I mostly agree with your MAWS takes but. Superman being descended from colonizers who he's never met and raised on a planet that has only interacted with said colonizers twice, in two failed military excursions like. None of that makes him a colonizer or not-an-immigrant? Colonizing is a material system which benefits the colonizer and he is reaping none of Zod's rewards. He's a colonizer because he's clearly integrated into being white on Earth.
Ignoring the fact that in the scene that introduces the Kryptonian Warrior (which is not confirmed to be Zod btw!! Regardless of the "kneel" line) we see a civilization in flames as Braniac tells the warrior "I have found a new planet for you." implying they've conquered several already, and the leaked (?) concept art refers to Krypton as an empire (with Clark's parents being "one of the leaders" of said empire)...
...I think the very concept of Clark not gaining any material benefit or reaping rewards is in itself, an absolution of colonizer guilt by the narrative. It turns him into the sole exception of planet empire. Sure he didn't personally commit atrocities or have connections to that culture, but he is still a Kryptonian. Whether he wants to or not, he inherits that history. ESPECIALLY if he's a direct descendent of its leaders.
That Kryptonian Warrior wears the House of El symbol on their chest. Not the House of Z/Zod. Clark bears that insignia. Within the context of the show already, it is no longer a symbol for hope. It's likely the symbol of an empire.
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Okay, I want to make a post about how insane the voting system is at Aguefort, but given my URL I feel like I need to make some disclaimers first.
I am not blaming the Intrepid Heroes as players for this, and I'm not even really blaming the Bad Kids as characters. Because holding the election at Fabian's party was something that Brennan nudged them into doing on multiple occasions. And it had to happen, because there was already a battle set for it.
I am not claiming what the Bad Kids did is somehow worse then what the Rat Grinders did. The RG did very purposefully try and rig an election. This very much did happen.
All this out of the way:
How the fuck is it not a conflict of interest to hold the supposedly neutral election at Fabian's party?!?! Fabian, who has been one of the biggest campaigners for Kristen.
It's not like he's actively saying you have to vote for Kristen. But I feel like a lot of students would assume that was the unsaid implication? Come to my cool party. I'll give you a bunch of free alcohol and party stuff. And they assume that this is under the condition that - wink wink, nudge nudge, they'll vote for 'whoever they want'.
Again - I'm not blaming the IH or the BK for this. But I find it wild that characters like Mazey and Jawbone would look at this and think 'yeah, that's an ethical way to conduct this election'. There's a reason that elections are usually held in governmental buildings and not like, in the mansion of the candidates BFF.
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Thinking about Carrot Ironfoundersson today - I'm beginning to discover that there really wasn't much narrative exaggeration in the idea that you can force people to become a community through sheer force of personality.
I really wish Sir Terry'd given us his take on what the hell you're supposed to do when you realize that personality was yours.
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going to keep this vague on purpose but playing reload has reactivated brain chemicals in me that i forgot i had.
i think i'd want to make a more thought out post later, but i think my favorite thing about reload (aside from seeing minato in full HD glory) is how much it's made me think about video games as a storytelling medium- specifically with what mechanics and game design imply for characters.
there's a lot of quality of life features added to reload that help players easily enter a flow state and get immersed in the gameplay (most notable with tartarus)! which is so dope! reload has been such a nice blend of the mechanics from both FES and portable and it feels like a love letter to persona 3 fans.
there are definitely mechanics i miss from FES (minato's ability to wield multiple weapons being one of them). i can't deny that FES has some dated mechanics that don't necessarily feel fun for the player experience... but!
i think i mostly miss things from FES because i feel like so much of minato's characterization (for me) was informed by the gameplay experience and mechanics (e.g. fatigue system). obviously there's still other ways you can put together his personality (his dialogue responses), but i think game mechanics are a bit part of it, for me.
but in spite of that, i think reload is a really nice introduction to persona 3, it's so much more accessible and has a bunch of things to help make it more fun :) so far i think i'd recommend it to people :D
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kit/jade thoughts
I was listening to an (excellent!) podcast episode about the show’s first two episodes where Missy and Marie-Claire brought up the idea of Elora/Airk being perhaps a false marriage - not who they are meant for in their more grown and mature states. Or, if they are together, it will work differently, because they will reunite as changed people.*
I think Jade and Kit will end up together, but that the current way Kit handles their love is very immature and similarly false. She’s had Jade there her whole life, it seems, and treats her like she’s, not just a comforting person, but a comfort and a foregone conclusion. Someone who would just follow where Kit led without question.
This was really bugging me! And making me wrankle at Kit a fair bit. She wasn’t treating her girl right. But thinking of it as intentional has opened up a lot of ideas for me about how they will probably, for a time, grow apart, as they become their adult selves. And then Kit, I believe, might have to woo her lady and pursue Jade. Show her that she is cherished and wanted as herself, not just as a familiar inevitability.
This makes sense to me from the way Jade seems to feel uncertain of her worth and wants to feel confidence in her own abilities and role - her desire to join an important order of knights, the fact that she pushed back against Kit in ep 2 by citing her role following the queen’s command. She might doubt she can have the closeness she’s enjoyed with Kit and stand tall on her own; Kit having to woo her in her more mature form, to convince her that they can have both (union and individual pride in themselves) could be really joyful to watch.
Even if they handle things differently, I am increasingly excited to get a real coming of age mythic story about queer heroines that deals with the challenges of growing up and loving.
*There’s a whole fascinating analysis they do about the three ‘children’ of Sorsha--Airk, Kit, and Elora--pushed into eternal childhood by the stasis and controlling protection Sorsha has sought in her fear, loss, and the lingering impact of her losing her spouse that is just great. Though Jade isn’t her child, I think loving Kit has held her back for a while. Hence the discomfort and shock from Kit that Jade was planning to make her own life.**
**I found Kit’s complete repudiation of her duty to ANYONE really wrankled me when contrasted with Jade’s strong sense of duty. But, of course, Sorsha has shown such an incomplete and sorrowful version of duty that it’s a good thing Kit resists that - she needs to find her own values and people she wants to commit to not out of suffocating obligation but free choice
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imma write down some quick thoughts on narratives as living things real quick
Deltarune has got itself a really healthy narrative, alright? It's thriving, its guiding the path in the background, tangible yet invisible. It's the ferris wheel scene for Noelle and Susie -- a convenient set-up marks the deft hand of fate moving to direct the pieces and roles into their correct places, narrative framing, art. Its vigor is its emotion, the satisfaction one feels and it fuels within a desire to live and experience with it. You can feel it within every sequence, the warmth of a song for you.
And then you got the narrative in something like Devil May Cry 5. This narrative is rotting, full decay. The characters must play roles that don't fit them, it's oozing and slippery and they fall into patterns, moving further along with no ability stop what is mundane now. It's later seasons of sitcoms, stories repeating again and again except that it's not a cycle, it's a spiral, and it's been spoiling this entire time. Why do Dante and Vergil have to fight? It's because they're the protagonist and antagonist of an action game that refuses to ever let them die because it has one story it wants to tell. As the narrative dies they corrode with it, continuing to play out their roles and awaiting to be fossilized in them.
so like, games where the narrative is a living, breathing thing am i right?
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I've already said several times how intersectionality was a scam and how ultimately Whitefem don't really like that about other demographics, but ngl.... I'm pretty impressed by how defensive & supportive they are with their faves.
Whitfem will NEVER shut up about Taylor Swift or Amber Heard. They will support them until their last breath and tbh big props to them for defending their own.
I wish Black women had the same fellowship. I am sick of seeing them pull out petition to release criminals out of jail (Tory Lanez) or shitting on other Black women to appeal to male (dunking in darkskin women or nappy hair again: it's a black woman who made a petition to "comb" Blue Ivy's hair when she was still a toddler.....)
Of course you'll never see "interesectional" White feminist care or speak up about those issues bc their intersectionality is a facade and they only care abt White women's struggle, but I wish they could at least be consistent and stop harassing ANY women not supportive enough of their White queens. No Ashley, I'm not going to keep tabs on whoever liked Johnny Deep post and be pissed at anyone who clowned Amber Heard....like you don't care abt men making racist or colorist comments about Black women..🙄 Cope and leave us alone. Your guilt trip will never work on us.
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