#without a map
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tens-girl · 11 months ago
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Making some adjustments to a fic (because a different smutty chapter got too long, I know, who’d have thought it from me…), and extending a section where Crowley takes Aziraphale out for brunch at a favourite crepe restaurant. This whole scene is supposed to be a cute and fluffy interlude, a palate cleanser between the somewhat alarming amount of smut I’ve written for my other characters… well not anymore!
Due to entirely unforeseen but oh so predictable circumstances, the angel’s crepe brunch has become… yet more smut… Damn you angel getting cream everywhere! Damn you demon and your non-existent self control!
Excitingly, I’ve also realised it’s exceptionally easy to edit out the Who Omens references in this one, so I’m also going to publish it as an Aziraphale/Crowley one-shot! Good Omens fandom, my filthy angel and his helplessly smitten demon are coming for you 😉
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kinerxy · 5 months ago
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was bored at work so i made a collage
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deanlenzart · 3 months ago
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everyone has that one blond twink who haunts the narrative ig purple version
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aingeal98 · 6 months ago
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More Jason and Cass thoughts (sorry but also not sorry) but if I was magically given full control over DC and could write what I'd want obviously I'd make Cass Batman but I've been thinking of what sort of reaction and role Jason would have in response. I think I'd write his version of "Congrats on the new job!" as a test, involving the Joker and civilians and gangs and Red Hood and a ton of explosives. Bruce failed me, and now he's given up. You're his successor, let's see how you handle this dilemma that freaked him out so badly he threw a batarang into my throat rather than let me avenge my own death in front of him.
So obviously Cass will overcome the traps and the puzzles. That's the fun part to show how competent both of them are and sprinkle in little character moments as we go. But then we reach the emotional crux of the matter, probably laid out as some sort of saw trap because it's Jason. Here I am, a victim of murder. You say nobody dies tonight but I did, and I want the man who did it dead. Not only did Batman fail to avenge me but he failed to stop the Joker from going on to create even more victims. What right do you have to stop me from getting justice for myself? What right does this man have to life after what he's taken from me and from countless others? I'm not trying to kill a random stranger, I'm specifically demanding justice for my own death that I never got while I was gone.
There are two ways this could go. The straightforward route if I knew my time on this run was limited would probably be a pyrrhic victory like the ones Cass's og series was so fond of. Just like Bruce in utrh, she acts on instinct and saves the Joker (and Jason this time) . A win technically, but she fails the test. Jason is once again vindicated but with nothing to show for it. The story ends with Cass sending the Joker back to jail and going back to the batcave, where the old Robin costume looms judgementally, highlighting her failure. It would be the most fitting end given their character molds, all tragedy and conviction and unstoppable force meets immovable object etc.
However... I think the option I prefer would be a little different. Cass levelling with Jason, a killer talking to a murder victim. She has no right to stop Jason from getting justice, she has no love for the Joker but she knows any death she allows to happen like this would devastate her, just like that death row inmate long ago she tried to break out but ended up letting go once the family of the victim talked to her and demanded justice. I think... In this specific situation, she'd just be honest. Morally she has no right sure. Personally she just really really doesn't want anyone to die. Give her one chance, please. Let her try it her way. Not demanding, not lecturing or insisting, just... Please. Don't do this. Let me try another way.
And then what? Jason asks.
In the end a deal is struck. Cass will take the Joker and lock him up, ensuring he never harms anyone again while also trying to rehabilitate him. But the second she fails and he gets free, Jason kills him and she won't stand in his way. It's the kind of deal that leaves both of them mildly disgusted and dissatisfied with themselves, neither of them naturally creatures of compromise when it comes to this specific topic. But Cass is willing to do anything to avoid death and Jason did not expect the new Bat to be so... Flexible? Kind of? Of course maybe she won't actually hold up her end of the deal and when the Joker gets loose she'll try and stop Jason from killing him and he'll get his miserable vindication, but right now this is something strange and new and he's mildly confused and curious about where it will go. He doesn't believe in her ability to contain the Joker forever but he's willing to let her try because her reaction to that future failure interests him. She's given him a sword of damocles to hang above her head and he didn't ask for it or expect it. It's the type of power he never thought the Bat would just... Hand to him.
The conflict ends with neither of them fully winning or losing. They both don't really know what to feel about this.
The thing is, the second Cass let's Jason kill the Joker she's hanging up the mantle. She's staking the Bat on this, because it's always go big or go home with her when it comes to saving others, even someone like the Joker. In this magical universe where I have unlimited power, Cass would lock the Joker in a secret bunker and have Leslie Thompkins talk to him daily, mostly because I think her pacifism speeches and debates in the comics would make a fun contrast to the Joker's evil sadism. (But what about his rights? Doesn't he deserve a trial and to be held in a regular prison? I'm going to be honest I think Cass would be very comfortable bending the rules on this specific situation. Morally questionable but I'd have fun with it. She's going to let Leslie treat Joker like her personal pet project to save his soul because yes she wants him to change but also she's got a city to save every night so go crazy Leslie, have fun.)
And the Batman series would continue with Cass as the lead, new challenges and new antagonists and every twenty issues or so for the first hundred we'll cut back to the Joker briefly if his chats with Leslie can help highlight some thematic element of the current arc. But bit by bit he'd slowly fade away onto oblivion, maybe getting referenced every hundred issues or so until eventually no one remembers or cares about him because there's so much else going on. Meanwhile Jason's got a good thing going as Red Hood, primarily based in Park Row and a tentative ally on the occasion when their vigilante work aligns. Unlike Joker he's a much more frequent character in the comics, and after say 10 years (this is my magical fantasy universe Cass's batman run is going to last for a very long time alright) when people think of DC characters they think of Red Hood long before they think of the Joker.
Is any of this realistic? Right now of course not. It's why I'd go with the pyrrhic victory if I actually got the chance, because it would be the best way to tell the story in the larger context of the Bat narrative. But it's my fantasy DC editor and writer daydream and I'm going to dream big. They're never going to be normal happy siblings, their personal demons will never fully let them be free and the looming possibility of losing everything they currently have narrative wise if Bruce comes back as Batman will always be there. But it's maybe the closest to peace they'll ever get. Unsatisfying and tame compromise that probably violates several laws and ethical codes but whatever. Cass has never read the Geneva convention and Jason's not going to shed tears over the Joker. Let him die relevancy wise if not physically.
#dc#cassandra cain#batfam#dc rambles#Jason Todd#In terms of the larger meta narrative ultimately whether the Joker dies or gets locked up is irrelevant#But Cass will never be willing to just let someone die without trying to the very end to make her case for their life#And I think it's entirely possible Jason would reject her proposal and we're back to square one#But I think the two main reasons to me that he'd accept is one. Cass betting her career on this. She doesn't need to do that.#She could save the Joker and fail Jason's personal test and that would be that. Her actually reaching out#Being willing to risk something precious just to try and compromise with Jason. It would be more than he expected#From a family that he understandably believes he does not matter enough to#And secondly is the long term consequence of the Joker fading into irrelevancy while Jason maintains his prominence as a character#A reverse of his death where he was turned into nothing but a footnote and a memorial for Batman angst#While the Joker went on to gain even more narrative power as Batman's Greatest Enemy#Now he is nothing. And Jason is alive and a solid part of the mythos#It would take time obviously but ultimately from a Doylist sense to me it's the most satisfying resolution#Maybe after like 10 years Cass can die again briefly the Joker gets out and Jason gets to kill him to give Maps some fun Robin angst#But ultimately it's very important to me that if Cass becomes batman the Joker must become irrelevant#He's just not useful enough thematically to be worth his current narrative weight when she's running the show
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justfranzz · 8 months ago
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Teaching grandpa Chaos the new lingo
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bunnieswithknives · 1 month ago
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Do you have any plans on drawing twice-cursed Lyle in your "things that crawl? au? If he does indeed get twice-cursed?
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Nnnot entirely sure if this is the final design I'll stick with but heres something
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dyketennant · 1 year ago
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as someone who has obviously done extensive research on the topic i would like to present to you all...dyketennant's "which david tennant character are you" uquiz
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tickfleato · 1 year ago
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scratchy pencil
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caricatureblue · 3 months ago
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Re-Re-Re-mapping Revachol
… and the Insulinde as a whole
Very much inspired by ssshiversss and Map Max, whose versions of the map were absolutely invaluable for wrapping my head around this project. Combining their work with the original map of Jamrock, and doing my best to stay loyal to the (often contradictory) descriptions in the text of the game, I think I’m happy with what I’ve ended up with.
Much like my predecessors, I have elected to separate Coal City and La Delta, and in fact ignore any attempt by the game to convince me that La Delta is west of Martinaise. It just… It just isn’t.
Game description struggles aside, this was really fun!! Details/Description in the alt text.
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I just like maps
EDIT // L’Insulinde: Now with Pale encroachment
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mizgnomer · 3 months ago
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David Tennant’s acrobatic left eyebrow - Part 16
Other parts of this photo-set:  [ Eyebrow Action Tag ]
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waterfallofspace · 1 month ago
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when someone has a defined sneeze, not a quick cough-adjacent, or a rapid/small "eshh/ishh/tshh" type, a vocal, lengthy, defined one
think "hih'ttzshh'chiew!" or "hh'atchshew!" or "eh'rrschh'oo!"
one where you can hear each section, the breathy inhale (hihh-), the vocal release (tschh-), and the whining/relieved end (shhiew-!)
just something about getting all those parts in the experience, hearing the clear sections of a sneeze~
+ bonus points for being vocal enough to hear their voice in it~
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corseque · 5 months ago
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I honestly just wanted one single plot step that I could not predict given the 10 year wait. More behind the cut, I talk about Emet too, and I'm comparing his writing favorably to Solas' writing and why it worked better for me personally, but I am just talking about the writing skill that went into the games and not the dudes themselves, I love them both dearly of course. idk this is a mess and I am not going to edit it for clarity
For me, the game was a series of me saying
"ok I knew that. cool."
"oh yeah, I knew that. I guess it's good that the larger fandom knows about that now."
"nice, but yeah I already knew that too"
"that was something we've been talking about a lot for years"
"this thing they are acting like is a huge enormous reveal that the characters could not possibly have deduced through simply thinking about it in depth over the 10 years... the fans easily figured out by thinking about it in depth 10 years ago. So you would think his girlfriend would be able to figure it out more easily than we did. Like, why couldn't the game have been like 'oh lavellan already figured that out a while ago' it would have cost them nothing"
"this is something I've been thinking about for years, and now that it's being revealed, the companions' reactions to it are very irritating and jarring and unnecessary and I really dislike the experience I'm having right now, in this, the hour of my greatest triumph"
"this thing that is happening on my screen right now is something that I wrote an essay about 2 years ago describing how it would be a letdown if it happened without the correct setup"
"this way that they're characterizing Solas makes him less likable and less interesting than I have been finding him for all these years, and I have had people tell me 'no, he's simpler than you think' for years but I guess I was wrong, he really is simpler than I thought, so that fucking sucks. I wish I could take that information out of my brain."
"this thing is a retcon of information I have been thinking about for 10 years, and so I don't know how to follow along with this new direction, and I'm not sure if I even want to because it's not particularly interesting anyway"
"aw that was sweet"
"why is it like, so very impossible to have an honest back-and-forth with my favorite character about the dilemma that was most interesting to me about the previous game"
and then, as soon as, like, the other fans had caught up to the Solas lore that was really obvious from the other games, the game was.... over without anything surprising happening, or introducing a new element or plot point or perspective, or a real true twist (or two, or three) for those of us who have thought about it too hard for too long. It was very simple and easy, much, much, much, much easier than I was imagining. It all felt sort of like that Nicholson quote:
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The thing was, the whole story was so interesting to think about because in 10 years, I couldn't figure out a good solution to it!!!!! It's why I was never able to write post-game fanfic about it. So I was stoked to find out some reveal we never knew about, some new information, in maybe a SERIES of steps of new information, that made the situation more complicated but also something that could be navigated by everyone involved. I know it was asking for a lot, but they had TEN YEARS, and they seemingly had set up the things they did in DAI on purpose, so surely they had some idea of a complex and satisfying narrative that would reconcile everyone.
The reason why I was expecting this is because FFXIV did a very similar story arc, which was started AND concluded WITHIN those 10 years (so it took the FFXIV team far less time to deliver as well). And the conclusion to the story in FFXIV did what I was expecting Dragon Age to do. So I thought, "holy shit, if this is the FFXIV version of this plot, how much more complicated is DA4 going to be!?!?" The DA devs also PLAYED FFXIV so they were completely aware, several years ago, of a satisfying story ending that was pretty darn similar.
People are probably going to think "oh, well Chelsea was disappointed because she spent too much time building it up in her head" but that's exactly it - I actually speculated and thought about FFXIV's story IN DEPTH NONSTOP for a year+ before its ending came out, and the ending absolutely blew me away. FFXIV Endwalker managed to introduce information and new story elements that I was not able to figure out in the YEAR I spent speculating on the ending of FFXIV's story. It took a complicated situation and revealed several several more facets to it that I was not able to predict, but were very interesting and thematically compelling, and took us all to surprising and climactic places that we could not have predicted.
Endwalker ("end" is in the title on purpose) too, was written to be THE ULTIMATE SATISFYING ENDING for a very long-running story in the exactly way that Veilguard SHOULD HAVE for Dragon Age, so while this complexity is being explored, FFXIV also gave catharsis to many different plot threads that have been built up through the previous expansions, until finally it ends with a bang. The story is desperately good to me, I loved it, it gave me closure for Dragon Age long before Veilguard was even revealed, and going back and looking at its story has made this whole thing far less painful for me.
So, I actually did not have a picture in my mind for how things SHOULD go. I just had the thought "I hope it's complicated and there are points of view or facts that we haven't before been exposed to, and the situation is resolved respectfully for Solas, not making him look like a fucking idiot (lol, the only thing I asked for). I don't even care what happens to Solas and Lavellan, I just need the story to be complicated and interesting to think about. Please, god, don't let it be "solas is wrong and he just needs to be convinced" because that's like the simplest story you could tell with this setup"
(btw they managed to tell Emet-Selch's story without making him seem like he's being an idiot on purpose or can never get anything right, and in fact the more the story goes on, the more you think of him as smart and capable and cool, so it is possible to write.... I wasn't asking for the entire moon)
And I played it and... yeah. Most of the story beats were more simple than I wanted them to be, a lot of them didn't make sense in my heart given the writing from Inquisition. (This is another essay, but if Solas' thematic story arc was always about him needing to let go of regrets, why was his personal quest the way it was? After that quest, doesn't he end up regretting not doing more....? Why did he never really talk about regret during Inquisition? If he was so trapped by regret, why was he able to do so many actions? It doesn't mesh well to me. The whole regret thing was very quarter-baked to me, I don't even like thinking about it.) His story never seemed like one that was as simple as being about one man's regrets, but then, I guess, it was always just about one man's regrets.
Emet-Selch's personal storyline (and the way it interacts with and affects the larger story) is very similar but much more cohesive and satisfying to me. It would be difficult to explain why without the aforementioned 5-hour essay. Emet-Selch's story IS about grief and anguish on a world-shaping scale in a similar way that Solas' was apparently always about letting go of regret, but Emet's story was also very pointedly and beautifully about that one theme for the entirety of his story from every tiny detail, from beginning to end - meanwhile, it seemed to me that they tried to introduce 'regret' as the main thrust of Solas' story only in the short story with the Regret demon onward.
From Inquisition just by itself, the closest I personally could get to a story theme for Solas was his inability to trust others hurting him and the world, but his trusting others in DA4 wasn't really addressed to my satisfaction. He is never required to trust anyone before the ending, he never opens up or makes himself vulnerable at all. People find out information about him, he never really dynamically opens himself. So the personal story I thought he had was never addressed at all, while a new one about regret was introduced that never made a ton of sense to me. And I don't think this is just because of my expectations - my reaction to FFXIV proves that I am able to meet good writing where it goes in surprising directions, as long as it's interesting and thoughtful and clear.
And I think this might be part of what people felt was off about the ending - Solas is sort of uninvolved in the revelations that are about him, and doesn't do much to be part of his own ending. Part of what I loved about Solas in Inquisition is that he is not controlled by you in any way, and so he feels like his own person with a very strong sense of character.
Anyway, Emet-Selch, in a very comparable and arguably more extreme plot position, is very involved in the revelations about himself, he always feels like a very strong character who cannot be affected by the player, and the whole situation is handled with deft emotion and care and delicacy. The story is comparatively very uninterested in litigating Emet-Selch or putting him on trial - the story allows you to simply feel the way that you feel in an organic way, and Emet's story spends that energy instead actually exploring his thematic material about grief and legacy, and the larger story theme of existentialism instead, in a way that is very refreshing and interesting. I've seen a lot of western stories tie themselves in knots over "redemption" and frankly it's almost never been interesting at all. Who cares about any of that. lol
(Now, I guess this is a matter of preference, because some people really like being able to shape a character's story, but idk I rewatched the ending of FFXIV and even though there wasn't a choice with Emet, because it isn't a branching story, his story felt more satisfying to me, maybe because there isn't a patronizing choice to be made for him. He is who he is, and he fulfills a very beautiful narrative role and purpose that no other character could in the story.)
I don't know how this could have been improved to me and still allowed players to choose Solas' ending for him, but I can actually think of a few different methods, none of which involve Rook condescendingly and patronizingly lecturing Solas as if Solas had never thought about a single aspect of this horrible situation he's in before that very moment that Rook lectures him lmfao.
All this to say... idk I'm writing this and I am not going back to edit it so it's stream-of-consciousness. But yeah
I just wanted the story to be complicated on a few more levels than I could have predicted. I genuinely don't care what happened, but I thought of a few twists like the Veil coming down and yeah, I was expecting A Single Twist or reveal to happen. In a Dragon Age game.
I wanted Solas to seem cool and capable and noble and smart, and actually feel like he was as old and experienced as he is.
I wanted a clear theme I could sink my teeth into
Like notice I didn't even say anything about Solavellan. Like I never in 100 years thought they were getting a happy ending where they were both alive in bodies, and I like that we got that, but I would honestly trade it for a more complicated story. To me, if a story is sad you can always write fanfic, but if a story isn't COMPLICATED, that's a much more urgent issue.
These 3 things DA4 didn't give me in a way that satisfied me but FFXIV did. anyway idk the way my hyperfixations work, I completely switch to a new subject so talking about Dragon Age is actually hard for me right now.
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missazurerose · 20 days ago
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There is no time limit on this post. Even after the poll is over, please continue to share pieces of your WoL(s) and OCs in the tags and comments. It's been a lot of fun seeing where people have placed their characters within the narrative. I don't care if the poll's been over for a month, if this floats up your dash and you want to share, do it. There is no deadline on when you can share the story of your character
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skele0sun · 1 year ago
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beach episode
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idontmindifuforgetme · 1 year ago
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Should I go completely fucking crazy and get a flip phone
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shihlun · 2 months ago
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Hiroshi Teshigahara
- The Man Without a Map / The Ruined Map
1968
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