#**edited to add image descriptions and stuff c:
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justladders ¡ 4 months ago
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ARE YOU READY?
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ARE YOU READY?
🪜 • reblogs help a ton <3 • commissions • youtube • bluesky
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shoe-people-and-more ¡ 1 year ago
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The truth about the MLDM Army
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This image is representing the MLDM Army hunting down the misophones.
They like stuff with sounds people hate and optionally nursery/baby/preschool media because they trigger people's misophonia.
They make t0ngu3 k1221n9 art of characters people like and add a character people hate pointing and laughing at them.
A certain member called Arty makes movies which offend my friend Claire.
They make parody rhymes on characters we like such as N--gie J---boo for Moxxie and N-- and C---ka's Crying Now for Zim and Martha.
Arty made a video editing YouTube descriptions of Zim, Martha and GIR, and jumpscared them with the Creative Galaxy theme song, the disco version of a certain Pinkfong song that can puncture your eardrum (y'all know by now) and the Rob The Robot theme song - then he covered their faces with crying emojis and used the infamous Baby Kate Crying sound - y'know - from Arthur.
The MLDM army is brainrot like Cocomelon, Skibidi Toilet, Gegagedigedagedago, Subway Surfers and Lankybox.
And MLDM, if you're seeing this...
The Mayor of Snailsbury wants to have a word with you...
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SWITCH OFF YOUR DEVICES AND TOUCH GRASS!
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echonidae ¡ 5 years ago
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who’s there?
 a bird-esque drawing from july, a bit of an experiment with coloring ;v; is this yeowline? it might be yeowline. im not sure
+ a close up, the original mess of a sketch and a mid-coloring-process thing c:
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blastoisemonster ¡ 4 years ago
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Kodomo No Omocha’s Sticker Album Highlights (Merlin, 2001, Italian)
Let's keep talking about retro japanese cartoons, shall we? I've done some posts lately in which I reviewed Game Boy games based on comics or animations from Japan, with the intention of covering series that I either used to watch as a kid or recall being popular during the GB and GBC eras. A lot of these games have never been released outside Japan, so it's also an occasion to gather up some imports and see what Italy has missed on. There's actually a particular cartoon I wanted to talk about since the start of this research, but unfortunately it seems it has never recieved any videogame adaptation. But hey, this is my blog, and I can talk about whatever I want! >:C Also I suddenly remembered my Fandom tag has been created purposely for non-gaming objects. >.> So, let's look at some stickers while I tell you the tale of Rossana.
Rossana can be best described as the soap opera that spawned a second wave of nipponic hysteria among every single italian person under 20 during the very last period of the 90s. It's like The Bold And The Beautiful looked at Pokèmon and said "yeah, I want something like that.". Its popularity hit even harder my personal view of the world as the plot starts with the protagonists attending the last year of elementary school... which is exactly what me and my friends were doing, multiplying the relatable factor tenfold. This cartoon took everyone by their necks since its first episode: it was broadcasted on what was, at the time, the best and most popular italian channel for children entertainment, and heavily advertised before starting, so we knew exactly when to tune in to catch it. The day after the first episode, school looked like a different place. Everyone in class was chanting the opening at the top of their lungs; boys were acting like the male protagonists, all girls mimicked the main role Rossana, the more artisticly inclined ones started doodling the characters anywhere possible, including textbooks and homework. Teachers were in tears. I had watched the first episode and found it amusing enough to keep me entertained, so for some period I fully partecipated in the general enjoyment of the cartoon. Then, I started missing episodes (when you missed something on TV during the 90s... it was gone!) and upon returning to it, I found the plot had become much more complex and centered on sentimental intrigues, of which I never gave a toss about, so I jumped off the hype train while others still followed it until the end.
As it is usual for these productions, Rossana was another anime based on a manga series; the original work is titled "Kodomo No Omocha" (which literally means "Children's Plaything"... yeah, I too find it a tad creepy), drawn by mangaka Miho Obana and serialized by Ribon from 1994 to 1998. It tells the story of Rossana Kurata, a child actress (an idol in the original story) trying to balance her career with a normal kid's life by going to school and having normal friends: however, her class is anything but normal and she finds herself often fighting against the biggest bully of the school group, Hayama (translated as Heric in italian). As the story progresses, though, Sana understands Heric's complex and at times completely inappropriate attitude is a result of a troubled childhood, having lost his mother at birth and being bullied by his older sister and completely ignored by his father. Willing to help him out, Sana befriends him and starts to develop even deeper feelings, also sharing her own troubled past: she had been actually abandoned as a newborn and adopted by Misako, a famous writer. New characters are introduced along the way, among which the child actor Charles, Sana's schoolmate but also colleague which the girl will work alongside during a trip to the States, and Funny, an extremely extroverted kid that will at first become close friends with Sana, but that will, at some point, steal Heric's heart, leaving Sana to deal with heartbreak and jealousy. Despite the story being drawn in an energetic shojo style and the episodes showing many hysterical/demential jokes along the way, Kodomo No Omocha is a dramatic story centered on overcoming past secrets, venomous feelings, and describing the difficult shift from childhood to adolescence.
The original 10 manga volumes got adapted for animation in 102 episodes, which broadcasted on TV Tokyo from 1996 to 1998. In Italy, the anime got imported first with the direct title "Rossana": it was aired in its entirety during all of the year 2000, and yes, all the 102 episodes got translated! Unfortunately, the channel wanted to make Rossana completely targetable to little kids, which meant that many plot elements had to undergo heavy censorship. The result was a comedy/demential series that at times showed a sentimental route, and for the rest felt very cut, like it was hiding something. This was no Chou Gals!-styled localizaion effort: scenes were edited or completely deleted, names and terms translated losing all context, graphics and objects concerning japanese culture got zoomed out, some episodes even aired randomly without following the original order, and finally the ending got cut, leaving it as an open cliffhanger. Kodomo No Omocha is, originally, marketed towards an adolescent audience, but kids are a much more profitable target, so a lot of the original plot points went away: Sana no longer thinks of Rei (her adult manager, called Robby in italian) as his boyfriend; it's never mentioned that her actual mother abandoned her in a park after giving birth at only 14 years old; and many instances in which some kids (Heric, but also Komori in later eps) practice self-harm or have suicidal thoughts are cut in their entirety. And yet, despite this general mangling, the story managed to become popular anyway, gaining three reruns, some video distribution on VHS and DVD (both cut, for unknown reasons, after the 20th episode), and an opening with lyrics that will never leave the minds of an entire generation. The manga got translated only after 2002, getting marketed instead for its actual audience and going for a literal translation of its original title: "Il giocattolo dei bambini - Rossana" got published by Dynit in its entirety, however I'm not sure wether it underwent the same censorship measures of the cartoon or it was left to a more faithful state.
The hype about Rossana was interestingly lacking of any substantial, original merchandise imported from their origin country; instead, every gadget we had about the anime was produced by italian companies and it consisted in the usual cheapish stuff sold in order to cash a quick buck on popular media. We had school supplies such as bags, pencil cases and diaries, decorated stationary, and the never-missing sticker album. This last merchandise, aptly featured in this post, is what I remember most since everyone was trading doubles at school; the blindingly hot pink package has also burned a permanent image in my mind. Published by Merlin in 2001, Rossana's abundantly pink album could contain 204 stickers; be them glossy, holographic, single or combined, it adds up as quite a large selection considering that all images shown were nothing more than screenshots of the cartoon, with album pages filling up a description of episodes shown, or giving a little more insight on the general plot. At least my previously reviewed Pokèmon album showed interesting action poses by Sugimori and doubled up as a Pokèdex, but I do recognize the latter can count on a much more substantial franchise. What Rossana's album excels in, though, is its value; remember when I said a completed Pokèmon album was only worth a few bucks? Well, a completed Rossana album goes instead for nothing less than a hundred euros on secondhand markets. Even the single stickers, if sold in lots, can become a pretty penny, and still sealed booster packs can range from 30 to 70 euros depending on how many you're selling. I can already picture italian readers going through their cupboards to see if they still have this relic intact! As for me, I was too focused on Pokèmon during that period to care about filling up another sticker album, so I had completely skipped that. And no, I'm not gonna spend 100+ euros on an album just to make a Fandom post: what you're seeing here are all images collectors have shown to the net.
It's interesting to notice that Merlin tried to cash in on the anime's popularity even beyond the sticker album itself, by advertising even among the album pages an upcoming periodical (monthly I suppose?) magazine almost all centered on the cartoon, but trying to double up as a typical girls' magazine with pictures of boybands, various articles, and the always present and equally emberassing mail section. For some reason I have very vivid flashbacks of me going through the pages of the first volume: probably some friend brought it at school, they had it lying about at their house, or I may have bought it along with other girls then left it to them. This mag was nothing particular and doomed to be shortlived: you can't keep a single anime series relevant forever, and it was apparent that arguments tried to always pull Rossana into context when in reality it had nothing to do with the articles. It seemingly disappeared after its second issue, and got buried under the sheer abundance of more relevant girly mags, among which the legendary Cioè.
All in all, Rossana’s shout of livelyhood was probably short, but loud enough to have shook the heart and soul of many of us, especially in this country. It’s apparent that companies wanted to keep the profit margin as high as possible by not importing any substantial japanese gadget about Sana and opting instead for printed publications or cheapy stationery; however, apart from dolls, plushes and general toys, even Japan didn’t seem too keen on releasing actually peculiar stuff dedicated to the franchise. The most technological gimmick I found is a toy audio recorder, of which I can only find a few images online and not even one single listing so I can get and review it. Maybe I’m just sour no one ever thought about doing a Game Boy adaptation, because I’m sure it would’ve been a major hit among girls here. Oh well, can’t change the past... but surely you can remember it. :)
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aeolian-mode ¡ 6 years ago
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public service announcement
Hey I recognize I did a bad job at making my preferences clear on my Tumblr blog as opposed to my Instagram or Twitter, so I’m not griping at you guys, but going forward please ask me permission before reposting my art or using my art as icons. I normally don’t mind, but with platforms like instagram and pinterest, it’s extremely difficult to link back to the source artist in a way that is visible (and easily clickable.) Most people are really lazy and enjoy consuming content without bothering to look up the person who MADE the content unless it’s like, presented directly in front of their face with flashing neon lights (aka clickable, underscored links, which pinterest and instagram hate for some abominable reason)  twitter and tumblr reblogs help artists a LOT, but instagram and pinterest reposts tend to do more harm than good. if you’d like to do more good than harm for us, keep reading. this is an issue for all artists, whether we’re trying to make a living off of our art or not. personally, i am a freelance artist and i take commissions and i sell my art on my etsy, so the more people who know I exist, the better off my career is- and every time my art is reposted without credit, it makes it harder for me to find clients. and even if you gave me credit (which i really appreciate!) 9 times out of 10 its either  A. unclickable B. hidden in the description where people have to hit <read more> and scroll C. “credit to artist” so please ask me permission! i’ll most likely say yes i just wanna be sure you are aware of how important it is to visibly credit artists- not just me. please do this for every artist who allows reposts, it’s so important and extremely helpful for us.
and if you run a repost account, great! there is a lot of viability in repost accounts helping artists find new audiences so long as you are respectful of an artist’s permissions, but it only works if you guys help us out and give back. if you run a repost account or are planning on reposting art, this is the best way to do it for us: 1. Tag the artist. On instagram, this involves tagging the artist on the photo slide itself, so it is easily clickable. 2. On Pinterest, when adding a pin, <add a destination link> and paste the exact permalink of the art. It would also help to make a comment on the pin linking to us as well. I see a lot of people sourcing things like a catch-all Tumblr tag or pseudo-galleries rather than the actual permalink source. Don’t do that. 2. Tag us / link us in the description on the first line so it doesn’t get hidden under readmore. This is applicable everywhere. 3. Extra credit: link to our patreon/kofi/etc. it will honestly, tremendously help us. 4. Never, ever crop out a signature. Sometimes Instagram will auto-format images if you forget to full-size them, or if you attempt to post drawings that don’t fit within Instagram’s allowed image sizes which might end up unintentionally cropping a signature. Catch it, delete it, contact the artist- don’t attempt to edit their art yourself to get it in an acceptable instagram resolution. 5. Check if an artist has an account at the place you’re reposting to. I’ve had people repost my Twitter art on Instagram without realizing I also had an Instagram account. I get that these things can fall through the cracks but it’s extremely important for our visibility that you try double-checking that stuff. Normally artists make it pretty obvious if we have accounts elsewhere, just check our bio.
thanks for reading!
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c-resources ¡ 6 years ago
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WELCOME TO MY TIPS, ADVICE AND TUTORIALS SERIES.
This series of posts is intended to teach and/or remind users of pretty much anything regarding Tumblr, from basic rules to gif tutorials.
Today we will be covering Part 2: Rules when Rebloggin'
Previously, we discussed the basics of Tumblr, such as liking and reblogging, so you should now understand how the analytics of Tumblr focus on things that are reblogged rather than liked. However, reblogging isn’t without its troubles as MANY PEOPLE have decided reblogging is a tool to spread unnecessary comments and hate, thus leading to many a creator to delete their content, stop making their content or even leave Tumblr altogether. Here, we will discuss how best to use reblogging when you are posting to your blog. Just remember when you reblog something and add hate to it - that reflects on YOU not on the original poster, and will likely result in unfollows and blocks.
1. CAPTIONS
Captions are what they are, a caption for something. They are can be quite pivotal parts of content especially in the cases of gifsets, graphics and other forms of art. Firstly, the caption can act as a description which is vital especially for those who are blind and have the caption read to them in order to understand the context of the image that they cannot see. Secondly, it can be part of the draw of a gifset, in some cases the caption especially when its a quote, can be more important than the image/s themselves. Third it can provide important information such as what movie/show/game the content is from, or even in some cases when content has been reposting with PERMISSION and ensuring the credit goes to the original creator of the content.
For these reasons it is VITAL that you DO NOT delete the captions placed there by the original creator, as that information is there for a reason by deleting it you are neglecting your own followers from that information, which can be detrimental to them (especially in the cases of blind or partial sighted individuals who rely on captions for context).
2. COMMENTING
Commenting is almost controversial because you are basically adding another caption to something that likely already has a caption. I personally don’t comment on anything and leave stuff for the tags, but I recommend your rules for commenting should be if something is an Image then comment in the tags but if it’s a Text Post you can comment (if you are unsure ask the OP they can clarify).
3.TAGGING
Say it with me: TAGGING IS VITAL. 
There are a lot of people who do not tag their content, and if you like that, that’s fine, but I personally refuse to follow people who don’t tag their content and I’m sure there are others who feel the same. My personal reasons is due to how it involves me seeing content that triggers me or content for something I have not yet seen or do not want to see.
Tagging is an important system because not only if you make a creation does it help people find your post, but it helps people navigate your blog and find the content you want. Most importantly of all it allows people to block what they don’t want to see, things like spoilers or triggers can all be tagged allowing for people to navigate your blog easier without fear of encountering something that will bother them. It also tells Tumblr what is popular and what is not, it’s how the likes of @fandom knows whats #1 trending, which may not seem important but social media in fact has an important role to play in ensuring new content (such as books, tv shows and movies) are created, if they don’t have those metrics they won’t know if these mediums are doing well or not.
I cannot re-emphasise how important it is to tag content, even if you create shortcuts in your phone to create the necessary tags. Too often do I see bloggers complain about being spoiled about something when they themselves DO NOT practice what they preach. Consider your fellow bloggers, and be sure to be open to people asking for you to tag topics that may be harmful to them.
So when you tag I recommend you tag the topic and any triggers. If you want to go beyond that that is up to you.
4. REPOSTING (AND WHY IT IS  B A D!)
Posting is a common thing we all do it, but there is something you should NEVER EVER POST and that is someone else’s work, unless of course you have permission in which case you should attribute the work to the creator.
There are a LOT of people on this site that steal from other users and post it as their own to get notes, they are often too lazy to create their own content or too lazy to learn or are just so naive they do not realise what they are doing is wrong.
Let’s say take a movie, it’s distributed by a studio one that paid for its creation and will make the profits for the movie, then another studio that DID NOT pay for it or put any effort towards it copies it (maybe adds stuff from other movies that they again they didn’t make) and distributes it with the intent of making money off it. That is beyond a doubt illegal and morally wrong.
Yet, when a creator makes something and the same thing happens it is deemed okay. It isn’t, maybe the content wasn’t created (such as the movie or tv show) by the OP but the edit or fanart or fanfiction is a work of the OPs imagination - it’s something they spent time and effort on to gain a benefit, in this case notes and not money. It is much the same thing, Reposting in every sense is the same as a studio distributing another studios movie without permission.
It is wrong, and you should NEVER EVER DO IT unless you have permission. Instead you should reblog a post, that way you get the same quality post on your blog without doing something that a lot of people find upsetting and can drive them to stop creating.
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hydrangeachainsaw ¡ 6 years ago
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Mini tutorial on how to make shiny buildings
What you’ll need: S3PE TSRW MILKSHAPE IMAGE EDITOR (Photoshop or Gimp) Delphy's Sims 3 Pack Multi-Extracter
 Edit: forgot to mention something x.x To export wso file from milkshape you need to go here~> C:\Program Files\The Sims Resource\TSR Workshop\Extras\Milkshape Plugins and copy both dll files there and paste them here~> C:\Program Files\MilkShape 3D 1.8.5 That’s it! ;P
This Tutorial is aimed for those who never ever ever messed with content creation, so it’s like, super step by step! Also, I’m counting that you already have your mesh, texture, etc.
1. You need to clone an object to work with.
I always use the SignCityHill from Showtime ep, you can get it either on s3oc or tsr workshop. (If you know how to do this then go to step 2)
If you don’t know how to do that on TSRW, here it is:
Open TSR Workshop, go to Create New Project ~> Object ~> Uncategorized Objects ~> Find the SignCityHill. Now you’ll open it. Edit²: When it asks you about diagonal reference, just untick the box. (Haven’t realised this before, thanks to @technicallyswagpizza who warned me<3)
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2. Give your object a name, description and the right category flags.
           Flags ↓
Function Category:   ☑ Debug Function Sub Category:   ☑ MiscObjects Build Category:    ☑ MiscObjects ObjectTypeFlags:  ☑ LargeObject
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3. Milkshape.
 Now you’ll need to import your mesh to Milkshape, this program supports a lot of file types, but if you have a file type not supported you can find plugins for it online. After you imported your mesh, make sure that it has only one group and name it as: group 0 then click “rename”
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  3.5 High poly to low poly: If your mesh has high poly count, you can decrease it in milkshape. Select your Mesh > Vertex > Weld Together > Tools > DirectX Mesh Tools > and decrease it how much you want, then hit save. It’s better if you do it bit by bit and you can alwats ctrl+z to go back to previous state.
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4. Exporting from MS and importing to TSR Workshop.
In TSRW go to the mesh tab and click Import, choose the file you exported from Milkshape. Then go to “Default material” and you’ll see three dots, click it. There you can change the textures with your own.
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To import your stuff just click each one of the properties (like the detail, diffuse etc) and go to Edit and then Import.
The detail map is an overlay that adds a bit more detail, you can leave it as it is. Personally, I don’t like it, so I just import a white 64x64 image on it. Also, I don’t think deleting is a good idea, actually I never tested it so I’d rather only replace the texture. If you don’t want to make one yourself, then here it is the detail map I use.
Diffuse is the texture that you can properly see (sorry for the shitty explanation lol).
Multiply is there for the overall shape of the uvmap, you can use the one I made aswell.
Self Illumination is where the magic is. Depending on the game/tool/website you’re getting your stuff from it won’t have this map, but it’s really simple to make! I’ll show u how to do this on photoshop but you can make it on gimp or whatever program you have!
4.5 Self Illumination map. First, open your diffuse texture on your image editor program, then draw a shape with the rectangle tool on every window.
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Paint black the ones you don’t want to get shiny and white the ones you do.
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After that, back to the draw a shape tool, right click and select inverse and paint everything in black.
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Done! Simple, right? Now save it as a PNG or DDS file. Import it to Self Illumination map, and that’s it!
5. Changing shadow detail
This is really simple aswell, on the “High level of detail” bar, choose the Shadow High level of detail. The click the blue thingy next to the Import button and choose medium detail. Done!
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6. Footprint
Go to Slots (next to the mesh tab), then click on Footprint, it will appear three dots, just click on it. On “From Mesh” choose your mesh and then click Calculate and Ok.
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6.5 Base game compatible
(If you don’t mind your custom content not being base game compatible then you can skip this step!) All you have to do is go to Edit ~> Project Contents and select everything there except the MLOD and MODL files. Then right click ~> Renumber ~> Check the “group ID” box ~> Okay and press no to the popups and Ok again.
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7. Exporting from TSRW and converting from Sims3pack to Package
Go to File ~> Export ~> To Sims3pack Open The Delphy's Sims 3 Pack Multi-Extracter, find the location your Sims3pack is and choose the destination you want it to be extracted to. After that you’ll have your Package file!
8. Making it visible in Create a World tool
To make it visible you’ll need to open said package with s3pe.
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1-First, find the OBJD file 2- Click on “Grid” 3- Click on Expand All 4- Delete the letter it has there and add the letter E 5- Clck Commit and follow the steps 1 to 3 again, now change the “IsVisibleInWorldBuilder” to True.  Done! Just click Commit again, close it and choose to save the file when asked.
Now just put it in your Packages folder, both caw and sims3. Have fun!
Mini tutorial finished {=
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thezoomit ¡ 2 years ago
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chortlem ¡ 2 years ago
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e-Commerce website development
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We are DUSRA Soft, we develop your E-Commerce Website within a few days. We have more than 6 years experience of developing the e-commerce website. Also, we are the best e-commerce web development company in Dhaka, Bangladesh. So you don’t need to worry for a single moment we will do this work without any kind of mistakes. Developing a website is a piece of cake for us. Just you have to tell us the way and we will do this work perfectly. Whenever you give us the direction we will able to create your dream e-commerce website. So don’t be late contact us today for developing your e-commerce website. We are very compared of the best e-commerce web development company in Bangladesh.
eCommerce is a rising trend in Bangladesh. We are developing many website for different organization and we are the best e-commerce web development company. DUSRA Soft has a team of professional web developers and designers who develop web applications/modules and provide.
Why do you need to develop a website for your company?
To put the identity of your business/organization in the global market.
To make updates of your business/organization from anyplace, anywhere.
Update site products, Update Manu as need, Manage site images, managed your brand.
To build up and maintain 100% your business website without delving into IT Knowledge
To modify/customize Slider Images or Gallery Images of your website.
To avail a robust backend without going to any complexities of C-Panel
Build and Develop Web Pages without any technical knowledge
Build Robust Menus on the Website.
To display user-friendly, cluster-free information to clients for easy user experience
What Will We Do For You?
As earlier we told you we will develop you dream e-commerce website within a few moments. Just you need to tell us the way you develop this website.Service That We Provide You
We will make a user-friendly website for your visitors.
We will provide you a unique design for your website.
Provide you unlimited sliding picture animation.
Provide you ultimate link pages with image editing.
We will create an option to add unlimited products in your stock.
Easily upload products and products images by using the admin panel. (You need to provide us the information for doing this task)
You can easily edit your product list, price listing, and product description.
You have the capability to product image zoom in and zoom out.
We will provide you a standard shopping cart and a checkout cart.
We will submit your website to Google Search Console and it will be automatically indexed within 24 hours.
We will give you the update of first 1/2 month without any cost.
If you want we will able to give you the Domain, Hosting and Email under our web hosting service.
We will register your domain name and you have the cPanel access. (So whenever you want you can change your host without facing a single problem)
You will be able to create unlimited email accounts under our web hosting service.
We will provide you unlimited My SQL database.
So these are the 15 most important features of your service. And whenever you hire us for your work you will be happy to give you more additional services if you want. So don’t be late contact us today for developing or building your e-commerce website.
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erinptah ¡ 6 years ago
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Settling for Gutenberg
Updated to WordPress 5, and so far the new Gutenberg editor is more annoying than useful.
Screenshot: an editing window with two “Shortcode” blocks, then a “Paragraph” block.
Notice how there’s paragraph text in one of the “Shortcode” blocks, and one shortcode in the “Paragraph” block?
Well, when I preview the post, the results are Exactly The Same. It makes absolutely no difference what block things are in. You can even put valid HTML in the “Shortcode” block.
So what’s the point of making it a separate selectable option at all? Why bother wrapping your content in this extra level of fluff?
There is a “Classic Editor” block, which combines the power of many of the others (Header, Paragraph, Shortcode, List, HTML…), plus all the menu options for each, plus menu options you can’t get anywhere else! (Say, the Special Character button, for when you just gotta have a quick ∑.)
Screenshot: a Classic Editor block (with the menu hidden), compared to some others.
(Again, this looks identical in an actual post.)
Some these blocks do behave slightly differently…but not in any useful way. The effects of certain keystrokes vary depending on what block you’re in. (For instance, ctrl+A in a Paragraph block selects the entire post; in a Shortcode block, it only selects the contents of that block.)
It’s like if Photoshop shortcuts occasionally swapped around depending on what layer you were working on.
So that’s extra effort for the writer — either you memorize all the specific keystroke changes for every block, or your keyboard is going to be doing unexpected things on a regular basis. For no noticeable benefit to the end user. C’mon, guys.
Some of the image/media blocks look more promising. They make it easier to do embeds or auto-align images into galleries. Things that were possible in the Classic HTML editor, but genuinely less intuitive.
Screenshot: testing the “Gallery” and “Media with Text” blocks.
“Gallery” is a quick-n-easy way to create Tumblr-style photo spreads, which is nice.
I thought this might offer a new way to arrange the BICP archive page, but no dice. You can link gallery images to predetermined URLs (like the media page for that specific image), but not custom URLs (so I can’t link a chapter cover to the actual start of the chapter).
You can add captions, but they appear superimposed over the image — I can’t find any way to make them appear underneath instead.
Screenshot: left, the original layout. Right, where I tried putting chapter covers in a 3-column “Gallery” block, followed by descriptions in a 3-column “Columns” block.
…it came out off-center, and there’s a whole extra row of space between the two widgets that I don’t want there. (And I had to edit the HTML anyway, to add a <div clear=”left”> before the Gallery, otherwise it came out all kinds of wrong.)
Bonus headache: as-is, if I decide I want to insert a new thing in the middle of the chart for some reason, it’s easy. All the code is together; I just paste the new stuff in the middle. With Gutenberg blocks, I would have to individually redo every row of every block.
Oh, and a couple of general complaints:
When adding tags to a post, the “Choose from your most used tags” option is gone! You’ve gotta either have your whole list memorized, or look it up separately every time, or do your best to guess what relevant tags you’ve used before.
I don’t see an automatic wordcount, either. That used to show up at the very bottom of the editing window. No more.
And with the Classic Editor, if you switch to HTML mode, you get straightforward HTML that can be easily copy-and-pasted to other sites. Say, Dreamwidth, or the AO3, or a different WordPress blog. Well, I did some c&p out of Gutenberg’s HTML mode the other day, and it completely wrecked the spacing.
Good news, though! So far, Gutenberg only applies to regular blog posts. The interfaces I use to queue new comics (in Comic Easel for BICP, and in Webcomic 5 for Leif & Thorn) are unaffected, and none of my customizations are broken.
There’s a whole Classic Editor plugin that you can use to override Gutenberg even for standard blogging. I’m not going to go that far — there are a couple of useful things here. Like this purely aesthetic gallery.
And there may be other Gutenberg features I end up liking. Or some of those might be added in future updates. Either way, the best way to find out about them is to be an active user.
But I’m probably gonna use Classic Editor blocks for just about all my text content, and do a lot of sighing when it gets weird on me anyway.
(December talking meme.)
(Original post)
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weeklyjust ¡ 3 years ago
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Map editor by guadmaz
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Map editor by guadmaz install#
Map editor by guadmaz mod#
You can then set the teleport target of other markers to this ID. All markers are now numbered, you can find it's ID in the properties window title. cs map (change the variable named 'LodDistance'). Fixed C# generated script misplacing props and improved LOD distance. Added 'Door' property for objects so they won't fall through the world when loaded. Fixed pickups not spawning at long distance You can now edit crosshair images located in scripts/MapEditor Added ability for switching languages, and support for more than the default languages. You're encouraged to translate map editor and upload your file on this website! Every language now has their separate translation file. Organized crosshair & translation files inside a MapEditor directory. Fixed DirectX game-crashing issue caused by ScriptHookV. Fixed props not being dynamic when using C# format. You can now ty[pe in your own values for Positions X/Y/Z inside the property menu. Made skipping invalid objects optional. Removed the time reset when opening object preview menu. Fixed crash when you build outside of map limits. Added ability to teleport while inside a car. Updated Italian and Japanese translations, thanks to PaVI and Shibaneko respectively. Fixed objects spawning in incorrect positions sometimes. Fixed culture settings when inputting position coordinates. Added logging when map editor fails to load a map. Added new marker properties: Mark as Loading Point, Mark as Starting Point, and Only Visible In Editor. Added map metadata information such as name, author and description. Added a new file chooser to the load menu, so you can select a file without needing to type the filename. For example, query "heist AND prop" will match prop_heist_carrier, prop_dlc_heist etc, and query "barrier OR barier" will match both prop_barrier and prop_barier. Improved search: you can now use AND & OR keywords for searching. Updated the Russian translation thanks to MMK_033 Quickfix for rotation transferring when copying an object. Hotfix for Community Races incompatibilities. Please note that there appears to be some kind of issue with non-english characters, if the description doesn not add an automatic new line, you'll have to add a ~n~ character to create a line break. Currently the translation progress is the next:
Map editor by guadmaz mod#
You can help translate the mod by creating a translation file, found in scripts/MapEditor folder. You can change your langauge in Settings. Just rename the included "Expanded ObjectList.ini" to ObjectList.ini and replace the one in your scripts/ folder.ďheck out this awesome addon by OmegaKingMods, adding new building blocks to the game! Normally a lot of objects cannot be spawned, but thanks to the GTA:MP Team you can unlock this and spawn building and a bunch of other stuff!Īpart from that you will need an updated ObjectList.ini. Download last NativeUI version from here.ļ. Install latest ScriptHookVDotNet, read the requirements.Ĥ.
Map editor by guadmaz install#
Download and install Visual C++ Redistributable for Visual Studio 2015 圆4, x86, Visual C++ Redistributable for Visual Studio 2013 圆4, x86.ģ. These maps will save with you when you save your current map, so before creating a map, use New MapĢ. ini extension will be loaded on gamestart. You can automatically load maps by creating a directory in the scripts folder named "AutoloadMaps". Note that when loading maps, they stack, so use New Map to clean any objects. When selecting load or save from the main menu, you will be prompted to enter a filename. You can load and save your maps as XML files or as object.ini files. Mouse Wheel or RB/LB - Rotate an object while having it snapped to your cursor.Ĭ or R3 - Copy an object while looking at it or having it selected.ĭel or Controller X - Delete an object while looking at it. Mouse Right Click or LT - Move an object with the mouse while looking at it. Mouse Left Click or RT - Select an object while looking at it. The arrow above the object will switch colors. Shift or Controller A - Fly/Move/Rotate objects faster.Īlt or DPAD Down - Fly/Move/Rotate objects slower.Ĭontrol or 元 - While having an object selected, switch from moving to rotating. V or Controller Back - Open the vehicle spawning menu. P or Controller Pause - Open the ped spawning menu. Q/E or LB/RB - While having an object selected, move up/down the object, or rotate it.į or Controller Y - Open the object spawning menu. WASD or Left Stick - Fly around while inside map editor, or when having an object selected, move/rotate the object. Then you can save or load your map in various formats, currently supported are XML and Simple Trainer format (objects.ini). You have a freecam to navigate around, and you can spawn objects (with preview!), move them around with your mouse or keys. This is a tool reminiscent of MTA:SA Map Editor days.
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medictonki ¡ 3 years ago
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Keyboard shortcuts windows
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#KEYBOARD SHORTCUTS WINDOWS PDF#
#KEYBOARD SHORTCUTS WINDOWS FULL#
#KEYBOARD SHORTCUTS WINDOWS SOFTWARE#
Ergonomic keyboards are great for those prone to wrist problems.) Second, be sure to check out our roundup of the latest deals on wireless keyboards and our list of the best keyboards. ( Wireless keyboards are excellent for unconventional/mobile setups. We can help you find the best new keyboard.ÄŻirst, decide on the keyboard type you like.
#KEYBOARD SHORTCUTS WINDOWS FULL#
Older keyboards may not possess the capacity for such optimization, so we recommend that you purchase a new keyboard to take full advantage of all these shortcuts. You will capitalize on maximum efficiency with this list of shortcuts, and your keyboard will be your new favorite tool. Search for a file or folder in File Explorerĭisplay the address bar list in File Explorer ⊞ Win + F1 (some keyboards may require Win + Fn + F1)Ĭlose the active item or exit the active app
Stars – different kinds of star symbols.Įxample Search – type “tick” in the search box to find all related tick mark symbols.
Numbers – rounded numbers in white and black.
Arrows – covers different types of arrows.
Transport Symbols – all vehicles and signboard symbols.
Zodiac Symbols – covers zodiac symbols.
Special – special characters like copyright, trademark, registered, etc.
Playing Cards – symbols of playing card deck.
Musical Symbols – covers all music related symbols and instruments.
Ctrl + C or Ctrl + Insert: Copy selected or highlighted item (text, images. Select or cancel selection one character to the left. To start, here are the ones you'll use most often.
Mathematics – Mathematical symbols like degree, plus or minus, etc. Use edit boxes within dialog boxes Ctrl+Right Arrow.
Language Characters – special language characters.
Keyboard Defaults – all default keys available on standard international English keyboard.
Human – covers different face symbols and other human related stuffs.
Hearts – since there are many heart symbols, we have a dedicated category.
Gaming – symbols related to games and sports.
Currency – all currency and money related symbols.
Accented Characters – accented vowel letters used in different languages.
The shortcuts are categorized under the last column “Symbol Category” for easy to filter with the following categories: You can change the filtering based on any column or enter the description in the search box and the results will be automatically filtered. By default the table is sorted with the first column “Alt + Key”. Alt Key Shortcuts – Symbol Categoriesīelow table shows the complete list of Alt key shortcuts with search function.
#KEYBOARD SHORTCUTS WINDOWS PDF#
Please drop a comment if you find some useful shortcut is missing in the below lists, we will add it in the list so that others will also get benefited.ĭownload printable alt code shortcuts eBook in PDF format. Windows + L Lock the computer, requiring the user to input login details before. Ctrl + J View the browser downloads window. Ctrl + I View the saved favorites window. Here is the list of ALT key codes which makes the symbol insertion in Windows based computers very simple. Ctrl + D Bookmark the current web address that is open in your browser. Probably ALT key in the keyboard is one of the least used keys but having more hidden functions.
#KEYBOARD SHORTCUTS WINDOWS SOFTWARE#
Inserting symbols and special characters like Trademark and Copyright in any Windows software like Word, PowerPoint and Excel is very simple with the use of ALT key in the keyboard. How to Insert Symbols and Special Characters using ALT Key Shortcuts in Word, Excel and PowerPoint Documents?
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arthurhwalker ¡ 7 years ago
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Yoga Book 2, C930
Lenovo announced their new Yoga Book (2) C930 at IFA in Berlin yesterday. It's a big deal, not just because the Yoga Book got a refresh, but it brings a form factor to the market I've been waiting ten years for (Microsoft Courier). Dual-screen devices have been tried, but no one has ever done it well. Lenovo looks like they've found the secret sauce, or just waited for the tech to advance far enough along, and seized the moment.
Either way, I win! I already carry a Yoga Book 1 and an E-Ink Tablet with me most places, and the Yoga Book C930 basically combines the two into one easy to carry device.
UPDATE:
Reached out to Lenovo for some clarity on some things and heard back. See below.
Let's look at the specs.
Processor
The Yoga Book (2) C930 comes with either an Intel Core i5-7Y54 Processor or Intel Core m3-7Y30 Processor. Both of these are going to be passively cooled, Hyper Threading, and pushing Intel HD Graphics 615, dual-channel memory (DDR3L/LPDDR3), and a fairly high Turbo clock.
If you're used to using a passively cooled device, particularly a Yoga Book 1, either of these processor options should feel like a big upgrade. If you're using anything with fans, 15 watts and up, this is going to feel as fast or slower for applications. These are the trade offs for a silent, energy efficient machine, that stays cool to the touch.
Sound
2 x Speakers with Dolby AtmosÂŽ
2 x Microphones with Noise-Cancelling Support
Lenovo has really been pouring the love into sound production across other models announced at IFA. While not a selling feature of the Yoga Book 2, I bet there's a significant improvement over the Yoga Book 1.
Memory
RAM - 4 GB LPDDR3 (Rumored 8GB option?)
ROM - 128 or 256 GB SSD
Card Slot - microSD; Supports Up to 512 GB
I'm not sure what kind of hard drive will actually land in the Yoga Book 2 (I'm going to try and find out), but it isn't EMMc type. That's good for speed, really good, but not as good for battery life or reliability where EMMc really shines.
UPDATE:
Me: Are the SSD options, SATA, M.2, or... ???
Lenovo: its M2. PCIE SSD
Is 4 GB of RAM enough? For me, even with slower, passively cooled machines, it has been. I've been able to draw fluidly in Photoshop at 300 DPI, twelve layers, with that kind of RAM and not had a problem. Typically, that would be all I would have open, other than some reference images. 
The press release says 4 GB, but I’ve heard reporters say 4 or 8 GB reporting from IFA. I’ll try to verify.
UPDATE:
Me: Will there be a 4GB RAM and an 8GB RAM option be offered?
Lenovo: There is only a 4GB RAM variant announced. It's technically ready to support 8GB but we are not planning to ship it now, unless there are some specific demand which would likely be only in B2B.
For my varied use case, with devices like this, the EMMc hard drive has been the bottleneck, not the RAM.
Hopefully, the microSD card slot works reliably, unlike the Yoga Book 1 where it was hit or miss.
Battery
Type - Li-ion Polymer
Capacity  -  4650 mAh / 35.8 Whr
Standby Time  - Over 16 Days
General Usage -  About 8.6 Hours
8.6 hours for that capacity mAh battery feels like optimism. Could be real. I'll believe it when I see it.
Even if I only got seven hours out of it, I wouldn't be sad, and I carry a spare battery with me most of the time anyway to charge my phone and tablet. The Yoga Book 2 has two USB 3.1 (Gen 1) Type-C ports, one for charging.
Display
LCD
Size - 10.8" QHD (2560 x 1600), 281 ppi
Type - LCD with IPS Technology
Brightness - 400 nits
Color Depth - 16.7 Million
Color Gamut - 85% (Typical)
Touch - Capacitive Multitouch and Precision Pen Support (4,096 pressure levels)
I love QHD displays. Love. I understand that this is Wacom Tech, and probably not proprietary to Lenovo. I'll try to verify, but I think any AES pen stylus should work. This was a major gripe with the Yoga Book 1, that both surfaces didn't take pen input. It didn't bother me because I preferred to draw offset on the Create Pad surface, but for some, it was a hard transition.
E Ink
Size - 10.8" FHD (1920 x 1080), 204 ppi
Type - Flexible E Ink Mobius Display
Touch - Capacitive Multitouch and Precision Pen Support (4,096 pressure levels)
This panel provides the keyboard (with support for thirty languages), with haptic/audio feedback, and keen key press animations. Switch modes, and it is a digital notebook, for sketching and taking notes. At 10.8″ it should be a little bigger and better to use than the Yoga Book 1. Also, Infrared Fingerprint reader built in. Whether this will make Windows Hello viable or not, remains to be seen. I keep hoping Lenovo will go back to having their own biometric access for their machines, as Microsoft can’t make a ham sandwich correctly right now. 
Edit: The Infrared Fingerprint reader, sitting flush with the surface of the keyboard, looks to be the power button. Nice!
Last year, Onyx teased an E Ink typewriter (laptop) with a 10.3 Flexible E Ink display. It ended up being canceled, and attempts by other companies to bring such a device to the US have fizzled. I kickstarted the Pomera foldable E Ink writer, but it didn't go. I've been watching to see if something with that display would land in the US. Looks like it will.
The Yoga Book appears to have that tech built in. Excite! I thought that maybe the "Flexible" nature of the display was a literal description, and it appears to be. The Yoga Book 3 teased at Computex appears to maybe have a flexible display, maybe? Squint, and look at that hinge!
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Here's the product page for the E Ink Mobius product.  Check out the embedded video. Draw your own conclusions.
The bad news; it only supports PDF format right now. Lenovo has told reporters that they will add ePub (non-DRM), Mobi, and Text formats, but I wouldn't hold your breath. Lenovo, or any OEM, adding functionality to a consumer product after release is very unlikely. I'm sure Lenovo has the best intentions here, but if having those formats recognized on the E Ink side is mission critical, this might not be the device for you.
UPDATE:
Me: When will Lenovo add ePub, Mobi, and txt format options to the E ink display reader application?
Lenovo: In Q1 calendar, 2019.
There's also handwriting to text conversion right now. It sounds like Lenovo might add the same for mathematical calculations, diagrams, and such, but if it ships lacking that functionality, I wouldn’t count on seeing it added later. It is what it is.
UPDATE:
Me: Will it ship with the ability to convert mathematical calculations and diagrams the same as handwritten text?
Lenovo: Yes
Other Stuff
You can knock on the lid twice to reverse the polarity of the magnets holding it closed. It makes the device feel very premium, and it is great for nail biters, and people that like knock-knock jokes.
The Precision Pen that comes in the box looks nice, but appears to lack barrel buttons. Like the Yoga Book 1, designers and artists will be looking for alternatives, and like before, there will probably be many options. I'll try to verify that. Hopefully, with the Yoga Book 3, Lenovo gives us a stylus pen we don't immediately replace with something else.
UPDATE
Me: Does the Precision Pen have barrel buttons? Will other AES Lenovo and Wacom stylus pens rated for 4096 levels of pressure sensitivity work with the Yoga Book 2?
Lenovo: It has barrel 2 buttons and one eraser button at the top. Only Bluetooth AES 2.0, yes, but shortcuts of physical buttons may not work as intended as our built-in software pairs and configures in the background for this Pen specifically;
Edit: I found a video where one of the reviewers demonstrates the use of the barrel buttons (2). There’s a flat toggle piece on one side of the stylus pen. One for erasing, and one for making selections. Yay!
Edit: There are conflicting reports about release, September, or October.
This video actually does a good job demonstrating what the device can do.
youtube
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serpent-jugheadjones ¡ 8 years ago
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The Partner Revealed - Part 7
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Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Part 6 | Part 7 | Part 8 | Part 9
Pairing: Jughead Jones x Reader
Description: Revelations on Jason’s case burn through.
Warnings: None I can think of. But I suck at warnings... 
Word count: 3281
A/N: Wow, it’s been more than a month since the last part was released and this one is more on the short side. Dog Days final part coming soon :)
Y/N’s point of view
Y/N wakes up in fright, heart pounding off her chest, barely breathing. The loud noises that interrupted her slumber are coming from downstairs. She gets up as quickly and silently as possible and grabs the baseball bat her uncle gave her when she turned 14, which has been neglected to the corner of the room ever since. Gathering all her courage, the girl walks down the stairs slowly, avoiding the creaking steps she learned to skip when sneaking out at night, hoping it’s not Jason’s killer, for a 16-year-old with a bat she doesn't even know how to use won’t stand a chance against someone with a gun that has already killed a teenager.
At the bottom of the stairs someone is coming up with boxes covering their face. She gets scared and swings, missing whoever is there by a hair. “Wow. Sweetie, it’s me.” Her father’s familiar voice calms her. He drops his box at the step and takes the baseball bat from her as she still looks distressed. It takes her a few seconds to process she’s safe, but as soon as she does, her arms are around her father. “No love for moma?” Y/N sees her mother, of whom she’s the spitting image, standing by the open front door. She runs down to hug the woman just as tight as she did her dad.  “You guys didn't tell me you were coming.”, she says, happy to see them instead of a killer. “We wanted to surprise you.” “That you sure did.” They all laugh, as that wasn't exactly the welcome they were expecting. “Do you need help unpacking?” Y/N notices the mess everywhere. “No, you go get ready for school. We’ll deal with all this”, her mother instructs, pointing at everything around the living-room with a ‘why did we brought so much stuff’ look.
Y/N gets back to her room without any guilt for not helping them. She’s used to them coming back home with extra luggage. The girl did try to help once, but they just ended up making a bigger mess. It’s a lot earlier than she planned on waking up, so she takes that time to finish her articles for the Blue and Gold. Time flies by and she only notices when her belly roars in hunger. The girl quickly changes out of her pijamas into high waisted jeans and a loose tank top. Reaching the kitchen, she finds suitcases and boxes full of stuff they brought from the trip piled everywhere, making it impossible to eat, let alone cook there. “I’m going to Pop’s for breakfast.”, she shouts grabbing a jacket from the coat hanger. “Wait! We didn't even have time to catch up.” Her mom comes out from behind a pile of boxes. “We’ll do that at dinner, when I come back to this house the way it was before you arrived, young lady.”, Y/N says playfully. “Oh. Bring your boyfriend for dinner.”, Y/F/N requests. “He’s not my boyfriend.” She blushes. “Of course not, you just spend a lot of time with him, talking about him, thinking about him...”, Y/M/N teases. “Ok, I got it. See ya later.” Y/N blows them a kiss and heads out.
The girl is glad to be reminded of Jughead. She texts him on her way to the diner. 
From: Y/N
Wanna have breakfast at Pop’s? My treat.
From: Jughead
Would love to, but I’m heading to Betty’s for breakfast. I’m gonna distract her mom while she tries to find out where Polly was taken to. 
Y/N doesn't reply, perplexed to why she wasn't included in their plan. She’s not mad at Jug, but rather disappointed in Betty. After the memorial, she was sure they were on the same page. Clearly not. Nonetheless, she’s not gonna let that stop her from getting the best milkshakes in town before class.
Jughead’s point of view
The chair in the Blue and Gold office is way more comfortable than his mattress on the floor. Nevertheless, whenever Jughead tries to sleep there, he ends up staying up late, writing. Tonight is one of those nights. Without any major development on the Jason Blossom case, the novelist doesn't really have much to add to the story but editing is just as important. Jug can’t move past the paragraph about the first time he met Y/N by the edge of Sweet Water River just after the body was removed. It’s the way she’s written in, skeptical and cold, that got him stuck, realizing he doesn't relate to that at all. Even so, at the same time, it’s how he felt back then. Since he promised she’d be the first to read his finished work, the writer can’t imagine letting her read those as his first words about her.
After much editing, he’s finally happy with the end result of Y/N’s introduction to the story. The clock on his screen shows it just turned 6 am. He could try and get some sleep, but the boy remembers the long overdue paper he has to deliver and not a single sentence written yet. School work isn't really his forte. Forty-five minutes go by and Jug’s staring at his laptop screen, motionless, not even all the cold coffee left in his thermos flask would be enough to keep him awake, so he decides to take a power nap before leaving for Betty’s. Jughead just slouches back on the chair and crosses his feet over the table. Leaving the office would mean 15 minutes wasted wondering the school halls till his ‘room’ and he can’t afford to lose a single one. He’s woken up by a text from Y/N, inviting him to eat at Pop’s, rather than his alarm clock. 
Of course he would 100 times prefer to have breakfast with Y/N at the Chock’lit Shoppe than with Betty and her mom, but the fate of their investigation could rest with whatever information they can get out of Polly, and for that they need to know where she is. That’s something they can only get from Alice and everything is set for today. Jughead just hopes the Y/H/C girl understands that. He can’t help thinking if she had texted a little earlier he would most definitely have had two breakfasts. 
A couple of waffles in, some OJ and both silent and vocal insults from Alice, Betty gives him the sign to get her mom out of the room, which is as easy as asking for the bathroom. When he returns, the blonde is already waiting for him by the front door with an accomplished look. Jughead thanks Alice for the ‘hospitality’ before they leave hurriedly. He can’t wait to share this with Y/N.
Y/N’s point of view
Y/N uses her free period to drop her finished articles at the Blue and Gold not expecting to run into Betty and Jughead in there. “It's a Home for troubled youths.Where disenfranchised teens will learn such virtues as discipline and respect, enjoying lives of quiet reflection and servitude.”, Jug quotes. “Poor Polly.“, Bets says. “So you found out?”, Y/N asks, reveling her presence in the room. She can see the blonde dig her nails in her palms and go from a hateful to calm face within seconds. “Y/N/N! So glad you could join us. Juggie was very helpful in us finding out where Polly is.”, Betty says on fake-nice tone, stroking Jug’s arm, making him cringe and Y/N’s face grow red. “Where is that?”, the Y/H/C girl inquires, trying to not sound weird out by the whole ordeal. “The Sisters of Quiet Mercy. Sounds creepy, I know.”, the raven-haired boy replies. “When are we going?”, Y/N asks enthusiastically, as this would be their first group operation. “I think it’s best if just me and Juggie go. Too many people can call attention.”, the vixen replies coarsely. “I disagree.” Jughead stands up and walks away from Betty. “The more the merrier. If things go south we can create a diversion, plus Y/N can drive us there.” There’s no valid argument Betty could use to explain why she doesn't want Y/N with them. The Y/E/C eyes meet Jug’s blueish ones in gratitude for standing up for her.
The bell for lunch rings and they leave the office to the courtyard. They find the table where Archie is sitting next to Valerie, with a melancholic expression. Betty walks a little faster than them and sits in the corner of the bench, forcing Jug to sit in the middle and Y/N next to him in the other corner. “I think we should do it after school.”, Bets suggests, probably because she knows Y/N has an extra class today. “Sure, that works for me.”, the Y/H/C girl agrees and takes a sip from her soda. Playing Betty’s game isn't really something she wants to do, but she’s not just about to leave Jug alone with her again. “What are you guys talking about? Anything I can help with?”, Archie inquiries, begging to be a part of it, same way Y/N has to fight for her spot in. “What we're attempting is a stealth operation, Archie. If we go in there with the entire Scooby Gang, forget it, we're compromised.”, Jug explains, eating the last of his tortilla chips. The ginger boy looks even more miserable at that, but at soon as Veronica arrives, his gloominess changes, since she offers to play with him at the Variety Show. Y/N understands Jughead’s gestures of asking for her bag of potato chips and gives it to him with a smile, only to watch Betty making fists with her hands once again.
Now that her parents are home, Y/N can’t just skip class so she heads into her classroom acting sick. Lucky for her she’s very convincing and the teacher let’s her out without any problems. She meets Jug and Betty by the front gate so they can walk together to her house where she’ll get her mom’s car to drive them to the Sisters of Quiet Mercy building. The girl asks them to wait on the corner while she gets the car. Y/N’s not in the mood to explain to her parents what they are doing. Not too long goes by and they hear the loud roar of the Impala. “I call shotgun.” Jughead says opening the door so that Betty can seat in the back.
Jughead’s point of view
They arrive at the reception. The place looks more like a prison than a home. Betty hands the nun her ID and she’s allowed in, but Jughead and Y/N have to stay back. “What do you think she’s gonna find?”, the girl asks as they sit on a bench in the lobby. “The truth. Whatever that is.”, he answers. Soon after, they are asked to wait in a room. The doctor insists on them moving, not taking into consideration their attempts to prove they’re fine where they are. “Are we being committed now?” Y/N tries to open the window, to no success. “No. But that may have been a better outcome.” Jug makes her turn around to see Alice Cooper by the door with a furious look. 
They are being escorted out by doctors. Before they reach the door, Polly comes out from a corner. She loses control and start screaming at her mom for not telling her what happened to Jason. Y/N tries to block one of the doctors from holding Betty, so the blonde can hug her sister. “Don’t touch her.” Jughead throws himself in front of the Y/H/C girl as the doctor was just about to pin her on the wall. They all watch as the pregnant mourning girl is dragged out. Jug is met with a different, darker view of what he thought was a perfect family.
At the parking lot, Alice instructs Betty to wait in the car and she walks away with both a grateful and apologetic look. Thanks to them, she got to see her sister, although because of that her mother is just about to lecture them. “I didn't expect this of you, Y/N.” The girl can’t meet Mrs. Cooper’s eyes. “She was doing...”, the boy starts. “Jug...” She nods her head from side to side interrupting him. “That’s right, Jughead. Y/N doesn't need you to defend her. She knows she’s wrong.”, Alice spits with her eyes still watery. “No. Betty has a right to know what’s going on with her sister. And THIS... exiling your own daughter because she’s pregnant. I didn't expect THAT from you.” Y/N opens the car door and gets in without looking back at Alice. Jughead follows her actions and they drive away. 
“Where should I drop you off?”, she asks. Jughead is silent for a while, figuring out the best way out of this. “How about we just go to Pop’s?”, he suggests, defensively. “Sure. After this, all I need is a double chocolate shake with waffles.” Y/N changes their route to the Chock’lit Shoppe. “Waffles? For dinner?” The raven-haired boy laughs. “Don’t judge me, Mr. Coffee-before-bed-ops-I-have-insomnia.”, the girl teases and they both laugh. Y/N keeping her eyes off the road a little longer than she should’ve. Juggie is sure he caught her glimpsing at his lips but this isn't the right time for it so he just focuses on their order. He’s temped on the waffles as well, but the usual burger wins every time.
Of course he stole a few bites from Y/N’s delicious sweet treat, making the girl fake-mad and him fake-innocent. However, a sweet grin vanishes from his face as fast as it appeared since she offered to drive him home once again. “I think I’m just gonna stay here, enjoy the free coffee refills and write a bit.” Jug hates not being able to tell her why he’s not going home. Luckily she doesn't look suspicious to his reasons for staying. “How about tomorrow we have actual food for dinner? My place?”, Y/N asks confidently. “Sounds good.” The boy loves Pop’s, but the thought of real food makes his stomach fluster. The girl slides off the booth and walks out of the diner, leaving Jug wishing there was a white chocolate and ginger milkshake so he could still smell her.
Y/N’s point of view
 Light tapping on Y/N’s bedroom window startles her. “Jug?” She surprises herself as this is the second time she calls him by his nickname. The boy is on a ladder the girl wasn't even aware they owned. “Hey there, Juliet.”, he proclaims, getting in. “You do know we have a front door?”, Y/N asks rhetorically. “There was an unfamiliar car in your driveway.”, he states, looking around the posters on her walls and some of the books on her shelves before turning to face her. “So you decided to climb up?” She waves her hands in confusion. “Could've been the killer. I may as well have saved your life.” Her heart beats faster as he walks closer and closer. “Also...” Jughead breaths in, his eyes switching from her lips to her Y/E/C orbs. He guides his hands to each side of her cheeks. Without hesitation Jug leans in, meeting their lips in a sweet, passionate kiss. Y/N is dazed by his actions and takes a few seconds to kiss back. But their moment is interrupted by her father knocking on the door. “Dinner is almost ready. When is your friend coming?”, he shouts through the hallway. “Soon.”, Y/N replies with a wide smile, looking up at that amazing boy in front of her, who just gave this fortunate overjoyed pleased teen her first kiss. 
They walk down the stairs to the kitchen. “Where did Jughead come from?”, her mother asks, suspiciously. “You know Nightcrawler, right? Ta-da!”, Y/N points at the boy, implying he teleported. “Are you hiding a tail under that flannel?”, her father jokes. “No, I've got my holographic clock on.” Jughead shows his wrist, with a bracelet rather a clock, but the reference to X-Men: Evolution still stands. Y/N’s sporting an amazed look at his knowledge on the series. “Ok, Kurt. you can sit here.” Y/F/N point at the seat next to his daughters usual place and winks at the girl. Laughter and conversation fill the room. Y/M/N shares stories about their travel, Y/F/N talks about some of his less bloody cases, and Jughead gives them movies suggestions. Y/N is loving every second of it. However, as soon as they finish the main course, Jug’s phone buzzes. He shows Y/N the text.
From: Betty
Meet me at route 40 by the Maple Syrup sign. 
Both teens look at each other, knowing they have to go, because it could be about the case they are desperate to solve. “Mom, we’re gonna skip desert, we have to go meet some friends.”, Y/N tells them, seeing the disappointed look in Jug’s face. “That’s ok, honey. Call us if you’re gonna be later than really late.”, her mother says. “Thank you for dinner Mr. and Mrs. Y/L/N. It was delicious.”, Jughead says. “Oh, please. Calls us Y/M/N and Y/F/N and you’re very welcome.”, her father replies, taking out their plates.
Y/N parks the Impala when she spots Betty by the roadside under the pouring rain. She doesn't look happy, and not about being soaking wet, but at the sight of an accompanied Jughead. “How...” The blonde doesn't even have time to finish when Jug cuts her off. “I was having dinner at Y/N’s when I got your text. It, seemed odd you didn't send her one.”, he speaks firmly, making sure this doesn't go any further. “So, why are we here?”, Y/N asks, looking around. “Polly told me about a getaway car Jason had ready for them. I wonder if it’s still here.”, Betty says, handing each a flashlight and directing them towards the sign. Even with the little visibility they have it’s not hard to find the vehicle, covered with tarpaulin and leafs as it has been there for a while now. 
They remove the protective layers and open the trunk, revealing suitcases and Jason’s varsity jacket. “What are those?”, Betty asks, pointing at something in plastic wrap. “Drugs...” Jughead picks one up. “JUG!”, Y/N shouts, making him drop the evidence. “Fingerprints...”, she explains, rubbing everything they touched with the sleeve of her sweater. “This is all evidence, we need to talk to Sheriff Keller and get Polly.”, the blonde girl states. “This whole car is a crime scene.” Jughead takes a few pictures with his phone before they leave to warn the Sheriff about it. 
Sadly, by the time Sheriff Keller arrives at the site, the car is in flames, and Polly isn't at The Sisters of Quiet Mercy anymore.
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marlomarketingblog ¡ 5 years ago
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Why YouTube is the Next Marketing Frontier and 8 Tips to Conquer It!
YouTube has nearly 2 billion monthly users, second only to Facebook on the social media landscape. Users spend an average of 40 minutes on the site with each visit, compared to Facebook’s 20 minutes. And most of those users are between the ages of 18-49. If you’re looking to capture that demographic’s attention, YouTube is your way in. YouTube is a discovery machine. It’s the second largest search engine after Google, and because Google is also its parent company, YouTube has total search engine optimization (SEO) on video results for Google searches. Basically, if you have video content–and you should–it’s the best home for it.
Learn From The Pros.
By now, you’ve probably heard from your kids or your coworkers about YouTubers, the new wave of celebrity. These young entrepreneurs have mastered their art, becoming experts in production, editing, and performance to create an online brand out of their personalities and lifestyles. Over 2,400 channels have amassed at least one million subscribers, with the most successful channel, entitled Pewdiepie, about to break 100 million and this is just a regular guy talking about gaming and pop culture. 100 Million!!!!! That’s the population of Egypt. Forbes estimated Felix Kjellberg, the 29-year-old Swedish man behind the channel, made $12 million in 2017 alone. How do YouTubers get a following? Authenticity. People are attracted to it. Whether they follow a personality, a how-to channel, or a gamer, audiences can tell when a YouTuber is passionate about what they are posting. Once an emotional bond forms between the YouTuber and the viewer, trust and loyalty follow. The psychological term is Parasocial Relationship. You develop a one-way relationship with someone you have never actually met in person but feel a bond to. Consistent posting is the next key. Your view return rate is going to directly correlate to how often they can expect something to return to. YouTubers lose subscribers when their posting schedules fall behind, so make video content a consistent priority, and get into a posting routine. It doesn’t have to be weekly. You can post once every two weeks, or once a month, as long as you’re consistent and the gap between videos doesn’t grow unexpectedly.
Let’s Get Started.
Launching a new YouTube channel is just as important as any other product launch. Make sure your channel reflects your brand with the channel art at the top of the page and the icon next to your name – those are like your Facebook cover photo and profile picture, respectively, and they set the tone for your channel. Then, upload your first video. Email the link to your employees and your clients. Invite people over from your other social media channels to get the party started. Creating and posting videos may seem like a daunting task, but there are a few easy guidelines that can make the process easier:
1. Refine your content.
This should go without saying, but make sure your videos are fact-checked and on-brand for your company. Everything they say will reflect on your organization as a whole, and video content is something to be proud of. Open with the broad strokes to keep more viewers interested longer. If you begin with specifics, you may lose viewers before you get to the topics they want to hear about.
2. Hook your audience immediately.
It’s important to find a way to get people hooked right off the bat. So don’t start with boring bits – get right to the juicy stuff so people won’t immediately click off. One way to do this may be by creating some pain. Is there something the viewer may need? Something they don’t know about? Something that has been annoying them that you can tap into?
3. Tag your videos.
When you upload, you’ll see an opportunity to tag your videos. Think about what your target demographic is searching for. Start with broad strokes. If your video is about a new product, say, a toothbrush, start by tagging “hygiene,” “morning routine,” “healthcare,” etc. Then, get specific. Tag “electric toothbrush,” “crest white strips,” “dental care,” etc. For a full guide on tagging, click here. And we also recommend this handy Youtube Tag Generator. For example, we produce a great podcast targeting women in marketing titled “The Show Runner Marketing Podcast“. So tagging is crucial for having our audience find us. Here is what was created from the tag generator in a matter of seconds: podcast, marketing, marketing podcast, women in business, women, women in marketing, digital marketing, social media marketing, guerilla marketing to women podcast, web marketing podcast, modern marketing podcast, top marketing podcast, best marketing podcast, video marketing podcast, social media marketing podcast, internet marketing podcast, obm social media marketing podcast, digital marketing podcast, network marketing, marketing tips.
4. Let your tiles and thumbnails do the talking. (The hook before the hook!)
Your title has to engage the potential viewer, but it can’t look like it’s trying too hard. That will take away your authenticity. Give people a reason to click by letting them know you have something to say that they want to hear. “How to…,” “Newest innovation in…,” and “Ever wonder why…?,” are all great ways to begin a snappy title. Your thumbnail is your title’s partner in crime. Highlight the subject of your video with an image of your product, an icon for a social media platform you plan to discuss, or a graph/statistic providing a strategy you’re here to share. Using three to four words on your thumbnail can also capture interest, just don’t repeat the words in your title. If you’re unsure about your thumbnail, make a few versions and send it out to your workforce, ask them to vote on one. Even better, put them out on Twitter and conduct a poll asking which one your followers would rather click on. Asking for help is proof of authenticity.
5. Don’t forget about the description.
In your YouTube Studio, you can set up an automatic description that will be placed under every video. Then, you can add a unique sentence or two to each individual video. In your uniform description, you’ll want: a. A link to your website b. Links to any social media for your company c. Links to related videos, or any videos your reference in your video – give credit where credit is due d. A bullet list of topics the video covers so even if you don’t open with what a viewer came to see, they’ll know you’ll get there eventually and it will come up in their searches
6. Make sure your video gets suggested.
YouTube has a very complex algorithm, but there are ways to play the system. Turn on the “Related Channels” functionality in your YouTube Studio. This will allow your channels to be advertised on established ones. Identify channels like yours and check out their videos. You can search their videos by “most successful”, and get title and thumbnail ideas from those. If one of their videos piques your interest, make a video of your own reacting to it, joining their conversation, and tag them in it. You can network on YouTube.
7. Make your videos accessible.
Closed Captioning is a vastly underused resource. Add subtitles to your videos. YouTube has a tool that will do it for you, all you have to do is give them a quick proofread. Not only will this boost your SEO, it will likely be one of the only videos like it that will be accessible to hearing-impaired consumers because not nearly enough people caption their videos.
8. End your videos with a call to action.
Start by giving viewers some value for their click. Link something useful in your bio, suggest other videos they could be interested in. In return, ask for a like on the video. Get your friends and coworkers to like the video, too. This will boost SEO and get your video suggested as a related video to others like it.
What Else Is YouTube Good For?
YouTube Studio lets you watch your analytics, so you can see your channel grow in real-time. You can see the demographics you’re reaching, and the ones you could be reaching better. If your videos are monetized, you can see how much money you’re making, even though it may not be a significant amount. Videos that are longer than ten minutes get SEO and can be advertised on themselves. YouTubers, the really successful ones, often take brand deals and plug products they believe in, so if you’d like to reach 24-36-year-old women with your product or service, consider approaching a YouTuber who has that demographic in his/her pocket about plugging your company in his/her next video. At the end of the day, YouTube is a lot of fun. Making content, promoting it, and consuming it are great creative outlets and a great way to engage your consumer base.
If you’re still not sure how to go about starting your own channel, give us a buzz and let us help you strategize the best content for your company! Heck, we can even shoot it for you if you’d like. We love new challenges! ; )
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lithium-screams-blog ¡ 8 years ago
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Review One: Vanessa Lang
This character belongs to MiacrystalMoon on DeviantArt.
https://miacrystalmoon.deviantart.com/art/Standing-infront-of-the-wings-of-freedom-685296284
Welcome welcome to the first review of mine! I know it’s obvious but please don’t harass the creator. As for me, this is for constructive purposes, so don’t get too pissy.
So, I’ve read a lot of ocs in my day, but I swear this one annoys the crap out of me. I’m going to start with appearance because it just-
YOU’LL FUCKING SEE
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Well, first I’ll talk briefly about the art itself if you didn’t already know this is a based image of Hanji altered to look like this kid. Here’s the original image:
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As you can see, the images are almost identical (except for obviously the parts changed by the creator). I don’t know about you but based and traced art PISSES ME OFF. I see this a lot in the AoT oc subcommunity. If you need a drawing for a character here are some alternatives to using bases.
Commission an artist or get a request from an artist
Use a doll maker (usually online dress-up games and shit. It’s trashy but it’s 100x better than stealing).
DRAW IT YOUR FUCKING SELF
Look, I know everyone isn’t at artist, but if you have even a little bit of talent with drawing anime girls, give it a try. Use references and shit, ya know?
Anyway on to the description of the her appearance.
Appearance: She is among the shortest Character of the squad and has a curvy but rather fragile figure. Her long, dark blond hair is tied in a high ponytail, she has porcelain skin and big blue eyes. She also wears a necklace under her shirt, that can only be seen partly.
Alright alright, you’re going to be seeing this a lot from me
SHORTY
WHY ARE ALL THE OCS I SEE SO S H O R T
I digress it’s a weird bias I have, anyway so you know, she’s basic. Short, hourglass, and small. Vanessa has “porcelain skin” which is a term a see a lot. A lot of creators make their characters doll-like (GUILTY). Which isn’t as much a problem and more cliche. It’s a nitpick, but other descriptions like pale or soft, even doll-like could do the character more justice.
Anyhow, I’ll skip the basics because there’s nothing off. It’s basically just name, age, height, and weight…
BUT
ONE THING THREW ME OFF.
Affiliation: survey corps as “right hand” of Hanji
HM OK. Isn’t that Mobilt’s job?
Ok wiki, help me out.
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BOOM BOOM BOOM BOOM!
I was right! I mean look I’m not going to harpoon you for making your oc take the job of an overlooked character-
Actually, yes
Yes I will
Come on, your character doesn’t have to be anything more than just a soldier. I mean look, maybe Vanessa could help Hanji out with her shenanigans occasionally, but still kind of do her own thing.
Cool?
Cool.
Next we’ll move on to stats, and oh boy
Oh boy
Get ready.
Strength: 6 of 10
Dexterity: 8 of 10
Stamina: 9 of 10
Leadership: 8 of 10
3DMG: 9/10
Strategy: 9/10
Teamwork: 9/10
Agility: 8/10
I told you so. Anyway, let’s compare them to Levi’s stats to really prove if she’s overpowered or not.
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Well let’s see, they’re stats match up pretty well. As you know, Levi is pretty, ya know…
S P E C I A L
Because you know, that dude is strong. ANYWAY, so why the hell is this character’s stats so close to, let me remind you.
HUMANITY’S STRONGEST SOLDIER?
Look, this Vanessa girl is pretty OP. I mean, I don’t mind high stats, but she’s so young too. I mean if she was her mid-20s, it may make a little more sense because she would have had more experience. So I’d say either age her up or lower them stats.
I’ll quickly brush over relationships because they’re nothing special.
Family: Mother and Father were originally from Hermina ( the southern district of wall Rose) but died during a visit at the titan attack five years ago.
Best friend: Sasha
Squad: Eren, Mikasa, and Armin; Reiner (like a big brother), Jean
Love interest: Levi
First of all, let’s look at family.
Hmm…
DEAD
Yeah yeah, I know everyone dies here but having intact family isn’t a sin. In Fact, it can add for future turmoil and even a more tragic past. Which can be really fun to work with.
Next I’ll mention her canon relationships. So she’s best friend’s with Sasha. Ya know, good. Sasha is pretty overlooked in the fandom in my opinion. Also their personalities mesh well.
Her squad is fine, but look at Levi’s squad:
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Wow, ok we have 4 out of the 5 squad members in Levi’s are also in Vanessa’s squad. Here’s another thing, Vanessa is too young to even be a squad or team leader.
Oh What do we have here?
Love interest: Levi
I’m not going to elaborate. [Almost] every oc I’ve seen is shipped or has a crush on Levi. Look here’s my opinion. I don’t think Levi is the type of person who’s really interested in a relationship. I don’t know if he’d be the ideal super loving, cuddly boyfriend.
The skills section is basically just the stats worded.
Skills: She has great determination and stamina. However, she isn’t above the normal with her sword skills but she can handle her 3d maneuver very well and trusts in her one of a kind instincts. She can recognize danger with closed eyes bevor everyone else can. Furthermore, she is quite intelligent and very good at archery.
To me it seems a little EXTRA™️
Most of this stuff could be added to the “Additional Information” tab.
Personality:  She has an extremely kind and naturally strong character and always takes care of her friends no matter what. But on the other side, she is fearless and cold towards the titans not minding cutting them to pieces.
Ah, my favourite part of any characters is personality. Psychology nerd much? Anyway, to summarize she’s a really kind girl who protects her friends, but she isn’t afraid the tear titans to the ground. It’s fine but very basic. Kind characters are so one dimensional. Here are some character traits to take into consideration that could flesh her out more!
http://ideonomy.mit.edu/essays/traits.html
Alright, last tab.
Additional Information:
-It is still a mystery what the pendant of her necklace looks like
-She actually is afraid of heights that can handle it
-She is extremely good with animals
-She once sang a song to calm Sasha down and make her fall asleep
-If she would have had more time to get to know Petra, they would have become close friends
Ok let’s see. What is the deal with the penitent? I know it’s a mystery but it’s pretty extra. We don’t all need an Eren’s key to seem mysterious. Fears are cool. I love fears. But ok no, heights would interfere with her performance. I mean, you gotta be up in the air on gear all the time. Ok, good with animals is pretty cliche. So, here’s a replacement: How about she’s good with horses?
OOO YA SEE?
Soldiers work a lot with horses so it’d be a handy skill to be good at handling them. The fourth is just a scenario. I don’t want to seem like an ass but, its kinda dumb. I mean, whatever though there’s really not that big a problem with it. I’m just unneeded.
She’s Petra’s type hm?
( ͡° ͜ʖ ͡°)
Nah I’m kidding. And yeah. It’s fine. I could see them getting along.
Well, that’s a wrap!
Thanks for sticking with me this far! All in all, Vanessa could use some work. She’s not the worst, but she’s also nothing close to the best. Hey, creator. If you happen to find this and read it all, just keep trying to edit and revise.
Every character has potential.
You just gotta find the things that can strengthen your character.
Anyway, thanks for reading and I hope you enjoyed!
Remember I’m always open to requests. I’d love to review some of your ocs in the future!
Until next time,
-Spider ♡
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