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#one of the only good sims 4 furniture
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trying to keep myself from buying the new sims expansion pack which gets the most unbelievably bad reviews on every platform and is generally regarded as an overpriced load of bullshit that adds absolutely nothing of value to the game and has a very good chance of rendering your game completely unplayable bc of how badly it's produced. but on the other hand i want to build apartments...
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theamberplumbob · 16 days
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My Thoughts on Inzoi
I figured since my post about the whole Inzoi terms of service debacle blew up in a way that I never would have predicted, I should probably give a more nuanced explanation of my stance on the game and the discourse around it in general.
First off, I will just say right off the bat that I am not a fan of Inzoi, and unless some very big changes are made to the game, I am not interested in playing it.
I also want to make clear that my dislike of Inzoi is NOT motivated by any sort of love or loyalty to EA or The Sims. If there's one good thing to come out of Inzoi its breaking the monopoly that EA has over the life sim genera and giving The Sims competition. I also want to say that I despise EA for what it has done to the Sims franchise, and while I have played an absurd amount of hours in The Sims 4, I think it is objectively a bad product.
My biggest problem with Inzoi, first and foremost, is it's the use of AI. Inzoi allows players to use generative AI to make custom textures, designs, and paintings within the game. You may not agree with me on this but I am fully of the opinion that real artists should have been hired and paid to create all of the textures/paintings/designs for this game. Allowing players to upload their own photos and videos is one thing, but Krafton, a multi billion dollar company, chose to not support real, professional artists so they could save what is essentially pennies to them. All this results in, frankly, ugly and uncanny looking generated designs plastered all over the furniture and decor. For this reason alone I do not support Inzoi, but there's so much more to it than that.
There's also the fact that we have no idea how their AI is trained. Krafton apparently has an "AI Ethics Committee," but we have no clue what their actual code of ethics are. While it's bad faith to assume, they could be using stolen artwork for their AI. It is also very likely that whatever images you upload into the game, as well as any use of their facial scanning feature, could also be used as material to train their AI. This could lead to all sorts of ethical and legal issues I don't even know where to begin.
Secondly, I have to say, looking at the early access footage from youtubers and everything else I've heard about the game, it feels like its only going to repeat most of TS4's mistakes. In youtuber NotMalcolm's most recent video he discusses Inzoi's overly sanitized approach to various aspects of life, most notably that you can't try for a baby unless you are already married (source). Just like TS4, Inzoi is appealing to a younger demographic and sanding down the rougher aspects of life in order to cater to them. I fear that Krafton is likely taking it a step further and not only watering down the game for the sake of potential child players, but also using them as an excuse to enforcing extremely traditional values on its players. I have no interest in playing a life sim that only allows me to play out a single, socially acceptable way of living.
It also, like TS4, feels like a Young Adult Wish Fulfillment Sim™. The gameplay looks shallow, and it feels like it exists more to make aesthetic screenshots than it does to be an actual game.
I think when people say that Inzoi is missing the "quirky weirdness" of the Sims, what they actually mean is that Inzoi is devoid of personality. One thing that stuck out to me immediately is that the animations are so stiff, robotic, and lifeless. Again, everything is made to be ~*Aesthetic*~ with no regard to an actual sense of identity or personality.
I know people will say that its only in early access, but given how close public early access is to release, I highly doubt any significant changes are going to be made to improve what will be given to us when the time comes.
On a similar note, there's the fact that Krafton has never made a game before now that hasn't been riddled with micro transactions. I personally predict that Inzoi's monetization strategy will be just as, if not more predatory than TS4's is. The fact that we are drawing so close to public early access and have not heard a single word on their method of monetization speaks volumes. I simply do not trust it.
Now, of course, I need to elaborate on the whole Terms of Service Situation. I understand fully that Krafton's terms of service is industry standard and not too dissimilar to EAs, however, this post highlights that whats really concerning about Krafton's ToS is how difficult and confusing it is for players to access and review it. I find it understandable that Krafton's proud use of AI makes people a lot more nervous as to what their data could potentially be used for, and are going to be a lot more weary of Inzoi's ToS. Though I understand that it is only speculation, many have made the assumption that Krafton may use user's personal data to train AI.
I did not expect my post on the subject to make so much traction, and I now regret how impulsively I made the post. I feel I've contributed to fear mongering, even though I feel my concerns at the time were valid and I felt like people had the right to know. I could have done more research and given more of an explanation for what my concerns were instead of basically saying "Yikes..." and leaving it at that.
I was also told through an anonymous ask that the auto accepting of the ToS on closing the game was a bug that had apparently been fixed the first day the character creation trial was available. I of course cannot verify this myself, but I will take them on good faith.
I would also like to touch on two other talking points that have been very prevalent in the Inzoi discourse:
Diversity - I think this links back to my previous point about the game's goal of being as ~*aesthetic*~ (and marketable) as possible at the detriment of everything else. The game is clearly catering to a very specific, very pale and thin standard of Korean beauty, and I think that everything that doesn't conform to that standard was sidelined as a result. I will be fair and say that the Inzoi team still has ample opportunity to fix this and add more options over time. TS4 was also severely lacking on release, but over the years has made great strides in regards to representation. However I would have hoped that Inzoi, a game planning to release in early access in 2024, would do a lot better than a game that was initially released in 2014.
Partnership with Curseforge - I've seen many people accuse critics of Inzoi's partnership with Curseforge of being hypocritical, since TS4 also has a partnership with them. Of course, one would have to ignore the massive, community wide boycott of Curseforge, and the pressure the community has put on CC creators to stop using the platform for that claim to hold any water. I also think there is a notable difference in EA choosing to partner with Curseforge before the Israel/Palestine conflict began, and Krafton actively choosing to partner with Curseforge now, during an active genocide taking place, in which Curseforge's parent company, Overwolf, actively advocates for and donates to those committing said genocide.
In conclusion, there are a lot of valid reasons to not like/be suspicious of Inzoi. Of course I can't tell you what to do or what games you play, nor can I force you to agree with me, but don't be so quick to write off or demonize those who are simply trying to raise awareness or drawing boundaries regarding Inzoi and those who choose to make content with it.
I also encourage you to consider the points I've made and maybe think twice before investing yourself in yet another game that will very likely exploit your attachment to it in the very same way that EA and the Sims has. You need to make them deserve your time and money, which is why I'm encouraging you to advocate for a better and more ethical game.
You deserve better. We all do.
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cityof2morrow · 5 months
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Mod Organizing & Load Order Shenanigans
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Published: 5-1-2024 | Updated: N/A MOD ORGANIZING During the [first] "pandemic summer," I started reorganizing my game folders. I also started  a "conflict management" list, containing all the known conflict info from download pages, new conflicts I discover while playtesting, etc. It's 44 pages long at the moment....a testament to my unapologetic mod addiction. I encourage all simmers to keep a list like this. It’s very reassuring (and handy!) to be able to look up known conflicts or keep track of mods which have been merged (duplicate files can break your game FAST!).  **I won’t be able to share mine at this time but most of my info comes from the same pages where I download CC/mods - shout out to the creators who take the time to include this info.
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MY LOAD ORDER(S) I number my folders and use mostly lower case filenames to force the load order I want – these were the most important changes I made re: how I maintain a heavily-modded-but-still -very-functional game. With few exceptions, this has been much more effective than keeping track of the number of z's and cases. It also means I don't need to rename downloaded files - I just put them in the right folder. When I played exclusively on mac, I learned that numbering the store cc folders was the ONLY way I could get all the content to work. I never figured out why but I imagine it was because the mac series doesn't include expansions required for some of this content.
DETAILS (the codes) I put that grad school debt...I mean...those grad school research skills to good use and made up my own codes. Here they are... 0= files needed in every save aka my "essentials." These include repair files, shader/UI files, CEPs, global probes (like scriptorium, money globals, inteen checker, inventory checker, etc).
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1= mods that do NOT need a load order, some OFB-themed sets I want to keep separate from other CC - like the #co2bellabrand or upcoming #co2cdkseries stuff.
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2= mods that require a hard load order. As @episims writes HERE, this only works for mods with non-game-breaking conflicts between them. Only the last mod in the sequence will retain ALL its intended functions. The code for this section goes like this: [number]-[what the mod deals with in-game; i make sure to consider alphabetical order]-[load order number] -name of the mod(s)
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I have several global mods that need to load as close to LAST as possible. These folders all start with "2-z-[load order #]-." The "2" tells me they need to load in a certain order and the "-z" makes them load after all the other #2 folders.
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See Object Freedom 1.02 (@fwaysims, 2023) and Shiftable Everything (@lamare-sims, 2022) both load at #78? I don't have them BOTH in game at the same time, but giving them the same number ensures that the right load order stays no matter which one i'm paying with. 3 = build mode and neighborhood deco/defaults
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4= buy mode
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"ts1," "ts3," and similar labels = content that was converted for Sims 2.
5=CAS/bodyshop
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OTHER DETAILS I also label folders with certain "type codes" - these tell me things like whether they add permanent data to my saves (custom memories, careers, foods, etc. do this) or whether they are maxis-match. Here are some examples:
-BIN = mod files which go in the program folders -DEF = default replacement -MEM = this content includes custom memory data -MM = maxis-match or an add-on for default game furniture -ADD = content that is not maxis-match -NPC = this content includes or changes one or more NPCs -FIX  or -EDIT = this is a fixed or uniquely edited version of a pre-existing mod -BETA and -TEST = this mod is unfinished and/or a test version Remember, conflicts do not always mean something has to be removed from your game, nor are all conflicts unresolvable. No matter what kind of method(s) you use to organize your game – it’s just important to try/have at least one in the cut.
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CREDITS Thanks: Episims, PleasantSims, and all simmers who include load order/conflict notes. Sources: Beyno (Korn via BBFonts), EA/Maxis, Forcing the Load Order of Mods (whoward/Pick’N’MixSims, 2021 via sims2tutorials), Image(s) (Alexander, 2016), Offuturistic Infographic (Freepik).
...Oh and yes...I AM in fact an INTJ/Capricorn.
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maddieplum · 5 months
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Floral Legacy Challenge
So a while back my computer died and I lost all of my saves and screenshots and because of that I haven't wanted to play in a while. However, recently to get myself back into the game I wrote a legacy challenge for myself based upon flower meanings. I have started playing it and really been enjoying it, so wanted to share with anyone who might be interested as well!
This is more of a story based legacy than a challenge one, with goals written more as guidelines for what story to tell in a given generation than objectives or challenges to complete. Each generation I have chosen 1-3 aspects of a flower's meaning to focus this story around and I've compiled them in a way where I think it makes sense how one generation leads to the next.
If you are interested, more is under the cut!
Sims 4 Floral Legacy Challenge:
Some housekeeping: As far as general rules go, make this your own! Traditional legacy rules need not apply unless you want them to. This is for my personal gameplay and if you want to do it, choose what rules you want to hold yourself to that will make the gameplay fun for you. I tend to use cheats in ways that make sense from a storytelling perspective (e.g. for the iris gen I will likely cheat to give a coworker the genius trait). You can also opt not to follow any of my generation guidelines if you don't want - just take what interests you!
The only required packs are Horse Ranch, Spa Day, and City Living, but I added optional and recommended goals incorporating packs I either already have or hope to buy. If you don't have the required packs you can still definitely play this by either skipping those gens or modifying them to fit what you can do. I would recommend using the generation theme written under the flower name to help guide you in your choices as well (these are the aspects of the flower meanings that I have chosen to focus on for each given generation).
And without further ado:
Gen 1: Bluebell -humble beginnings and everlasting love- Choose one of more of these traits: generous, good, loyal Career: something that means humility to you - ideas: education, gardener, barista/babysitter/other part time careers, self employed by selling collectibles Aspiration: Soulmate Style: any, but live whole life in a small home (not necessarily by the game's standard but no more than 3 bedrooms), blue should be a main color, stay away from pricey furniture as well
You are a simple sort of sim. All you ever wanted is a place to call home and someone to love. Moving to a new place was scary, but you think you are starting to figure it out. However, things get a little more complicated when a choice you make on a lonely night results in a surprise pregnancy. Even though you aren't sure you're ready for single parenthood, you are going to give it your best shot, you already love the kid to bits after all. Luckily, your kind neighbor is there to help out. Wait, they're kind of cute…
-Start on an empty lot or in an unfurnished house with 0 simoleons -Recommended: live in willow creek -Make money to build/furnish your house through your career -Have a child from a one night stand with someone you meet at a public lot before your house is fully finished (this is the next gen heir). -Never date your child's other parent but optionally remain good friends. -Err on the side of leniency as a parent (e.g. if you have parenthood, hug it out to discipline your kid, use the permissive family dynamic from growing together). -Fall and love and get married to one of your neighbors, completing the soulmate aspiration. Stay together in a happy marriage until death. -Optional: have 1-2 more kids with your spouse -Until you switch to the next gen, go on at least one date every week with your spouse.
Gen 2: Crocus -playful childishness- Recommended Traits: lazy, goofball, outgoing, family oriented, childish, cheerful Career: any except entertainer - do not reach level 10 in your career, continually neglect work tasks and goof off/socialize at work to lower work performance if need be - optional (or if laid off): switch careers several times Aspiration: Big happy family - optional: if you have high school years you can complete the live fast aspiration as a teen Style: any as long as its casual, shouldn't look too put together, t-shirts would be good
As a kid you were loved and admittedly somewhat spoiled by your doting parent. At times you neglected your responsibilities and your homework preferring to goof off with your many friends. Growing up… well, you never really did that did you? You did eventually get a job (even though you aren't the best employee) and you gave dating the old college try as well. Unfortunately, just like working, being in a relationship doesn't seem to come easily to you… Luckily though there is something you're good at: parenting. Being part kid yourself, you find it easy to connect to your many kids and you're always ready to cheer them up with a laugh when they are feeling down. That, at least, is something worth devoting your time too.
-Neglect homework as a child (optional: age up with the irresponsible trait if you have parenthood) but have several friends at school -Perform poorly in a career of your choice (NOT entertainer) - do not reach level 10 in any career (if you get close, lower job performance or quit and start a new job) -Live in childhood home until parents die or until you have too many kids for everyone to fit -Get divorced from / break up with every partner you have (your choice how many people to date, but must die single) -Have 3-6 kids - at least one should be adopted and one should be biologically yours but the exact ratio is up to you -Be best friends level with all kids -max out comedy skill -Complete happy family aspiration (may require temporarily returning to this gen after some kids are adults) -Optional: whenever someone leaves the household, get a pet so the household is continually at 8 members (the idea of this gen is cheerful chaos after all)
Gen 3: Dahlia -creativity and true love- Required traits: non commital, Recommended: creative, maker, art lover, green fiend Career: Something creative - recommended: making money through painting or fabrication or photography Aspiration: Any in the creativity category (or the jewelry one, which is IMO creative but not in that category) Style: Colorful and eclectic, feature warm colors and travel Knick knacks, bohemian
You grew up in a chaotic but joyful home surrounded by your siblings and raised by a parent who loved and accepted you as you were. Your creativity was able to bloom and flourish in this environment and you learned the value and power of familial love. However, you never quite understood romance in the same way as you watched your parent struggle to maintain a loving relationship. In high school you found someone special, but your relationship was too important to put through the trials of romance. You maintained your friendship into adulthood as you followed your passions into a career and your heart into several (failed) relationships, all the while standing by each other. Then one day you realized, what if this elusive goal of romantic love had been right besides you all along?
-Complete the creatively gifted aspiration as a kid -Briefly (briefly) date your best friend in high school, then decide to be just friends (option in social menu). Maintain friendship (remaining just friends) into your young adulthood and adulthood, spending lots of time together. -Have a creative job and max out your career / chosen creative skill -Get married and divorced at least once and date and break up with at least 3 people total -Have at least one kid -After a midlife crisis start a relationship with your best friend and get married - this time stay together until death do us part (optional: at this point swap out the non committal trait with the loyal trait via cheats or self discovery moment) -Go on vacation at least twice with your family and your best friend/best friend's family
Gen 4: (white) Lily -beauty, mourning, and rebirth- Recommended traits: gloomy, romantic Career: something you associate with beauty - ideas: actor/actress, style influencer, social media Aspiration: any - ideas: soulmate, world famous celebrity, master actor/actress Style: classic, somewhat minimalistic, elegant (think Kennedys)
Growing up in an artistic household, you quickly developed a keen eye and a strong aesthetic and sense of style. Unlike your parent however, you were very interested in what was popular. You built your knowledge of trends and used it to cultivate your own look until it became your passion, and ultimately your career. You were becoming quite successful, loving your job more and more every day, when you met… them. The love of your life. You remembered watching your parent dance around their love all their life, and had seen how much time they wasted because of it. You weren't going to make the same mistake. You had a whirlwind romance, engagement, and marriage that grew into a stable, enduring love. You had everything, a great career, a wonderful relationship, and you and your spouse had just welcomed a child when tragedy struck. And now, without your love, you don't know what to do. How will you go on?
-Enter and max out a career that is associated with beauty -Optional: if you have get famous, become a celebrity with a good reputation -Meet your spouse through your career -Date, get engaged to, and marry your spouse quickly (within 1-2 sim weeks) -Have a relationship with your spouse at the soulmate level -Have exactly one kid with your spouse -Before your kid is a teen, your spouse dies -Mourn your spouse for the rest of your life (at least 3 times weekly visit grave/urn) and never get into another romantic relationship -Optional: after spouse's death, change outfits to be all black for mourning colors (or what ever mourning colors are in your culture) -Neglect child emotionally because of your sadness (less than good friends level friendship) -Repair relationship with child after they move out and your grandchildren are born (they return the spark to your life)
Gen 5: Dandelion -resilience and recovery- Required trait: horse lover Optional: active, loves the outdoors, adventurous Career: Rancher/self employed Required aspiration: championship rider Style: western, rustic farmhouse decor, country
You grew up in the midst of a tragedy. All you remember is the dark cloud that seemed to surround your parent everywhere they went and the loneliness that came from all but raising yourself. As soon as you could, you got away, following your heart to the countryside. In the picturesque small town of chestnut ridge you built your own life, learning to ride the horses you had grown up loving, and making a living by building a ranch. The solitude of nature was like a balm to your wounded soul. Eventually, you fell for one of the locals and got hitched. They moved in to help grow your ranch and before long you were building a family as well. As you discovered the joys of parenthood, it brought your mind back to your own parent, and you started to wonder if those bonds could be reformed…
-move out to Chestnut Ridge as soon as you become a young adult -Complete the championship rider aspiration and max out the riding skill -Fall in love with an marry a sim you meet in Chestnut ridge with the rancher trait -Have 2-4 kids with your spouse -Optional: name one of your kids after your deceased parent -After your first kid is a toddler, start to reconcile with your parent (inviting them over to meet grandkids) -build back your friendship with your parent before they pass (good friends level or higher) -run a thriving ranch
Gen 6: (red) Carnation -justice- Recommended traits: good, hot headed, self assured Career: Politics, charity organizer branch Aspiration: any - ideas: neighborhood confident, city native Style: any - alt fashion would work well, esp. punk, dark colors with red accents also good
Life as a child in the countryside was idyllic, but you always had bigger dreams. Bright eyed and with a zest for life you moved to the city as soon as you could. But once there, your idealistic nature quickly shattered. The world wasn't as nice outside of your small town bubble. Rather than fall into despair over it however, you decided to rise to the occasion. You would dedicate your life to fighting for change and making the world a better place. Even if it was just a drop in the bucket, you would do everything you could to make a difference. After all, what better way to spend your time than speaking truth to power?
-move to San Myshuno as a young adult -Join and max out the charity organizer career -meet your spouse at a protest -fall in love and move in together, but don't get married -have at least one kid -join or start a protest at least once a week -have at least one wealthy enemy (bonus points if they are in the politician career or a landlord) -Optionally: have a midlife crisis / burnout (via growing together mechanics or imaginative storytelling) during adulthood and change your life around (stay in same career, but protest less and pick up a hobby, spend more time with family)
Gen 7: Iris -intelligence and prestige- Required trait: genius Optional traits: perfectionist, ambitious, neat, overachiever, loner, hates children, bookworm Career: something you associate with intelligence - ideas: doctor, scientist, law, engineer, astronaut Recommended aspiration: any in the knowledge group or bestselling author Optional: complete the goal oriented aspiration as a teen and the academic aspiration as a young adult Style: academia (dark or light), traditional, have at least one library / study in the home
Your parents were smart people, you'll give them that, but they didn't care enough to do anything with it! They could have been something great, but instead they decided to waste their time fighting for 'justice' without making any real change. You wouldn't be making that mistake. From an early age you dedicated yourself to your studies, determined to learn everything you possibly could and become someone important. Learning fascinated you, and you loved using your intelligence to figure out solutions to hard problems. This was what was important, not love, or family, or doing good, or whatever other nonsense your parents and grandparents believed. This was how you really changed the world, intelligently. Now just to get that one coworker of yours to stop pestering you at work and challenging your ideas. Wait, why do they want to meet you for coffee?
-Complete the mental aspiration as a child -Enter and max out a career related to intelligence - optionally: then switch careers and max out a second -max out at least four skills of your choice, writing and publishing skill books related to them as you do so (this may require you to max out the writing skill, if so this counts towards your four skills) -Date and marry one of your coworkers who also has the genius trait (bonus points if this is a former workplace rival) -Have exactly one child with your spouse via the science baby option -Be a strict parent (maintain this family dynamic if you have growing together) and be emotionally distant from your kid (less than good friends friendship level ideally) -If you have discover university, attend university and complete the academic aspiration before beginning a career
Gen 8: Lotus -rebirth and self-love- Required trait: high maintenance Recommended: perfectionist Career: start in something you see as a high stress job - ideas: salary person, business, anything that uses the logic skill - then switch to making money via spa day activities Aspiration: any or all in the wellness category Style: minimalist, biophilic (plant parent), 'zen'
To say your parents had high expectations growing up would be putting it lightly. Nothing you ever did seemed good enough for them. Even so, you continued to try, pushing yourself towards excellent grades and into a career (and relationship) they would approve of. It was hard but you were managing it, and you kept pushing and pushing until… One day you just couldn't do it anymore! You quit your job, ended your relationship and changed trajectories. Now you are focused on healing and self-love, and on helping others on their self love journey as well. It might take some time, but you are learning to be happy with yourself. Next, to start building a new family, one you'll be happy to be a part of.
-maintain an "A" level grade throughout your education -Enter a high stress career as a young adult -Start a relationship with someone in a 'respectable' career as a young adult (you decide what counts as 'respectable') - if you have growing together you should have bad compatibility with this person -sometime during young adulthood (bonus if after in game burnout) while your sim is feeling badly (tense, angry, uncomfortable, or sad), quit your job and end your relationship -Optional: before this switch dress and decorate in your parents style, afterwards, change to your own style -Switch to a wellness career - continue this until retirement -max out wellness skill -complete at least one of the wellness aspirations -marry someone you meet at the spa -have 1-3 children with them
Gen 9: Lavender -family and home- Required trait - at least one of three: loner, paranoid, socially awkward Recommended traits: family oriented, foodie, loves the outdoors, animal enthusiast Career: make money through cooking and/or baking - this can involve running a bakery, the culinary career, or using the food stall from home chef hustle OR be a stay at home parent and partner makes money Choose one or more of the following aspirations: Appliance whiz, master chef, country caretaker, super parent Style: French country, cottage core, pastels
You grew up in a peaceful and tranquil home with caring and kind parents. Lucky for you because as it turns out - the rest of the world? Not so peaceful. Being outside your home and surrounded by strangers was always stressful for you, and as you grew up you learned to retreat towards the things you knew: your family, your pets, and the delicious things you loved to cook. Another support for you was always your best friend turned love; you've promised to stay by each other's side through thick and thin and you can’t wait to build a home together. Will these supports help you get through the stresses of adulthood? Will be able to find and build a home that's peaceful and safe for your new family? Only time will tell…
-From teenagehood to death have at least one pet at all times (including non household animals like cows) -Marry your childhood best friend / high school sweetheart and stay together until death do us part -max out the cooking skill (and baking if you have get to work) -have 3-5 kids with your spouse -maintain best friends level friendship with all kids, spouse, and any cats or dogs you have -don't maintain friendships with anyone outside the household (this can change when you switch to playing sunflower gen if need be) -make sacked lunches for all family members at least twice a week -Make money through food (chef career, bakery, or food stall) OR be a stay at home parent -Recommended: live in Henford-on-Bagley -Max out one or more of the following aspirations: Appliance whiz, master chef, country caretaker, super parent
Gen 10: Sunflower -friendship and loyalty- Required trait: loyal and choose at least one of: cheerful, outgoing, generous Career: any Aspiration: one or more in the social category Optional: Additionally complete successful lineage or big happy family and continue gameplay Style: any - home with lots of space for hosting gatherings, yellow as a focus color would be a good choice
You had a pretty perfect childhood - supportive parents, siblings to play with, space to roam, the whole nine yards. Only… it was still a little lonely. There's a whole world out there, and as much as you love your parents, they didn't really expose you to it, preferring to stay home. Well, you're grown up now, and you are going to bring the world to your family and your family out into the world. There's so many cool people out there and you are going to be friends with them all.
-Complete the social aspiration as a child -Maintain a group of friends (use club system if you have get together) your whole life, adding members as you age and make more friends -maintain good friends level friendship with all club members -Fall in love with and marry someone with the family oriented trait -have at least two kids -take at least one family vacation -maintain friendship levels with all family members (siblings, parents, spouse, kids) at at least the good friend level -host family and friend gatherings frequently - if you have growing together: have a family reunion at least every 4 sim weeks - if you have seasons: host gatherings for every relevant holiday (e.g. no gathering needed for lottery day or love day, but harvestfest yes) -Optional: have one parent die as an elder and move the other in to live with you and your family, take care of them until they die -Optional: have a pet dog all your adulthood -Recommended: complete an aspiration in the family category as well (successful lineage or big happy family) - this will require continuing to play a bit beyond the 10th generation
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rockethorse · 1 year
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4t2 Shell Challenge - LunaSims "TinyGalaxy" Family Home
Got another 4T2 shell challenge for you! Not only is it on a 1x1 lot, it was actually made with an even SMALLER limitation - this is a TS4 "micro home", aka 60 tiles!! (Well, ok, plus a couple extra to account for differences between TS4 and TS2, but don't sue me.)
The original TS4 TinyGalaxy challenge was posted by LunaSims on YouTube, who set the additional challenge of trying to make it a family home. So this is a fully-furnished TS2 micro home which can support 4* Sims, though it is not a starter home, costing a little over §50k.
More pics & DL link below!
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The first floor is kitchen/dining, with a fireplace and bookshelf, plus access to the bathroom (typical 2x3 affair).
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The stairs have been placed with Nopke's mod so even if you don't have that mod, your Sims should hopefully still be able to walk underneath them. The stairs function, but be mindful that Sims will still not be able to walk over the third tile that usually cuts out the flooring (here under the left side of the desk) if you decide to move/delete furniture. They can still access things placed on top of it, e.g. the phone.
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The two bedrooms! The kids could make better use of their space if you were to use CC bunkbeds, but it's still perfectly serviceable as-is.
*Of course, in TS2, two Sims can only sleep in this double bed if you have a mod that allows them to access inaccessible beds. Two single beds will easily fit in this room, so this house can still support four Sims, but if you play a completely vanilla game, then as presented, this house is only really built for three Sims. (Does anyone play without that mod, though?)
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Lastly, the small yard. There's a little veggie garden, some skilling objects, and more kids' playstuff. There's also an apple tree out the front.
Technically outdoor spaces enclosed with fences are supposed to count against TS4's "tiny home" tile counter, but there are ways to totally cheese that in-game, so nobody cares. Landings for modular staircases (such as the ones by the front and back doors) also don't count as floor tiles in TS4 like they do in TS2, so I gave them to us for free.
But there you are! A functioning TS2 micro family home on a 1x1 lot. I've playtested it and everything should be accessible & functional, even the storage under the stairs. I think LunaSims's original roofing on this shell was super super cute and it even looks good in TS2!
Download Little Stars Family Home @ SFS
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simnostalgia · 6 months
Note
Lol Linda didn't JUST namedrop DeeDee and shit on her content. She downloaded ALL OF DEEDEE'S CONTENT on tumblr looking for stuff that had too big of textures and only found ONE ITEM. She decided to put Deedee on blast for that one issue.
She's going through free creator's stuff in order to find anything she can point out as flawed and say "THESE FREE CREATORS ARE THE REASON WHY YOU HAVE PINK FLASHING!! ONLY ME AND MY PERMA-PAYWALL FRIENDS KNOW HOW TO MAKE CONTENT!! SO BUY FROM US!!"
I guess they're not making enough money rn so they have to whine and bitch about people who provide their stuff for free.
Mean-fucking-while, Linda and her friends are taking meshes from GorillaGorillaGorilla, Bank42, Rimmings, Backtrack CC and MAMY other sims 4 CC creators, converting them to sims 2 and making a profit off of OTHER PEOPLE'S MESHES AND TEXTURES.
They're like "wahhh making good conversions is hard!! I deserve to be payed for the work I do!"
But you know what's even harder? Making models from scratch! If you and your paywall buddies want to understand why people are pissed off at you, Linda, TRY MAKING MESHES FROM SCRATCH YOURSELF. It's not fucking easy. You are making money off of other people's models+textures, including bodyshapes, clothes, furniture and more. This is someone else's hard work you're making a profit off of.
Also. The "pink flashing" is just a fucking excuse. She's like "I have mine and my friends' content in my game and I never experience pink flashing!"
Yeah? Well i guess what? I have content from deedee, fakeblood, R13 and other creators she decides to shit on and I don't experience pink-flashing either! I don't even experience crashing. This is because pink-flashing has nothing to do with high-poly meshes or big textures! I know people who play with no cc at all and get pink-flashing. We still don't know the cause of it.
I bet if Linda got a different laptop, she'd be experiencing pink-flashing left-and-right, because I do have some of her shit from and GOD ARE THEY HIGH POLY AS FUCK.
On another note.. Sorry about the rant; I had to get it out of my system because I don't have a public tumblr blog, but I've been using tumblr to find cc for years, and I've been following this Linda drama since like 2020. It still makes me fucking lividd.
OMFG You're KIDDING. She downloaded ALL of her stuff just to try and be a bitch? Amazing. I knew that she was the worst but I had no idea it was like that.
It's so funny because back in like '21 when we were having all that drama about Sunny targeting pay creators I was always like they suck but honestly live and let pirate, you know? If someone's stupid enough to pay for this shit, let them. I never had a problem as long as they didn't try to impede on pirating. Get your bag, girl.
But what exactly is Linda trying do? Make people feel like paying for content is the only reasonable way to get it?
28 notes · View notes
rainmustfallts4 · 29 days
Text
♢ DovahSims Legacy Challenge ♢ (Gens 1-50)
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♢ Introduction
Hello and welcome to my Skyrim Legacy Challenge! I’ve really wanted to make a legacy challenge lately and Skyrim was on that list because it’s one of my all time favorite games. It’s actually one of the top five games I’ve logged the most hours into – thousands of hours. But fear not, you do not have to be a fan of the game or have even played it to tackle this legacy challenge. All are welcome! c:
I did my best to keep this challenge in line with Skyrim while also exploring nearly everything there is to do in the Sims 4. With that said, I’ve used pretty much every pack, excluding most kits. If you don’t own that pack, you can simply skip that generation or change it to fit the packs you DO have. I spent 5 days working on this challenge and managed to reach 100 generations. The reason it’s so long is because I wanted to make this for the Legendary Legacy Achievement.
I’m currently testing out this challenge myself so, if you get farther than me and run into any problems or find something extremely difficult/impossible to complete, feel free to skip it. Please let me know, though, so I can edit this challenge as needed. If you have any questions, concerns or comments, feel free to leave a comment on WordPress, message me on Tumblr, or DM me on Discord (AnnoyingTiger888.) I’m most likely to respond on Discord, though.
Most importantly, have fun! There’s no point to doing a challenge if you’re not having fun, ya know? 🙂
Oh, I almost forgot to mention that I have a google document if you’d prefer to use that instead! I hope you’re ready because, once you hit that read more button, you’re in for a LONG read and a LOT of scrolling haha
NOTE: I had to break this into two parts because it was too long for Tumblr lol You can find gens 51-100 here.
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♢ Generation 1: the escaped criminal
Your luck has finally run out and you’ve finally been caught after years of successfully evading the guards. You’re sure your life is about to come to an end but it seems you had one last bit of luck tucked away in your pocket. Managing to escape with both your head and your freedom, you decide to finally give up on your criminal ways. Life is hard, however, and you have nothing to your name but the rags on your back.
Traits: Maker, freegan, perfectionist
Aspiration: Master Maker
Skills: Handiness, fabrication
Career: Freelance crafter
Goals:
Make at least 15,000 simoleons via woodworking & fabrication.
Live in Oasis Springs your whole life.
Build a house with at least one bedroom, bathroom, kitchen and living room.
Have only one child.
Never marry and never have another sim move in with you.
Max handiness.
Max fabrication.
Complete aspiration.
Build your own furniture or dumpster dive for them.
Learn all woodworking schematics and unlock them.
Visit Forgotten Grotto.
────────── 〔🌧〕──────────
♢ Generation 2: the traveling merchant
You grew up watching your parent struggle to survive in this harsh land. Despite the hardships they faced, your parent worked hard to make money and provide a good life for you. As thanks, you want to help them out by selling their goods across the land!
Traits: Family-oriented, outgoing, glutton
Aspiration: Any
Skills: Charisma, comedy
Career: None
Goals: 
Never stay in one world for more than a week.
Buy and use a tent every time you travel to a new world.
Make at least 500 simoleons using a sales table in each world.
Max charisma.
Reach at least level 4 comedy.
Settle down in the last world you visit before getting married.
Have a child before settling down.
Have a child after settling down.
Unlock the frequent traveler lifestyle.
────────── 〔🌧〕──────────
♢ Generation 3: the treasure seeker
Traveling the world with your parent, watching them break their neck trying to make money taught you two things – you didn’t like not having a set home and you certainly didn’t like being broke. Instead of trying to earn an honest living like them, you plan to get rich quick by exploring dangerous locations to take treasure from the dead!
Traits: Self-assured, active, slob
Aspiration: Jungle Explorer, Archaeology Scholar
Skills: Archaeology, Selvadoradian culture
Career: None
Goals:
Max archaeology.
Max Selvadoradian culture.
Complete the omiscan artifacts and treasures collection.
Become a skeleton at least once.
Have at least one child with a fellow adventurer (someone you meet in Selvadorada.)
Complete jungle explorer.
Complete archaeology scholar.
Gain ability to summon skeleton and befriend him.
Kill a skeleton with jokes.
Collect all stone lotus and dolls from Selvadorada.
────────── 〔🌧〕──────────
♢ Generation 4: the farmer
Your parent made a decent fortune diving into dangerous tombs and temples, selling every item they found. That life just isn’t for you, though. Just the thought of being stuck inside a dark cave, surrounded by creepy crawlies makes you want to throw up. You yearn for a simple life, surrounded by plants that can’t harm you.
Traits: Neat, squeamish, vegetarian
Aspiration: Freelance Botanist
Skills: Gardening
Career: Gardener, Botanist
Goals:
Max gardening skill.
Make at least 8,000 simoleons selling crops on a sales table.
Grow at least 20 unique plants.
Eat only food made with stuff you’ve grown.
Your lot should have the simple living trait.
Complete aspiration OR career.
Max friendship with at least two chickens.
Own at least 2 goats.
Max relationship with bees.
Graft a cowplant.
Become a plant sim.
Grow a forbidden fruit tree.
Awaken patchy and wear his outfit until you’ve maxed your relationship.
────────── 〔🌧〕──────────
♢ Generation 5: the bounty hunter
Tending plants all day is awfully boring and it’s just not the life you want to lead. You learned young that defending people against criminals is the way you want to live. After fighting off thieves who tried to steal from your parents, you decided to start training to become a bounty hunter.
Traits: Good, active, unflirty
Aspiration: Discerning Dweller
Skills: Logic
Career: Detective
Goals:
Have at least three kids & have triplets.
Finish aspiration.
Max detective career.
Max logic skill.
Successfully arrest at least 5 different criminals (must be convicted via interrogation.)
Marry a coworker.
Complete void critters collection.
Do not befriend anyone with the evil or kleptomaniac trait.
────────── 〔🌧〕──────────
♢ Generation 6: the companion seeking a cure
You’ve always loved helping others and, having been born quite strong, this tended to be an easy task for you. You became a secret agent to use your skills for good but, when you were sent to Moonwood Mill on a mission, you were turned into a werewolf and everything was taken from you.
Traits: Noncommittal, loner, active
Aspiration: Cure Seeker
Skills: Fitness
Career: Secret Agent
Goals:
Reach level 4 in your career before going after Greg in Moonwood Mill.
Become a werewolf.
Get fired from your job, get kicked out by your step-parent (whom you hate.)
Move to Moonwood Mill with 0 simoleons.
Learn all moonpetal recipes.
Catch and grill a lunarfish.
Have a child with a werewolf before curing yourself.
Have a child after curing yourself.
Have a pet dog that you are best friends with.
Have the dog have puppies.
────────── 〔🌧〕──────────
♢ Generation 7: the companion seeking power
In your opinion, your parent is dumb. They had so much power yet they gave it all away without a second thought and now they want to take it away from you, too! Furious, you decide to right their wrong, becoming a werewolf that terrorizes everyone you meet.
Traits: Slob, mean, active
Aspiration: Wildfang Renegade
Skills: Fitness, 2 others
Career: None
Goals:
Have a negative relationship with parent.
Turn at least 10 sims into werewolves.
Break up a marriage by turning one sim into a werewolf and keeping the other as a prisoner in your basement (your heir will have a child with the hostage, keep this in mind.)
Complete aspiration.
Reach at least level 5 in fitness.
Have at least 5 children with 5 different werewolves.
Find and read Greg’s diary.
Spar with your pack and win 5 times.
Fight non-pack members and win 5 times.
────────── 〔🌧〕──────────
♢ Generation 8: the companion seeking peace
Your parent has given werewolves a bad reputation, making sims flee in terror at the mere thought of them. You want to right their wrongs and bring peace to both races, making life just a bit more peaceful for everyone.
Traits: Outgoing, family-oriented, good
Aspiration: Emissary of the Collective/Zen Guru
Skills: Wellness
Career: Any
Goals:
Fight with your parent and win.
Free the hostage and have a child with them.
Move out so you can live closer to the collective (or move in with them but control only your sim.)
Max the wellness skill.
Complete Emissary of the Collective.
Complete Zen Guru.
Marry and give your partner a fertility massage before having kids.
Open a wellness center and give at least one of each massage.
Become best friends with one of the puppies from your grandparent’s dog.
Unlock the scavenge perk and find the moonwood wand (each generation should keep this until you reach gen 12.)
Befriend the leader of both factions.
Find and read every werewolf book.
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♢ Generation 9: the thief
You never had the same sense of peace that your parent has. While they saw the good in the world and wanted to create peace, you saw only the bad. Why should others get to live these great lives when you’re stuck in a dump like Moonwood, just barely scraping by on whatever your parents can get from their wellness business. You know what you want and you’ll take it without fear or regret.
Traits: Kleptomaniac, party animal, self-absorbed
Aspiration: Any
Skills: Dance, mischief
Career: None
Goals:
As a teen, run away from home and move in with your grandparents.
Steal at least 8,000 simoleons worth of stuff.
Break into 50 different houses and steal something from each one.
Attend 5 different parties or events.
Reach at least level 8 dance.
Reach at least level 8 mischief.
Move to San Myshuno as a young adult.
Have a child and when they become a teen, get “arrested” and disappear.
────────── 〔🌧〕──────────
♢ Generation 10: the guard
You grew up watching your parent steal from others without an ounce of shame. You witnessed the sadness and frustration of their victims. It never sat right with you and you wanted to do better, to be better, so you decided to join the military in order to stop people like your parent.
Traits: Proper, loyal, active
Aspiration: Neighborhood Confidante
Skills: Bowling, knitting, fitness
Career: Military, Law
Goals:
Max military career.
Spar with 5 other sims.
Join the law career and become a judge.
Complete aspiration.
Max bowling skill.
Reach at least level 8 in knitting then knit a toddler onesie for your child.
Reach at least level 5 in fitness.
Knit a sweater for each member of your family.
Knit a cozie for your mailbox.
Experience the sweater curse and break up with your partner.
Create and wear the forbidden sweater.
Display all military metals.
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♢ Generation 11: the mage of practical magic
You’ve always had a love for magic, whether because of the neighbor who often practiced late at night or because of the magic books you found at school. Either way, you knew you wanted to learn how to harness the magical arts to make life easier. The problem is that you had no idea how to start! When you finally make it to college, your roommate just so happens to be a spellcaster.
Traits: Practice makes perfect, neat, cheerful
Aspiration: Perfectly Pristine
Skills: Cross-Stitch
Career: Any
Goals:
Learn all practical magic spells and befriend that sage.
Use only practical magic.
Learn the ultimate practical spell.
Use the moonwood wand.
Befriend a spellcaster while at college (they don’t have to be a student, just be on campus.)
Later marry this spellcaster, have a child, then get divorced but stay friends.
Have a mop for a broom.
Have a Snub-Nosed Leaf Bat familiar.
Find a new partner and have another child.
Complete aspiration.
────────── 〔🌧〕──────────
♢ Generation 12: the mage of untamed magic
Though you can also use magic, you’re jealous of your sibling’s power. While you can only use one school of magic, your younger sibling can use all three. They seem so perfect, as if they can do no wrong, and it’s clear that they are the favorite child. You’re determined to make your family regret underestimating you!
Traits: Perfectionist, self-absorbed, jealous
Aspiration: Spellcraft & Sorcery
Skills: Flower Arranging
Career: Any
Goals: 
Learn all untamed magic spells and befriend that sage.
Use only untamed magic.
Learn the ultimate untamed spell.
Kill at least 3 sims with inferniate.
Use a classic wooden broom.
Have a hex doll as a familiar.
Do not use a wand (they won’t accept you.)
Reach milestone 3 of your aspiration.
When your parents become elders, kill them with flowers.
Adopt your sibling and become enemies.
Never marry.
Have one child with a sage.
Die from overload while heatedly dueling your sibling (because they found out what you did.)
────────── 〔🌧〕──────────
♢ Generation 13: the mage of mischief magic
Raised by your aunt/uncle, you always felt as if they were keeping something from you. They didn’t want you to be a spellcaster and tried to raise you as a normal sim, but magic was in your blood and you refused to let them keep you down, so you practiced in secret.
Traits: Creative, slob, lazy
Aspiration: Chief of Mischief
Skills: Mischief, mixology
Career: Any
Goals: 
Learn all mischief spells and befriend that sage.
Use only mischief magic.
Learn the ultimate mischief spell.
Have a raven as your familiar.
Duel for and use a crystal broom.
Duel for and use the wand of the elemental.
Max mischief.
Reach at least level 5 in mixology.
Complete aspiration.
Have one child with a partner who dies before the birth.
When your child is a teen, find a new partner who has a bad relationship with your child.
Be cursed by the night wraith and add him to your family.
Break his curse and bring him back to life then fall in love with him.
Have a child with and break up with your partner to be with him.
────────── 〔🌧〕──────────
♢ Generation 14: the survivalist hunter
Ever since you were young, you’ve preferred nature over the big city you grew up in. You weren’t fond of other sims, preferring the company of animals instead. And so, when you become of age, you move to the woods where you learn to live off the land, befriending as many animals as possible on the way.
Traits: Loves outdoors, lactose intolerant, animal enthusiast
Aspiration: Angling Ace, Outdoor Enthusiast
Skills: Fishing
Career: Fisherman
Goals: 
Max fishing.
Catch 25 unique fish.
Befriend 10 different animals.
Eat only food you catch or harvest.
Adopt at least two stray animals.
Live off the grid in a tent.
Complete insect collection.
Marry someone you meet in Granite Falls.
Unlock the outdoorsy lifestyle.
Unlock the technophobe lifestyle.
Befriend the hermit and add them to your household.
Handwash all your clothes.
Complete one or both of the chosen aspirations.
────────── 〔🌧〕──────────
♢ Generation 15: the lady of restoration
You don’t like seeing people in pain and you realized at a young age that you just want to help heal others. Though your parents were sad to see you go, they supported you as you studied hard to attend college.
Traits: Generous, neat, romantically reserved
Aspiration: Self-Care Specialist
Skills: Wellness, herbalism
Career: Doctor
Goals: 
Earn a biology degree.
Move to world of your choice.
Complete aspiration.
Max the doctor career.
Learn and make the soothing skin balm.
Marry a co-worker.
Adopt one child and one teen.
Have a child soon after adopting.
Have a good relationship with all of your children.
Donate at least 5,000 to charity.
The adopted teen should die.
────────── 〔🌧〕──────────
♢ Generation 16: the necromancer
While your parent was obsessed with preserving life, you became obsessed with the cold embrace of death. What happens when a sim dies? What waits beyond the veil for us all? These questions grew in your mind after witnessing your older sibling die. Now, you’re not only determined but you’re obsessed with finding out the truth.
Traits: Erratic, gloomy, paranoid
Aspiration: Villainous Valentine
Skills: Medium, mischief
Career: Paranormal Investigator
Goals: 
Move into a haunted house.
Max the medium skill and purchase the brave trait.
Have a graveyard out back with at least 10 sims you’ve killed.
Befriend 10 different ghosts (including Guidry.)
Give your soul to a spirit in your home.
Complete 3 beginner, 3 adept and 3 expert paranormal gigs.
Woohoo a ghost.
Give 5 different ghosts a gift.
Max out relationship with the grim reaper.
Have a child with Bonehilda.
When the child is born, send them to live with their grandparents.
Become a ghost when you’re child is a teen and move in with them.
Collect the 3 spector jars.
Using a voodoo doll, toy with death 5 times.
────────── 〔🌧〕──────────
♢ Generation 17: the jarl
Like your grandparents, you want to help others. Though, you decide to take a different path to doing so. Instead of healing others, you want to lead and guide them. You’re confident that you were born for the job!
Traits: Outgoing, insider, ambitious
Aspiration: Leader of the Pack
Skills: Charisma, research & debate
Career: Politician
Goals: 
Complete aspiration.
Complete career.
Max research & debate.
Have at least three children.
Buy or build your own mansion for your family and your sibling’s family.
Unlock all club perks and items.
────────── 〔🌧〕──────────
♢ Generation 18: the seeker of knowledge
All of your life, you’ve adored learning new things. You didn’t always stick with those things, but you still enjoyed the experience of getting there. To you, knowledge is the most powerful thing in the world and you want to share everything you learn with the world.
Traits: Ambitious, overachiever, bookworm
Aspiration: Renaissance Sim
Skills: Any
Career: Education, Professor
Goals: 
As a child/teen, join the scout career.
Earn all scout badges.
Get a Psychology degree.
Complete aspiration.
Tutor sims at least 5 times.
Complete career.
Max at least three different skills.
Marry someone who attends the college.
Have at least four children.
Read at least 5 non-skill books.
Befriend both school mascots.
────────── 〔🌧〕──────────
♢ Generation 19: the bard
To you, music is the essence of life. You can’t stand being forced to read musty old books, something your parent does not approve of. They want you to be more than a bum on the street playing the guitar, but that life sounds like a dream to you. All you want to do is make music and share it with the world, even if that means leaving your home and living on the street.
Traits: Creative, music lover, romantic
Aspiration: Musical Genius
Skills: Singing, guitar/piano/violin
Career: Simfluencer
Goals: 
Play at least once at every bar/club in every world.
Earn at least 2,000 in tips.
Max the singing skill.
Max at least one instrument skill.
Complete aspiration.
Reach fame level 2.
Marry a fan.
Unlock a living statue costume and busk for simoleons on Sundays.
Write and Record at least 10 different songs then publish them.
────────── 〔🌧〕──────────
♢ Generation 20: the adventurer
Music is cool and all, but you can’t imagine yourself surrounded by people in a stuffy bar as you strum on a guitar. You want to get out and experience the world, searching for thrills and adventure. You just want to have fun!
Traits: Adventurous, loves outdoors, bro
Aspiration: Extreme Sports Enthusiast, Mt. Komorebi Sightseer
Skills: Rock climbing, skiing, snowboarding
Career: Any
Goals: 
Move to Mt. Komorebi.
Max at least two of the given skills.
Unlock the adrenaline seeker lifestyle.
Complete both aspirations.
Get crushed by a vending machine and survive.
Complete simmies collection.
Date and have kids with a local.
Marry at the festival of lights.
When you have kids, hire a butler to care for them.
Have a distant relationship with your kids.
Collect all spirit dolls.
────────── 〔🌧〕──────────
♢ Generation 21: the shopkeeper
A simple life is the life for you. Your dream has always been to open your own shop, providing wares for the people in your town. Perhaps this dream helped to fill the lonely hole inside of you, left by parents who were never around. Either way, you’re determined to leave Mt. Komorebi and make your dream a reality! You won’t let your dream get in the way of showering your kids with love, though.
Traits: Family oriented, dog/cat lover, lovebug
Aspiration: Super Parent
Skills: Parenting, nectar making
Career: Salaryperson
Goals: 
Collect all voidcritter cards.
Always visit the festival of youth as a kid.
Participate in the voidcritter hunt and find all ten.
Have a dog and go on at least one hike with them.
Complete career.
Max out parenting skill.
Max out relationship with your kids.
Own a 5 star store.
Max nectar making.
Earn at least 1,000 selling nectar at your store.
Fall in love with and marry a customer.
Have at least three kids.
────────── 〔🌧〕──────────
♢ Generation 22: the alchemist
It all started when a spellcaster showed up at your parent’s store. You were working on your homework when he offered you a potion of nimble mind. It was amazing, making it easier to understand the work before you. You befriended this spellcaster and began to study under them, wanting to become the best alchemist in the land!
Traits: Clumsy, goofball, cringe
Aspiration: Purveyor of Potions
Skills: Mixology
Career: Culinary, Mixologist
Goals: 
Learn alchemy only (no spells unless absolutely necessary.)
Max friendship with 1 sage and 2 spellcasters.
Learn all potions and make each one at least once.
Use each potion at least once.
Be cursed at least once through potion making.
Complete aspiration.
Take over your parent’s store and sell potions.
Earn at least 5,000 selling potions.
Max mixology skill.
Buy the mixology guide when the prompt appears.
Learn and create the Snaggle Fluster.
────────── 〔🌧〕──────────
♢ Generation 23: the dawnstar museum
With so many amazing items in the world, how could you possibly part with any of them? As a child, you often helped your parent gather materials for their potions, but it broke your heart to part with them. You want to collect everything you find, hoarding them in your basement like a dragon hoarding treasure. Who cares that you’re working 2 dead-end jobs? You refuse to sell even a single one.
Traits: Childish, geek, nosy
Aspiration: The Curator
Skills: Any
Career: Any part-time
Goals: 
Never sell anything you collect, not even duplicates.
Have a room displaying everything you collect.
Own a rental property with two or three apartments.
Rent a room to a vampire and befriend them.
Complete MySims Trophies collection.
Complete Axolotls collection.
Complete Fossil collection.
Complete Frog collection.
Have 2 part-time jobs.
Have a child with a renter.
────────── 〔🌧〕──────────
♢ Generation 24: the dawnguard
One night, you were awoken by a loud noise. Upon checking, you found your parent being attacked by the vampire staying down the hall! Suddenly, your parent no longer remembers who you are and kicks you out of the house. A few days later, you parent dies suddenly and the vampire takes over the property. Filled with rage and determined to get revenge, you plan to wipe out every single leech you meet.
Traits: Family-oriented, paranoid, hot-headed
Aspiration: Big Happy Family
Skills: Fitness, piano
Career: Any
Goals: 
Move to forgotten hollow and decorate your house with a garlic wreath, braid and garland.
Max vampire lore.
Must become enemies with every vampire you meet.
Win at least 8 fights against vampires.
Win 2 fights against vampires using garlic.
Beat Vlad in a fight (if he’s still alive.)
Kill 2 vampires.
Cure 2 vampires with the vampire cure drink.
Fall in love with a vampire immune to the sun or garlic (you think they are a sim.)
After dating for an entire season, you realize vampires aren’t all bad.
Become a vampire and have children.
Reach at least level 5 fitness.
Reach at least level 5 piano.
────────── 〔🌧〕──────────
♢ Generation 25: the good vampire
You adored hearing the story of how your parents fell in love and how your sim parent learned that not all vampires are evil. Your vampire parent has always been loving to you and you want to show the world that not all vampires are bad guys. You want to prove them wrong and increase the relationship between sims and vampires!
Traits: Outgoing, good, dance machine
Aspiration: Good Vampire
Skills: Photography, vampire lore, piano
Career: Lifeguard
Goals: 
Always ask before drinking from someone or use plasma packs.
Read at least two vampire tomes.
Create some Sunlight Reversal potions and enter the lifeguard career, night time schedule.
Reach the top of the lifeguard career.
Earn the people person lifestyle.
Max the photography skill.
Complete aspiration.
Be best friends with 2 sims and 2 vampires.
Become best friends with the Vatore siblings (if alive.)
Marry a vampire.
Bake a cake for Vlad (if he’s still alive) as an apology for your parent’s actions.
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♢ Generation 26: the evil vampire
You do not agree with your parents at all. Vampires are clearly superior in every single way to all other lifeforms yet your parents have tried to teach you that all people are equal. It infuriates you so you decide to show the world how powerful vampires can truly be!
Traits: Evil, hot-headed, unflirty
Aspiration: Vampire Family
Skills: Pipe organ, vampire lore, cooking
Career: None
Goals: 
Have a negative relationship with all family members.
Become best friends with Vlad (if he’s alive.)
Turn at least 10 sims into vampires.
Have at least 10 enemies.
Have no friends (except for Vlad.)
Max vampire lore.
Max pipe organ.
Kill at least 4 sims with pufferfish nigiri.
Keep at least two sims in the basement to feed from.
Have at least two children with Vlad (if alive. if not, choose someone else.)
Complete aspiration.
When your heir becomes a teen, die from sunlight.
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♢ Generation 27: the lover
For as long as you can remember, you’ve just wanted to feel loved. Loved by your parents, loved by your friends, loved by your siblings and, most of all, loved by someone who you would spend the rest of your life with. Your only goal in life is to find that person and you’ll do so no matter what it costs!
Traits: Jealous, romantic, lovebug
Aspiration: Romantic Explorer, Soulmate
Skills: Romance, baking
Career: Social Media
Goals: 
Move to Tartosa or Ciudad Enamorada.
Unlock the hungry for love lifestyle.
Complete the romantic explorer aspiration.
Complete the soulmate aspiration.
Max romance skill.
Bake something for each date you go on and gift it to them.
Have 4 kids.
WooHoo in every single location.
Find the Ring Bear and complete his quest.
Add the Ring Bear to your household, marry and have a child.
────────── 〔🌧〕────��─────
♢ Generation 28: the gourmet
While your parent was hungry for love, you were hungry for good food! More specifically, making good food. Cooking was your art and you wanted to share that with the world by becoming a world-famous chef.
Traits: Foodie, perfectionist, creative
Aspiration: Appliance Whiz, Master Chef
Skills: Cooking, gourmet cooking
Career: Culinary
Goals: 
Master the appliance whiz aspiration.
Master the master chef aspiration.
Reach the chef branch of the culinary career.
Unlock the coffee fanatic lifestyle.
Max gourmet cooking.
Feed an excellent quality meal to a celebrity.
Never marry.
Become a 5 star celebrity (by cooking.)
When your child becomes a teen, be “murdered” by pufferfish nigiri.
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♢ Generation 29: the not-so-nord
After the death of your parent, you’re sent to live with your aunt/uncle in Mt. Komorebi. They’re extremely protective of you, not allowing you to go out without them. This mixed with the annoying snow that you’re forced to trudge through everyday forces you to run far away from them.
Traits: Lazy, bro, socially awkward
Aspiration: Beach Life
Skills: Fishing
Career: Salaryperson, Diver
Goals: 
Live with your aunt/uncle in the Kiyomatsu district of Mt. Komorebi.
Sneak out at least 2 times as a teenager.
Reach level 5 of the Salaryperson career then quit.
Run away to Sulani and live off the grid.
Get a job as a diver.
Unlock the heatproof trait.
Unlock the sedentary lifestyle.
Complete aspiration.
Marry a merfolk, have a child.
Become a merfolk, have another child.
Complete underwater photos collection.
────────── 〔🌧〕──────────
♢ Generation 30: the storm call
Mother nature has been more of a parent to you than your actual parents so you decide to dedicate yourself to her by cleaning up her islands.
Traits: Loves outdoors, child of the islands, child of the ocean
Aspiration: Eco Innovator
Skills: Any
Career: Conservationist
Goals: 
Max mermaid and unlock all perks.
Unlock the storm chaser perk.
Unlock the heat proof perk.
Unlock the cold proof perk.
Complete the sea shell collection.
Complete the buried treasure collection.
Complete career.
Clean up Sulani and unlock the turtle hatching event.
Befriend a regular dolphin and an albino dolphin.
Attend and participate in every single Sulani event at least once.
Max friendship with an island elemental.
Have a child with an island elemental.
────────── 〔🌧〕──────────
♢ Generation 31: the shout of slow time
Your parent taught you the beauty of the world around you. They taught you to slow down and appreciate what mother nature has to offer instead of being a mindless zombie rushing through life. You want to share this love with others through your art.
Traits: Creative, loves outdoors, art lover
Aspiration: Painter Extraordinaire
Skills: Painting
Career: Painter
Goals: 
Paint every emotional painting.
Max painting skill.
Max painter career.
Paint something from every single category.
Earn fame level 2 from selling paintings.
Use the sketchpad and paint from reference for the scenery around Sulani.
Marry someone you met at the museum/art gallery.
Have at least four kids.
Buy a unicorn after the heir is born (you can buy a regular horse and edit them in CAS if needed.)
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♢ Generation 32: the steed
Without horses, where would the world be? They help with so much within this world, from companionship to transporting the very paintings your parent makes. You dream of being the best horse breeder in the land but, first, you have to make a name for yourself.
Traits: Horse lover, rancher, ambitious
Aspiration: Championship Rider
Skills: Riding
Career: Any
Goals: 
Move to Chestnut Ridge with the family horse.
Never sell the family horse and max out relationship.
Max riding skill.
Complete aspiration.
Own at least four horses with good relationships.
Breed and sell at least 5 horses.
Earn gold on a Ranch Animal Day event.
Max the temperament horse skill.
Max the agility horse skill.
Max the jumping horse skill.
Max the endurance horse skill.
Have the family horse give birth and have your heir befriend one of the foals.
Earn all horse competition and ultimate horse champion trophies.
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♢ Generation 33: the innkeeper
After spending years helping your parent raise and deliver horses, you’re ready to head out and chase your own dreams. With your horse at your side, you find yourself in a new town with a dream of owning your own inn!
Traits: Outgoing, foodie, materialistic
Aspiration: Five-Star Property Owner
Skills: Charisma, cooking, handiness, juice fizzing
Career: Handyperson
Goals: 
Move to a new town.
Max friendship with your horse.
Own a rental property with at least four rooms for rent.
Complete aspiration.
Max juice fizzing.
Repair everything that breaks instead of replacing it.
Complete every maintenance event.
Keep a buffet table stocked inside for guests.
Your lot should have the maintenance troubles lot challenge.
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♢ Generation 34: the librarian
Growing up in an inn, you’ve heard loads of stories from adventurers and travelers. You would always gather around the fire, listening with bated breath as they told tales of different locations, climbing mountains or fighting off vampires. For a time, you could lose yourself in their tales and forget about the boring life you lead. You know you don’t have what it takes to be an adventurer like them, but that doesn’t mean you can’t keep getting lost in those tales!
Traits: Bookworm, kleptomaniac, lazy
Aspiration: Any
Skills: Any
Career: Any
Goals: 
You may only steal books.
Steal at least 10 different books.
Collect every book in the game.
Read every book in the game (until it says reread.)
Your entire house should be filled with bookshelves.
Befriend and ask a werewolf to move in so he can find the Moonwood books for you.
Read every child book to your child.
────────── 〔🌧〕──────────
♢ Generation 35: the author
You grew up surrounded by books, your parent reading to you almost every night. Though you adored the stories you heard, you yearned for more. The stories were great, but they always lacked something that made them the perfect story. You searched for years until you discovered the writing skill at school. After that, you realized you could write your own stories, filled with everything you love!
Traits: Creative
Aspiration: Bestselling Author
Skills: Writing
Career: Writer
Goals: 
Write a book from every genre.
Write 4 books dedicated to 4 different ancestors in your tree.
Earn 50,000 from published books.
Write the book of life and bind it to your child.
Complete aspiration.
Complete career.
Max writing skill.
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♢ Generation 36: the explorer
Growing up reading the tales written by your parent, you learned of a distant land far from your home. To you, the place sounded like a fairytale that you wanted to experience. As a child, you had dreams of what this land might be like and, when you finally grew up, you immediately left home to find and explore this new world.
Traits: Outgoing, child of the village, clumsy
Aspiration: Fount of Tomarani Knowledge
Skills: Singing, photography
Career: Any
Goals: 
As a child, complete the marbles collection.
Move to Tomarang.
Complete aspiration.
Max photography.
Reach at least level 5 singing.
Unlock all Tomarang Lore.
Marry a local.
Have at least two kids.
Camp at the tomarang cove every weekend.
Complete the tassels collection.
────────── 〔🌧〕──────────
♢ Generation 37: the serpent
The tight-knit community you grew up in was suffocating and made you feel ill. You hated how friendly everyone was and you hated how everyone knew everything about you and your family. Is a little privacy really so much to ask for? Because of this, you spent most of your teen years locked away in your room or hiding in the woods, looking for precious gemstones.
Traits: Geek, socially awkward, loner
Aspiration: Crystal Crafter
Skills: Gemology, video gaming
Career: Any
Goals: 
Reach at least level 5 gemology.
Be a goth/wear a lot of black your entire life.
Have no friends.
Unlock the junk food fiend lifestyle.
Reach at least level 5 video gaming.
Make at least 5,000 selling your jewelry.
Plant and grow 2 gem trees.
While out collecting gems, meet your future spouse (optional: with the outgoing trait.)
Move in with them and have a child. Your relationship should be neutral with them and steadily declining.
When the child ages up to infant, get into a huge fight over your unwillingness to socialize. Break up and be forced to move back in with your parents.
Create and keep charged Jade and charged hematite jewelry.
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♢ Generation 38: the dragon aspect
Like your parent, you gained a love for video games but, unlike your parent, you don’t want to live life as a shut-in. You want to share your passion with the world and be a famous content creator!
Traits: Genius, geek
Aspiration: Computer Whiz, World-Famous Celebrity
Skills: Programing, video gaming, media production
Career: Video Game Streamer
Goals: 
Complete computer whiz.
Complete world-famous celebrity.
Max programming.
Max video gaming.
Max media production.
Create, edit and upload gaming videos.
Create your own game called “Dragon Aspect.”
Own a small pet (rat, hedgehog, bubalus, or hamster.)
Max career.
────────── 〔🌧〕──────────
♢ Generation 39: the khajiit
You can’t explain it, but there’s just something about cats that makes you genuinely happy. Who needs a well-paying job or dreams for the future when you have cute little furballs in front of you just begging for attention?
Traits: Cat lover, green fiend, cringe
Aspiration: Friend of the Animals, Lord/Lady of the Knits
Skills: Knitting
Career: None
Goals: 
Befriend only cats.
Fill your house with cat-themed items.
Have a room dedicated to the cats filled with toys, cat trees, etc.
Adopt at least 5 cats.
Make at least 5,000 by selling knitted goods on plopsy.
Have the cat hangout lot trait.
Knit a sweater for each of your cats.
Max knitting.
Knit a grim reaper toy and gift it to him to reset your age.
Complete both aspirations.
Marry a fellow cat lover.
Complete feather collection.
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♢ Generation 40: the shout of animal allegiance
Like your parent, you grew up with a deep love for animals. Unlike your parent, though, your love extended far beyond just cats. You adore all of mother nature’s creatures and you want to befriend them and help them thrive.
Traits: Loves outdoors, animal enthusiast, perfectionist
Aspiration: Country Caretaker
Skills: Veterinarian
Career: None or Part Time
Goals: 
Move to Henford-On-Bagley.
Open your own veterinarian clinic.
Max veterinarian skill.
Own one of every animal, including the small animals from Pet Stuff.
Max friendship with all of your animals.
Complete aspiration.
Have the wild foxes, cat hangout and dog hangout lot traits.
Max friendship with the birds.
Max friendship with the rabbits.
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♢ Generation 41: the emperor
Being surrounded by animals, forced to labor away taking care of them was a miserable life for you. You wanted to be famous. You wanted your name to be known far and wide and, more importantly, you wanted to put on a performance that would shock everyone who saw it. Who needs world peace when you have a stage presence this strong? Now if only you could stop falling over…
Traits: Self-absorbed, clumsy, recycle disciple
Aspiration: Master Actor/Actress
Skills: Acting, charisma
Career: Actor
Goals: 
As a child/teen, join the drama club and reach the top.
Move to Del Sol Valley.
Complete aspiration.
Complete career.
Max acting skill.
Max charisma skill.
Befriend a 1 star celebrity.
Befriend a 5 star celebrity.
Have a fling with a fan that doesn’t work out but produces a child.
Marry a fellow actor/actress and have two more children.
Visit Strangerville with your partner and return home infected.
Have one pet that’s friends with your heir.
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♢ Generation 42: the unrelenting force
When your parents return home from their honeymoon, you immediately realize something is off about them. They’re acting strangely, something that seriously worries you and your siblings. Concerned that they may never recover, you decide to head to Strangerville yourself and find out what happened to your parents. Nothing will stop you from curing them! But first, you might as well take a nap. Can’t solve mysteries on an empty tank.
Traits: Genius, freegan, lazy
Aspiration: Strangerville Mystery
Skills: Logic
Career: Scientist
Goals: 
Move to Strangerville with the family pet.
Max relationship with family pet.
Complete scientist career.
Complete microscope prints collection.
Complete aspiration.
Max logic.
Defeat the mother plant to cure your parents.
Marry a local and have a child.
Freezeray at least one Man in Black.
Have twins.
Create the wormhole generator and attend the alien party.
Cheat on your partner and have a child with an alien met at the party.
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♢ Generation 43: the infected
Your parent told you stories of the mother plant and how vicious she was. You heard about the strange things happening in Strangerville and how your parent slayed the mother plant in order to save the town. You’ve always been told that curiosity killed the cat, but you believe cats have 9 lives for a reason. Unable to stop your curiosity, you sneak out. With a bizarre fruit, you’re determined to revive her.
Traits: Ambitious, genius, socially awkward
Aspiration: Any
Skills: Juice Fizzing. gardening
Career: Any
Goals: 
Max juice fizzing.
Make bizarre juice and gift it to at least 10 different sims.
Host a party and serve only bizarre juice.
Infect 10 different sims with the bizarre juice.
Max relationship with the mother plant and ask for a life extension.
Have a basement garden of bizarre fruit, keep the door locked.
Have a child with someone who is infected.
Infect at least one vampire.
One day your parent discovers this garden and the two of you fight.
Your parent destroys the garden before facing the plant alone.
When your parent is killed by the mother plant, you regret your actions and become a shut-in, never leaving your home.
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♢ Generation 44: the killer
You’ve heard the stories handed down through the generations. You’ve heard of all the dumb choices your ancestors have made. You’re sick and tired of this mundane world so you’ve decided it’s time to bring it to its knees. It’s time for you to sharpen your daggers and teach this world a hard lesson!
Traits: Evil, mean, erratic
Aspiration: Public Enemy
Skills: Mischief
Career: Criminal
Goals: 
Kill your parents and take their money/sell their stuff.
Obtain a villainy degree.
Deface one of the statues on campus.
Complete aspiration.
Complete career.
Every sim you meet, you must be mean to.
Have at least 5 enemies.
Kill at least 10 different sims.
Reunite with a college roommate and woohoo (try for baby several times) before killing the roommate.
Convince sims to join your household and kill them off with each death type.
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♢ Generation 45: the clear skies
Your parent has killed off most of the population, leaving the world a dark and lonely place. You want to escape their iron thumb and try to atone for the horrors they’ve inflicted upon the world. In order to do so, you do the only thing you can think of – you’re going to leave this planet behind and find a new world to call home. It’s not something you can do alone, though, so you decide to join the resistance.
Traits: Good, genius, practice makes perfect
Aspiration: Paragon of Hope
Skills: Rocket Science
Career: Astronaut
Goals: 
Max rocket science.
Complete career.
Build a rocket ship and fully upgrade it.
Complete space rock collection.
First, visit sixam and meet an alien whom you woohoo with (try for baby several times.)
The alien baby will be your heir.
Complete the space alien collection.
When you return home and discover you’re pregnant, your parent is pissed. Become enemies.
After you give birth, have a fight with your parent.
Leave again, this time landing on Batuu.
Complete aspiration.
Meet a local and marry before having two kids.
Fight your parent once more and be killed by them.
Befriend both Vi and Rey.
Have a white or purple lightsaber.
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♢ Generation 46: the shadow
Though your parent was more than happy to help out the resistance in exchange for their help against your grandparent, you were less inclined to care. Their battle was of no concern to you, you just wanted to survive and look out for yourself and your siblings. Despite being the middle child, they often looked to you for guidance since the passing of your parents. This was hardly the place to make an honest buck, so you’re more than happy to make a dishonest one.
Traits: Self-assured, kleptomaniac, loner
Aspiration: Galactic Privateer
Skills: Mischief, guitar
Career: None
Goals: 
Complete aspiration.
Max guitar skill.
Reach at least level 5 mischief.
Steal at least 10,000 in items.
Complete lightsaber parts collection.
Have a one-night stand with a local as a young adult.
Complete all scoundrel missions and max your rank with them.
Have a black lightsaber.
Use your alien powers to bring all of the dead space aliens back to life.
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♢ Generation 47: whirlwind sprint
Though you were raised by a single parent who had you too young, you never felt unloved. With your two aunts/uncles there, as well, you felt fulfilled and happy. However, Batuu is not where any of you belonged and, though your parent wouldn’t admit it, you knew they hated it there. So, in order to finally defeat your grandparent, you decide to become an engineer. After all, no one stands a chance against an army of robots!
Traits: Genius, self-absorbed, high maintenance
Aspiration: City Native
Skills: Robotics, flower arranging
Career: Engineer
Goals: 
Move to San Myshuno.
Max robotics skill and build as many servos as possible.
Max friendship with servos.
Complete career.
Max flower arranging and kill your great-grandparent with the death bouquet.
Complete aspiration.
Participate in every single festival.
Unlock all learnable recipes in San Myshuno.
Complete snow globes collection.
Complete city posters collection.
Have a servo be struck by lightning.
Build the computer glasses.
Build the exomech suit and helmet.
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♢ Generation 48: the atronach
Growing up surrounded by servos was creepy and unsettling. You didn’t trust them, especially after watching so many movies where AI takes over the world. You know your parent only made them to stop their grandparent, but it feels like they just traded one evil for another. You often run away to the forest to escape and, one night, you get attacked by a werewolf.
Traits: Gloomy, active, loner
Aspiration: Lone Wolf
Skills: Violin
Career: None
Goals: 
Complete aspiration.
Max violin skill.
Unlock the technophobe lifestyle.
Stay indoors during the full moon.
Hide your affliction from your parent until you have enough money to move out.
Move to a wooded area or to Newcrest.
Complete the space print collection.
Meet your partner (sim) at night while playing violin.
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♢ Generation 49: the aura whisper
You understand why your parent felt the need to hide what they are and you don’t blame them. However, it’s a very lonely life living so far away from others. Being the social butterfly you are, you want to meet as many people as you can! You also have a passion for fashion and decorating, something you can’t do if you remain with your parents.
Traits: Outgoing, good, insider
Aspiration: Friend of the World
Skills: Charisma, bowling
Career: Tech Guru, Start-up Entrepreneur
Goals: 
Complete aspiration.
Make candles and gift them to each of your friends.
Become friends with 3 locals in every world and take a picture with them.
Fill a wall with these photos.
Unlock the people person lifestyle.
Complete postcard collection.
Complete career.
Go bowling with your friends every weekend.
Accept every invite from your friends.
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♢ Generation 50: the lord
Since your parent was always surrounded by others, it was easy to make friends. This got you invited to loads of events and parties, each one more fun than the last. You always feel sad when they come to an end and you can’t wait for the next event to pop up.
Traits: Party animal, dance machine, noncommittal
Aspiration: Party Animal
Skills: DJ Mixing, dancing
Career: Any
Goals: 
Get kicked out of high school.
Fight with your parents before moving to Windenburg.
Accept every invite you get no matter what.
Max DJ mixing.
Bronze at least 15 events.
Silver at least 10 events.
Gold at least 5 events.
Max dancing skill.
Have at least three different kids with three different sims at three different events.
Have a first kiss at 5 different events.
8 notes · View notes
changingplumbob · 11 months
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This mansion is massive, map needed!
Next in my sims 4 rotations will be the Seconds who have moved in with James Ryan, Alexander's fiance. I found a beautiful build on the gallery and wanted to share it with my minimal renovations to give you a sense of the layout. Original Mansion from Gallery ID: eriks112 “The Gold Lake Manor”
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I feel in love with the roofing because I cannot do roofing at all at all. Do not be deterred by gallery builds with night photos, they can be great! I haven’t tampered with the outside except to get rid of the giant maze because I’m hoping for a backyard wedding for Alexander and James.
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Inside I have done light refurbishing. Which to me means leaving all the walls where they are. With moving in some of my sims I’ve made changes to things like wallpaper, flooring, plant décor etc. Come on my tour since it took me three days of intermittent playing to be happy with it 🤣
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Here is the entryway. I love how the builder layered curtains throughout the space. I changed which paintings and plants there are to fit the decor James and Alexander like. Turning right you get access to the lounge which again, I didn't do much with, because when it looks this great why change it?
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The lounge also has it's own full bar. Again these are the beautiful details that the gallery sytem fails to show properly. I changed out one of the exercise machines in the adjacent home gym for a punching bag. What happens if you turn left back at the entryway?
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You reach the wonderful grand dining room. Again I changed just the wall art. Some pieces from the small flat have made the cut! The kitchen has a cute breakfast bar and plenty of decor. A small door outside leads to a garden. Not sure if it'll be used but Keira is studying biology.
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This library might just be my favourite room, if only Ophelia hadn't died here. The builder did an incredible job, I love all the bookcases! Would happily spend hours here myself. Back to the entryway and next we're headed up the stairs to the right, above the lounge area.
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A small, bright landing leads to where James and Alexander are currently staying. They have their own mini lounge and a gorgeous view from a small balcony.
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In their office and bedroom I kept the original colour scheme but again changed the decor to their style. Everything in the bedroom apart from the curtains was put there by me, but I was heavily influenced by the original layout in the build. Are those small gas lamps indoors? Yes, I regret nothing
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Back down to the entryway and up the stairs to the left. Here is another bright landing. Again the builder did such a good job with the space, I'm in awe. Later I'll show through those brown doors but first let's turn to the small white door and check out Keira's room.
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In her room I redid everything (wallpaper included) to again reflect her style. As you can see she has loads of family photos as well as several things showing her geek-ness. Her mum gave Keira her old easel when she moved out and she likes to paint from time to time.
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Through those brown double doors is the guest corridor. Joey's space shows off his industrial techie style. He also has a frame that rotates through pictures of ladies he's woohoo'd because the aspiration counter resets and I don't want to lose track. Bright landing and up the final flight of stairs
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There is a TV room up on the third floor but the main space is empty. I took out the furniture and am planning on moving James and Alexander up here after their wedding. The view again is amazing, as is the small office I'm leaving untouched for now. Big thanks to eriks112 on building all this!
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22 notes · View notes
lycmr720f3 · 11 months
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Sims 4 house -a high standard decoration modern mansion
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Modern & Minimalist & Fashionable
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The 1307 Sierra Mansion is a modern luxury home with a unified style of ceiling decoration(The first person perspective of the ceiling is visible,and the third person perspective is not blocking the view), building materials, furniture, and decorative items specially crafted.
The vast majority of building materials, furniture, and decorative items in houses are meticulously modeled and tuned.They are both textured and fully functional, and are placed in the perfect position of the house,creating a modern spatial design that is very beautiful, exquisite, and fashionable.
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Housing configuration
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House Features:
Will not prompt for lost furniture items, what you see is what you get.
The exterior and interior decoration of the building are quite modern and fashionable, with textured furniture and specially designed ceilings. The first person perspective is visible, while the third person perspective is not.
The entire house has almost no overlapping objects putting, causing flickering of object textures.
The second floor of the building has two flowing water features. If a simulated citizen passes through this area, they will Walk on stone slabs, which will not create a strange water walking scene,and so on.
The interaction of furniture functions is very complete and will not block simulated citizens, resulting in inability to interact.
Almost anywhere you go to the house, you won't get stuck.
The elevator lobby can be conveniently and quickly moved between the third floor, saving a lot of time.
The basketball court theme can be modified in construction mode, providing 30 themes.
The vast majority of furniture has storage and placement function, and hangers can hang clothes.
Basketball Court
More styles
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The floor texture, walls, and ceiling treatment here are excellent, and the lighting design has a sense of layering, creating a good sports atmosphere.
The house offers 30 basketball court themes that can be customized in construction mode.
Take A Look
More HD images of the house
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Usage Information
Game version
Your game needs to be version 1.77.131.1030 or higher.
Packs
The house uses the following combination packages to ensure the integrity of the decoration effect.
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For Windows only
This house only supports Windows systems.The usage of this house is the same as using a house in daily gaming, with a Mods folder and a Tray folder, it just the cc files of this house has been encrypted, and once unlocked with one click using the files unlocking tool, the house can be used.
House file size
1.87GB
Lot
64 x 64, recommended for placement inWindenburg
Download
Because the house file is a little large, so the house is stored in TearBox, which is a network disk service for free,using TearBox to achieve extremely fast downloads.
click here to download the whole house
Download
House Video
Here are my two YouTube videos of the house , one about the design of the space and one about simulating people interacting with the house.
youtube
youtube
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17 notes · View notes
samkat10423 · 8 months
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Community Lots
Back in Sunset Valley today. Gave Agnes an older half-sister with an out-of-wedlock kid, and a much younger boy-toy. The only reason I did it was because I wanted to establish family ties between Agnes and the rebellious teen, who will be living with her. So, after making the new family, I killed 2 of them. Because as an all-powerful simgoddess I CAN!!!!! As for Agnes and the teen, they pretty much hate one another. But they've got 2 cats to like, so, that's good.
Anyway, in between killing sims, I did a couple of community lots. I moved a remake of Hogan's diner out to that stretch of lots that's on the road that comes into town - close to Agnes' house, actually. Which left me that big lot in town. So, I gave my sims a bowling alley. Because bowling alleys are sort of a staple of small, American towns. Well, they used to be. Now, not so much.
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Anyway, I found a 30x20 lot over on My Sims Realty called Disco Fan Arcade. This was a much bigger space, so I decided to add on to their build and add an ice-skating arena. The original lot ended right where that section with the 3 windows begins - if that makes sense. Anyway, I expanded that outdoor patio eating area, added that area with the benches and bike rental stuff, and bumped out the back of the build a bit. Then added the town deco stuff.
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Inside, their build ended where the 3 bowling lanes are. I added the ice-skating rink and a small observation area with tables and chairs and a counter where sims can rent skates. Upstairs I made into a place for serious sims to play some poker. I added some neon signage inside and out, and now need to find some skates to put behind that counter on the ground floor. But other than that, this lot is done!
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Then, next to Chris Steele's house, I decided to place a church. This is another lot made by Lili. I've never used it before, but decided to give it a whirl. It also came on a much smaller lot, so I added the parking to the front and got rid of a lot of excess trees and assorted plants. Then I switched out all the windows.
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Inside, I switched out the basegame furniture and used stuff from Sandy's church set. I also added some junk from one of the bridal sets. Now my sims have no excuse for always getting married in the bathroom by the toilet. They can do it up right in a church! BTW, there's a small reception room in the basement. But it's basically just some tables, chairs and a buffet table. And a tiny dance floor.
I'm still on the fence as to whether I'll be keeping it, but for now it's done. Or maybe not. I may change that tower where she placed a bell. Or just use a different lot entirely.
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Then right across the road is this building. It's a new yoga studio. The original was built a gazillion years ago and came from Mod the Sims. Since there was no yoga back then, the rugs inside were purely decorative. I did make some changes to the outside. I added the fake solar panels to the roof and relandscaped it a bit.
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This is how it comes when you download it. I did switch out the rugs for twinsimming's set. Plus, I got rid of all the gaudy wallpaper and used the set from @enable--llamas. Thank you! Then I added those vending machines that olomaya gave us. (Thank you!) As you can see, sims are already using the mats. That's that Bunch sim on the one mat. (He was pretty awful).
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Upstairs I got rid of everything that was there. I made a small yoga room - complete with an instructor's mat - added those tables and chairs so sims can relax after class, and then gave them a place to meditate if they're so inclined. Outside, they also have a pool.
Which got me to thinking. The pool, that is. This frackin town now has 4 community pools. FOUR!!!!!!! So, now that we have that tennis mod - thank you to @riverianepondsims - I plan on bulldozing that pool behind my salon - it's the one for the apartments - and making some tennis courts. To me it makes more sense. Especially since the town pool is only a block away. So that will be my next project for this ratty town.
And that's all I managed to get done today. Because I'm old. And lazy.
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ariesbroad · 5 months
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Headmaster Challenge
aka Wizard Boarding School
Start with normal young adult sim and an abandoned, disgusting castle, residential lot (will become residential rental). Travel to the Magic Realm and become a Spellcaster. Inherit your abandoned property with freerealestate on and begin your dream of starting your own legendary wizarding school. 
Main goals:
Build up your Wizarding School to Legendary Status
Repair/clean/maintain the facilities 
Provide students breakfast, lunch, dinner and baked goods/desserts every day. (The more students you have, the more food you’ll need)
Complete weekly social events
Breezy mode:
Keep your $20,000 starting funds 
Allow your sim to marry for money
Give your sim whichever likes/dislikes you’d like
Allow your sim to exploit copy/pasto to earn money once you have a 3* school
Sweaty mode:
Start with $0
If you add sims to your household, don’t keep the money
Give your sim one negative trait you personally annoys you 
All likes/dislikes and new personality traits are discovered through gameplay; always say yes
Copy/pasto is not allowed to make money 
Delicioso/Grand Delicioso cannot be used for student/social event meals until your sim is level 10 in cooking, gourmet cooking, and baking
Other suggestions/settings:
Cats and dogs allowed as familiars
Aging off for household
Neighborhood stories off for your student households
Fame turned on?
Neighborhood action plans turned off
Bust the dust on
Residential rental events turned on or off, you decide (don’t forget to add electrical panel and water heater)
Season length one week 
Start in Summer, for Autumn opening
Make all residential rental rents $1 with a seven day lease. Instead, some imaginary magical government entity will pay you $500 per student every week
Students must be teens. Children can’t learn and practice magic until they age up.
Friendly reminder to self: it's supposed to be fun! If it's becoming too stressful/boring, change your rules as needed!
Lot traits: 
Gnomes or penny pixies
Study spot
Cat Hangout
Lot Challenges:
Creepy crawlies $10,000
Cursed $20,000
Filthy $30,000
Gremlins $40,000
Mold $50,000
Reduce/recycle $60,000
Simple living $70,000
Spooky $100,000
Lot challenges can be removed at any time by paying the fee into a vault. Money cannot be retrieved until you reach Legendary Status. 
All services must be paid for; no free services until unlocked
Suggestion: Littlemssam’s Better Butler mod, allowed for additional butlers, live in ranch hands. Live in staff should have their own quarters and individual bedrooms.
Certain reward traits, spells, activities are locked behind milestones:
Copy/pasto-3*
Delicioso/Grand Delicioso-level 10 skills
Deplicato-5*
Immortality-5*
Incredibly friendly-1*
Frugal-2*
Carefree-3*
Savant-4*
Money tree-5*
Mentor-Add when sim has Pristine Reputation 
Free Services-3*+ Fabulously Wealthy Aspiration completed 
Telescopes
Greenhouse-1*
Cauldrons at home??-2*
Frog breeding-2*
Farm animals-4*
Seance tables-5*
You have one week (until bills are due in new save) to prepare to open your doors. If you are prepared earlier, award your sim $1000 for every day you are early as a one time bonus. If you are late opening, fine yourself $200 per day.
First week task list:
Become a spellcaster
To "clean up" and remove debris on the lot (through b/b) must first learn:
Scruberoo (grime, trash)
Repario (cracks, repair broken/burnt furniture)
Infurniate (delete unwanted items)
Floraloriate (landscaping cleanup)
Build/renovate: 
1 dormitory for 7 sims, 1 bedroom for the Head of House and common room. Will setting up curfew board work? (Gryffindor-esqe: brave, adventurous, loyal, active)
Communal bathroom facilities 
Communal dining hall w/ tea and coffee makers
Lockable kitchen for preparing food for students (staff only)
Communal laundry room
Library/study room
Headmaster's private quarters (that’s you)
Boiler room/workshop
Build an astronomy tower. Include the large telescope and a secure charging area for cut gemstones and jewelry.
1* Task List
Congrats! You can now open your doors to your first group of students!
Bills are free this week, credit yourself the money to pay them
Give yourself the Incredibly Friendly trait from the rewards store
Add your new star to the lobby/common area wall
Change your lot to a Residential Rental and make your student dorm and common room into its own unit.
Create and move in 7 teen spellcasters. (Suggestion: choose a personality trait for every student that reflects their house)
Clubs will represent the different houses at your school and should have their own distinctive style and personalities. Create a new club, give yourself enough club points to increase the club capacity fully, add a handshake, and any other perks appropriate for this club. Add your students, set the club hangout to your lot, and leave the club.
Create an elderly Head of House and move them into the dorm lot.
Host a welcome dinner party for your students the first day.
Daily tasks:
Cook breakfast, lunch and dinner with enough servings for all of your students and staff. Brew a pot of coffee and a pot of tea for breakfast. After school, serve baked goods and another pot of tea. (Waiters stations and/or money trash cans are a great idea.)
Address any cleaning or maintenance as needed. Take out trash/kill bugs if needed
Laundry as needed
Make money with your side hustles. Side hustles should be related to Magic (selling potions/magical artifacts) crafting (woodworking, candlemaking, jewelry making, cooking, etc.) or the natural world (gardening, gems, frog breeding, etc. (Littlemssam’s home business mod to autonomously sell any leftovers in the vending machines?)
Donate to all charity donation requests
Weekly tasks:
Monday morning receive boarding payment:
   Receive $500/student x star level
   Pay $750/HOH x star level
  (ie 3 stars, 21 students, 3 HOH
        Get (500*21)*3=31,500
        Pay (750*3)*3=6,750
        Weekly total: $24,750)
1 star=$2750
2 star=$11,000
3 star=$24,750
4 star=$44,000
5 star=$68,750
 (Bump HOH payment to 1k/star and gift the simoleons??)
Host a weekly brunch for your staff and HOHs on a school day in your residence or in an employee lounge. 
Throw a welcome dinner party for any new students on their first day.
Saturday morning invite a dorm and their HOH for a trip to the Magic Realm. Stay at least 4 hours. 
Saturday night host a goaled event either at the school or a public venue for students. (Costume party, bowling, sleepover, etc)
Sunday morning start a Friends and Family club gathering at the school. Serve lots of snacks so guests can eat and mingle. (Create a club of sims who represent the family of your students. I just add random townies.) End the gathering around dinner time. 
Put up any new stars you’ve earned (detective career reward)
Volunteer once a week?
If any HOH or student dies, pay a fine of $10,000 per star. 
If you notice your teen students age to young adult, you’ll need to move them out and replace them with new students. 
Optional: add a new potential cause of death with every star (pool, telescope, Murphy beds, wild rabbits, robotics station, evil chicken, serve pufferfish for dinner?)
To reach 2 stars:
Build a greenhouse for herbology including 3 cowplants. Do your best to keep them alive, replace any that die throughout the challenge. (Suggestion: Add the Oasis Springs rare pond so you can fish for cowplant berries. Work on grafting your own cowplant berry bush)
Before end of challenge, complete at least one of the telescope print collections. Display all collected prints in your new tower (size prints down as needed and sell duplicates)
Learn all Practical Magic spells  
Paint from reference or photograph 3+ views of your school and your new HOH. Keep and display. Optional: take a photo of every new student
Fully upgrade everything that can be upgraded (excepting fuel cell upgrades). Beds, plumbing, appliances, fireplaces, etc. You may hire Jim the Handyman (gallery) if you can afford his rates. (Rates are listed in his career description. Temporarily move him into your household and cheat his needs so he can just work.)
Create a new recreation/skill area (pool, painting, music, games, tv room, etc)
Build a new dorm (Hufflepuff-esqe: friendly, loyal, generous, outgoing, cheerful, party animal)
Optional: pay to remove a lot challenge
Congrats on getting your 2nd star!
Give yourself the Frugal trait from the rewards store
Add your new star
To reach 3 stars:
Fill your new dorm and start their club like before. 
Host a welcome dinner party for your new students
Build a potions room. Include several cauldrons, workspaces, frogs, fish, crystals and minerals, etc for potion making. Include at least one of every potion ingredient. Also include fire suppression system
Learn every potion recipe
Start building your potion collection: one of every potion ingredient, one of every potion, including all reward potions. Complete before end of challenge. Optional: include a Fully Aged Vitality Nectar.
Paint from reference or photograph the changes to your school and your new HOH. Keep and display. Optional: take a photo of every new student
Fully upgrade your new items including your new dorm. 
Create a new recreation area
Build a new dorm (Slytherin-esqe: evil, mean, materialistic, ambitious, klepto, proper)
Have at least a Good Reputation with other sims.
Optional due to bugs: Make sure all dorm apartments are at least 3 stars
Optional: pay to remove a lot challenge
Congrats on getting your 3rd star!
Give yourself the Carefree trait from the rewards store
You can now use copy/pasto as a money making strategy 
Also, at this point in the challenge if you manage to complete the Fabulously Wealthy Aspiration you may give yourself the Free Services trait from the rewards store. You also no longer are required to pay your HOHs out of pocket either. Um, someone else is now paying all salaries. Through donations. Or something. 
Add your new star
Optional: age your sim to an adult
To get 4 stars:
Fill your new dorm and create their club
Host a welcome dinner party for new students
Build an outdoor dueling space. Create a dueling club (spellcasters and activity: fight) of any magical sims. 
Before the end of the challenge, complete the magical artifact collection by dueling, shopping, or even crafting with Littlemssam’s expanded woodworking mod.
Build a display space for your Magical Artifact collection. 
Learn all Mischief Magic spells 
Paint from reference or photograph the changes to your school and your new HOH. Keep and display. Optional: take a photo of every new student
Upgrade all new items
Create a new recreation area
Build a new dorm (Ravenclaw-esqe: genius, nerdy, booklover, loner, geek, overachiever)
Have at least a Great Reputation with other sims.
Optional: make sure all dorms are 4 stars
Optional: pay to remove a lot challenge
Congrats on getting your 4th star!
Give yourself the Savant trait from the rewards store
Add your new star
To get 5 stars:
Fill dorm and create their club
Build a Care of Magical creatures area. Build a barn for unicorns (create or download at least 2 unicorns from gallery; pay $15,000 for every unicorn you add). Add chicken coop w/ chickens, and at least one other farm animal type (cows, llama, sheep or goats).
Sell 2 unicorns foals to other Spellcasters. Paint or photograph your foals before the leave.
Before the end of the challenge, collect either every type of milk or every color wool. (Alternative: learn recipe for every kind of animal treat)
Earn gold hosting a petting zoo or ranch day event
Learn all Untamed Magic spells
Paint from reference or photograph the changes to your school and your new HOH. Keep and display. Optional: take a photo of every new student
Upgrade all new items
Create a new recreation area
Build a new dorm (artsy/creative students?: creative, foodie, maker, painter, dance machine, music lover)
Have a Pristine Reputation with other sims.
Optional: make sure dorms are 5 stars. Remodel any dorms that might need a refresh.
Optional: pay to remove a lot challenge
Congrats on getting your 5th star!!
Give yourself the Brave trait and the Money Tree fruit from the rewards store.
Add your new star
Optional: age your sim to an Elder
To get Legendary status:
Fill dorm and create their club
Host a welcome dinner party for new students
Build a Divination tower. Seance tables, tea, lots of pillows, mugs, and incense
Max the Paranormal skill and get your Paranormal Investigator license
Befriend Bonehilda (if you can without Haunted Residental?)
Create a duplicate of yourself and add them to your household
Become immortal
Have your duplicate paint a formal portrait of you and write your Book of Life. Display in the main lobby. Glass case and velvet ropes?
Paint from reference or photograph 3+ views of your school as well as your new HOH. Add these to your collection and display. Optional: take a photo of every new student.
Cheat (if necessary) your fame level to global superstar. 
Complete your telescope print collection.
Complete your Potion collection: all potion ingredients, cauldron potions, and other reward potions. Optional: include fully aged Vitality Nectar.
Complete your Magical Artefact collection.
Complete your milk or wool collection (or display your animal treat collection).
Have an heir
Have a Pristine Reputation with other sims.
Optional: pay to remove all remaining lot challenges 
Legendary Status
Congrats!!!! You legend, you!! 
Give yourself any and all reward traits your heart desires! If you haven’t already, become the most interesting sim in the world!
The only task left is to complete anything that feels incomplete, max any skill you feel needs maxed. If you have any money in a vault, you are now welcome to withdraw it. 
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anamoon63 · 2 years
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Testing the Modeling - Interaction and Skill Mod
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Okay, so I decided to try the new mod Modeling - Interaction and Skill by mintbeehry from MTS. I tried it with Kelly, from my gameplay The Cho Brothers, because she's already in the Modeling career. She's not the only one in my gameplay who is in this career, though, but she's the one that has advanced the most in it.
Now, please, brace yourselves cause this is going to be a long post.
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Here's Kelly posing in the backdrop. This time I registered a random sim as a photographer, later I will assign a photographer specially chosen by me. But, for now, Ian got the part, and I must say that everything worked great. You can set your work schedule, that is, from what time to what time your sim will have his/her photo shoot.
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At first, I had to put the backdrop outside the house because I didn't have enough space and the lamps were blocking the photographer's path. If you use this mod, always make sure you put the backdrop and the other objects of your photo studio in a spacious room, because if you don't, the photographer will stay outside, stomping their feet cause they can't come close to their model. (By the way, it took me a while to figure out how to hire the photographer, it turns out you have to use the Nraas>Register option. Once I understood this, everything got easier).
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At first, Kelly posed in her outerwear, because she had to go outside. But you can change your model into her career clothes using the Moschino Designer Dresser by ATS3 from the Moschino Furniture & Photographer Stuff Set. This includes other the items you'll need to create your own photo studio. You can also use the Photo Studio Set by Kewai-Dou, that is if you dare to download from ad.fly. I personally don't.
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The Modeling - Interaction and Skill mod comes with its own career outfits. Kelly wore the career outfits previously assigned to her, cause she's already in the Modeling Career, at Level 4, which is Magazine Model. This is a custom career by MissyHissy which requires the Nraas Careers mod to work.
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These are other of the different poses that correspond to Level 0, Portrait/Portrait with Bouquet. Kelly is a Level 0 now, cause she has just started using the backdrop. The mod comes with 7 levels/photoshoot types, each with their own outfit change.
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When the session is finished, the model, Kelly in this case, seems to thank the photographer for his work, I guess he replies something like, 'oh it's nothing, it was a pleasure working with you'. Hahaha. Okay, I don't know if he says that to her, or if she actually 'thanks him', but they both look happy to have worked together.
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Then the photographer leaves at the appointed ending hour for the photo session, both he and the model change to their everyday outfits. (Kelly changes to her everyday hair too). I didn't assign any special clothes to my photographer this time, that's why his career clothes didn't look very professional, lol. The good news is that you can change your photographer's clothes (in the backdrop options), and that he will increase his photography skill during the photo shoots.
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Ok, this wasn't exactly a review; I just tested the mod and wanted to let you know how it went. I must say I really liked it cause it just made my game, and Kelly's career, more interesting. So, I highly recommend it to everyone who has aspiring model sims in their games.
Thanks and credits to mintbeehry from Mod the Sims for this amazing mod.
Thank you as well to @echoweaver for the heads up! 🤗💕
(You can check this post in my Blogger too, here).
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girlfriendline · 9 months
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15 People 15 Questions
ty for the tag @babygirlboberrey 💛
1. are you named after anyone?
no, but i was very almost named after perdita from in 101 dalmations until my dad stepped in and said absolutely not to the pregnancy hormones. ftr my mother maintains to this day it wouldn't have been a bad name. can you imagine. perdy.
2. when was the last time you cried?
within the last week for sure. it's just such a wonderful time of the year.
3. do you have kids?
nope, and that's never going to change. i neither want kids, nor would be a good mother, and i have a hard enough time looking after myself lmao.
4. what sports do you play/have you played?
i used to competitively swim through high school (although not in the way i think that equates to in the us), and i played football (soccer) on and off. the big one was show jumping, i made it all the way up to competing internationally for gbr. i used to wake up and ride at 5am before school and then again after school which, looking back, was quite frankly insane. i took being the weird horse girl Very Seriously.
5. do you use sarcasm?
more than other people probably appreciate.
6. what’s the first thing you notice about people?
i've honestly never considered this before this question but i think maybe clothes??? or colours of clothes? i'm not sure why either, i never remember them.
7. what’s your eye color?
blue ish
8. scary movies or happy endings?
if i'm alone, happy endings. if i'm with a bunch of people, scary movies. i'm a baby. i need emotional support.
9. any talents?
i'm very good at horses. i've never lost anything when i've been drunk. i can type much faster than i should physically be able to considering i use three fingers total. i can water ski (fairly useless tbh). i'm also very good at bringing animals home from the streets (my family would argue this is not a talent but a curse). i can sing, sort of.
10. where were you born?
uk
11. what are your hobbies?
watching hockey. suffering through f1. reading. running. hiking. swimming. playing guitar (badly). apparently lately building my own furniture. rewatching the same three tv shows over and over again. making gifs when the divine inspiration strikes. playing sims. baking.
12. do you have any pets?
four cats: a grumpy ginger and white old aged pensioner called spike (actually. maybe this is just claude giroux in cat form); loulou, who looks way too posh to have come from the streets; mishka, the love of my life my sweet angel baby darling who never does any wrong; and pasha, demon void cat who followed me home 3 months before i moved countries (and wasn't that a headache and a half) and who's probably going to send someone (me) to an early grave.
two dogs: indy, looks exactly like a fox, found her in the desert outside the rescue centre and they refused to take her in. she's my little mountain dog. and alfie, who we rescued 6 months ago, and who is best described as 'imagine there's a velociraptor in your home but the velociraptor is on fire and also your home is on fire and also you are on fire and also'. he's majority german shorthaired pointer. iykyk.
13. how tall are you?
between 5'8 and 5'9
14. favorite subject in school?
i used to love maths because it required a lot less brain power and subjective answers than everything else. in uni, my forensic science classes, or the only enjoyable thing from my first time round at uni, some fake ass course to build up credits called 'the universe as an art' which consisted of going outside to look at the stars and writing a poem about the moon.
15. dream job.
training horses. which sort of was my job that i had to give up when i moved here :)
i think a lot of people have already been tagged but @yabagofmilfs @amandaleveille @girldewar @tblueger @masonshaws @babygirlspurgeon
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ecofinisher · 1 year
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Ecofinisher's crediting list for "Ecofinisher's Sims 4 BASE GAME file"
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This is my game file with the ideas and dramas I have put up together to make it more…..interesting.
I’ve seen various Simmer do them, some created every little thing on their own, others did use gallery stuff or edit existing buildings and I did somewhat both. I’m not very talented with buildings and tend to download other places or just use the existing ones and change it up.
I am also quite used to play with the existing Sims or ones from the gallery and from hearing about this with the sharing of game files I thought about making one too. I don’t expect it to be perfect, but I could put my ideas on it. Normal and crazy ones (I’m pretty sure in-laws crushing on each other is crazy, right?)
This save was actually started back, when I had three other packs active and would use anything. Youtuber "savythatsimmer" mentioned something about, the lack of base game files, so I changed my mind and tried to use only base game stuff, but it was challenging to me to not accidentally pick them. Sometimes I read how to “deactivate them” and did so to facilitate my job to use base game content only. It might contain something from the Christmas pack, which I ACTUALLY did remove, but it keeps showing me, that I’m using an object from there when I’m not. It was either a glitch here or I couldn’t really find it, which is weird, cause most of the time it was about a bracelet. If anyone gets a notification about that pack missing, it won’t be a big chance like a shirt or something.
Here’s the link: https://drive.google.com/file/d/1k2foELAi1NENgrd4Y3yHG_f672OVBv-9/view?usp=drive_link
or
The difference between version 1 and 2 is only, that in the first I forgot to complete the summaries of the existing buildings.
If anything doesn’t work, feel free to tell.
The following listed buildings I used were created by other users and I will list them down here in case you’re interested to look for their original creator.
I do have also Sims I used from the gallery, mostly the ones based on Sims 2/3 characters. Mainly, because they looked better, than my own creations. (Althought the River McIrish one I made once was hot for a Sims 4 character xD But I wanted her to look closer to her, you know…..)
Other Sims I made by myself are newer creation, others are based by my old sims or foreign media. (Cartoons and all)
House Plan B (Inhabited by the Furtado family) (c) xoGerardine
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Tilelicious (Inhabited by Iliana Langerak) (c) blondemaniac
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Base 35k family home (Inhabited by LOL) (c) lilsimsie
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Birch Cabin (Inhabited by the Blackwood household (c) Dippy Designs
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Quick family home (Inhabited by the Rolloos) (c) lilsimsie
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Pet Starter (Inhabited by the Sheppard household (c) HARIBOWS
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London Townhouse (Inhabited by Cosplay Chicks) (c) FurryCassidy2021
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The Hive (Inhabited by Zelda Mae) (c) Martacatarino
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Single Moms: Asilomar (Inhabited by Zaczkowky clan) (c) OG: lilsimsie/ Current: staceymoonkenzie
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Minimalist Basegame (Inhabited by the Single Moms household (c) MDR-CA
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Bulkhead (Inhabited by Langerak Jr. family) (c) blondemaniac
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Big Basegame Mansion (Inhabited by Wolff family) (c) DeadlyBloodRoses
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IKEA SIMS (A furniture store) (c) Emmateitsma
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Musical Castle Hall (A music-themed museum) (c) fatwolf54
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Flor da Magnolia (A castle with a park) (c) diogoneves35
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I like to move it (Fitness center) (c) karalianne
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Nightclub Orion (Nightclub) (c) MAXIS
Used Pre-Created Sim-characters by MAXIS
-Don Lothario
-The BFF household
My own created Sims (Before creating the game file)
-Diogo (Da) Costa (Based after a Sim of the same name)
-Jake Furtado (Based after a Sim of the same name)
-Nathaniel Kurtzberg (Based after a Miraculous character)
-Lila Rossi (Based after a Miraculous character)
-Marc Gaiman (Facilitated version of an existing LGBT-Sim)
-Davy Linnell (Based after an NPC-Sim of The Sims 3)
-The Langerak-Goode household (Based on the household of the same name from Lunar Lakes)
-The Norgay Household (Based after the trio in DreamWork’s Abominable)
-Ruby Langerak (In-game born + edit daughter of River McIrish & Parker Langerak)
-Kari Clavell (In-game born + edit daughter of Xander Clavell & Ayesha Ansari)
-Guillermo Caliente (In-game born + edited son of Dina Caliente & Diogo Costa)
-Jake Wolff (DNA-generated in CAS. Son of Morgana/Thornton Wolff)
-Johnny Furtado (DNA-generated in CAS. Son of Jamie Jolina & Jake Furtado)
-Emil and Jonas Alto (Science-babies. Sons of Vita/Nick Alto)
-Arthur Jr. and Jake Langerak (DNA-Generated in CAS. Sons of Arthur Langerak & Gloria Goode)
Other Simmer’s creation based on Sims 2-3 characters
Sims 2
-Caliente Sisters (c) Mizzystace
Sims 3
-Ayesha Ansari (c) ToriGlory
-The Alvi family (c) DianaTheMad
-The Alto (c) 6cac182574f19e03
-Bert Alto (c) presumed to be 6cac182574f19e03
-Jamie Jolina (c) Dawwno (OG), Edited by liamdixon1
-The Wolff family (c) presumed to be 6cac182574f19e03
-The Langerak family (c) Omri147
-The Clavell family (c) Vit_DM3994
-The Hart family (c) hestiah23
-The Bunch family (c) hestiah23
-The McIrish family (Single moms household) (c) hestiah23
-The French family (Single moms household (c) MegKatt
Bonus: Inspiration for my own creations for the save file
PARTY GIRLS
Based on how I and my extroverted friends would be like, if we actually lived in a commune. Names and nationalities are changed and multicultural. Used google as well.
ROLLOOS
Googled Dutch names and picked random ones.
MCKENZIE
Last name I got from some random person on Facebook. Name should have an opposite meaning. Sim Angel came out randomized like that. 3 kids are named after Sims 4 soundtracks.
DEREK SHEPPARD
Random name.
ASTRUC-VOLKA
An old newspaper notification with similar story. Names came into my head randomly.
LAURENT
“Breed the ugly challenge”
SHEPPARD-GIRLS
The Miraculous love square, except the girl knows the cop’s identity, but he doesn’t know hers, because she’s a masked criminal. The Clavell household from my safe file.
COSPLAY CHICKS
The LOL-household.
ZATTAH
Googled for Greek names.
ORTIZ
Went into my head.
CHAVES
Went into my head.
MOONSPELL
Went into my head.
DARROW
Random, suggested family name in the game.
BARAKAT
Googled for Arabic family names
GAIMAN
To hint their sexuality.
HELSINKI/DRONNINGEN
Random Scandinavian-sounding names. The first names I took inspiration by the Snow Queen franchise.
DANIELA ALBERGHINI
Bella Bachelor’s Italian dubbed name. I also used the new Bella of EA, but made some changes to make a “fake Bella”
MCCALLISTER
Some channel aired Home Alone and well…..ask Kevin.
G-BAND
The name MBAND, which is a music trio with men.
TRAVOLTA-BENSON
Some movie I don’t remember the name, but John Travolta played in it along with Robin Williams. Benson came to a later point, when I watched Bee Movie advertisment.
HOFMAN
Random generated name by Sims 4. Nouns first names came into my head randomly and I googled for some. Summer Holiday’s name.
LOL-GAMER
Somehow I realized LOL also means “League of legends”
BLACKWOOD
The black widow challenge.
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Galois Room Post!
I made Gale's room in the Sims! It took a ridiculous amount of time for such a tiny room. Overall I'm pretty happy with how it turned out-it's faithful to what I was picturing, and the places it's not can be blamed more on the limitations of the Sims 4. One thing I struggled with was the size. It's supposed to be a pretty small room, most of the living areas in Draxum's house are, but I definitely had trouble placing everything I wanted in there. Sizing it up 1x1 made it feel too big though. (Sims 5, please let us build walls on half or quarter tiles, I'm BEGGING you) In the end I couldn't fit in a real bookshelf, which was my only real gripe, but he still has plenty of space for books. (plus Draxum has so many bookshelves, he can offload some if he gets too cramped)
I wanted to have it mostly Galois but not 100% Galois. He's a teenager and wants to decorate his bedroom to the nines because that's what teenagers do, but I also wanted to keep in mind that this furniture was not bought for him and was mostly left over from its last occupant/bought when Draxum viewed Donnie as his new science slave and not his son.
Without further ado, here we go!
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It's...yeah, it's white. Nothing else really looked good. It was Bella's room first and Draxum didn't bother to repaint. She probably had this place papered with posters and cringey 90's wall hangings when she lived here. In retrospect pale purple walls were a trend in the 90's, but whatever it's done now.
(I also forgot to paint the walls originally so I might have just gotten used to the white)
Also just imagine the ceilings are a little lower, the wall height needed to be on medium for the rest of Draxum's house to work and due to how the Sims 4 works I couldn't give just Gale's room shorter walls. The top of the cabinet should be touching the ceiling.
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Other side! Gave him some nice plants, he's got some hanging ones around his bed and computer area. :) I'm not sure how I feel about the rug but I was feeling a circular rug and the colors worked. Left door is to the bathroom.
Huginn and Muninn 100% made that knitted turtle for him.
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Did I give him one of those fairy light canopies every movie and sitcom character had in the 2000's? Yes. Yes I did. Look, I wasn't planning on it, but I saw it in the lighting section and I had to give it to him. I know I'm terrible to him but he is my baby and I will spoil him.
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Better view of the bed. (the canopy kept fading from existence) Got the salt lamp and the lantern Cass gave him, I'm so happy I found those. I'm probably the least happy here, he needs more stuff on his shelves and more pictures under them. There's so many goddamn pictures in this room but HE IS A TEENAGED BOY and this is how they express themselves.
Also the clutter under the bed. In-fic that platform is actually storage space, so it works. Please enjoy how he's hiding his fashion magazines behind the pillow.
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His little computer corner! The Draxum family stays pretty unplugged when they're not at work, (Draxum would like them to be anyway) but Gale's allowed to have all the tech he wants in his bedroom as long as it stays in this corner.
Swing back again and-
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Just pretend that the vampire doll is Atomic Lass, okay?
So that bookcase thing. Is NOT a bookcase. It is a thing of evil. It drove me absolutely nuts because I wanted to fill those shelves in with clutter. Those are not snap points. But the bookcase has snap points. So I couldn't alt-move stuff there or use 9-0 keys because they'd just snap to the bottom there. So now they just look empty and stupid while he has books on the floor.
But other than that, I like this corner. He's got some binders for schoolwork in the cubby there, got some artsy stuff for relaxing and his box of vinyl records with no record player. (Draxum probably has a record player somewhere) It looks like how an actual teenager would organize his shit. I'm not sure how I feel about him leaving a stack of books on the floor, but overall Gale is a very good book owner so I'm sure he's careful.
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He doesn't get a window so I gave him a nice picture with curtains so he can pretend.
On a side note, I absolutely fucking hate the curtains in this game, that was the only set that looked good and didn't cover up the whole damn picture AND THEY DIDN'T COME IN PURPLE. Really, there's such a lack of purple in this room. Blame the color swatches, because I tried. God I miss Create-A-Style.
Again, please use your imagination and imagine the bulletin board filled with pictures of him with Cass or Pax and loving notes from the goyles. There's also a watch on his dresser-before he recreated his tech gauntlet, Draxum gave him a really nice watch to wear. He doesn't wear it anymore because having his gauntlet on hand is a major source of comfort, but he still loves the watch. I also realize this looks more like a girl's bedroom, but to be fair Donnie is very gender and Galois inherited that from him.
(I was SO tempted to put that box of kleenex behind his computer)
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Close-up of the clutter in his corner. I know Donnie's canonically not into geology, but this game really wants you to use rocks as decor. Also purple.
I don't know what that orb thing is supposed to be. Maybe like a mini version of the orb Draxum was looking into during the Goyles episode? That sounds like something a Yokai teenager would have in their room.
I wanted to give him a stereo too but my game glitched out and wouldn't place any, so I put a mixtape there in honor of that. We'll say Cass made it for him.
I did make his bathroom too, but it's not the most interesting because
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Yeah, pretty small.
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God, doors in this game look so silly when they're up against a wall.
It was looking way too white so I gave him the fishies and the plants for a splash of green. That sink is also SO not the style I was going for but everything else was clashing with the other counter. We can say this bathroom was remodeled at some point when vessel sinks were in fashion. I don't know why because no one was living here when they were. (Huginn and Muninn probably did it as a weekend project just for fun) I feel like he needs a rug and a big piece of art on the opposite wall, now that I'm looking at it.
I definitely went overboard with the bathroom clutter. I was just very excited that I was able to squeeze in a whole counter just for decoration. Seriously, I just wanted to add in that eyebrow pencil so he could draw on his eyebrows, then that evolved into the blush palette and the makeup brushes and the lotions and the nail stuff. He doesn't even fucking wear blush.
He did make his electric toothbrush, though Draxum makes him keep a backup because he's skeptical about how that works.
And that's the build! I'm also building the rest of Draxum's house, but it's taking a while due to the absolute utter ridiculousness of the layout. (I mean, it's my own fault, I'm the one that chose this layout)(and also because I need to use the curved wall tool for his mushroom house, and by god curved walls are impossible to work with) Decorating should be quicker though, the only place with this level of detail should be the lab and maybe the greenery. I'll probably revise his room a little, maybe paint his walls an actual color. I also want to do something more with the cactus he has on his counter. Maybe I'll download some more CC so I can give him purple curtains.
I also have no idea if this is actually playable. Probably not, I feel like a Sim wouldn't be able to figure out the platform bed thing. But whatever, I didn't make this to actually play in.
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ratsoh-writes · 2 months
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Woo! Yes!
Lliana's apartment looked EMPTY, like those basic started homes from the sims 4. The only stuff there were the essentials, a single couch and a TV, with a game console of course.
Lliana was wearing some baggy black shorts, a blue T-shirt and a very thin purple unbuttoned shirt. All of that combined with a pair of red tennis with teddy bear heads sewn on each side. And their hair was a dark purple curly mess.
The only new thing there was the painted walls that they bought potions for. And now, with a rather old list in hand, Lliana and Dergal went furniture hunting. It took 2 hours, and they felt like this antique store could, probably, have maybe a little decoration worth the hassle.
They entered the store. Saying good afternoon to the clerk, and began browsing the stuff
You hadn’t seen the cashier yet, he must be inside somewhere, so you browse the rows of furniture and decor
There’s one wall that has a large writing desk with shelves above it that would be perfect in your apartment! The wood is Aspen, light with some grey knots in the grain. It gives the desk a whimsical feel
As you move forward to inspect it closer. A skeleton monster is in the row across from you cleaning some of the furniture
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