Alright let's go - Ramblings regarding Saga, in comparison to Jesse and "The World"
if anyone feels like expanding on any point please do, I'm gonna leave this text as it is because otherwise it's gonna torment me for weeks
I don't recall in which interview, a couple writers said Casey was developed because Saga needed someone to bounce ideas off of and/or because she needed something to externalize her personality without relying on awkward exposition (or something along those lines).
And that's kind of noticeable if you compare Saga's and Jesse's treatment from a writing/presentation stand point:
Jesse as a character is far more obscure and details about her inner life are limited, while Saga is established and very detailed without relying on exposition.
Jesse, from a technical standpoint, suffers the "new character introducing an audience to a new IP" syndrome if you will.
Jesse's past is presented in vague details and a general sense of direction: finding Dylan who is a stranger to the audience. Her inner monologue is to Polaris and it works as exposition but by Polaris' nature there's no back and forth.
When Jesse talks to a character it is always a one-to-one conversation, and an important portion those are about the history of the FBC, asking questions that require exposition. Not to mention there's no interaction between the main cast other than with Jesse.
Some information can be inferred from Jesse's "epilogue" lines after the end of the game. But that's about it regarding the main text.
And that goes in line with the thematic difference I feel between Control and Alan Wake games - the former (heh) is about The World, the later, about the people in it.
Overall it can feel quite isolated and lonely, or well, mechanical.
You have to fill in a lot of info yourself. And I believe the writers identified this and tried to change where they could with Foundation and AWE - with the way Jesse and Emily are far more comfortable with each other as they joke and tease during their dialogue, and getting a deeper look into my beloved Langston's personality (which is quite self-aware because lmao, finally it's Jesse who's at the end of a one-way "conversation").
But Saga's has an already established and rich life before the story and details bleed all through the text.
A partner and friend she's known for years and their history is spoken and written, there's no need to infer and fill in details yourself that much.
Their relationship is detailed enough in "side tidbits" (all of her Mind Place stuffs) and in actual conversations, which often enough involve a third party.
Casey works as exposition for Saga's character but, by virtue of Casey being character apart from Saga, the information is introduced far more organically (and arguably, in a more detailed way).
Remedy also gave Saga a huge advantage Jesse didn't have: The Collectible and Missions menus are hers.
So not only we get to hear Saga's thoughts on the current situation, we also get a sneak peek into her mind and inner life.
Some people in Saga's life also have a detailed enough history that they stand on their own rather than solely working as Saga's motivation because the story requires them to be at stakes.
Dylan is, technically, a stranger to Jesse, she's clinging to the past idea of him: we are motivated to find Dylan because we're told to care about him. While Logan and Casey are present in Saga's life and we get more details upfront to care for them.
Saga got curious, shit started to go down and we want them to be safe because otherwise it'd be painful for Saga.
Unlike the ghosts that Trench and Darling were to Jesse, Saga gets to actually talk to Tor and Odin. And well, the entire plot of the game is her undoing and confronting Alan's work on her life, rather than cleaning the mess done by the previous administration that are now gone and cannot be held accountable for.
And I suppose that's another improvement in the writing: the Hiss as the antagonist force is basic (and if you've played Mass Effect they're nothing new, and to me they're the least interesting part of the wolrdbuilding). There's not much room to maneuver, so Jesse's got one way to fight them (so far).
Saga could've gone several ways in dealing with Wake, and we see her struggle when she's about to give the Clicker to Alan/Scratch, she didn't mince her words in that confrontation and she had all the right to go even further. And yet she kept it together, unwilling to fully give herself to despair.
AND!
She chose compassion in the end!
And, honestly? Their final conversation is such a good and rich detail.
Saga's motherhood could've remained as basic reminders to the player that she has a daughter who's the victim and that's your motivation girl! As well as her silly jokes because parents do that sometimes teehee.
Saga's compassion is informed by her motherhood but not limited to it. As a mother she knows that everyone needs someone who believes in them unconditionally, as a daughter she knows how good a reminder of your good qualities can be, and as a detective she knows how to gather, read and act on information.
So when she reminds Alan that he had defeated the Dark Presence before and that he can do it again, she's not saying it because she's desperate, and she's not being patronizing due to Alan's loneliness and isolation.
She's saying because it's true.
And she doesn't rub his missteps and mistakes on his face. She knows how to get the point across without being mean.
She needed very little guidance: information to fill in the blanks of her life from Tor and Odin, short and vague phone calls from Alice, and a portal to the Writer's Room from Ahti.
(Rose's lunchboxes were technically not necessary but she gets a honorable mention.)
I don't know if there's enough information to conclude whether the reminders that helped her find a way out of the Mind Place were sent by someone else or came solely from her own resilience, and either would be neat, but I would like to think there's someone who's been looking out for her the same way she's been looking out for other characters.
And she's not flawless, but in working her flaws I believe the writers treated her with well deserved respect. She's not a caricature and the story has enough characters being tortured, any more and it'd feel cruel and it'd be permission granted by the horror genre anyways (although, to be honest, I believe Cynthia's treatment was a tiny bit too cruel and that's mostly due the last stage of her boss fight).
I love her first conversation with Norman because she's being a bit patronizing (I believe that's the correct word?), but he's like, nope! No dementia here! Not cool you brought it up :]
Her Nightmare Mind Place is as explicit as it gets. And the few times she loses it are not unearned. I love it when she gets frustrated with Rose and her "Oh fuck this", as well as her pained "My daughter is dead because of you. What is wrong with you?" to Alan in the holding cells.
Her biggest flaw is being a fed.
She's an extremely well put together person and integral, rich character. Her pain and suffering are palpable and the developers did an excellent job in showing it without being cruel (or well, knowing where to place the cruelty *cough* the white man *cough*).
And that's, in general, where I'd call attention to the leaps in improvement to Remedy's writing, right alongside the development and treatment Alice got, and the departure that is from Marshall in Control (the one character of color of any sort of relevance to the story, who got the least dialogue or details about her life and involvement despite being part of the old guard, and that gets killed in the end).
-
I have the same criticism (affectionate) with Control and Quantum Break: the world, its history and other characters are more interesting (to me) than their protagonists.
I wanted to get far deeper into the inner lives of Beth Wilder, Paul Serene, William Joyce and Martin Hatch than Jack's. William's and Beth's specifically, the one who ruined everything and the one who's struggling with the fact it can't be fixed, respectively. Sure I got my fix from the novel, but that is not part of the main text, so my comment still stands.
Ahti and Polaris/Hedron's goals, The Oldest House and all the places and events and phenomenon it connects to is what makes my mind wander. Jesse's involvement with all of them and her relationships with other characters remain only as possibilities at the end of the game.
I would feel far less affection or attachment to either Jesse and Jack if it weren't because of the sibling element. That's my huge bias/weakness there I'll admit.
But with Saga, I do care about her entire world, everything and everyone that surround her. She likes weird, morbid stuffs and romance stories, she's extremely curious which got her in trouble but was responsible enough to go deal with it.
As a new protagonist character that stands right next to a well established one as Alan Wake, I think there's very little Remedy could've done to make her better.
She's just amazing, Remedy and Melanie Liburd deserve so much praise for her.
-
The only gripe I have about her treatment is extremely petty and it's the same I've had in previous games, which is technical - she could've had more animations that showed her body language given she didn't have as many live action scenes (and also watching some of previous Melanie's work, she's got an incredible voice range for certain emotions that weren't explored in the game).
But that's a matter of presentation and technical development.
AND
Remedy flexed the leaps in improvement they've gone through already! I mean, Saga's animation of picking up things anyone???.
So here's hoping they got more plans for her and they include more live action.
50 notes
·
View notes
MADE EDITS i couldn't stop thinking about their outfits and like,, the aspects i liked and thought felt very winx and in line with the individual characters and the aspects i Hated and thought sucked dookie SO i made some edits :)
biggest changes are to musa, aisha, and stella! actually changed the clothes there. flora and tecna i just adjusted the colors (in flora's case to further unwhitewash her and saturate her clothing more and in tecna's case to bring back her pink hair and green and cyan).
explanations on changes below!
I'll start with the simpler edits!
For Tecna, I just wanted to play around with her og colors lol I actually LOVE her new look and I would love to see this be the final design!! It's SO tecna and fits in with the rest of the winx i love it soo much :') I do think they should bring back her pinker hair though! And again, would love to see the green and cyan make an appearance. I feel like neon green is just very classy techy character. And while it is cliche, I do love it akjgd plus I think it looks good on her and makes the other colors stand out more imo! (but maybe this new, pinker look will make people like her more idk :') justice for tecna my beloved :'))
For Flora, I darkened her skin more for obvious reasons. And then I added more saturation to the colors and added back the warmer tones they took out. Imo, the darker, desaturated, and cooler toned look for Flora only works in very specific circumstances. Color theory rainbow!! Bring back the brightness! The color!! The warmth!!
Which brings me to Stella ohmygod,,, please,,,, please stop desaturating her she looks so pale and sick and lifeless STOP please :') Anyway lol, obviously brought back the brighter orange! I also took away the random sleeve. It's cute but it just didn't feel very Stella at the time? The tube top look is Very Classic Stella (very much giving s3 casual but in orange). Tbh, I don't love the dress itself, but I do think it looks better once you add more of Stella's colors. I also tanned her skin more and made her hair more yellow + brighter! Just like with Flora, color theory is important for media!! This Stella design just does Not give sunny, optimistic character. It's giving the gap (aka BORING aljdhg)
Aisha's design stumped me for a bit, I won't lie. I couldn't figure out exactly what I didn't like. But I got it!! One, way too symmetrical imo. Yes, Aisha does have some very symmetrical looks, but like 80% of her looks are very asymmetrical. I also didn't love that it didn't incorporate more of Aisha's powers. It really just went for *vaguely sporty* and didn't try to bring anything else to the table. And some people might say that Aisha's og looks were like that too, but I disagree! They told a story! She's a brave adventurer, a dancer, a princess, etcetc!! This tells me "oh yeah this girl might like to do yoga. cool."
Anyway! So I made Aisha's pants baggier because let's be fucking real for a sec. Changed the design on the pants slightly to make it asymmetrical and incorporated a wave design. Took away that bottom shiny fabric of her shirt. I tried to keep it but it just wasn't looking great with the pants changes tbh. Added small waves to the bottom and made it one shoulder! Also added her classic little circle wave design 1. because it's cute and 2. so Musa wouldn't feel so out of place with a design. Tbh, I still don't love the pants... I think maybe that hem could be higher?
For Musa! I've spoken about this before but I do not like the bodysuit. I liked the concept and the vibe it brings, but it looks So uncomfortable and s1 Musa was alllll about being comfortable. It's why so many people think she hates wearing dresses (even though she doesn't). So I kept the vibe, but changed it to the same mesh that's on her right arm! Which like!! I didn't even see that until I started the edit!! It's so,,, unnoticeable which like,, isn't a bad thing? But also? I think the mesh being on her stomach too makes the design as a whole a little more balanced (and it's a nice callback to her og magic winx!). As for the color changes, really just wanted to go back to her reds and dark blues. I don't Hate the color scheme, but I also don't love it. And I think this feels a lot more like Musa yknow? Also darkened her hair cause fuck that dude
Anyway lol it's not the best edit so don't look too hard :') I just wanted to explore what I liked about the designs and what I didn't. We did get to see a little bit of Bloom's casual, but I want to wait until we get a closer look to speak on it/make edits. Also tbh, I don't really love Flora's outfit but I didn't want to completely redesign her and I concede that this is something she would wear (although it feels more like s4 cowgirl time/s5 casual and not s1 new student time but Fine). For now, I'm gonna pretend the trailer showed us my edit of Stella and not what it really showed. I can't get pale pinterest stella out of my head,,, aggghhhh
16 notes
·
View notes
the last time reigen let dimple possess him, it was, well, — it felt fucking great, despite everything. standing in the eye of the storm, indestructible, fast, strong, agile, powerful, together; having entrusted him with reigen's useless old little body and gotten a 200% return on the investment! so what if he wanted to feel something at least a little bit like that again, if he missed the crowdedness under his skin? so what if he's been feeling kind of lonely lately, especially when off work, what with mob being busy, and himself not being all too close to tome-chan yet, and not letting himself get all too close to serizawa? so maybe reigen starts letting dimple possess him from time to time, just, casually. most of the time the possessions aren't even justified, but it's not weird if they don't talk about it. dimple enjoys being able to breathe, and says exactly that; reigen enjoys being together, and says nothing of it.
reigen never admits any of his reasons, obviously; neither does dimple admit that he deeply appreciates what reigen does for him. it's just a weird little thing that happens between them, largely unacknowledged, mentioned either not at all or through crude lighthearted jokes, with emotions welling in the whitespace between words.
over time, reigen gets his head out of his ass, and him and serizawa become good friends, best friends, boyfriends, even, and later move in together. the thing with dimple continues to happen because there's no real reason for it to stop, and frankly it's not like they ever discuss that; it just carries on. katsuya's been noticing for quite a while that Something has been happening, but he never felt like it's his place to ask, especially when it seemed so silent — nearly non-existent, despite being very real. well, whatever arataka chooses to do with his free time, right?
***
one night katsuya stays out drinking with his school friends a little later than he was expecting, and comes home a little drunker than he was going to. he finds arataka in the kitchen, chopping some vegetables, main lights off and over-the-counter lights dim and amber around his frame; he's so, so pretty, and katsuya hugs him from the back, reaching to try and place a kiss. arataka turns around, his face flashing a wide grin and very bright red cheeks. "oh hi," dimple says. katsuya backs off clumsily, and stammers, "ah, i'm so sorry! i was expecting arataka to be here, but it's you, ah-h-h, this is awkward, again i'm so sorry!"
"no big deal," dimple waves off, and turns back to chopping. "fyi, usually when i'm here, it doesn't mean reigen's not — i don't displace him, yanno? just hanging around in his head, it's like buddy time." he grins again. "right now he isn't, though: i'm just puppeteering the thing. he passed out on the couch waiting for you, and i thought y'all wouldn't appreciate not having shit to eat for breakfast. i'll whip up some stir-fry for tomorrow and dump this back where i found it for a good night's sleep, dw about it"
"ah," katsuya says eloquently, "thank you."
he doesn't leave the kitchen, still — changes positions, getting comfortable, leans on the counter, and watches dimple work. his quick movements, his(?) elegant hands, his concentrated expression, his(?) golden hair, his red cheeks. he looks so handsome like that.
"you look so handsome like this," katsuya says before his brain-to-mouth filter catches up to the rest of him.
dimple puts the knife down and stretches his(? arataka's?) hands out before him, admiring. "it's a beautiful body," he admits. it's not a grin, but smile, softer this time; private, even. "don't tell reigen i said that, but — i really enjoy this; being like this. not just the whole getting to be alive, running around and breathing and eating thing, though of course that too, but also — you know what i mean," he shifts a shoulder up. "possessing anyone is fun, but possessing reigen..." he runs one of his(?) hands down another of his(?) arms, lightly — almost reverently. "it's nice."
katsuya's breath hitches.
he's standing closer than he remembers being. arataka is so pretty like that, in this soft lighting; dimple is so pretty like that, in this soft body.
"i still want to kiss you," katsuya whispers.
dimple's breath, just for a flashing moment, hitches too; he wouldn't admit it. "go ahead," he says, louder than a whisper, but way quieter than his voice.
katsuya does.
it's not chaste and not desperate; gentle-slow and quick-curious, soft, warm, almost exactly the same as every kiss he'd had before, just like this, but so unlike them, and almost tangibly new.
it feels great.
"it feels great," dimple breathes. "it's been a long time, and i've kind of... forgotten what it's like. so i've always wondered how it would feel if i did it."
"you mean, kissing in general, or?..." katsuya makes a terrible, embarrassed pause. "...kissing me?"
dimple shrugs, and turns back to the cutting board again. chop-chop-chop! katsuya stares, maybe a bit dumbly.
***
katsuya wakes up in the middle of the night, slightly less drunk but significantly more disoriented, and stumbles towards bathroom, and gets arataka's phone flashlight shone right into his fucking face (and then quickly towards his feet with a bit-louder-than-necessary apology).
" 'm going to the bathroom", katsuya explains.
"ah, i'm just heading back. samesies moment!" arataka jokes.
katsuya buffers.
"i kissed your boyfriend last night and i'm so sorry!"
"...you are my boyfriend, tsuya," he raises an incredulous brow, and then a hand to brush at katsuya's forehead. "you alright, buddy?.. uh, do you mean you gave me a kiss while i was asleep? if so, it's fine, you shouldn't worry about little things like that-"
"no! i mean kinda yes? agh, i mean dimple-was-posessing-you-while-you-were-asleep-and-i-kissed-him-and-he-kissed-me-back-i'm-so-sorry!"
"ah yea he does that someti- you What? dimple WHAT? wait, did you just call dimple my BOYFRIEND?"
***
the conversation that ensues is horrible. not because anyone's fighting — no one is even angry, unless you count violent bafflement as a subtype of anger — but because a honest, serious, 3-way conversation regarding dimple, gayness, feelings, and gay feelings for dimple, by definition can not be not horrible. arataka takes a smoke break in the middle. (he quit 5 years ago, but a guy needs exceptions). katsuya feels the closest he's ever felt to a heart attack, and that's including all his previous life experiences. dimple grows out a weird little perfunctory foot to tap it in the air.
but they try their best, and they figure things out.
in the end, not much changes; they still don’t talk about too often, but now it feels more like comfortable lack of necessity rather than avoidance; they all just get it. and occasionally, dimple possesses arataka while he kisses katsuya, and oftentimes vice versa.
it's nice.
200 notes
·
View notes