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#want me to go more in depth?
yeyayeya · 1 year
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Hey hey im one of your fe mutuals. Whats TGCF? Is it a show? Game?
I’m going to go on a biased rant so apologies
TGCF (also know as Heaven Official’s Blessing/Tian Guan Ci Fu) is originally a Chinese BL novel! It has different adaptations, with an animation, audio drama, a manhua/manga, and a live action. The animation is having Season 2 released in October, and the audio drama is releasing episodes right now till the 29th (episode 5 just released today). The live action is still N/A, but the manhua/manga is still ongoing
The announcement of the release date of Season 2 and the comeback of the audio drama happened on Tuesday and it just made my week so much better. A good fucking week for TGCF fans
It’s recently been my current obsession, and I just absolutely fucking love it. The guy in my pfp is one of the side characters in the novel. Starting with any of the adaptations is fine, but of course the novel has more to it than the others. The first 6 books of the English localization are available to buy online.
The novel consists of the main couple being either really awkward teenagers and an old married couple at the same time. It also has a mix of horror sprinkled in it, and lets the side characters shine with their own arcs. The main couple is between a banished god of Heaven and one of the most powerful Ghost Kings, and just their whole love story is so beautiful. I want what they have so bad
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Literally look at them
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dreadark · 5 months
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that ivan loves till is the most obvious thing about them
but. does ivan know that…?
the ivan that regards his own feelings as shallow, the ivan that learned how emotions are expressed only from copying others… does he even know that the love he’s felt for so long is love? probably not. and part of the reason is the one he loves himself
because the easiest example he has of love is till's feelings to mizi. till outright calls it love, and ivan watches him so much he has to be aware of this and till’s love to mizi is totally unselfish, right. he doesn’t seem to actually want much from her—just that she's still there and still "mizi"
but ivan can't be satisfied with just watching he… wants. ivan wants till’s attention, till’s affection—
surely this selfish wanting can’t be love
...no wonder he was never able to express his feelings straightforwardly when he belittles them so much but he can’t stand not having anything either, so he does… whatever he does instead to get any scraps of attention he can, from someone he's convinced doesn't care about him at all only showing affection when till can't see it, right until he knows he's going to die
but ivan's feelings for till are all he still has of himself... to think of them as shallow...
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I've seen this translated as "I should've been kinder" to him (till) or to her (sua)
but really, the one he should've been kinder to was himself
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ihavesomejays · 9 days
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text transcription:
Many springs ago, I perceived a sea of flowers upon a lake. I thought to myself that those fleeting colors held indescribable beauty.
The next time I perceived those colors was many years later, when the medic’s tent had blinded me to all but red. The radiance of that shining star was lost on my eyes.
Now, my eyes no longer perceive the subtleties in the colors around me.
But I am content.
For I can now see the most brilliant colors in my universe.
anyways yeah why did they fucking do that to jiaoqiu bro
the planning for this experimentalish comic is under keep reading
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purble-gaymer · 10 months
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simple thoughts on meta knight and gender euphoria
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God, Fabian and Riz need couples therapy and they're not even in a committed relationship.
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vasito-de-leche · 7 months
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;R1999 - Self-Aware AU
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Headcanons about an Alternate Universe in which everyone knows they're living inside a videogame. However, Vertin is the only one aware of the entity inhabiting her own mind, the real conductor - the "Player".
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this is one of my favorite AUs to slap on whatever media I'm into so here we are <3 not sure if anyone's done this already, but PLEASE PLEASE PRETTY PLEASE link me if you've seen any other ppl write for this AU! this one and any actor AUs are my absolute fave
this is just a word vomit introduction for fun, to get the basic ideas out of my head, so I can start writing for characters individually!
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Okay, okay! First of all, some context for the AU before I go deranged overexplaining my HCs!
Aside from the "Storm", there is something else that haunts the people of this world: the fact that their lives are nothing but a simulacrum, part of a game.
The requirements to obtain this "self-awareness" is unknown. Those within the Foundation believe it's related to their respective "roles", that only the main and relevant characters are given the chance to fully open their eyes to the truth. Those within Manus Vindictae claim that one must be strong enough to break through the fog of complacency and their assigned scripts, to have their full potential unleashed and obtain true liberation. Either way, similar to the "Storm", this is a well-kept secret for a very good reason - everyone wants to have the upperhand.
There is one outlier to this whole system. Vertin is not only aware of the truth of this world, but also of her duty as the eyes and hands of the "Player". She must experience it all for their sake. Or rather, whatever she experiences will be the story that the Player will see.
This applies to her suitcase, the place where the Player's influence increases tenfold, bending everything and everyone to their will through her own body and voice. The longer one stays within her suitcase - or within her general vicinity - the easier it is for them to become self-aware.
How does one become "self-aware" and what does it entail?
The requirements and the catalyst for a character to become self-aware are still a mystery. But that's mostly because I specifically wanted to keep them as vague as possible, to allow some flexibility for NPCs and other characters outside of Vertin's suitcase.
The whole process of gaining sentience or self-awareness is mostly described as waking up from a nightmare, or a very, very realistic dream. It's like a switch, something that happens in a second without any warnings whatsoever.
I like to think that most of the people who wake up are easy to spot, because it's a jarring experience and panicking is the most normal reaction - but that they're often taken care of by the Foundation or recruited by Manus Vindictae.
The levels of awareness also depend heavily on each individual - some only know that nothing is truly real, that everything they've done up until that point was just a carefully scripted lie, the most basic realization. Others can understand the rules that govern this game and use them to their advantage, either through observation and study or just inherently.
Overall, the experience of being sentient varies as well, with some describing a disconnect from their body, while others feel exactly the opposite. Again, keeping it pretty vague so that people can fill in with their own ideas!
I'll talk about Vertin's case in detail when we get to her specific bullet point, but the same way the Player is able to experience the "story" through her eyes, she's able to see the same things they do - this includes the UI, the menus and everything you can interact with in-game.
Vertin as a character and a vessel for the Player.
The most common thing I've seen in self-aware AUs in my years of fandom is to turn the player stand-in (the main character that serves for the player to experience the story through and/or project onto, depending on the genre of the game) into an obstacle, one that keeps the characters from truly interacting with the Player, capital P.
The second most common thing I've seen is to simply ignore the existence of this player stand-in and replace it with the Player themself, either through isekai methods or thanks to the customization the game allows, etc etc.
When it comes to Vertin in this AU, I know I want her to retain her role as the center of everything, instead of being sidelined by the Player. She's THE Timekeeper, after all.
There's still some details I'm trying to iron out, like whether she's always been self-aware or if she became self-aware at some point during her childhood at the St. Pavlov Foundation. But I like to think that her relationship to the Player is a parallel to her immunity to the "Storm" - neither of these two things are inherently good nor bad. Surviving the "Storm" is helpful, sure, but it's painful for her. Having an entity like the "Player" haunting her is scary, sure, but it can be an advantage. It's a matter of how she utilizes the assets she was given, since her adaptability and determination are big aspects of her character. Vertin makes up for her mediocre arcane skills with unconventional plans and strategies.
But this isn't to say that Vertin isn't affected by the presence of the Player. Ironically, she's the one person whose freedom is limited. During battles, her skills and Tuning are available to you, they can also prove to be vital to win a fight, but in the end you're still the one calling the shots and choosing when her friends get to attack. You're the one choosing the layout of the Wilderness. You're the one picking which one of her friends deserves to become stronger.
In the last bullet point I mentioned that some characters can understand the rules of the game - Vertin is the most extreme case, as she can see the same UI as you do. She learns the way you like to fight your battles, your own strategies, she can see this and more.
Overall it's a very complex dynamic. It's not as easy as saying that she likes or dislikes you, that she considers you a friend or foe. You're part of her, you influence each other in many aspects and are stuck together for reasons she can't even fathom. While you may be able to read her thoughts most of the time, she becomes invisible once you enter the suitcase - the main menu of the game. Sure, the character you selected to greet you every day is actually talking to her, not you, but she's out of your view and therefore, out of our range. That's when Vertin wonders the sort of person that you are, if you care about her friends as much as she does. Are you playing just to be entertained? Are you invested in these events? Will you be there for her until the end of her story?
Another detail I like to think about is that Vertin is the only one who knows your name. Because at the very beginning, you were asked to input a name and she was there.
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[screenshot was taken from this video, since it's the first one I could find that showed this specific part of the game lol]
Well, "your name" not quite right - she knows that whatever you wrote there is the name linked to your account, at least. And that's the name she knows you as.
Those who take residence in Vertin's suitcase or spend prolonged amounts of time with her, growing closer to her and all, end up becoming self-aware. This is a direct side-effect of your presence.
I like to think that characters who reach the 100% Bond can begin to sense the Player, to see the world in a similar way as Vertin does. Maybe even feel their presence EXACTLY like Vertin does whenever there's a battle. There is someone else on the other side of this screen, the fourth wall, who watches over them.
To some, it's hard to differentiate Vertin from the Player, as they just go hand in hand - but Sonetto, for example, has the easiest time telling the two apart.
On the subject of freedom and acting out of script.
The Foundation, Manus Vindictae, Laplace... It doesn't matter if they're self-aware and acting outside of what their script dictates, because they're missing one key ingredient: you. No one else but Vertin and her group knows about your existence, after all.
They don't know that the only story that matters is the one that Vertin is part of. The one that the Player gets to see and read and experience. And because the game gives you a very limited view into the lives of these characters, you don't know what neither Arcana nor Constantine do behind the scenes. You and Vertin don't see that, therefore, it never truly mattered.
Those most likely to start "acting out" are the troublemakers within Vertin's suitcase. Characters who are too curious for their own good, who are more susceptible to supernatural entities, who are just too impulsive - they would start to test the limits and see how far they can go, how much they can interact with the Player. Can the game be broken should they end up shattering the fourth wall? Is there a way for the Player to communicate with them? What will happen to Vertin?
I like to think that Vertin probably supports this, as she's rather curious herself, prone to questioning everything. She would also like to learn more about the Player, to truly tear into the game and see the full extent of your influence and her freedom.
Sometimes, Regulus and X will change their usual voicelines, just enough to be noticeable if one pays enough attention. Characters like Sotheby or Leilani might slip up and address the Player, rather than Vertin. Lilya, Pavia, Bkornblume have new animations and different expressions, ones you've never seen before - they stare ahead, as if searching for something, and then smirk or hum to themselves, deep in thought, like they realized something you're not privy of.
Sometimes, if you leave them as your selected assistant on the main menu, you can catch them muttering to themselves - idle quotes you never heard enough, about the outside world. Diggers does this the most, it's almost embarassing how easy it is to catch him talking nonsense, followed by Sonetto. If you leave Medicine Pocket alone for too long, you might come back to a screen covered in weird scratch marks.
On the subject of these characters being curious about the outside world and all, I think that a good chunk of them are generally content with the way things are?
We have to remember that in-universe, they're arcanists displaced from their respective eras. Their best chance at surviving is siding with Vertin, and if Vertin is content with the way things are, then there's no point in trying to disrupt what they have right now. They're curious enough to prod, but only as far as Vertin allows it.
And I think that's it for the word vomit!
There are some details I didn't know where to fit in, like the possibility of the fourth wall slowly dissipating the more time the Player invests in the game, leading to some characters being able to directly hear you if you talk while playing and whatnot. Or what would happen should someone outside of Vertin's suitcase figure out the existence of the Player, let alone interact with you in some way.
Or the concept of death being meaningless, unless it was pre-established by the game itself.
In Borderlands, there's this game mechanic where you can just be revived over and over and pay a percentage of your money as a fee, even though the canon that's established is that you play through the whole story without dying a SINGLE time - because the revival mechanics aren't canon. There's the divide between story and gameplay. That's pretty much the standard. But what about the deaths in battles in R1999? The amount of times I died to 1.3's UTTU's Flash Gathering is insane. How do self-aware characters feel about this, now that they know that they're bound to die over and over and be brought back because you have to do your Pneuma Analysis or reach the final stage of Limbo?
But that's pretty much it for now, I think I got most thoughts out of my system! Thank you for reading!
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crow-with-a-pencil · 1 year
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Hi @naffeclipse I'm very normal about your fic. Have some frantic midnight sketches as extra kudos along with some tag rambling :)
#my ârt#crush depth#crush depth spoilers#fnaf#tw blood#tw drowning#idk how many others apply#anyways this is midnight crow coming out of the shadow realm to scream at you#first of all a cs ramble is on the way I'm still recovering from that fic too#im biting you naff im biting you so dang hard#I don't even know much about iron lung besides watching a play through but damn do you make me want to know more#just. where do I even start. the atmosphere is established so well and even though there was such a small space to work with I FELT it#I felt the claustrophobia I felt the walls and the console and the single dim lightbulb as my only solace in this death trap#the THOUGHTS#poor yn had so much time to just get lost in their head and spiral pretty much constantly#the dread. the constant overhanging dread of knowing there's a 99% chance they're not getting out of there alive and at this point#they just want to accept it and let it end bc there's hardly anything to go back to if they live#naff. look at me. reading some parts made my chest actually tighten with dread. it was so well done.#this poor human just buried in existential horror and just wanting it to end in a slightly less painful way#and the unknowable beings trapped outside who absolutely REFUSE to let that happen#god those eldritch fish were trying their hardest but just couldn't get in#yn was trapped inside while they were trapped outside and I just#I am EXPLODING the more I think about it#thinking about when they thought they were drowning and tried to breathe again#wanting to die but still having that instinct to survive#asking to be ripped apart but still cherishing their last breath of air#I'm shaking you I'm shaking you I'm dying on the floor#ough.#I'll never mentally recover from this and I want you to know I genuinely get inspired by your writing#this has been midnight crow ramblings. I just hit the tag limit. have a lovely night.
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bacchuschucklefuck · 24 days
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official finish-this-sketch-how-you-want post idk what to call thisSAMPLE TEXT
hi! I miss drawing with people in a café and some folks mentioned they'd like to mess with my sketches themselves and that sounds cool so this is now a thing. if u play gartic phone this is basically the complement mode! but without the fucking ring noise that freaks you out right when you're getting into the flow of it
few things are 1/there's no hard deadline! take this at ur own pace if u do, but 2/I'll also be finishing this sketch and I estimate it to take around uhh 3 to 4 days? from the time this is posted. so if that's a structure u like then let's aim for something done in that timespan as well! and 3/if u finish ur piece and post it and want me to see it the best way to do that is to @ this blog! above all we go into this one determined to have fun and enjoy. I already bought u a matcha latte with oat milk sorry if u don't want that
here I got u today a sketch that's supposed to be Riz Gukgak (SY) (grey bg version and transparent version for ur ease of peruse)
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remember to have fun & be urself & finish ur drink & see u in 4 or 5
#not art#technically#idk what to tag this... I was thinking sketchboom bc its like one sketch many outcomes yknow. but turns out thats already#a company or something like that. and then I thought something riffing on the complement game mode but I cant think of anything for that#can we call it Fuck With This Sketch. pros: it would be funny. cons: cant think of even a single one#sooomewhat in the realm of dtiys. more in the realm of process swap or whatever the drawing meme was that used to be a thing#where like u and two friends swap pieces inbetween every step#(which is somewhat assumptive of what the process is to be fair. I know people who run directly into a piece blocking out poses in colors#as their sketch. and then just render right on top of it. as an ink-for-lifer their process is alien to me and we are like different specie#I want this to be real freeform u can do anything to this sketch. its decently readable for being made by me I think#if there are more than one character it gets worse. or if its full body or a first sketch for a design. uve seen that basrar piece's sketch#and when I say u can do anything to this sketch I mean it. if ur thinking ''oh they didn't mention a bg or painting idk if I should--''#Stop. You Can Do What You Want Forever. seek ur truth seize ur pleasure and call me a bitch to my face#sky's the ceiling and the depths of hell is the bar. draw with me. that is what this is for#ok Im done lets go. hope u have fun with the sketch! yay! yayaya#edit: well now Ive commited to a stupid tag this is called#Fuck With My Sketch
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agentark · 9 months
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in the span of maybe an hour, clara oswald goes from, "I already know - don't say it." to, "people like you and me should say things to each other" and I'll never get over it
she literally gets pulled out of time the moment before her death and learns he's been clawing his way back to her for 4.5 BILLION years?? Just to save her??? I would also suddenly and urgently have words
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satari-raine · 9 months
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I'm still not used to fully talking on here but I just have to talk for a minute about Sleep Token and Wembley.
They did fantastic. After touring so much this year, doing back-to-back shows, dealing with a band member having to take a leave of absence for most of their final tour, incorporating new changes to their routine and style, and with Vessel having hurt his voice during such a huge show, they did fantastic.
I watched along with Discord. Mostly lurked. And everything I saw from the effects on stage, the fun antics, the performances, the playing - guitars, bass, drums, the dancers, the choir - they did fantastic. And Vessel. I said it in chat that he doesn't need to hurt himself or his voice to earn the love of those who listen to his music, but he kept going. He sang, and pushed through when he had every right in the world to put a stop to the show and focus on his health. He kept on going while also giving to the crowd the chance to carry him through, and seeing everyone - from those on stage with him to the crowd to people in chat and what I saw on here - still loving him, loving them?
They did fucking fantastic, and I dare anyone tell me otherwise. As a community, we should be celebrating them despite any differences of opinion - being kinder and supportive of one another is literally everything they've shown with III's situation and in general. It's what so many of us showed back to them with the hand salutes for III and the marked ? on our hands during specific songs. Their new outfits have fan-made decals to them, for fuck's sake. They are absolutely, without a doubt, genuine about making everyone feel loved.
Look, I'm just a stranger on the internet at the end of the day but this band has come to mean so much to me since I found them, to the point where they've honestly kept me going some days - them and the wonderful people I've met through them - and I just need them to know that they did fantastic, their music still brings people together despite hiccups along the way, and regardless of any of those hiccups, they are so loved. Loved beyond belief.
The night didn't just belong to all of us at Wembley, but to them, too.
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bowowark · 3 months
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How me and some friends came up with, what I like to call “spore theory” at 1:00 am a couple days ago
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transfemyoungblood · 8 months
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they are both trans girls. you agree.
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bonebabbles · 6 months
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Scenes like this keep cropping up and I cannot help but roll my eyes all the way back into my skull
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Don't worry guys, having NEW children fixed him. This famously teaches a violent man to stop hitting kids and makes him no longer feel the need to construct nightmarish scenarios so he can humiliate and embarrass those he has power over. Men whose wives produce lots of babies for them are Very fulfilled and Understand how strong bonds are supposed to be
"Instead of advising him he'd been defensive" is a REALLY INTERESTING way to phrase "got so offended at the suggestion to stop murdering women for their land that he shoved his son's face in a festering wound and told him to leave him to get eaten by maggots."
I wonder how they'd spell something like, "walked through a patch of thorns so that his son would be in physical pain and then belittled him for finding an alternate route because he wanted him to suffer" and "lied directly to his face about why he abandoned him when he realized the child could be useful"
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puppyeared · 9 months
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i feel like. theres designing a character with certain themes and motifs in mind, and then theres making a gijinka for the water bottle on my nightstand
#me when im the only person on the bus wearing a mask: i should make a furry plaguesona#its hard to explain bc. most of the time i try NOT to give my characters a 'strong' theme like making their whole design around#one thing like apples or even broad stuff like baking or cottagecore.. idk if its partly for flexibility or because i cant imagine them#making it their whole personality. not bc i find it cringe or overblown but more like ive learned to associate design with character depth#i had a cutesy uwu persona for most of highschool because i thought it would make me more. likeable? easy to remember? since#memorable character designs are easy to recognize. and one way of doing that is simplifying it with a theme or symbol so you form an#association. but since im a real person its exhausting keeping up that appearance all the time and denying myself things when they dont#fit my 'aesthetic' or 'theme.' i think ive grown past that bc i just collect stuff because i think it looks cool and dont let myself dwell#on how it might 'fit' with my image. but i cant help feeling bad doing it to my own characters bc it feels like im making them too one#dimensional. despite knowing that theyre not real and design alone doesnt reflect depth i cant help feeling like its wrong#despite that i love seeing motifs because it feels like it reflects the characters soul and paradoxically gives them depth. it makes them#interesting to look at too and honestly its pretty fun combining things that fall under a similar category when designing#i struggle find a balance between those two things#actually this reminds me of noelles christmas theme.. i dont remember her saying anything abt liking christmas despite a lot of#her design and character tying back to it. it makes me wonder if she would have feelings about that or doesnt think abt it too hard#or if its like a matching family shirts situation and shes just going along with it??#maybe i should just do whatever i want with my character designs since theyre not real and im thinking abt it too hard#although. this probably has something to do with deep seated identity issues huh#yapping#oc talk#oc
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thefirstknife · 10 days
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After recovering from the doomed yuri (he said, like a liar), I had a moment to think about a little detail that I'm not sure was seen again or addressed at all?
In the mission where we go into the cache copy of the Infinite Forest, there were 4 doors in the central room.
One led to Saint-14's Tomb and the other led to what would be the Encore area. But I recall the other 2 doors had some distinctions from the others (clearly remember one having what seemed like scorch marks and/or ice?) that were inaccessible.
....What's up with that?? There was speculation about where those could lead, but then I don't think we ever went back there to check?
Of course, I could just be misremembering things (it's not like my heart was mercilessly torn out from my chest, no no. I'm very capable of rational thinking at the present, yes)
No you remember right! They're there, I went batshit insane about this when I first got there. Took additional screenshots on my other visits and wrote up my observations in one of the posts, but I'll drop the screenshots here again because they're better quality/angles.
The icy gate is Europa gate. It literally uses the same textures and ice and snow:
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Normal Sol Collective Vex come out of that gate during the fight, aka the ones you'd find on Europa. This isn't too big of a deal overall because those Vex are just the standard Vex units in the system. However, the other gate? The grassy one? That's the Black Garden gate:
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During the fight, Sol Divisive Vex come out of it. This means that the Europa gate doesn't just have random Vex, it's like that on purpose, otherwise this one could've also had the Sol Collective, rather than Sol Divisive. The distinction between them does matter. Could just be for the purpose of showing off different units and all; not necessarily some huge hint but still. I don't think I'll ever stop thinking about it.
It's a really big area with a lot of stuff that's really unique, such as these various gates. It hasn't been used for anything other than this mission. Was it just a nice setpiece for a really important mission or is there something more here that might be revisited? No clue, but it looks like something that could be used at a later date.
You can return here from Encore, but I don't think it's intended. You can't come back when you're at the start of the mission; there's a turn back zone. But when you return to the starting area while doing the secret chest, you can go back fully to this room. And it's a little weird. The radiolaria pool on the floor is not moving or damaging you, for example, which means that it's not intended to go back. But if you want to go explore the area, you can!
I have no idea if they ever plan on expanding on this. The whole idea is super intriguing to me. Nessus has these "archives" that can apparently go to different places? At least Vex-controlled ones like the Black Garden and Europa (I'm thinking it's possibly connected to the Nexus/Glassway). Can these be tuned to make other areas accessible, even if they're just archived? And obviously a really peculiar detail is that they specifically use the Infinite Forest portal, including being able to go to the Infinite Forest archive, in the case of Saint's tomb at least.
Obviously this went beyond the scope of this season, but when it comes to the Vex and their abilities and options, I am very intrigued by this whole area and what it may be capable of. Also, better image of Descendant Wyverns which are unique units made only for this mission (that I am aware of):
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Used only once, here. They have to have made them to be used at some point again in the future.
Certainly one of the most fascinating areas that just looks like something other than simply a setpiece for a one-time mission. The whole concept of it is really intriguing as well because if we could possibly access some of these other archives, could we learn more about the Vex and their plans? Uncover some of their secrets? Find a way to fight them better? Do these archives contain information about the actual places like the Black Garden and Europa, or are they just archives of simulations from the Forest? Or both? Also, which collective controls this archive even? One of the gates leads to the Black Garden and Sol Divisive isn't on good terms with the rest of the collectives, so how are they dealing with that?
These are questions for another day, I suppose. *punches through the drywall*
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lemongogo · 2 months
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hi
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