Radio Company - Drowning
2019
Radio Company is an American collaborative rockband formed in 2018 by actor and singer-songwriter Jensen Ackles (known from Supernatural, The Boys, Dark Angel) and singer-songwriter Steve Carlson. The two artists have been friends for years and have collaborated previously. Ackles and Carlson were originally roommates when they began writing together.
In the past, the two previously wrote a song titled "Different Town" for Carlson's Rockumentary of the same name. In 2018, the two formed Radio Company in Austin and began writing their first album, Vol. 1, which was released later that fall. The album peaked at number 151 on the US Billboard 200, number 18 on the US Top Rock Albums chart, and at number 1 on the Top Heatseekers chart where it stayed for two weeks. The band debuted at number five on the US Emerging Artists chart.
"Drowning" received a total of 65,2% yes votes!
1K notes
·
View notes
Ghost: How many kids do you have?
Graves: I don’t have any-
Ghost, looking at the several Shadows behind Graves: Fuck- You got pregnant that many times??
Graves:
Graves: *stares blankly at Ghost, mouth hanging open with only a broken, very confused noise coming out*
Shadow 10: Holy shit- The Ghost broke the Commander
Shadow 13: WHEN DID HE GIVE BIRTH TO ME??
1K notes
·
View notes
See, Lethal Company's real genius is that it somehow marries two normally opposed genres, those being horror and comedy together into something greater. Mechanically it's a multiplayer looter extraction survival type game. It's designed to create stressful and scary situations by forcing you to speedrun mini randomized dungeons while monsters hunt your character to meet a certain quota (our asses are not making quota). That's not the clever part though, no, that's giving the players the ability to fuck themselves over and the hilarity that comes from it.
Anything you say into your mic is said in the game world and can be heard by certain monsters. Many items, similarly, can be used to make noise and you can bet there is little impulse control when a player finds an air horn or gets a walkie talkie. The sound of a distant honk somewhere out of nowhere is not something most players are prepared for while in a pitch black maze. Sound in this game has a doppler effect, which makes it harder to hear the further away the source is, allowing screams to fade into nothing and unintelligible yelling heard for a second before vanishing. You must rely on your senses but those are, by design, limited and regularly tricked.
Because level layouts, monster locations, and item spawns are all random, it's insanely easy to get lost or lose track of thigs, especially in the dark and especially when panicking. Seeing a bracken for the first time will almost certainly send a player running in the opposite direction and get lost, if they even see it all. No one is prepared to have a hand wrap around their face and snap their neck in an instant. It's utterly shocking and will leave you gasping in surprise to first time you experience it.
Certain weather patterns make levels harder, some even nearly impossible (looking at you eclipse), and sometimes your options are avoiding deadly lightning or not being able to see due to fog. High level moons have excessively valuable loot but also feature the worst foes and cost a fee to access, forcing a compromise between greed, ability, and resources.
Dying, likewise incurs a penalties. Your team is fined for dying and not bringing the bodies back but if you all die, all your collected loot goes poof. Gone. A team wipe can and will effectively end the run in an instant if you do something stupid like stick around when you hear "pop goes the weasel" or try to pick up that funny looking roomba. You can almost feel the pressure weighing down on your shoulders when you realize you're the last one left and you need to get back to the ship or miss the quota.
The monsters likewise, are engines of terror that are comically effective killing machines with no cohesive theme to help anticipate them. The already mentioned bracken is one of the scariest things I've seen in a game, and those technically aren't even that bad. They're completely manageable if you keep your head on a swivel and pay attention to your surroundings. Coilheads are these mannequins with bobble heads that will path to and kill you in a microsecond the moment you aren't looking at them, weeping angel style. There's a thing called the ghost girl that I have yet to see but is apparently one of the most terrifying critters in the menagerie. Forest giants. If you know, you know.
All these little mechanics, these choices that are made by and for the player, create a maelstrom of unpredictable chaos that, like a buxom blond transforming into an orgasming pooltoy, turns what would be strictly serious horror into a unique form of dark comedy that layers over it like jelly on peanut butter. You are scared, you are on edge, and it only gets worse when you know what these things are capable of, but the sheer hopelessness is something you all have in common. It's funny how little hope you have. You will die. A monster will wipe your team. There will eventually come a quota you can't beat. You were doomed from the start.
So why not get silly with it? Why not try to fight that bracken with shovel? Fuck him. Why not just run past a turret and try to nab that fat jar of pickles? Why not wander off from the group? You're just as likely to come back with arms loaded and the quota met as you are likely to not come back at all. You're already dead, so take the gamble, do stupid shit, repeat this hell until you can meet its horrors with grim determination and put in the effort to afford that goddamn boombox. Dance. Just press 1 and dance the fear away.
You are all united in your mortality and duty, fragile sacks of flesh working to break even at the behest of perhaps the greatest horror of all: The company you work for. You are so preposterously fucked beyond all belief from every angle there really isn't enough adjectives to describe it. And that's comedy baby, when things are so bad all you can do is laugh.
947 notes
·
View notes
it's happening!!
my first solo zine featuring all the artwork from the steddie dads AU (plus more!!) will go on sale on OCTOBER 31st in both print and digital versions!
the digital version will be on sale forever and the print version will be available on a limited time preorder basis (we’re only making as many as people buy so we won’t run out of stock and if you want one, you’ll get one). there will also (hopefully!) be a bundle with stickers + mini prints as well!
it contains all the art i’ve made plus a LOT more just for the zine so it’s very exciting >:))))
3K notes
·
View notes
Shadow 10: Are the Ghost and Captain Price related?
Soap: … why?
Shadow 10: They both have excellent asses so I’m wondering if it’s genetic
Soap:
Soap: Please, why would you do that to me? I'm going to have to stare at Price's ass now
Shadow 10: You're welcome, it's a nice ass
1K notes
·
View notes