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highnesssss142 · 6 months ago
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UX/UI
Exploring the Intersection of UX/UI Design and Mobile App DevelopmentIn today's digital landscape, mobile app development is at the forefront of innovation, with user experience (UX) and user interface (UI) design playing a critical role in shaping successful applications. This article explores how UX/UI design and mobile app development intersect to create seamless, functional, and visually appealing apps that meet user needs and business goals.---The Importance of UX/UI Design in Mobile App DevelopmentUX/UI design serves as the foundation of mobile app development, ensuring that users interact with apps effortlessly while enjoying a visually engaging interface.User Experience (UX): Focuses on the overall feel of the app, emphasizing usability, accessibility, and efficiency. It ensures users can achieve their goals without frustration.User Interface (UI): Deals with the aesthetic aspects, including typography, color schemes, and layout, creating an intuitive and visually appealing interface.When combined, UX and UI design drive user satisfaction, loyalty, and engagement, making them indispensable to the development process.---Key Elements at the Intersection1. User-Centered Design:Both UX/UI design and app development prioritize understanding user needs and preferences through research, personas, and journey mapping.2. Prototyping and Testing:UX/UI designers create wireframes and prototypes to visualize app functionality, while developers refine and test these designs to ensure technical feasibility.3. Iterative Development:Continuous feedback loops between designers and developers enable ongoing improvements, aligning design concepts with real-world user behavior.4. Performance Optimization:Developers ensure the app performs efficiently, while UX/UI designers minimize cognitive load through intuitive navigation and layout design.5. Cross-Platform Consistency:UX/UI designers maintain consistency across iOS and Android platforms, while developers ensure compatibility without compromising functionality or aesthetics.---Emerging Trends in UX/UI and Mobile App Development1. Dark Mode Design:Enhances visual appeal and reduces eye strain, requiring developers to adjust codebases to accommodate different themes seamlessly.2. Voice and Gesture-Based Interfaces:UX/UI designers integrate voice commands and gestures, while developers work on advanced algorithms for accurate recognition.3. Personalization:Data-driven designs allow apps to adapt to individual preferences, with developers building robust back-end systems to support personalization.4. Micro-Interactions:Subtle animations and feedback loops designed by UX/UI experts are implemented by developers to boost user engagement.5. Accessibility:Designing for inclusivity involves creating apps accessible to people with disabilities, combining thoughtful design with technical adaptability.---Collaboration Between UX/UI Designers and DevelopersEffective collaboration between UX/UI designers and developers is essential to create apps that are both functional and delightful.Clear Communication: Regular meetings and design reviews foster understanding of design and technical constraints.Shared Tools: Platforms like Figma, Adobe XD, and Sketch bridge the gap, enabling designers to hand off assets directly to developers.Agile Methodology: Iterative workflows keep both teams aligned on project goals and timelines.---ConclusionThe intersection of UX/UI design and mobile app development is where innovation meets functionality. By prioritizing user needs, maintaining effective collaboration, and staying ahead of trends, designers and developers create mobile applications that not only meet but exceed user expectations. In an ever-evolving digital landscape, this synergy is the key to delivering apps that resonate with users and drive business success.Would you like assistance with visuals or infographics to accompany this article?
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adelllseo · 6 months ago
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UX/UI
Exploring the Intersection of UX/UI Design and Mobile App DevelopmentIn today's digital landscape, mobile app development is at the forefront of innovation, with user experience (UX) and user interface (UI) design playing a critical role in shaping successful applications. This article explores how UX/UI design and mobile app development intersect to create seamless, functional, and visually appealing apps that meet user needs and business goals.---The Importance of UX/UI Design in Mobile App DevelopmentUX/UI design serves as the foundation of mobile app development, ensuring that users interact with apps effortlessly while enjoying a visually engaging interface.User Experience (UX): Focuses on the overall feel of the app, emphasizing usability, accessibility, and efficiency. It ensures users can achieve their goals without frustration.User Interface (UI): Deals with the aesthetic aspects, including typography, color schemes, and layout, creating an intuitive and visually appealing interface.When combined, UX and UI design drive user satisfaction, loyalty, and engagement, making them indispensable to the development process.---Key Elements at the Intersection1. User-Centered Design:Both UX/UI design and app development prioritize understanding user needs and preferences through research, personas, and journey mapping.2. Prototyping and Testing:UX/UI designers create wireframes and prototypes to visualize app functionality, while developers refine and test these designs to ensure technical feasibility.3. Iterative Development:Continuous feedback loops between designers and developers enable ongoing improvements, aligning design concepts with real-world user behavior.4. Performance Optimization:Developers ensure the app performs efficiently, while UX/UI designers minimize cognitive load through intuitive navigation and layout design.5. Cross-Platform Consistency:UX/UI designers maintain consistency across iOS and Android platforms, while developers ensure compatibility without compromising functionality or aesthetics.---Emerging Trends in UX/UI and Mobile App Development1. Dark Mode Design:Enhances visual appeal and reduces eye strain, requiring developers to adjust codebases to accommodate different themes seamlessly.2. Voice and Gesture-Based Interfaces:UX/UI designers integrate voice commands and gestures, while developers work on advanced algorithms for accurate recognition.3. Personalization:Data-driven designs allow apps to adapt to individual preferences, with developers building robust back-end systems to support personalization.4. Micro-Interactions:Subtle animations and feedback loops designed by UX/UI experts are implemented by developers to boost user engagement.5. Accessibility:Designing for inclusivity involves creating apps accessible to people with disabilities, combining thoughtful design with technical adaptability.---Collaboration Between UX/UI Designers and DevelopersEffective collaboration between UX/UI designers and developers is essential to create apps that are both functional and delightful.Clear Communication: Regular meetings and design reviews foster understanding of design and technical constraints.Shared Tools: Platforms like Figma, Adobe XD, and Sketch bridge the gap, enabling designers to hand off assets directly to developers.Agile Methodology: Iterative workflows keep both teams aligned on project goals and timelines.---ConclusionThe intersection of UX/UI design and mobile app development is where innovation meets functionality. By prioritizing user needs, maintaining effective collaboration, and staying ahead of trends, designers and developers create mobile applications that not only meet but exceed user expectations. In an ever-evolving digital landscape, this synergy is the key to delivering apps that resonate with users and drive business success.Would you like assistance with visuals or infographics to accompany this article?
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eastsonstech · 1 year ago
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Benefits of Converting Your Website into a Mobile App
In today’s digital age, having a strong online presence is crucial for businesses to succeed. With the increasing usage of smartphones, businesses are recognizing the importance of offering a seamless mobile experience to their customers. One effective way to enhance user experience and reach a wider audience is by converting your website into a mobile app. This article explores the numerous benefits of such a conversion and provides insights into the process.
To read full post, Visit: https://tech.eastsons.com/blog/benefits-of-converting-your-website-into-a-mobile-app
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all-the-fish · 1 year ago
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Oh, you know, just the usual internet browsing experience in the year of 2024
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Some links and explanations since I figured it might be useful to some people, and writing down stuff is nice.
First of all, get Firefox. Yes, it has apps for Android/iOS too. It allows more extensions and customization (except the iOS version), it tracks less, the company has a less shitty attitude about things. Currently all the other alternatives are variations of Chromium, which means no matter how degoogled they supposedly are, Google has almost a monopoly on web browsing and that's not great. Basically they can introduce extremely user unfriendly updates and there's nothing forcing them to not do it, and nowhere for people to escape to. Current examples of their suggested updates are disabling/severly limiting adblocks in June 2024, and this great suggestion to force sites to verify "web environment integrity" ("oh you don't run a version of chromium we approve, such as the one that runs working adblocks? no web for you.").
uBlockOrigin - barely needs any explanation but yes, it works. You can whitelist whatever you want to support through displaying ads. You can also easily "adblock" site elements that annoy you. "Please log in" notice that won't go away? Important news tm sidebar that gives you sensory overload? Bye.
Dark Reader - a site you use has no dark mode? Now it has. Fairly customizable, also has some basic options for visually impaired people.
SponsorBlock for YouTube - highlights/skips (you choose) sponsored bits in the videos based on user submissions, and a few other things people often skip ("pls like and subscribe!"). A bit more controversial than normal adblock since the creators get some decent money from this, but also a lot of the big sponsors are kinda scummy and offer inferior product for superior price (or try to sell you a star jpg land ownership in Scotland to become a lord), so hearing an ad for that for the 20th time is kinda annoying. But also some creators make their sponsored segments hilarious.
Privacy Badger (and Ghostery I suppose) - I'm not actually sure how needed these are with uBlock and Firefox set to block any tracking it can, but that's basically what it does. Find someone more educated on this topic than me for more info.
Https Everywhere - I... can't actually find the extension anymore, also Firefox has this as an option in its settings now, so this is probably obsolete, whoops.
Facebook Container - also comes with Firefox by default I think. Keeps FB from snooping around outside of FB. It does that a lot, even if you don't have an account.
WebP / Avif image converter - have you ever saved an image and then discovered you can't view it, because it's WebP/Avif? You can now save it as a jpg.
YouTube Search Fixer - have you noticed that youtube search has been even worse than usual lately, with inserting all those unrelated videos into your search results? This fixes that. Also has an option to force shorts to play in the normal video window.
Consent-O-Matic - automatically rejects cookies/gdpr consent forms. While automated, you might still get a second or two of flashing popups being yeeted.
XKit Rewritten - current most up to date "variation "fork" of XKit I think? Has settings in extension settings instead of an extra tumblr button. As long as you get over the new dash layout current tumblr is kinda fine tbh, so this isn't as important as in the past, but still nice. I mostly use it to hide some visual bloat and mark posts on the dash I've already seen.
YouTube NonStop - do you want to punch youtube every time it pauses a video to check if you're still there? This saves your fists.
uBlacklist - blacklists sites from your search results. Obviously has a lot of different uses, but I use it to hide ai generated stuff from image search results. Here's a site list for that.
Redirect AMP to HTML - redirects links from their amp version to the normal version. Amp link is a version of a site made faster and more accessible for phones by Bing/Google. Good in theory, but lets search engines prefer some pages to others (that don't have an amp version), and afaik takes traffic from the original page too. Here's some more reading about why it's an issue, I don't think I can make a good tl;dr on this.
Also since I used this in the tags, here's some reading about enshittification and why the current mainstream internet/services kinda suck.
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changes · 1 year ago
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Friday, January 19th, 2024
🌟 New
Tumblr Live will be shutting down on January 24th, 2024. Read more about it here.
Post+ is also being shut down. All subscriptions to Post+ blogs that were paid for on web have been canceled, and you’ll no longer be billed for them. If you have subscriptions to Post+ blogs that were paid for via an in-app purchase on Android or iOS, you’ll need to cancel them on your device (we’ve also emailed the people who were subscribed this way). All existing Post+ posts have been converted to private posts.
🛠 Fixed
The latest version of the iOS app, 32.8.1, has a fix for a bug that was preventing images from being rearranged when making a photoset.
Submissions in your inbox on web no longer display a duplicate avatar for the submitter.
Mentions in private group blogs’ posts will now send a push notification, like other mentions, but only if you’re a member of the private group blog.
You’ll no longer receive a push notification about your own reply on a group blog’s post that you’re a member of.
🚧 Ongoing
We’re working to fix an issue in the iOS app that’s preventing folks from editing draft posts.
🌱 Upcoming
As noted over on the WIP blog, we’re working to add a “View previous reblog” option to the meatball menu on reblogs, on web and in the apps. This is actually already rolled out to a small percentage of people using the latest Android app.
Experiencing an issue? File a Support Request and we’ll get back to you as soon as we can!
Want to share your feedback about something? Check out our Work in Progress blog and start a discussion with the community.
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sofia-d-asb · 6 months ago
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Hi! I'm trying to figure out how to convert my current and future Twine games on itch into something I can publish on Steam or the Google Play store. How did you go about it with Arcadie? There's a lot of conflicting advice and tutorials out there, so I'd love to hear from someone who's actually successfully done it!
Hello!
Check out my Twine resources post, specifically the last section ("App builder").
To publish on Steam, you need to convert your HTML5 game (which is what Twine creates) into executables. For Windows/macOS: I used lazerwalker's Twine app builder. Read the instructions carefully. Using it may seem daunting at first glance, but just follow the steps.
To publish on Google Play/iOS, you need to convert your Twine game to an app -> I used WebIntoApp. Copy-pasting the warning under my other post: the Android app it creates is outdated for Google Play, you'll need to update the source code yourself.
To be perfectly candid, this whole process is one of the main reasons I've moved away from using Twine. Having to rely on 3rd party apps/software that are not being maintained is really not ideal.
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muffinrecord · 1 year ago
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Previous pinned post.
Magia Record has announced End of Service on July 31st.
Credit to noobwithnohats for translating the EOS information translation.
1: the EOS itself
the DMM Bluestacks client will end service on 2024-07-01 3:00 PM JST
the iOS and Android clients will end service on 2024-07-31 3:00 PM JST
announcement mentions that "maintaining operations has become difficult," whether this is standard corporatespeak or the truth I cannot say
all purchases have been disabled, though existing stones and Magia Passports are still valid all the way up to EOS
you can apply for refunds for paid Magia Stones between 2024-07-01 and 2024-09-08 for DMM users, and between 2024-07-31 and 2024-10-07 for mobile users
2: what will happen between now and the dreaded day?
"BEYOND MAGIA," a Walpurgisnacht raid remaster
Kagome's Hundred Monsters rerun
Witch Extermination
another Atelier Alina run
one more Ranked Mirrors run
Kimochi Special: The Witch of Happiness
final story
There will also be a 4* rate-up selector and free daily 10x rolls all the way up to the dreaded day The existing Magia Record client will be converted into an Archive App, available to download between 2024-07-31 to 2024-10-14 3:00PM JST This will contain:
Magical Girl info
Memoria info
Doppel, Witch and Uwasa info
based on what you have unlocked some info from our Magia Record accounts will carry over to Exedra via our transfer codes, though how this will work is not explicitly mentioned at this time Terms of Service edit to allow them to use our ingame data "for other services provided by the company related to this app"
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genshin-impact-updates · 1 year ago
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"Vibrant Harriers Aloft in Spring Breeze" Version 4.4 Update Details
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Dear Travelers,
Below are the details of the Version 4.4 update "Vibrant Harriers Aloft in Spring Breeze" and the update compensation.
〓Compensation Details〓
Maintenance Compensation: Primogems ×300 (60 Primogems per hour the servers are down)
Issue Fix Compensation: Primogems ×300 (please refer to the relevant compensation mail for more details)
〓Scope of Compensation〓
Maintenance Compensation: Travelers who have reached Adventure Rank 5 or above by 2024/01/31 06:00 (UTC+8).
Compensation must be claimed before the end of Version 4.4.
Issue Fix Compensation: Travelers who reach Adventure Rank 5 or above by 2024/01/31 06:00 (UTC+8).
Please log in and claim your compensation before 2024/02/03 06:00 (UTC+8).
Our developers will distribute compensation to Travelers via in-game mail within 5 hours after the update maintenance is finished. The mail will expire after 30 days, so don't forget to claim the attached compensation in time.
〓Update Schedule〓
Update maintenance begins 2024/01/31 06:00 (UTC+8) and is estimated to take 5 hours.
〓How to Update Game Client〓
PC: Close the game, open the Genshin Impact Launcher, and click Update.
iOS: Open the App Store and tap Update.
Android: Open the game and follow the directions on-screen.
PS5™ and PS4™: Highlight Genshin Impact from the Home Screen, press the OPTIONS button and select "Check for Update."
Please do not hesitate to contact Customer Service if you encounter any issues installing the new version. We will do our very best to resolve the issue.
〓Update Details〓
I. New Areas
New Areas in Liyue Now Available
◇ New Areas: In Version 4.4, the following areas in Liyue will become available: Chenyu Vale: Upper Vale, Chenyu Vale: Southern Mountain, and Mt. Laixin.
※ As long as you have completed Archon Quest Prologue: Act III "Song of the Dragon and Freedom," a Teleport Waypoint will be automatically unlocked near Liyue's Chenyu Vale: Upper Vale (If you have already completed this Archon Quest, the Teleport Waypoint will be unlocked after the update). You'll also receive the Primogem reward for this Teleport Waypoint when it unlocks automatically.
New System in Liyue
Rainjade Oblation
Fujin's adeptal energy has transformed into many Spirit Carp that are scattered all over Chenyu Vale. Collect the energy within Spirit Carp and transfer it into the Votive Rainjade within Carp's Rest to increase its level and obtain the blessings of Chenyu Vale.
Rainjade Oblation System Unlock Criteria:
• Complete the World Quest "The Cloud-Padded Path to the Chiwang Repose"
In addition, there will be new Fishing Points and "Radiant Spincrystals" in Liyue.
II. New Characters
5-Star Character "Passerine Herald" Xianyun (Anemo)
◇ Vision: Anemo
◇ Weapon: Catalyst
◇ One of the Mighty and Illuminated Adepti of Jueyun, known as "Cloud Retainer." Expert in all kinds of mechanical contraptions, her heart now turns towards the affairs of the mortal world, through which she walks under the name "Xianyun."
◆ Elemental Skill "White Clouds at Dawn"
◆ Xianyun enters the Cloud Transmogrification state, in which she will not take Fall DMG, and uses Skyladder once. In this state, Xianyun can cast Skyladder continuously to leap, where her Plunging Attack will be converted into an even stronger Driftcloud Wave instead, which deals AoE Anemo DMG. The more times Skyladder is used, the more DMG the resulting Driftcloud Wave will deal and the larger its AoE.
◆ Elemental Burst "Stars Gather at Dusk"
◆ Brings forth a sacred breeze that deals AoE Anemo DMG and heals all nearby characters. It will also summon the "Starwicker" mechanism that follows the active character and periodically heals all nearby party members. When the Starwicker has Adeptal Assistance stacks, characters will have their jump height increased. When they complete a Plunging Attack, Adeptal Assistance stacks will be consumed and deal AoE Anemo DMG.
4-Star Character "Leonine Vanguard" Gaming (Pyro)
◇ Vision: Pyro
◇ Weapon: Claymore
◇ Guard of the Sword and Strongbox Secure Transport Agency, and the head of the "Mighty Mythical Beasts" Wushou troupe.
◆ Elemental Skill "Bestial Ascent"
◆ Gaming pounces forward using the Wushou arts, leaping high into the air after coming into contact with a target or surface. If he immediately uses a Plunging Attack, he will use Plunging Attack: Charmed Cloudstrider instead, dealing AoE Pyro DMG to opponents hit.
◆ Elemental Burst "Suanni's Gilded Dance"
◆ Gaming enters Wushou Stance, briefly applying Pyro to him, recovering a fixed amount of HP, and summons his companion, the Suanni Man Chai, to smash into his target, dealing AoE Pyro DMG. After doing so, Man Chai will then attempt to roll towards Gaming. When it links up with Gaming, Man Chai will leave the field and reset the CD for Gaming's Elemental Skill, Bestial Ascent. While Wushou Stance is active, his resistance to interruption is increased, and when Gaming lands with Charmed Cloudstrider attack or completes the forward pounce attack from Bestial Ascent with over 50% HP, he will summon Man Chai again.
III. New Equipment
New Weapon (Examples based on Refinement Rank 1)
Crane's Echoing Call (5-Star Catalyst)
After the equipping character hits an opponent with a Plunging Attack, all nearby party members' Plunging Attacks will deal 28% increased DMG for 20s. When nearby party members hit opponents with Plunging Attacks, they will restore 2.5 Energy to the equipping character. Energy can be restored this way every 0.7s. This energy regain effect can be triggered even if the equipping character is not on the field.
◆ During the event wish "Epitome Invocation," the event-exclusive 5-star weapon Crane's Echoing Call (Catalyst) will receive a huge drop-rate boost!
IV. New Outfits
Ganyu: Twilight Blossom
◇ A light and graceful festive outfit accented mainly in black nightshade and cerulean blue. Its hair accessory is as radiant as the Qingxin — a pairing that Ganyu is most fond of.
◆ Between the start of the Version 4.4 update and 2024/03/11 03:59, Ganyu's outfit "Twilight Blossom" will be available for purchase in the Character Outfit Shop at a limited-time discount! During the discount period, the price of the outfit is 1,350 Genesis Crystals. The price will revert to 1,680 Genesis Crystals after the limited-time discount ends. The outfit can only be purchased once.
Shenhe: Frostflower Dew
◇ This Lantern Rite gift that Shenhe received is a set of elegant formal attire that her master, Cloud Retainer, had commissioned for her. Red ropes still adorn her arms, but the bitter cold in Shenhe's heart has faded.
◆ Between the start of the Version 4.4 update and 2024/03/11 03:59, Shenhe's outfit "Frostflower Dew" will be available for purchase in the Character Outfit Shop at a limited-time discount! During the discount period, the price of the outfit is 1,350 Genesis Crystals. The price will revert to 1,680 Genesis Crystals after the limited-time discount ends. The outfit can only be purchased once.
Xingqiu: Bamboo Rain
◇ Formal wear prepared by the Feiyun Commerce Guild for Xingqiu. The bamboo prints are refined and the cut is most flattering, but Xingqiu's favorite aspect of the outfit is its inner pockets, into which a thinner novel might be stuffed.
◆ During Version 4.4, Travelers can obtain Xingqiu's outfit "Bamboo Rain" for free by participating in the limited-time "Vibrant Harriers Aloft in Spring Breeze" event.
◆ After Version 4.4 is over, Travelers can buy the outfit in the Character Outfit Shop.
V. New Main Story
1. New Story Quest
Xianyun's Story Quest - Grus Serena Chapter: Act I "A Thousand Moonlit Miles"
Permanently available after the Version 4.4 update
◆ Quest Unlock Criteria:
• Reach Adventure Rank 40 or above
• Complete Archon Quest Interlude Chapter: Act I "The Crane Returns on the Wind"
2. New World Quests
◆ New World Quests: "Chenyu's Blessings of Sunken Jade" Quest Chain, "The Cloud-Padded Path to the Chiwang Repose," "Threefold Expectations," "A Wangshan Walk to Remember," "Scrolls and Sword Manuals of Guhua," "Shrouded Vale, Hidden Hero," "The Roaming Abode," "The Dealing Sands," "Our Chenyu Vale Trek," "Chili Con Cloudy," "Qiaoying, the Village of Many Tales," "Temporary Acclimatization," etc.
VI. New Enemies
Solitary Suanni
◇ These elegant and proud mystical beasts only live in mountains shrouded in adeptal energy.
It can use Hydro and Anemo simultaneously in battle. Render it Frozen while it is gathering Hydro-aligned adeptal energy, before using Shatter, Melt, or other Elemental Reactions to break the ice and cause it to enter an immobile state. When it is gathering Anemo-aligned adeptal energy, use attacks from Elements that can react with Anemo to destroy the Spiritwind Pearls summoned during the process to achieve the same advantage.
Located at Chenyu Vale: Southern Mountain
Xuanwen Beast
◇ Fierce creatures that inhabit the mountains of Chenyu Vale.
Use Elemental Reactions to freeze this creature and use Shatter, Melt, and other Elemental Reactions to break the ice and render it immobile temporarily.
VII. Other Update Details
New Recipes:
○ Chef Mao (NPC): Honey Char Siu
○ Lianfang (NPC): Chenyu Brew, Jadevein Tea Eggs, and Tea-Smoked Squab
○ Licai (NPC): Deep-Fried Doublecrisp and Braised Meatballs
○ World Quest Rewards: Guhua Fish & Lamb Soup and Fine Tea, Full Moon.
○ Event Reward: Eight-Treasure Duck
New Character Specialty Dishes:
○ Xianyun's specialty: "Encompassing Gladness"
○ Gaming's specialty: "Yummy Yum Cha"
Adds new "Chenyu's Splendor" Achievement category, and adds new Achievements to the "Wonders of the World" category.
Adds Set 29 of "Paimon's Paintings" chat emojis.
Adds some prompts for loading screens.
New Namecards:
"Xianyun: White Clouds": Reward for reaching Friendship Lv. 10 with Xianyun
"Gaming: Man Chai": Reward for reaching Friendship Lv. 10 with Gaming
"Achievement: Adeptal Valley": Reward for completing all achievements under "Chenyu's Splendor"
"Chenyu: Rainjade Rite": Reward for reaching Rainjade Oblation Level 10
"Travel Notes: Vibrant Harriers": Reward obtained via the BP system
New Wildlife: Fluff-Fleece Goat, Malachitin Lumibug, Redbill Pelican, Jadestone Turtle, and Velvetfall Duck
New Fish: Jade Heartfeather Bass
New Function: Fast Equip Artifacts
(1) Quick Configuration: A set of Artifacts will be put together for your reference based on data from recently active players. When generating a configuration, it will only consider Artifacts not already equipped by other characters.
(2) Custom Configuration: Custom Configuration data will be based on the settings laid out for each character. When using a Custom Configuration, you can configure based on conditions such as Artifact Main Affix, Set Type, and Minor Affixes and choose whether or not to use Artifacts that haven't already been equipped. The configuration created by Custom Configuration can be adjusted, with alternative Artifacts sorted based on the overall priority levels of their Artifact Set and Affixes. When "Other Options" > "All" is selected in Custom Configuration, when the configuration includes Artifacts already equipped by another character, the Artifacts will be removed and equipped to the target character.
Adds the "Borderless Mode" fullscreen option in "Display Mode" in "Settings / Graphics" interface on PC.
"Genius Invokation TCG" Gameplay Update:
New Character Cards: Thoma, Sayu, and their corresponding Talent cards. Corresponding invitation duels and guest challenges have been added to the Player List.
New Character Cards: Cryo Hypostasis, Millennial Pearl Seahorse, and their corresponding Talent Cards. Their Tavern Challenges have also been added.
New Action Cards: "Sapwood Blade," "Veteran's Visage," "Jeht," "Silver and Melus," "Machine Assembly Line," "Sunyata Flower," and "Matsutake Meat Rolls" can be purchased from Prince at The Cat's Tail.
The Forge Realm's Temper is once again available. The theme of this edition is "The Forge Realm's Temper: Clever Stratagems":
(1) During The Forge Realm's Temper: Clever Stratagems, you can select the parameters for each stage. Parameters that may be set include: stage difficulty, the round limit for the match, and enemy bonus HP.
(2) After you complete a certain stage battle, you will gain a score based on the difficulty selected for each parameter in said stage. At the same time, you can claim the corresponding rewards when your highest score reaches a specific score.
Spiral Abyss
Floor 11 Ley Line Disorder changed to:
• All characters in the party gain a 75% Anemo DMG Bonus.
Updated the monster lineup on Floors 11 – 12 of the Spiral Abyss.
Starting from the first time that the Lunar Phase refreshes after updating to Version 4.4, the three Lunar Phases will be as follows:
Phase I:
Ascendant Moon
When a character receives healing, it will be counted. When the count reaches a total of 16, a shockwave will be unleashed at the character's position, dealing True DMG to nearby opponents and clearing the count. 1 such shockwave can be unleashed every 8s.
Phase II:
Resilient Moon
After the active character's Plunging Attacks hit opponents, the character's Plunging Attack DMG is increased by 20% for 8s. This effect can be triggered once every 0.1s. Max 3 stacks. Each stack's duration is counted independently. This effect will be cleared if the character leaves the field.
Phase III:
Plummeting Moon
After the active character's Plunging Attacks hit opponents, unleash a shockwave at the character's location, dealing True DMG to nearby opponents. 1 such shockwave can be unleashed every 2s.
〓Adjustments & Optimizations〓
● Serenitea Pot
Adds new Furnishing categories, reclassifies certain Furnishings, and adjusts the sorting of certain categories.
Refactors the filter function in the "Inventory > Furnishings" and "Creation / Furnishings" interfaces, now supporting more conditions and allowing direct searches.
When placing Furnishings using the same editing mode, your current position in lists will be remembered. It will not be reset after switching to another Furnishing category.
Adds the display of Friendship Levels in the Companion tab on the editing screen. Characters without Friendship Lv. 10 will be displayed in descending order of Friendship Level.
Optimizes the sorting of Character Hangout Events and their corresponding Hangout Memories in the Furnishing "Lingering Moment."
● Genius Invokation TCG
Standardizes the skill descriptions of certain cards in some challenges.
Adjusts the text description for the Talent Card "Rending Vortex" of the Character Card "Dvalin" (actual effect remains unchanged).
The original description was: "When your Dvalin, who has this card equipped, is on the field, when Total Collapse attached to opposing active character is removed: Apply Total Collapse to the next opposing standby character."
The adjusted description is: "When your Dvalin, who has this card equipped, is on the field, when Total Collapse attached to an opposing character is removed: Apply Total Collapse to the next opposing standby character."
● System
Increases the number of party compositions in the "Party Setup > Configure Team" interface from 10 to 15.
Renames "Fullscreen" in "Display Mode" to "Borderless" in the "Settings / Graphics" interface in the Irminsul Server on PC (actual display effect remains unchanged; after said adjustment, available options in "Display Mode" in the Irminsul Server on PC are "Borderless" and "Windowed").
Adds a red notification dot in the "Adventurer Handbook > Commissions" interface to remind Travelers to go to the Adventurers' Guild and claim Bonus Rewards after obtaining all 4 Daily Commission Rewards every day.
Adjust the "Exit Challenge" interface in the "Test Run" event and add the "Other Trial Stages" option.
Adjust the "Mystic Offering" interface to support the display of the corresponding Artifacts' 2-Piece Set and 4-Piece Set effects.
Adjusts the source descriptions of Character Ascension Materials and adds a shortcut to "Adventurer Handbook > Domains."
Adjusts certain button texts in the "Artifacts Filter" and "Artifact Auto-Lock" interfaces.
● Audio
Adds a voice-over trigger scenario: Related voice-overs will be triggered the first time you obtain a character and view their character portrait, as well as the first time you obtain a character's outfit and view their character outfit portrait.
Optimizes the "Character/Ascension" screen so that characters' idle voice-overs now stop completely after being interrupted by Ascension voice-overs.
Optimizes the Korean voice-overs for certain characters and quests.
● Other
If related achievements of a Commission Quest are not unlocked yet, the probability of that Commission Quest appearing will increase.
The "Dynamic Character Resolution" feature has been added for PlayStation® and some PC devices. This will be activated by default on PlayStation® and no option will be shown. On PCs that support this feature, you will be able to find and enable "Dynamic Character Resolution" in Settings > Graphics (this option will not be shown on PCs that currently do not support it).
The text descriptions of some achievements have been fixed (the corresponding Achievement Trophies on PlayStation® cannot be modified currently).
After the Version 4.4 update, new UID naming rules will be used for newly registered accounts on the Asia server (existing account UIDs will be unaffected).
〓Genius Invokation TCG Balance Adjustment〓
Adjust the effect of the Event Card "In Every House a Stove" to the following: Draw a number of cards equal to the current Round number minus 1. (Up to 4 cards can be drawn in this way).
Adjusts the effect of the Equipment Card "Vourukasha's Glow": Only after triggering its "draw 1 card" effect, its other effect "heal the attached character for 1 HP" can take effect in that same Round.
Adjusts the effect of the status "Lightning Rod" for the Character Card "Thunder Manifestation": The effect "While this status is active, can be triggered once: DMG received by the attached character from Thunder Manifestation or its summons is increased by 1." has been adjusted to "When the attached character takes DMG from Thunder Manifestation or its summons: Remove this state, cause this DMG instance to increase by 1."
Adjusts the Elemental Dice cost of the Talent Card "Grieving Echo" for the Character Card "Thunder Manifestation", and adds effects: The number of dice required has increased from 0 Electro Dice to 3, and adds the effects "Combat Action: When your active character is Thunder Manifestation, equip this card." as well as "After Thunder Manifestation equips this card, immediately use Strifeful Lightning once."
〓Bug Fixes〓
● Enemies
Fixes an issue whereby, when the enemy "Black Serpent Knight" was defeated, the defeat animation would not play properly in certain situations.
Fixes an issue whereby, when the enemy "Armored Crab" was hit by Chevreuse's Elemental Burst, it would remain suspended in mid-air for an unusually long time in certain situations.
Fixes an issue whereby, when different Pneuma- or Ousia-aligned enemies were overloaded at the same time, there was a chance that the enemy "Arithmetic Enhancer Mek" would fail to remove its teammates' Deactivated statuses as it should do.
● Character
Fixes an issue whereby when Lyney approached opponents after turning into a Grin-Malkin Cat with his Elemental Burst, there was a small chance that he would deal an additional instance of DMG to the same opponent.
Fixes an issue with the Traveler (Hydro) whereby, when the Sourcewater Droplets produced by casting their Elemental Skill were absorbed, a special effect would abnormally remain.
Fixes an issue whereby, when Sayu and Furina were in the same party, there was a chance that Sayu's Passive Talent "Yoohoo Art: Silencer's Secret" would abnormally fail to take effect.
● System
Fixes an issue in the "Adventurer Handbook > Commissions" interface whereby despite still lacking an extremely tiny amount of Encounter Points, it would suggest there were already enough to claim the rewards.
Fixes an issue whereby the in-game camera would work abnormally when the character used the drive valve in the Fortress of Meropide: Abandoned Production Zone under certain circumstances.
Fixes an issue whereby the special effects of the All-Devouring Narwhal would display abnormally in the Living Beings section of the Archive after the Version 4.3 update.
Fixes an issue with Artifacts with 1-Piece Set effect whereby the 1-Piece Set effect would display abnormally as activated without being equipped.
Removes redundant scene objects under certain lower graphics quality settings.
● Genius Invokation TCG
Fixes an issue with the Character Card "Cryo Cicin Mage" whereby while using her Elemental Burst, if she took DMG from triggering "Sparks 'n' Splash," "Fatui Ambusher," and other Combat Statuses, the Shield Points of her Flowing Cicin Shield generated by the Cryo Cicins would be incorrect.
Fixes an issue with the Character Card "Layla" whereby the Combat Status "Curtain of Slumber Shield" created by her Elemental Skill lacked the "Shield" tag.
Fixes an issue during challenges whereby, when cards imbued with either Pneuma or Ousia energy became Deactivated after casting skills that needed to be prepared, the statuses of these skills would abnormally remain.
Fixes an issue whereby, when the Character Card "Alhaitham" had the Status "Chisel-Light Mirror" attached, the text description for the character's Normal Attack abnormally failed to state that DMG inflicted would be Dendro DMG (this was purely a textual error as the actual effect was working properly).
● Audio
Fixes an issue whereby there would be abnormal background noises when enhancing Artifacts.
Fixes grammar mistakes and errors with the Chinese voice-overs for certain characters and quests.
Fixes an issue whereby Kuki Shinobu and Navia's Korean chat voice-overs did not match their actual idle animations.
● Other
Fixes an issue in Co-Op Mode whereby the host couldn't use the Xenochromatic Ball Octopus's ability to interact with targets under certain circumstances.
Fixes an issue in Co-Op Mode whereby Leisurely Otter (Wildlife) could abnormally swim above the water surface under certain circumstances.
Fixes an issue with Hydro Crystalflies in Fontaine's underwater areas whereby there was a chance that they didn't appear or they got startled before the character approached close enough.
Fixes an issue in the Serenitea Pot whereby the "Invite" button of the Gift Set "Full Force Forward in the Forbidden Fortress" was being abnormally obstructed by the furnishing model.
Fixes an issue whereby, when using a controller to interact with the gadget "Crystalfly Trap" or "Parametric Transformer," the screen for converting Genesis Crystals into Primogems would be abnormally opened in certain situations.
Fixes some text errors in certain languages and optimizes text. (Note: Related in-game functions have not changed. Travelers can view the changes in different languages by going to the Paimon Menu > Settings > Language and changing the Game Language.)
Text-related fixes and optimizations in English include
�� Optimizes inconsistencies between certain voice-overs and the corresponding lines in the Version 4.2 Archon Quest
◆ Optimizes certain translations on the Artifact Auto-Lock screen.
*This is a work of fiction and is not related to any actual people, events, groups, or organizations.
"PlayStation", "PS5", "PS4", "DualSense", "DUALSHOCK" are registered trademarks or trademarks of Sony Interactive Entertainment Inc.
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ensemblesongs · 1 year ago
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are u willing to share/make/or link a guide on how u go about making these solos?
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I typed out an entire reply and it failed this is so irritating I hope I die. Due to this my reply will be somewhat less in-depth this time. I am also not going to be doing a step by step guide; I don’t want to misuse terminology or claim I know that much about the technology and filetypes involved.
I don’t know if this can be done at all on iOS, and if it can it’s likely difficult. But if you have an android or something of the sort you’re in luck; you can use a USB cable to access all of your apps’ data via your computer and a usb cable (almost everyone has one, it comes with your charger, usually separate from the base.) including Ensemble Stars. After entering your data and accessing its files, you’ll be able to find a folder labeled “jp.co.happyelements.boysm”, and from there you go to files, data, audio, songs — and within the songs’ folders, you’ll find the “characters” folder. They’re all titled with different numbers and they are not in the order you’d expect (as in, the usual lineup from starpro to the senseis/4piece.) the instrumentals are in a separate one. They’re all formatted as .awb and .acb files; if I’m not mistaken one is the actual audio and the other is the data for them. It’s the format most games if not all use, and you’ll have to convert them, for which there are many tutorials online that explain it better than I do, and you need two separate programs to extract the files and decode them into a playable format, such as .wav, since the original format cannot simply be played like that on your computer or any device, really.
Each songs’ vocals are separate into two, main and background. The instrumentals, as I mentioned, are also separate. You’ll have to put them together regardless of if you want the instrumentals or not, and the program I use is audacity (I know what you’re thinking. Not ideal. But she works.)
ESBU is a kind person who even takes specific requests to make different versions and such. Uploads from a long time ago (a year or two) such as the nikirin duet and the Tsumugi solos were possible thanks to them and what they provide. I obtained half of the new years solos from separate unrelated sources and the other half from them, as well. They used to upload on soundcloud, but ever since the ban and heightening of copyright and protection over their songs, they stick to twitter. I’d rather you guys not give that poor individual too much work.
Ensemblesongs lives to provide, having all of the raw files in my hands … sometimes I wish to gatekeep things from others so I’ll be needed more (´°̥̥̥̥̥̥̥̥ω°̥̥̥̥̥̥̥̥`) this blog gives me something to do as well a sense of purpose, but that’s childish of me to do, so there you have it. It is also 4 am. I hope this helped, somehow ♪
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Hi there! I'm a twine game developer and I noticed you'd converted your games to be used on Steam and the Google Play store. I'd love to ask a few questions about this, if that's okay? 1. What tools/methods did you use to convert your Twine game to APK? Did you come across any limits with file sizes and game dependencies? e.g. Images pushing you over the 100mb limit? 2. As above, but what tools/methods did you use to get Twine into an executable for Steam? Were there any hiccups here? 3. If you had to make a text-based game with gamified elements and graphics (and you wanted it on Steam/Android, and to retain screen reader capabilities) would you do it in Twine again, or would you use another engine or solution such as Ren'py, Godot, Unreal, etc? Thank you so much for your time!
Hi.
Under the cut, you'll find a list of videos and links that helped me put the game on Steam and Android.
Feel free to ask any questions as you go through the process—some steps aren't detailed here, as a few things currently escape my memory.
To be able to publish your game on Steam, Google Play, or Apple store, you need to create an account.
Follow the steps on this video to create an account on Steam:
youtube
Or this one:
youtube
This is the Steam work page to start:
Follow this step for google Play
youtube
Twine game needs to be repacked as app before you can publish them.
To repack your Twine games, use these steps:
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For Google, you'll need an Android repacker. You can use this one below: (This site is not free)
Here is how to use it (Skip to 3:01 minutes)
youtube
For point #1, I had no issues with size or image limit. Steam does give you different ways to upload depending on the size of your game.
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For point #2, there will be hiccups and errors when you try to complete this checklist on Steam, but again, watch the videos and send some questions my way, I'll help as much as I can.
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For point #3, I have no idea about the Screen Reader part. I know Twine is good for it, but personally, I don't plan on using Twine any longer, I'm moving to Renpy because it's are easier for me as of now.
Side note: Be sure to watch even more videos than those listed and don't hesitate to do additional research on Google whenever you feel stuck. Most questions and answers are already out there, so a quick search can often point you in the right direction.
If you still need help, feel free to send your questions my way!
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highnesssss142 · 6 months ago
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Graphic Design for Websites: Enhancing User Experience Through Visual StorytellingIn today’s digital age, websites serve as the primary touchpoint for many brands and businesses. To stand out in a crowded online space, effective graphic design is crucial. Beyond just looking good, it plays a vital role in enhancing user experience (UX) and telling a brand’s story. Here's how graphic design can elevate a website's impact:---1. Creating a Strong First ImpressionVisual Appeal: The first few seconds on a website determine whether users stay or leave. A well-designed homepage grabs attention and encourages exploration.Brand Identity: Consistent use of colors, typography, and visuals strengthens brand recognition and trust.---2. Guiding User NavigationVisual Hierarchy: Through the strategic placement of elements, graphic design helps guide users to key sections of a website, ensuring a seamless journey.Intuitive Interfaces: Clear icons, buttons, and menus simplify navigation and enhance usability.---3. Conveying Brand StoryIllustrations and Imagery: Customized graphics and images can narrate a brand’s story, evoke emotions, and create a deeper connection with the audience.Animations and Interactions: Subtle animations can add personality and make the storytelling more dynamic.---4. Enhancing Content ReadabilityTypography: The right font choices and spacing improve readability and complement the overall design.Infographics: Visual data representation helps in conveying complex information quickly and effectively.---5. Boosting ConversionsCall-to-Action (CTA): Eye-catching CTAs designed with persuasive graphics lead to higher engagement and conversions.Trust Signals: Design elements like testimonials, trust badges, and certifications provide assurance to visitors.---6. Optimizing for Mobile ExperiencesResponsive Design: Graphic design ensures that visuals adapt seamlessly across devices, providing a consistent and enjoyable user experience.---Key Trends in Graphic Design for Websites1. Minimalist Design: Clean and simple layouts with ample white space for better focus.2. Dark Mode: Aesthetic and energy-saving, dark mode has become a popular choice.3. Micro-Animations: Small, interactive animations that improve UX subtly.4. 3D Elements: Adding depth and realism to web design for a modern look.5. Custom Illustrations: Unique illustrations that reflect a brand’s personality.---Conclusion: Graphic design isn’t just about aesthetics; it’s about creating an engaging, user-centric experience. By incorporating visual storytelling into web design, businesses can communicate their message effectively, build trust, and achieve their goals. Investing in high-quality graphic design is essential for any brand aiming to leave a lasting impression.Would you like tailored suggestions or examples for your websites?
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adelllseo · 6 months ago
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How Can Branding Influence Your Logo Design Choices?1. Defines Your Identity: Your brand’s values, mission, and vision shape the style, color, and typography of your logo, ensuring it aligns with your overall message.2. Connects with Your Audience: Branding helps you understand your target audience, guiding logo elements to resonate with their preferences and emotions.3. Sets the Tone: A strong brand identity determines whether your logo should feel modern, traditional, playful, or professional.4. Ensures Consistency: Branding creates a cohesive visual language, ensuring your logo fits seamlessly with your website, packaging, and marketing materials.5. Differentiates You from Competitors: Your brand’s unique story influences logo elements that set you apart in the market.6. Encourages Trust: A well-branded logo fosters credibility and builds lasting recognition.Branding is the foundation of a logo that communicates your essence and appeals to your audience.
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mobcoderau1 · 11 days ago
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Why Mobcoder AU is the Top Mobile App Development Company in Australia?
Looking for the top mobile app development company in Australia? Mobcoder AU stands with its expertise in innovative, user-friendly and high-demonstration mobile applications. Our skilled team of developers focus on creating customized solutions to meet various industries, which ensure both functionality and spontaneous user experience. Whether you need iOS, Android, or cross-platform apps, Mobcoder AU provides an analogous solution promoting business growth. With a proven track record of successful projects and satisfied customers, we are committed to convert your app ideas into reality. Choose Mobcoder AU for reliable, skilled and top-tier app development services.  
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lostaff · 1 year ago
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Ch-ch-changes
🌟 Novità
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🛠 Correzioni
L’ultima versione dell’app iOS, 32.8.1, contiene la correzione di un bug che impediva la ridisposizione delle immagini quando si creava un photoset.
Le pubblicazioni nella tua casella di posta sul web non mostrano più un avatar duplicato del mittente.
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moonlit-tulip · 2 years ago
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What's your favorite ebook-compatible reading software? Firefox EPUBReader isn't great, but I'm not what, if anything, works better.
Very short answer: for EPUBs, on Windows I use and recommend the Calibre reader, and on iOS I use Marvin but it's dying and no longer downloadable so my fallback recommendation is the native Apple Books app; for PDFs, on Windows I use Sumatra, and on iOS I use GoodReader; for CBZs, I use CDisplayEx on Windows and YACReader on iOS; and I don't use other platforms very often, so I can't speak as authoritatively about those, although Calibre's reader is cross-platform for Windows/Mac/Linux, and YACReader for Windows/Mac/Linux/iOS/Android, so they can serve as at least a minimum baseline of quality against which alternatives can be compared for those platforms.
Longer answer:
First off, I will say: yeah, Firefox EPUBReader isn't great. Neither, really, are most ebook readers. I have yet to find a single one that I'm fully satisfied with. I have an in-progress project to make one that I'm fully satisfied with, but it's been slow, probably isn't going to hit 1.0.0 release before next year at current rates, and isn't going to be actually definitively the best reader on the market for probably months or years post-release even assuming I succeed in my plans to keep up its development. So, for now, selection-of-ebook-readers tends to be very much a matter of choosing the best among a variety of imperfect options.
Formats-wise, there are a lot of ebook formats, but I'm going to collapse my answers down to focusing on just three, for simplicity. Namely: EPUB, PDF, and CBZ.
EPUB is the best representative of the general "reflowable-text ebook designed to display well on a wide variety of screens" genre. Other formats of similar nature exist—Kindle's MOBI and AZW3 formats, for instance (the latter of which is, in essence, just an EPUB in a proprietary Amazon wrapper)—but conversion between formats-in-this-broad-genre is generally pretty easy and not excessively lossy, so you're generally safe to convert to EPUB as needed if you've got different formats-in-this-genre and a reader that doesn't support those formats directly. (And it's rare for a program made by anyone other than Amazon to work for non-EPUB formats-in-this-genre and not for EPUBs.)
PDF is a pretty unique / distinctive format without any widely-used alternatives I'm aware of, unless you count AZW4 (which is a PDF in a proprietary Amazon wrapper). It's the best format I'm aware of for representations of books with rigid non-reflowable text-formatting, as with e.g. TTRPG rulebooks which do complicated things with their art-inserts and sidebars.
And CBZ serves here as a stand-in for the general category of "bunch of images in an archive file of some sort, ordered by filename", which is a common format for comics. CBZ is zip-based, CBR is RAR-based, CB7 is 7-zip-based, et cetera; but they're easy to convert between one another just by extracting one and then re-archiving it in one's preferred format, and CBZ is the most commonly distributed and the most commonly supported by readers, so it's the one I'm going to focus on.
With those prefaces out of the way, here are my comprehensive answers by (platform, format) pair:
Browser, EPUB
I'm unaware of any good currently-available browser-based readers for any of the big ebook formats. I've tried out EPUBReader for Firefox, as well as some other smaller Firefox-based reader extensions, and none of them have impressed me. I haven't tested any Chrome-based readers particularly extensively, but based on some superficial testing I don't have the sense that options are particularly great there either.
This state of affairs feels intuitively wrong to me. The browser is, in a significant sense, the natural home for EPUB-like reflowable-text ebooks, to a greater degree than it's the natural home for a great many of the other things people manage to warp it into being used for; after all, EPUBs are underlyingly made of HTML-file-trees. My own reader-in-progress will be browser-based. But nonetheless, for now, my advice for browser-based readers boils down to "don't use them unless you really need to".
If you do have to use one, EPUBReader is the best extension-based one I've encountered. I have yet to find a good non-extension-based website-based one, but am currently actively in the market for such a thing for slightly-high-context reasons I'll put in the tags.
Browser, PDF
Firefox and Chrome both have built-in PDF readers which are, like, basically functional and fine, even if not actively notably-good. I'm unaware of any browser-based PDF-reading options better than those two.
Browser, CBZ
If there exist any good options here, I'm not aware of them.
Windows, EPUB
Calibre's reader is, unfortunately, the best on the market right now. It doesn't have a very good scrolled display mode, which is a mark against it by my standards, and it's a bit slow to open books and has a general sense of background-clunkiness to its UI, but in terms of the quality with which it displays its content in paginated mode—including relatively-uncommon sorts of content that most readers get wrong, like vertical text—it's pretty unparalleled, and moreover it's got a generally wider range of features and UI-customization options than most readers offer. So overall it's my top recommendation on most axes, despite my issues with it.
There's also Sigil. I very emphatically don't actually recommend Sigil as a reader for most purposes—it's marketed as an EPUB editor, lacks various features one would want in a reader, and has a much higher-clutter UI than one would generally want in a reader—but its preview pane's display engine is even more powerful than Calibre's for certain purposes—it can successfully handle EPUBs which contain video content, for instance, which Calibre falls down on—so it can be a useful backup to have on hand for cases where Calibre's display-capabilities break down.
Windows, PDF
I use SumatraPDF and think it's pretty good. It's very much built for reading, rather than editing / formfilling / etc.; it's fast-to-launch, fast-to-load-pages, not too hard to configure to look nice on most PDFs, and generally lightweight in its UI.
When I need to do fancier things, I fall back on Adobe Reader, which is much more clunky on pretty much every axis for purposes of reading but which supports form-filling and suchlike pretty comprehensively.
(But I haven't explored this field in huge amounts of depth; plausibly there exist better options that I'm unaware of, particularly on the Adobe-reader-ish side of things. (I'd be a bit more surprised if there were something better than SumatraPDF within its niche, for Windows, and very interested in hearing about any such thing if it does exist.))
Windows, CBZ
My usual CBZ-reader for day-to-day use—which I also use for PDF-based comics, since it has various features which are better than SumatraPDF for the comic-reading use case in particular—is an ancient one called CDisplayEx which, despite its age, still manages to be a solid contender for best in its field; it's reasonably performant, it has most of the features I need (good handling of spreads, a toggle for left-to-right versus right-to-left reading, a good set of options for setting how the pages are fit into the monitor, the ability to force it forward by just one page when it's otherwise in two-page mode, et cetera), and in general it's a solid functional bit of software, at least by the standards of its field.
The reason I describe CDisplayEx as only "a solid contender for" best in its field, though, is: recently I had cause to try out YACReader, a reader I tried years ago on Windows and dismissed at the time, on Linux; and it was actually really good, like basically as good as CDisplayEx is on Windows. I haven't tried the more recent versions of YACReader on Windows directly, yet; but it seems pretty plausible that my issues with the older version are now resolved, that the modern Windows version is comparable to the Linux version, and therefore that it's on basically the same level as CDisplayEx quality-wise.
Mac, EPUB/PDF/CBZ
I don't use Mac often enough to have opinions here beyond "start with whatever cross-platform thing is good elsewhere, as a baseline, and go on from there". Don't settle for any EPUB reader on Mac worse than the Calibre one, since Calibre works on Mac. (I've heard vague good things about Apple's native one; maybe it's actually a viable option?) Don't settle for any CBZ reader on Mac worse than YACReader, since YACReader works on Mac. Et cetera. (For PDFs I don't have any advice on what to use even as baseline, unfortunately; for whatever reason, PDF readers, or at least the better ones, seem to tend not to be natively cross-platform.)
Linux, EPUB
For the most part, my advice is the same as Windows: just go with the Calibre reader (and maybe use Sigil as a backup for edge cases). However, if you, like me, prefer scrolled EPUB-reading over paginated EPUB-reading, I'd also suggest checking out Foliate; while it's less powerful than the Calibre reader overall, with fewer features and more propensity towards breaking in edge cases, it's basically functional for normal books lacking unusual/tricky formatting, and, unlike Calibre, it has an actually-good scrolled display mode.
Linux, PDF
I have yet to find any options I'm fully satisfied with here, for the "fast launch and fast rendering and functional lightweight UI" niche that I use SumatraPDF for on Windows. Among the less-good-but-still-functional options I've tried out: SumatraPDF launched via Wine takes a while to start up, but once launched it has the usual nice SumatraPDF featureset. Zathura with the MuPDF backend is very pleasantly-fast, but has a somewhat-unintuitive keyboard-centric control scheme and is hard to configure. And qpdfview offers a nice general-purpose PDF-reading UI, including being quick to launch, but its rendering backend is slower than either Sumatra's or Zathura's so it's less good for paging quickly through large/heavy PDFs.
Linux, CBZ
YACReader, as mentioned previously in the Windows section, is pretty definitively the best option I've found here, and its Linux version is a solid ~equal to CDisplayEx's Windows version. Like CDisplayEx, it's also better than more traditional PDF readers for reading PDF-based comics.
iOS/iPadOS, EPUB
My current main reading app is Marvin. However, it hasn't been updated in years, and is no longer available on the app store, so I'm currently in the process of getting ready to migrate elsewhere in anticipation of Marvin's likely permanent breakage some time in the next few years. Thus I will omit detailed discussion of Marvin and instead discuss the various other at-least-vaguely-comparably-good options on the market.
For general-purpose reading, including scrolled reading if that's your thing, Apple's first-party Books app turns out to be surprisingly good. It's not the best in terms of customization of display-style, but it's basically solidly functional, moreso than the vast majority of the apps on the market.
For reading of books with vertical text in particular, meanwhile, I use Yomu, which is literally the only reader I've encountered to date on any platform which has what I'd consider to be a sensible and high-quality way of handling scrolled reading of vertical-text-containing books. While I don't recommend it for more general purposes, due to awkward handling of EPUBs' tables of contents (namely, kind of ignoring them and doing its own alternate table-of-contents thing it thinks is better), it is extremely good for that particular niche, as well as being more generally solid-aside-from-the-TOC-thing.
iOS/iPadOS, PDF
I use GoodReader. I don't know if it's the best in the market, but it's very solidly good enough for everything I've tried to do with it thus far. It's fast; its UI is good at getting out of my way, while still packing in all the features I want as options when I go looking for them (most frequently switching between two-page-with-front-cover and two-page-without-front-cover display for a given book); also in theory it has a bunch of fancy PDF-editing features for good measure, although in practice I never use those and can't comment on their quality. But, as a reader, it's very solidly good enough for me, and I wish I could get a reader like it for desktop.
iOS/iPadOS, CBZ
YACReader has an iOS version; following the death of my former favorite comic reader for iOS (ComicRack), it's very solidly the best option I'm aware of on the market. (And honestly would be pretty competitive even if ComicRack were still around.) I recommend it here as I do on Linux.
Android, EPUB/PDF/CBZ
It's been years since I've had an Android device, and accordingly have very little substantial advice here. (I'm expecting to move back to Android for my next phone-and-maybe-also-tablet, out of general preferring-open-hardware-and-software-when-practical feelings, but it'll plausibly be a while, because Apple is much better at long-lasting hardware and software than any Android manufacturers I'm aware of.) For EPUB, I recall Moon+ reader was the best option I could find back circa 2015ish, but that's long enough ago that plausibly things have changed substantially at this point. For CBZ, both YACReader and CDisplayEx have Android versions, although I haven't tried either and so can't comment on their quality. For PDF, you're on your own; I have no memories or insights there.
Conclusion
...and that's it. If there are other major platforms on which ebook-reader software can be chosen, I'm failing to think of them currently, and this is what I've got for all platforms I have managed to think of.
In the future... well, I hope my own reader-in-development (slated for 1.0.0 release as a Firefox extension with only EPUB support, with ambitions of eventually expanding to cover other platforms and other formats) will one day join this recommendation-pile, but it's currently not yet in anything resembling a recommendable form. And I hope that there are lots of good reader-development projects in progress that I currently don't know about; but, if there are, I currently don't know about them.
So, overall, this is all I've got! I hope it's helpful.
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equipaportugal · 4 months ago
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As Comunidades já não carregam no navegador da aplicação!
Para melhorar a experiência do utilizador nas aplicações Android e iOS, iniciámos uma implementação gradual das funcionalidades nas aplicações, para que as Comunidades carreguem de forma nativa na aplicação em vez de num navegador da aplicação.
Na quarta-feira passada, lançámos a compatibilidade nativa para todos os utilizadores na versão mais recente (38.1) das aplicações Android e iOS! Atualiza para a versão mais recente para teres a melhor experiência. Como sempre, estamos à espera do vosso feedback.
P.S. O ecrã Procurar comunidades continua a carregar no navegador da aplicação e estamos a trabalhar para o converter também numa experiência de aplicação nativa. Fiquem atent@s!
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