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#virtual company
blueskittlesart · 7 months
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i hope everyone in nintendo’s management department dies and goes to hell no matter what and i’m not kidding
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acornered · 3 months
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typical sexy roleplay with @passionpeachy
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dailyfigures · 5 months
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Kizuna Ai ; A.I.Channel ☆ Good Smile Company
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figurecollection · 5 months
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La+ Darknesss Figure by Good Smile Company, of Hololive
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somesoups · 5 months
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imma be completely honest, i just checked out the watchertv website and i can absolutely see why they were so excited for it - without context, it looks so cool and i would be SO proud of them cos that's huge you know? and i can absolutely see how this has been something they've been aiming for (i remember both ryan & shane talking about how it's been their dream to create high-quality, tv-level productions at various points in time).
but as many have said, a huge issue was perhaps in the execution. assuming this was a set-in-stone end goal for them, much could still have been done to transition the audience gradually to this new platform. ofc, i acknowledge that hindsight is 20/20 but, well. i have to admit that some aspects of how this was executed were indeed quite tone-deaf.
THAT BEING SAID, while i absolutely understand that this tone-deafness could have been extremely hurtful, using this situation as an opportunity to be racist, to attack steven's religion, or to harrass their partners on their socials is completely out of line. this whole fiasco has revealed a startling & upsetting amount of toxicity that is colouring the entire fandom in a really bad light.
also, while i understand that steven being the sole CEO position does make him more responsible over such business decisions, i truly do not think that the "steven is the only villian, he's threatening R&S with a gun" narrative is warranted. as mentioned above, R&S have both expressed their dreams of making high-quality productions (nothing wrong with that btw) and they're also both still the co-founders & main faces of the platform. there's a much higher likelihood that they were both on board with this, and pinning all the blame on steven like this to protect and coddle your 'faves' is frankly a little embarrassing.
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katsigian · 9 months
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⋅ ˚₊‧ ₊˚⋅ // ʜ ʏ ᴘ ᴇ ʀ ɪ ᴏ ɴ ʙ ᴏ ᴅ ʏ-ᴛ ᴇ ᴄ ʜ // ⋅˚₊ ‧₊˚ ⋅
─────── ᴄᴏᴍɪɴɢ ꜱᴏᴏɴ: ᴛʜᴇ ꜰʟᴏʀᴇꜱ ᴛᴀᴛᴛᴏᴏꜱ ───────
─── ⁺ ☾⭒๋ 𝔑𝔦𝔨𝔦𝔱𝔞 𝔅𝔩𝔞𝔨𝔢 // 𝔴𝔢𝔯𝔢𝔴𝔬𝔩𝔣 | 𝔣𝔦𝔵𝔢𝔯 | 𝔦𝔫𝔡𝔢𝔭𝔢𝔫𝔡𝔢𝔫𝔱
─── ⁺ ᴄʏʙᴇʀᴘᴜɴᴋ 2077 ➸ 95/∞
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lucilassie · 4 months
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This isn't any ordinary moon... 🛑
Models: @mmmayro (The Employee, Crackshot, The Devourer), @weirdfandomchick (The Employee), @haunted-0ct0pus (The Employee)
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aurosoulart · 1 year
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sometimes I get NFTbros trying to get me to sell my work as crypto bullshit and NOTHING shuts them up faster than me saying
‘oh actually literally all my AR art is published under public domain! no single person can own it because technically it’s owned by everyone :))’
they hate not being able to manufacture artificial scarcity
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gofigureee · 2 months
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Hololive Production | AZki | Nendoroid (Good Smile Company)
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why is job hunting.
that's it that's the post
#this is both radicalizing me even more & absolutely harshing my mellow#why. do i need. to communicate with a 'virtual assistant'. to apply at hot fucking topic#you know? maybe i Dont need to apply there. who wants em#everywhere is like you need This This and This#oh look an entry level job! aaaand i need a thousand certifications#Excuse Me Where Do People Who Have Done Nothing With Their Life Thus Far Apply???#why do jobs exist. why cant we all just vibe huh#each application feels like a new death sentence#cant wait to work myself into the ground for a company that views me as nothing but an easily replaceable part! yeehaw!#cant wait to sacrifice my personal time / hobbies / wellbeing for a nine-to-five 5 days a week job i hate!#absolutely unprompted#this world we live in is miserable and infuriating and i want to SHAKE PEOPLE#fucking!! look outside!!! value yourself!! the company is not your family!! they are not worth dying for!! we are all worth so much more!!#gonna go out in the middle of a field and SCREAM#humans are made for art and kindness and for enjoying the short life we're forced into#why make an already doomed existence even worse huh.#why subject ourselves to that. we deserve better. our pasts deserve better. our futures deserve better.#sorry sorry im just. ARGH. this world!!! this life!!! could be so good!!!#but late stage capitalism rampant corruption among Many Other Issues said noooooooo#happiness is illeeegallllll#what if i BITE you. huh. what then. die#every time i sit down to apply i have to actively Not Think About It or i'll delete all my tabs and stop before i start#we as humans are not built for this life... we did not evolve proclivity for kindness and art just to stress ourselves to death#over silly jobs that do Not require the level of dedication we are forced to apply#abolish the 5 day 40+ hour work week... decrease the horrifying amount of funding given to cops and the military... etc...#i think i need to go lie down for a minute im feeling Too Much Anger at the absolute state of things#so happy to be an american. (sarcasm sarcasm sarcasm)
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artie-doko · 4 months
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techtimechronicles24 · 4 months
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🇺🇲 Let's explore the captivating rise and fall of Virtuality Group, a pioneering force in virtual reality gaming that made a lasting impact on the industry!
📑 Virtuality Group was originally founded in October 1987 as "W Industries", named after Dr. Jonathan D Waldern, and later rebranded as Virtuality in 1993. The company quickly became a trailblazer in VR technology, crafting immersive gaming experiences that ignited the imaginations of players worldwide. Their innovative arcade systems offered unprecedented levels of interactivity and immersion.
🚀 Virtuality's timing was impeccable, coinciding with a surge in public interest in virtual reality technology in the early 1990s, fueled in part by the film "Lawnmower Man." Recognizing gaming as the primary market for VR devices, Virtuality released the 1000CS arcade variant of the 1000SU in 1991, leveraging the "cyberspace" branding that resonated with the era's VR buzz.
💰 Virtuality's groundbreaking VR systems found diverse applications, from networked telepresence experiments at British Telecom Research Laboratories to corporate use by companies like Ford, IBM, Mitsubishi, and Olin.
🎮 The mid-1990s marked a pivotal moment for Virtuality Group with collaborations alongside gaming giants Sega and Atari, resulting in groundbreaking products such as Sega's VR-1 motion simulator and Atari's Jaguar VR headset. These partnerships underscored VR's potential for mainstream gaming audiences.
💔 Despite early success, Virtuality Group encountered significant challenges that led to their bankruptcy. Factors like high production costs, limited consumer adoption of VR technology, and fierce competition in the gaming market contributed to their decline. The shift towards home gaming systems accelerated the decline of arcade sales, and Virtuality's attempts to penetrate the home VR market fell short, ultimately leading to bankruptcy in 1997.
🌐 Virtuality Group's legacy endures as a testament to the early days of VR gaming, highlighting the risks and rewards of innovation in the tech industry. Their collaborations with Sega and Atari continue to inspire advancements in VR technology today.
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dailyfigures · 11 months
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Nyatasha Nyanners & Goro ; Vshojo ☆ Good Smile Company
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thefigureresource · 6 months
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Noel Shirogane [Hololive] 1/7 scale from Phat Company coming November 2024.
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figurecollection · 6 months
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Roboco Nendoroid by Good Smile Company, of Hololive
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gloryride · 1 year
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"Wanna come ?"
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