MiqoMarch Day 23 - Midnight
With their intended voyage into the void only a few days out, Arsay thought it the upmost importance that she steal her partner away to Kugane, that they might share one more fond memory together should things not turn out the way they plan in the thirteenth. It was as they crossed the very same bridge the miqo'te had once sat on together two years prior when Arsay gifted Y'shtola with a bracelet matching that of her own. A token of endearment which, Arsay confessed, she would have given to her fellow scion back then, had nerves not gotten the best of her. While their relationship has undoubtedly changed since the initial purchase of the jewellery, the sentiment remained the same. Y'shtola was someone who Arsay loved dearly and she will forever be grateful to have the seeker's life intertwined with her own. No matter where their free spirits took them, they would always hold each other in their hearts. A promise Y'shtola was more than willing to keep. She slipped the the string of beads around her wrist without a second thought. They were never to come off, not even when the two decided to delay their return to Radz-at-Han in favour of a private bath at the dead of night.
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how do you feel about the new tf2 leaks?
Oh it big sucks!
listen, this leak honestly makes me so mad im not even joking. not because of like, leaks like this cause so much trouble for the developers who own them (in how to combat it), or for the source licencees who are affected by the leak, but WHO it affects in this community.
say you've been working a beta recreation of 2Fort from Trailer 2 (since it's the version with the most footage), you've been working on it in your spare time for the past... 6 years lets say. you know the ins and outs of this map, you've watched footage and studied screenshots from around August 2006, and you've made an intense list of all the eras of 2Fort to ensure you have a timeline of eras so you know which to avoid and such.
so your beta 2Fort recreation is as accurate it can be from all the public media you could find from it. you've even gotten the sewers to be as low as they were in the beta combined with the higher water. there's some things left to your interpretation of the map, since the sewers have never been shown for example, and you push it out for people to play around on. this was basically your hobby for the past 6 years, and it meant so much to you to be able to create something with a love you can't put to words.
suddenly. the worst thing imaginable. a month after you post it? an entire developer repo leaks. and lets pretend it's got that version of 2Fort intact. that's a serious gut punch BUT, then you get comments from folks like "oh the actual 2fort leaked" "this is obsolete now" "oh well a recreation couldn't ever top a leak". it's demoralizing. it breaks their spirit for something they worked so hard on. the one thing you loved working on? well seemingly it doesn't matter now to the community you painstakingly made it for.
that's what hurts for me, is the people who've created content based off of things from TF2 (like the Spellcasters Witch), whom have made it from scratch, added their own personal touches like different outfits and hairstyles, to the ability to allow the user to recolour every part of that outfit. then a leak comes along and it seems everyone's ferally knashing their teeth at this leak. no leak can ever come close to the kind of love community members put into stuff.
that's why i hate this leak. and even with the 60 gigabytes of stuff that's leaked? people are still like "oh well this doesn't have everything 🙄". like sorry 60GB wasn't enough for you?
i hope we never see a TF2 leak again. this shit sucks and i hate the community around it.
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I love q!Bagi and what CC!Bagi has created for her with all my fucking heart and I wish the absolute worst for all the people who relentlessly hate on her for I don't even know what, having never obviously watched her character from the start of her joining the QSMP. Watching her story and personality progress from when she was thrown into an island full of strangers she didn't know if she could trust has been so rewarding, she's such an intense and interesting character and I can't wait to see even more of what she's cooking after purgatory.
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If you could make one change to TWD s4 what would it be?
a 5th episode. the whole season felt pretty rushed especially the final episode with it being an hour shorter than the 3 other eps. it wouldve been nice for it to get the breathing room it deserved. i understand its highly likely due to the fact that telltale was in the middle of going under and likely didnt have the budget to do it similar to the length of s1, and i know a lot was cut, which is really unfortunate
when it was still airing and we didnt know how it was going to end, i was expecting there to be about a full episodes length of time dedicated to the delta, but we really only get the raid at the end of ep3 which is about 30? ish minutes? out of a 2 and a half hour episode... i really wanted more delta. i wanted to know more about the actual base (not the boat) and the war they were fighting and with who. it felt like they set it up to be something bigger but it just never payed off? the kids just blow up the boat and go home lol and the delta group is no more quite easily (someones gotta be wondering what happened to an entire crew of people + a small ferry that took multiple horses with it plus weapons and ammunition, that left to find recruits for a war they were losing??). while i really enjoy the end of ep3 (its very intense), i Really wanted for the delta to be harder to fight/escape. the delta works Fine as an antagonistic force for s4 the way it is currently, but it couldve been fleshed out more. having lilly as the head of it (or at least the head of the expedition?) helps to give it more of an emotional impact but it still left me wanting...
in the beginning of ep 3 abel talks to clem about doing whatever it takes to protect his home/family (and how clem can relate to that, and how they are on opposite ends of the battle still fighting for the same thing). i wouldve liked to actually SEE more of this home and whats so worth kidnapping children and turning them into soldiers to fight for it. like they talk about how it actually seems like a pretty strong community with running water/food/heat/beds/walls/etc, like they try to make it a little bit of a grey area, but also they are making child soldiers which is...not very grey.... like we know theyve kidnapped kids in the past, and from the conversation with lilly it sounds like they take people of all ages with some sort of frequency. how does a group like that function? its definitely through fear and not loyalty. how many people are there willingly? how big is this community? is lilly the one in charge of the delta or does she also hold fear to someone higher up than her? is the only thing worth saving about this community the fact that it has created a "safe" place with bountiful resources? but is that worth saving/is it really safe if everyone there lives in fear? and how strong can a community actually be if ran only through fear?
these are not questions that are ever really asked let alone answered, and moreso are just given the middle finger to while the kids just focus on getting their friends back (which in fairness i guess still makes sense for a bunch of kids who dont care and are making their own community built around supporting/helping each other since they were all abandoned by the people who were supposed to take care of them (first their families then the school faculty). they dont give a shit they just want their friends back and fuck you die). it just feels like there was an Attempt to set something up, but they didnt have the time for a real payoff, and therefore just made them Evil... like we couldve put a little bit more of a focus on how both the delta and ericsons are fighting for the safety of their homes, but the delta is built around fear and force while ericsons is built around community and support and love
minnie is the most interesting part of the delta and its because of how conflicting she is as a character/how shes an example of this stark difference between ericsons and the delta, since she goes from being a supposedly sweet/non violent person at ericsons to being completely brain broken by the delta to the point that she kills her sister who dissented against the group. sophie wanted to go home to ericsons, minnie was brainwashed into fighting for this new community to the point she saw it as her new home, and wants the rest of the kids to be there with her, since she thinks its safer for them at the delta than ericsons as long as you "do what youre told", and she wants to kill clem because she sees her as getting in the way of this goal even tho the other kids dont want it either. AGAIN there are bits of set up here and there but the contrast between the communities feels more like a good/bad dichotomy instead of asking interesting questions
LIKE all of these aspects ARE THERE i just wanted them doubled down on a bit. with how vaguely bad the delta is they just feel like generic villain instead of something more interesting that had been alluded to with abel and how hes also just fighting to keep the home he cares about safe. again we only get about?? an hour? hour and a half? in total throughout the season dealing directly with the delta. they couldve used more fleshing out
and to completely change the topic if we got a little more time in s4 then the party scene in ep 3 wouldnt have been cut down lol. i think kent confirmed that there was supposed to be a chance to walk around and talk to everyone, but you can just tell since the camera pulls back like it usually does when you enter gameplay after a cutscene, but then it just cuts to another cutscene 😔 every time i play it makes me sad knowing what could have been. i feel like with the atmosphere of having "one last party" before everyone could possibly get taken/die in like 6 hours wouldve led to some interesting conversations
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