im gonna start a fight; and, at the same time, i need you to take this in the most good-faith way possible, but:
videos that involve body-checking and intentionally (and uncritically) show a mealplan of an unhealthy number of calories are just a revamped version of pro-ana food diaries.
and yeah, i know there's arguments. i address some of them under the cut. but at the end of the day, we're just coming back to romanticizing mental illness; we've just found a better platform for it.
this is already something we've done. we knew it was wrong and tried to stop it. and tbh. it just wasn't enough.
there are people who argue "well, what if you have an eating disorder, you can't help it if you don't eat!" except that as someone with an ED; we are not infants. we know what we're doing. part of having an ED is that you are like, maybe too self-aware. even if we can't help our own food choices, we don't need to fucking romanticize the disorder - something we've been warning you about since 2013. there are hours of setup, filming, and editing that go into these videos. they do not happen to fall into place randomly. there is a reason they are pieced together to be beautiful, bright, inspiring.
there's this woman who pretty much only posts daily plans under a normal amount of calories, and everyone defends her saying but it's better than nothing! and i'm like. except she opens those with images of her showing off her body and provides no context in the video or caption that suggests that she believes what she's doing is unhealthy. she has hundreds of thousands of followers on a platform designed for young kids and teens. i refuse to believe that by accident her content just happens to be cheery advice on "healthy" versions of starving.
for any other symptom of mental illness, we would be incredibly enraged by this kind of placid acceptance of a "tips and tricks" fast-start guide. imagine if people posted pink & pretty videos saying "best places to cut yourself" as if it was a fucking storytime. we, as a society, are so fucking fatphobic that we would rather accept blatantly harmful displays of self harm than admit that we are obsessed with a hyper-thin body type.
i am not suggesting someone never talks about their disorder. i talk about mine. actually, it's a plot point in my book.
here's the difference: i recognize it's a fucking mental illness. i am very careful to never mention a specific weight, eating pattern, or calorie plan. i always make sure to position it as something that ruined my fucking life. i do not put cheery music in the background and hearts and sparkles over my worst moments. i do not film it in bright light. i do not start each passage with an image of a thin body followed by "here's how to look like her."
eating disorders should not be framed as aspirational. and the problem is that society worships the "after" image, so long as you don't get too sick. there is a reason so many people who quit being "influencers" will later admit - i wasn't eating well that whole time; an obsession with food was completely destroying my life.
we let any uncredited, uncertified person write the most backwards, fucked up shit about how to get the body you desire! because the underlying, secret belief is: well, at least they're thin! and the real thing that fucking gets me each time - they make fucking money off of it. their irresponsibility and societal harm literally pays off for them.
"why do you care so much." "don't like it don't look." "so what if people experiment with new ways of thinking of food?"
thank you for asking. we're about to get extremely personal. it's because when i was 18 i discovered "thinspiration"/"thinspo." and it absolutely influenced, shaped, and codified my pre-existing eating disorder. i went from having some troubling habits and traits to being incredibly unwell within what felt like a matter of days. there were actual pages designed to train me on how to have an ED correctly. it was all so suddenly easy. i was sick; and the nature of the illness meant - i wanted to be sicker.
it takes an average of 7 years for a person to fully recover. i know this personally - even now, 10 years from the worst of it, i still fucking struggle. i am so much happier now and i eat what i want and i literally don't think about food at all (19 year old me would shudder) and yet - i still fucking know the calories of plain toast with butter.
an eating disorder is one of the deadliest types of mental illness. over 1 in 4 people with an ED will attempt suicide.
and i'm sorry. i just do not see the exchange rate of "high rate of engagement" versus "the value of a human life."
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"why would you ship mizu and taigen together they're sooooo toxic ugh taigen is AWFUL and mizu should be with ME instead!!!"
of course they're toxic they're both deranged and terrible and that's why they're perfect for each other.
cuz like omg you think mizu would treat you well? mizu would abandon you. look at how she left ringo multiple times. ringo who treats her so well and is nothing but patient and caring and loyal. if you are insecure she will laugh at you because she has no social tact. look at how mikio said "it's a stupid dream" talking about his ambitions of regaining his honour and mizu straight up chuckles and tells him he's right because it IS a stupid dream. and at this point their relationship was cordial and she was even warming up to him!
like. arguably, taigen would be a better romantic partner (per the ideals of his time and culture of course), or at least he would be on paper. cuz i mean as a husband, as he is now, i think he'd be awful. but i'm talking about if you and him were dating or courting or just seeing each other romantically, he would be good to you. like we saw how he behaved with akemi and he was nothing but sweet and gentle. the very reason akemi wanted to marry him so bad was because she KNOWS without a doubt that he respects women and would treat her well. "oh but he cheated on her with the prostitutes while celebrating his engagement!" yeah but per the norms of the time and place, it was not considered cheating and akemi (as well as any wife or romantic partner of that period) would not have minded or even cared.
and yes taigen IS an asshole and he IS obnoxious but come on. so is mizu, if she is allowed to act like herself around you. mizu will tease you and mock you and challenge you and even poke at your insecurities (see:her goading mikio on even though he clearly did not view her teasing as light-hearted banter and took it all very personally). she would tell you to your face if she thinks you're being annoying (see:mizu rolling her eyes and telling akemi to straight up just "shut up" when she'd believed mizu had killed taigen).
mizu is not merely a hot and talented badass with a sword and the insane hyperfocus on her desire for revenge which literally drives her to withstand like, extreme amounts of damage and survive it. mizu is also flawed and the show does a good job at showcasing this, and showing us that she's not merely a victim but also a multilayered person. we see throughout that mizu is blunt and sarcastic and prideful.
oh what's that? oh right, very similar to taigen, who is also hot and talented with a sword and with insane hyperfocus on his desire to duel mizu and regain his honour. taigen who is also flawed (though, arguably, more so) as he is blunt and sarcastic and prideful.
the only thing that sets mizu and taigen apart is the fact that taigen is a man and is not mixed race, which thus affects their positions in society and how people perceive them. these are external factors. taigen being a boy who is not blue-eyed allowed him to easily mingle with the other kids in the village, all of whom were similarly fed the same prejudiced values which led them to gang up against mizu and bully her.
but take all that away. strip them down to the bare essentials. suddenly it's like they are the same person copy and pasted.
and that's what makes them even more interesting. yes absolutely they would be toxic. whatever souls are made of, mizu's and taigen's are the same (derogatory). and we literally see them fight all the time!!!! but the thing is they are both deranged when it comes to this.
do you get me. they both literally get turned on by sparring. mizu's whole spar with mikio was her way of flirting. just look at how she smirked at him and said "unsheathe it" like it's clear that this is an innuendo of not just unsheathing his weapon but also what's in his pants. then during the chopsticks fight with taigen in the snow, despite mizu literally being injured and taigen trying to attack her, mizu gets attracted to him. meanwhile taigen got a boner after wrestling with her in the forge.
taigen goes around saying he wants to kill mizu to regain his honour but he still literally risks life and limb for her constantly. mizu gives ringo stomach ulcers by going around flinging herself into near-death situations 24/7. she ups and leaves her beloved swordfather with barely a goodbye twice to pursue her batshit far-fetched quest for revenge (against people she doesn't even KNOW btw because she literally starts off with practically No Leads and not even knowing the NAMES of the white men who are her maybe-fathers).
these bitches are crazy and you know what good for them. that shit needs to be contained and quarantined though and that's why in that sense they would be good together.
i want to put them both in a jar and shake it very hard and see what happens. personally i think they will argue and insult each other while working perfectly in sync with each other to break out of the jar and then proceed to kill me and make out sloppy style over my dead body while they're both covered in blood.
like that's it that's the dynamic. send post.
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DL (mediafire)
Today I bring you not cc, but a small collection of .blend files for making cc a little easier. If you've ever wanted to quickly put a braid into a custom hair without completely obliterating your poly count*, then these might be able to help.
*braids will still add a LOT of polygons to your hair, but since every single polygon is visible** on these tiling braids, at least you know they're all being put to use, whereas if you were to physically braid 3 strands of geometry, lots of those polygons would wind up inside the braid, just adding to your count without contributing anything to the look
**if some polygons end up inside of other meshes, you may want to delete them to reduce the poly count further. The boolean modifier may be able to help you, but I haven't tried
These are completely hollow, tiling braid "facades". They just look like a braid, without being anything more than a stylized tube. Available in 9 shapes (which are all pretty similar, more or less, but have different 'vibes', and one of them technically doesn't resemble a braid, but if you squint it looks close enough) and 3 polygon counts to hopefully fit in with your project.
TOU: Same as my cc. Read it here. I obviously don't own this concept, so feel free to reverse engineer, make your own braid tiles, etc. Just don't use mine for anything commercial (using them in commissions is fine, just not paywalled final products!)
You will need to be using one of the newer versions of blender, I believe 2.8 and up. These were made in blender 3.6, so the files will not be compatible with old versions like 2.7x.
Quick start guide:
Open your hair wip's .blend
In object mode, 'Append' the 'BraidTile' object of your choice
Select 'BraidPath' and, in Edit mode, position it however you like
Additional info under the cut, because I tend to ramble, and these require a little bit of a primer before use, probably. Unless you for sure know what you're doing, in which case, feel free to just take these and run with them.
THIS IS NOT A TUTORIAL ON MAKING HAIR, OR HOW TO USE BLENDER. Seek that information elsewhere.
Before appending braids, you may want to open up the blender file and look at all the shapes, to decide which one you want to use.
When you first append your braid, or open the blend files, you may notice it does not look like the preview images above, and instead looks like a shiny pink slug. This is intentional! For previews and development work, I use @/simandy's base textures, but your hair will probably be using a different texture, so I have not included a texture at all.
Simply switch the material of the 'BraidTile' to the same material your hair is using, and adjust the uv map accordingly. I'm going to assume if you are making hairs that you know how to do that, so it will not be explained here.
Once you have your braid appended, and have edited the UV Map of the 'BraidTile' piece to your liking, you can also try scaling the tile in the X, Y, and Z axes to change up the look a little. Make sure you select all of the vertices before scaling, to make sure it still tiles. This should be safe to do, and not mess up the tiling at all, but make sure you do it in Edit mode, not Object mode. (If you mistakenly do it in Object mode, you just have to press ctrl+A and select 'scale', and that should fix it)
When you have your braid adjusted, switch over to the 'BraidPath' object, and use edit mode to move the points around however you want. This is just like any other hair strand, if you're used to making hairs with paths and curves then this should already be familiar to you. All the same controls should work.
And, if you already have a curve in your hair that you'd like the braid to snap to instead, you can select the 'BraidTile' object, locate the curve modifier, and switch the curve object to any other curve in your .blend. You'll want to change the curve in the array modifier to the same one, most likely.
If you haven't used curves to make a hair before, here's a couple quick controls you might like to know:
ctrl+T will let you Twist the object around the selected point(s)
alt+S will let you Scale the object around the selected point(s)
selecting the first or last point of the 'BraidPath' and pressing E will Extrude a new point, making your braid longer
Remember to do all of your positioning on the 'BraidPath' object! You do not need to edit the 'BraidTile' at all once you've set up the UV map and adjusted the scale!
It should tile, twist, etc. with little issue, and should get longer or shorter according to the length of your curve with no issue. If it doesn't, make sure both the array and curve modifiers of your 'BraidTile' object are using the same curve. They should be using the 'BraidPath' object by default, but if you changed this manually, ensure that both modifiers match for best results.
Unless you know what you are doing, I do not recommend messing with any other settings in the modifiers, or adjusting the 'BraidTile' mesh in any way besides scaling the entire object at once. Otherwise you could end up with gaps and holes in your braid.
When you are done posing your braid, you can apply the modifiers to turn the whole thing into a regular mesh. I like to make a copy of my 'BraidTile' and 'BraidPath' first, just in case I want to go back and change the shape later. After converting it to a regular mesh, I'd recommend going in with proportional editing turned on and randomly scale and move a few of the pleats just a little, to make the braid look a little more organic. You can even add a couple strands to make it look messier, if you dont mind adding to your poly count even more. But this comes down to your preference and style. The braid below has had some half-assed editing done to demonstrate the concept. (Note: This is actually the low-poly version of this particular braid shape)
Ultimately, it is up to you to decide how you want to blend the braid in with the rest of your hairstyle. I can't tell you how to do that, as it is ultimately going to come down to your own personal preference, workflow, and the hairstyle you are making.
How do I know if I should use Hi, Mid, or Lo poly?
This is largely due to personal preference, and how you're using the braids in your project. I have included the three different poly versions to try and be mindful of the overall poly count of your poor poor meshes, but even a lo-poly braid is going to add an easy couple thousand polygons to your project. Keep that in mind! If you plan on having a LOT of braids, something like this EA hairstyle, for example:
You will probably want to follow their example and use a very simple mesh and just apply a braid texture instead of using these. EA's braids here appear to be a simple box shape painted to look like braids.
If you only plan on having one, maybe two braids in your entire project, especially if they are very large braids, then you might want to go with the hi-poly option. They're the smoothest, roundest choice.
If your braid has a very small diameter, you can probably get away with just using the lo-poly option, and save some polygons you won't need anyway.
The mid-poly version exists as a sort of happy medium. They aren't quite as pointy as some of the lo-poly shapes, and they won't inflate your poly count as much as the hi-poly models, so you may find you prefer them for your applications.
It's all very subjective.
I think that's pretty much everything I wanted to say. If you have specific questions, my inbox is open.
Keep in mind I am not very skilled in blender! There's probably some optimization that can be done if you know what you're doing, and I welcome you to tweak these meshes to your heart's content, if that's you! I made these for me, but I figure they could make someone else's life a little easier too, so here you go.
If you make anything using them you are welcome to tag me! If you don't end up making anything with these then I hope you at least have some fun playing with them!
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Y'know someone's probably waxed poetic about this already but it's on my mind so I'm gonna do it again.
When it comes to encouraging people to learn about native plants and habitat and involving themselves and their yards in the wider ecosystem, you gotta meet them where they're at.
And maybe that means they won't go as far into it as you are or would like them to in your wildest dreams. But even small steps count towards the bigger picture and I think we need to appreciate that more.
An example from my own life is my mom and the current gardening project we're working on. We're planning out the garden beds in the front of the yard by the mailbox--my mom's previous plantings for the most part haven't worked out, so I'm taking a crack at it.
I'm a pollinator gardening enthusiast who cares more about attracting as many butterflies bees and hummingbirds as possible than keeping things 'neat' and 'tidy'. However, not only do we live in an HOA neighborhood (though not as intense as some other stories I've heard), but I know my mother--an interior designer who has a deeply vested care for making sure the exterior of the house looks as Nice as possible.
We're still getting a pollinator garden in the front though. How? I'm meeting her where she's at, I'm making some concessions, she's making some concessions, but ultimately we're making something that works for the both of us. She doesn't want the plants too tall and messy? We'll trim them back in fall and winter--the insects can use the backyard garden to nest in. She doesn't want things too wild and bushy and weedy? We'll add a nice mulch to the beds, keep things a bit spaced out until they grow in to their larger sizes. She doesn't know the latin names for the plants I'm asking for, let alone how to pronounce them to ask for them at a garden center? That's fine, I don't know the Latin names for most things anyways, let's just use common names.
Does she care that the garden will attract butterflies and hummingbirds? Not intrinsically--she sees it as more of a bonus, if anything. She just cares about what color everything will be and if it'll be easy to maintain. The fact that they're native plants barely registers as a plus side to her. And honestly? That is fine.
If I approached this problem with a hardheaded attitude on how I wanted it to be just as wild and free as my backyard garden? There wouldn't be any native plants in the front beds. It's not like I didn't teach my mom things, but I didn't lecture her like she was lesser just for not knowing or caring as much about native gardening as I do. And that, ultimately, made her more open to the idea than she would've been if I looked down on her like I've seen too many people do to others.
Not everyone is going to develop a deeply seated care about native plants and Latin names and I don't think it's reasonable to expect that. Meet people where they're at and you just might get a lot more done. Meet people where they're at and you just might find they'll get excited enough to learn more--but if they don't want to learn more, that is fine.
We can't expect everyone on the globe to suddenly become plant experts rattling off Latin names left and right and professionally ID'ing native and invasive plants. In the same way we wouldn't expect everyone to suddenly learn the ins and outs of learning code, or how to synthesize medicines, or how to properly build a house. And that is fine. Because we can lean on those who do know when these things come up.
I lost track of where this was going but. Y'know????
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