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#trepang2
cinemamind · 8 months
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Trepang2 Intel Doc Illustrations
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rcwar-var · 10 months
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vulture115 · 7 months
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Holy shit
Ruby: Ok Jaune, this is a KRISS Vector, so this is the mag release, press that and the mag will be released. Now this one is the fire selector so you can either choose safe, burst firing or full auto. Now give it a try Jaune.
Jaune: …
youtube
Ruby: When did you even learned how to do that?!
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1stprototype · 2 years
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For some reason you can spawn British soldiers in Trepang2′s sandbox mode.
I’m going to show my kids this and tell them this is how George Washington single-handedly defeated the British army and earned America its independence. 
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ghostwastakenname · 2 months
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Ghost 2 my beloved
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saltypotatos · 5 months
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Got a few games over the week, here’s the rundown-
OneShot
Two and a half hours in and I’m already emotionally attached to this fucking cat lookin creature
Ilove arg style games sm gfggfdgf I love wondering if whatever I installed is Trojan malware
Got scolded for trying to crush the sun in a hydraulic press and felt personally attacked
Live love niko
Hotline Miami
“Do you know what time it is?“
Theres something deeper to this game there’s something deeper to this game there’s something deeper to this game there’s
Gunplay feels satisfying and the violence is violent
Hotline Miami 2
TBD
Aw hell yeah Payday 2 Sociopath build here I come
Trepang2
Holy. Shit.
ULTRAKILL with DOOM: ETERNAL graphics and Blade and Sorcery mechanics
I actually only own the demo but that alone was two hours of my life I don’t regret literally the best first impression ever
Waiting for Steam winter sale
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gimmick-blog-detector · 5 months
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why do movement shooter soundtracks fuck so hard
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franckyfox2468 · 4 months
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Francky's top 5 games released in 2023
So with 2023 ending soon I decided to make a little list and a top 5 of the games that I enjoyed and played that came out this year
Though i will be limiting myself to games/remakes released this year so while i greatly enjoyed Sonic Frontiers and AI the Somnium files this year, they wont make the lsit sorry.
I will start with the honorable mention of games that i still enjoyed but didn’t make it to the top 5.
HONORABLE MENTIONS:
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Like a Dragon: Ishin
Ishin is the last Yakuza game I've played that was made by its longtime director, Toshihiro Nagoshi. And after playing Like a Dragon Gaiden, it helped me realize how much of a difference a new direction can make and how much I have taken the quality of the series for granted. Ishin wasn’t the worst nor the best Yakuza game I've played imo. Which makes sense given it was made right in between one of my least favorite games in the series (yakuza 5) and one of my most favorites (yakuza 0). Its story is perhaps not something you would be used to compared to the rest of the series but it is based on a tale that is as old as time itself that is still quite enjoyable for what it is and while it has some annoying bits (like substories always getting in your way during important event or gun fights), Ishin is still a quite enjoyable game with some fun stories, fun combat and fun minigames. And honestly the funniest version of Baka Mitai somehow.
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BombRush Cyberfunk
I decided to check out bombrush cyberfunk after it was absolutely snubbed over in the same award show that decided to promote a JetSetRadio game and I figured I would finally get around checking what it was about before the year ended. I haven’t finished the game yet. I haven’t played JSR so I can't exactly make a full comparison but through some of its rather painful and counterproductive input mapping/options and some frustrating platforming here and there, BRCF is still a game with a very charming, silly and engaging presentation with its story, art and music.
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Robocop: Rogue City
Rogue City is not a perfect game, and a quite short one at that. But it is a really good and enjoyable game for what it is. It's not something I would recommend to someone who hasn’t seen the two first movies as they would absolutely get lost in just what the hell is going on and potentially get spoilers from both movies. While the final battle was a bit underwhelming in contrast to what the plot was potentially leading up to with it and some fights could get absolutely tedious, the game to me is in line with the telltale back to the future game or the atari ghostbusters where it can easily serve as a new chapter for the mainline film franchise but through a really good game.
TOP 5:
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#5: Baldur's Gate 3
Don’t get me wrong, Baldur’s gate is an excellent game and a fantastic experience that I would recommend to anyone who likes RPGs of any sorts with ease. But part of the reasons it is so low on my list are, 1, i did not finish it unlike every other game on that list, 2, all of the fun and your will to plan a future character and playthrough is absolutely drained out by the time you reach act 3. I played explorer mode as I am not exactly a tactical rpg person myself and wanted to put more focus on the story, which is absolutely great. Every party member is fantastically written and voiced characters, each with their own tastes, goals and views upon the world and situation around you that makes them very likable and fun to have. Honestly some of the more fun companions i've seen in an rpg. The game really does a great job at emulating the sense of playing through a real DnD campaign with a ton of hilarious optional dialogues and where your actions and picked skills will matter in the end, as well as how you synergize them with the rest of your party (without the dogshit power hungry dm or the potential constant in-fighting of other players), the way you are introduced to most of the main party members so early into the story really helps to that feeling of your DM making a scene to make sure all of the players are quickly gathered together and introducing each others’ characters.
For most of the game creativity with your spells, tools at hand and strategy are absolutely rewarded and if you bring in some friends for co-op it can get hella chaotic for better or worse. But by the time you reach the third arc, the story and paths you can take in combat are really narrowing down and not exactly for the better as each fight and situations you start being put through really ties your ends and forces you to be quite careful and specific with what you do even on the easier modes. It's gotten to a point where I kinda haven’t played the game in a long time because doing literally anything done by that part of the game feels like a goddamn chore. But BG3 is still a fantastic game that I do intend to get around to finishing someday as I still think quite positively of it for the most part.
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#4: Hi-Fi Rush
Hi-fi rush is simply a fantastic game. A game that involves platforming and combat while mixing rhythm game mechanics could have easily been a blunder but this game manages to succeed at every aspect it does on top of its fantastic artistic presentation. The art, the animation, the music, the writing… It's all fantastic. The only thing that really left to be desired is the ending kinda falling flat on its message and just going back to the situation the world was in despite the systematic issues still being there but the good guys are on top of it now so that makes it okay i guess? But with that aside, I would say the game might not be for everyone as some of the rhythmic elements can be quite tight and unforgiving in some aspects and fights but overall it was one of the more enjoyable and absolutely hilarious games i’ve played in awhile.
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#3: Trepang2
On the surface, Trepang looks like a dull military shooter game with some horror elements that are inspired by FEAR. But the problem is that going into detail about why it is so much more would spoil a fantastic experience that absolutely caught me off guard with how good it was. As someone who has never played FEAR, the combat, if anything, was a lot more reminiscent of Titanfall 2. Sure you don’t have cool giant robots but trust me it makes up for simply how absolutely bonkers and high octane it can get. It just feels absolutely amazing from start to end. This is one of the best single player fps games i have played in a long while and i am absolutely looking forward to the story dlc they have announced coming in 2024. 
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#2: Street Fighter 6
I have a love hate relationship with this game. I hate it because this game has caused some severe damage to my hands and at times I had to take a month long break from it because of how much it was starting to hurt. On the other hand, this is one of the most fun, enjoyable and accessible fighting games that I have ever played and definitely my favorite to this day. And i don’t simply mean because of its different control scheme. SF6 does an excellent job at giving all of the information the players need to better understand the game from within the game as well as official reading material like frame data and such provided by the devs themselves. And even if you aren't into fighting games or multiplayer games, I would absolutely still recommend SF6 for its world tour alone. While it does not have the most phenomenal story imaginable, it is a really goofy and enjoyable experience that perfectly blends rpg and fighting game mechanics for all to enjoy. And the best part is that every dlc release comes with free content and the ability to learn techniques from dlc characters you do not even own. Which honestly despite some of its issues with the monetizations is a huge W on the part of the devs regarding this game. Honestly despite some of its issues SF6 is the real first fighting game i started to feel like i was able to take seriously with how much resources and content you get, and it helped me get even closer to some friends as well as meeting some quite friendly people. I love SF6. But what could possibly beat it then?
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#1: Pizza Tower
S rank is for Street fighter, which is pretty good. P rank is for Pizza Tower, which is perfection to me. I’ll admit I nearly gave up on this game because of some initial frustrations but pizza tower is a game you can ALWAYS get better at, even if you managed to finish the whole game. The best way to describe it is… it's the best Nintendo game not made by nintendo. Not because it tries to do something fans always wanted or replicated an aesthetic. But it's through just how polished and tightly designed the game is but it does so in a way that doesn’t punish experimentation with all of its crazy movement mechanics and it doesn't try to streamline anything for you except perhaps how player damage is handled, which feels like quite the opposite of what Nintendo does with a lot of its game nowadays. Everything feels so samey, streamlined, slowed down but the dated tired shit like extra lives and such are here to stay and you have to deal with it, while the new fancy stuff rarely brings benefits and usually are more so gimmicky annoyances (at least this is my feeling towards a lot of more recent Kirby games). While the game definitely has some of its downside and it's a quite hard game, it is honestly one of the best 2d platformers I've played and I'd easily put it aside to a game I would deem legendary like DKC2 or Super Mario World. Every level is well defined, well designed, you always get something new and fun at each of them. And that is not even mentioning its absolutely wonderful and hysterical art, animation and this absolute banger of a soundtrack.
I am ultra excited for the upcoming character dlc as it will give me a reason to replay the whole game with some new mechanics to add some spice to it all. Pizza tower is excellent.
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perennialastronaut · 10 months
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Last year I ran a successful indiegogo campeign for the Indie Boomer Shooter Calendar, a series of 12 juicy pinups featuring characters from assorted indie throwback shooters! The digital version is still available on my Etsy; it contains 12 desktop wallpapers and 12 phone wallpapers featuring characters from Trepang2, Gloomwood, ULTRAKILL, Fish Person Shooter, DUSK, Viscerafest, and more (they're... they're not ALL New Blood games, I promise)!
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yennasun · 4 months
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Why's it always the movement shooter soundtracks that fuck so hard????
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cinemamind · 10 months
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I designed the initial concept of the Mothman for Trepang2 [now available on Steam] and provided illustrations for the intel docs.
3D model sculpted by the incredible Alejandro Olmo (AOS)
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bishyofskye · 6 months
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Redsquare It's my own universe that combines influences from Resident Evil, F.E.A.R., Trepang2, SCP, Ghost Recon, and various other horror and military themed franchises into one sleek black tactical world of monster fighting, and weapons tech.
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vulture115 · 10 months
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Jaune “106”
Atlesian Soldier: *Screaming as they are being killed by the Mothman
Winter: EVERYONE, GET AWAY FROM THAT CREATURE AS FAST AS YOU CAN!
Ace Ops and Atlesian Soldiers: Ok/Wilco/Copy that/Roger!
Jaune: What’s wron- Is that an anomaly? IS THAT A FUCKING MOTHMAN CONVERTING ATLESIAN SOLDIERS INTO IT’S OWN PERSONAL FUCKING SOLDIER?
Winter: What?!
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Jaune: *Wielding a Franchi Spas-12* Ok then fuckface, you and me now.
Mothman: *Screeches before charging up to Jaune*
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thathomestar · 10 months
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the true horror of trepang2 are these food prices
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third-energy · 9 months
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「Have No F.E.A.R., Trepang² is Here.」
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I’m glad throwback shooters have progressed to the point where we’re starting to receive 6th gen throwback shooters. Trepang² is an amazing send-up to the original F.E.A.R. that captures the visceral action of the original while also having a few twists of its own. In addition to the perfect gunplay and slow-mo, you get additions to your kit such as sliding into enemies opening them up for attacks and hold-ups/throws that can create openings for you. From the brutality to the potential collateral, it feels like an honest progression of what the original would have become if it were allowed to continue. Even in tough encounters where I was constantly brutalized, my smile never wavered. The plot isn’t a major focus, but it’s got some cool beats and lines sprinkled in from your teammates and antagonists, so it’s not wasted effort either.
If you like the original F.E.A.R. at all and you somehow haven’t played Trepang² yet, I’d strongly advise fixing that. It’s to F.E.A.R. as DUSK was to Quake, a send-up that elatedly wears its inspirations on its sleeve while also coming fully into its own.
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no-name-1168 · 13 days
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𝚃𝚑𝚎𝚛𝚎 𝚌𝚊𝚗 𝚘𝚗𝚕𝚢 𝚋𝚎 𝚘𝚗𝚎 𝚔𝚒𝚕𝚕𝚒𝚗𝚐 𝚖𝚊𝚌𝚑𝚒𝚗𝚎
vv
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Who would win?
V1 (from Ultrakill) or Subject 106 (Trepang2)?
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