign of virgo is notorious for being clean and neat, but this placement is so beautifully sloppy. (ex. charli xcx, lorde, madonna, zoe kravitz)
virgo rising — little fawns drinking from the stream. but also the type of people you make awkward eye contact with. virgo risings are so observant of their surroundings, and i've noticed that if they see someone paying attention to them too, they can get super flustered
asteroid eros in virgo (433) — their heart is won with a heartfelt compliment. also the type of people who watch 18+ videos just to take notes. they may come across shy & reserved, but when they open up, these native's want to look and perform perfectly. they want to be everything their partner finds attractive. definitely captivated by intellect and wit
lilith in virgo (bml) — these people are on a mission for knowledge, and they might find a lot of healing through it. the kind of person who is completely consumed by their craft. i've also noticed they have a lot of shame and guilt when it comes to being wrong, they want to be able to prove their point no matter what
virgo in the 2nd house — very coy when it comes to discussing finances. probably refuses to share how much they make or what their salary is
virgo mars — virgo is the fashion sign. with virgo mars, i've noticed they're usually the "executive" fashion placement. these people are gifted visionaries when it comes to high fashion and outfit composition (ex. princess diana). mercurial energy in general meshes well with the fashion world— but virgo mars specifically have a very refined and chic personal style
virgo venus — while virgo mars have an eye for fashion framework, virgo venus is the muse. these people are able to pull off clothing extremely well, a lot of things just fall on them in a visually pleasing way. so many fashion icons w this placement
chiron in virgo — being "the wound of perfection," these people tend to have a never-ending feeling that something is wrong with them, and i've noticed they can easily fall victim to the toxic self-improvement mindset. (ex. chiron in virgo in the 4th house— pressure from family to be flawless, family could have placed intense standards and restrictions on them)
. ݁₊ ⊹ ౨ৎ . ݁₊ ⊹ ⋆.˚ ⋆ ˚⋆౨ৎ˚ ⋆.˚ ⋆ ˚。⋆౨ৎ˚⊹ ⋆ ˚⋆౨ৎ˚ ⋆.˚
virgo descendant — these native's want someone to cook for them, someone who wakes them up so they don't have to set an alarm. perpetually yearning to frolic in the forest with their partner
virgo mercury — the FBI. their bullshit detector is crazy, and arguing with them is literally terrifying. the negative aspect of this placement i've noticed is that they can struggle with being taken too seriously, even if they're trying to be funny or lighthearted. i've also noticed that they get immense relief from journaling, it's a good way to release all the energy in their head
virgo sun — one of the more intimidating virgo placements from my experience. they can be similar to virgo risings, however i've noticed virgo suns are a little bit more intense and aloof upon initially meeting them
virgo rising — every virgo rising i know gets super carsick. either that or they have such sensitive stomachs in general, like getting nauseous from eating anything. also a recycled take, but i swear they really are prone to lactose intolerance
virgo degrees 6°, 18° — placements in virgo degrees can give the planet/celestial body an entwined energy of rigidity and reservation, and can higher your standards revolving the themes of the planet. (ex. sagittarius rising at 6° could manifest as someone who can be obsessive and nitpicky over their body, or is more shy than typical sagittarius ascendants. may even slightly resemble physical virgo traits)
asteroid lust in virgo (4386) — i've noticed that these people feel like they can't fit into their own standards, especially regarding sex. deep insecurity can stem from physical intimacy, may have a lot of anxiety around how their body looks while in the act
virgo midheaven — these people obtain the important roles of society and crush them. i've noticed that these native's can handle the pressure from vital and demanding roles like doctors, dentists, or manager positions because of their personal desire for perfection—specifically revolving their career
virgo sun — this placement has such an infamous reputation in music. they're the blueprint for so many genres and types of sound, the people you think of when you think of "music" (michael jackson, beyoncé, freddie mercury, amy winehouse)
⋆౨ৎ˚⟡˖ ࣪
please do not copy or repeat my work anywhere
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$10K Training with Khe Hy!
$10K Training with Khe Hy!
https://sparklp.co/7f7163a0/
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absolutebl · 6 months
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BLs with Strong Historical Elements
Costume dramas, historical BLs, and BLs with time travel or flashbacks to historical locations & times.
These are in order of my personal preference, best at the top.
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I Feel You Linger in the Air
2023 Thailand
IFYLITA is an exquisite BL, from filming techniques to narrative framework (much like Until We Meet Again). It's about a gay man from our time who falls into the past, becomes a servant to a noble house, and falls in love with the heir. It turns out this has all happened several times before. Steeped in history and family drama it edges into lakorn (but not as much as To Sir With Love and with way less scenery chewing). This is an elegant and classy soulmates BL... from Thailand which normally doesn't even try for classy. The main couple (both as a pair and as individuals) were excellent, particularly Bright (Yai) whose eye-work acting style is a personal favorite of mine. Pity about the ending. Oh it wasn’t that sad but it wasn’t good either. This show could easily have earned a 10/10 from me except that it fumbled the… erm… balls in the final quarter. Argh. Whatever.
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Nobleman Ryu's Wedding
2021 Korea - WeTV
A boy cross-dresses to take his runaway sister's place as a bride to a shy scholar, turns out they like being married. A historical setting allowed this BL to use some seriously old fashioned romance tropes (arranged marriage, evil step-sisters, Cinderfella) but also modern BL stylings like fake relationship & secret identity (drag) plus some cute gay panic. It reminded me of 12th Night more than anything else which just happens to be my favorite Shakespeare play. For all these reasons, I adored it.
(the ghat kiss!)
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Tinted With You
2022 Korea - Viki
Fun stylish time travel meets portal fantasy with a likable cast, historical setting, and two actual kisses that mitigate the rough plot and issues around anachronisms.
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Word of Honor
2021 China (censored) - Viki/YouTube?
I don’t rec Chinese stuff often, because I believe in censoring the censors, but this show is one of my favorites of the post 2016 censored bromances. It’s two murder-gay assassins (pining sunshine/tsundere), and they are so insanely gay for two boys who will never be allowed to kiss. Tropes include: wuxia, soulmates, paranormal, historical, and fantasy elements.
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To Sir, With Love AKA Khun Chai
2022 Thailand - YouTube?
This is a true lakorn (basically Thai tellenovella or soap opera) with scenery chewing performances, especially from the mother characters. Gone With the Wind + Days of Our Lives but gay. That said? I loved it: A glorious central brother relationship (the best, made me cry), het romances, class divide + gay *gasp* main romance - oh my word, the campy drama of it all! Arranged marriage, rebellion, cut sleeves, over-the-top death with curses and regrets, beautiful if inaccurate costumes, secrets unraveling, cover ups, sparkle murder, sex herbs, coils within coils including snakes and murderous green metallic sequins (is anything gayer on this earth?). It’s a WILD ride but it does end happy for our gay boys. A man cries when he finds DEATH GLITTER. Come on! You haffa watch it. That said, like Manner of Death I struggle to rate something on a BL scale when it patently isn’t a BL. So I ended up giving this exactly what I gave that show, 7/10 I enjoyed it a whole lot, but not as a BL.
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The Untamed (Special BL Edition)
2020 China (censored) - YouTube
Censored wuxia bromance, amorphous ending. Probubly the best known BL of its kind out of China and responsible for bring many fans to the BL side.
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Our Skyy 2: Never Let Me Go
2023 Thailand - YouTube
I was nervous to watch this PondPhuwin vehicle but I liked it a lot! Doomed soulmates + paranormal time travel to fix the past. I’m happy for the outfits and the dancing (if not the singing). It’s not a bad premise and it’s nice to see GMMTV lean into its high production values for a change. I'd adore a full historical starring these two and this was definitely the best of the second series of Our Skyy. I don't think you have to have watched the original Never Let Me Go to enjoy this.
Legend of Long Yang: Rebirth
2017 China
Gaga
Whipping boy trope... literally, servant character takes the strap for the prince, who then makes him his bodyguard and lover when he becomes king. Low budget historical, comes off as kind of cosplay wuxia version of Irresistible Love, but we get (in the credits) an actual kiss, and they both live. So yay for small mercies.
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The Director Who Buys Me Dinner
2023 Korea (historical flash backs)
iQIYI
A new employee at a film company encounters a director who claims to have lived 300 years and insists that they have to date (eat, hug & kiss) if baby doesn't want to die. It has a lot of Japanese elements, not the least of which are: an office setting, the fact that every character in this show is unhinged, and a killing of the gays. Featuring a gorgeous & stellar cast, TDWBMD should have utilized them less for melodrama and more for chemistry. This BL surprised me by going there with a lipstick mark AND an actually gay idol. But (you knew there was a but) while it's a unique twist on an office romance it is NOT a unique twist on the doomed red thread trope, resulting in it feeling less than the sum of its parts and ultimately unsatisfying. This might have also had to do with the fact that this was one of those KBLs where I felt how very short it was the whole time I was watching, like I was missing something constantly, in every episode. Worth watching for some but seriously flawed.
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First Love Again
2022 Korea (historical flash backs) - Viki
A popular novelist who remembers his past lives meets his soulmate for the third time, only to find she has been reincarnated into the body of a man. This one started out a touch mean-spirited, but we eventually got a good kiss. The confession/rejection scene was justified and the reconciliation and ending was... fine. All in all, the pacing felt rushed and the romantic arc was underdeveloped. They go from like to love to boyfriends in a red hot minute. But that’s par for the course with Korea’s short form. If you don’t mind a heavy does of melodrama in your BL this one has a solid story with a strong concept that’s well acted and produced, making it a classic KBL with better than average chemistry but ultimately a touch forgettable.
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Love in Spring AKA Spring of Crush
2022 Korea
This show was all over the place with uneven acting, narrative, and focus (sometimes it wanted to be a slapstick comedy, sometimes a depressing melodrama) which meant no one, actors or viewers, took anyone or anything seriously.... AND it’s a bromance. I was left wondering if SalHyung is now code for “they were roommates” in Kdrama historicals but otherwise largely apathetic and unimpressed. Korea, I now know you can do better. Do better.
Mermaid's Jade
2019 China (censored-esk) - Gaga
Kills the gay.
The Male Queen: Han Zi Gao
2016 China - Gaga
Kills the gay. Schrodinger's BL, both a BL and entirely not one at the same time.
Diary of Heong Yeong Dang
2014 Korea
Kills the Gay
I was gonna do a top 10 list, but there aren't enough by my metrics, so many end sadly.
This post at the behest of @verymuchof thank you for the idea!
Dated April 2023, includes only BLs that had finished their run by that date. Not responsible for cool costume flix that come after that. But you should check the comments to see if any have been added by others!
I might have missed a few that only have time historical elements since I don't always track those.
Also I would like to point out a decided lack of Japan on this list. My ninja yaoi consuming tiny past self is VERY upset about this void.
WHERE ARE MY GAY NINJAS??!!!
(source)
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grey-sorcery · 3 months
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[Title]: Magical Potency: Improving the Efficacy of Magic
Suggested Reading
Finding Balance Threshold Theory Correspondences  Conceptualization Vs. Visualization Visualization: Effective Implementation Basics of Energy Work Basics of Spellcasting Spell Logs Intro to Gnosis Bias in Witchcraft The Subtle Body Axioms of Energy Work The Wellsource Energy Work & Spoon Theory Shadow Work: First Steps Intro to Grounding
Introduction
Magical potency refers to the efficacy and strength with which a spell is executed. This encompasses the accuracy with which the ritual is performed, the precision of the elements involved, and the intensity of focus and energy channeled into the endeavor. In simpler terms, it's about increasing the likelihood of a spell's success, assuming all other requisite and advantageous factors are adequately addressed. 
The significance of magical potency cannot be overstated. For practitioners, the objective is not merely to perform rituals but to execute them in a way that yields measurable results. In the same manner that a scientist would aim for exactness and reliability in an experiment, a magical practitioner should aim for a high degree of potency in their workings. Achieving this standard is more than a matter of personal pride or skill; it is about the responsible wielding of one's abilities to bring about change. When potency is elevated, the outcomes are more predictable, thereby enhancing the reliability of the magical practice as a whole. Moreover, it minimizes the risk of unintended consequences, which can range from inconsequential to potentially hazardous.
The Magical Potency of a Vast Majority of Publications, From Tumblr to Books
Candle Magic
Candle magic serves as an excellent entry point for neophytes in magical practice. Its allure lies in its straightforward design and uncomplicated mechanics, making it accessible for beginners. However, the simplicity that makes it attractive also serves as its Achilles heel. A plethora of publications, ranging from social media posts to books, frequently omit crucial details that are indispensable for ensuring the spell's effectiveness. For instance, many resources neglect to delve into the nuances of "intent," often misconstrued as mere desire, even though it is actually  one's personal truth. Furthermore, these publications have a tendency to reduce the complexity of the practice to mere lists of correspondences, thereby overlooking the intricate mechanics that govern how a spell functions. This dearth of comprehensive information is a disservice to newcomers who seek a robust understanding of the practice, and it impedes their ability to enhance the efficacy of their spells.
Candles & Twine "Cord Cutting"
Another practice that has gained considerable attention is the use of candles and twine for what is commonly referred to as "cord cutting." On the surface, this practice provides valuable insights into personal relationships. However, a closer examination reveals significant shortcomings. Most notably, the ritual fails to fulfill its purported function of severing emotional or psychic connections—what is commonly referred to as "cord cutting." Instead, it remains an exercise in symbolic action that lacks the mechanics necessary to bring about real change. The information provided in popular publications often restricts itself to symbolic associations, failing to offer a comprehensive guide to the mechanics or other vital elements that could make the practice genuinely effective. Consequently, any results are likely psychological in nature, rather than stemming from genuine magical activity, unless utilized as a tool for divination.
Sigil Magic
Sigil magic enjoys widespread popularity due to its accessibility and the relatively common understanding of its mechanics—albeit mainly within the framework of the psychological model. Its versatility is another strong suit, capable of serving as a supplementary element in various other magical practices. However, it's crucial to scrutinize the limitations of this method. The preponderance of popular sigil crafting techniques derives from, or modifies, the Spare method, which operates solely within the psychological model. In essence, this approach amounts to subconscious suggestion rather than authentic magical action. As a result, practitioners may find themselves constrained by a limited scope of magical efficacy. Furthermore, the lack of accessible information on alternative methodologies exacerbates the problem, leaving practitioners with a narrow, and sometimes misleading, understanding of what sigil magic can achieve. The ubiquity of this practice also means that misinformation and misinterpretation are rife, further muddying the waters for those seeking to deepen their understanding and improve their skills.
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Increasing the Magical Potency of Common Practices
Candle Magic
To augment the efficacy of candle magic, a considerate approach is essential. First, it's crucial to identify the traditional symbolic associations of various elements involved in the spell and consider whether your own personal correspondences might be more effective. Next, identifying a central point of focus, or state of gnosis, can serve to concentrate your energy more efficiently. This focus should align with your own deeply-held beliefs or personal truths to maximize the spell's efficacy.
Another vital step involves contemplating the specific means by which the spell will manifest its effects. This doesn't merely involve wishing for a particular outcome, but rather planning out the logical steps and mechanisms that will make it happen. This also involves doing conscious energy work that goes beyond mere mental imagery. Instead, one should focus on manipulating energy via the subtle body and energetic senses, perhaps using breath work, gestures, and/or vocalizations as aids.
Identifying the emotional state that will best serve the spell is another significant aspect. This emotional state should be in harmony with your personal truths and can serve to fuel the spell's energy. Additionally, writing out the specific mechanics of how the spell will function can provide clarity and enhance focus during the actual performance. Memorizing all actions or incantations can also prevent disruptions that might break your concentration during the ritual.
Cord Cutting
For those looking to enhance the efficacy of cord-cutting rituals, a complete overhaul is likely required. 
Before the working, contemplate the means through which the spell will manifest its effects as to avoid any negative or harmful outcomes. Utilizing twine and a knife—or scissors, for those concerned about safety—can create a strong symbolic action that aids the spell. It's also beneficial to use correspondences, either mental or physical, that are directly connected to the target individuals. This requires either a strong personal knowledge of the individuals involved or a potent taglock to symbolize them.
Conscious energy work is again advisable, and this should be done without relying solely on mental imagery. Maintaining a state of focus, or gnosis, throughout the entire working is essential. To deepen your understanding and improve the potency of the ritual, you might also study various philosophies or religious teachings concerning the concept of fate or destiny. 
Identifying an emotional state that aligns with your personal truth can also serve to fuel the energy of the ritual. Once the primary cord-cutting action has been performed, the common chords and candles approach can be employed as a form of divination to gauge the likely effectiveness and manifestation of the spell.
Sigil Magic
For those looking to venture beyond the well-trodden path of the psychological model in sigil magic, a multitude of avenues are worth exploring. To start, one should consider researching or contemplating how sigils could function within different paradigms or frameworks. This might involve developing an entirely new method of sigil crafting that deviates from the commonly used Spare method.
Contemplating the mechanics of how a non-psychological sigil could function is equally important. This might involve studying different cultural practices or philosophies to gain new perspectives. Researching various methods of charging and activating a sigil can also yield valuable insights. Different modalities might be more effective depending on the specific nature of the application in which the sigil will be used.
When incorporating a sigil into another spell, it's crucial to think critically about how the two will interact and complement each other. Drawing the sigil while in a state of deep focus, or gnosis, can enhance its accuracy, If this state is backed by strong emotional energy that aligns with your personal truths, its momentum will increase. The precision of a sigil can also be highly increased by performing energy work consciously while drawing the sigil. Finally, selecting a method of charging and activation that complements both your own capabilities and the specific nature of the working can serve to greatly enhance the overall potency of the spell.
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General Practices and Methods to Improve Magical Potency
Research, Study, Experimentation, and Recording
The cornerstone of enhancing magical potency lies in a rigorous approach that involves research, study, experimentation, and detailed recording. When conducting research, it's imperative to look beyond sources that merely resonate with you on a personal level; instead, aim for a diverse array of reputable sources to avoid cognitive bias. Subsequently, study these materials assiduously, revisiting them often to consider ways you might expand or refine the practices described.
The use of experimentation, formulating and documenting predictions about how a spell will manifest is invaluable. These predictions should be dated and revisited to assess the spell's effectiveness. Sharing these predictions with other practitioners can serve as a check against confirmation bias. Conducting low-stakes spells can also serve as a useful methodological testbed, helping you refine your approach based on outcomes.
Maintaining a log of your spells is an essential practice. This archival process will facilitate a retrospective analysis, enabling you to discern which variables contributed to or hindered a spell's effectiveness.
Being Critical
Critical thinking should permeate your magical practice, although it's best applied either before or after a working, not during, so as not to disrupt your focus. Discernment in planning a working can preemptively address potential issues. After the spell's completion, seek feedback from anyone aware of the working but not of its projected outcomes. In your analysis, consider mundane factors that could have influenced the result, recognizing that magical outcomes often manifest through seemingly ordinary means. Keep a record of both successes and failures, and understand that setbacks are educational opportunities, not indicators of personal inadequacy.
Helpful Practices
Regular meditation can serve as a foundational practice for enhancing focus and understanding your inner landscape. Additionally, action flow states can be achieved through rhythmic, lyric-free music coupled with physical activities in sync with the beat. This can facilitate a trance-like state beneficial for magical work. Shadow work, while in no way is necessary, can help you uncover deeply rooted personal truths, while the development of personal symbolic associations can facilitate more potent states of focused awareness.
Energy Work
Contrary to popular misconceptions, energy work is neither a form of mental imagery nor a misapplied concept often referred to as "intent." It involves a nuanced understanding of one's subtle body and its energy centers. Identifying your Wellsource—the origin point of your energy—can further deepen your practice. Mastering the art of manipulating this energy effectively can be a powerful tool in improving magical potency.
Appropriation and Decolonization
It's crucial to recognize the importance of decolonizing one's magical practice. This entails a conscious effort to eschew cultural appropriation and to respect the origins and contexts of various magical systems. While learning from diverse traditions can enrich your practice, it should never involve taking elements out of their cultural context for personal use without proper understanding and initiation. Decolonizing your magical practice is a significant endeavor that requires sustained commitment, self-awareness, and active engagement. Here are some steps to help you in this important journey:
Educate Yourself: The first step in decolonizing your practice is to become knowledgeable about the histories, cultures, and traditions from which various magical practices originate. This will help you understand the contexts in which these practices were developed and how they have been affected by colonization.
Acknowledge Origins: Always give credit to the cultures, traditions, and communities from which certain practices and tools originate. This is not only a matter of respect but also a way to counteract the erasure that often occurs when practices are appropriated.
Assess Your Sources: Evaluate the materials you are using to learn about magical practices. Are they written or produced by individuals from within the tradition? Do they provide historical and cultural context? Are they respectful and do they avoid exoticizing or commodifying the practices they describe?
Reflect on Motivations and Entitlement: Examine your reasons for incorporating specific practices or tools into your own practice. Are you doing it because it's "trendy" or because you feel entitled to pick and choose from other cultures? Such motivations can be indicative of a colonizer mindset.
Avoid Cultural Cherry-Picking: Engaging deeply with another culture's practice means more than just adopting its magical or spiritual elements. It involves an understanding and respect for the culture as a whole, including its history, struggles, and contributions.
Engage in Dialogue: If you are interested in a practice that originates from a culture different from your own, try to engage in a respectful dialogue with individuals who belong to that culture. Seek their perspectives and listen to their experiences, and ask for their insights into ethical engagement with their traditions.
Prioritize Marginalized Voices: Elevate the voices and teachings of individuals from marginalized communities who are sharing their own traditions. Their perspectives are often sidelined but are crucial for a genuine understanding of these practices.
Financial Support: Whenever possible, support practitioners from the culture of interest by paying for their services, buying their products, or donating to causes they recommend. Economic empowerment is a form of reparative justice.
Revise and Reassess Continually: Decolonization is not a one-time action but an ongoing process. Keep updating your practices as you gain more knowledge and understanding. This may mean abandoning practices or tools that you now recognize as inappropriate for you to use.
Be Accountable: If you make a mistake—and most people do when they are learning—own it. Apologize, learn from it, and make amends if possible. Then take steps to ensure you do not repeat the same mistake.
Advocate and Educate: Use your platform, however big or small, to educate others about the importance of decolonizing magical practices. Share resources, engage in conversations, and challenge instances of appropriation you encounter.
Practice Humility: Recognize that the process of decolonization involves continual learning and that you won't have all the answers. Be open to criticism and willing to change your viewpoints and practices accordingly.
How Appropriation Negatively Affects Magical Potency
The act of appropriation in magical practices not only raises ethical concerns but also has deleterious effects on the potency of the rituals involved. One of the most glaring issues arises from the isolation of a practice from its original cultural context. Traditions, rites, and spells often have deeply ingrained cultural meanings and histories. When extracted from their native milieu, these practices lose the richness and nuance that contribute to their efficacy. The symbols, words, and actions employed in a ritual are often deeply tied to the specific geography, language, and folklore of its origin. Stripping away this context can dilute the ritual's power, rendering it a mere simulacrum of its original form.
Another significant concern pertains to the connections with spirits and ancestors that are inherent in many magical systems. These relationships are often built over generations and are rooted in specific cultural narratives, myths, and practices. When one appropriates these systems without a genuine link to the cultural lineage, the connection to these spirits and ancestors becomes tenuous at best. In some cases, this could even be seen as a form of spiritual trespassing, which not only questions the ethical standing of the practitioner but also diminishes the effectiveness of the ritual. These ancestral and spiritual links act as conduits for magical energy, and without them, the practice becomes hollow.
Lastly, the issue of alignment with one's personal truth cannot be ignored. Each individual has a unique set of beliefs, experiences, and perspectives that inform their magical practice. When one adopts practices from another culture without proper understanding or respect, there is a high likelihood that these borrowed elements will not align well with one's personal truths. This dissonance can create an internal discord, which in turn weakens the potency of the magical working. A harmonious alignment with one's core beliefs and experiences often serves as the bedrock upon which effective magical practice is built.
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Implementation of the Concepts Discussed
The efficacy of magical practices can be significantly bolstered by adeptly incorporating cognitive techniques related to memory and repetition. One such method involves capitalizing on short-term memory. After assimilating beneficial information, executing a straightforward magical working immediately afterward can aid in embedding the newly acquired knowledge. This rapid recall and application essentially serve as the anchoring of the information more firmly by immediate utilization. This technique leverages the brain's natural propensity for retaining recently processed information and puts it to practical use, thus enhancing the likelihood of a successful magical outcome.
Subconscious memory plays a similarly pivotal role in the refinement of magical practices. The consistent and repeated consumption of relevant information can precipitate a subconscious framework that thereafter influences your methodologies. Over time, this reservoir of deeply ingrained knowledge becomes an almost instinctive guide during magical workings. The more frequently you engage with this material, the more it seeps into your subconscious, ultimately serving as an internal compass that steers your practices toward greater potency. Hence, the diligent study of reputable materials can lay the groundwork for a more effective and nuanced magical practice.
Repetition, both cognitive and practical, stands as another invaluable tool in solidifying one's magical practices. Repetitive engagement with the material, whether it's through written summaries, vocal articulation, or mental rehearsal, can fortify the neural pathways associated with that specific information. Furthermore, the regular enactment of magical workings that incorporate these concepts can engender a form of habituation. These practices, through repetition, become ingrained behaviors, thereby increasing the ease and fluidity with which they can be executed. This habitual nature, in turn, contributes to an overall enhancement of magical potency.
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tunnelsnacks · 4 months
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A longish list of Fo4 mods that hopefully won't break your game if you're playing on Next Gen (This list is very much catered to my specific play style and my love of the Minutemen and the Railroad, BOS look elsewhere)
I'll add more or edit this list when I find other mods that I like which play nice or if one's on here are incompatible
The Technical Ones:
Extended Dialogue Interface You'll need F4SE For this one though I'm pretty sure you need it for quite a few. The extended dialogue interface does what it says on the tin and removes the short four options you have for responses and gives you exactly what your sole survivor is going to be saying so you don't end up being incredibly racist towards Nick when the option says 'sarcastic'.
HUDFramework is a UI framework that makes it possible for mods to add new UI elements to the HUD (I say don't worry about this one until it's in a requirement for mods you're getting)
Cheat Terminal Yes, yes I know how some people feel about this kind of mod. I've been playing fallout 4 for like 10 years, I don't have fun scouring every corner of Boston's armpit looking for clipboards. This is a holotape cheat menu that lets you add anything in the game to your inventory, SPECIAL points and other bits. It also lets you teleport companions to your location if they get stuck in an elevator, fix some faction quest if they get broken. This one is great for me because in my little make believe world I have my soul survivor is either a Courser or the Kellogg guinea pig and there's options to make you a little more deadly
Workshop Framework For Players: New controls and faster, more stable workshop scripts. For Modders: Add new resource types, override settings, and generally change the way settlements work dynamically. You'll need this bad boy for a few of the mods on this list They'll be in the requirements for them on nexus
Fallout Priority Next-Gen - CPU Performance FPS Optimizer Does what it says on the tin and stops me from ripping my hair out. Improves performance by elevating the CPU Priority of the game process and minimizes input lags and prevents stutters caused by other processes.
Workshop Menu Missing Tabs Fix Sometimes your workshop tabs will just disappear which is really really annoying. This fixes that with a holotape
The Immersion/Gameplay Ones:
Realistic Death Physics - No Animations decreases the amount of force of both melee and ranged attacks (especially crits) to more realistic levels
Lowered Weapons I hate how your character is always pointing their gun foward 100% of the time in first person, this has your character relax their hold on their gun when not firing it
Improved Maps and Visible Roads A much better high contrast world map with roads, topography, and waterline all clearly visible. Optional number grid and regions
Reverb and Ambiance Overhaul Increases the diversity and dynamics of in-game sound, Great on the ears if you're playing with headphones. My one problem with it though is that it's a little too loud for me and the settings keep resetting every time I boot up the game, but that can be fixed by going into your sound settings, and it takes less than 5 seconds
Enhanced Blood Textures Mixed blood look a little more like well... blood
Vivid Fallout all-in-one In many cases they sharpened the games original textures somewhat, made new normal maps and enhanced shadowing.It looks really good and the textures are less V-Ram heavy than the original ones
Skip Kellogg's Memories I hate that Bethesda felt the need to try to make me sympathetic towards that man, and so I skip his memories all together. Wouldn't recommend for a first play through
Raiders Nonaggressive Raiders are now name "Wastelander" and they are no longer immediately hostile. If the player gets to close the Wastlander will warn you, if you continue to get close the Wastelander will draw a weapon, if you continue to move forward from there they will then attack
Gunners Overhaul makes the Gunners friendly to the player at the start of the game. It also makes all containers and useful items in Gunner areas belong to the Gunner faction, which means you have to steal it from them.  It basically makes them the mercenary/militia faction they're implied to be
Extremely Long Lasting Stealth Boy There is different scales for the length but I do the one that extends it to 1 minute
Pip-Boy Flashlight This one is one of my personal favorites, it overhauls the flashlight on your pip-boy as well as on power armour making it look more like an actual flashlight and like the light is coming from your pip-boy. You can customise what kind of light it is too and some of the options are really cool
Settler and Companion Dialogue Overhaul reduces or eliminates repetitive companion dialogue and adds new situation-appropriate dialogue for companions. They'll have more to say and seem more aware of their surroundings. Settlers are aware of your quest progression, and while they still occasionally complain about "my back hurts, my feet hurt…", they display increased awareness of the dangers lurking in the Commonwealth, expressing gratitude for the protection you've provided them
Better Third Rail this one makes the 3rd rail a little more lively in a lore friendly way
Combat zone restored-restored brings back the cut content that made the combat zone more than just another dungeon
Friendly East City Downs restores the content where this isn't just another dungeon
Fiddler's deliver animation retexture ooooh my god I'm obsessed with this one it makes the loading animations for unarguably the best gun in the game beautiful. And if you're wearing your wedding rings still you can see it in the animation and it makes my heart hurt each time
Natural expression fix helps make the expressions the player and emphasis have a little more...normal
Project reality footsteps changes almost all footstep sounds into more realistic ones. Including subtle gear and backpack rattle
Commonwealth encounter adds almost 300 new encounters to the game
The Faction/Companion Ones:
Afiinity Gains This changes the rate of how you gain affinity with companions. I choose the one that halves it because of the way I play, I get deacon's conversations a lot sooner than I feel is in character for him
Companions Infinite Ammo Gives the vanilla companions infinite ammo for all weapons, just like settlers. As long as they have 1 round in inventory they can fire indefinitely
Companions Stealth Distance Companions can sneak is the one I got before this but it's no longer compatible. It prevents your companion from charging up your booty at full speed whenever you enter stealth. Also slightly increases their follow distance. Now also prevents Dogmeat from entering player crosshairs every damn time you stop
Immersive Dogmeat Makes him a little more sneaky and a little more deadly. He'll wait for you to attack before doing anything for the most part. It also removes his level cap
Everyone's Best Friend Speaking of dog meat, this mod let's you take him with you and a companion at your choice like how it was originally intended before the game was launched
Preston Garvey No Radiant Settlement Quests Until you take the Castle, Preston will give you the quests as normal. After you have control of the castle and the radio powered up again, he'll stop giving you new quests every time you speak with him. Now to receive further quests you simply tune into the Minutemen radio station and will receive the alerts from there.
Deacon outfit change change stop deacon from changing clothes every three seconds. This one's for my own little game play reasons where he gets to a point where he feels like he no longer needs to change his clothes every 5 seconds when he's with Wanderer
Improved Railroad Overhauls the Railroad faction (in a lore friendly way) to more closely resemble the Underground Railroad and put them on the same level relative to the other major factions
Cleaner Railroad HQ Environment This is when I instal a little bit after joining the railroad, it gets rid of all of the trash and random bricks scattered throughout HQ
Railroad redone is an overhaul of HQ Even though the Railroad is a struggling faction in the commonwealth at the start of the game, I still feel that their base of operations in vanilla fallout 4 is extremely underwhelming. This mod fixes that by changing the physical environment. There's now personalized spaces for iconic characters like Desdemona, tinker-tom, deacon and others. The Player character also has their own quarters with a private terminal, bed, and power-armor station. It cleans up all trash -and some bricks and re-navmeshed the cell. And there's a pathway across the waters in the escape tunnel
More railroad exits adds a small little dungeon and two more exits into the inner city through the escape tunnel
Diverse railroad adds new faces to the unnamed NPC associated with the railroad
Railroad redemption This adds more bits to for the railroad associated with settlements, and allure friendly way it makes the railroad feel bigger and outside the scope of just the player
Railroad perks All of the quest reward perks for Railroad quests were cut before the game was released. This mod enables them at the appropriate times in doing Railroad Quests through a scavenger hunt style "quest"
You and what army Have you ever felt like the minutemen were a bit lacking? Perhaps the settlement system feels tedious, extra, or simply lacks real progression for you. Maybe even wondered why the minutemen seem less relevant the more you play? This mod aims to fix that, using your settlements as a base to expand the Minutemen and improve their ability to help the commonwealth. No longer will everything be entirely on the shoulders of one general. I love this one because in my head Preston and I are co-generals
We are the Minutemen The Minutemen are supposed to be the best alternative for rebuilding the Commonwealth because : More settlements = More resources = Better materials = Better fire power and a larger presence in all the Commonwealth. But currently this is not the case, this mod attempts to fix that
We are the men an alias framework gives the Minutemen ranks and lets you find out their names using the Alias Framework.
The Pretty Ones:
Forest Transforms the Commonwealth into a dense and overgrown forest landscape without disabling precombines. It's my favorite nature overhaul. Tree Trim is a 2024 patch for it that improves tree placement and compatibility (but you can open console commands and type 'disable' after selecting one if there's a tree in a place where a tree shouldn't be)
Animated Traffic Lights This makes the traffic lights thought the Commonwealth work again which I think is fun and goes nicely visually wise with the next one on my list
Lighting Series - All In One lights up red rockets, Starlight and other diners neon, bus stops adds, and illuminates billboards in the Commonwealth
Lightweight Lighting The lighting overhaul lighting mod I use, there are others out there higher on the endorsement list, but this is the best I've found for not tanking my fps while still looking fantastic
Interiors Enhanced - Darker Ambient Light and Fog Ambient light power and fog brightness inside all interiors reduced by 60%, without touching any directional light sources whatsoever, keeping lighting 100% true to vanilla except for those dark corners and unlit areas. Subways are actually dark and scary! Not just a filter, actual light data has been altered. 10/10 my fav lighting mod
Enhanced Lights and FX creates more atmospheric and realistic lighting. It overhauls the lights, effects, ambient light and creates a new mood for interiors. If you get a weird teal light at some locations it might be because of this mod
Darker Nights The lighting ones above look really cool with this. I have the lower setting that doesn't make the nights longer but adds just a little more night
The Flora and Fauna Ones:
Glowing Animals Emit Light Makes glowing animal variants emit light, scaled to their size
Fireflies This adds fireflies at night. It gets a little heavy at the start for my taste but there's a holotape that can tweak the settings
Wildlife overhaul less aggressive creatures and companions This mod makes prey cautious but still scared - also stops companions from hunting them down without cause. Additionally randomizes the animals height slightly, and adjusts some stats. Adds aggression radius to most creatures and robots
Squirrels of the Commonwealth there's squirrels now :)
Mutant Menagerie is a real fun one with all new creatures gathered from a wealth of public access sources. These new, lore-friendly creatures come with unique drops and hand-placed spawns. This mod also adds in dozens of dynamic spawns for new, vanilla, and DLC creatures alike! I'm not going to tell you what it's using as a shell but there's a giant hermit crap and the first time I saw one I was genuinely afraid
More Radstags adds more radstags
Commonwealth Chickens and Rabbits adds, you guessed it! Chickens and rabbits
Commonwealth wilderness overhaul adds a ton of hand placed scenes, objects and creatures across the entire commonwealth wilderness
DECAY makes feral ghouls terrifying
The Player and NPC Ones:
Rusty face fix so there's this bug right? Bug changes the colour of your characters and NPC faces and it's really annoying. This mod fixes that
Classic Ghouls Redux Every Ghoul in the vanilla game gets a Fallout 3/NV ghoul look. It gives them that gruesome falling apart look like the older games
FCO - HD Eyes My fav eye mod that just enhances the vanilla eyes. There's the eyes of beauty but I feel like that mod is too over the top and the eyes, while beautiful, don't fit the game
Ponytail Hairstyles This is the hair mod I think fits best with the vanilla textures, also 13 is my favorite
Lore-Friendly Maxson I don't even see his stupid face in my games, I just need to know that he actually looks like a 23 year old before I blow up his stupid blimp. But seriously, there's something more heavy about knowing that you're destroying a ship whose captain is someone who is so so young
Magnolia is not a cartoon makes Magnolia look a little bit more like the fantastic Linda Carter who is her voice actor. Hi Linda!
Shawn goes to bed this one's a spoiler so don't click on it unless you know what happens at the end of the main quest but now your son goes to bed at night
Eli's Armor Compendium Adds a bunch of new lore friendly armors and outfits to the game
Wasteland fashion also adds a bunch of more friendly outfits and armors
Black Metal pip-boy Makes the pip-boys in game black
Player comments and head tracking makes your character speak other then just in dialog scenes. Includes combat taunts, player hello's, responses to NPC's and much, much more including player head tracking
The Settlement Ones:
Transfer Settlement Blueprints This mod is currently not working if you're playing with the next gen. The author's most recent update on the 5th of June says that their hard work's paying off, and they're getting to a point where they're testing the mechanics of it. Basically this mod lets you download other people's settlements that they've made and posted on Nexus to have them be in your game and vice versa. Since this mod is currently out of commission, I won't include any transfer settlement mods in this list but Fiddleflaps has the best one's in my opinion
IDEK's Logistics Station 2 Adds a system to automatically manage supply lines, improve the efficiency of inter-settlement resource sharing, and adds a handful of minor convenience features.
Place Everywhere My beloved, makes building where you want them a lot easier
Scrap Everything And in game version of a console command disable that lets you delete things while you're in build mode. Be very careful with this 'cause if you delete a part of Sanctuary's road I'm not responsible for the 30 minutes you had to reload to
Icebreaker Settlements 400+ new carefully selected lines of settler dialogue to reduce the repetitive sound of the 168 original. All lines in the original actors' voices. Intended to blend in very naturally with the default lines. Settler dialogue lines that insulted the player character were also tweaked
Graygarden Planters Unlocks the ability to craft the planters at Graygarden after you clear the water purifying plant and talk to Supervisor White. Each planter yields the same amount of plants that are visible in the planter
Proper trading stores and animation Changes how trading stand look and settler animations to be the same as the crafting workbenches So now, an armor-smith who sells your armor would be seen like he actually made the armor
Settlers Go Shopping Your stores in your settlement are no longer empty and silent. Settlers occasionally go shopping and start different randomized conversations with the vendors. Or maybe just the vendors asks them about buying something. Invisible Shopping Marker version is available too
Dino's Decorations Gives you the option to craft static clutter, makes settlements feel more lived in
Sanctuary Hills Overhaul is my favorite Sanctuary mod and the one I used for like 7 years straight . It makes it so there were a few plane crashes near sanctuary and previous settlers used the bits of those planes to build walls and homes
Rickety restored Sanctuary bridge fixes the bridge in Sanctuary but in a lore friendly way
Anom's Sanctuary Hills Overhaul makes the houses there somewhere to the ones and the rest of the commonwealth instead of 'houses of the future' It also adds a community centre and a hotel in a lore friendly way
Starlight bus barricade is an overhaul of Starlight Drive, it's very fun but very big
CVC Dead Wasteland Workshop adds 1000s of unique, lore friendly items to build in your settlements and I love it, The candles and other lighting they have or an excellent touch for low/no power settlements
Settlement supplies expanded is another workshop expansion , this one adds about 400 things
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animefeminist · 2 months
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Classmates and finding the humanity in clichés
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Content Warning: discussion of grooming and student/teacher relationships, queerphobia
Spoilers for all of Classmates
In every way, Classmates is a straightforward high school love story. High school student Kusakabe Hikaru attends Tofuya Number One High School, an all-boys school mostly populated by low-achieving students, where “if you can write your name, you can get in.” He’s one of the ones that doesn’t care about school; his passion is music, and the rock band he plays guitar in has a minor following. He bleaches and perms his hair, smokes, and drinks. When he notices the more academically-inclined Sajo Rihito mouthing the words in the choral number his class is practicing instead of singing, he assumes it’s because Sajo doesn’t care about music. That impression changes when he stumbles on Sajo practicing alone in a classroom, and he impulsively offers to tutor Sajo. The two grow closer, and their connection turns to romance. 
In the afterword of the first volume of Classmates, Nakamura Asumiko wrote of her first BL series, “I wanted to go with something cliché, almost hackneyed.” It’s true, Classmates does indulge many of the standards of the genre. Kusakabe is a rocker with bleached hair who grows close to his buttoned-up, bespectacled classmate Sajo while practicing for a choral performance. That closeness turns to attraction and the two begin dating, much to the chagrin of Hara-sensei, their music teacher who carries a torch of his own for Rihito. Instead of using these clichés as shortcuts, however, Nakamura uses the reader’s familiarity to build a framework for a humanistic, multifaceted story about queer intimacy, connection, and joy.
Read it at Anime Feminist!
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madtomedgar · 1 year
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something i think gets dropped a lot in fandom discussions is the category of stories that both operate within a particular moral framework and are uncomfortable with it. there’s probably a word for this and i’m not articulating this super well but.
i think modern western storytelling, particularly the kind of stories that attract fandom type interactions, either have a morality system that the narrative wholeheartedly agrees with and has set up as “good,” which is being challenged by an outside “evil” (think lotr) or the system is framed as immoral, and our heroes see through that and overthrow the system to establish a reign of “good,” (start wars, original flavor).
And there are other kinds of storytelling around systems of morality. in western lit/media, they usually belong to more serious, high-brow works that don’t work well with fandom. but the kind of framework i’m talking about is one that also shows up in antigone. in that, there is a set way that Creon has to act, as a good ruler. If he doesn’t act this way, he isn’t a good ruler. And there’s a set way that Antigone has to act to be a good sister. And those two goals are at deep odds, so you wind up with Creon doing the right thing but also doing something so deeply wrong, and Antigone doing the wrong thing to do what’s right. And there’s a read here that’s like. Creon was sticking too closely to the letter of the law and therefore couldn’t see what was really right, like Antigone did, and so is a tragic villain. But you can also read them as both being right, and being unable to resolve that.
And in discussions of mdzs/cql, I feel like I see a lot of either people deciding that society and its moral requirements are bad, and the protagonist who rebels against them is good, OR people upholding the societal moral requirements against the protagonist in a way even the story doesn’t. Because what Wei Wuxian does in leaving the Jiang sect and breaking his promise is wrong for the society of the story. But it’s also true that he’s doing the right thing by protecting the Wens, and the problems with his brother are that they can’t resolve the issue of them both being right in incompatible ways.
And like. Taking revenge for your family by killing the entire family of the people who wronged you is socially acceptable, but I don’t think you can say that the story is happy about it. Being a good and obedient child is a social moral requirement, and the story isn’t framing telling your parents who suck to go fuck themselves, or having them fucked to death, as good. Instead it’s wrestling with the question of what happens when your parents abuse that loyalty and affection, or don’t accept it? What the fuck are you supposed to do when you have to both can’t inter a traitor in the city but you have to bury your family honorably? And there isn’t a neat answer!
Like... Wei Wuxian does owe the Jiangs, and also the handling of that debt is disastrous and unfair to everyone. Jin Guangyao is being a very good son, and therefore a very bad man, until he becomes a terrible son and then a good man (as in once he’s out from under his father, he chooses to do things that enhance the common good for no benefit to himself, and puts a stop to the demonic cultivation experiments that used live people, and generally seems to perform the role of a wise and good leader. I’m not saying what he did to his father or the sex workers was good because it wasn’t, though it is fun narratively). Wen Ning is a traitor to the man who took him in and raised him and to his sect, and he’s also a member of that sect with a potential moral obligation to take revenge, and he did the right thing by helping the Jiangs out. But it was also very much the wrong thing.
And so much of this push and pull and discomfort with, but not rejection of, this moral system is bound up in conflicting moral obligations, to parents, to individuals, to sects, to leaders, and what happens when they conflict. But it’s important, I think, that it’s not actually a rejection of these obligations and their weight. Yeah.
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delawaredetroit · 2 months
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I mean did Ochako get a good resolution? She failed her goal in saving Toga (who killed herself for her) after she vowed she wanted to save people after Nighteye was dying in her arms. Her arc of suppressing her feelings basically goes unaddressed and her feelings for Midoriya are essentially dropped despite being tied to that heavily (for better or for worse, and whether people ship them together or not that was a big part of her character). She doesn’t even get a chance to help Izuku in the climax, which doesn’t fulfill her resolve to help heroes when they’re suffering. She was dying from being stabbed, while all the other heroes with worse injuries (Bakugou) kept fighting. I would argue that her arc is basically nonexistent, which is a shame.
I'm sorry, I stopped listening to what you were saying after you claimed Bakugou played a more meaningful role in the last arc because he had more fights in the final war arc.
Now, all jokes aside, yes, Ochako did get a better character arc resolution compared to other key characters in the story (maybe excluding All Might and All for One).
Ochako starts out as a girl who went in to heroics, a job she believed was a performance to make the public happy, in order to provide for her parents. She was always a caring person, but Ochako didn't think structurally and she didn't think about the severity of what she was walking into with heroics.
After a few arcs, she really came to admire Izuku, a character who embodies an altruistic heroic ideal of saving others. After confronting life and death situations during a work context for the first time during the Overhaul Arc, she realized heroics was more than a performance. And despite that revelation that there were lives at stake - she wanted to continue moving forward to save people.
But hero society neatly divides people into those who save (heroes), those who are saved (civilians), and those to be defeated (villains). Once Ochako determined she wanted to save people, she quickly ran up against the limits of their society's framework of who gets to be saved. It started in the Joint Training Arc when she saved Izuku when he lost control of his quirk. She started with well then who saves the heroes? After seeing Toga cry during the first war arc, her next question became are villains also people who can be saved? Ochako was also the one to confront the civilians about their own complacency and to take initiative to help save others themselves at the end of the Villain Hunt Arc.
She did not have to fight with Izuku in the final fight and Toga was not required to survive to resolve her arc. The point of the "who helps heroes when they are hurting" with Izuku and reaching out to Toga was for Ochako to break down hero society's narrow, dehumanizing roles. Izuku and Toga embody some of the most self-destructive aspects of heroes and villains respectively. She reached out and recognized the humanity of each of them in their darkest moments - the Rogue Arc for Izuku and for Toga in the final war arc while Toga was still mourning Twice's (and what she believed to be Touya's) death(s).
As for the crush/feeling suppression plotline, she wasn't required to confess to Izuku to resolve that plot point. That plotline is intrinsically linked to her relationship with Toga. Because as I have said before, Ochako actually took Toga's advice for how to approach her crush. Toga wanted to become just like her crush. Izuku suppressed all emotions he believed interfered with his hero persona. Ochako then responded in kind by suppressing her feelings after she realized she liked Izuku in the Second Act. But in the final arc, Ochako acted according to her own feelings. She reached out to connect to the villain instead of defeating her because she wanted to do so. Trying to suppress her feelings of wanting to save Toga by looking at the destruction she caused didn't work. She freely admitted to Toga and herself that she liked Izuku.
This was a high school crush. Most people don't get married and have kids with their high school sweetheart. The crush plotline at the end of the day wasn't about Izuku. It was about Ochako and Toga and at a thematic level it was about restrictive norms around love and connection with others, especially as teenage girls.
And honestly, the epilogue also resolved Ochako's arc well. She gets to vent to her friends and let out her suppressed emotions surrounding Toga's death. She was able to connect with Izuku again without running away in fear of her own feelings as she had throughout the Second Act. And there is evidence she put her ideas of rejecting these narrow roles of who can be saved into practice through spearheading these systematic quirk counseling reforms.
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transmutationisms · 10 months
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(If you're alrght with another poorly articulated question from an obnoxious high schooler) Do you have thoughts on academics and their position in a labor framework? I know some grad students and have never been quite sure where they fit because they don't always work with "capital" in a traditional sense. Professors are odd to me because they are under university contract, but rather than get paid by the university they often get their own funding from the government. Or graduate sudents, who are often unionized, but I know a paleontology student who studies shark fossils who says he doesnt really consider what he does "making surplus value."
ok well that last person is simply confused lol. graduate students exist because the university profits from having us; it is a capitalist institution. most directly we usually work as teaching assistants or research assistants (or else pay tuition) and more indirectly, graduate programs get funding and university support because their existence contributes to a university's rankings, prestige factor, &c, which is to say its (perceived) profitability. plenty of us study things that don't produce much directly lucrative research, but this does not mean the university keeps us around for shits and giggles or some kind of laudatory interest in knowledge for its own sake. it is a capitalist institution and acts in the financial interest of its owners / beneficiaries.
anyway wrt faculty members, they are also employed by the university because it profits from them (or hopes to, anyway). i think many people get confused by tenureship; tenure is indeed fairly cushy as far as employment contracts go, but it is is still an employment contract, and most faculty are not actually tenured anyway. academics are a classic example of the 'professional-managerial class', which is not a marxian term but is a useful one for identifying those 'upper-middle class' members differentiated by their professional qualifications and status; the prestige and perceived utility of academic knowledge production is partially what makes academics an attractive target for a lot of government and NGO funding. state funding of academic research ofc has numerous functions but, and not to put too fine a point on it, a capitalist state also invests money in things because it is hoping for some kind of return on investment, eg in the form of directly profitable inventions, soft power, &c.
there are distinctions here between different academic employment statuses. an adjunct or contingent hire is paid by the university solely to teach, making their labourer status fairly straightforward. with tenured or tenure-track positions, yes there may also be money coming from outside; however, this doesn't negate the fact that the university is trying to profit from its faculty (else it wouldn't hire them). the professional-managerial class has certain characteristics of both proletariat and bourgeoisie, and there is some variation between academics as a very select few do attain the kind of household name status that can turn them into basically a personal brand. again though: the university wants to extract value from the work (both teaching and research) of academics it hires, and so do outside sources of funding for research projects. knowledge production should not be mystified or abstracted in ways that obfuscate the financial interests of involved parties; though it attains a prestige that few other commodities do, this is still a process that is embedded within the overall operating logics of capitalism.
an additional consideration wrt internal academic class politics is that many faculty use graduate students, postdocs, and even undergrads to perform or assist with their research. these arrangements vary in structure (and between disciplines) but in general, this does mean that many academics produce papers, books, &c that depend upon the labour of many people and rarely compensate these people equally to themselves. this can take the form of a more overtly employer-employee relationship between a professor and their underlings (for example, some labs are run this way) or it can be the case that it's another party (a publisher, say) who is reaping most of the surplus value squeezed from grad / undergrad / postdoc labour. in any case it is important to keep in mind that professors can and often do take on employer (ie, small capitalist) roles in relation to other employees of the university, even though the professors themselves are there because the university and other institutions pay them and profit from their labour.
i hope this is a useful start; obviously there is lots else to be said about the economics of the university and knowledge production as a capitalist process. in general when you are trying to think through this my advice would be not to let the presentation of the university as some kind of cerebral place of enlightenment confuse a materialist analysis of the flows of capital. plenty of workers and capitalists deal with commodities that are immaterial in the sense that 'knowledge' is, or are imbued with similar social meaning and value; the university deals with knowledge production but this does not make it any less an employer (ie, a capitalist institution) than any other institution operating in a capitalist context.
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randomlywanderingmoth · 2 months
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Part of the problem with Fate Grand Order is the core gameplay is fundamentally flawed, and it's very difficult to restore "a fun game" around a flawed core.
Quick and Buster and Arts were all interesting notions, and could have mapped into action gameplay (if we were to merge FGO's ideas with FSR's gameplay I would equate them to fast attacks, heavy attacks, and weaker attacks meant to charge your special bar, but I digress).
As it is, though, it just makes for unpleasant feelings in gameplay, demanding optimizations (I would point out that in the international release we only recently got the ability to combo all three together, and made Quick chains strong enough to consider independently). Those optimizations rise up around every aspect of the game; only a select few Servants have the ability to AoE without accessing their Noble Phantasm, and they haven't even made it to international. There's a wide range of Craft Essences, but only a few that ever matter. Creativity in builds is tamped down around increasingly narrowed build notions as the devs design with over-optimized teams in mind.
The end result is a game that, optimally, advises you to use your super rare fully powered optimized support, your friends' identically super rare fully powered optimized support, and a high power damage Servant, and repeatedly fire the damage dealer's Noble Phantasm to either clear waves or kill bosses.
Speaking of which, from a lore perspective, this is also completely messed up. By the lore of the Nasuverse, a Noble Phantasm is a Servant's super secret ultimate move, only meant for the final hour. This is fully incongruous with the gameplay, where you typically throw the same world-ending mythology-defining techniques three times in a row and call it a day. (Entertainingly, in the International release, we've also made it to Traum, where we see faceless Servants fire their Noble Phantasms like simple artillery, but that's its own commentary.)
Like, it's so effortless to imagine better systems than this! Servants deployed on a chessboard-like map, heralding back to the themes of Fate Apocrypha; suddenly we don't need anything as mechanically obtuse as Class Advantages when we could organically differentiate each Class by how they navigate the board or how they fight each other (Riders can leap over enemies like knight pieces in chess; Archers can attack at range without moving; Lancers do really well on Attack but have poor Defense; and Berserkers can be the units of terror that lore implies!)
Alternatively, the Grail Battlefronts we've already seen- rework the entire game to operate more organically like that; maybe Servants can use skills without entering combat, but it exhausts their actions. Then different forms of gameplay can exist beyond just "mulch the enemy"; like "defend this location" or "collect these resources" or "defeat This Particular Foe".
Or, even if we had to work with just the system we have! Change THAT! Rather than select three cards from a set of five, have it go down the list; each Servant gets One Action to either pick from "Quick, Buster, Arts, Use A Skill".
As for Servant Customization, walk it all the way back, all the way back up to the Attack/HP boosting. Make it so that players can individually optimize Servant performance in different ways- this Servant has better output in Arts, that Servant has higher Crit Star generation. And for folks who'd already spent their Fous, you could just say "right, so anybody with Fous spent can now allocate those points into these new Stats! No harm done!"
Of course, in order to do this, they would likely need to construct a whole new framework for their game, whilst preserving the progress people have made until now.
Then again, they are presently building castles in the sand during the rising tide with one hand and bandaging bullet wounds with the other, so maybe a long shot like that is what they need.
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paperback-rascal · 2 years
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This illustration is tied to an idea I came up with @kalm5, after I binge watched videos about various vending machines.
The explanation of the premise is under the cut/read more!
Enjoy!
What if clones have only a set amount of meals per rotation? no snacks, no nothing - just the basic, the most effective meals evenly spread out throughout the day. It’s the only food they have. The only unlimited food item available to them without restriction is water... just plain water.
However, there are vending machines scattered throughout every Kamino training facility that can be used by clones for additional snacks (or even more “luxurious” items such as salt/sugar/spices, better grade chocolate, authentic caff/tea, weak beer/alcohol, etc.). The vending machines also have limits of items a clone can get per rotation to limit potential abuse of the system.
The availability of such items is depended on the status quo and performance score each clone has and develops over the years (the score is stored at the forearm chip, so to use a vending machine clones have to swipe their wrists against it’s panel) - the bigger the score the broader assortment of items are available.
Cadets get their points based on their exam scores, battle simulation statistics, etc.
The score clones got in their youth are later transferred as a base score at the beginning of their military career.
The success rate, performance on the field, getting medals, etc. is later added to it - raising it. It also can be lowered due to misdemeanors, refusal to carry on orders, breaking rules, etc.
Despite all CT-[numbers] clones having the same baseline of items available, there are variations or perks for each occupation: medics get different additional assortment of items than sappers, who have different perks than gunners, pilots and so on.
Maintenance staff has the same limitations as cadets. So 99 has the same level-access to goods as kids/teens, thus he can get like... Star Wars equivalent of stale salted crackers, granola bars and juice.
A major points boost is a promotion to higher military rank - especially to commanding position or high preference variants like ARCs or spec-ops (it unlocks more options)
The biggest availability, however, have CC-[numbers] clones.
Some of the perks are just simply locked behind a status quo. So even an perfect behavior and 100% success rate wouldn’t give a “plain” CT-number access to for example... alcoholic beverages - it’s only for CC-[numbers]. CC-[numbers] also can be locked out of certain perks if their score gets low enough.
The best example would be captain Rex who despite being a commanding officer can’t get the same items as his college, commander Cody. Due to Rex being a CT-number. So it’s always a bit awkward when he tags along with other commanding officers but he can get an energy drink or black coffee at best.
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Funnily enough, of all software at Kamino, nothing is so well guarded as vending machines - it’s unhackable while the vending machines are borderline indestructible. It’s the most frequently updated/modified equipment due to clones always finding loopholes to cheat the system.
The origin of the vending machines was that Kaminoans tried to use the idea of conditioned response to encourage clones to train harder and be more obedient in the field - they hoped it would rewire clones brains, linking high performance with luxurious goods.
However what the long necks didn’t accounted for is that clones are well... humans and turned vending machines to social interaction that has an internal structure known only to clones. one of such interaction is that many clones with high performance score would often get items to those with lowered ones - especially at 501st where thinking outside the box is preferable military tactic by their general, thus many clones from 501st would end up with low performance score at Kamino framework despite being the most decorated of soldiers.
The same goes with Clone Force 99 who have 100% success rate, but also accumulated many misdemeanors and complaints.
===
STAR WARS: The Clone Wars/The Bad Batch © George Lucas/ Dave Filoni/ LucasFilm/ Disney
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virtchandmoir · 4 months
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Dalibor Petrovic: This is SUPER Interesting, and I believe VERY relevant to tech leaders and their teams: Implementing technology is never easy, and if you've lived it (or are in it) you know that there is too often an inevitable period in the process where people are exhausted, burnt out, and overworked (often referred to as the "valley of despair"). What if there was a way to successfully move through the different stages of a large transformation, successfully, and sustainably? What if there existed a framework, or a way of doing things, that not only equipped teams from the onset, but ensured they had the right tools and resilience, to thrive when things get tough? Drawing inspiration from the strategies and techniques used by elite athletes in the pursuit of sustained high performance, State of Performance explores 5 key pillars which can enable you and your teams to thrive and succeed in large scale tech transformations. I will be unpacking this with Tessa Virtue, Olympic and World Champion, and Executive Advisor @ Deloitte, Alana Steinhauer, PhD, ACC, State of Performance Lead at Deloitte, and Stephanie Hauck Rachinsky, EX & People Strategy Leader at Deloitte. Join us on June 4 @ Noon EST to learn more: https://lnkd.in/g8v64YC7 hashtag#StateofPerformance hashtag#Talent hashtag#TechTransfromation hashtag#DigitalTransfromation hashtag#CIO hashtag#CTO hashtag#CDO hashtag#CDAO Jodi Baker Calamai, Cheryl Manuel, Linda Blair, Joe Arumainayagam, Rahim Kassam, Bruce Derraugh hashtag#deloitte hashtag#impactthatmatters
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meat-wentz · 1 year
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so i transferred to a really small performing arts school my sophomore year of high school and all the emo kids in my grade started a vampire cult the year before where they would drink each other’s blood in the bathroom and then they would recruit other kids to let them drink their blood in the bathroom and like the leader of the vampire cult got expelled because it was obviously really traumatic for everyone involved and apparently she would like threaten all the other emo kids that if they didn’t let her drink their blood she would kill their families like she was a full blown like jeff the killer is my bf type emo. anyways I basically walked into a sophomore class of 50 students who had all this unresolved tension with all the emo kids and i was bordering emo/scene/indie sleaze at the time and let me tell you the dynamic was WEIRD we read brave new world and had to do presentations and one of the former vampire cult kids did a rap about brave new world using the framework of “i’m not your boyfriend baby” by 3oh!3 and the entire classroom was dead silent seething with resentment and i was like well i guess i will never reveal that i love 3oh!3 to this lot i think they really hate 3oh!3 and so i was a complete closet emo for a whole year until someone finally told me about the vampire cult and i was like oh so they don’t actually hate emos, it’s just that everyone was traumatized in a high school bathroom by one girl who read too much creepypasta and twilight.
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thesightstoshowyou · 5 months
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The Collector’s Pet Cricket
- A Sight’s OC -
In the darkness I make my music for myself alone,
I sing for the joy of singing.
The fire in my heart is from you.
[excerpts of The Prayer of the Cricket by John Hall Wheelock]
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Information:
Name: [REDACTED]
Nickname: Cricket - Bestowed by Asa Emory
Age when taken by the Collector: 25
Current Age: 31
Pronouns: She/her
Sexuality: Bisexual
Hair: Long (falling to her mid-back), straight, chocolatey-brown
Eye color: Left eye is brown, right eye is green
Height: 5’6
Weight: 135lbs
Other notable features: Cluster of freckles across her nose, graceful, and the many, many scars inflicted by Asa
Personality: Reserved, submissive, analytical, intuitive, anxious
Likes: Asa, ballet, reading (mostly high fantasy and adventure), cooking, coffee, pastries, naps
Dislikes: Asa, small spaces, crowds, misbehaving, loud people, pineapple
“Canon” fics featuring Cricket as Reader (the Cricket-verse, if you will):
Asa Emory x AFAB Reader, Ribbon and Lace, Wings, Nightmare, Home, Permission, Timing is Everything, Gift Exchange, Correction, Bug Chocolate, Cold Night, Ice & Handcuffs, Thigh Riding, Bath Time, Omorashi, Late to Dinner, Pie, Choking, Forbidden BJ, Late Night Snack, Two and Five, What’s a Pet Without their Master?, Ripples, Sick Day, Does She Know?, Thunderstorm, Sketch, Office Visit, Wound Care
Backstory:
Cricket’s life before Asa is no longer relevant. All of it now belongs to the Collector. However, one small insight I offer is this:
At the end of Failure, the person that caused the crash upstairs was Cricket.
**
The experiment began as any of the Collector’s tests did: While working with his insects.
Asa spent the morning studying a tarantula infected with Ophiocordyceps unilateralis—cordyceps to the layman. The arachnid stumbled this way and that, controlled totally by the fungus. As Asa observed, his thoughts wandered to those failed subjects stumbling around in the basement of the hotel, drugged out of their minds, uncontrollable, wild like rabid animals.
Could the opposite be accomplished? Could a person be conditioned to follow his orders, and his alone? Could they be trained to be as well behaved and responsive as his dogs?
His thoughts shifted once again to the depatterning and psychic driving experiments performed by MKUltra scientists in the 50s and 60s, as unsuccessful as they were. The framework was already there to create the perfect, mind-wiped puppet. All Asa had to do was expand on it.
Perhaps they just hadn’t pushed hard enough. Burdened by bureaucracy and paperwork, of course they couldn’t accomplish their goals. They did not possess his freedom and foresight.
“Dr. Emory?”
Masking his annoyance at the interruption, Asa glanced up from the tarantula to meet the inquiring gaze of the office secretary. Her glasses looked as though they were about to slip off her face by how precariously they perched at the tip of her nose. In her hands was a clipboard and a pen.
“Shall I mark you down as attending the faculty Christmas party?”
Asa would rather set himself on fire than attend another one of those parties.
“Yes, thank you,” he replied curtly, half-turning back to the enclosure.
“No plus one again?” There was something in her voice, something bordering on the edge of pity. Asa looked back at her again, more ice in his gaze and tone.
“Yes.”
“Very well. Thank you for your time.” Her low heels clicked on the marble floor as she retreated. Asa’s brows furrowed as he slowly twisted back to the terrarium.
Every other faculty member bought a spouse or partner with them to events. He was always the only one without a “plus one.” This never bothered him, of course. He had neither the time nor the patience to deal with the trivialities of romance.
But, it appeared to bother others. Did it make him seem suspicious, Asa wondered? Did it draw too much attention?
Asa leaned over the desk, his fingers splayed out. Tap, tap, tap went his scarred pointer finger. Thoughts, ideas, and solutions fell into place.
Perhaps he could kill two birds with one stone.
**
Months pass. Too many months. Too many failures.
The human spirit was proving difficult to break.
Still, he had faith in his abilities and procedures. The only way to go was forward. The three current hopefuls were showing promise, the heterochromatic one in particular. She was docile and pliant. It appeared misbehavior was not in her programming.
The keys on his belt jingled as he stalked down the hall. First, he would check the cameras. Then he would attend to the “pets.”
Room one was as he left it, except the subject’s blue trunk had tipped over. That would have hurt, considering the state of her arm. Dumb little thing.
Room two was quiet. Asa wasn’t sure if the trunk had even moved an inch since his last visit. He was mildly concerned its occupant had expired, but he wouldn’t know until he looked inside.
Room three…. The trunk was open. Empty. Asa’s eyes widened a fraction and darted around the room, but quickly came to a stop on the girl’s sleeping form.
She’d escaped her case, but hadn’t tried to escape the room? The door lock would have been easy enough to break. Interesting. And what was she wearing—
The Collector couldn’t stop the grin that tugged at the corner of his mouth. Very, very interesting indeed.
Finally, a breakthrough.
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dr-demi-bee · 2 months
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Dr. Demi Bee's Mod List
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I've experimented with a lot of different mods in BG3 - and I get asked about them semi-regularly, so I figured it'd be a good time to share the mods I use and endorse! :) I get almost all my mods straight through Nexus Mods, and I use the BG3 Mod Manager to install and manage. Occasionally I use the BG3 Modder's Multitool for more complex tasks!
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Quality of Life
Baldur's Priority - CPU Performance FPS Optimizer
Improved UI
Norbyte's Script Extender
Permanent Speak with Animals (I forget, okay?)
Camp Event Notifications (script extender will tell you how many)
Piercing Improvement - Physics
Mod Use Quality of Life
Mod Fixer
Trip's Old Shader Pack
Tutorial Chest Summoning (for mod items in older saves)
Extra Gear > (No Vendors and Tutorial Chest Add-ons) > Extra Gear as Camp Clothing
Mods for editing/video capture/gif making
Ring of Metamorph (requires scripting to add custom Tav/Durge)
Otis Inf's Photomode ($6 on patreon)
Hugs (hug anyone, any time)
Kisses (kiss anyone, any time)
Gale's High Hall Kiss Fix
Emotes - Poses and toggle walk
Purely Aesthetic Mods (Tav/Durge)
Unvisual Volo's Eye (also has one for hag eye and half-squid)
Tav's Hair Salon
Tav's Hair Mixer (use horns/beard/tail slots to combine hairstyles)
Dynamic Appearance Framework
Fangs and Horns
Purely Aesthetic Mods (Companions+)
Gale's Wizardly Updo
Prince of the Gate
Fangs for Halsin
Better Raphael Outfits - (I like Duke (Red))
Gale Edits - Piercings and Beard (add physics to Gale's earring or remove it, fix beard clipping)
Clothing Mods
Basket Full of Equipment
Basket Equipment to Camp Clothing
More Mage Gear
PK Clothes and Armors (personal fav)
Just for funsies
Astral Sea Dice Set
Party Limit Begone (I rarely use, but can get more companion banter)
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Haven't used them yet, but I am also exploring Unique Tav and some associated mods for my next run (like no-abs for Gale/Astarion, Wyll's Devil form, and Y shaped autopsy scars for Durge). I'll update this if they work out :)
Happy to chat any time if you have mod questions!
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