God, do I feel this when it comes to the Kingdom Hearts series.
I thought that the specifics of memories and darkness in CoM were convoluted but that game's writing was smart enough to not actually focus on them, so it's not distracting while actually playing the game and watching the story unfold, only coming up when you think about it later. KH2 fared slightly worse with its narrative's foundational ideas of data, Nobodies and Ansem, but it still paced those ideas well enough apart and even when they were in play it never focused on them to the extent that they drowned out the characters and the emotion....in other words, the "heart" of the story. And even Days, while the sheer convolution of its take on what a replica is was ridiculous, had the good sense to save that stuff for the last stretch of the game, where enough emotional goodwill had been built up that many players could forgive it (naturally, the cutscene movie version is not as effective.)
But for every game since, the convoluted ideas and twists and connections are all at the forefront of the story. And it's...well, not cool. Which makes it frustrating when I see people thinking it is; in either two senses - in the literal sense of thinking "an idea being overly convoluted and complex = woah, that's deep, man!", or in the ironic sense of "haha, isn't it funny and cool that this series' ideas are so overly convoluted and complex all while Disney characters are running around and even talking about those ideas, so wacky!" And look, IF you fall into that second category, that's fine...so long as you don't pretend it's some objective, deliberate thing on the designers' part and that the series is Good, Actually(TM). Because Nomura has confirmed repeatedly that he's not being ironic, he takes this super seriously and actually believes he's making something with "profound depth" (seriously his words!) So you should enjoy it in the same vein as one tends to enjoy an M. Night Shyamalan or Wachowski Siblings production - they're not making something good like they think they are, but they are making something that's sincerely them that, for better or worse, is unique.
These are what I like to call Pipsqueaks, a collection of characters drawn in the art style based off of Ko Takeuchi's take on WarioWare and Rhythm Heaven.
While I have taken inspiration from Funko Pop Figures and other similiar collectables, the differences are that they do not have those soulless eyes, and they have been delved deeper into obscurity.
Not only that there is a collection of characters of pop culture, but I did work on some original characters for my mutuals and my clients. Boy, they were certainly became a thing like hot cakes! I plan to do more of them starting in 2023.
I plan to upload more as time goes by. I want to show the whole world what I got!
Now if for whatever reason I want to make some changes for some of the existing pipsqueaks (for example - Donkey Kong needs a heavy adjustment) then I will update them when I get the chance.
my name is blue, i’m 15 years old (read this in the tune of sandy by alex g) i’m aroace, trans, i have adhd, and i’m autistic. i like south park, moral orel, movies/tv, iceberg charts, internet history, bojack horseman, alex g, breaking bad, marine biology, botw, SHARKS, video games, art, music, car seat headrest, minecraft, smiling friends, comedy, commentary youtubers, and crafting