#tft stuff
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faeiri-tft · 2 years ago
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PLEASE do the toontown online rant i want it so badly
this post kinda got away from me, and by "got away from me" i mean this 3000 word toontown rant is Part One. there will be a Part Two to this later in which i actually talk about the fanservers i wanted to talk about. anyway let's go
toontown online (tto) was a children's mostly-turn-based subscription MMO released in 2003. after a few years of obviously being on life support, disney gave a one-month notice that tto (and several other games) would be closing on september 19th, 2013. on the same day the game closed, the fan-run server toontown rewritten (ttr) was announced (with multiple other fanservers/fangames/reimaginings being established since), and is a few months away from outliving the original game
see, one thing about tto that allowed fanservers to crop up so quickly and easily was that it had, um, interesting choices. very interesting choices. like, "kids could use a code injector to turn their backyards into giant mashed-together nightmarescapes"-level choices
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(loose video description: a rabbit toon running around a chaotic mismash of rooms, obstacles, and npcs that Should Not Be There. audio caption: Evanescence's "Bring Me To Life".)
but ok let's talk about the actual game first.
toontown online (tto)
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the game starts with you creating your player character - you can pick from eventually-9 species, a couple body types, and 2 dozen preset colors. the gender code is a spaghetti nightmare but you won't learn this until the fanservers come about so don't worry about it. you're then taken to the Toontorial, which explains maybe 20% of the game's mechanics before setting you loose into the main game
the toontorial also gives you the basic "plot", such as it is: Toontown is suddenly* under attack by a bunch of boring businessrobots called the Cogs. their goal is to turn toontown into a dreary gray featureless corporate hell; their business activities are so boring that they're physically painful to be around. luckily, they can't take a joke, so the toons have figured out how to defeat them: by playing pranks on them until they laugh so hard they Explode
*originally, the game installer had a little animation giving a backstory for the Cogs' creation. this was never referenced in game, removed pretty quickly, and i think even the devs kinda forgot it existed
that's...pretty much the whole story! in that context, your toon progresses through all of toontown, helping some mostly-pretty-interchangeable shopkeepers, reclaiming buildings from the cogs, eating ice cream, etc. occasionally, the cogs would Come Up With New Tricks (read: major content update) and the toons would Find A Way To Fight Back (read: same major content update). that was the closest thing to Plot, unless you count "the devs scheduled a bunch of invasions of high-tier cogs right before the game's closure". but...i doubt most the kids really expected a Plot. mickey mouse was there
the gameplay:
the Free Account
there were two...pretty different approaches to playing toontown online. when the game launched, there was a 3-day free trial to the entire game, after which you got kicked entirely until you subscribed. at some point, this was changed so that the first area, Toontown Central (TTC), was Always Free - you could do all of that area's quests/"taskline" and limited activities, indefinitely, and in theory this would make you beg your parents for the rest of the game
i have no idea if this actually got more subscriptions or not. from what i can tell it just spawned more warrior cats
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(source)
there were. a Lot of warrior cats. there were some other social activities, too, such as Fashion Shows (with your limited range of clothes) and Begging Subscribed Players To Summon Cog Buildings To TTC and Getting Chat Banned. ...however, as one of the subscription kids i didn't really interact with this side of the game, so i'm not the best person to talk about it
2. the Paid Account
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mmm look at those crisp clear graphics. hell yes
a subscription account gave you access to this whole map, along with all these areas' tasklines. to progress through the game, you must complete a variety of "ToonTasks" for the Toon Resistance (it's called that. their catchphrase is "Toons of the World, Unite!". you were giving disney money for this). these reward you by increasing your max health (your "Laff Points"), slowly unlocking more combat options, and sending you to different, higher-difficulty areas of toontown
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some of these tasks were...longer than others. generally, though, they all boiled down to: "just go fight some cogs"
combat:
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(source)
toontown battles are turn-based: the players use their attacks ("gags") first, and then any surviving cogs attack you with, usually, office equipment and puns thereof (unless the cog is e.g. a Loan Shark, in which case they can just fucking bite you). if you defeat a cog, it explodes; if the cog defeats you, you "go sad" and are sent back to the safety of the playground, lose your gag inventory, and can't leave until you heal.
early on, most your battles are 1v1, but later on almost everything is a multiplayer 4-ish-v-4.
an...interesting feature here in the game's early days was that you could only Type Your Own Words to someone who shared their "friend code" with you IRL. otherwise, you had to use this thing:
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(source)
you had a set list of phrases you could string together, which generally covered most the things you wanted to say. but it could get frustrating when you wanted to have a real conversation with your toontown friends! so...as the source above mentions, people obviously found ways around the system. turns out that if you let players move objects around their houses, they will use that to Draw Letters and pass their friend code along regardless
eventually - before the warrior cats, of course - disney presumably realized this system was pretty goofy (🥁) , so the game got a real chat, albeit one that functioned on a very strict whitelist. my favorite is that it didn't let you type numbers, however you could just say won too tree for hive etc. like. disney i really don't know what to tell you. anyway
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(isn't he charming)
cogs come in levels 1-12, with levels displayed above their heads, and as you'd expect their damage output and HP increase with their level. however, the game doesn't...actually show you cog HP? instead they have a little colored light on their chest that fades from green to red until they explode. you see numbers on all the damage you do, and you see your own HP/laff, but never the cogs'. also lategame cogs are Too Tall For You To See Their Level once they line up for battle (which isn't actually that bad but it's funny). there's a formula for HP per level, but it's never mentioned in-game. i guess someone can teach it to you but then you have to watch them type "a level tin cog has won tree too health" and is that really worth it
(as you can tell i just…don't get this. "my kid is practicing arithmetic with toontown!" - marketing angle expressly denied by god. the stealth edutainment was right there)
anyway! in theory, you have seven base combat options ("gag tracks"), which combine in a variety of ways:
toon-up, which restores your teammates' health;
trap, which does guaranteed high damage but only if someone uses lure;
lure, which stuns the cogs for a few turns and is the only way to make trap work
sound, which does low damage to every cog;
throw, which does medium-high-ish damage to one cog; multiple throws combined give percentage combo damage, and hitting a lured cog will also add percentage "knockback damage";
squirt, which is exactly like throw but less damage;
and drop, which does high damage but cannot hit lured cogs, and has low accuracy unless you hit the cog with something else first
each gag track has 6 levels, which you unlock by using that gag track a bunch. you can't carry as many of the high levels with you - i mean, putting one piano in your backpack makes perfect sense, but two is just silly, right
a few years into the game's lifespan, level 7s were added - these were huge AOE that you could regain with every 500 track EXP. there was also something called "organic gags" to promote the please-log-in-every-day gardening system
every player starts with throw and squirt, and throughout the game you slowly unlock four more gag tracks. your choices are permanent: once you have your six tracks, you're locked out of the seventh forever.
in theory, all of this opens up a huge variety of combat options!
in practice, the battle strategy looks something like this:
use sound
as mentioned, almost all of lategame will be 4v4 battles, which means sound will almost always outdamage everything on earth. you don't even need four foghorns (the highest normal sound gag) to break 200 AOE damage, and the highest health a cog EVER has is 200*. and two of the boss battles can reward you with gag restocks and heals that you can use mid-battle with no consequences (other than having to grind for those rewards a bunch). and failing THAT, you can just...ration your foghorns and take 2 turns to clear a set of cogs, interspersed with healing.
(*okay there was something called "v2.0 cogs" but they were...strange, and we just used sound anyway)
sure, once level 7s were added you could use those occasionally. and you could fall back on lure+throw if you didn't want to use your sound restocks. but even then, for most of tto's existence there was something called the "knockback bug" which. well. just look at it
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(link for transcript. it's tvtropes sorry)
if you are a target-audience eight-year-old this translates to "lure + throw will only do enough damage if the cogs Feel like it." like it's really just insult to injury at this point. this was the result of One misplaced variable and was not fixed until the game closed
in the tto era, if you didn't have sound, you were kinda doomed to be kicked out of every fight forever
(bonus fun fact: there were Four entire battle themes and they were 40-second midi loops. let me out)
the bosses:
each of the four cog departments has a Boss Cog. to face off against them, you have to assemble a cog disguise and collect enough merits/stock options/whatever to be allowed into the boss's office.
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(pictured: your convincing disguise)
when you enter, your disguise pops off due to Reasons, and you have to fight through...a bunch of waves of normal cogs. it's basically a really long normal battle. once the minions are dealt with, you have to, inexplicably, do a live-action battle against the boss themself:
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(loose video description: four toons defeating the CFO by using magnet cranes to hit him in the face with safes for 32 seconds.)
the live-action rounds aren't supposed to go this quickly, but it's still...kinda strange? certain reoccurring game areas require Parkour, but there are no battles like this outside of the Four bosses. the CFO's room is the only place you see these cranes and they have A Lot Going On. the other 3 bosses have their own unique weird mechanics. before the first boss was added we neither had nor needed the ability to Jump. it's just weird
once you've defeated the boss, you're given a reward of varying usefulness (the best/most unbalanced reward type is Unites, which are a free heal or gag restock you can do inside or outside of battle. essentially lategame toons can simply choose not to die. riv2u etc.)
and, um. then you get some more merits/stock options/whatever and do it again. and again. and again. and again. and agai
the grind:
so the thing is that tto was a subscription mmo. every addition to the game had to be measured, above all, in terms of "how can we best get kids to beg their parents to give us money." this especially shows in the suit grind:
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(source/source)
you have to defeat each boss 78 times in order to get all their laff points - and as you proceed, you have to defeat an increasing amount of cogs to even be allowed into the boss (although once you max you get in for free).
by far the easiest way is to run through the designated HQ facilities - basically, cog fights interspersed with some platforming or minigames. you only collect your merits/whatever at the Very End of the facility. the only way to increase what a facility gives you is if your last battle ends during an "invasion" - a timed period where One Specific Cog replaces all street cogs, usually summoned with boss rewards.
the sellbot HQ grind isn't so bad. bossbot HQ - the endest-game HQ - frequently requires you to do an hour-long facility and on six separate occasions you have to do seven of them. if the invasion ends before your final battle, you have to sit around until someone summons another. if you lose your internet connection because it's 2008, or if your parents make you come to dinner, or if hacking or the game's general bugginess cause a server reset because you're probably in the busiest district for the invasion bonus, you have spent that Entire Hour On Nothing. the CEO (bossbot cog boss) probably also takes an hour because you and your fellow players are 10
this shit, combined with laff points locked behind gardening (time-gated), racing and golfing (multiplayer minigames with absurd requirements), and fishing (RNG-based with some fish being absurdly rare. i watched my mom fish for one every day for a month), meant that maxing a toon took Years, if you managed it ever.
it wasn't, um. it wasn't good
ok so what else is wrong with this game:
i had "aged out of the game" (lol) by the early '10s, so i'm not the best person to do a writeup of the hacking/scripting situation of those days. that said, what i'm going to do is give you a few examples, and i want you to just...look at them
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(source)
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(source). early '10s youtube was funny i'm trying to decide if i miss it
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(source). fun thing to note here is that other players had collision, so a swarm of t-posing toons could just barricade the gag shop if they wanted to
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(video description: toon who has Replaced His Head Model With An Anime Logo throwing thousands of jellybeans at everyone) (cw mild flashing just in case? and also the feather headband accessory)
i should note that the Bring Me To Life vid i started with was client-side, meaning only the player could see their technicolor hellscape. this guy's face was server-side. i do Not Think you should be able to do that
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(video description: a player demonstrating use of a bot to get into the nutty river district, followed by other players using it to go to different game areas)
the above video was posted on august 17th, 2013. if you don't want to watch an Unregistered Hypercam 3 recording at about 5 frames per second, what's going on here is:
the player goes to a specific location and says a specific speedchat phrase.
a bot toon teleports to their location and provides some prompts on how to use it
the player tells the bot, via speedchat, to teleport to the (currently closed from the outside) busiest district so the player can follow
these "taxi toons" were server-sided, persisted across server resets, were made by a future fanserver dev, had younger kids referring to them as a "glitch" as if this were something that could Accidentally Happen, and stayed functional until the game closed
like...a lot of the "hacking" was just baby's first script download. this one - afaict also created by the laughing man head guy - is like...the fact that after years of no substantial game updates, someone effectively programmed their own "QOL feature" (note: not actually good for the poor mid-00s server being turned into a clown car) into a silly disney MMO and it just fucking sat there for a year is just. it's just.
i don't know what this is. this is not Playing The Game Toontown Online. this is nothing. this is everything. there are comments from 2013 on some of these videos saying stuff like "hackers killed toontown", but your game cannot have this happen if it is not already dying
and, like...it was. i'm not sure how many moderators there were by this point, but at the very end of tto, the number of active devs was One. the original devteam recently brought this up at the 20th anniversary celebration: devs just...slowly started getting pulled from the game, one at a time. there were a few updates after bossbot HQ - Field Offices, which i've basically never heard anything good about in their tto form ever; the Silly Meter, a yearly event...thing whose main function was to add unskippable dancing-inanimate-object cutscenes to your street battles; Parties, which...yknow parties were okay actually. i accept parties. but they weren't exactly a Major Game Update like the ones that had come before. in 2011 we gained the ability to Wear Hats. in 2012 the test server got some actual QOL updates that never made it to the main game; the final test server update was some maintenance in february, and then nothing for 18 months. disney was not providing enough resources to address the scripting because disney was not providing enough resources to address toontown. imagine being the last dev standing on an MMO that was older than some of its players, was losing its business model to mobile gaming, and spent most of its life falling apart at the seams. just imagine it, for a second
it couldn't have kept going, not like this.
on august 20, 2013, the closing announcement came: we had a month left of toontown online. the test server shut immediately; subscription refunds went out, and the game became actually F2P for the month; the part of the announcement that went like "we're shifting our focus to other games!" made a bunch of twelve-year-olds hate club penguin as if club penguin wouldn't also close in a few years; all the holiday events went off at once; and...
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there wasn't a "thanks for playing!" popup. everyone online just got kicked, all at once. it was finally over
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hey wait.
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always-thinking-dirty · 4 months ago
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What is wrong with me
I wanna be railed by my best friend-
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telephonestalker · 3 months ago
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Silly :]
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Alt Below...(SPOILER FOR EPISODE 8!!)
Little Snack :]
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byanyan · 7 months ago
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hello i have updated my pinned post to include links to byan's headcanon tag, memes i've reblogged, and my open starters, as well as a link to my multimuse blog. just as a general quality of life update for the blog uvu
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writerblue275 · 1 year ago
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I might occasionally struggle to define my sexuality, but one thing is for certain. HE is in it:
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He’s so fucking fine, like god DAMN.
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sarioh · 1 year ago
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Hello Tumblr user Rio Sarioh! If you're bored; do you have a favourite book you like to talk about? What is it about, why do you like it? Or perhaps a movie or show of which you enjoy the writing? A fairytale? A poem?
Wow, creative writing. Any thoughts on that? Pretty swell, in my opinion.
Hope you have a nice vague nine hour time window and that your thing arrives in good condition!
HEY tumblr user tt04sty hope u r doing well and thank you for the ask. also my Thing has indeed arrived in good condition so thank god i didnt have to wait all day for it. to be frank questions about my favorite media make me feel like a deer in headlights bc for whatever reason whenever i get asked this i somehow forget every piece of media i've ever consumed or that has had an impact on me in any way and i don't know why. safe answer though is probably everything everywhere all at once which i know might come as an absolute shock to everyone (<- wrote a 16k word fic inspired by it) but generally just any media that is very Wacky and Surreal visual-wise but with a central theme of love and connection gets me really bad because i am very predictable and also a little pathetic. also as a gay asian living in the west with a very stereotypical asian mother you can probably understand why the movie had such an impact on me LOL.
also creative writing... i've only done one work of creative writing in the past few years and that was wind back the clock which i think about genuinely all the time. writing Character Study is the most cathartic and fun experience in the world to me and i prolonged publishing that for SO long because i just wanted to keep working on it forever. my writer's problem is that it takes me about 60 years to come up with an idea that i am captivated enough by to be able to put it into writing and actually stick to it for more than a day and that has only happened one single time in my 2 years in mcytblr. but by god i would kill a whole man to be able to do that all over again because i am regrettably a stem major and have not written an essay or anything else creative in years and while im enjoying it i do feel like im missing out on a crucial part of being a Person. i miss writing so much you have no idea. and i feel like the further i go into this Degree the more my Meta Analysis brain starts to rot and get replaced by Numbers and Formulas and Snippets of code. i'm losing my touch forreal
as far as other media goes... to be perfectly honest i have not been consuming much lately just because i have been very busy irl but i did just finish reading the red rising trilogy for the first time which was cool... also have probably watched about 200 hours of animal documentaries over the past few months LOL. actually on the topic of books i am going on a flight soon and will have a 9 hour stopover so if anyone has any book recommendations of ANY genre i would love to hear them. please tell me all of your favorite books i want to read them all
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monsterkingdom · 1 year ago
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Once again asking ppl to not frame mlm relationships as incapable of being just as soft and loving and kind as any other. I know its funny to think that but...
Pleaaaaaase!
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cryscendo · 2 years ago
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kurt hummel in every performance
3x05 - The First Time
America - Noah Puckerman and Santana Lopez + Tina Cohen-Chang, Mike Chang, the Sharks and Jets
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kalashtars · 2 years ago
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honestly I kinda love playing tft because whenever someone comes to my board and starts spamming question marks I'm like "dude I don't have a clue either" and it really feels like a bonding moment
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faeiri-tft · 1 year ago
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game guide my dad printed for me in 2006
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I feel like playing Zoo Tycoon. Good thing I still have the list of cheat codes I printed 20 years ago
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faeiri-tft · 1 year ago
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idk
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aurelion-solar · 4 months ago
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thank you for all your work sharing new league stuff with us! but god damn. the state of PC league skins is so grim what are these monetisation practices 😭
heyyy thanks so much for your message, i'm glad you appreciate all my updates! but yeah agreed, unfortunately LoL PC skins have been getting worse, i think after seeing the success of gacha in Wild Rift and TFT, riot have made some greedy decisions. we gotta hang in there and not support their awful gacha skins 😭
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grayintogreen · 4 months ago
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Brennan drops the Infiltrator’s Key in the lap of a halfling rogue and then a BRAND NEW Moonweaver mirror after all the mirror/moon stuff in TFTS. @mareastrorum and I are in the LitMoR chat fucking LOSING IT.
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doorbellvibes · 4 months ago
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band au dashboard simulator for pibe "week" "day" 6
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🪶 thefalconthieves
!!!NEW ALBUM ALERT!!!
The wait is over! Our first album as a quartet, Elysian Fields, is out now on most major streaming platforms and on Bandcamp.
These new songs are the result of the journey(s) we've been on to find ourselves as individuals, and as a unified band. We're incredibly proud of what we've come up with.
As always, we couldn't make music without our incredibly kind fanbase! You are the wind beneath our wings and the path beneath our feet. We hope you'll stay with us to see what we get up to in the future- you didn't hear it here, but there might be a tour announcement soon...
All our love,
The Falcon Thieves 🦅🦅🦅🦅
#the falcon thieves #elysian fields #renaissance faire #tft #woodbert records #josh king #katrina viande #rachel glass #janice wood #release
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🌑 hushedbytheeclipse reblogged
🌑 hushedbytheeclipse Follow
OH MY FUCKING GOD??????????????????????????????????
🌑 hushedbytheeclipse Follow
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#song and a half in and already feel ILL
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💔 neal-nocturnes-deep-v-neck Follow
elysian fields photo shoot reblog if you agree
#rachel's makeup... i think i hauve covid..............
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🦅 katcarnivore reblogged daily-moodboard
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[x x x / x x x / x x x]
#can queue believe it
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🌤️ partiallysunny Follow
I officially apologize to Katrina ma'am I was unfamiliar with your game.
#I was so annoyed when j*nice w**d joined tft because. Well my opinion is well documented. #but listening to About Last Year and the studio recording of Kiss and Tell... #katrina vi*nde you really *could* fix her #before anyone comes for me for '''shipping them''' it's just that I have eyes. come on now
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🌈 sound-colorss reblogged d0met0urz
🐦 copycatfalconthief Follow
smooth, serene moon, ooh, just mold what you see
🥀 everyfalconicry Follow
face it, three paces, your basis of me!!!!!
🐦 copycatfalconthief Follow
make me shatter, shards scatter, i'd rather evac
and ascend to the heavens when you turn your back................. ohhhhh
DIANA!
🃏 princex-ofgames Follow
shield your eyes, h e y
🥀 everyfalconicry Follow
DIANA!!
hunting dogs b a y!
🤩 d0met0urz Follow
DIANA!
i think that you're preyyyyyyyyyyy.... to a huntress......
🌈 sound-colorss Follow
...PRAY to the Huntress!
#usually dont comment on shit like this #but i feel like a lot of ppl missed the pun on first listen #which is a federal fucking crime #long post
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🦅 katcarnivore
Anonymous asked:
hi katrina! are you the only member of the band on tumblr?
Surprisingly, yes. Josh has had beef with the platform since we were in college, and Janice doesn't really get the appeal. Rachel used to be a tumblrina, and you can see her old stuff before she went inactive at @rachelglasspiano-blog.
#ask #can you all keep a secret? yes? good. #i've been subtly hinting that rach should get back on for months now. #planning to continue during our upcoming tour #i can't stand being the only who knows about the skin hat ad
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🌌 midnightslarg Follow
does any1 have the vid of janice singing at katrina at the boston show. i need it for reasons 👍
#its. for an edit # <- me when it's actually to inject directly into my veins for homosexual reasons #i just think that janice wood is really ho- [gunshots] #janice if youre free on tuesday i am free. on tuesday
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🫀 fuckingbreathe Follow
Elysian fields is making me lose my mind. wanna dance. wanna cry. Might fuck around and confess to my crush or something.
🫀 fuckingbreathe Follow
date this weekend
#OFUSHDIHSDOFUHDSISDYHGFUOYSDH #HES SO NICE AND SO CUTE
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🩸 chorby-soul-chorby-sing reblogged killer4thepies
🦇 darknesspartythings Follow
sorry everyone but boytoy is for my larp character james brightstep iv
🦝 get--thatbarrel Follow
sorry james brightstep iv but boytoy is actually for my dnd character Humpy. int score of 6
📞 killer4thepies Follow
Sorry both of you. boytoy is ME
#glad all of u in the tft fandom are having a normal one
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🥁 viandeawiccans Follow
WAHOOO!!!!!!!!!!!!!!!!
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#the falcon thieves #tft #elysian fields #!!!!!!!!!!!!!!
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vintagerpg · 1 year ago
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Shifting gears slightly, this is The Forest-Lords of Dihad (1982), the first of two products detailing the Land Beyond the Mountains, a setting developed by Gamelords for Metagaming’s Fantasy Trip system. Despite the promise of the material, the deal fell apart when Metagaming closed and Fantasy Trip slipped into copyright limbo. The pair of modules from Gamelords are, to my knowledge, the only third-party material produced for Fantasy Trip during its first incarnation.
I’ve never looked at any of Metagaming’s later adventures, and Tollenkar’s Lair is just a large dungeon, so I can’t really judge Dihad against the mainline content, but I am willing to bet this is pretty different. It’s very much a setting book, comparable with something like Griffin Mountain in terms of the size of the territory and the sort of details the book is interested in (social groups, topography, factions, as opposed to a more encounter-based focus like X1: The Isle of Dread, or even the overland details in Mines of Keridav). It’s…very good. It makes me seriously wonder what Thieves Guild might have developed into had Gamelords had the staying power of Chaosium and RuneQuest.
It is not at all what I expect for Fantasy Trip, which I think of as more of a tactical combat game. In fact, there is very little sense of system in the text. TFT stuff is there, but it isn’t in the foreground, making this material essentially generic.
Pretty sure that is a Wyman cover, but not one of their best. Wyman, Larry Shade and and Wallace Miller are all credited as interior illustrators, and they do a very good job. Really love that gargoyle. Which, gargoyle hunting is a big thing here — their gallbladders are important components for all sorts of arcane doings, and someone one has been overhunting and stockpiling them, causing a general shortage. This whole plot thread is delightfully odd and worth the price of admission alone (which was about 25 bucks, at least until I posted about it). I wish I had the second volume!
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cherrybloomed-headmates · 4 months ago
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Blossomed Headmates ~ !!
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Welcome to my B - A - H blog !! This blog is run by a host of a System !
Main account is @everafter-life , i sometimes accidentally reply to reblogs on there
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Mod Intro ~
Mod A / Mod 🌸 ~ Darling / Mew / Shx / They / Cute / Cher / 🎀 / 🌷 / 🌸
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This blog has no DNI , but i block freely !
I am Pro - Para , Ship, Endo, TransID , and RQ .
I will only make Fictive and Brain Made alters , no Factives
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Requests are: CLOSED
Any aesthetic / Brain Made / Item based alters allowed , Subsystems of at most 4 members allowed to be requested
~~ Whitelist ( Fandoms i would adore to make fictives of )
Five Nights at Freddy’s and Fangames
Cookie Run ( Any game )
SCP
Roblox ( Regretevator , Pressure , Phighting , any Myth character , Forsaken , ect .)
Minecraft ( DSMP , TFTS , Base game , ect .)
My Little Pony ( Any generation , also Creepypasta / Grimdark versions )
Dialtown
~~ Blacklist ( Fandoms i would never do stuff for , for various reasons )
The Umbrella Academy
The Coffin of Andy and Leyley
~~ If a fandom is not listed you can still send them , i just might not do them /gen
Tumblr media Tumblr media
Template i use / image masks credits under the cut
Name:
Age:
Species:
Source:
Pronouns 3rd:
Pronouns 1st:
Genders:
Orientation:
Roles:
Sign off:
Typing Quirk:
Aesthetic inspiration:
Cis / TransIDs need to be requested to be added , if they aren’t requested to be added , there will be no cis / transIDs
Icon Mask ~ 🌸 Header Mask ~ 🌸 DNI mask ~ 🌸 Divider ~ 🌸
17 notes · View notes