Cherry get out of my head!!! Why are these niggas so boring.... 🤮 Finna date an AI at this point wtf
😭😭😭 on god!! I’m glad I’m not the only one cause I’m tired. Like what pissed me off is that I hadn’t even spoken to dude in eight months and he just messages me like ‘I miss you, I miss us’ whole time, the nigga ain’t even saved in my phone. Can’t even tell you his name fr.
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Learning Judgement Cutting is making me see just How Freaking Much DMC5 camera is broken. In Intricate Detail. It also makes me constantly trying to stare at Vergil's ass, even tho his coat covers it but my eyes automatically train to see where the Yamato scabbard goes to try to line up the JC timing, and I get a)secondhand embarrassment at constantly doing this, b) freakin annoyed.
I love DMC5 I do, but how do you screw your camera so bad.
I understand this is me kind of whining, as I've seen what capable players can do in this game, and they aren't complaining. But you know what, I can and will, cause I'm a newbie to these games. The only way to make your newbie into a combomad is to give them tools and make them have fun while practising. I am having tons of fun practising, watch me do nothing in the Void for 40 mins, that's fine and honestly really fun, my problem is that the tool which I rely on for proper controls, aka camera, freakin sucks bad at its job. And the input controls for combos explicitly depend on this stupid camera to work.
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got some comment about Bambi not being good with clipping this time because she "hasn't been handled much lately"(or something along those lines) 🙄 no it's just last time she was forced into it and just because she didn't have a massive reaction doesn't mean she was ok with it. Now I'm actually taking my time and giving her a chance to tell me when she is uncomfortable, she's showing me that she's definitely not cool with it actually. So I will put in the time and effort(and lots of treats) to make sure she is actually comfortable, I don't care if it takes weeks.
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seething and biting whenever I’m forced to see those buzzfeed ass MTA videos about “five ways to style red” or “wellness new years resolutions.” the day I let a content farm tell me to “wake up an hour earlier” or “try bright red lipstick” is the day I have been replaced by a body snatcher. anyway googling to figure out who I should blame for them and hell gate has me covered as usual
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okokokok so on the topic of botw/totk link having little to no emotion in cutscenes. ive said it in other posts but in botw it honestly makes sense given his present scenario and you are given a pretty good reason for it in the past. he's under a lot of pressure and he's just trying to do his job. in totk it does not work because he should have new memories now and he has memories with these new sages and with zelda and yet he's all but stonefaced with this people. there are some micro expressions and that's fine. but to me the problem with his lack of emoting in cut scenes is that it makes him very devoid of personality. he doesn't talk, so you're going to get the most of his personality from the way he moves and emotes, but in the cutscenes he just comes off as... dutiful stoic knight. with no meaningful feelings towards these people supporting him.
i'm not asking for him to be animated with all of these flourishes to give him some bombastic personality, but i just want to see him... react to stuff. see him express some extra emotion asides from determination.
people argue against botw/totk link having no expression by pointing out that he DOES emote quite a bit in gameplay and pointing that that there! there's his personality! and yes! i see it! and that kind of makes his lack of emotion in cutscenes worse! he can be and has been animated with personality and preferences and reactions and for some reason none of it is in the story important cutscenes! normally it's the other way around!
this isn't even fully about him having minimal expressions: i get it when people say it's maybe an autism thing, and that makes sense! i personally don't do a whole lot of expression when i'm under pressure, so i get it! that makes sense! i don't necessarily want him to have the facial expressions that skyward sword link had, i just want to see some shred of visual personality out of him in these cut scenes.
i mean... in ocarina of time, when the great deku tree is done telling his little story, you see that link has been sitting down. that's... something! stuff like the way he gets out of his bed and the speed at which he walks or runs in cut scenes... the engines oot and oot3d were done on can't allow for the same kinds of animations as botw/totk, but we still got little bits of personality just out of the way he moved his body. you emote with your body as much as your face. i may have a fairly straight face, but the way i may move gives away how i feel and how i act.
i wanted something like what we got in that first scene under hyrule castle- i wanted more of the moment when he gently takes zelda's torch because he knows her, understands that she may need both of her hands, and is willing to hold this torch for her while she grabs her stuff. you get a bit of personality out of that, you get that he knows zelda and how she works to some degree, and you get that there is trust between them because of this.
as far as i remember, this is the only instance of link being animated in such a way that suggests personality and his relationships with others. he emotes and is animated plenty outside of story beats, so he's very lively in dialogue options and little extra cutscenes, but in story beats, where he is interacting with his friends and discovering history and incredible secrets and trying to help the people he cares about and the world he cares about- it's all washed away, and it's kind of frustrating. i don't want anything big, just subtle little things, like his taking zelda's torch for her. something that isn't just him interacting with his environment and tepidly reacting- something that suggests little things about him and his opinions.
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