#the bug fixing especially
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cookiedough77 · 4 months ago
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something i havent seen anyone say about the old miraculous animation is that you dont realize how they MOVE like they look like dolls, puppets moving, the way their limbs bend and move and it looks incredibly weird
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while in the new animation, they actually look like, idk, PEOPLE???
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ive had this thought even before new animation its just very prevalent now
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nyehilismwriting · 1 year ago
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obligatory note that while I don't tend to post nice messages abt updates I do see them and appreciate them and if you've ever said a nice thing to me I am kissing you on the mouth. with tongue
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devilbeez · 2 years ago
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I caved and drew the character I swore I wouldn’t draw (repost)
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asmodeusamaryllis · 8 months ago
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Cool cover but I edited his face slightly cuz the shading there was bothering me so much.
Lower quality edit that not as clean up under the read more as I started w that before finding a higher quality version online
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dairine-bonnet · 8 days ago
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I like that warp event when Lynette (von Valancius) wakes up, finds herself on lower decks and made to work. But afterwards, while she's talking with random ordinary inhabitants, people begin to realize she's too well-educated and confident for a simple worker from here and decide to help her. In the end, (almost) everybody's delighted and relieved!
Tbh i expected smth more... bloody, with Lynette fighting for her life, ordinary people being killed, officers looking for her everywhere, plus at least Abelard and Heinrix doing the same. Seems that every RT can cope with that case themselves, without their officers and companions! If I'm not mistaken, here Lynette passed Fellowship check, that's why I got this result. If you had different experience during this event, I'd be glad to hear!)
One more question: are we supposed to know what happened to that poor guy who was found in RT's bedroom instead of RT?
P.S.
Me: Lyn, you just talked with these people, and they decided to help you? Could you teach me that, please?
Lynette: Having conversations and conducting negotiations are sacred ancient arts which only few, especially talented and charismatic, are able to master...
Me: Guess who's showing off?! You're a soldier, not a philosopher!
Lynette: Why not both?
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errorwarblesrr · 2 years ago
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Gotta rant about Link's arm again bc, tbh it's what bugged me most about the end. Idc about Link getting to catch Zelda with his old arm. This isn't me saying I don't like the catch sequence bc I do think that part is great and mirrors the opening of the game. I mean, I don't care about it being a justification for healing his arm. To get that second chance to catch her again with his own hands.
Magic healing disability trope is ick to me, and no amount of thematic cohesion will make me like it. It still would have worked with Rauru's arm because catching her still would have been an act of his own and making up for the beginning of the game.
This trope just needs to die.
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mortiflyer · 11 months ago
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me when i thought i liked star stable more when it was older and of shittier quality because that's when everyone said it was better and then i took time away from the fandom space and realized i was a) in like third grade when the game was "old" b) genuinely love the new updates, quests, and horses
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hana-bobo-finch · 4 months ago
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gin my beloved. A wasp in armor with bombs is peak I cannot believe it’s been months since I drew her
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sysig · 7 months ago
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Coding woes (Patreon)
#Doodles#Original#Ukadevlog#Bug testing sure is something lol#These are both problems I've figured out now luckily! And I did them on my own! :D Extra pleased with myself :3#My slightly cocky attitude of ''Well that was frustrating - luckily I'll never run into another problem again'' amuses me lol#'Cause in the moment everything's flying! The code comes together lovely and it's all great! And then I come up to the next thing#Something I haven't done before - something that there's no Direct how-to of how to do a thing#Like setting player-and-character pronouns! I didn't know how to do that! But I figured it out!! :0 What a rush haha#It really did take me an evening of knocking my head against the wall in attempts - I waaaayyy overcomplicated it to start haha#I was like - trying to set up a system that would call on specific pronoun sets individually based on player input#Ridiculous - so much easier to just slap some values into an envelope and have those tied to a specific shell lol#But that took all night! I got sleepy while working on it and even my drowsy brain was like Wait...what am I supposed to check against? Haha#Such a weird experience subconsciously as well :0 'Cause I had normal dreams that night#Maybe some slight code-adjacent dreams of A Screen With Text On It but that could be anything :P#Most of it was just normal dream melodrama - but in the few times I woke up to readjust or roll over or pull my blanket#It was juuuuust enough for my ''conscious'' brain to kick in and think about what to compare against - what structure would work#And so by the time I woke up proper I had to frantically write down a bunch of code in a spare word document so I wouldn't go stir crazy lol#Breakfast must wait! Dailies must wait! I Have to write this down!!#And when I implemented it - it worked exactly as I hoped it would and is much much Muuuuuch simpler to call upon haha#Wow! That was a weird fluke that definitely won't happen again! Haha#I don't actually believe that I just have no way of guessing which aspect will trip me up - This Should Be Easy! And then it isn't lol#Definitely didn't predict the second - Especially because other than a small roadbump of not knowing how to Shell-Switch (ty again Cherry ♥)#Everything up to then was going well and everything after that was going fine! Until The One Thing happened pffbtl#I wanted to assign a value to check if a specific piece of code was being called upon - basically a fork between two outcomes#That went fine! The value Was changing! But only the first fork was being called???#No lol I just didn't put the second = ugh pft - and what's more frustrating is that I'd been using == up to that point!! I'd been warned!!!!#I - for some reason - was convinced that using && would make the value check Only need to check If x = 1... That's not how it works......#It's an If statement! If x = 1 then why do I have to check IF x == 1! Just check!!! Hwagh rules and whatnot lol#Like I said it's all fixed now but sheesh! What a silly mistake! I knew better!! And now I double know better haha
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tvntheatre · 2 months ago
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so update on trying to redesign king cnadybug along with king candy with it.
I've accidentally written three pages worth of fanfiction enough for one chapter and a title to go with it alongside a redone appearance that overhauls his color scheme with it. in the opposite way i wanted to.
what has he been doing to my brain</3
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sableeira · 1 year ago
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bugs are the most evil and fucked up things on this planet
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loveletterworm · 1 month ago
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HUGE SPOILERS (from the updated faq section on the website so they were just completely fine with showing it) CONTINUE READING ONLY IF VERY BRAVE:
Buble
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free-luigi-mangione · 4 months ago
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which of y'all had Luigi's linkedin screenshotted on your blogs???
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rubberduckyrye · 4 months ago
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While I feel like I'm missing out a bit by posting my fic as I go, I'm REALLY glad I am not, because some plot points are being added that are important that would have been way too awkward to add in otherwise.
There IS merit to not posting your stories as you go TBH
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thebonerpit · 8 months ago
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I am genuinely in awe of the continued support Larian is giving to Baldur's Gate 3. They've already been SO generous with patches adding in a ton of quality of life things, mod support for consoles, a whole-ass epilogue?!
And now we're getting 8 entirely new subclasses, photo mode, and crossplay... all for free. It's kind of insane when you think about it. Sure some companies will give you extra things but as PAID dlc. I honestly don't know how they're able to financially support all of this but I'm not complaining tbh.
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edwardos · 8 months ago
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Today I fixed a bug in old Minecraft that most esteemed Minecraft golden age/alternate history modders never caught. A Minecraft bug that has avoided popular detection for years. The bug is the world name and seed resetting in the world creation menu when you change the window size. Without even having to actually start a new world, it is easily tested.
This bugfix is not in New Frontier Craft, Better Than Adventure, Back in Time, or ReIndev. Try it if you don't believe me. Open one of those mods, type something into the World Name field or the seed field, and then click maximize. In a lot of cases it will change back to "New World".
But it is fixed in Authentic Adventure, probably because that one uses vanilla Minecraft 1.2. And soon it will be in Noticeably Beta 1.8 too.
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