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#in the second I was just emulating the original
quibbs126 · 1 year
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So I’ve been trying to do this darkrasp kid for ages, but I swear, I just cannot draw them
And it’s not so much from lack of ideas (I mean, I don’t have many ideas for them but I do have a few, though mostly for design), it’s just that I cannot will myself to. I think it’s because I’ve tried and failed to draw them twice already. It’s like when you’re trying to draw something, and it just doesn’t look right, so you erase and redraw the same thing over and over again, and by the end the paper’s gotten ruined from the constant erasing and drawing
I first tried to draw them way back in I believe March (which was…Christ like 4 months ago now), around when I drew Raspberry Cheesecake, as I was doing them both at the time. Hell I even mentioned the darkrasp kid in that post, and that they both existed in the same universe as second cousins, since I imagined that they would be finished next. And at that time I think I was doing well, I had an idea of where I was going
But the problem came in the form of their sword. See, Raspberry has a fencing sword (I believe a rapier), and Dark Choco has what I believe to be a greatsword. So I wanted to try and come up with something in the middle for this kid, something that still looked like a blade like Dark Choco’s, but not nearly as wide. Then I discovered basket hilt swords and decided that was the perfect solution
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I was able to come up with the blade just fine, but then the problem came in the form of the hilt, because I just could not make a hilt that looked right for the blade. It looked like I stuck two completely different swords together, and the hilt always looked too small for the blade
I don’t have any pictures of the hilt, but I can show you the blade and how far I got in the original drawing
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I really liked the blade and how it looks, but I could not get the hilt to look right, so eventually I just gave up and decided that I’d simply come back to them another day. However unfortunately, I didn’t, probably because I knew I still had no solution for the sword, and so they remained, currently being one of the two oldest requests I have, right next to velvetgatto (which I also mean literally, as the canvases are right next to each other)
(Also I should mention, the blade would have gone under the arms. Which now that I’m thinking about it, may have just covered up the hilt entirely, but also for the type of hilt I was going for, it probably would have still shown)
Anyways, so then, when we were flying over to England, I decided I’d take another stab at it, seeing as how I’d drawn Ficelle and he’d ended up pretty good, so I was on a roll it seemed
I was trying to just draw the character, and I got farther than last time, but on the plane ride, I couldn’t really focus and get much done, possibly because the plane was shaking a bit as we lifted off, and I can’t really focus on drawing in a moving vehicle. I also believed perhaps I was a little burnt out, like how I felt when I talked about Vanilly some time ago, so I thought I should just leave it for now and resume again later
But then, I never did, partially because I just couldn’t figure out where to go next, and this was all I had
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I tried again earlier today, but I end up just staring at the screen. So then I thought “maybe I should just start over once more, start again with a clean slate”. But then I’m looking at the empty canvas, and I have no clue what to do
I think at this point the canvas might just be so tainted with the past failings that I can’t bring myself to think of anything. Like I’ve created this stigma against them, and now this one has been in a deficit and just mindset of “I’ll work on it later” that I just can’t think of anything
And it’s not so much a Zuccotto situation where I don’t do anything because I have no clue what to do for the character. I have some ideas, like they’re a swordsman and wear white (bc both Dark Choco and Raspberry have Costumes where they wear white), and that their hair has black and pink, with both streaks and a gradient that goes into the same pink (though I’m also considering the idea of changing the black to a very dark pink, in part because of a new name for them), but I just can’t draw them
I feel like I need to just start from the ground up; like I don’t have many ideas about their actual character, other than they’re a swordsman, and they seem to be a more nervous and/or cautious individual, possibly due to the legacies of both their lineages, but that’s not much to work with. Plus I’m realizing that sounds a bit too much like Choco Madeleine. But then what should I do?
Oh also, something I was gonna mention but didn’t know where, I’m also thinking of changing their name. Originally it was Black Forest Cookie, since I couldn’t find any big thing with dark chocolate and raspberries, so just change raspberries with cherries, but now I’ve got two new ideas in the form of Black/Dark Raspberry Cookie (bc black raspberries), or Raspberry Jam Cookie (bc of my recent headcanon that Dark Choco and his dad have some jam in their dough flavor, and here it would end up being raspberry jam)
Honestly, at this point maybe I should just delete the original canvas and just make a new one, because the original has just been tainted at this point
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giantkillerjack · 5 months
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Falin has the most extreme case of "dead anime girl voice" I've ever seen. It's terminal. It's resurrectional. She's gone all the way around from innocence to mindless bloodlust. Her breathy innocent tones have got her sporting big beefy legs! She got feathers on her titties! She's got titties on her feathers! She's got the t-- the titt-- the.... what was I talking about??
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moopermoment · 1 year
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relaxing in the coffee shop (with two different lightings)
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arolesbianism · 1 year
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Who wants to talk me down from making an oc inspired by the ringside reporter from rhythm heaven cause I sure am one hair away from staying up too late doing just that
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THE ORIGINAL DEATHLY MIRROR HAS BEEN FOUND.
This is not a drill. All 6 chapters of MotDM's original version are found and playable through emulation right now, thanks to the brilliant folks over at KeitaiWiki!
Now, remember this is the original version, not the ReMix, and the whole thing is in Japanese (yes, we're working on a translation) - but this is an amazing find for several reasons.
One, of course, is preservation. Having this game accessible and available is a fantastic thing for a multitude of reasons I don't feel the need to explain here.
Two, it's amazing news for our remake, too. There were a few missing pieces that we were not sure what to do about. That worry has been solved entirely, and all of these things can now be incorporated into the remake. Like what, you may ask?
For starters, there's 15 new puzzles that we can now localise and incorporate. Some are a bit more difficult to work with (there's a few based on specific uses of Japanese grammar), but we feel confident we'll be able to deliver fun and interesting interpretations of these new puzzles. For those of you keeping count, yes, that ups the minimum total of new puzzles in our remake to 60.
Another thing we're very happy to have recovered is the minigames, and the diary entries they reward you. There's one minigame in Chapters 1-3, and another in Chapters 4-6, for which we did not have any gameplay, assets, or even rules. While the loss of the second mingame could have been overcome by simply giving the first minigame more levels, the diary entries they reward you would have needed a lot more work and imagination, with our writers having to try to create new entries that would follow the original vision. This is now no longer an issue, and we can bring the original vision for these diary entries into the remake as they are.
On top of that, there were a few characterisations and storylines that were different between the original and the remix, where we would have had to pick the remix version by default, because the back half of the original was missing - this recovery gives us far more wiggle room to combine and reconcile these versions and make this game the most interesting version of itself. (Also, at the back end, having access to the original assets makes our recreation department very, very happy.)
So, all in all, a fantastic morning for the Layton fandom!
And then, what? Well, it might be a bit quiet on the update side of things for the time being, given that our job right now is to translate and localise about a million different things - and that just isn't a super interesting process to be sharing. We may have more to tell you once we've unpacked and analysed the files (we've only just got our hands on them, that's how fast this whole thing has gone), and we definitely have some other fun stuff we're working on that we can't wait to share, but after this massive update (maybe the biggest we'll ever do, because, wow), we'll need some time to work.
So for now, keep on keeping on, keep an eye on this subreddit and our youtube channel, and go check out the incredible work KeitaiWiki is doing. This whole thing, from the beginning, would not have been possible without them. (Seriously - they've been with us since the start of it all.)
Thank you.
-Nordic
from Team Enigma and Team Professor Layton Archive
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david-talks-sw · 1 year
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"If it's amazing, they'll know."
When talking about "George Lucas' vision" and the original six Star Wars films, there's one thing to bear in mind and that's Lucas' style of filmmaking.
These are movies for kids, designed to emulate the Saturday matinee serial format from the '30s, à la Flash Gordon. You see this most of all in the dialog. But something else you notice is George Lucas' filmmaking style, particularly in how he films and edits.
Take Darth Vader's introduction, for example.
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Look at the composition: Vader stands tall, in contrast to the - as the script puts it - "fascist white armored suits of the Imperial stormtroopers". They're all in white, he's all in black, he's bigger badder, emerging from a cloud of smoke. What an entrance.
But if you think about it, it's just a single full shot. Very basic.
Compare this to Kenobi, wherein Vader is treated like a monster out of a horror movie. First, you glimpse his shadow, people reacting...
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... then ominous bits and pieces like his boots or his lightsaber...
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... and finally Vader himself, in all his terrifying glory.
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That's a modern way of shooting it and it admittedly makes ol' Darth seem that much more imposing and absolutely badass.
But Lucas comes from a background of editing, experimental filmmaking and used to work as a documentary cameraman.
So what he did is just put the camera down and have Vader walk in. It's a faster yet differently-efficient way to introduce the character. It's more about dynamic pacing and visuals.
And that is Lucas' style. In his words:
"The way these films were put together, they're shot very much like a documentary film and the action of stage, and then I shoot around it. I don't stage for the camera. And as a result, there are a lot of things that happen pretty much by accident. It lends an aura of authenticity to everything." - Star Wars - Episode I: Podracing Featurette, 1999
Another example: the introduction of General Grievous.
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A door opens revealing his ugly mug and he walks in. Boom.
But in Star Wars Storyboards: The Prequel Trilogy, you find that - as envisioned by the storyboard artists - our introduction to Grievous would've been very different.
"We wanted to have the introduction to Grievous be a series of really close shots that would be a series of details: his creepy foot, his creepy hand...
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... his scary alien eyes...
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... but George brought up an interesting point. He didn't want the film to concentrate on one design detail or one element— but rather let the world be there and let the viewer find those things without necessarily having it shoved in their face." - Derek Thompson, SW Storyboards: The Prequel Trilogy, 2013
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"George nixed the idea, saying: 'I don't want something to be special because of how it's filmed, but because of what it is. Just put the camera on it and let it play out in front of the audience. If it's amazing, they'll know.'" - Iain McCaig, SW Storyboards: The Prequel Trilogy, 2013
That's it in a nutshell. "If it's amazing, they'll know."
The above storyboards look awesome and seeing Grievous be introduced that way would be great... but it wouldn't be Lucas' Star Wars. It would be some other director taking a crack at it.
And this way of shooting can be weird, even boring, at times. I mean compare Mace leading his troops into battle...
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... to Aragorn leading his, in Return of the King.
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The latter is so much more emotionally impactful. For a number of reasons (eg: Aragorn is a deuteragonist, Mace is a secondary character with less development), but one of them is that the moment is just shot in a way that's more interesting.
First we have an angle on Aragorn as he smiles and charges. Then the rest of the other characters as they react and follow suit, then the troops do the same.
With Mace it's, uh, *checks notes* he flourishes his saber and charges, the clones follow. Hell, for half a second we're looking at just an empty screen.
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But y'know what the shot does look like?
It looks like something out of a WW1 documentary.
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It's that authenticity he was mentioning further up.
At the end of the day, you can call it campy or bad... it's Lucas' style. It's cinema. There's a logic to it.
"To me, the script is just a sketchbook, just a list of notes, and, sometimes, I prefer the documentary feel of free flow, so I let my instincts tell me where to go. I like to create cinematically; I don't like to have a plan. I like to have a rough idea of what I'm going to do-certain themes, certain issues I'm going to deal with-and then I try to do so." - The Making of Revenge of The Sith, page 116, 2005
He doesn't try to make a character look particularly badass with camera angles or make the shot too choreographed, he just goes with the flow, and makes the deliberate choice to shoot it that way, because for better or for worse... it's his movie.
So yeah, just a tidbit I thought would be interesting.
Edit:
@schilkeman added this very interesting point in the replies:
"He doesn’t stage for the camera, but he does compose for the camera. The documentary style, while somewhat detached, requires the filling of the screen with motion and light. The way things move through frame seem very important to him. These are things his films excel at."
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shrewsburysworld · 24 days
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Twisted Hearts | Jeon Jungkook | part 4
Y'all I am changing name of yandere popular guy Jungkook because the story is gonna get more twisted :)
Warning :- mature content, dark themes, dubious, non-consensual elements, delusional behaviour, Stockholm syndrome, physical and emotional elements, obsession and toxic relationship. The behaviour of characters is not something to emulate.
Summary :- Jungkook forces you into a twisted marriage, sparking a dangerous, obsessive love. As your resentment turns into dominance, you both become trapped in a dark, toxic relationship where love and control blur into one.
*This is my original work do not copyright ©*
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The cold walls of the mansion felt like they were closing in on you. Days blurred together as you tried to find a way out, a way to escape Jungkook's relentless obsession. But every attempt was met with a dead end. He was always one step ahead, his influence and power keeping you in place.
Jungkook’s presence was constant—overwhelming. He would check on you, bring you meals, and sit with you in silence, his eyes never leaving your face. At first, you refused to speak to him, hoping that if you ignored him long enough, he would let you go. But Jungkook was patient, disturbingly so.
One evening, after what felt like weeks of silence, you finally broke. “Why are you doing this?” you whispered, your voice trembling. “Why can’t you just let me go?”
Jungkook looked at you, his expression a mix of pain and determination. “Because I love you. I can’t live without you. You’re the only one who ever cared for me. Don’t you see? We’re meant to be together.”
You shook your head, tears welling up in your eyes. “This isn’t love, Jungkook. It’s madness. You can’t force someone to love you.”
He stood up abruptly, his chair scraping against the marble floor. “You don’t understand now, but you will,” he said, his voice hardening. “I’ll make you see that we belong together.”
As the days passed, Jungkook’s methods grew more drastic. He cut off all your communication with the outside world—no phone, no internet. You were completely isolated, with only him for company. Whenever you resisted or tried to argue, he would lock you in your room for hours, sometimes days, until you were too exhausted to fight back.
One night, you tried to escape. You waited until he was asleep, then quietly slipped out of bed and made your way to the front door. But as soon as you touched the doorknob, the alarms went off. Within seconds, Jungkook was there, his face a mask of anger and hurt.
“You’re trying to leave me again?” he demanded, grabbing your wrist with bruising force. “After everything I’ve done for you?”
You winced, trying to pull away, but his grip tightened. “I just want to be free, Jungkook,” you pleaded, tears streaming down your face. “Please, let me go.”
“Never,” he hissed. “You’re mine, and I’ll never let you go.”
He dragged you back to the bedroom, his mood swinging between anger and desperation. “Why can’t you just love me?” he muttered, more to himself than to you. “What do I have to do to make you stay? Please tell me, yn! Why can't you see my efforts. Am I that unlovable?!” Jungkook said weeping to you. Ofcourse you were there when he was on the ground surrounded by nothing but his own misery. The popular guy who had no one to turn back to when he needed help.
In that moment, something in you shifted. The fear and anger that had been consuming you began to morph into something else—something darker. You were trapped, completely at his mercy. And yet, a small part of you began to understand his desperation. He was lonely, broken in a way that mirrored your own emptiness. And as much as you hated to admit it, you began to feel a twisted connection to him.
The days continued to pass, but your resistance started to fade. You stopped trying to escape, stopped arguing. Instead, you began to talk to him, really talk. Jungkook noticed the change immediately. His touches became softer, his voice gentler. He started to open up to you, sharing stories from his childhood, his fears, and his insecurities.
One evening, after a particularly vulnerable conversation, he reached out and took your hand. “You’re the only one who understands me,” he said quietly, his eyes searching yours for any sign of rejection. “You’re the only one who’s ever made me feel like this.”
You looked at him, really looked at him, and for the first time, you saw past the obsession and the madness. You saw a man who was deeply, irreparably damaged—someone who had been failed by everyone around him. And in that moment, you felt something shift inside you again.
“I’m here, Jungkook,” you said softly, squeezing his hand. “I’m not going anywhere.”
His eyes widened in disbelief, as if he couldn’t trust what he was hearing. “You… you mean that?”
You nodded, a small, resigned smile playing on your lips. “Yes, I do.”
From that night on, something between you changed. Jungkook was no longer just your captor; he became your protector, your only source of comfort in a world that had shrunk down to the walls of his mansion. You began to rely on him, crave his presence. And slowly, the lines between love and captivity blurred.
Jungkook noticed the change in you, and it only fueled his obsession. He showered you with gifts, whispered sweet words in your ear, and held you close every night, as if afraid you might disappear.
One night, as you lay in bed together, his arms wrapped around you, you turned to face him. “Jungkook,” you murmured, your voice barely above a whisper.
“Yes?” he replied, his breath warm against your skin.
“I… I think I like you,” you admitted, the words tasting foreign on your tongue.
His eyes widened, and for a moment, you thought you saw tears welling up. “You like me?” he echoed, his voice filled with disbelief and joy.
You nodded, your heart pounding in your chest. “Yes, I do.”
He pulled you closer, burying his face in your neck. “I knew you would,” he whispered, his voice thick with emotion. “I knew you’d see that we’re meant to be together.”
As he held you, you felt a strange sense of peace settle over you. The fear, the anger, the resentment—they all melted away, replaced by a deep, abiding connection to the man who had once been your captor. You were no longer trapped—you were his, and in some twisted way, that was exactly where you wanted to be.
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If you liked the story, do comment and reblog 🫶
Need smut in the next part??!
Twisted Hearts master list.
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disappointingcabbage · 2 months
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TMAGP 23 thoughts, spoilers under the cut!!
lmao I love how Sam’s reasoning for bothering with the response department paperwork is to A) assume it’s Alice doing a bit and B) seeing how long Alice can keep up said bit. I would do the same thing tbh
Lena cautioning him against it raises some red flags about what it might actually be though. That said, if doing the paperwork really is dangerous, she isn’t exactly trying all that hard to convince him to stop so who knows?
Chester statement time!! It’s an internet one this week hell yeah I’m ready for some red canary (or weird movie) esque shit
“Creating a better me”???? this sounds… very Strange
what do you mean by “finding your piece”? It sounds at first like affirmations but then the statement writer directly refutes the idea of it being a psychological/ “inner peace” thing
The second post makes it seem like this piece thing is an object taken from a significant location in your life. That’s less cursed that what I thought it was gonna be (a body part)
the implication that this person did something at least mildly illegal to get their piece is somewhat troubling. it was probably just theft though. Also they never specified what the piece is
“I’m sure it’s totally safe and not at all dangerous to sleep with the piece in my bed” famous last words
Also why do you need to keep it warm??? Is it alive????? And you have to “bond with it” which I guess is in line with making a “better you”. I guess it has to know what you’re like to emulate you or smth idk but this doesn’t sound like it’ll end well
ok it’s coral. Why are you worried about keeping it warm? If it’s not in water it’s definitely not alive.
MAAM WHY DO YOU HAVE SURGICAL EQUIPMENT AND WHY IS THIS POST CALLED “FIRST CUT”
you fucking watered your coral with your own blood to grow a better copy of yourself? The fuck? What is the point??? Do you WANT to get replaced????
Wait no she transplanted the coral into her body to grow it. What the fuck maam are you trying to reproduce through some cursed version of asexual budding???
okay yeah that’s exactly what’s happening this thing burst out of her
I mean at least she planned this out and took off work so she doesn’t lose her source of income I guess??? And she made sure she had proper supplies and a paralysis computer.
Oh damn this lady is just straight up willingly getting replaced. This is reading more and more like the original Alesis Newman is more akin to a shed skin than anything related to asexual reproduction
Oooh it went wrong. Not sure how but it definitely did
Oh shit this world’s Jon and Martin have been dead for 20 years and have no connection to the Magnus Institute
YOOO CELIA’S LOOKING INTO BASIRA AND HELEN
wait how would she know about Helen? Did the tunnels cult ever meet her? I don’t remember
OH WAIT I REMEMBER SHE TRIED TO EAT CELIA (at least, according to Melanie and Georgie) lol girlie why would you want to find her ageidjdief
Oh poor Gwen is not doing great.
Oh my god she’s actually talking to Alice instead of being snappy
And Alice seems to be. Actually listening !!!! Here’s how Dyhard can still win-
Alice fully believes Gwen
LMAO THE IMMEDIATE GLITCH AFTER GWEN SAID “I’ve not been arsey”
we’ve got confirmation that [Error] has a shitload of eyes let’s gooooo archivist moment
Alice immediately recognizing the tape recorder from her own experience and putting the pieces together that the whole oiar is being targeted is peak girlboss energy hell yeah Alice
And Gwen is obviously taking Alice’s experience seriously too hell yeah
Alice and Gwen are in danger? I think they should kiss about it
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it's time for the long-threatened post about how to get subtitles (including translated ones) for videos that don't have subtitles.
in my experience, the methods in this post can probably get you solidly 75% or more of the content of many videos (caveats inside). i've tested this on videos that are originally in chinese, english, french, german, hindi, japanese, korean, spanish, and honestly probably some languages that i'm forgetting. my experience is that it works adequately in all of them. not great, necessarily, but well enough that you can probably follow along.
this is a very long post because this is the overexplaining things website, and because i talk about several different ways to get the captions. this isn't actually difficult, though, or even especially time consuming—the worst of it is pushing a button and ignoring things for a while. actual hands-on work is probably five minutes tops, no matter how long the video is.
i've attempted to format this post understandably, and i hope it's useful to someone.
first up, some disclaimers.
this is just my experience with things, and your experience might be different. the tools used for (and available for) this kind of thing change all the time, and if you're reading this six months after i wrote it, your options might be different. this post is probably still a decent starting place.
background about my biases in this: i work in the creative industries. mostly i'm a fiction editor. i've also been a writer, a technical editor and writer, a transcriptionist, a copyeditor, and something i've seen called a 'translation facilitator' or 'rewrite editor', where something is translated fairly literally (by a person or a machine) and then a native speaker of the target language goes through and rewrites/restructures as needed to make the piece read more naturally in the target language. i've needed to get information out of business meetings that were conducted in a language i didn't speak, and have done a lot of work on things that were written in (or translated into) the writer's second or sixth language, but needed to be presented in natural english.
so to start, most importantly: machine translation is never going to be as good as a translation done by an actual human. human translators can reflect cultural context and nuanced meanings and the artistry of the work in a way that machines will never be able to emulate. that said, if machine translation is your only option, it's better than nothing. i also find it really useful for videos in languages where i have enough knowledge that i'm like, 75% sure that i'm mostly following, and just want something that i can glance at to confirm that.
creating subs like this relies heavily on voice-to-text, which—unfortunately—works a lot better in some situations than it does in others. you'll get the best, cleanest results from videos that have slow, clear speech in a 'neutral' accent, and only one person speaking at a time. (most scripted programs fall into this category, as do many vlogs and single-person interviews.) the results will get worse as voices speed up, overlap more, and vary in volume. that said, i've used this to get captions for cast concerts, reality shows, and variety shows, and the results are imperfect but solidly readable, especially if you have an idea of what's happening in the plot and/or can follow along even a little in the broadcast language.
this also works best when most of the video is in a single language, and you select that language first. the auto detect option sometimes works totally fine, but in my experience there's a nonzero chance that it'll at least occasionally start 'detecting' random other languages in correctly, or someone will say a few words in spanish or whatever, but the automatic detection engine will keep trying to translate from spanish for another three minutes, even tho everything's actually in korean. if there's any way to do so, select the primary language, even if it means that you miss a couple sentences that are in a different language.
two places where these techniques don't work, or don't work without a lot of manual effort on your part: translating words that appear on the screen (introductions, captions, little textual asides, etc), and music. if you're incredibly dedicated, you can do this and add it manually yourself, but honestly, i'm not usually this dedicated. getting captions for the words on the screen will involve either actually editing the video or adding manually translated content to the subs, which is annoying, and lyrics are...complicated. it's possible, and i'm happy to talk about it in another post if anyone is interested, but for the sake of this post, let's call it out of scope, ok? ok. bring up the lyrics on your phone and call it good enough.
places where these techniques are not great: names. it's bad with names. names are going to be mangled. resign yourself to it now. also, in languages that don't have strongly gendered speech, you're going to learn some real fun stuff about the way that the algorithms gender things. (spoiler: not actually fun.) bengali, chinese, and turkish are at least moderately well supported for voice-to-text, but you will get weird pronouns about it.
obligatory caveat about ai and voice-to-text functionality. as far as i'm aware, basically every voice-to-text function is ~ai powered~. i, a person who has spent twenty years working in the creative industries, have a lot of hate for generative ai, and i'm sure that many of you do, too. however, if voice-to-text (or machine translation software) that doesn't rely on it exists anymore, i'm not aware of it.
what we're doing here is the same as what douyin/tiktok/your phone's voice-to-text does, using the same sorts of technology. i mention this because if you look at the tools mentioned in this post, at least some of them will be like 'our great ai stuff lets you transcribe things accurately', and i want you to know why. chat gpt (etc) are basically glorified predictive text, right? so for questions, they're fucking useless, but for things like machine transcription and machine translation, those predictions make it more likely that you get the correct words for things that could have multiple translations, or for words that the software can only partially make out. it's what enables 'he has muscles' vs 'he has mussels', even though muscles and mussels are generally pronounced the same way. i am old enough to have used voice to text back when it was called dictation software, and must grudgingly admit that this is, in fact, much better.
ok! disclaimers over.
let's talk about getting videos
for the most part, this post will assume that you have a video file and nothing else. cobalt.tools is the easiest way i'm aware of to download videos from most sources, though there are other (more robust) options if you're happy to do it from the command line. i assume most people are not, and if you are, you probably don't need this guide anyhow.
i'm going to use 'youtube' as the default 'get a video from' place, but generally speaking, most of this works with basically any source that you can figure out how to download from—your bilibili downloads and torrents and whatever else will work the same way. i'm shorthanding things because this post is already so so long.
if the video you're using has any official (not autogenerated) subtitles that aren't burned in, grab that file, too, regardless of the language. starting from something that a human eye has looked over at some point is always going to give you better results. cobalt.tools doesn't pull subtitles, but plugging the video url into downsub or getsubs and then downloading the srt option is an easy way to get them for most places. (if you use downsub, it'll suggest that you download the full video with subtitles. that's a link to some other software, and i've never used it, so i'm not recommending it one way or the other. the srts are legit, tho.)
the subtitle downloaders also have auto translation options, and they're often (not always) no worse than anything else that we're going to do here—try them and see if they're good enough for your purposes. unfortunately, this only works for things that already have subtitles, which is…not that many things, honestly. so let's move on.
force-translating, lowest stress mode.
this first option is kind of a cheat, but who cares. youtube will auto-caption things in some languages (not you, chinese) assuming that the uploader has enabled it. as ever, the quality is kinda variable, and the likelihood that it's enabled at all seems to vary widely, but if it is, you're in for a much easier time of things, because you turn it on, select whatever language you want it translated to, and youtube…does its best, anyhow.
if you're a weird media hoarder like me and you want to download the autogenerated captions, the best tool that i've found for this is hyprscribr. plug in the video url, select 'download captions via caption grabber', then go to the .srt data tab, copy it out, and paste it into a text file. save this as [name of downloaded video].[language code].srt, and now you have captions! …that you need to translate, which is actually easy. if it's a short video, just grab the text, throw it in google translate (timestamps and all), and then paste the output into a new text file. so if you downloaded cooking.mp4, which is in french, you'll have three files: cooking.mp4, cooking.fr.srt, and cooking.en.srt. this one's done! it's easy! you're free!
but yeah, ok, most stuff isn't quite that easy, and auto-captioning has to be enabled, and it has some very obvious gaps in the langauges it supports. which is sort of weird, because my phone actually has pretty great multilingual support, even for things that youtube does not. which brings us to low-stress force translation option two.
use your phone
this seems a little obvious, but i've surprised several people with this information recently, so just in case. for this option, you don't even need to have downloaded the video—if it's a video you can play on your phone, the phone will almost definitely attempt real-time translation for you. i'm sure iphones have this ability, but i'm an android person, so can only provide directions for that: go into settings and search for (and enable) live translation. the phone will do its best to pick up what's being said and translate it on the fly for you, and if 'what's being said' is a random video on the internet, your phone isn't gonna ask questions. somewhat inexplicably, this works even if the video is muted. i do this a lot at like four a.m. when i'm too lazy to grab earbuds but don't want to wake up my wife.
this is the single least efficient way to force sub/translate things, in my opinion, but it's fast and easy, and really useful for those videos that are like a minute long and probably not that interesting, but like…what if it is, you know? sometimes i'll do this to decide if i'm going to bother more complicated ways of translating things.
similarly—and i feel silly even mentioning this, but that i didn't think of it for an embarrassingly long time—if you're watching something on a device with speakers, you can try just…opening the 'translate' app on your phone. they all accept voice input. like before, it'll translate whatever it picks up.
neither of these methods are especially useful for longer videos, and in my experience, the phone-translation option generally gives the least accurate translation, because in attempting to do things in real time, you lose some of the predicative ability that i was talking about earlier. (filling in the blank for 'he has [muscles/mussels]' is a lot harder if you don't know if the next sentence is about the gym or about dinner.)
one more lazy way
this is more work than the last few options, but often gives better results. with not much effort, you can feed a video playing on your computer directly into google translate. there's a youtube video by yosef k that explains it very quickly and clearly. this will probably give you better translation output than any of the on-the-fly phone things described above, but it won't give you something that you can use as actual subs—it just produces text output that you can read while you watch the video. again, though, really useful for things that you're not totally convinced you care about, or for things where there aren't a lot of visuals, or for stuff where you don't care about keeping your eyes glued to the screen.
but probably you want to watch stuff on the screen at the same time.
let's talk about capcut!
this is probably not a new one for most people, but using it like this is a little weird, so here we go. ahead of time: i'm doing this on an actual computer. i think you probably can do it on your phone, but i have no idea how, and honestly this is already a really long guide so i'm not going to figure it out right now. download capcut and put it on an actual computer. i'm sorry.
anyhow. open up capcut, click new project. import the file that you downloaded, and then drag it down to the editing area. go over to captions, auto captions, and select the spoken language. if you want bilingual captions, pick the language for that, as well, and the captions will be auto-translated into whatever the second language you choose is. (more notes on this later.)
if i remember right, this is the point at which you get told that you can't caption a video that's more than an hour long. however. you have video editing software, and it is open. split the video in two pieces and caption them separately. problem solved.
now the complicated part: saving these subs. (don't panic; it's not actually that complicated.) as everyone is probably aware, exporting captions is a premium feature, and i dunno about the rest of you, but i'm unemployed, so let's assume that's not gonna happen.
the good news is that since you've generated the captions, they're already saved to your computer, they're just kinda secret right now. there are a couple ways to dig them out, but the easiest i'm aware of is the biyaoyun srt generator. you'll have to select the draft file of your project, which is auto-saved once a minute or something. the website tells you where the file is saved by default on your computer. (i realised after writing this entire post that they also have a step-by-step tutorial on how to generate the subtitles, with pictures, so if you're feeling lost, you can check that out here.)
select the project file titled 'draft_content', then click generate. you want the file name to be the same as the video name, and again, i'd suggest srt format, because it seems to be more broadly compatible with media players. click 'save to local' and you now have a subtitle file!
translating your subtitles
you probably still need to translate the subtitles. there are plenty of auto-translation options out there. many of them are fee- or subscription-based, or allow a very limited number of characters, or are like 'we provide amazing free translations' and then in the fine print it says that they provide these translations through the magic of uhhhh google translate. so we're just going to skip to google translate, which has the bonus of being widely available and free.
for shorter video, or one that doesn't have a ton of spoken stuff, you can just copy/paste the contents of the .srt file into the translation software of your choice. the web version of google translate will do 5000 characters in one go, as will systran. that's the most generous allocation that i'm aware of, and will usually get you a couple minutes of video.
the timestamps eat up a ton of characters, though, so for anything longer than a couple minutes, it's easier to upload the whole thing, and google translate is the best for that, because it is, to my knowledge, the only service that allows you to do it. to upload the whole file, you need a .doc or .rtf file.
an .srt file is basically just a text file, so you can just open it in word (or gdocs or whatever), save it as a .doc, and then feed it through google translate. download the output, open it, and save it as an .srt.
you're done! you now have your video and a subtitle file in the language of your choice.
time for vibe, the last option in this post.
vibe is a transcription app (not a sex thing, even tho it sounds like one), and it will also auto-translate the transcribed words to english, if you want.
open vibe and select your file, then select the language. if you want it translated to english, hit advanced and toggle 'translate to english'. click translate and wait a while. after a few minutes (or longer, depending on how long the file is), you'll get the text. the save icon is a folder with a down arrow on it, and i understand why people are moving away from tiny floppy disks, but also: i hate it. anyhow, save the output, and now you have your subs file, which you can translate or edit or whatever, as desired.
vibe and capcom sometimes get very different results. vibe seems to be a little bit better at picking up overlapping speech, or speech when there are other noises happening; capcom seems to be better at getting all the worlds in a sentence. i feel like capcom maybe has a slightly better translation engine, of the two of them, but i usually end up just doing the translation separately. again, it can be worth trying both ways and seeing which gives better results.
special notes about dual/bilingual subs
first: i know that bilingual subs are controversial. if you think they're bad, you don't have to use them! just skip this section.
as with everything else, automatically generating gives mixed results. sometimes the translations are great, and sometimes they're not. i like having dual subs, but for stuff that Matters To Me, for whatever reason, i'll usually generate both just the original and a bilingual version, and then try some other translation methods on the original or parts thereof to see what works best.
not everything displays bilingual subs very well. plex and windows media player both work great, vlc and the default video handler on ubuntu only display whatever the first language is, etc. i'm guessing that if you want dual subbed stuff you already have a system for it.
i'll also point out that if you want dual subs and have gone a route other than capcom, you can create dual subs by pasting the translated version and the untranslated version into a single file. leave the timestamps as they are, delete the line numbers if there are any (sometimes they seem to cause problems when you have dual subs, and i haven't figured out why) and then literally just paste the whole sub file for the first language into a new file. then paste in the whole sub file for the second language. yes, as a single chunk, the whole thing, right under the first language's subs. save the file as [video name].[zh-en].srt (or whatever), and use it like any other sub file.
notes on translation, especially since we're talking about lengthy machine-translations of things.
i default to translation options that allow for translating in large chunks, mostly because i'm lazy. but since an .srt is, again, literally just a text file, they're easy to edit, and if you feel like some of the lines are weird or questionable or whatever, it's easy to change them if you can find a better translation.
so: some fast notes on machine translation options, because i don't know how much time most people spend thinking about this kind of stuff.
one sort of interesting thing to check out is the bing translator. it'll only do 1000 characters at once, but offers the rather interesting option of picking a level of formality. i can't always get it to work, mind, but it's useful especially for times when you're like 'this one line sounds weird'—sometimes the difference between what the translator feels is standard vs formal vs casual english will make a big difference.
very fast illustration of the difference in translations. the random video that i used to make sure i didn't miss any steps explaining things starts with '所以你第二季来'. here's how it got translated:
google: So you come to season 2
google's top alternative: So you come in the second season
bing's standard tone: So here you come for the second season
bing set to casual: So you're coming for the second season, huh?
reverso default guess: So you come in season two
reverso alternate guess: You'll be participating in season two
capcom: So you come in season two
yandex: So you come in the second season
systran: That's why you come in season two
deepl: That's why you're here in season two
vibe: So your second season is here
technically all conveying the same information, but the vibes are very different. sometimes one translator or another will give you a clearly superior translation, so if you feel like the results you're getting are kinda crap, try running a handful of lines through another option and see if it's better.
ok! this was an incredibly long post, and i've almost definitely explained something poorly. again, there are almost certainly better ways to do this, but these ways are free and mostly effective, and they work most of the time, and are better than nothing.
feel free to ask questions and i'll answer as best i can. (the answer to any questions about macs or iphones is 'i'm so sorry, i have no idea tho.' please do not ask those questions.)
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leonaquitaine · 2 years
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GPose Guide: Dark-skinned characters
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I got some questions about how to work with dark-skinned characters - and also heard some comments on how hard it is to gpose them. So here's a compilation of use cases, some techniques, and setups!
Posing in dark settings
This is where dark-skinned characters shine, pun intended. Point lights give a lot of flexibility, and character/environment lights are great tools to give volume and detach characters from the background.
In this example, 3-point sources are used to provide volume to the characters, without relying on character brightness at all. The Neneko Nikuman preset gives excellent brightness, contrast, and depth of field (DoF) options.
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Posing in bright settings
Contrast is a powerful tool, and dark-skinned (and dark-clad) characters can use that to their great advantage.
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In the following example, a hard white light is positioned to create a strong rim light for volume, with a support gold source for tone and a light purple point to bring up the character's face. The Neneko Cocktail preset gives rich metal tones and excellent contrast.
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The second example is about color. The same preset (Neneko Cocktail) is used, with ADOF+BOKEH and ADOF+BLUR enabled to give a dreamy quality to the background. Light sources emulate the sky.
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Colorful/Pastel clothing/scenario
You may have heard that dark-skinned characters don't go well with certain colors, like pink or white. That is not true: Dark skin palettes have as much width as pale ones, just in a different range - and light sources can bring them up.
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The first example uses a very colorful background, with Neneko Lux driving the hue and brightness up. Instead of fighting it, we use the scenario colors to our advantage by projecting them around the character.
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The second example is a portrait where we again use the scenario to provide hints about the light sources. Neneko Melonpan gives an excellent, smooth pastel treatment. Let's see the step-by-step from the original state to the final result.
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The first light is placed to emulate a cyan reflection from the water. The second emulates the bluish reflection from the sky, and The third is pretty near and creates a sunny rim light.
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With everything in place, we can enable the preset - and play around with DoF to decide how much we want to detach it from the scenario, taking away attention from the background and popping the character.
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 Posing together with fair-skinned characters
We can borrow some practices from real-life photography. The most important: position your light sources around the dark-skinned character. This will give you enough contrast to play with, and lessen the amount that reaches the other.
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Composition (Extreme)
Compositions with lots of glow elements make it hard to pop the character features: since armor and weapons don't emit real light, everything needs to be compensated with the three-point lights, plus character and manual scene brightness.
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In this case, the character is positioned in such a way as to hide frontal reflections while still bringing his expression out a bit with well-defined rim lights.
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Comment: The default in-game lighting leaves much to be desired
This is certainly true to an extent. The in-game settings are apparently tuned towards a common denominator between wildly different form factors (i.e. PC, Playstation 3-5), so a muted palette is used.
This results in ashen colors and small gradient differences between dark tones in certain situations; keep that in mind if you're looking for locations. Again, lighting can be used to remediate - but not eliminate - these limitations.
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Final Thoughts
This isn't, by any means, a comprehensive guide. Dark-skinned characters come in a glorious amount of shades and tones, so I tried to keep it simple and discuss some basic aspects.
If you have any questions, feel free to ask! It'll help others that may stumble over this thread.
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And thank you for your patience!
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brokenwinebox · 1 month
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Mikey Told Claire About The Bear? Part 2
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This won’t be an overall long post, but this is technically another segment to my meta on the question about Claire and her strange and seemingly out of place connection to knowing the name of The Bear.
Everything has gotten only weirder because of the confirmation that Claire and Donna were somewhat connected since the first episode of meeting them with the scripts and interview articles.
I personally never found the connection to Donna/Claire straight away until the Fishes episode. Although, in the aftermath of my dissertation, the scripts, and the interviews, I’ve been looking at certain things with a different perspective.
We know that Donna called him Michael after being asked to go to the dinner table by Carmy. I speculated that this Logan persona could actually just be Mikey’s personality because of Carmy’s grief.
What’s generally dark about Claire’s character gets even worse when you think on the theory of Mikey telling Claire about The Bear. I believe I’ve talked about this to some degree but the scale or magnitude of its meaning almost went completely over my head.
Donna literally called Carmy after her eldest son when asked to go to the dinner table. Carmy can’t even be his own person without being compared to Mikey. If it was Mikey’s personality he was emulating for the Logan persona, this means that Carmy felt like he couldn’t be himself at the party and Claire didn’t realize it. She was, instead, entertained by it.
(Not to mention, Neil Fak called Mikey his best friend in the very first episode of the show. Who is Neil Fak’s best friend now?)
If Claire shares attributes with Donna, who has a history (no matter how brief) of not acknowledging Carmy’s care for her as his own, then how much has Claire been projecting Mikey onto Carmy like Donna?
Anyway, here’s a video compilation of Carmy/Mikey being Neil Fak’s best friend and the weird coincidences on my theory about the Logan/Mikey personality that I already talked about in a separate post but decided to do it here in video format:
Credit to @spywhitney for catching Cicero calling Mikey an animal!
Massive Update: I made this post on August 16th. Now, I have to update the things that just clicked for me. @fresaton made a reblog about Natalie, Claire, and Carmy on @whenmemorydies’s original post about the claw, the scrunchie and the prayer card. We’re going to talk about this here since I was going to post this anyway. This feels super speculative on my part but work with me here lol. I’m going to try to connect all the dots to literally all my previous metas about Claire.
The Dinner Table
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In the episode where we constantly jump in time, did they potentially skip a scene between Claire and Carmy? He looks at his scar, which is something we know is connected to Mikey, before leaving to go to The Bear. Claire and Carmy also share a scene together about that particular scar before Claire talks about the injured girl.
I have two metas on that scene. The first being about the strange topic of glass between Donna and Claire and the second was about Claire and her weird connection to mold from the scripts which also happened to have a Donna/Claire parallel.
If he did have dinner with Claire, then the reveal of Mikey telling her about The Bear could’ve happened then.
Thinking on the second episode of season three, he mentioned how he wanted them to see what they’re capable of. Sydney immediately asked who those people are.
Sydney: “Why?” Carmy: “So they can see what we’re capable of.” Sydney: “Who’s ‘they’?”
In the first part of this meta that’s linked with the title above, I noticed Carmy did the same thing when Carmy and Claire were talking by the grocery store fridges. My previous thoughts will be in italics except the dialogue as always.
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Carmy: “No, I don’t think we even…We didn’t even tell anybody what the name was.” Claire: “You one hundred perfect told me the name.” Carmy: “How could you remember the name?”
The question that Carmy should have asked is how she even knew it in the first place?
Notice he said he doesn’t think THEY (Carmy and Mikey) told anyone?
Carmy literally said in the s1 finale, he realized he didn’t even know anything about him. Why would Carmy be that confident in a person he admitted to not knowing? Was it disbelief?
Is it possible the “they” that Carmy is referring to could be Chef David, Claire, and Mikey? Especially when you think on what Carmy was thinking of in the season three finale.
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What gets even stranger is what I said about the “Let it Rip” reference. I mentioned that Mikey could’ve been referenced in the second episode of season three because of the weird similarities to the season 1 finale panic attack scene before the thoughts of food calmed Carmy down and Sydney getting lost in the food before Tina intercepted it.
I kind of talk about Tina specifically and how she could be the physical mother figure to Marcus and Sydney to prevent them from getting possessed on @moodyeucalyptus’s post as well.
Another question is did Claire reference to something that Carmy knew wasn’t about him in the dinner scene the same way Donna called him Michael before going to the dinner table? I had also mentioned before that it was strange that Claire would just leave Carmy in the fridge without really caring about his health as a doctor. Does this mean she came back like Sydney did? There always seem to be mirroring going on.
(We also have Ted Fak saying that everyone else is good with Claire except Carmy in the Next episode.)
The timeline is very confusing to me. If Claire came back briefly, then they could’ve set up the dinner date potentially. I went to check on Claire’s text messages because it would make sense to see what messages were previously exchanged between them.
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@fresaton, you mentioned that the dinner happened on 05-30-23, I personally couldn’t see a date to the texts but I read the messages as much I could and their last exchange (from what we know) is about friends and family. There’s also the fact that I have no clue when this scene exactly happened. This would have to be after the “dinner” scene right?
We see Carmy on the train and walking (fairly similar to how season three ended) while Claire takes off her makeup and cuddles with Kelly. Between that is Sydney apologizing to Marcus on the phone about his mother and Mikey asking about the restaurant idea Carmy has.
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All of this to say, if there was a dinner between them then Claire and Carmy probably would’ve had to see each other physically before meeting for dinner.
The Hauntings Of The Berzatto Siblings
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Before preparing themselves for the Christmas dinner and Donna, the Berzatto siblings are out sharing a cigarette before going into the chaos.
In previous metas, I’ve discussed how Claire and Carmy’s relationship always goes back to Fishes.
Now after @whenmemorydies and @fresaton’s metas, We’re going to look at the weird connections between them with cigarettes.
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In the first installment of this meta, I noticed that Mikey goes outside and Richie notices it. I thought it had alluded to Claire finding out about The Bear because Carmy sees her outside on Christmas night.
I already talked about how Richie is a fox and a caterpillar who potentially slipped the prayer card into Carmy’s pocket like Natalie did with the money. Not to mention, Richie also witnessed the Berzatto siblings smoking outside of the house before going back inside.
Richie: “Yo! Is this some family shit I should know about?” (2x06)
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Carmy apologized to Richie and said he loved him before squashing a cigarette. The only time we've seen Carmy actually smoke for season three was on Christmas night where the moment between Carmy and Claire took place and when they share a cigarette together.
In my dissertation about Claire, I also found some interesting dialogue between Richie and Mikey about their morning after story. This was after Mikey came back from being outside.
Mikey: “Things are really starting to spiral out of fucking control.” Richie: “Oh, we are past the point of no return.” Mikey: “It’s not good. And now it’s the next morning right? We’re like fucking rocked.” Richie: “Rocked!” Mikey: “Like, I look over at him, I’m like, well Jesus fucking Christ, man.” Richie: “I’m looking at you and I don’t even recognize you at that point.” Mikey: “It’s like a monster.” Richie: “Yeah, cause you look like a fucking monster. Couldn’t even tell it was you.”
I had said this could be connected to s3 Carmy before the season aired. Carmy wasn’t very recognizable this season some would argue.
What if Mikey's haunting was The Beef and The Bear? He actively cut Carmy off when Carmy wanted to be apart of the family establishment. It gets even worse when you think on the jealously and resentment for Carmy being able to dream when Mikey couldn’t. Did Mikey tell Claire about The Bear in rebellion like Carmy did with the meal?
Did Carmy find out and that’s why he’s avoiding Mikey’s presence?
He, instead, wants to show what The Bear is capable of by subtracting and pushing. Is Mikey haunting the people around Carmy to get through to him? Mikey is sort of known for subtracting Carmy out of his life but pushes him when he thinks something is good for him.
Claire is also known for her pushing type of personality that caused her to become a very controversial character on the show.
For Natalie’s hauntings, it’s very interesting because we don’t actually see her smoke the cigarette before it jump cuts to Mikey smoking the cigarette. I’d assume Donna and Mikey are a major role in hers.
There was a connection I made to Natalie, Claire, Donna, and Carmy earlier.
Although, I also found parallels between Sydney and Natalie. Donna talks about a dream she had about a fish tank and when she woke up, her water broke (Natalie was born.)
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I immediately had the idea that Natalie is a fish like Sydney. It feels speculative but something could be there. One thing I do know for sure though is that we don’t see Natalie or Sydney smoking the cigarette in their hands. It automatically cuts before we witness them smoking at all.
I’ve also talked about the parallel between Sydney, Luca, Claire, and Carmy. They both have best friend dialogue and a cigarette moment it seems.
For Carmy’s hauntings, it could be a whole combination of people and things, honestly. The Beef, The Bear, Chef David, Mikey, Claire, Sydney, Marcus, etc.
I’ve mentioned before that Carmy is the magician and Claire is the illusion but for the sake of my sanity, I’m not talking about that here. This is already getting far longer than I intended.
I had a brief theory about how the cigarettes could be representative of reality and avoidance for season three.
I talked about this with @thoughtfulchaos773 but I just haven’t gotten further into this yet. Although, I now might have a different theory on that. The Faks are involved in this too but I’m focused on The Berzattos at the moment. Maybe I’ll get into them later.
I have like two metas that I’ve been working on that’s a bit similar to this one as well. I just got consumed with this one very quickly.
On the topic of The Faks, @currymanganese has a meta on The Faks being Claire’s henchmen!
I’m also linking @whenmemorydies’s recent meta on Carmy, Natalie, and the Berzattos. I haven’t read it in its entirety but it could be similar to mine!
As always thank you so much for reading!! As I said before, this felt very speculative on my part. Maybe I'll make another meta to elaborate on everything. I hope this all made sense! Notice how I said in the beginning that this won’t be an overall long post? You could definitely tell I wasn’t planning all of this lmao. Oh well!
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The best system to play Gameboy games on is... well... you can play them on many devices.
Officially it would be GBA SP because it can run Gameboy and GB Colour games.
However, very few backlit SPs were ever released (they are frontlit). So a better unit for Gameboy Advance games might be the DS Lite, which universally is backlit and which is lightweight enough to not cause problems. It also has better ergonomics than the SP, but I am bugged by the black borders and empty second screen.
A really popular mod is called the "Gameboy Macro", which is when you take a DS Lite lower screen and use it solely as a gameboy advance. It is a great way to recycle DS units with a broken top screen, a common issue, though it makes me cringe to think some people modify perfectly fine units this way.
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The Lite also has issues with the cartridge sticking out the bottom, so many prefer using the "phat" for this purpose. The original DS is both frontlit and backlit for some reason. The image is still an improvement on frontlit SPs.
The best units to play DS and 3DS games on are... the DS and 3DS.
Specifically the best place for NDS games is the DSi XL. No non-DS device has the touchscreen versatility to run DS games well, and it's very awkward scaling the tiny screen on an emulator.
The 3DS is also not a great place for DS games. The 3DS top parallax screen is incapable of a 1:1 pixel ratio even in pixel-perfect mode, which already has the issue of black borders around the screens, making touch-based games more finicky.
It is especially apparent on the XL models but is also an issue on the smaller 3ds models.
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The best unit to play DS games on is the DSi XL. It has a backlit screen and more power and memory than the first two units, making loading faster. It doesn't have the scaling issues of the 3ds, as it doesn't need to do any upscaling at all - the XL has the same number of pixels as a normal DS.
I've never used a DSi XL because all the ones sold in the UK are these ugly beige colours and they never took off, but if you don't mind the loss of the GBA slot, it's the best device for DS games.
Unfortunately DSis seem to be plagued by yellowing screens. I can tell you the small unit I just bought has some very slight yellowing on both screens.
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What's the best way to play 3ds games? Well, on a 3ds obviously. It's even harder to accurately emulate 3ds games than DS games, and you lose the 3d effects altogether.
But which 3ds is best?
It depends on what you want. The 3ds more than any other Nintendo system besides the Gameboy is heavily based on preference instead of objective superiority.
To get it out the way first, while the original 3ds has the sleekest look, it's the worst one. The original 3ds and 3dsXL have a much worse 3D implementation, relying on you to stare at the screen at an odd angle.
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Not only does the New3ds fix the 3d with an eye tracking sensor, it also has more power again, and a "c-stick". I also think the screens on the New3ds are of a higher quality and run flat games better too.
However the New3dsXL has some downgrades. The SD card is replaced with a microSD but now requires a mini screwdriver to access, removing the back plate. The stylus is also a really tiny one like on the DS, in an awkward place, and the metallic skin on the console will decay very quickly with use. My New3DSXL's skin started peeling under my hands after just six months of use.
The New3DSXL is the best unit to play 3ds games if you are looking to have all the features at their most optimal. It is the best by far for playing in 3d. It can also run the DS library fine, if in a poor image quality.
Personally I prefer the XL, the larger size is easier on the eyes, though the customizable panels on the hard-to-find normal size New3ds are cute too.
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If you don't care for 3d, the Wedge and Doorstop may be for you.
The 2ds has all the features of a 3ds apart from the 3d, while in a wedge shape that looks dreadful but actually feels more ergonomic. It has similarities to the first Gameboy Advance and you can't tell you're holding something so tall.
The original 2DS is sold for much cheaper than the other units because Nintendo sold it for cheaper and nobody particularly wants one, so it's the most affordable way to try every game in the DS library, especially if you pair it with a jailbroken SD card. Unfortunately it still uses the 3ds screen, just with no 3d slider, so it still upscales DS games and doesn't have perfect rendering of 3ds games either, but it's harder to tell as the screen's tiny.
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The New 2ds XL was the last DS ever sold, it came out after Switch. A lot of cute variants of the 2ds XL exist, and most games coming out around its release didn't have 3d enabled anyway. The feature had died in popularity, so while a 2d 3ds was originally scoffed at, in 2017 it just made sense.
While the New2ds XL looks fancy in a distance, the ergonomics are worse than any 3ds, and far worse than the wedge 2ds. The New2dsXL is all style and no substance, with the speakers being covered by the user's hands, and it's made out of a flimsy plastic. It's clear Nintendo made the materials for the hull cheaper and cheaper over time, so by the end of the 3ds's life they had gone from a very premium-feeling device to cheap plastic. The Switch would follow this design philosophy.
I do salivate over that Pikachu version and I'd enjoy trying one, but my mind tells me it's not a great device.
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All told, which do I think is better? Well I think the 3ds XL having the most features is inviting for me, and I have the choice of turning off 3D. However if you want bang for your buck, the 2ds wedge might be your safest option.
Unfortunately the New 2ds XL and New 3ds XL will cost you as much as a Nintendo Switch these days. It seems that sellers have wisened up to the demand from people who missed out on the 3ds and want to try it out. There's also talk of IPS screens being better and the New2ds XL, 3ds XL and DSi XL all use IPS screens, so people are scalping them or raising prices.
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desolationcleo · 2 months
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i've posted about this elsewhere but pearl's relationship with the watchers in the life series is an endless source of fascination to me
like there is So Much going on here and she's just oblivious to it
For one thing, she was on Evo but didn't show up in the death games until Last Life, the second one. The implications hit me like a truck over a year ago and ever since then, not a day goes by that i don't think about it. I've seen a few different possibilities brought up in the fandom and idk which one fucks me up the hardest to think about
She shares their moon motif. Did you guys know she was originally intended to be in the shadow alliance because of this
She's chosen as the boogeyman twice. The first time, there are some... complications.
namely, the endgame begins and grian kills mumbo and the time is now. martyn's hit pretty hard by this. enough to be willing to kill grian about it. but he's a green life, and pearl's not cured, and you can't just reroll for what would seem like no reason to the players.
Whatever happened to Pearl in-universe was probably the Watchers' doing.
the second time comes right off the heels of that stunt Scott pulled. She tells no one, tries to blow up all the remaining non-reds at once (minus Cleo), and only gets one and it's ren and they like ren.
Then she dies, and Scott wins,
And season 3 happens.
And they fall apart. And everyone abandons her. And her dog dies and she's devastated.
And she mcfucking loses it.
She goes and becomes a bad omen. Demoness, Scarlet Pearl, blood moon. She's torturing Scott, freezing herself nearly to death to cause him pain. Chaos and death follow everywhere she goes, the whole server fears her, and she's having the worst time of her life about it.
and she just gets worse and worse. and she WINS. the previous winners have been grian and scott, their two most hated players. for once, for the first time actually, they've got a victor they can stand.
cut to limited life and now she's emulating them without meaning to. i have... no idea what they'd think of the nosy neighbours, if they'd be offended or find it funny or what
and then there's everything relating to the possession incident and her being sent back before she's ready
i can't really think of anything notable in season 5 but yeah Pearl's relationship with the watchers has fascinated me for ages
anyways go watch the end of a life animatic
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luigiblood · 3 months
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An interesting view of Retro NSO Patents
So a bunch of patents from Nintendo recently got published and got my attention: They are related to the retro Nintendo Switch Online service and how it works and it brings a bit of an interesting view of it, with features that are DEFINITELY not inside the apps as of now.
As I went through them, I decided to also go back a little bit to earlier ones.
Just in case, for every reader:
At no point this describes the future of NSO! Let that be clear!!
Unlike most people who reports on patents, I actually will LINK the original patents.
US11003312B2 - NSO User Interface
You can find this patent here: https://patents.google.com/patent/US11003312B2/en
This seems to be among the earliest ones, it's from 2018, right before the launch of NES NSO that happened in September 2018.
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This is an exact description of how the NSO UI works, where each image (or box arts, as they are usually used) are scaled roughly equivalent to each row so it always fits perfectly.
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They had planned initially for details to be basically on the box art, thankfully they changed that completely for a full window in the final version.
They also had Special versions / Extra versions also nailed down already at that time, which are just games with preloaded save states, which the patent does explain. And the whole NEW thing where a new game is packaged like a gift and you just open them as you select them, that's already in the final app as well.
But here's something cursed:
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This is a full vertical version of the user interface, which we've never seen so far.
US20240165505A1 - GB/GBA Multiplayer
This patent can be found here: https://patents.google.com/patent/US20240165505A1/en
This existed since late 2022 in Japan, but got a US version the next year, then published this year.
This patent explains how multiplayer works for GB and GBA NSO, as in emulating multiplayer between different linked systems, whether through LAN or online.
It gets complicated to read, but it's really about different ways to handle emulation of multiplayer, from one way where each player run their own emulator on their systems, to what I believe to be actually used: Running up to 4 emulators on each player's systems at the same time and keeping them synchronized through each player's input, but only display one of them corresponding to each player.
I believe this last way is used because all data sent through link cable is expected to be instant, you cannot delay this data, because this is asking for constant lag, but emulating all consoles on each player's system does solve this problem.
There also some quick algorithms in there about how to handle connections, disconnections and so on, but at this point it's not too interesting to explain because it works just like the apps.
US20240181342A1 - NSO User Interface (Save System)
This patent can be found here: https://patents.google.com/patent/US20240181342A1/en
It's dated just like the previous one, actually.
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It might sound like the first one, but this one is more than meets the eye. Some articles talked about this as like, new Switch OS UI which is just bullshit (hi GameRant), or as GameCube NSO (wtf are you smoking to think of that straight up), but this one is actually about saves!
This image is actually having the main game on the left side, and everything to its right are all save states! You can see 2 saves for the first game, and 5 saves for the second game, it even has two rows for a single game which never happens on NSO apps. Of course, each save are just essentially having a screenshot of when the save state was taken at that moment.
This can very well be an alternative way of things, as I think this looks quite a bit cumbersome in how much space it uses.
But what's interesting is the Auto Save feature, which is not a feature of retro NSO currently. It is explained that the auto save can be enabled or not, and can happen anytime, including within a repeated time interval. This would be very nice in case of crashes.
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And then, the elephant in the room: Yes, this looks like you could do more than 4 saves, with a peek of the suspension menu with a way to scroll through saves, the first option being to create a new save, without necessarily having to choose a numbered save state ID.
US20240173627A1 - Mission Play Mode
This patent can be found here: https://patents.google.com/patent/US20240173627A1/en
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Now, this one is really sad because this shows an actual mission mode for retro NSO apps with objectives and rewards!
This has a new mode included called Mission Play, and you are provided with a mission that you can enter.
In this case it's about hitting enemies, keeping a count for a mission, but also even keeping a count of every single player in a region, and then the world!
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This is really cool! I really think they should be doing this, but it seems Nintendo World Championships: NES Edition might do it instead.
That said, this being planned for retro NSO systems is definitely not entirely news for me, because I had noticed a long time ago that the SNES NSO emulator definitely kept track of specific game information as you play, it wasn't necessarily sent anywhere, but they were thinking about it, for several SNES games.
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Funnily enough, these are real examples of detections for Super Mario Advance 2 specifically. This is pretty much how the memory and code looks like for the game.
I want to insist though: These are patents, these are for ideas, so this patent might have been publicly published because of Nintendo World Championships: NES Edition, but through experience, most of the time, as much as they describe stuff for illustrative purposes, it is usually describe a real example that was in development at one point or another.
Again, though: At no point this describes the future of NSO! Let that be clear!
But it gives us a view of what Nintendo and NERD had in mind for development. And, at least, I actually give links unlike a few who loves to tease bullshit through those.
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taylor-titmouse · 24 days
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R/L @petitemortality's latest, Seeing You is out! i can confidently say this is my new favorite book from him, it is So unrepentantly horny in all the best ways. we love overwhelming public sex fantasies in this house. if you want some primo hardcore "jesus christ i am being psychically attacked by cock dreams during WORK HOURS" porn, you want to pick this one up. it is so good.
okay process post time
THUMBNAILS!
so for this one, lee didn't have a clear visual for what he wanted. "the only vague notions I had in my head were like, eye imagery, maybe something a little saul bass, or playing up the office/news setting angle somehow" so i gave him these, trying to play with the TV screens, like how news offices always have that big wall of them.
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lee liked the first one the most, but it wasn't obviously sexy enough. we thought about censorship bars and mosaics from old tv before they just blurred everything. i did the second version of it that added the finger biting to up the sexiness, and then we had the thought of putting scrambled porn on the screens in the back.
THE SKETCH
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scrambled porn is weird. i never saw it on a tv IRL but it's weird and difficult to emulate. luckily i did not ultimately have to because lee didn't like it. it had too much of a psychedelic vibe that didn't quite match the story, and it wasn't clear that sex was happening with the silhouettes all wibbled. so i brought it back to the original look of the first thumbnail, and we moved forward with that.
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THE FINISHING
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the funny thing about the process on this one is that it's the first time lee and i disagreed about what looked better. i don't prefer the version with the bright jewel tones and maximum saturation that ended up being the final, i tend to mute things down a little with texture and gradient maps. this is his favorite cover, but it's probably my least (my favorite is still meatheads). but he likes it, and the story fuckin Bangs, so all is well.
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i also sent him this version like six hours later and we both liked it but it made it less obvious that Sex was happening, which is the most important thing in a cover for a book where sex is happening. so we didn't use it but it's still neat.
anyway go read the book where sex happens!! it's So good.
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roseofspades · 7 months
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not to be crazy and I don’t even know if this is true at all but miles edgeworth wore a bow tie as a child before his father died. Even as a kid before being traumatised and raised by von karma he dressed in this very formal way but the bow tie is emulating his father Gregory edgeworth who wears a tie, because miles wanted to be like him. But he was very young and when he was taken in by von karma he starts to wear the cravat. It’s a clear signifier of a big change in his life of course and correct me if im wrong but in the anime there’s a period of time before he wears the cravat but after he’s with the von karmas where he’s not wearing a cravat or his bow tie just a weird little ribbon thing. And not to go on a tangent but it’s clear that neckwear it very important and symbolic of a whole heap of things such as character identity and their influences and how they change over time etc etc with distinct neckwear actually being a really noteworthy feature for so so many of the ace attorney characters (see maya and the fey clan and the magatama, the von karmas and the cravats, both flashback phoenix and 7yg phoenix with different necklaces, the Diego/godot shirt and tie colour inversion just to name a few). And one thing I’ve noticed is of the characters who do wear regular old ties they still have distinct colours. Gumshoe wears brown, grossberg wears yellow, redd white has a weird spotty tie, Winston Payne has a weird red-brown, neil Marshall wears pink, a few police figures wear blue or black etc etc why am I going on about this why does it matter well as far as I can tell most of them a unique and as we know phoenix wears red. and while I haven’t finished the second trilogy, the only other character who wears a red tie that i am aware of is Gregory edgeworth. I have no idea if people have talked about that specifically and I know there’s plenty of Gregory and phoenix comparison that I know people have discussed already but there’s just something about this similarity to me when basically every single character has a different colour and given how much the entire neckwear thing is such a symbol for edgeworths character I just - I’m kinda going crazy over it. He already sees them both as his hero I just-
Anyway I originally wrote this because I was gonna head canon that miles couldn’t actually tie the bow tie himself because even though he would’ve been smart enough as a young kid to do it if he wanted to, I imagine it would also be something his father would help him with and then he never wore a tie or bowtie again after that so if he had learnt to tie it, that was over fifteen years ago and before dl6 and so I’m just thinking about grown adult miles edgeworth who wears a cravat every day tying a tie if not by himself for the first time in his life than since before everything about his life changed, and becoming a bit more like his father again
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