Tumgik
#in fact almost all my art is just poses from pinterest
jaypilled · 2 years
Photo
Tumblr media
ava lovemail
46 notes · View notes
Text
Tumblr media Tumblr media Tumblr media
I used to draw such good dynamic poses when I was younger what happed to me 😭😭😭 all of these are from 2021 done in a short time with no refs- Like how did I do that aslkdna I mean I still dont use refs often unless Im doing studies or struggling but like I feel like I've lost that confidence man- the closest I've had recently to havin a really nice dynamic pose was that young Leo art I colored, and the thumbs I had for that
Tumblr media
Which was this, and I still adore it but I picked the other pose cuz it showed off her new design better. But like back on topic I think the reason for this dip quality I think is because back then I just drew whatever the fuck I wanted- There was no pressure in my head that it had to look cool, so it just made me more confident and made me draw more often. but since gaining a followin and learning more about the fundamentals its kinda tied me down to thinking that I have to always be producing at a certain level of quality- Like dont get me wrong, all artist go through a "dip" in their art when their "artist eye" improves faster than their skill. And not all of my art from 2021 were this good, I def had to pick from the pile of chicken scratches I had. But I feel like dynamic poses like those happened more often back then compared to now. Like I made this account specifically to like get out of my head and post all my scribbles and learn to stop carin so much about the quality of everything I put out. And I do post almost every silly lil thing I put down onto here and it does help but it just doesnt change the fact I havent been drawin much at all :'] Hence the infrequent updates. I feel like thats something a lot of older artist struggle in over coming. Like the mentality of "you've been doin this shit for so long why aren't you improving as much as you think you should be at this point?" snakes into our heads more often than the younger artist. Because they just want to draw everyday cuz its fun, so they just draw draw draw without caring. Learnin the fundamentals of art is always good, I do recommend learning them if you want significant improvements in your skills, but learning them means youre going to make a lot of ugly art. And seeing those "ugly arts" slowly chips away at you sometimes, and a lot of artist drop art when facing that hurdle. But like its okay to make ugly ass lookin art- Its part of the process and you can not skip it!! You cant just not draw for a month cuz you got super sad for making something that isn't 100% like the image you had in your head, then pick up your pen again and think that somehow NOW you can do it even tho you havent draw anythin at all- Consumin art and improving the visual library in your head is of course important, but you cant just keep expanding your Pinterest boards assuming it will make you better.
What are we? AI?
HAHAHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA-
Ahem- Anyway am I calling myself out on this post? Absolutely! Infact that was the whole reason I made this in the first place. But Im now also calling YOU out :D Yes you! The person that stumbled on this post and relates to it!! Pick up a pencil and draw damn it!!! It wont be "ugly" forever I promise.
4 notes · View notes
hypherr · 2 years
Note
Hi, I am contacting you because I saw you mentioned somewhere that you have adhd, and I was wondering how did you still reached such incredible level. I have adhd too, and drawing has always been my passion also. But despite a whole life of practice, and doodling almost all the time, I always had a very hard time to understand anatomy and other technics, and because of adhd, I can’t focus neither motivate myself consistently to learn technics. I am also very inconsistent to draw proper illustrations, and also struggle to get things finished. Because of this, I have the feeling that I will never improve, and I gave up my life dream to become an illustrator. So, I was wondering how did you reached such incredible level despite of adhd difficulties, and if you had some helpful tips. Best regards.
Hey dude! Yeah, I can totally give you some tips that worked for me up until I got medicated :D I know a LOT of folks have to deal with ADHD, so I’m more than happy to try and give you some advice. 
I will preface that I tend to hyperfixate on things like drawing, so I put 200% effort into learning about it and I enjoy trying new methods of painting/drawing/whatever else. It’s still moreso reliant on the individual artist, but the below list is what I do and have done that kept me going:
Make studying into something that is interesting. By that I mean you don’t have to simply draw/study a pose for life drawing, you can make it interesting by drawing a character in that pose/doing that action so that it becomes something you’re more invested in instead of something you’re doing to just get better. I usually draw my OCs in the poses that I’m studying from pinterest or whatever, and it makes the process a lot more fun -
Do what YOU want, not what others say you should do. Not every style or process is for everyone. Stick with what interests you and it’ll make your ADHD brain happier. Getting trapped into the idea of “Oh, I should be good at line art” or “Oh, I should be really good at drawing in X style” when you’re not really interested in either of those things will bore you to no end. Personally, I settled with the fact that I don’t have patience for line art, I loathe using opaque brushes, and I despise having a million layers on my paintings. SO, I don’t do a line art pass; I just clean up my sketch layer which becomes my line art, I don’t use opaque brushes, and I keep my layers really limited. My way of drawing and painting is kinda unorthodox and I always have to explain it to clients when I send WIPs (I’m srs the way I work confuses ppl, especially non-artists lol), but the end result is always what they hired me for, so there are no complaints. Plus, I am MUCH comfier drawing and painting in my own “unique” way, and they’re cool with that. **NOTE: I still recommend checking out tutorials and such, but don’t feel like the artist who created the tutorial is god and that you must follow their teachings to a T. Ex. I love the artist kawanocy, and I have some Patreon stuff from him. His art process is too slow and clinical for me personally, but I still take bits and pieces from his teachings to incorporate them into my own workflow/my own art hacks. -
Only study when you want to. Naturally this doesn’t apply to you being in school for art (sometimes u gotta cry and just study away for an assignment), but if you’re not in the mood for drawing/studying, just don’t do it. It’s fine to take some time off!! I’ve had periods of months w/o drawing, especially during summer when I was in Uni. Sometimes you need to wait for inspiration to find u again -
Study from artists you admire and it won’t feel like studying.  FIRSTLY do not steal from artists you admire, just study their work. It is fine to trace AS LONG AS YOU DO NOT POST IT AND/OR CLAIM IT AS YOUR OWN WORK. DO NOT DO THAT. I REPEAT, DO NOT CLAIM TRACED WORK AS YOUR OWN WORK. IT IS NOT YOUR OWN WORK. IF YOU POST TRACED WORK, YOU ARE STEALING ARTWORK AND BEING DISGRACEFUL AND DISRESPECTFUL TO THE ARTIST. Tracing is fine for STUDYING ONLY because your hand follows the path of the original artist’s hand and you get a literal feel for how they work and where their pen goes. I don’t rlly do this anymore, but I used to, esp when I wanted to do some low-brainpower studying.  The main point of #4 tho is to not be shy abt taking bits of ppl’s style and using it for yourself. Ex: I really really REALLY admire the art of  @/xafeelgood on instagram. I am particularly in love with the way they draw bodies and faces. @/chenbearpig on insta has an amazing style too, and I love love LOVE the way he paints. @/kawanocy has a very beautiful rendering style, and his lighting is v dramatic and impactful.  Obvi there are more ppl I admire than just those 3, but those were a lot of my inspirations with art when I was in uni, and they helped shape my style and made me excited to keep pursuing art and trying their styles/painting methods. You have to find artists who make you excited to keep going, and just study their art a bit, or watch a speedpaint to see how they make such glorious art. It is really fun and I always enjoy trying to breakdown how they do their art stuffs so that I can try and do smth similar!! -
Don’t give a fuck about how fast other people draw, how good other people are compared to you, or your follower count. The most helpful thing I told myself this year that has sent my career and drawing/painting ability into the next level is, “I don’t care.” So what if other people are better than me? So what if I’m not the greatest artist ever? I’m still good. I’m still getting paid. I’m loving art again. I’m still trying hard. I’m just not getting that worked up abt art anymore. It’s HARD to not give a fuck, I know that, but it’s only art. It’s really not that serious. It’s not life or death. You’re just here to have a good time and work towards getting better at illustration/drawing/whatever, yeah? It’s so cheesy, but we all have our own paths to take to get to where we want to go. I have died inside realizing that people who are like 16 are 100x better than me already. I used to feel like shit and like my progress didn’t mean anything compared to how amazing other people are, but now? I just don’t care. I’m doing my own thing and I’m vibing and enjoying my drawing time, and that is all I can hope for!!
That is all I can think of right now u3u I guess a final note to leave off on is that all of these tips probably won’t 100% work for you, and that’s totally cool. Again, it’s highly dependent on the individual, but I still hope some of these thoughts and suggestions can help you find ways to make drawing fun and interesting for you. 
I hope you keep drawing and illustrating, my dude u7u that is the best way to keep getting better
41 notes · View notes
90spumkin · 3 years
Text
Masterpiece
Tumblr media
Summary: Who knew art could lead to an awkward meeting that would later lead to beautiful relationship.
A/N: I know I said I would post this Friday, but oh well here we are. All inserted pictures are from Pinterest. I absolutely loved writing this so please send me your feedback.
Pairing: Spencer Reid x Artist! Reader
Warnings: swearing, implied/slightly descriptive smut, mention of alcohol and addiction 
Word Count: 2.8K
Spencer doesn’t know how long he had been zoned out not listening to a word Emily said to him. They were standing in an obnoxiously long line at their favorite coffee shop. Spencer was admiring the art in front of him, the way the yellows and oranges flowed together was mesmerizing. They were so mesmerizing that Spencer didn’t realize the art was on the back pocket of the stranger’s shorts standing in line in front of them.
It wasn’t until Emily nudge Spencer’s shoulder, “Quit looking at that girl’s ass!” Spencer saw where Emily was pointing as she spoke. As he went to say, “I was not checking out her ass.”, the stranger with the mesmerizing art on her ass turned around to see the raven haired woman pointing down at the lower part of her body and the tall curly haired man blushing as he was caught in the act.
The woman smirked at them both and said, “Well my shorts do say ‘this butt is art’ so I guess technically you were just taking in all its beauty.” This made Emily snort and Spencer stutter. He tried to stutter out an apology, but by the time his brain allowed him to access words again Emily’s phone rang loudly.
She answered quickly and hung up just as fast, “I have to go to a meeting apparently. Sometimes I hate being the boss. I’ll catch up with you later, Spencer.” And with that she was gone, leaving Spencer there with the still smirking woman.
“You know the least you could do is buy my coffee to make up for this adorable fiasco.” She said causing Spencer to blush. He nodded his head and said, “Yes of course. I’m really sorry about all that. I’m Dr. Spencer Reid by the way.”
She smiled at him as he went to stand beside her in line, “Oh doctor, fascinating. I’m y/n.”
Once they had finally gotten their coffee and found a small table, conversation between the two flowed so effortlessly. “So, doctor, huh? Care to share with the class what kind?” Y/n asked as she took a sip of her dark beverage.
Spencer chuckled, “I have PhD’s in mathematics, chemistry, and engineering along with BA’s in psychology, sociology, and philosophy. I’m not a doctor who works in a hospital, but one who works in the FBI’s Behavioral Analysis Unit.” Y/n smiled at him over her cup, “That kind of makes sense you look like a very intelligent man. Plus, you look way better in a cardigan than you probably would in scrubs.”
Their conversation went on without a hitch, no moments of awkward silence. They talked about their careers, y/n explained how she was an artist and Spencer adored the way she lit up as she talked. They constantly were bouncing ideas and questions off one another. The conversations stretched over many different topics, each just as interesting as the last. Y/n even listened and question Spencer on several of his fact dumps.
They both seemed to have forgotten the outside world existed until Spencer happened to notice the sun setting through the coffee shop windows. As he admired the colors in the sky he said, “The sky is always so lovely at sunset, but I hate that it could mean the end of this.”
He looked back at y/n who was smiling at him. “Okay I don’t usually invite strange men to my home, but would you like to come see some of my art that I’ve been working on?” Spencer smirked and narrowed his eyes, “You think I’m strange?” Y/n laughed, “Only in the best way.”
The first thing Spencer did when he entered y/n incredibly spacious apartment was admire all the art lining the walls. He had thought the art displayed on her jean shorts was mesmerizing, but the art that was in front of him now was simply breathtaking.
Spencer walked the walls, admiring and analyzing each piece. Y/n stood beside him as he smiled at the painting of a cow. She laughed softly as she spoke, “There is always a story behind each of my paintings. Some are silly, some are painful. However, this one happens to be my favorite. I grew up on a farm and I had a cow named Milky” She looked at Spencer who was trying to hide a laugh, “Hey I was 8! Anyways she was my best friend. It was funny when I first started to draw and paint, I would always use her as a model. Sometimes it seemed as if she was posing for me.”
Spencer didn’t take his eyes off y/n the whole time she was talking. Once y/n finished her story she looked at Spencer. Both of their smiles growing bigger. He looked back at the painting and said, “You know in another life I would love to be a cowboy with cows and other animals on a small ranch somewhere.”
Y/n giggled, “Would you name one of your cows Milky?” Spencer looked at her fondly and said, “For you, I would.”
Spencer turned his head to the right and noticed a canvas with several different shades of red bleeding into one another, there was broken glass scattered across it. He made his way closer, he turned towards y/n and asked, “What’s the story behind this one?”
Y/n’s eyes held a hint of sadness as she drew in a deep breath. She was hesitant at first but finally explained, “The glass is broken beer bottles, I was- am an alcoholic. I am currently 5 years sober, almost 6 now. I made this to remind myself of all the hate and pain drinking brought to my life” Y/n turned towards Spencer expecting him not to understand, but instead he reached into his pocket and pulled out a sobriety chip.
Y/n’s eyes started to tear up at the fact that someone finally wasn’t judging her but understanding her. She too pulled out a chip and both y/n and Spencer let out laughs full of pain but also full happiness. Spencer reached out a hand and placed it on y/n’s cheek. His thumb ran smoothly across her face to wipe a tear that had escaped.
When Spencer spoke again his words were soft, “Out of all this art, I think you are the one true masterpiece.”
One minute they were staring into one another’s eyes, and the next they were getting lost in the feel of the other’s lips neither one really sure when they had made it to y/n’s bedroom. Spencer held y/n against him firmly, but it felt delicate all at once. His fingers traced over every edge and curve of her body bringing sounds of pleasure from her beautiful lips.
Spencer planted soft kisses across y/n’s body as if he were painting and her body was his canvas. With every roll of Spencer’s hips, flashes of color seemed to blind him. When y/n arched her back, Spencer let her know she was more beautiful than any art piece.
The next morning, Spencer woke up to the sun shining through the windows. He felt y/n stir next to him, he couldn’t help but take in how lovely she looked. The sun seemed to only amplify her beauty.
Y/n opened her eyes to find Spencer staring at her. She smirked and closed her eyes again, curling up closer to him, “You’re staring.” Spencer chuckled causing vibrations to run through his chest making y/n giggle. “I’m admiring.” Spencer told her.
Y/n sat up to stretch, the sheets falling around her making her look like a sculpture of a goddess. She smiled down at him and scrunched up her nose “Yeah yeah yeah. Whatever you say.”
While they started to dress, well y/n was getting dressed Spencer was still looking for his shirt, he noticed the shorts y/n was putting on had art on them just like the ones before. However, these were not shades of yellow and orange. These shorts had little planets painted on them.
Y/n turned around to see Spencer’s eyes once again focused on her ass, “Why are you smiling like that?” At her question Spencer let out the laugh he was holding in as he said, “Ummm- well- it’s just that- your ass is out of this world.”
Y/n snorted and threw a pillow towards Spencer who actually caught it, “Oh the doctors got jokes this morning.”
Spencer spotted his shirt in the floor and as he bent over to get it, he said, “Not jokes, facts.” This only made y/n smile more.
Y/n watched the muscles in Spencer’s back flex as he fixed his shirt to put it on. Right before he put it over his head she asked, “Can I- can I paint something on your back?”
Spencer stopped all movements to look at y/n, he noticed the blush tinting her cheeks. His heart seemed to scream with emotions. Spencer through his shirt back on the ground and asked, “Where do you want me?” Y/n giggled and pointed to the bed.
Y/n had been straddling Spencer’s back for about 15-to-20-minute minutes when he no longer felt the softness of the paintbrush against his skin. Y/n had been humming while she worked and with the gentleness of each stroke of the brush, Spencer kept dozing off.
Y/n removed herself from Spencer causing him to turn his head to look up at her, she was smiling so brightly Spencer never wanted to look away. Y/n was staring down at the work on Spencer’s back and jumped slightly when he asked, “Can I see it?”
“Oh yes! Of course!”, she rushed to put down her paints and brushes. Y/n grabbed Spencer’s hand and pulled him towards the full-length mirror hanging on the back of her bedroom door. Before handing him the handheld mirror she said, “Close your eyes. I’m going to count to 3.” Spencer just chuckled and nodded.
“1…”
“…2…”
“…3”
Spencer opened his eyes and let out a gasp. The art that now covered his back was simple but so pretty. There were no defined lines, the colors overlapped in some places which just made it all the more beautiful. He looked from the mirror to y/n to see her hands clasped together and held against her mouth. She moved her hands slightly to ask, “So, what do you think?” Spencer looked back at the mirror and said, “I never want to take it off.”
After the time Spencer spent with y/n he was scared he would never see or talk to her again. Right after she revealed the painting she had done on his back, Emily called him with a new case. He ran out of there so fast he didn’t have time to remove the paint or give y/n his number. The plane ride was slightly uncomfortable with his clothes sticking to the paint.
However, it turned out the universe was on his side. They were leaving one case going straight to another, so Spencer’s spirits were kind of in shambles and his mind was consumed with thoughts of y/n. His sadness was starting to take over his mood when his rarely used cell phoned chimed, signaling that he just received a text.
Hi, doc. It’s your favorite artist. I hope it isn’t weird I’m texting you. I got a call from someone named Penelope. She said Emily thought you would like to hear from me.
Spencer looked over towards Emily who was smirking as she read over the case file, she knew who was texting him. Spencer just shook his head as he typed out his response, smiling the whole time.
Hello, y/n. That would be my best friends medaling in my life. Luckily, this time they were right.
Y/n response came back fast, and Spencer chuckled softly imagining the teasing look she was probably making as she asked-
This time?
That is a story for another time.
Over the course of the several weeks Spencer was gone, Y/n and Spencer texted every chance they got. A lot of the times Spencer would be too busy and would see messages from y/n he had gotten through the day.
--
I was running late this morning due to me having terrible time management skills and well- I went to brunch with paint completely covering my clothes.
--
Ha look what I did. I’m starting to think I’m the real genius here. click here for image
--
SPENCER REID. DID YOU REALLY HAVE PENELOPE GO BUY ME THIS AND BRING IT TO ME?!?! I love it! Thank you! click here for image
--
Spencer would always laugh and respond every time he got the chance. One night he was actually able to call her.
“Hello?”
“Are not sure how to answer a phone or are you questioning if I’m really calling you?” Spencer teased.
“Well, isn’t someone feeling sassy today.” Y/n laughed; she was overwhelmingly happy to hear his voice.
They spent most of the night just catching up. Y/n never once asked about the case and for that Spencer was thankful. Spencer saw the sun start to rise and realized what time it was.
“I should probably try and get at least a few hours of sleep.” Spencer said into the phone. He heard her gasp and then frantically started apologizing, “Oh my goodness! I am so sorry! I was just so happy to talk to you I didn’t realize. I-“
Spencer cut her off with a “Hey. It perfectly okay. I love talking to you. If it were possible, I would never sleep if it meant I could talk to you forever.”
Y/n couldn’t stop smiling, “Well guess what doc. You’re kind of stuck with me get ready for me to never stop talking.” Spencer laughed softly, “I am definitely okay with that.”
As soon as the jet landed, Spencer texted y/n to let her know they were back. What he didn’t expect was for her to be standing in the bullpen with Penelope. Spencer couldn’t help but practically sprint to her, ignoring the knowing looks from his teammates.
When reached her, he wrapped her in a hug. Y/n giggled as she hugged him back. When they pulled apart Spencer asked, “What are you doing here?” Y/n shrugged and looked towards Penelope who had left her side to join the others and said, “Reasons.” She looked back at Spencer and winked. Spencer laughed and shook his head as he wrapped her in another hug.
Spencer and y/n left with Spencer promising to finish the paperwork first thing the following week. Once they were outside y/n turned to Spencer and said, “Okay so the main reason I couldn’t wait any longer to see you is I want to ask you something?”
Spencer turned his head and squinted his eyes, “Should I be scared?” Y/n barked out a laugh and grabbed Spencer’s hand. He stared where their hands were joined. Y/n must have thought he didn’t want to hold her hand because she noticed him staring and let go.
Y/n became a little nervous as she asked, “I- I wanted to ask you to be my plus one at an art show tomorrow. This will be the second art show my work has been in and I’m extremely nervous and would love for you to be there.”
Spencer smiled, feeling beyond flattered that she would want him there. He grabbed her hand the same way she had before and said, “I would love nothing more.”
That following night at the art show Spencer knew for certain he was completely consumed with feelings for y/n. He couldn’t help but to admire how her face lit up every time she talked about her work with other guests. It fills him with pride every time she would turn away the champagne that is offered. What really sets his heart ablaze is how y/n would reach for his hand every time she moved on to another art piece or to speak to someone else. It was as if y/n wanted, needed him. Whether it was for comfort or confidence Spencer was happy to be either of those things for her.
Towards the end of the night Spencer and y/n had finally found a moment to be alone. They stood in front of a painting that kind of reminded Spencer of the mermaid from that one Disney movie Penelope made him watch.
Y/n must have thought so also because as she looked at the painting she said, “You know I am really glad you have become a part of my world.” Y/n turned her head to look at Spencer there was a gleam in her eye. Spencer responded by saying, “Is there any way I can always be a part of your world?”
Y/n responded by kissing Spencer, putting ever amount of emotion she felt into it. The kiss was more vibrant and meaningful than any art she could ever dream of creating.
*
*
*
Permanent Taglist: @criminalmindzjunkie​ @brooklynxnicole @the-queen-of-moons​ @imdefinitelyfloating​ @muffin-cup @theintimatewriter @averyhotchner @spenxerslut​ @spenciegoob​ @april-14-blog​
212 notes · View notes
crqstalite · 3 years
Text
Tumblr media
2021's Summary of Art
We certainly live in interesting times. I think that reflects pretty well in my art this year, considering the batty amount of changes my style went through as the year went on. Unfortunately, only have eleven instead of twelve drawings this year because of unforeseen circumstances. However, I did significantly more art than I did last year to the point I think I can safely say I did more than writing, and perhaps more than the last two years combined. Oops. Explanations under the cut + 2020 here + a blank version here!
January! My Holiday Harbinger gift for the lovely @faejilly of their Ella Shepard! This one was the more adventurous of the two I did, mostly because of the overlay I put on top of a handful of constellations. I genuinely can't remember which ones they are, I'm not really into astrology. I am very glad that they liked it though!
February! I believe the first time I ever did real ship art? And subsequently, the first time I drew Kaidan this year. It's a little flat and I don't love it as much as I did before, but I'm still pretty pleased with how I figured out the posing for both muses. Never been a fan of drawing kisses, but never been a fan of drawing two muses actually interacting either. The second muse is my AJ Shepard.
March! My darling Svenja Tabris in her Warden armor and looking her best while up to trouble in the Brecilian forest. I discovered the splatter brush and never really looked back on this one, but the first time I ever drew her. Also, the second reason I despise drawing Warden armor. I hate the blue part of it because its so tedious to color, shade and highlight.
April! During one of my sketch giveaways for a handful of mutuals, Raya Auren (who belongs to the lovely @sheyshen). As you can see, probably the first time I learned how to actually draw noses properly. Was not super great with nostrils beforehand, but we figured it out! Loved drawing her features as well, which gave me a foray into something new.
May! My darling Citlali Velasquez (who I almost drew every month this year), just posing somewhere out on the Citadel in an outfit I mashed together from pictures on Pinterest. Hands down my most fashionable muse, second only to Brione because women's pantsuits are hot. Got to play around with a sheer shirt and leather (which I still haven't learned to texture properly) in this picture, as well as levels of lighting.
June! A birthday gift for my mutual @sheyshen of their Kara! I believe I did a photo of her the year prior, so its nice to see the improvement from then, including the radical change in style between then and now. Do go and read the fic she's part of, Koren's Breaking The Bad News.
July! A giveaway reward for the lovely @pigeontheoneandonly of their Nathaly Shepard. It was a real treat to work on her, and I believe one of the few reasons I haven't drawn the N7 armor since then. There's quite the demand for detail on it, but I loved drawing it for them! Do go and read the fic she's part of, Pigeon's Nathaly Shepard series.
August! The second time I did ship art this year, and one I'm actually still really happy with -- of my Citlali Velasquez and Joker. I have many soft spots for them <3 Not actually sure what sparked drawing this one, but the reason I will never draw the crew outfit from three again unless paid. It is unnecessarily complicated and I hate it.
September! So quick "fun" fact, I was in my school's competitive marching band from about August to December this year. TL;DR, I'll literally never do it again because the schedule is destructive and a little dehumanizing tbh. Either way, no work done this month because of a lack of time.
October! Darling Citlali...again. She was my second or third foray into a more painterly style that didn't rely at all on the blender tool, and I loved working with all her color values. Super wacky that I just don't work for a month and then start slapping colors down again in a complete 180 of a style. Thankfully she still looks like herself here, after all I tend to draw her and then she looks like a completely different character because I've morphed into a different artist.
November! Reyna Hawke, finally visualized into all her glory. Finally, I collected all six stones -- I mean all of my main Dragon Age protags. November was literally the first time I had them all drawn in a partially consistent style (Marzie's was October last year I believe), and after her redesign. The first time I've drawn her post-DA2 armor as well, but during the Here Lies the Abyss mission.
December! Can't tag them or name their character just yet (Holiday Harbinger's gifting doesn't open until January 😞), but I adored working on this piece so much!! It's a pose I tend not to like using since the muse's face isn't head on, but working with their character and being able to give them art I'm really proud of was the best part of working on this!!
29 notes · View notes
grimoireofwritings · 4 years
Text
Headcanons: The Magic Knight Captains & Their Art Styles
Just some random idea that came to me today while reminiscing on what the Captains do in their free time. I began to picture how it would play out if each of them were instructed to show us their art skills! Here's what I came up with.
Captain William Vangeance:
This man is not too bad at art! He doesn't put a lot of pressure on himself to make perfect sketches and he has low expectations for himself... So he mainly considers it a hobby set aside for his rare moments of leisure time. Since he's so chill about it, his sketches come out looking nice when he's more relaxed. This is usually the case since he prefers using his bird journal - he likes to bird-watch and put together little drawings of the winged friends he sees while laying all content out in his garden. He's no prodigy but his hand-eye coordination is pretty good and after years of practice his birds and trees turn out pretty impressive. Very embarrassed if asked to show people though.
Tumblr media
Credit: Found in a "how to draw" guide.. no name
Captain Nozel Silva:
He prefers appreciating sophisticated art made by others.. and really doesn't care much for making it himself. If he draws anything, it'll usually be rushed - as he knows he's got more important matters to focus on.. Still, he is capable of putting together a sketch every now and again of something simple. Usually plain posable objects. At the end of the day, he's not really a big art freak and even at a nice art museum he gets bored after an hour or so.
Tumblr media
Credit: unlisted. Message if you know where it's from!
Captain Fuegoleon Vermillion:
He likes art, a lot! Like William he's no prodigy, but it makes him happy so that's enough for him. He prefers to paint, and his subjects are often women, focusing on anatomy because he enjoys exploring movement / dimension through bodily posing. He likes painting silhouettes that are dancing and often have flowing clothing, or hair. Definitely focuses on the beauty, passion, and artistic self expression side of it. He isn't as open about it because Mereoleonna poked fun at him for it so much and he'd rather not deal with any of that again.. but people who know about it always talk about how he's quite talented.
Tumblr media
Credit: Anastassia Orehova
Captain Yami Sukehiro:
He's listed in the manga's assorted questions brigade as the #2 ( Behind Rill) judge of artistic style and taste! He's got an excellent eye for art, and he can be really creative medium wise, but I still feel like he's a bit too lazy to sit down for a long time and really commit to a canvas or sketchbook. He doesn't find it rewarding enough for his attention span.. but he seems to be pretty good at making simplistic, cartoon styles really expressive.
Tumblr media
Credit: Olga Shvartsur
Captain Rill Boismortier:
He is ALL about color, vibrancy, and bold presentation! His paintings are always so full of vivid life and brightness, it's clear to see he's a person carrying a wondrous imagination and endless creativity. Everything he's made seems like it's bursting with optimism and excitement, as if the artist couldn't contain himself. He is extremely versatile and can tackle almost any subject, which is super impressive for his age. His one flaw I'd say is that sometimes his paintings, despite being gorgeous technicality wise, can get a little busy or cluttered as he struggles to not get carried away with all the different expressive ideas he comes up with. He's still learning!! ( Bonus headcanon: Rill has a mandatory weekly art class set aside as "training" for the Aqua Deer magic knights.. Everyone attends regardless of their actual interest levels because nobody wants to handle seeing Rill devastated that people didn't show.)
Tumblr media
Credit: Svenja Jodicke
Captain Dorothy Unsworth:
Pretty self explanatory? She's a kawaii sailor moon theme anime waifu. All her drawings are magical anime girls... But they only appear in her dreams, so nobody knows she can draw well!!
Tumblr media
Credit: source link to deviantart page was a removed account 😭 please lmk if you know the artist
Captain Jack the Ripper:
Nobody wants to talk about Jack's art. He doesn't wanna draw and nobody wants him to draw. Anything he makes is simply a cursed image, no questions asked. He's got the artistic skills of a grade schooler... And even though he can be somewhat creative, the fact that there's always some kind of disturbing / violent undertone incorporated within the picture... It just looks like a demented child's drawing.
Tumblr media
Credit: could not find name but it's a canvas displayed in "The Museum of Bad Artwork" labelled as "The Butcher" and tbh that makes it even more terrifying
Captain Charlotte Roselei
She's listed in the top three WORST artists / judges of fine arts in canon... Which is interesting to me, lol. I think she probably stopped trying a long time ago after being teased for how her stuff turns out, lol. She tried drawing or painting and would get frustrated with her inability to create an image she's picturing in her mind.
Tumblr media
Credit: could not find name but it's a canvas displayed in "The Museum of Bad Artwork"
Captain Kaiser Granvorka:
I don't know a whole lot about him tbh but I know he is also listed as an excellent artist next to Yami. I think he'd be really into sophisticated art! Kinda like Nozel but far more dedicated and passionate about it. Still-picture images, but he finds a lot of joy in shapes and objects, and messing around with shading.
Tumblr media
Credit: unlisted. Message if you know where it's from!
And that is all my friends!! I am still trying to hunt down some art credit for these images, some were on Pinterest or just unlisted altogether. I'm gonna put them down once I come back and edit this post when it's not 3am 😂 plz let me know if y'all can help me out with that. I know there's an online site somewhere that's made for this but I forgot what it's called???
This was a lot of fun to make though. If you disagree or have thoughts, feel free to reblog or come chat in my ask box! Goodnight luvs 🥰
86 notes · View notes
bookcoversalt · 4 years
Note
Have you noticed the latest edition of Charlie Bowater can only draw one (1) face? She did The Princess Will Save You and Cast In Firelight both YA Fantasy set to be released this year. And they are how you say... the same fucking cover
Ah yes so you saw the same tweet I did
Tumblr media
I know I literally just posted that we cannot outlaw book covers from looking like each other, but ! Oof!
Tumblr media Tumblr media
The only thing that softens the blow here is that Charlie has improved at representing nonwhite features such that characters look like POC rather than tan white people, although,, that bar was low. Anybody remember the ACOTAR coloring book.
Tumblr media
(Would you have guessed that 2/3 of these people are nonwhite? Or even that they’re supposed to be three different men? I guess all the men in Prythian have the same haircut?)
But that minor victory is mostly lost in the quagmires of the fact that Charlie’s style is to give everyone instagram face:
Tumblr media
I wouldn’t even call this “Sameface” necessarily: that implies limitation, that an artist is only capable of drawing a single facial structure competently. Bowater is incredibly technically talented, she just chooses to give everyone catlike fae eyes and the cheekbones of a starving nymph. (My previous post on this here.)
But I don’t really blame her for that, or for these hilariously identical, nearly devoid of personality covers. Artists are allowed to do whatever they want. Artists who make art for covers are being art directed by designers and marketing teams who bear responsibility for how the finished pieces turn out.
No, this is our fault, as a community and an industry and..... society, kind of, for valuing character portraits that are “pretty” (“pretty” being an extremely loaded, culturally subjective concept) over art that actually Says Something About The Story. Bowater’s style happens to dovetail perfectly with what we currently collectively find pretty, and so we’ve put her art on a pedestal at the cost of everything else art can or should do for our stories.
And this is understandable: in contemporary western culture, pretty is a value unto itself. Seeing our characters portrayed as pretty denotes them as special, as smart, as powerful. It’s almost impossible to de-program ourselves from that reaction. There are approximately five kajillion studies on how beautiful people are at personal and professional advantages; how they’re perceived to be happier, healthier, more successful, and how those perceptions can translate into realities. (Nevermind how thinness and whiteness enter that equation, see above note about “pretty”.) I would love to see more “average” or weird- looking characters abound (and be accurately visually represented) in the YA/ Genre lit sphere, but for now... everyone is pretty.
Which sometimes means everyone is pretty boring.
But that’s just the specific, "What’s the deal with Bowater’s success in book circles and her style and all the sameiness” part of this equation. What if we backed up and asked: why character art at all? Beyond a question of “pretty”-ness (and general obvious Artistic Quality), why do we gravitate towards it, what's the purpose of it, how does it fall flat in a general sense, and how can it be utilized more effectively?
This is something I think about all the time. I follow writers on social media (because..... I am a writer on social media, regrettably), and we have an enormous collective boner for character art. “Getting fanart [of the characters]” is one of the achievement pinnacles constantly cited when people get or want to get published. Commissioning character art is something we reward ourselves with, or save up for (WHICH IS GOOD AND CORRECT. FREE ART IS GREAT BUT DO NOT SOLICIT IT. PAY YOUR ARTISTS). And like???? Same????? We love our stories because we’re invested in our characters. Most humans, even prose writers, are visual creatures to some extent, and no matter how happy we are with our text-based art, it’s exciting to see our creations exist in that form. So we turn that art into promo material and we advocate for it on our covers-- because it’s so meaningful to us! It goes with the story perfectly!! Look at my dumb beautiful children!!!!!
But on an emotional level, it’s hard to grasp that it only means something to us. Particularly when you take into account the aforementioned vast landscape of beautiful visual blandness of many characters (in the YA/ genre lit sphere, that’s pretty much all I’m ever talking about), character art can be like baby photos. If you know the baby, if that baby is your new niece or your friend’s kid, if you’ve held them and their parent texts you updates when they do cute shit, you’re probably excited to see that baby photo. But unless it’s exceptionally cute, a random stranger’s baby photo isn’t likely to invoke an emotional reaction other than “this is why I don’t get on facebook.”
Seeing art of characters they don’t know might intrigue a reader, but especially if the characters or art are unremarkable-looking, it’s doing a hell of a lot more for the people who already have an emotional attachment to that character than anybody else. And that’s fine. Art for a small, invested audience is incredibly rewarding. But like the parent who cannot see why you don’t think their baby is THE MOST BEAUTIFUL BABY IN THE WORLD???? I think we have trouble divesting our emotional reaction to character art from its actual marketing value, which.... is often pretty minimal. This is my hill to die on #143:
Character portraits, even beautiful ones, are meaningless as a marketing tool without additional context or imagery. 
I love character art! I’m not saying it should not exist or that it’s worthless! Even art that appeals to only the one single person who made it has value and the right to exist. And part of this conversation is how important for POC to see themselves on covers, whether illustrations or stock imagery, particularly in YA/kidlit. I’m not saying character portrait covers are “bad”. 
I am saying that I have seen dozens and dozens of sets of character art for characters who look interchangeable, and it has never driven me to preorder a book. (Also one character portrait for a high-profile 2019 debut that was clearly just a painting of Amanda Seyfriend. You know the one. There’s nothing wrong with faceclaims but lmfao, girl,,,,)
I’m sure that’s not true for everyone! I am incredibly picky about art. It’s my job. There’s nothing wrong with your card deck of cell-shaded boys of ambiguous age and ethnicity who all have the same button nose and smirk if it Sparks Joy for you.
But if your goal is not only to delight yourself, but to sell books, it’s in your best interest to remember that art, like writing, is a form of communication. The publishing industry runs on pitches: querys, blurbs, proposals, self-promo tweets. What if we applied that logic to our visuals? How can we utilize our character design and art to communicate as much about our stories as possible, in the most enticing way?
Social media has already driven the embrace of this concept in a very general sense. Authors are now supposed to have ~ aesthetics. “Picspams” or graphics, modular collages that function as mini moodboards, are commonplace. But the labor intensity and relative scarcity of character art visible in bookish circles, even on covers, means that application of marketing sensibility to it is less intuitive than throwing together a pinterest board.
Since we were talking about it earlier, WICKED SAINTS, as a case study of a recent “successful” fantasy YA debut, arguably owed a lot of its early social media momentum to fanart.
Tumblr media
(Early fanart by @warickaart)
The most frequently drawn character, Malachiasz, has long hair, claws, and distinctive face tattoos. WS has a strong aesthetic in general, but those features clearly marked his fanart as him in a way even someone unfamiliar with the book could clearly track across different styles. Different interpretations of his tattoos from different artists even became a point of interest.
Tumblr media
(Art by Jaria Rambaran, also super early days of WS Being A Thing)
Aside from distinctiveness, it's a clear visual representation of his history as a cult member, his monstrous powers, and the story’s dark, medieval tone. The above image is also a great example of character interaction, something missing from straightforward portraits, that communicates a dynamic. Character dynamics draw people into stories: enemies-to-lovers, friends-to-lovers, childhood rivals, platonic life partners, love triangles, devoted siblings, exes who still carry the flame-- there’s a reason we codify these into tropes, and integrate that language and shared knowledge into our marketing. For another example in that vein, I really love this art by @MabyMin, commissioned by Gina Chen:
Tumblr media
The wrist grip! The fancy outfits! These are two nobles who hate each other and want to bone and I am sold. 
In terms of true portraits, the best recent example I can think of is the set @NicoleDeal did for Roshani Chokshi’s GILDED WOLVES (I believe as a preorder incentive of some kind?): 
Tumblr media Tumblr media
They showcase settings, props, and poses that all communicate the characters’ interests, skills, and personality, as well as the glamorous, elaborate aesthetic of the overall story. Even elements in the gold borders change, alluding to other plot points and symbology.
Tumblr media
For painterly accuracy in character portraits on covers, I love SPIN THE DAWN. The heroine looks like a beautiful badass, yes, but the thoughtful, detailed rendering of every element, soft textures, and dynamic, fluid composition form a really cohesive, stunning illustration that presents an intriguing collection of story elements.
Tumblr media
The devil isn’t always in the details, though: stark, moody, highly stylized or graphic art with an emphasis on textural contrast and bold color and shape rather than representational accuracy can communicate a lot (emotionally and tonally) while pretty much foregoing realism.
The new Lunar Chronicles covers are actually the best examples I found of this (Trying to stay within the realm of existing bookish art rather than branch into All Art Of Human Figures Forever):
Tumblr media Tumblr media
Taking cues from styles more typical of the comics and video game industries.  (Games and comics, as visual mediums, are sources of incredible character art and I highly recommend following artists in those industries if you want to See More Cool Art On Your Timeline.)
TL;DR: Character art and design, as a marketing tool (even an incidental one) should be as unique to your story and your characters as possible, and tell us about the story in ways that make us want to read it. I tried to give examples because there are so many ways to do this, and so many different kinds of art, and I could give many more! But I’m bored now. So to circle all the way back:
Tumblr media
These are not just bad because they look like each other, although that is embarrassing and illuminating. These are bad covers (although,,,,, PRINCESS is the far worse offender, at least FIRELIGHT suggests a thoughtful cultural analogue) because a desire for Pretty Character Art overrode the basic cover function to tell us about the story. We get no sense of who these people are, what their relationships are, what these books are about beyond the most general genre, or why we might care. The expressions are vague, the characters generic-looking, the compositions uninteresting and the colors failing to be indicative of anything in particular. 
They’re somebody else’s baby pictures.
(And yes, that’s the CRUEL PRINCE font on PRINCESS. I better not have to do a roundup post but it’s on thin fucking ice.)
330 notes · View notes
socialfairytale · 5 years
Text
Evaluation
My project has changed a lot throughout the course- my final outcome has differed greatly from what I set out to make at the beginning, mainly due to the fact that I was trying a lot of new things and they didn’t all work as expected. But i’m glad that my project evolved. 
The social issue I decided to choose for this project is the Environment and Climate Change- I wanted to make a game concept that would encourage people to fix the planet before it’s too late. There are many issues that are affecting and changing our planet currently, most of which are direct result of human activity. We are responsible (directly or at least for the majority of) for the Earth’s changing in climate- we release too many greenhouse gases through various means such as transport, factory farming and deforestation. 
One of the things that has remained consistent in this project is that the social issue being a key part of the game - I haven’t diverged much. The character design and game themes definitely incorporate some fantasy themes (such as the main character) but the underlying issue about the world being uninhabitable and ruined is still a very obvious feature. I would have created a project that more subtly related to climate change, but it’s something i’m very interested in so I thought it would be a good idea.  I was aware that a game based very obviously on a social issue may not attract a lot of attention as people tend to avoid things that are ‘politcal’ but I think it works - I tried to make the character design and magical elements very visually appealing so the game so that it would appear more interesting and attractive to play upon a first glance. 
The work I have created - Echo - is for a game concept. I created some concept art for the character and landscape, made some pixel animations to show how the game could potentially look, and made a model of the main character’s head. The model was created so I could get a better idea of how the character could look from all angles, thus making it easier to draw. I am also very interested in modelling so I thought making a model would be a lot more interesting than just two dimensional artwork.
The Character Design/Concept
I wanted to create a concept for the game’s main character. At the start of the project I envisioned them to be a cute & brightly coloured animal - to try and contrast with the bleak reality in which the game is set. I made a pinterest board to try and establish the kind of look I wanted it to have, and came up with some concepts. At the time I was also really inspired by Kitsune & their magical connotations in Japan so I wanted it to look somewhat fox like. 
I jumped straight into the character design without really considering the rest of the work I wanted to do which would involve it - which is where I started to make some questionable choices. I decided to give Echo four ears to make them look very unique and otherworldly - but didn’t really consider the practicality of having these, nor did I think ahead to when i’d actually have to make them later. I also have a tendency to design the character’s appearance first before coming up with their personality - which also meant that the second set of ears didn’t really have a purpose of being there. Alongside this I also gave them an enormous mane and extravagant tail to help them stand out - this was also annoying to animate. However, despite the impracticality of their design, I really like how the final appearance turned out - it definitely looks aesthetically appealing and different compared to something you’d expect to find on Earth.
Another problem I had when drawing the character was trying to establish their anatomy and keep it consistent when creating the concept sketches for them. I wanted to make Echo walk on two legs yet still have an animalistic appearance so I made them anthropomorphic with shorter digitigrade legs than those of a human - this made a lot of poses quite difficult to draw as his body proportions were very different than the references I used - so in some sketches his legs are far too long. 
I created several pieces of game art featuring Echo although I’m not totally happy with any of them- this is due to my experimentation with new programs and different techniques. All four of the artworks were created outside of my comfort zone - 3 of which were created using Procreate and a shading style which I am not as proficient in - and the final one was created in Paint Tool Sai with a wacom intuos (which was a vastly more complicated task than using my Cintiq). I felt that some of the work just didn’t have atmosphere I was trying to create- some of the pieces looked flat, and using the iPad to paint meant that I didn’t have access to my usual tools for painting. To improve next time, I will practice more both with procreate and the Intuos tablet, but also try and create some artwork that i’m actually happy with by spending a lot of time on it rather than giving up after 2 hours - which was very common with a lot of my work in this project as I felt like the deadline was approaching too fast. 
I really like Echo’s overall character design but I think that it could have been developed a lot better if I had spent more time on it, and used more realistic animals as reference material. My favourite parts about their design are the glowing colourful ears and tail, as well as the mask, which I think gives them a very mysterious and ethereal appearance (which I think it suitable considering they’re meant to be a space deity). If I could design them again I would have also created a wider range of concepts before creating the final design so fast, as I ended up having some really cool ideas later on. I would have also reduced the number of ears and made the tail/mane smaller to try and make this character actually easily reproducible. 
I did also design Radio and Pix, the other two main characters, but these were done very quickly near the end of the project so they are also not as developed as i’d like them to be. I think my target for next time would definitely be to not try and rush my projects as much and actually put thought and consideration into them. It would have also been nice to do more environment design as this was something I was really keen to explore at the start of the project but didn’t have enough time to explore - I would have rather put more time into this than trying to create finished artwork of Echo. 
Pixel Art/Animation
For this aspect of my project I aimed to design some animations and sprites/environments to show what the actual game would look like if it was made. This was one of my first experiences with pixel animation and sprite artwork which made it quite a challenge for me, especially in the beginning.
Animating in pixel art is a really different experience, as I found that almost every pixel had to be placed perfectly to make the movement look smooth - quite often I found that just by changing a few pixels on one frame completely changed the shape of the head in another - but this paid off as I got used to it. Overall, i’m really happy with the way my weapon summoning animation turned out - I think the movement looks really fluid and even though it’s small and pixelated, you can still make out the individual parts of the character.
Some parts I should have done differently were definitely the smoke animation and effect - I made the smoke and staff Glow using an overlay layer on Photoshop - which messed up the transparencies of the finished sprite. When I tried to export it as a gif with no background, there were white pixels surrounding the body due to the partially filled in pixels from the glow layer, which the PNG could not interpret properly. To fix this, I added a grey background to the animation when exporting it so that it would display correctly on my blog - but this was only a temporary fix, as It would have had to be transparent to import into Unity, for example. I think that the glow could have worked if it was added afterwards once imported into the games engine rather than as part of the animation, but it worked to show my ideas.
Another problem I had was with the animation cycle itself - this was another project which I rushed into a bit - as I ended up not being able to loop it due to Echo taking a step forward midway through, so ending up in a different location to where they started off. I should have also made the overall pixel sprite smaller I think and maybe tried a lineless style - as the 120ish pixel height of the character meant that it took a while to replicate for each frame.
In term of success though i’m happy with the actual artwork of the pixels - I also really like how the icon of Echo and the dialogue box turned out, as they fit together well and match the aesthetic of the game. As well as this, the text animation I created also looks really cool I think - there isn’t anything I would change about that. The pixel art backgrounds I created also turned out pretty well, but I think it would have been nice to create a more refined and clean, lined background rather than the sketchy lineless style it ended up having. 
Model/Mask Attempt
This was the project I had the most difficulty with out of all three I attempted. I started off wanting to make a super sculpey model of Echo, which soon changed into a wearable mask of his head, and then finally changed into a small model.
The first thing I tried was making the mask in Blender - which I have no experience with - which may have been the cause of some of the difficulties I had. I first sculpted the shape of the mask and decided to try and print it out as a pepakura file - which didn’t work initially due to the high number of polygons. if I was to make another pepakura mask I would instead work with a very low number of polygons instead to start with rather than trying to retopologise the model later which was also rather tedious. 
After retopologising the model, the option to 3D print it was available - unfortunately since I hadn’t planned this from the start my model also was not suitable for this. I think that all of these attempts didn’t work properly since I hadn’t researched them enough and built them with these results in mind - I had to strongly rework my model again to get it to work in a 3D printer. Despite this difficult stage though I do really love the look and anatomy of the model I made - it actually looks how I intended it to and has the perfect cartoony/realistic mix I was going for. The 3D print had to be split up into sections and then printed one at a time. This process had some flaws which I would execute differently if I had more time - I didn’t realise how difficult it would be to make the 3D model look presentable (sanding and filling etc) so I should have printed it in a higher resolution to start with, as it was too low res to make a smooth model out of. On top of this, there were some scaling issues which meant that several pieces were very slightly different sizes to each other. To fix this, I should have kept each piece on the same document and scaled them all up together rather than each one individually. That being said, the mask I did 3D print did end up fitting my face which I consider a definite win, as I measured it all beforehand in the hopes that it would not be too small or big for my head. I should have done a lot more research into 3D printing before rushing into it. 
Unfortunately due to the quality and mishaps with the 3D print (the hollow surface meant it could not be properly sanded, and one corner was missing due to the supports collapsing during the printing process - causing it to droop down and break off), I had to move to a different method. My main regret during this stage was my time management - I tried out 3 different techniques during 3 days and none of them worked to my standard so I scrapped all of them. The first was the EVA foam patterned model. I really like how all of the edges are crisp and fit together really well but unfortunately the pattern was not able to capture the exact head shape, which ended up looking a bit weird. I think this could have been remedied if i’d kept working on it and made manual adjustments. The foam I used was also far too thin (5mm) which caused the model to be very weak as it kept squashing and changing shape. It would have worked a lot better if i’d used 10mm foam I think. 
The two upholstery foam attempts were actually probably fixable, again if i’d spent more time on them. The carved block head especially, I think it would have worked a lot better if my electric knife had been sharpened. I like the way which they started to turn out but I got a little too ambitious and removed too much material too fast. These two attempts were another case of me not doing enough prior research into them beforehand, and could have turned out a lot better if I watched more than one tutorial for each.
The last thing I resorted to was a super sculpey model, which has turned into one of my final outcomes. While it is unfinished, I am really really pleased with how it looks for the most part. I used my original 3D sculpt as a reference to model the head out of super sculpey, then sealed and painted it with acrylics. I’m really happy that I used sculpey as the material as it keeps its shape well and was very smooth - although I think it could have been smoother if I had used some sculpting tools or turpentine to help even out the surface. 
0 notes
Text
YOUNG ADULT FRIDAYS - Shards
Welcome to Shannon Muir’s Infinite House of Books!
DISCLAIMER: This content has been provided to INFINITE HOUSE OF BOOKS by YA Bound Book Tours. No compensation was received. This information required by the Federal Trade Commission.
  Shards (The Prospero Chronicles #2) by F.J.R. Titchenell & Matt Carter Genre: YAHorror/Scifi Release date: June 20th 2017
Summary:
When autumn descends on Prospero, California, Ben hopes the normality of the new school year may offer a reprieve from the town’s paranormal horrors. Mina knows all too well that there are no reprieves and no normality to be had in Prospero, but even she can’t prepare for what the coming year holds.
On top of the vivid hallucinations that have plagued Mina since the attack on the Warehouse, and the brewing Splinter civil war that threatens all of humanity, inside the walls of Prospero High, Ben, Mina, and their expanding Network face a vicious campaign to destroy their friendship, and a mysterious assassin picking off human rebels – an assassin with powers like no Splinter they’ve fought before.
Ben and Mina’s one hope rests with a mysterious old man hiding in the woods outside of town; a living legend who may be able to teach them how to fight this dangerous new breed of Splinter. That is, assuming he doesn’t kill the pair of them himself.
Shards Buy Links: Createspace | Amazon (Paperback) | Amazon (Kindle) | Barnes & Noble (Paperback) | Barnes & Noble (Nook) | iBooks | Kobo | Google Play | Smashwords | Indigo | Books-a-Million | Indiebound
Advance Praise:
“Titchenell and Carter hold nothing back in this solid sequel that thrills and expands on its predecessor. Aided by swift writing, relatable characters and unexpected scares, Shards is a chill-inducing delight.” —David Powers King, co-author of Woven. 
  “Maintaining the same level of popcorn-munching fun, Titchenell and Carter are taking The Prospero Chronicles in a promising direction.” —Joe Dell’Erb, Washington Independent Review of Books. 
  Previous Books in the Series (click on image for Goodreads link):
Get the first ebook in the series, Splinters, on sale for only $0.99 now through July 6th!
Buy Links: Createspace | Amazon (Paperback) | Amazon (Kindle) | Barnes & Noble (Paperback) | Barnes & Noble (Nook) | iBooks | Kobo | Google Play | Smashwords | Indigo | Books-a-Million | Indiebound
Excerpt
1. Psychological Warfare
Mina
     Marian Kelly died in a one-car accident near her home in Turtle Lake, Montana, on August twentieth, at the age of forty-two.
     Marian is predeceased by her parents, Rand and Millicent “Millie” Kelly, and her brother, Christopher.
     Marian was born in Prospero, California, and studied Psychology at the University of California, San Francisco. She held black belts in multiple martial arts and was an accomplished member of the Turtle Lake Hunting Club.
     I skipped the details of Marian’s perfunctory funeral service, put the newspaper clipping back in the plain, unstamped envelope it had arrived in, and filed it out of sight; not that this did anything to clear the smudged print from my vision. Alone, it was unsettling. In a stack of six other recent obituaries of other Splinter hunters, in six other anonymous envelopes with my name stamped on the front, it sent a very clear message.
     I’m no stranger to death threats. At the time of Marian’s death, it had been less than a month since the Splinter posing as my father told me to my face that if Ben or I fought back again, if we even tried to run, the humans would be wiped out of my infested little town of Prospero completely.
     I’d fact-checked each obituary as it came in.
     Every one of the hunters had died under circumstances that looked very much like suicide. Most of the obituaries didn’t say so, exactly, but after the few that did, omissions of the cause of death and euphemisms like “one-car accident” and “chemical overdose” were easy enough to decipher. Sometimes, when the deaths had been a little more bizarre or had occurred on slow news days, there were more details to be found when I looked up the rest of the news sources in the area.
     These weren’t suicidal people. They weren’t quitters. Wondering how someone could possibly have made it appear as if Drake Tymon had slit his wrists and throat alone in an industrial freezer that was later found barricaded from the inside was filling my head quite effectively with distractingly disturbing scenarios.
     But the thing bothering me most about the obituaries was the fact that all seven of their subjects were currently loitering around my bedroom.
     Sometimes, if I stared directly at them for long enough, they seemed to remember that they were supposed to be dead and vanish accordingly, albeit temporarily. Otherwise I could see them, silently and blankly watching me work, as clearly as I could see my bookshelves, my bed, and the stark beige walls and end tables that, until recently, had held my very large and very useless anti-Splinter amulet collection.
     Nightmares are no more new to me than death threats. That’s not what these were. A hunter would die and join the rest of the hallucinations in my room the day after the obituary arrived, and then another one would die and join him without fail. If things carried on this way, my room was going to become unmanageably crowded quite soon.
     It wasn’t even as if I were going to miss the hunters. A few of them, like Drake, I’d known pretty well years ago, but I’d stopped assuming they were still alive—never mind still human—long before they’d turned up dead. Others, like Marian, I only knew by reputation in the first place.
     Not knowing them well only made it stranger that they were here, after everything I’d lived through and lost without having suffered from any sensory distortions before.
     Ready? The text scrolled across my phone’s screen after Ben’s name.
     Almost, I texted back.
     I wasn’t looking forward to conducting the upcoming meeting for my entire Network, a roomful of people who had nothing in common other than their knowledge of Splinters and their confidence in my judgment and clarity of perception. Ben had insisted, though. A lot had changed, and people needed to be brought up to speed.
     Billy was gone, lost to the Splinters, if we had ever even had him. Whatever had been passing for my absentminded ally had been manipulating us to breach the peace, such as it was, for no one knew how long.
     Ben hadn’t even met some of the others yet. Our discovery of portals to other parts of the world in the Splinter Warehouse had put an end to the Effectively Certain Non-Splinters list, or had reduced it to a uselessly small number of people. The only people in town I could really be effectively certain of anymore were myself and Haley, since we’d both recently been ripped directly out of replication pods. That wasn’t enough to work with, so I’d had to downgrade my entire Network to Extremely Probable Non-Splinters and start training myself to live with that, because the alternative was not getting anything done at all.
     Ben was stubbornly under the impression that Haley’s presence on the list alone qualified her as a Network member. I disagreed.
     Most important, we now knew more terms of the Splinter-Human treaty and exactly how precarious our position was. Two human-on-humanoid Splinter kills by the same human would mean all-out war, and Ben and I each had one strike already. And no matter how careful we were, Billy and any like-minded Splinters would find a way to incite that war sooner or later. We were counting on an unforeseen miracle to make the human side a significant power before then.
      As someone who doesn’t believe in miracles, this wasn’t news I would enjoy delivering, even on my best day.
     I finished up some new touches on the map over my desk—the new world map I’d posted under the map of Prospero to track probable Splinter activity at the other portals—and blinked hard, hoping the illusion of the hunters would fade out at the usual time. Their faces were already getting blurry around the edges, right on schedule.
     That was something, at least. I was going to be able to function for another day. If my Network, the few humans invested in finding or building that miracle, found out what was happening to me, it would probably be the end of what hope we had. They would give up on the one thing they all agreed on, my reliability, and maybe they’d be right to do it. I’d probably do the same in their position.
      But even if I couldn’t see a difference between the walls and furniture that constituted my room and the dead people that my brain had decided to superimpose in front of them, at least I still knew the difference. I still knew what was rational and what wasn’t. Before the first hunter had appeared, the evidence of my senses had been the basis for almost everything I thought and did. It was going to be difficult to get used their new fallibility, just like the fallibility of the ECNS list. But as long as the inner workings of my mind were in working order, it was worth at least trying to do my job.
     Or that’s what I told myself, for the thirty-seventh time, when I recognized Ben’s knock on the front door above.
    About the Authors F.J.R. TITCHENELL is an author of young adult, sci-fi, and horror fiction, including Confessions of the Very First Zombie Slayer (That I Know of). She graduated from Cal State University Los Angeles with a B. A. in English in 2009 at the age of twenty. She currently lives in San Gabriel, California, with her husband, coauthor, and amazing partner in all things, Matt Carter, and their pet king snake, Mica. Connect with F.J.R. Titchenell on: Her blog | Facebook | Twitter | Goodreads | Pinterest
MATT CARTER is an author of horror, sci-fi, and yes, even a little bit of young adult fiction. He earned his degree in history from Cal State University Los Angeles, and lives in the usually sunny town of San Gabriel, California, with his wife, best friend, and awesome co-writer, F.J.R. Titchenell. Check out his first solo novel, Almost Infamous, or connect with him on: His blog | Facebook | Twitter | Goodreads
  GIVEAWAY:
a Rafflecopter giveaway
Remember to join INFINITE HOUSE OF BOOKS for YA features every Friday!
Related Post
AUTHOR AND BOOKS PROFILE – C.R. Richards DISCLAIMER: This content has been provided to INFINITE HOUSE OF BOOKS by Roger Charlie. This information required by the Federal Trade Commission. ...
BLOG TOUR – Dark Angel   Welcome to Shannon Muir's Infinite House of Books!   DISCLAIMER: This content has been provided to INFINITE HOUSE OF BOOKS by...
BLOG TOUR – Spinning Time   DISCLAIMER: This content has been provided to INFINITE HOUSE OF BOOKS by Bewitching Book Tours. No compensation was received. This informa...
BLOG TOUR – Tillie’s Tale DISCLAIMER: The following has been provided to INFINITE HOUSE OF BOOKS  by Virtual Book Tour Cafe. Compensation may be received for this content based...
.yuzo_related_post .relatedthumb { background: !important; -webkit-transition: background 0.2s linear; -moz-transition: background 0.2s linear; -o-transition: background 0.2s linear; transition: background 0.2s linear;;color:!important; } .yuzo_related_post .relatedthumb:hover{background:#fcfcf4 !important;color:!important;} .yuzo_related_post .yuzo_text {color:!important;} .yuzo_related_post .relatedthumb:hover .yuzo_text {color:!important;} .yuzo_related_post .relatedthumb a{color:!important;} .yuzo_related_post .relatedthumb a:hover{color:!important;} .yuzo_related_post .relatedthumb:hover a{ color:!important;} .yuzo_related_post .relatedthumb{ margin: 0px 0px 0px 0px; padding: 5px 5px 5px 5px; }
Tweet
YOUNG ADULT FRIDAYS – Shards was originally published on the Wordpress version of SHANNON MUIR'S INFINITE HOUSE OF BOOKS.
0 notes
zeblogueurombre · 7 years
Text
On my playlist- We can hurt together by Sia
Tumblr media
Hello Fashionistas, it’s almost the end of May hope we’re all checking out to do’s from our goals for the month of May. Tbh I did not set any concrete goals, I did not write them down but I had a few in mind mostly about my blog, think I’m making progress. One goal you must have noticed is staying consistent with blogging, others? Getting to a 1000 followers on Instagram, driving more traffic to my blog(My stats are actually doing better and it’s thanks to my Fashionistas reading this right now) I truly appreciate you. To relief all the stress we’ve all been going through due to ‘thisthingcalledLife ‘ decided to write on a Topic I find quite exciting and that’s ‘How to be an Instagram Baddie 101’ I had fun getting contents for this, came across fun stuff on Google, also the fact I came up with so much fun facts from what I know and I’m not even trying to be ONE.
First of all, what would you define the term ‘Instagram Baddie’? Well Urban dictionary has a lot to say about this and I couldn’t agree any less;
A Baddie who is instagram famous for being a baddie. Famous for being beautiful, spreading trends, having on point brows, and an unspoken confidence.
A baddie is a girl who is always on fleek. Her makeup is effortlessly flawless, she’s up to date on every trend, and she never ceases to slay. A baddie will usually follow the basic clothing color schemes of nude, mauves, beiges, plums, and browns. Her style is a mix of classy meets bad ass. She is the type of girl covered in nike and adidas streetwear, at the same time sporting designer watches and versace jeans.
She seems to be the Queen of all Baddies on Instagram Lately!
Tumblr media
Top Tips? Yes please..
A) MakeUp & Skincare : This definitely comes first. YOU’VE got to have makeup on 99.9% of the time. If you’ve got no makeup don’t post it up.
-Eyebrows on point,
-EyeLiner got to be sharp,
-That glow gotta GLOW like Sparkle yo!
Like the definition said everything has to be on fleek but not necessarily flawless, so be sure to get it right.
  B) You’ve got to master the art of taking good pictures: This goes a long wayyyyyy and the first step
-Must have an iPhone if you’ve got android don’t bother.
– Learn the booty tooch, whether you are taking a mirror selfie or just a face selfie you still have to push that booty out. If you don’t have it fake it.
-Your pouting game must be 100. OMG! This is really important.
Tumblr media Tumblr media Tumblr media Tumblr media
  C.) Fitness: You’ve got to join the fit fam or Atleast seem like you are in the fit club.
D) Captions: When posting up on Insta with that badgal pose or just a selfie. Then you’ve got to drop a bomb caption, like a one line caption when you read it you’re like ‘yassssss girl…’ or better still just drop one emoji or nothing atall
Tumblr media Tumblr media
  E) Outfit: Posting a picture of you heading out? You’ve got to dress the part there’s just a standard tbh you do not need to be a Fashionista. It could just be a bodysuit and jeans with court shoes x chain sling/mini bag. Extra points if your shoe/bag designer. The luxury designers I mean.
F) Confidence level & Self love: You might be wondering how you can tell just by looking at pictures but trust me a picture tells a thousand words so Its important to have self love literally, if you don’t your pictures would definitely tell. One thing most instagram baddie’s have learnt is how to love who they are despite their flaws (they make their flaws right) and how to be confident.
You might be wondering how do I know all these and still not an Instagram Baddie, I have no interest in becoming one. All I really want is to turn what I love into a career, My daily source of existing– Nonye
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
NOTE: ALL PHOTO CREDITS FROM PINTEREST
‘The only way to become instafamous, especially if you are in this baddie category, then your life has to look perfect. Your skin, hair, boyfriend, food- everything your touch is perfection’. – From my research
You should know Social media as taken over alot these days and the term baddie was coined as a result.
Disclaimer: This is just a fun post compiled from what I’ve come across and research. Please don’t go chasing Instagram fame and get depressed Don’t DO IT. Just be yourself   (If yourself is Instagram Baddie by all means go for it)
  |Thanks for reading|
Till next time
xx
Nayonde
Hope you enjoy reading this, well I did, you’ve got more to add? Please feel free to leave a comment below. Would you love more fun topics like this? Do let me know ⇓
(Style is an excuse to make Fashion Comfortable and yet so Stylish)
TIPS| HOW TO BE AN INSTAGRAM BADDIE 101 On my playlist- We can hurt together by Sia Hello Fashionistas, it's almost the end of May hope we're all checking out to do's from our goals for the month of May.
0 notes