i can fix him your honour *smacks him with the oc-ification hammer*
anyway. enjoy the babygirl-ification of aaron lycan. more stuff below the cut.
i love the idea of aaron. like, some guy whos hellbent on revenge learning to live and love outside of it?? and he finds not only love but a new home in someone else searching for the same thing after they've both lost so much??? UGH ITS SO GOOD. and then jesson fucking. fumbled it. SO BAD. im still mad abt it almost like. ten yrs later (how tf is diaries this old i swear it was still airing like last yr). so uh. ive tried to go in n fix him. i swear. but in the process a Lot of his backstory n stuff has been overhauled and im sorry to all the canon aaron truthers but the way that jesson handled his arc n stuff was God Awful and i hate it. so uh. yeah.
aaron shows up in ashes, ashes way earlier than he does in canon diaries - hes following the high priest's trail, and when he catches wind of him travelling to phoenix drop to officiate a wedding and track down his supposedly dead brother, he follows the rumours and shows up right after alexis is cursed. he forms a sort of truce with aph (although garroth is hesitant to trust him, given that he wants to murder his younger brother n garroth still believes that zane can be saved) and fucks off again until they meet up again when aph n co are snooping around pikoro trying to find lord luke so that she can sign a trade deal with him - aaron's (rightfully) convinced that zane has something to do with luke's disappearance, and once all that tomfoolery is settled, he decides to return to phoenix drop with aphmau, believing that the impending war will offer the best opportunity for him to finally kill zane.
as we all know, though, this... really doesn't go to plan. they get trapped in irene's cathedral - which is more of a labyrinth with religious imagery plastered everywhere - and it isn't aaron who lands the killing blow on his mortal enemy, but rather garroth, who gets possessed by esmund's relic. then, when they manage to escape thanks to zoey, ten years have passed and the cathedra of irene (the religious organisation that zane was in charge of as high priest) has all but collapsed. up until this point, all aaron has really been living for is destroying the cathedra, and with his job already done for him by the passage of time, he's now sort of... lost, is the best way i can really describe it. he decides to stick around in phoenix drop - although he doesn't really want to admit it, the people are nice, he's become friends with garroth and katelyn, and it's a safe place for him to stay while he figures out his next moves. it also doesn't help that aph keeps roping him into her adventures (although he secretly enjoys having something to do).
it's through these new connections that he learns to start opening up about his past; how he was raised as the heir to the lordship of a hunting town up north named falconclaw, how the cathedra ordered its destruction and the murder of all its people due to them allegedly being descended from shad, the destroyer, how he came back from a hunting trip to find all his family and friends dead, how the grief manifested in a long-dormant magick that causes anything he lays eyes on to disintegrate, only to be controlled by an enchanted blindfold given to him by a passing elf who took pity on him. over time, he learns to control his magick, leading to him starting to leave his blindfold off - a sort of symbol of his willingness to trust in others, and to trust himself around others. most of this is me wanting his fuckass bandanna to have some sort of meaning behind it outside of "uwu edgy man with edgy outfit" but uh yeah. idk.
anyway, after a while he decides to stick around permanently right before the gang heads to gal'ruk to track down carin valkrum, an ex-juror who went missing decades prior, who katelyn is convinced knows of the whereabouts of the keeper's relic.
which means an outfit change. i tried to make his second winter outfit noticeably lighter than his first one, but still incorporating his trademark reds and browns. there isn't too much else to say abt this outfit? i dont think?? like there isnt a ton of lore stuff tied up in it except "oh hes going to a cold place lol". uhh i guess i could mention that he has a fucked up knee from a hunting accident when he was younger, hence the wrapped up knee?? idk. also he has a lil brooch w a falcon claw on it as a sort of homage to falconclaw. and his fucked up eyes r a reference to his eyes being fucked up in mys. yeah. idk.
uhh casual outfit. i like to think that he asked laurance for help w finding something to wear that wasnt super casual for more formal events (like the monthly potluck dinners that phoenix drop holds for everyone to celebrate the new moon) bc garroth is fucking useless when it comes to clothes n katelyn isnt that much better so laurance, having grown up in meteli surrounded by pirates, threw a billowy white button down at him n told him to go ham. i think laurance also lowkey influences aaron to get the falcon tattoo at some point - i dont think he loses the brooch, but since its so obviously a reference to his birthplace in ru'aun and could potentially get him and the rest of the gang hurt or even killed once they decide to travel to tu'la, he decides to get the kārearea tattooed over his heart as an homage to his family. anyway, it's in tu'la where he learns that he isn't the only survivor of falconclaw as he had previously thought: the werewolf pack that he'd grown up alongside (blaze, dottie, maria, rylan, and daniel) are still alive and well, as is melissa, although she's been cursed w what will later become known as the "ultima" curse due to her striking a deal with the demon warlock in an attempt to restore falconclaw. anyway, it's pretty emotional, esp since both sides have long thought the other to be suuuper dead. the scars on aaron's forearm are from when he n blaze got into a tussle as kids.
and finally, his destroyer form! after katelyn finally kills ivy n recovers shad's relic, there's a lot of debate as to what to do with it; some folks think its best to find it a host, others want to try and destroy it, and others want to simply lock it away in a pocket dimensino or something to keep it safe. eventually, aaron decides that, in order to protect the family he's created and the family he's rediscovered, it's probably best for him to take on the mantle of the destroyer of the second war of the magi, especially once it's revealed that the aaron of the first war (shad) cleaved his soul in two once he began to get corrupted by the influence of the void - the half that was corrupted would become the shadow lord, whereas the uncorrupted half would go onto reincarnate like the other souls of the divine warriors (excluding irene). i'm still fiddling around w how the second war of the magi ends, but my thinking as of right now is that the first war ended with irene burning away her first physical form to seal the shadow lord in the nether, the second war (mcd) ending w the restoration n reunification of shads soul n the divine warriors sealing away most magicks as a temporary stopgap against the spread of the void, and the third war (mys) being the war in which the void is finally defeated.
and finally some headshots. i personally headcanon aaron as being autistic as fuck n being the kind of autistic where he isn't super expressive (sorta like garroth), although a little less stern. speaking of, i really wanted him n garroth to be sort of foils for each other: namely, where aaron was raised to only ever see lordship as a privilege, garroth was raised in an environment that led him to believe that lordship was only ever a burden. anyway, they're best mates n i will die on this hill. yeah i know that in the first war esmund n shad didnt like each other that much (as an understatement) but something something healing the wrongs of the past with each reincarnation cycle something something they're best friends now and you can't stop me. also he and aph do end up together but it takes sooo fucking long, like those two are the most awkward motherfuckers this side of ru'aun and it takes longer for them to confess than it does for garroth and laurance to confess and thats Saying Something. like. c'mon. it was stupidly out of character for this wet noodle of a man to hook up w aph in the middle of s2. tell me that u don't know how to write ur characters without telling me that u don't know how to write ur characters n all that jazz.
anyway. gumboot rambles once again. its 2am at the time of posting this n i need to go sleep so uh. yeah. dante or travis is up next mostly bc aph has like thirteen outfit changes before s3 n im dreading drawing them all so yeah.
feel free to ask any questions or anything!! :D
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focus group test q&a (and the stuff before it)
i decided to sit down and translate all of 蒼's tweets about the focus group test to have them all in one spot, since i haven't seen them all anywhere. i've also copypasted their exact words in jp so that if anyone who knows more than me wants to double check the wording, you can do that easily (also there's one specific answer that i just don't understand. i got a friend to help me but i left a note on it just in case)!
also excuse the formatting, it's awful but tumblr won't let me do anything on shift-enter'd lines
under a readmore because it's super long:
Lead Planner: Shirokami (白神さん)
Character Designer: Yamashita (山下さん)
Brand Manager: Aida (間さん)
And of course: Nomura (野村さん)
But first, the stuff before the Q&A:
—About Remus: designed by Yamashita; "he's a guy who helps pull Player along, so he's a reliable older brother type" (タレ目 just means drooping eyes)
—レムスは山下さんがデザイン。山下さん「プレイヤーを引っ張ってくれるお兄さんなので、頼れるタレ目のお兄さんに」
—The designers check in with Nomura when deciding on characters
—野村さんと相談しながらキャラクターを決めていく。
—There are plenty of other characters outside of who's shown in the closed beta, along with other Societies
—CBTで出てる以外のキャラもいっぱいいる。結社も他にいっぱいある。
—Aside from Nomura, there are three other character designers
—キャラデザのデザイナーは野村さん他3人、みんなでやってる。
—Freya was designed with the image of a cat in mind because she does navigation, and her hair is also designed with that in mind; OP's comment says "so basically Chirithy!" (メッシュ means hair highlights i think??)
—フレイヤはある猫ちゃんをイメージ。ナビゲーションしてくれるから。メッシュもその子の柄を意識している。(チ○シィじゃん!)
—About avatar outfit coordination: "The person who designs weapons also designs the outfits" -Nomura
—野村さん「武器職人が衣装職人やってる」武器のデザインやってた人がコーデデザイン
—There are a bunch of outfits modeled after different jobs, like Fighter, Hunter, Wizard, Healer, variations of Soldiers, Hunter(again), Black Mage, and White Mage
—いくつかジョブをモチーフにしている衣装がある。ファイター、ハンター、ウィザード、ヒーラーは、それぞれ戦士、狩人、黒魔道士、白魔道士をイメージ
—There are also outfits designed to look like Scala civilian wear, like the ones working at the reception desk or the Top Hat outfit. "The order called for 'People from Scala'" -Yamashita
—スカラの街の人っぽいデザインも。受付の人やシルクハットのコーデ。山下さん「オーダーが『スカラの街の人』だった」雑、と(笑)
—There's also one that looks like a flower shop owner
—お花屋さんっぽいコーデも『スカラの街の人』っぽいデザイン。
—Other job motif outfits that haven't been shown; a Thief design that's predominantly black and green, includes goggles; a Dark Knight that has a sword accessory
—ジョブモチーフ衣装、まだ出ていないものも!シーフは黒と緑の衣装、ゴーグルつけてる。暗黒騎士は使えない飾りの剣もついている
—The Red Mage outfit is predominantly black and red, with a cape on left shoulder; "To me it doesn't really look that red, just black" -Nomura
—赤魔道士は黒と赤の衣装、左肩のみ肩マントつけてる。野村さん「俺から見ると赤くない、黒い」
—The Dragon Knight outfit is very spiky. The design for the hat is having trouble coming together so just that part is under revision
—竜騎士はトゲトゲな衣装。帽子がまだしっくり来ていなくて帽子だけ監修中。
—The designers all have their opinions so there'll be a lot of different clothes
—色んなデザイナーが関わっているから色んな服が出る。
——About the Guide Moogle:
—Yamashita: They got their own new clothes, too
—Nomura: (about the clothes) I was asked if the Guide Moogle could wear those outfits early in development, so that's why you see them in these outfits. Then I was asked if there could be one in each Society, which had to be turned down.*
—山下さん「モグちゃんにも新しいお洋服を」
—野村さん「(ガイドモーグリの服について)開発から着せていいですか、って言われたから。結社一つモーグリでもいいですか?って言うから、それはダメだよ、って言った」 *(take this with a huge grain of salt. these two sentences are the most confusing lines i've ever read in my life. i have no idea who's saying what to who. help me)
—There are other Moogle designs too, such as flower shop and cafe employee outfits, and others can wear crowns and top hats; they mostly wear different hats and aprons
—モーグリのデザイン、他にもあり!お花屋さん、カフェ店員さん…王冠かぶっていたり、シルクハットかぶっているのも!ほとんど帽子をかぶりエプロンをつけている。めっちゃかわいい。
—Outfit revealed for a character who can't be shown yet, outfit is mostly dark colors; "I can't say if they're an enemy or an ally yet. A name has been decided on, but I can't say that either. They aren't the only one" -Nomura
—まだ出しちゃいけないキャラの服も公開!黒い衣装。野村さん「敵か味方かも言えない。名前は決まっているが言えない。…一人じゃない」
—There are subspecies of Behemoths, and one kinda looks a little like leopard print; "The closed beta testers are seeing them more often than their parents' faces" -Nomura, when looking at the Behemoth
—亜種もあり。ちょっとヒョウ柄っぽい。 野村さん「(ベヒーモスを見て)CBTやっている人は親の顔より見てる」
—Scala was designed after the image of a main street at night; "It turned into the view of my childhood home…" -Nomura
—スカラの街のイメージ資料。大通り(夜)。野村さん「実家と化した…」
——About the Dive Station:
—Nomura: It went through a lot of name changes
—Nomura: After the first time we showed it on Twitter, people thought maybe it was under construction, but like it was mentioned in the closed beta prologue, it's a place that's no longer in use
—Nomura: Something that happened back when the cranes were still in use… You'll understand once the live service starts
—野村さん「名前何回か変わった」
—野村さん「(ダイヴステーションについて)Twitterで初めて画像上げた後、建設中かなーと言われたけど、今回のCBTのプロローグでも言っていたように、今はもう使われなくなった場所」
—野村さん「クレーンを使っていた頃の何がしかは…正式サービス開始時にわかる」
—About the scenery of Scala: Since the design is the basis, it's been drawn with care by the same person who did the background scenery for Union Cross; "Everyone is living here now" -Nomura
—スカラの全景。デザイン画なのでしっかり描かれている。このデザイン画はUχの背景を描いていた人が描いている。野村さん「皆さんはここに住んでいます」
Now to the actual Q&A section (where Nomura says, "You guys wrote way too many questions"):
—Q: Will Guilds or Friendlists be added? (a lot of this same question)
—A: If possible. Stay tuned.
—やれたら。お察しください。ご期待ください。
—Q: Is there compatibility with the Apple Watch, like being able to use it in hands-free mode?
—A: With the step counter, yes. We'll see what we can do with the hands-free mode.
—歩数で連動しています。ハンズフリーは善処します。
—Q: Will other raid bosses like the Guard Armor be added?
—A: I can't say for all of them, but yes, there will be more.
—全部とは言えないけど、出ます。今後増えます。
—Q: Will we be able to obtain more Keyblades such as Kingdom Key?
—A: There will be more Keyblades, but I'm not sure about adding Kingdom Key.
—キーブレードの種類は増えます。キングダムチェーンが出るかどうかはわからない。
—Q: Will Pieces have voices or BGM (like some medals did in KHUX)?
—A: We're discussing it with Disney since the game is Global. Please be understanding.
—ディズニーと相談中。お察しください。グローバルなので。
—Q: Is it possible to rollback a material you've already used?
—A: That'd be difficult because of the Strengthening Record.
—強化レコードの関係上難しい。
—Q: Will there be more clothing options and/or Pieces?
—A: For clothing options, like we revealed earlier, there are ones that haven't been added and ones that we still can't show. They will be added gradually. The rest depends on our effort.
—アバターはさっきお見せしたようにまだ出していないもの、そしてまだお見せしていないものもある。順次増える。他は頑張り次第。
—Q: The music is beautiful, so I was wondering if there would be an album release?
—A: We still don't have many songs, so that will depend on if service continues.
—まだ数曲しかないので、サービスが続けば。
—Q: What are Glow Pieces?
—A: Special pieces that shine. Please wait for live service. (laughed at that one ngl)
—光ってる特別なピース。正式サービス開始をお待ちください。
—Q: Do you recommend any specific Pieces or skills for battles?
—A: (Shirokami) "The King. He can sweep the map in one shot." / (Nomura) "For me, it's Gothel. Though I feel a little bad when everything on the field gets Slow'd." *(edit: i just realized i misread this and it doesn't say "slow," it's "through," but i genuinely have no idea what that even means in the gameplay sense nor have i seen someone use gothel. maybe it takes aggro off of you??)
—白神さん「王様。一発で一掃できる」野村さん「俺はゴーテル。みんなフィールドでスルーするからかわいそうだなって」
—Q: Will there be an easier way to save specific colors on clothes when you want to change them to something else temporarily?
—A: That's under consideration.
—やりやすくするよう改善を検討中です。
—Q: Since you can share raid boss URLs, are there any plans to create an official community?
—A: If Disney's alright with it…
—ディズニーがよければ…
—Q: If the game can be played at home, then is there a reason for it to be a mobile app? Wouldn't it be better to just make it a console game at that point?
—A: (Nomura) "Staff have told me that mobile games nowadays can be made with the same quality as console games, so I thought it'd be worth a try to bring the normal KH experience to mobile. I wanted to use the hardware features that can only be accomplished on a smartphone, so I went with a location-based concept. Console games can accomplish different things. And, well, if we did make a console game that would be a separate thing, while this is its own thing."
—A: (Shirokami) "With Party creation, for example, it's more interesting because you're interacting with the people around you and showing them this fun new thing and getting to play it together, which makes it a bit easier for you to expand outside of already existing communities."
—A: (Nomura) "Keep joining more and more raids."
—野村さん「今のスマホは家庭用のクオリティでできるとスタッフから言われて、じゃあスマホで据え置き並のKHやってみよっかと。ハードの機能を使いたいから位置ゲーに」
—野村さん「家庭用は家庭用で別にやる。まあ、今後家庭用で出してもそれはそれ、これはこれ」
—白神さん「パーティー機能など、リアルの近場の人だからこそ、これ面白いよ、やってみようよ、と既存のコミュニティから飛び出していく内容」
—野村さん「どんどんマルチ入れて」
—Q: What's something that you had the most trouble with during development, but actually ended up working out pretty well?
—A: (Shirokami) "Getting the Pad function and the GPS function to coexist. It's hard to set up servers for that." / (Nomura) "Getting the vertical and horizontal orientations to coexist. It's ridiculous. Doing checks on it was even worse."
—白神さん「パッド機能とGPS機能の両立。サーバー置いたり大変」 野村さん「縦画面と横画面両立。正気じゃない、狂気。チェックも倍」 縦横画面の両立でメニューなどコントローラーのこと追いついていない。
—Q: If someone disconnects and reconnects during a raid, are they able to continue?
—A: Since it's in real-time, they can't continue.
—リアルタイムなので継続はできない。
—Q: The miasma is so dark that I can't find the Area Enemy within it. It wasn't that strong during the prototype test.
—A: I agree with that, and we tried to fix it after the closed beta started but it wouldn't work. It'll be fixed in the final release.
—確かに濃すぎてCBT中に直したかったけど直せなかった。正式リリースでは直します。
—Q: Will there be costumes of characters such as Sora and Riku like there were during KHUX?
—A: That kind of thing usually happens because the main producer brings it up… so if they do, then we'll do it.
—野村さん「そういうのやるときはプロデューサーが話を持ってきたときだから…プロデューサーがそういう話持ってきたらやる」
—Q: Is there anything specific that you really like and want other people to pay attention to?
—A: (Shirokami) "The Lock mode uses a seventh of the battery, so it's great to use to defeat enemies while in the car or on the train."
—A: (Yamashita) "The scenery is pretty so please take a look at it. I'd like if you could climb the walls and look down every nook and cranny."
—A: (Aida) "GPS games usually have some regional disparity, but this doesn't."
—A: (Nomura) "There's a big reason why I wanted to use GPS, but I can't say. People have been speculating about it, right? On social media and whatnot."
—白神さん「ロックモードはバッテリー消��7分の1になる。ロックモードは車や電車でも敵を倒せる」
—山下さん「背景が綺麗なので見てほしい。壁を登って隅から隅まで見てほしい」
—間さん「GPSゲーは地方格差あるけどこれはない」
—野村さん「GPSを取り入れようとした大きな理由があるけど、言えない。みんな書きますよね?SNSで」
—Q: I wish it was easier to collect jewels all in one place outside of checking the mail.
—A: That will be addressed accordingly. There will be other ways to receive your items besides checking the mail from the Astral Plane. (Nomura: I find it annoying too)
—順次対応します。メールがアストラル界以外でも受け取れるようにします。野村さん「僕もこれめんどくさい」
—Q: Will the Pieces be made into figures?
—A: (Matsushita, present and in charge of merch) I wanna make them! I'll see what I can do!
—イベントに立ち会ったグッズの松下さん「作りたいです!善処します!」
—Q: Can you make parties with the story characters?
—A: There will be opportunities in the story to be joined by other characters, like Remus in the prologue. However, there are currently no plans to create parties freely with them.
—ストーリー内では今回のレムスのように機会があります。自由に、というのは今のところ考えていない。
—Q: What Disney worlds will be in the game?
—A: That's a secret.
—秘密。
- They're shown anyway at the end of the Q&A: the player is seeing running through a forest, in a cave, on a shoal, near a beach, and finally Olympus (the only one OP was able to identify)
- Disney worlds will work like they always have; they're places you can visit, have their own stories, and you can meet the inhabitants. There's one other thing, but OP can't say what it is
- Other descriptions: A large lake? The ocean? Mountains, a moon in the night sky… A townscape from afar that you can see the lights from, and a boat on the wharf (Nomura: The colors were adjusted to get them as close to the original as possible)
—Q: Will there be a way to rewatch cutscenes within the game?
—A: We're thinking of a theatre mode. (Nomura: There are people who skip cutscenes because they don't have time to watch them, so to make sure they don't miss out, it'll be added.)
—シアターは考えている。野村さん「やってて今見てる時間なくてって飛ばしたい人もいるので、飛ばしたらもう見られないってならないよう、入れてもらいます」
—Q: Will there be time-limited events?
—A: Meetings about events have already been arranged, but we can't say anything about the details.
—イベントはもう打ち合わせ済み。内容はまだお答えできない。
—Q: How much of the story will be available when service starts?
—A: Since there are so many characters, the modelers can't keep up, and aside from that, it's voiced with animated cutscenes. While we're trying to fix up the structure, we don't intend of making it more compact. It'll be about the same as a traditional Kingdom Hearts game.
—新キャラばっかりでモデルが追いつかない。声もついてるしムービーも出る。構成見直し中だがコンパクトにする気はない。従来のKHと同じくらい。
About the pacing of story releases: (Nomura) "How many months did it take for KHUX? Nowadays that pacing is unacceptable."
—Q: Will Scala get any bigger?
—A: Yes.
—広がっていく。
—Q: Who are the staff's favorite characters?
—A: Since there have only been two new characters shown so far, this is about Pieces instead. (Nomura: Gothel)
—キャラは2人しか出ていないから、ピースを。野村さん「ゴーテル」
—Q: Will cutscenes look like the prologue instead of the text-based cutscenes that KHUX had?
—A: If all the cutscenes were on the same level as the prologue, they would take a year to come out, so not all of them will. They'll be more lightweight than the prologue, but they will be voiced. All the cutscenes for the live service release have already been shot. There are very little to no cutscenes that are text-based like the KHUX ones are.
—すべてを今回のプロローグレベルにすると出るの一年後になるので、すべてがそうではない。プロローグより軽量になることはあるけど、ボイスは入る。正式リリース時のカットシーン分は撮り終えてる。Uχみたいなテキスト送りイベントになることはよっぽどない。
—Q: Since Freya wears a skirt, are there any outfits that are gender-restricted?
—A: (Yamashita) "Outfits are unisex. There's no restriction against what you can wear. Just like how the player can freely change bottoms, this is simply how Freya decided to coordinate her outfit."
—山下さん「コーデは男女兼用。男性用、女性用と区別はなく、どちらも着られる。プレイヤーがボトムを変えられるように、フレイヤがそういうコーディネートをしているだけ」
—Q: Are Navigators different from Keyblade wielders? Are there others across the different Societies?
—A: They are Keyblade wielders, but they just don't use them. Navigators don't exist in other Societies; Freya is the only one. By the way, you can't select a Society to join like you could with Unions in KHUX, the choice is fixed."
—野村さん「キーブレード使い。使わないだけで。ナビゲーターは各結社にそれぞれはいない。フレイヤだけ。ちなみにUχみたいに好きな結社選ぶとかなく、プレイヤーが入る結社は固定」
(scenes in the closed beta are very cut, like with freya suddenly being friends with the player. the conversation with freya as seen in the closed beta is a discarded cut. that conversation will be in the final release, but the cut is different. / CBTのイベントはかなりカットしてる。フレイヤと突然仲間になってる。フレイヤの会話シーンはCBTのみの捨てカット。リリースであの会話はあるが、カットは違う。)
—Q: Is the Guide Moogle part of a Society?
—A: We said earlier that they weren't, but maybe just that one is.
—先程モーグリ結社はないと言ったが、このモーグリだけはどこか所属するかも。
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