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#with the the items dropping down
mywaywardcupcake · 2 months
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So maybe I am like way behind on finding out about this, but loungefly is coming out with a yugioh mini backpack???
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klaasje · 26 days
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the funniest thing in the world to me is the societal obsession with “big boobs” that are actually just Average Boob. Small Boob, even
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I feel like I'm gonna fucking die
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mousetrappa-fr · 5 months
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Hey if anyone needs a fire runestone for hibden I have two I will just. Give. Please let people who actually need it have it though, don’t lie to me.
Edit: gave them away!
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waywardsalt · 1 year
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my grievances with botw
Breath of the Wild is... undeniably a fantastic game, but it is very genuinely not the kind of game I like, and since I started playing it I’ve been enjoying it less and less so... I have a pair of problems with it that I’d figure I’d go into, as well as some stuff that, while weak in botw, were executed better in past loz games.
(small shoutout to @zeldanamikaze for encouraging this and having some points that i agree with and had some examples that i hadn’t thought about much initially)
Again, Breath of the Wild is an objectively impressive game, and I’m not trying to sit here and convince you that it’s a bad game. I’m just trying to point out things that detracted from my enjoyment of it, especially compared to my enjoyment of other Zelda games.
Before I get into the big stuff, I’ll just shoot off some quick little things that I think could’ve been improved:
- The dungeons generally felt like glorified shrines, and while they had cool mechanics and ways to access them, they were short and more or less pretty simple and all have similar visual and musical identities.
- Side quests and their rewards didn’t feel worth doing half of the time. I barely remember any notable ones off the top of my head and the longer ones just gave mostly generic rewards, which I suppose makes sense considering the limited amount of truly unique items in botw.
- Seeing the same enemies over and over again made the combat feel more like a chore than something to really engage with, not to mention that there is hardly any difficulty scaling beyond just making the enemies more durable.
- The story is fine, but in my experience, even seeing people go into more detail about the meanings of events, I never really cared for the events or the characters presented, since you don’t actually have to directly interact with any of that to play the game. Hell, you don’t even need to interact with the story at all to beat it, so the focus certainly doesn’t feel like it’s on the story.
- It would be a lie to call the soundtrack bad, but it’s sparse usage makes it hard to truly appreciate and the fact that most of it is meant to be more atmospheric generally makes them a bit less interesting to listen to on their own, though I will admit there are some fantastic tracks in botw, usually being some of the boss themes.
- While the Sheikah slate runes are cool, they feel very bland after a while, especially compared to the varied items seen in previous games. They’re good tools for an open world, but not much fun otherwise (the bombs were good though, since they had a variety of uses).
And that’s the quick stuff- again, mostly courtesy of @zeldanamikaze, since these are the examples I’ve seen her mention.
I have two big points that kind of encapsulate why I dislike this game and still adore the older games, that being: the minigames and the items and their relationships to dungeons.
Breath of the Wild is a very different game than what came past it, and I am very aware that it is a vast departure from those other games for a reason. However, this leads me to view it not only simply as a game not up my alley, but also as kind of inferior in some aspect to those previous Zelda games. Breath of the World is first and foremost an open world game, seemingly putting a focus on gameplay enjoyment above all else (not to imply that the ‘else’ is bad because of this, but I do think that the ‘else’ suffers in comparison to other Zelda titles.)
It may also be worth mentioning that the other Zelda games I have played is the following: LoZ NES, Link’s Awakening (Original and Remake), Ocarina of Time, Majora’s Mask, Phantom Hourlgass, Skyward Sword, A Link Between Worlds, and Triforce Heroes. I have also played both hyrule warriors games as well as loz 2, wind waker, and minish cap, none of the latter 3 i have finished or currently have access to.
1: The Minigames
Minigames are common in Zelda games, so of course botw has a few scattered around it’s world. Botw’s minigames are very different than the minigames seen in past Zelda games, mostly due in part to the limited array of items and unique gameplay gimmicks available in botw. Botw’s minigames usually focus on different forms of archery, gliding, or rune usage: all things integral to normal gameplay. At best you get rupees or cosmetic items from most minigames.
Botw’s minigames are just slightly altered situations of normal gameplay. The bowling is just using stasis except this time the game has a special little arena for it. Pretty much all of the archery games are either just counting how many deer you can kill or if you can just hit some targets on horseback. There’s one race I can think of and one gliding activity I can think of.
This makes sense, considering that there are a handful of other non-minigame activities to engage in, but these minigames feel... hollow. None of the minigames feature gameplay exclusive to those minigames or feature gameplay only used in certain parts of the game. They all make use of readily available mechanics in botw, so they’re like tests of skill- but otherwise not really any worth giving a second-thought unless you want to see how good of a glider or archer you are or grab some extra rupees.
But they aren’t very... worth it or generally fun within the context of botw. It’s just another way to do something that is available to you pretty much all game. They don’t feel unique, they just feel like a task.
Previous Zelda games (obviously) have archery minigames and allow you to use archery when you get the bow and from that point onward. And yet the archery minigames are made unique from the rest of the archery in the game; ocarina of time’s archery minigame is simply just shooting at targets, but the possible rewards and the simple fact that not often are you going to be continuously shooting arrows at enemies make it a bit of a novel experience within oot. The minigames in past zelda games take advantage of the items and area-specific mechanics: they usually include item-exclusive mechanics like bombchu games, or take advantage of more specific mechanics, like the minecarts in skyward sword, the masks in majora’s mask, or being able to control gongoron in phantom hourglass.
They also gave genuine rewards- empty bottles, quest items, ship parts, new masks, heart containers or pieces, kinds of stuff that are hard to get and very valuable. They’re worth doing for reasons outside of just a little activity. The minigames in other Zelda games do really enhance the experience by taking advantage of situational mechanics or giving a unique usage for some items.
You can probably get every item in botw without playing all of the minigames. They have little actual purpose. But in other zelda games, they have a purpose in the greater game and provide novel experiences within the game.
2: Items and their relationships with the dungeons
Obviously, compared to past games, botw’s ‘dungeons’ kind of sucked. They’re fine in a vacuum, with interesting gimmicks and the like, but they’re really little more than glorified shrines with four different-but-similar bosses at the end.
In my opinion, one of reasons why the divine beasts just... fell flat compared to other zelda dungeons is the lack of unique items in general. The runes in botw are cool and useful but you get them at the start of the game and never get anything new. You are give every tool you need to beat all of the dungeons the moment you finish the tutorial.
Older zelda games’ dungeons being tied to their respective items is a big part- to me- of what makes those dungeons so good.
Obviously, the theming, musical themes, and larger layouts and more varied puzzles make them objectively better experiences, but the way they interact with item acquisition makes the whole thing even better. 
Even in a link between worlds, where you can get every item whenever you want from Ravio, each dungeon is still tied to one of those items, and one of those items is needed to successfully complete that dungeon.
The dungeons in past Zelda games are practically complex tutorials on how you can use your new items. They are where those items shine and they are designed so that those items are used to their fullest potential within. And then you must then use that item to defeat that dungeon’s boss, and you usually have no chance of beating that boss if you don’t make use of the dungeon’s associated item. It’s like a final test for the item, seeing if you know how it works enough to complete the dungeon and use it against a boss’s weaknesses.
The most recent example, and probably one of the best, is needing to use the whip to tear off koloktos’ arms in the ancient cistern, but the classic scenario of the bombs for king dodongo works well enough, and the bosses of majora’s mask requiring you to understand how the transformation masks work. There are definitely some bosses that require no use of dungeon items (moldorm in the tower of hera, either ghirahim fights), but the item’s usage is still showcased prominently in their dungeons.
Outside of the dungeons, too, the progressive acquisition of items makes more areas and secrets available to you, giving a much more palpable sense of progression through those games’ worlds.
In botw, you get every tool the moment you are released into the rest of hyrule, so while figuring out what to do with those tools can be fun, the sense of progression is dampened by having every item from the start and nothing you gain beyond that being needed for anything aside from a nice little ability to make things easier.
I’m not really too sure exactly why I never found botw fun the way everyone else does, but I think lackluster minigames and the general lack of items that aid a sense of progression are parts of it.
#loz#legend of zelda#botw#salty talks#i feel like im swinging at a hornets nest by suggesting that this game isn't perfect#cuz everywhere you look this game is praised incessantly while its like. i think its fine at best tbh#because it's really not to my tastes#i highly prefer the experience that the other loz games provide and botw dropped off for me while i still enjoy those games#like. open world games arent really my thing and a game packed to the gills with just as much shit as possible is a major turn off for me#this was going to have three points but playing totk exhausted me mentally and i dont really care any more. i dont find these games fun#the tutorial islands felt tedious after a bit and like. idk. good game but i have yet to find myself actually having fun with it#it kinda feels like its fun in concept but the fact that it doesnt necessarily feel got to play to me and progress is slow and based on#like. slow exploration? its fine but its not something i actually enjoy. its not teh difficulty bc i like elden ring and hades n stuff#like. i have more fun with ph than totk. idk. playing totk was like. entertaining? but it kinda ust felt hollow to me#granted i just like. unlocked the first tower and did some shrines but like. idk. good game. i don't think i actually like it too much#i really think these two points kind of maybe explain why these games just fail to click with me#things in older zelda games have specific purposes and can be more situational than pretty much anything in botw/totk so far#it feels. better. to find an item that fits a specific purpose in older loz games. they're more gimmicky.#i feel that open world games (similar to botw/totk) are dragged down by the sheer freedom they allow to me at least#there's too much to do and you're allowed to do whatever so it all feels kind of. standard theres not much purpose to it#the tedium of botw/totk is much more grating than the tedium i experience in skyward sword's lanayru desert#because you HAVE to go through and figure out lanayru desert to continue the story get new items find new dungeons#botw/totk you kinda just get some items and maybe a lackluster quest or some fucking environment thing#long post#idk. im not too far into totk while writing this but rn in a weird way it and botw feel empty to me in a way i cant express#i enjoyed botw at first but after beating it and all it just felt kinda boring and unsatisfying to replay
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konstantya · 18 days
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Oh, god, I'm finally going to get my hands on not just one, but two!—TWO Hortense McRaven stories! Because even if I lose this auction for the second issue, the seller very kindly agreed to take pictures of the story for me! ❤️
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parabiota · 8 months
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Americans thinking training ur dog is teaching them how to sit or roll over and not discipline is so irritating to me
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baticeer-sims · 7 months
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Spending way too long moving my neighborhood tracking over from a spreadsheet (which I never kept updated anyways) to a database on Notion after I saw this youtube video explaining the idea and omg I love it, so organized and much more aesthetically pleasing
also wondering if it's truly possible I have 27 playable households in my hood now and omg, do I need to consolidate or townify some people bc that's so many 😅
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televinita · 5 months
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I had a crisis moment of realizing it's my last relaxing weekend to read before the Hard Work Times, and yet I was not particularly excited to read any of my several dozen options in the apartment.
Naturally, I immediately solved this by going on a shopping spree with my library card, plucking everything on my Goodreads TBR that they had in stock, or that I saw nearby and spontaneously added. Which mysteriously seemed to encompass all of the biggest and heaviest books I could find -- it is not often I struggle with carrying a stack out the door but this one stretched my limits (all but the 3 thinnest paperbacks on top, which I just got on Friday, were from one trip).
Will I actually read all of these? Definitely not, at least not this round. It's about Options, baby.
(Televinita why is there a One Direction biography...? IT'S WRITTEN IN COOL FONT OKAY) (I don't know. I saw it and immediately got super curious; I think remnants of whatever magic spell they cast over teen girls in 2010 were somehow clinging to the cover)
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gorgynei · 1 year
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HATE elden ring mini dungeons where u have to run a super long distance just to get to the boss. JUST PUT A STAKE OF MARIKA PLEASE GOD
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bunnyb34r · 2 months
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Got 5 of the new items out 😩🤙
Still have the two endcap items, shirt, shirt that wasnt there when I was looking this morning, and the licensed shirts (god help me)
Oh and like 80% of the winter shit is now clearance (which it should have been sooner but it all dropped at once) so I have to shuffle everything down to the "correct" part of the table tomorrow
I need like another me. Someone I don't need to explain what needs done to they just do it like i would.
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Uh oh! Local man becomes lost in the frozen wastes for days at a time with no map and no sense of direction!
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4giorno · 10 months
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im starting my 5 day mental preparation program for starting patho 2 again this weekend
#yknow when like 2 years ago or something i had just gotten to the part where the inquisitor comes to town#but then the ps4 gave me irrepairable damage to my brain and spirit by chugging and crashing the game even more than it already did#maybe this time my immunity wont be gone immediately bc loading screens took 10 seconds and froze my controls#but the immunity still kept going down while it loaded 💀💀💀💀💀💀#oh no now talking more abt it is giving me war flashbacks and making me lose enthusiasm to play it again HDJFKDJDJ#no but rlly its such a cool game and im rlly looking forward to playing it in a playable state#and its one i think everyone should play. but its SO inaccessible#you need a very high end pc or. well i havent played it on the ps5 but the ps4 is not enough#like i said i got to over the half way point on the ps4 t and yes it was hell bc of the lag and frame drops and the amount of#extra items you had to use bc of the lag but then i had to stop bc at the same point on that day it crashed everytime i reached it again#which was frustrating bc i had finally gotten to the point that artemy wasnt starving 24/7 despite eating 4 2-course meals a day LMAO#but yeah starting it again is so daunting bc of the reputation of the game of course#but i need to keep reminding myself that the gameplay wasnt THAT difficult like at the end of the day i got through it and wasnt stressed#but that the thing that made me rip my hair out was the lag and the crashes leading to lost progress#which hopefully will be fixed when i play on the ps5!#i just finally after such a long time got the desire to play it again and i have to use it while i can
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husband · 1 year
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I know absolutely nothing about how to play dbd but I'm having a lot of fun killing 3/4 of the survivors and then following the last one around while they repair generators
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usodeshou · 2 years
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That moment when you're lying in bed, sideways, lights off and looking at your phone, when you suddenly see something vaguely bug-shaped move through the small area on your mattress next to your face that's lit up by your phone screen and nearly jump out of your skin as you scramble to turn the bedside lamp back on. Only to find nothing there.
That growing feeling of unease as you check the mattress, the pillows, the floor, the shelves, the walls, heck, the ceiling, even if you didn't hear anything fly away, literally everywhere you can think of because you need to find whatever this was because otherwise that light is gonna stay on. Lying back down kinda creeps you out and you suddenly feel itchy all over and need to check you clothes and your hair to make sure nothing's on or in there. Your dog is sleepily looking at you like, c'mon, please turn the light off, I'm trying to sleep here! I'm sorry, honey, any minute now, I promise, I just gotta freak out a bit first because there's nothing here and did I just imagine it??
The overwhelming relief when you decide to once more lift your mattress to check underneath and see a thumbnail-sized spider running past you. Never before has the sighting of a spider been more welcomed. You lower the mattress, pray to the universe that little Spidey Gonzales won't disappear on you again, and go get your Spider Extraction Kit aka a small glass and a piece of thin but sturdy cardboard that you keep around for that exact purpose. You return to the bedroom and lift the mattress to find that the universe has answered your prayers and proceed to extract the little fella from your apartment and into the shrubbery outside.
You go back inside, lock the door, head back to bed, turn off the goddamn light and listen to your still-racing heart, waiting for the leftover high of the adrenaline rush to fade as you once again stare at your phone and hope that there won't be any more surprises like that tonight. And that what you saw really was that spider that you took outside. You still feel phantom-itchy for a bit longer.
#it is almost 3am and I'm feeling so awake right now#I'm so glad it was a spider and not a bug or sth#but I want neither in my bed#there's silverfish-related trauma from having lived almost 20 years of my life in two different apartments#both of which where infested with the little buggers#the were fascinating at first but that fades fairly quickly once they're everywhere#in your books in your folders in your school materials in any type of box on the walls on the ceiling hidden behind glow-in-the-dark stars#just waiting to drop down on you during your sleep#things get reall fun once you start finding them under your pillow and under your mattress#when you're lying down and starting to drift off and you feel something tickle on your arm so you instinctively slap at the spot#only for your fingers to actually make contact with something and come away oily and gross#you cannot go to bed anymore without religiously checking everything in advance#unfortunately we must have brought them with us to the second apartment and they liked it there#imagine coming down into the kitchen at night and turning the lights on and seeing 30+ of these things in varying sizes all over the floor#when I moved into my current apartment I painstakingly checked and cleaned everything#every single book every item every goddamn piece of paper#to make sure there'd be no eggs stuck anywhere or any alive ones moving along with me#it took me forever to stop needing to check my mattress before going to bed#I still habitually check my books when I remove them from the shelf#there are a few around since my apartment is basement-adjacent on one side but it's the regular amount of seeing one once in a blue moon#they are the one type of creepy-crawler I kill on sight without any remorse#I will not risk them multiplying again because once they start it's literal hell and I'm not doing that again#20 fucking years.#so yeah I see something crawl past me in my bed I kinda freak out lol#just me rambling#holy fuck
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