Sorry I didn’t return your email, my old yaoi men were being problematic on the internet and I had to update my blog.
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happy meatpile monday
don’t forget to pile your meats
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finished playing through Still Wakes The Deep a while ago & still have so many thoughts and questions about it in my brain. i don't make a habit of doing this but i've attempted to articulate (as best as i could, with a mix of some gorgeous & shite screencaps) some of them below. spoilers and gore warning❗️
an obvious psychological symptom is that rig workers that transform into these meatmonsters (google tells me the unknown entity is known as The Shape btw) still retain some part of their subconscious or psyche.
for example, a lot of Muir's dialogue was about being left alone. he was confused bc his friends kept running away, even tho he Just Wanted To Help. his fears were that they’d abandoned him, and more so than the others (which i’ll mention later), he doesn't seem to be aware of the violence and harm he's inflicting on his friends. a beautiful detail adding to that is that i don't think any of the workers Muir killed had been transformed, mutated, or absorbed (do correct me if i’m wrong). like Dobbie and Sunil, their bodies were left untouched and in relatively ordinary sitting positions, in complete stark contrast to the bodies left in the wake of pricks like Rennick and Trots.
speaking of, after the initial incident occurs, we first encounter Trots in the laundry room attempting to use the machines & grumbling about the tidiness of things ("i told them it's not right” / “do they even notice the mess?"). clearly we suspect his mind is infected, showing signs that The Shape is manipulating him in some way, but still he continues slamming the machine doors closed.
Rennick was obviously (a massive cunt. insane kudos to Clive Russell for his brilliant performance btw) fuming at Caz from the get-go. when he's infected he becomes enraged and malicious, shouting after him things like, "i told you to go, McLeary! i'll make you fucking go…" etc. how poetic is it that Rennick, with his inflated sense of ego and pride, becomes a meatmonster whose head is Literally too big for the room.
why were Trots, Muir, Rennick, Gibbo, and Addair the only ones to become like this. was it purely random? did something about who they were or how they died determine their transformation? is there some psychological or biological compatibility with them and The Shape?
regardless of any definitive answers, it’s interesting to think about. what remains of these people’s existence when infected seems to be some rooted insecurity or fear of theirs, or perhaps a continuation/parody of what they were experiencing or thinking the moment before compromise, or maybe it’s simply some grotesque and exaggerated aspect of their personality or behaviour…
this can be said for Caz too, despite not having truly changed, as every time he comes into contact with The Shape he enters this catatonic, dream-like state where he's consumed by his own memories. Suze's voice even seems to haunt him later, and things she’s said reverberate in his mind, manipulated just to torment him.
personally i’d be curious to know if this is all Actually deliberate as part of The Shape’s absorption of their bodies, or if it’s just a by-product or symptom. does it feeds on or use these heightened aspects of humanity (their personalities, fears, emotions) to function? do they have motivations beyond just removing those that intruded in their territory (i have an unarticulated white blood cell/antibodies analogy to compare this to, somewhere…)
another thing i’d love more info on is what exactly occurs inside the human body when The Shape invades. during the game you come across countless assimilated bodies left immobile and static around the rig. they have impossibly contorted limbs, either mutated, or abnormally large, and sometimes they even have extra limbs (i swear i saw a meatpile with three noses somewhere). it's unclear whether this organism actually feeds on humans… but some workers turn into monstrosities and some become these immobile, living macabre sculptures. why? and who's to say any of them are actually even dead?
finally, i feel there there's smth to say about the genetic/biological/DNA motif in this game. it could definitely be described better, by someone who isn’t me, but it’s distinctly symbolic of human beings (and whether it’s deliberate or not, i don’t know).
to wrap this up i’ll just highlight the most significant moment that captured that for me. towards the end of the game you overlook the remains of the upper deck and bear witness to the near-final of The Shape having gradually risen up from the ground. it’s illuminated by a haunting pinkish-red glow, an amalgamation of twisted, fleshy tendrils and metal bridges spiral upwards towards the sky like a double-stranded helix… like DNA…
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call that a meatpile the way im piling my meat into them
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he could’ve said bropile or dunespile but no he said meatpile
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