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Enter the World of Khorne | Total War: WARHAMMER 3
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fic--writer · 2 months
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How to improve genetics in CK3 (appearance, looks) for your characters without codes and mods:
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So, I'm obsessed with the DNA work in CK3 and here are instructions on how to make it more believable in a couple of minutes.
By removing a couple of lines of code from one of the game files, we get rid of the eye colour and skin colour to hair colour binding for all children and offspring born in the game, including your character's children.
This means that children are born, for example, with the colour of their mother's hair, the colour of their grandfather's eyes and the colour of their father's skin. Not as it used to be.
Find this folder:
C:\Crusader Kings III\game\common\genes (maybe your game folder is stored on a different disc)
We need that file:
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Next, delete these two lines of code and the empty lines formed in their place:
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It should look like this:
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Yay! We get colour diversity for posterity!
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denofimagination-blog · 8 months
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"Where darkness seizes every corner of the world, their courage becomes our brightest lantern, leading through labyrinths of fear and despair". Prepare yourself for the challenge in the world of "Kingdom Death", where survival is an art. 🕯️🌀🎭
If You want something special for yourself, contact us! -> link in bio!
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kiranapassionategamer · 5 months
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The Psychology of Board Games: Why We Love Ludo and Beyond
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Board games have been a cornerstone of leisure and entertainment across various cultures for centuries. They not only serve as a means of fun but also engage players in ways that few other activities can. This article delves into the psychology behind the enduring appeal of board games, with a special focus on the classic game of Ludo. As we explore this fascinating topic, we will discover why games like Ludo continue to captivate and entertain players of all ages.
Board Game Fascination
The allure of board games transcends age, culture, and geography. From ancient times to modern-day Ludo apps that allow friends to play online on platforms like Zupee, the basic human connection facilitated through these games remains strong. Social and psychological factors play significant roles in their widespread appeal. These games often require cooperation, strategy, and a bit of competition, ingredients that are inherently compelling to the human psyche.
Understanding Ludo
Ludo, derived from the ancient Indian game Pachisi, has a rich history. Introduced to Britain in the late 19th century, it quickly became a household favorite. Today, Ludo apps make it easy for anyone to download the game and start playing with friends online, continuing its legacy. The simplicity and the random luck component of Ludo, combined with strategic decision-making, offer a balanced challenge that appeals to both young and older players alike.
The Psychological Pull
What makes board games like Ludo so engaging? Psychological aspects such as the thrill of the chase in capturing an opponent's token and the suspense of dice rolls dramatically enhance the engagement. Moreover, strategic thinking and planning ahead can give players a sense of control and accomplishment.
Nostalgia and Comfort
For many, board games like Ludo are woven into their childhood memories. Playing these games can evoke a comforting sense of nostalgia, transporting adults back to their youth and simpler times. This connection to pleasant past experiences is a powerful reason why many continue to reach for board games as their preferred form of entertainment.
Social Connection
One of the most significant aspects of playing board games is the social interaction they entail. Whether you're gathering around a physical game board or connecting via a Ludo app, the game acts as a medium for socialization, fostering bonds and enhancing relationships. The cooperative and competitive elements of these games can also serve as ice-breakers in various social settings.
Cognitive Benefits
Board games like Ludo are not just about fun; they also offer numerous cognitive benefits. Engaging in these games can improve critical thinking, boost problem-solving skills, and enhance memory. Regularly playing board games can help keep the mind sharp and agile, which is especially beneficial as one ages. You can also play ludo with friends online on platforms like Zupee & win real cash.
Emotional Engagement
The emotional highs and lows experienced during gameplay are integral to the board gaming experience. The suspense of uncertainty, the excitement of a risky move paying off, and even the disappointment of a loss are all emotionally engaging. These experiences can help players learn resilience and emotional control.
Beyond Ludo
While Ludo has its unique appeal, the world of board games is rich with variety. From strategy-heavy games like Chess and Go to modern classics like Catan and Ticket to Ride, the psychological draws of these games are as diverse as their gameplay mechanics. Each game offers a different way to challenge the mind, engage emotionally, and connect with others.
Board games like Ludo offer more than just entertainment. They provide intellectual stimulation, emotional catharsis, and a bridge to connect with others, making them a beloved pastime for many. As we explore the psychology of our favorite games, we gain insights into why these games continue to play a significant role in our lives. Whether through traditional boards or digital downloads like those on Zupee, the magic of board games endures, promising continued enjoyment and discovery for players around the world.
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untrustedlifegamedev · 7 months
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New DR4X update! "Assassins, Cults and Fungi Oh My" DR4X Changelog #86 2/18/2024
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beargrill42 · 4 months
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I’ve been working on a redesign of the Winnu for Twilight imperium, as they are a very interesting race to me but have a lot of gameplay problems I hope to solve with a few changes. In such a wacky space opera strategy game as this, it saddens me to see such a missed opportunity with this race.
‘Hold mecatol Rex and take imperial’ is a lame strategy when you are one of the weakest starting out, the whole table knows you will be able to score a lot and so it’s easy for them to cut you down before a victory with Winnu hero is even possible. The key problem is the speed at which you score, and how aware everyone is of this fact, combined with your relative weakness. A determined faction with even a half decent start can eliminate the Winnu long before they can take control. These are the problems my rewrite is aiming to fix.
I want to honor the lore and feel of the Winnu as reclaimers of the true Lazax empire: I need to change their scoring system to be more balanced and rewrite their starting situation to be reasonable. A faction rebuilding an empire doesn’t rocket to the finish, they should tick up slowly but relentlessly.
1- The things that stayed the same
I kept their Mech, flagship, promissory note, and starting technology the same.
That’s it!
2- Minor changes
Commodities increased for 3 to 4. I wanted to give this faction a stronger economic base to back up their new game plan.
Commander now gives only a plus 1 to combat. Since they are stronger plastic wise I thought weakening their bonuses in combat was an easy trade off.
Starting fleet has been bumped up with a dreadnaught and a mech. The lore talks about the massive Winnu fleets that are setting out to take the galaxy, and this was a feeling I wanted to represent more in their gameplay.
Lazax gatefolding technology now treats mecatol Rex as adjacent to all wormholes permanently rather than only when you don’t control it. Will make this tech more valuable for reinforcing the center rather than purely reaching it. Secondary effect is unchanged.
Hegemonic Trading Policy no longer only works during specifically production. Always spend the higher value for both influence and resources. The card still exhausts and will probably always be used on mecatol Rex anyway but added flexibility is nice in a pinch.
3-Complete Reworks
The main thing here is the core faction abilities. Reclamation and Blood ties are weak abilities for this faction and there will be many games in which they never even activate.
Their new abilities I hope give them a unique scoring system based around holding valuable planets and working in the shadows.
The Winnu can now hold any number of unscored secret objectives, and can score an additional secret objective. They cannot score secret objective without control of their home system.
The Winnu can no longer score public objectives or gain points from the Imperial strategy card primary. When they would gain points from these sources, instead they may score a secret objective.
(They can still get a point from the custodians token).
At the end of the status phase, they may score victory points equal to the number of legendary planets and mecatol rex you control.
This is a lot of points potential from their high value planets, but is highly telegraphed and potentially more vulnerable to winslaying than their hero with public objectives.
New Agent: As an action, do the secondary ability of a chosen strategy card (Blatantly stolen from Space Cats Peace Turtles). This lets them collect some secret objectives later on while giving them great flexibility early.
I hope these new rules give you a picture of the Winnu as I see them. Send out mechs to rebuild the galaxy, secure high value planets and build a great fleet to defend you or borders. Secure the most critical planets in the galaxy, racking up points as your hold on these critical planets increases. Use your greater wealth and upgraded starting fleet to build up a great armada to protect your newfound gains and push for planets late game. Manipulate the strategy cards to push ahead on scoring at critical junctures. All of this is my vision for a newly designed Winnu based less around 1 single gigantic point swing, which people at my table do not like.
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natalunasans · 2 years
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almost forgot to post the actual game… between #karvanista , #ruthdoctor #fugitivedoctor , and #spymaster #dhawanmaster … who do you think is winning?! #sepulchasm #strategygame #justgallifreyanthings #lungbarrow #thetimelesschildren #doctorwhoday #bestenemies #doctorwhofanart #ooakdoll #customactionfigures #doctorwhocustomfigures #ooakdolls #customactionfigure #drwho https://www.instagram.com/p/ClVEb7xtn_K/?igshid=NGJjMDIxMWI=
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ubisoftusuk · 10 months
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🎮 Unveiling Rainbow Six Mobile Early Release Gameplay
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thechriscormier · 2 years
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What Board Games did you play this weekend and the previous week? Please share your game plays using #WhatDidYouPlayMondays Board Game in photo: Chronicles of Avel #BoardGames #PlayBoardGames #TabletopGames #BoardGameAddict #PlayGames #StrategyGames #RPGs #GeekyGoodies https://www.instagram.com/p/CpK1GPzr4cK/?igshid=NGJjMDIxMWI=
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Enter the World of Nurgle | Total War: WARHAMMER III | is out now!
Hello everyone, I wish you an enjoyable viewing, do not forget to subscribe to the channel, because your support for us means the continuation and development of the channel, and press the Like button and activate the bell to receive all new, thank you for your understanding.  
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strategy012xyzcom · 2 years
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[12|18] @XyzSpacious #Gaming+ #Replay #StrategyGames& #Mobile #WatchLearn [Monthmid* #STRA+Games #DEV+Softs] *!schedule !feedback 3316Th1UTC
Replay-Live !channel www.012xyz.com/channel
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Zombicide | Board Game!
We love working on such projects! If you want to have painted characters from your favorite board game,feel free to message us.
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gamechestgames · 2 years
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Now Playing: Age of Empires II: The Conquerors
Wololo Wololo Wololo…
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untrustedlifegamedev · 8 months
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New major DR4X update! "The Tile Effect Update" DR4X Changelog #85 2/3/2024
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technothinkers · 2 years
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ludwigvonluck · 2 years
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Still better than a 1 🎲 #BGG #BoardGameGeek #BGGCommunity #GamingMemes #GameMemes #GamingLife #TableTopGames #TableTopGaming #MiniatureGames #StrategyGames #DiceGames #BoardGameMemes #BoardGames #ShelfOfShame #BoardGaming #BoardGameAddicts #BoardGameCollection #EuroGames #AmeriTrash #Kickstarter #KickstarterGames #RPG https://www.instagram.com/p/CpAbZFdrSOZ/?igshid=NGJjMDIxMWI=
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