"it's so fishy how they're marketing this game, by...... Saying it's good" are you hearing yourself talk. Are you. Is it fishy that they're saying their game is good. Are you fucking serious. Is it fishy that they're saying it's the best game yet (it's always the best game yet, you're kind of supposed to always do better EVEN JUST FROM A TECHNICAL POINT SINCE THEY'VE LEARNED HOW TO USE THE CURSED GAME ENGINE WELL) when they're all genuinely proud of it. Are you really all this fucking stupid.
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oh my god so a while ago i submitted the amadeus demo to a certain not-to-be-named indie event, not really expecting it would be accepted but figuring it's worth a shot and either way i get feedback. right.
now i have had... mixed... experiences with the particular group putting on this event. i think they do some genuinely awesome work and provide an invaluable service, but the overall community still feels wholly unprepared for anything even remotely artsy or weird. like even though it's an indie scene it feels very normie core. i don't even consider amadeus that artsy or weird, but i am occasionally reminded that i may have a skewed frame of reference compared to a lot of folks.
(a few months ago i attended a narrative feedback thing with them that was such a dumpster fire it pissed me off so bad i went and wrote 43790248932 paragraphs about it on here. like just genuinely some "have you, like, ever read a book?" tiers of utterly baffling "criticism." one of them pointed out to me that i may not have considered this, but Amadeus comes off as slightly rude. ....NO FUCKING SHIT.)
anyway. i submitted the demo because i figured the feedback would be useful, i can use any positive quotes in future trailers, etc. i have as of today learned that the game didn't get in and also received the promised feedback.
first of all i think it says a lot that from seeing in the email "we regret to inform you," my response was oh thank fuck. I don't really want to deal with tabling at an event cuz I have other shit going on and would rather focus on finishing the game since I've just made a lot of decisions I'm excited about; they also didn't get these responses back far enough in advance to actually prepare tabling materials if I HAD been accepted so it would have been more stress than anything else. I've also been salty at things like the above narrative feedback debacle so I was absolutely just like "this is completely fine with me."
But I made the mistake of reading the feedback provided and now I am going insane again.
TO BE FAIR! SOME OF THE FEEDBACK IS GENUINELY THOUGHTFUL, I may take or leave a lot of it, some of it raises good points I've already addressed, some of it clearly understands what I'm going for etc. I appreciate all of that.
But man some of this is pissing me offfffffffffff.
Some quotes that are making me particularly want to kill someone:
"When first meeting the witch the dialog is just incredibly long and boring and I ended up skipping through most of it. Given how linear this story seems to be, I think it would be better suited as a webcomic or a motion comic, not a visual novel."
DO YOU KNOW WHAT THE WORD NOVEL MEANS. JESUS CHRIST.
I am extrapolating a hint of potentially meaningful feedback from this which I'm already addressing (the personality of the Witch in that conversation should come through more than it does) - but this person gave that "feedback" in the douchiest most insufferable way possible. Luckily for them, I've since made that conversation even longer. Fuck off.
"Some of the music is very harsh and dissonant while being very repetitive, which made me less enthusiastic about listening to it."
This was the same person which just tells me they have no taste. Like hmm I wonder if there was an intentional reason I am using dissonance in the soundtrack about someone going through something insanely fucked up. The repetition is an understandable critique even if I'll be ignoring it, but "some of the music is harsh and dissonant" is not a valid critique. Soundtracks aren't supposed to just sound like nice flowery music all the time, or at least not good ones. I'll be making the full soundtrack more dissonant just for you.
"Is there a reason for the Amadeus's bracers to be colored in but not the rest?"
[different person] THIS . THIS. F. ARE YOU FUCKING SERIOUS
NO. THERE'S NO REASON. I TRIPPED AND FELL AND ACCIDENTALLY ONLY SOMEHOW ENDED UP COLORING HIS ARMS IN EVERY SINGLE ASSET THAT DEPICTS HIM BY ACCIDENT SOMEHOW! THANK YOU FOR CATCHING THIS OVERSIGHT! SILLY ME!!!! IM TEARING MY HAIR OUT
"Not all of the music is equally fitting. There's at least one track that gets a bit techno."
yeah and im adding another track inspired by Bad Taste Aquarium from Sonic Adventure and another one that's basically GoldenSlaughterer 2. girl help I'm being "critiqued" by lame people with absolutely no taste
im so glad i read this after i finished moving my to-do lists to a new project management platform and getting really excited/motivated about where i'm at with the game because if i had seen this 2 days ago it would have just fucking killed my motivation. man. it's literally so hard being the only person with #vision
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Walking up to the cloister under the House of Grief, Shadowheart stops the party. Points out the amounts of Sharrans in the room and how, no doubt, once they see Shadowheart, they will turn on them to be rid of her. She wants to find her parents, but even this seems like overwhelming odds for them.
Ronan takes that into consideration. Turns to Gale to be sure he has some kind of better invisibility spell on hand, which he proudly says 'oh yes' as he readies it. Then the cleric looks to Astarion, who's pretending like he wasn't expecting this, as he feigns ignorance and asks if there's something Ronan needs.
"Impress me." Ronan tells him as Gale casts greater invisibility, the vampire disappearing before thier eyes.
As they walk down to the chamber, Shadowheart follows Ronan's lead, withdrawing her shield and weapon. Viconia is saying something, but it's drowned out by a scream as one, two of the Sharrans fall dead in the stands. The mother superior tries to salvage it, but half of her cohorts are listless and confused, swinging at each other under a wizard's spell and the other half are fighting a losing battle with two clerics and a vampire they can't seem to hit as a holy sunlight keeps the darkness as bay.
After, Astarion saunters over to Ronan, a smug little smirk in place as he asks if he's impressed. Ronan looks over his bloodied face, snorting before he shakes his head, tells him he only got two before the rest of them had to step in. What follows can loosely be called an argument, more accurately blatant flirting and Shadowheart remembers why she doesn't come along for battles anymore.
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