Tumgik
#personality stats
valiant-if · 5 months
Note
Heya!! There's an error when you choose Vehicle tech.
Also idk if this has been asked before, but will there be flavor text for our personality and or Customization?? I'm playing a more cautious and I guess shy MC, and notice at least one slight difference in the way we respond to CAIT for doing what she did. But I was just curious if it'd affect our other interactions or dialogue aswell?
and will you add a profile page at some point or no?
Thanks for the report on the error! I've gotten a couple other reports about the same error. It's an easy fix, and I'll be patching the update within the next 24 hours to fix that and any other major errors that might surface.
As for your question, yes, there will be flavor text. The first two chapters (and possibly some of the 3rd as well) serve as a jumping off point to establish which personality traits are used more often—in other words to set a baseline for the main character.
Right now, the flavor for the personality choices is in the resulting scenes themselves, but some of them do actually affect how the other crew members perceive the main character as well. (I think Path has the most noticeable change in reaction in Chapter 1, but other characters have differences that are more subtle.)
As the dominant personality trait(s) gets established, flavor text will become more prevalent.
Any other customization presented is designed specifically for flavor text. If it's included, there will be flavor text for it. Some things might just have more flavor text than others. For example, customization related to the main character's origin will have more prevalent flavor text when compared to what types of piercings the main character has. Though, I think that's probably to be expected.
There will definitely be a profile page as well. I'm planning to add that when I'm working on Chapter 3 after most of the character background information has been established. There is still one more major background choice that will be covered later in Chapter 2, and by that point the most important background choices will have been made.
In addition to the profile page, there will be a relationships page and a general codex. The availability of the codex is partially tied into the narrative and should also become available in chapter 3. The relationships page might take a bit longer as I've been experimenting with different ways to present relationship changes and haven't landed on my choice yet.
Thanks for taking the time to send this ask. Hope you have a great day!
8 notes · View notes
lilac-den · 1 year
Note
So i don't know if that has ever been asked of if the answer is going to be to much, but if you would describe the ROs of Silverking, using only the Personality stats that the mc has, how would they look?
Hope that makes sense.
Tumblr media
Here is my (sad) attempt in making the stats XD I'm hoping it'll be big enough to see for you all.
52 notes · View notes
ramonag-if · 2 years
Note
Hi! Hello! I just found out this game and i CAN'T believe after I finish this i forgot that i'm playing... I feel like I read the whole story only in chapter 5. I'm glad I find a precious treasure game of yours. Thank you for creating such a beautiful story! TT
I'm playing Shy!MC and... Is there any chance I will get to see more side of mc, screaming angry or being mad or being rude more especially in chapter 5?What I mean mc being shy and screaming is the less thing mc would do so it would be shock to their friends and people around them. Sorry for long explanation. Thank you!
Thank you so much for playing and I'm so happy you enjoyed the game 💖😊
I am not tracking personality stats in the game because I dislike games that do - you are free to be shy during romance scenes but that doesn't equate to your MC being shy in other scenes or that you're supposed to continue playing as a shy MC throughout the game.
Choose whichever response feels right in the moment 😊 you won't be punished for it and characters react to your responses opposed to your personality because I think most people are multifaceted and can react differently depending on circumstances.
23 notes · View notes
backstage-if · 1 year
Text
If anyone wants to talk about which kind of MC they usually go with and I assign them a character... you up :)
7 notes · View notes
ddwcaph-game · 2 years
Text
New Personality Stat Names
So I've been thinking of renaming some of the Personality Stat names for a while now, and here are the changes in the next update:
Extrovert/Introvert -> Outgoing/Reserved
Emotional/Reserved -> Emotional/Stoic
Discipline/Stubborn -> Discipline/Headstrong
[Stoic] Trait -> [Unflappable]
I feel like Outgoing/Reserved is much more flexible to use than Extrovert/Introvert, at least with how I want to use them. Reserved was the best alternative I could find for Introvert, since the other ones I was considering, either has a negative connotation, is quite uncommon, or doesn't quite fit.
The thing I don't like about the change, is that I'm not a fan of replacing Reserved with Stoic. And that's even harder to find a replacement for (since I dislike the idea of an emotionless MC), but that's what I'm going with for now.
There's a lot of other stats-related changes in the update, but I don't wanna make this too long. Let me know your thoughts, or if you have any suggestions!
10 notes · View notes
Text
Tumblr media Tumblr media
gingers stay winning
1K notes · View notes
akechisstinkyfoot · 2 years
Text
maturity
Tumblr media Tumblr media Tumblr media Tumblr media
3K notes · View notes
elvisqueso · 3 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Character Parallels: On First Sight
Pocahontas (1995)
319 notes · View notes
utilitycaster · 2 months
Text
#where is the line how do you determine who is a “little power” and who is basically a god#who is the standard#bc the average person the average town has nothing against the average 14th level adventurer lol via @veththeebrave I wanted to make this post because just to demonstrate, Keyleth is obviously not as limitless as the gods, but when you stack her up against a commoner it's...remarkably not dissimilar:
A commoner has stats of 10 across the board, 1d8 HP (4 or 5 on average), and an AC of 10. (source)
Keyleth has 147 HP (well over 10x theirs). Her DC is 21 and her spell attack bonus is +12, and she has the cantrip Thorn Whip which deals 4d6 damage, or on average, 14 damage. Unless she rolls a natural 1 she hits, and on average she would perma-kill a commoner. This is not counting her 22 spell slots of various levels, all of which could kill the average commoner. She could cast Storm of Vengeance, wildshape indefinitely while maintaining concentration, and quite reasonably level an entire town and kill every commoner within it while still having almost all of her daily power intact. She is also going to live to be 1800 years old, and is a political leader.
Do we kill Keyleth? Hell, do we kill Ashton, who has nearly as much HP as Keyleth and will surpass her within 2 levels max, 1 if Taliesin rolls well, can resist unconsciousness, can invoke the power of a titan for a minute, and also with a +11 with their hammer hits any commoner unless they roll a nat 1 and at minimum knocks them unconscious (+2 from the hammer, +4 from strength, minimum 2 damage as it's a 2d6 weapon) with even the lightest deliberate attack?
What is your power threshold that is inherently unfair, and at what level is killing everyone of this threshold the solution?
226 notes · View notes
lycorim · 2 years
Text
Tumblr media
I made this instead of doing actual stats homework you're welcome
3K notes · View notes
turtleblogatlast · 6 months
Text
Something I like about Leo is that he’s honestly really chill? It’s easy to remember the moments where he’s being obnoxious or excitable but I feel like most of the time he’s incredibly “go with the flow” and has an overall affable demeanor.
#rottmnt#rise of the teenage mutant ninja turtles#rottmnt leo#rise leo#Genuinely speaking I feel like said demeanor is incredibly useful for when he has to charm and/or persuade people into listening to him#I have a whole post talking about Leo’s charm and how he consistently gets people to hear him out even if he’s annoyed or upset them#like they’ll still listen to what he has to say in full#his charisma stat is real and utilized quite often in this series I swear he’s not just a loser cringeboy all the time 😭#if he wants to persuade and/or charm then he honestly sooo often does#me listing the 400th reason why Leo grows up to be the worlds best ninja and a good 365 of those reasons are Leo’s various subterfuge skill#Like most episodes where he’s not the main focus (and even many where he is)#he’s a voice of reason who notices things quickly and is often the one taking point to talk down situations#something interesting I found between Leo and Mikey is that#Mikey tells people what they need to hear#Leo tells people what they want to hear#not only out of his own agenda either#when bullhop was wrecking their home leo was the one that negotiated to make the situation go smoother#even if he would have rather bullhop left#meanwhile Mikey is the one who bluntly tells things as it is#small character moment that means a lot to me#Mikey is an honest boy who is upfront about his feelings#Leo prefers to let people make their own decisions he wants them to through steering the convo in that direction#but he is easily cowed by guilt#regardless leo is a people person - he knows how to talk to them and how to manipulate/persuade#and I like that his bros know this and often push him forward to do the talking if they wanna charm someone into doing what they want#I think Leo’s hope speeches are also an example of this - he’s saying what people really want to hear (and often it’s ALSO what they NEED)#the further the series goes on the higher Leo’s inner stress rises and he just keeps that chill aura anyway#there’s a reason!!! he wanted to go to a SPA so badly!!#literally the first thing he does when he gets in is rest#no joke meditation would do him good? like- it’s a Leo thing and I genuinely think rise leo would be no different here
350 notes · View notes
valiant-if · 2 years
Note
Will there be stat checks in this game? Beyond the obvious relationship stat checks, I mean
Hi, anon!
Yes, there will be stat checks! I haven't 100% hammered down what the stats will be, but I have some basic plans.
Because of the MC's background, they will have a certain amount of starting proficiency with technology. I may or may not break down that proficiency into different things, such as hacking, machinery, piloting, etc. You will still be able to improve this skill throughout the game.
Also because of their background, their beginning proficiency with any other skills in the game will be pretty limited, but you will have the ability to develop those additional skills over time as well. Those skills will probably be related to physical skills, combat skills, and charisma skills at the very least. If I decide to put sub-categories under technology, the other skills will also have sub-categories.
True to how I like to do things, I do not plan for skill failures to result in any sort of "game-over." As a rule, I don't really like game-overs as a part of interactive fiction. That being said, Valiant does have stakes, just as with any story, so certain skill failures could still result in bad things happening.
As I make more decisions about the skills in the game, I will probably talk more about them here too, so something to keep an eye out for if you are interested!
There are also personality stats, which already have some options in the game: friendly, timid, flippant, aggressive, stoic. You'll have the ability to establish which one of these the MC tended towards prior to the story start, and then this personality can be developed and changed over time. There may be some checks that look at the dominant personality type. I may also develop "combined types" in the future, but that's going to be a lot of additional coding, so we'll see. Typically, personality stats will serve to change the flavor of a scene rather than the total direction of the story. Currently, the personality choices in the game serve to change the characters' first impressions of the MC.
Thanks for the ask! Hope you're having a wonderful day.
20 notes · View notes
leulahart · 8 months
Text
Tumblr media
School days in District 12
Personally I love pre-canon Everlark because on one hand you have Peeta who has been crushing for 11 years straight, and on the other hand Katniss pretends she doesn't notice him but really she does. I was inspired by this Katniss design for her outfit!
459 notes · View notes
dishonored-pendletwin · 3 months
Text
Tumblr media
To be an Undying Warlock it’s required you look goth. Sorry that’s just the rules
Nir’illn by the ever amazing @inspiderwiht
208 notes · View notes
tomfrogisblue · 3 months
Text
one of the true highlights of the qsmp was introducing non-french speakers to how fucking awesome and hilarious etoiles is
178 notes · View notes
laloward · 9 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
compilation of my redraws cause i keep making these and i think i only posted like. a couple of them
461 notes · View notes