#rogue of mind
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MIND PLAYERZ ONLY
as with the prev polls: if you consider multiple, i suggest going for the one u feel aligned with currently/most often, which one u wanna represent in a poll like this, whichever has the most compelling role/narrative, whatever works for U. classpecting is very subjective, and fluid for a lot of people.
i actively encourage discussion in the notes or my inbox of what your class and aspect mean to u. simple or lengthy, i wanna hear it :J
excluding master classes bc no space for em, sorry.
for those who cant vote: i’d appreciate u passing the poll along. also, i’ll post updates throughout the week on how it’s going so everyone can have a peek inside. thank u
#homestuck#homestuck polls#mind aspect#godtier#god tier#classpecting#classpects#heir of mind#seer of mind#knight of mind#witch of mind#maid of mind#rogue of mind#prince of mind#page of mind#bard of mind#thief of mind#sylph of mind#mage of mind#godtier godsip
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Thieves & Rogues: Inundation and Redistribution
A day late, I'm aware; turning 18 will do that to a girl. I'm now older, and definitely not wiser.
The Thieves & Rogues are another contentious group; particularly the Thieves for various discourse-generating reasons - but the Rogues have their pitfalls and fall victim to mischaracterisation a lot more than you'd assume.
The Thief:Rogue dichotomy embodies inundation, redistribution and possession. It's the authority over who gets to hold their Aspect for themselves; whether it's them or somebody else, that's what being a Redistribution Class is about.
There's often some insecurity about their capacity to hold it in play as well - and they tend to use a lot of their opposite Aspect's forces; after all, what do you get when you take something but the absence of it, and therefore its opposite?
Canonical Thief players are Vriska Serket (Thief of Light) and Meenah Peixes (Thief of Life).
Canonical Rogue players are Roxy Lalonde (Rogue of Void), Nepeta Leijon (Rogue of Heart), and my arch-nemesis Rufioh Nitram (Rogue of Breath).
Point A - the narrative function of the Thief.
The Thief is the one with active distribution of their Aspect; and therefore the one liable to actively steal it. This, on paper, sounds pretty nasty - there's a reason why Thieves are lumped in with the nebulously 'bad' classes; but it's a neutral role with possible applications in either sense.
They often hold a deep-seated obsession with their Aspect; they think it's something that's out to get them and conflate an excess of it with an absence. Their perceived lack of it motivates them to hoard it, as much as possible.
Vriska Serket, the Thief of Light, is contentious for a damn good reason. Imbued with ungodly plot armour and fortune's favour, she seizes control of the narrative by force, all the while bemoaning her unlucky streak & employing the most unsubtle methods of manipulation she can think to use.
Meenah Peixes, the Thief of Life... does not understand the consequences of her actions; period. She thinks Life is out to get her, exacts every bit of free will she has out of spite and cultivates discourse and stagnation to try and encourage character development. (Oh, yeah, she also... kills people. Like, a lot.)
Their opposite Aspects are, therefore, pretty prevalent! By taking away their Aspect; they leave the inverse behind.
Vriska stealing Light leaves Void. Meenah stealing Life leaves Doom.
Often, it's almost as if they're using their inverse to cultivate their actual Aspect; Vriska uses offscreen events to justify onscreen developments - it's how she 'takes luck'. Meenah uses suffering and control in order to encourage growth - it's how she 'takes life'.
They care very little for their Aspect at the centre of it all, despite their perceived obsession; they don't seem to understand the value of it at all. That's the interesting part, I feel.
Point B, the practical function of the Thief.
Now, taking the Aspect is a very powerful ability in the right hands. We don't just see Vriska metaphorically rob fortune, she literally steals luck from her enemies mid-fight and utilises chance and possibility in order to get the upper hand.
Meenah takes 'taking life' about as seriously as you can get - not only does she really like killing people, but as the Condesce everything she did resulted in stagnation and decay in her wake as she robbed the worlds she ruled of the ability to develop; using control and hegemony to cultivate development and failing miserably.
The opposing Aspect, again, plays a prominent role! Vriska forgoes certainty and manipulates the absence of a definitive outcome to play around with luck. Meenah forgoes development and enacts control on the people beneath her to play around with change.
Point C, the narrative function of the Rogue.
I'm gonna use the Thief's concluding point as the jumpoff point for the Rogues; whereas the Thief devalues their Aspect, the Rogue puts too much stock in its importance. Their Aspect is too important to them; and so their relationship with it differs.
Passive classes tend to act without realising it, and the Rogues are no different - I'd argue their presence often leads to their Aspect being taken in a way they don't realise they're doing.
Roxy Lalonde, Rogue of Void, is desperate for attention, and yet obfuscates knowledge, is isolated from all society and would rather get drunk at the start of her arc than face the truth of her situation. I'd argue that she downplays her own importance as a person in the face of her friends' catastrophic communication failures. By being around, she takes the Void from her session and opens up ways to communicate whilst learning to give irrelevance to things.
Nepeta Leijon, Rogue of Heart, puts people into boxes. She makes them into little cariacatures on her walls, plays matchmaker in her stories; and yet she's also one of the most emotionally mature and genuine trolls in the story - she wears her Heart on her sleeve, and doesn't deny it. By being around, she takes the Heart from her friends by way of drawing out truer selves, as we see in her relationship with the insecure & disingenuous Equius.
Rufioh Nitram, Rogue of Breath, takes people's sense of purpose and direction and makes their agency depend on his presence in their life. He does Damara and Horuss dirty time and time again, and yet they can't cut him off because he's made himself too important. And yet there he is, spineless, giving away his own free will because he holds no security in his selfhood. He's trapping people in relationships without realising. I also want to drop an anvil on his head.
The common thread, despite the differing situations, is the indirect usage of the opposing Aspect to passively take away the true Aspect and the character development involving a realisation of their Aspect's value and the importance of keeping it for oneself. Roxy is the only Rogue whose development we see in full, unfortunately; but there's snippets with Nepeta and Rufioh Nitram changing isn't happening any time soon.
Point D, then. The practical function of the Rogue.
Once again, Roxy is our only point of reference by virtue of being the only God-Tiered Rogue; but luckily, she also gives us some really good demonstrations. Roxy literally takes the nonexistence away from something, bringing it into existence.
Inversely, she's capable of giving Void to herself, cloaking herself and by extension her whole session in a veil of invisibility. She's controlling the distribution of Void, letting it both be taken and given; after making her peace with the distribution of it.
So, the common thread is the central question of 'who gets to have my Aspect?'
A Thief would tell you 'me', and a Rogue would tell you 'anyone else'. That's what I feel separates them, and yet don't let that convince you that Thieves are bad and Rogues are good; look at Rufioh. A Thief may take for altruistic reasons, and a Rogue may give away for... not so altruistic reasons!
Get creative with it, that's what I say. How about a Thief of Doom who takes on everyone else's suffering because they're self-sacrificial to a fault? ...Okay, actually, that's my idea, don't take that one.
Anyhow, next week I'll be concluding the 'normal' classes with the Maids and Sylphs! Should be fun, I'll see you then - hopefully on time, too.
#homestuck#homestuck analysis#classpecting#thief class#rogue class#thief of light#thief of life#thief of void#thief of doom#thief of space#thief of time#thief of heart#thief of mind#thief of hope#thief of rage#thief of breath#thief of blood#rogue of void#rogue of heart#rogue of breath#rogue of light#rogue of mind#rogue of blood#rogue of space#rogue of time#rogue of life#rogue of doom#rogue of hope#rogue of rage
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Chamae ??????, Rogue of Mind, Prospit
They/Them
You're not at a high enough friend level to know their full name
Their quirk is copying their friends' quirks
Hard to tell if they have their own personality or if it's just an amalgamation of everyone they've ever met
Land of Camouflage and Shrubland
#homestuck#homestuck oc#hiveswap#fantroll#fan troll#extended zodiac#rogue of mind#olive#olive blood#rogue#mind#prospit#lera#mod lepio
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Rouge of mind Dirk?
he would wear his shades over the mask
#dirksawesomesprites#ask#homestuck#request#homestuck sprites#homestuck sprite edit#sprite edit#dirk strider#rogue of mind
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Peridot (Steven Universe) is a Rogue of Mind.
Aspect on this one is just obvious. Logic and rationality with a potential for cold callousness? Plus she's green??? Mind. Duh.
I'm more flexible on Class, but I think Rogue fits quite well. Rogue's arcs are specifically about fighting the status quo and changing society. Nepeta is the most anti-casteist troll, and Roxy is actively anti-Condence specifically because of what she did to Earth.
Peridot starts off her journey as the relatively mid-caste role of technician. She follows Yellow Diamond because she believes she is a being of pure logic and rationality, but turns on her when presented with evidence to the contrary. She goes on to be one of the most gung-ho members of the Crystal gems.
The Diamonds are stuck in their self-important identities and mired in their emotions (overabundance of Heart), and have created a system that allows them to continue the status quo. Peridot is intent on changing the system to align with the facts of reality.
So there!
#peridot#steven universe#classpecting#rogue of mind#even her powers in the show alligned with what i would expect from a rogue of mind#she's a support member of team#bringing in tech to analyze the situation or utilizing her metalbending to levitate herself and others#a rogue always has the right tool for the job#telekenisis is also a very Mind ability#homestuck
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Rogue of Mind
A Rogue of Mind values the thoughts and actions of others so much that they give away their own in an attempt to let others figure it out. They use and protect their authentic personality, which forces others to think for them. This means they often act on their own without thinking of the consequences, trusting the minds of others to be a safety net for them.
#rogue of mind#classpecting#classpect analysis#homestuck#rogue classpects#mind classpects#ao classpecting#blurb 144
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Which is the cooler classpect?
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hey, i like your content. fraymotifs are probably more forgotten stuff than kernelsprites and prototyping. anyway, you got ideas for united fraymotif of Page of Light, Maid of Doom, Rogue of Mind, Witch of Heart, Mage of Space and Bard of Time?
Page of Light using information and luck for defense
Maid of Doom creating death and doomed fates around
Rogue of Mind attacking with electricity and transmits thoughts
Witch of Heart manipulates souls and uses them for his own purposes
Mage of Space predicts future and knows where to hit for maximum destruction
and Bard of Time breaks timelines and time to make clones and duplicate objects from other lines
thank you in advance and good luck in promoting your blog!
Thank you! I really appreciate the kind words. You were my first follower, so I'm really glad you've stuck around! Lots of moving parts to this Fraymotif, and it seems that you have an idea what everyone's doing. I will warn you that my interpretations when it comes to Classpecting are a little different, but overall, it's pretty similar.
Brighter Days for the Unison al Coda
Page of Light [one who becomes and becomes fully realized through information, relevance, and fortune] + Bard of Time [one who allows the destruction of and invites destruction through time, change, and activity] + Witch of Heart [one who manipulates and manipulates through emotion, essence, and the self] + Maid of Doom [one who serves and serves through death, decay, and finality] Mage of Space [one who understands and understands through space, creation, and passivity] + Rogue of Mind [one who redistributes and redistributes through reason, order, and consequences]
Brighter Days (Good times to come) + Unison (multiple voices or instruments playing the same note in the same octave) + al Coda (meaning "go to the coda", in reference to music notation that sends the player back to an earlier part in the piece to repeat it.)
The Bard allows destruction both through Time, but also through being active as a component of the Time Aspect. From this, the active Classes (Page, Witch, and Mage) will have a slight "tint" if you will of Time-destruction. Bonus Bard Boosts (TM) ensue.
The Bard sort of weakens the distinction between timelines enough for the Rogue takes a bunch of adjacent near-future possibilities and give them to the Mage. The Mage (who can't really do anything with raw outcome data alone) manifests them into physical time-loop bubbles, which the Mage conjures into physical space, overwriting pockets of the area around them. These bubbles basically are a fully-immersive loop wherein some or all of the Mage's allies fight the Targets in various ways in snippets of alternate near-future events.
The Witch takes all instances of each Target both in and out of these bubbles, and modifies their in-game ID value (because SBUB is still very much a game at Heart) until they read as the same identical unit. The Maid then "flags" this ID value to update all of the connected Targets' health vials simultaneously, causing any damage dealt to one to reflect on all other instances. All of the instances being attacked on loop in the time bubbles around rack up exponentially across all other instances thanks to the Maid.
The Witch harnesses the Page's self-realization, and forces it to break past the barriers present in their personal journey, sort of similar to how Aranea got Jake to do a Hopey thing but more direct and targeted. The Rogue again gives knowledge of the various possible futures to the beefed-up Page, and with aid from the Bonus Bard Boosts (TM) for passively destroying Time, the Page uses their command over relevance and fortune to defy the intended "alpha timeline" by just enough to force canon to follow the events of the Fraymotif.
The Maid has to serve Doom as the basis of their powers, but they cant just go about facilitating the end of the current timeline with how relevant the Page and their allies are at the moment. The solution to this is to get the Mage to teleport them out of the scene (and possibly into a wall, wherein they may waste away from a potassium defeciency), giving them the privilage of dying off-screen, irrelavent. Before the timeline can succumb to its ill fate, the Rogue takes the looped outcomes all around the place and uses the gaping hole in the timeline that the Bard forgot to close up (time slipped away from them and they weren't able to get to it yet) to toss the outcomes back where they found them. The Page's Lighty Thing dies down as the Maid and Witch work in tandem to work the limiter back onto the Page.
The Targets from this timeline are brought back by the Mage, but up in the air so they take fall damage, ending the Fraymotif.
To be completely honest, I thought I had published this one already, but I just saved the draft. My bad lol
#homestuck#fraymotif#request#3+ players#page of light#bard of time#witch of heart#maid of doom#mage of space#rogue of mind
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A few facts about Silva:
Silva saved Fereyl when she was young (in her larva form)
she looked after the Fereyl during the session
she's pretty chatty
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Stimboard for a Rogue of Mind with old tech. - CT
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657/1000
some digital ones i made too.
#art practice#illustration#road to 1000#god tier#homestuck#maid of rage#rogue of mind#classpecting#minecraft#rage aspect#mind aspect
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mind playlists are done! here are some of my favorites!
bard
knight
rogue
#homestuck#homestuck ocs#homestuck godtier#maid of mind#page of mind#mage of mind#knight of mind#rogue of mind#sylph of mind#seer of mind#thief of mind#heir of mind#bard of mind#prince of mind#witch of mind#mod dave
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posting my own fantroll roster's classpects with no further context.
heir of hope, page of time, witch of blood, thief of doom, seer of space, knight of rage, bard of light, rogue of mind, maid of breath, sylph of heart, prince of void
#homestuck#classpecting#heir of hope#page of time#witch of blood#thief of doom#seer of space#knight of rage#bard of light#rogue of mind#maid of breath#sylph of heart#prince of void
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[IMAGE ID: three horizontal flags with nine stripes; each flag has the mind aspect symbol in the center; a neon teal circle with three evenly-spaced wavy lines coming out of it. it is outlined in medium warm green. the middle stripe is twice as large as the rest of them, which are equally sized. the first flag has these top three colors: dull green, warm grey, and dull yellow-orange. the second flag has these top three colors: medium green, dark cool green, and deep purple. the third flag has these top three colors: bright purple, bright cool pink, and bright teal. each flag has these bottom six stripes: medium warm green, off-white, medium warm green, dull warm green, medium teal, and neon teal. END ID.]
mindasirogue: a gender connected to being a rogue of mind; this gender is connected to the mind aspect, mind aspect aesthetics, rogue aesthetics, chaoticness, and xenzh genders!
mindasylph: a gender connected to being a sylph of mind; this gender is connected to the mind aspect, mind aspect aesthetics, sylph aesthetics, elemental, airy, or ethereal aesthetics, and nadelvinity!
mindaseer: a gender connected to being a seer of mind; this gender is connected to the mind aspect, mind aspect aesthetics, fortune-telling or prophetic aesthetics, and oracrinity!
@radiomogai @liom-archive @obscurian @drowntowns @electrosaccharine
#mindasirogue#mindasylph#mindaseer#rogue system#sylph system#seer system#mind aspect#rogue of mind#sylph of mind#seer of mind#xenzh#nadelven#oracrystular#mogai gender#mogai coining#gender coining#tech.png
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HeroForge design: Rogue of Mind
Got bored and I decided to try to create my godtier with what I had access to in HeroForge (don’t have Pro unfortunately). I think it looks pretty good regardless though.
#Homestuck#mind aspect#will I do more?#maybe#we’ll see#also first post#yay#rogue class#rogue of mind
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Hi there! I really like your ideas and I also have a request for you, I hope so many players are okay?
Mage/Space, Witch/Heart, Page/Light, Rogue/Mind, Bard/Time and Maid/Doom
One fraymotif is enough, thanks in advance!
Mage/Space + Witch/Heart + Page/Light + Rogue/Mind + Bard/Time + Maid/Doom
[NO NAME]
First, The Rogue of Mind switches the minds of a certain target groups and the witch of heart manipulates souls of the dead to haunt each one. The Page of Light then gives them the following information:
"You need to guide the souls of the body you inherit to a certain place. you have the following amount of time until you are reseted back by the bard of time."
And finally, the Mage of Space & the Maid of Doom Upkeep the rules and the position of each target. And the bard of time destroys passively every time a target doesn't reach the place in time.
So the final result is a bunch of shuffled minds, in a state of groundhog day, all forced to convince guide the souls that the person they inhabiting wronged to a very specific place in the Session to escape it.
A absolute mind-tricker, and a creative way to lock a group of people in a time loop purgatory.
#homestuck#fraymotif#fraymotifs#mage of space#witch of heart#page of light#rogue of mind#bard of time#maid of doom
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