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#Another Code: Two Memories
hoshizoralone · 1 year
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another code on switch!! wahoo!
i hope kyle gets to join in someday :)
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reikacchan · 8 months
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jisuto · 6 months
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hopeymchope · 2 months
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Ash for Smash!
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My #1 most wanted character for Smash Bros. has shifted a lot over the years, but I've always thought that Ashley Mizuki Robins of the "Another Code"/"Trace Memory" series had a lot of potential.
Of course I realize that (A) we currently have zero reason to expect more characters to be added to Smash Ultimate, and (B) we also have no idea when another Smash game will come along OR what form it will take. But I DON'T CARE. This is my dream, and I'm running with it regardless. :P
So let me break down her moveset, because I've thought a lot about this over the years. Ashley is gonna head out into battle with her backpack on, ready to pull out various items to take on her enemies... or possibly use them to solve the puzzles blocking her path on her journey to uncover the truth about her mother's death. Either way is good.
There are four alternate costumes built right into the games: The original Another Code for DS (also unlockable in Recollection), the original Another Code R Wii outfit (which also shows up in Recollection's end credits), and the two new outfits for both stories in Recollection. That's a great start.
Neutral + A attack: Ashley quickly swipes out in front of her with either a metal brush or a hammer – item used is random (references to rusted mine sign puzzle in Two Memories DS AND stair repair puzzle in Journey Into Lost Memories Wii)
Side + A attack: Ashley kicks forward, launching a rock at her enemy (reference to Ashley kicking the ground/rock in an early cut scene of Journey Into Lost Memories – Recollection version)
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Front kick!
Down + A attack: Ashley jabs downwards with a long window wiper; this can reach through platforms to strike enemies below unless they are ducking. (reference to retrieving the puzzle box from the clock tower in Journey Into Lost Memories Wii)
Up + A attack: Ashley sprays a can of foaming cleaner upwards (reference to lipstick keypad puzzle from Journey Into Lost Memories Wii)
Neutral B attack: Ashley pulls out her guitar and strums once, creating reverb waves that echo out from her (reference to the end-credits scene in Journey Into Lost Memories, both versions)
Side + B attack: Ashley sidearm-throws a life preserver tied onto a rope forwards like a discus, then quickly yanks it back to herself. (reference to floating briefcase puzzle in Journey Into Lost Memories Wii)
Up + B attack: Ashley tosses a rope with a loop on the end upwards. This can strike enemies or serve as a way to grab a ledge for a recovery move. (Reference to well puzzle from Recollection)
Down + B: Ashley pulls the DAS from her back pocket and holds it in front of her facing outward, reflecting incoming attacks (reference to the infamous reflection puzzle in Two Memories DS)
Up Smash: Ashley does an underhand lob that throws a heavy iron sphere upward. (Reference to the mansion door puzzle in Two Memories DS)
Down Smash: Ashley pulls out one of three wooden dolls (the one chosen is random) and slams it down hard on the ground in front of her. (reference wooden doll/box puzzle in Recollection)
Side Smash: Ashley pulls off her backpack and swings it hard in front of her while holding one of the shoulder straps.
FINAL SMASH: I'm a little torn on this one. My first instinct was always that "D" would appear, stunning the surrounding competitors into a dazed state (just like the one Peach's final smash causes for her opponents). However, I'm wondering if we should instead incorporate the "Another" device somehow... maybe Ashley locks someone in front of her into the device and erases their memories, causing them to be destroyed? What do y'all think?
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Ashley has at least appeared in Smash as a trophy (in Brawl) and as a spirit (in Ultimate), the latter referring to her by her North American name-spelling AND her North American DS game title... which is now outdated since we've all embraced "Another Code" and the single-B "Robins," but whatever.
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laqueus · 11 months
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today is ashley's birthday! she'd be 32 :') happy birthday to the both of us! :D
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doyouknowthisgame · 5 months
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satoshi-mochida · 1 year
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Another Code: Recollection announced for Switch
Gematsu Source
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Nintendo has announced Another Code: Recollection for Switch. It includes remakes of point-and-click adventure games Another Code: Two Memories (known as Trace Memory in Europe) and Another Code: R – A Journey into Lost Memories. It will launch on January 19, 2024.
Here is an overview of the game, via Nintendo.com:
Sleuth your way to the truth in two fully enhanced mystery adventures with Another Code: Recollection. Travel to the remote Blood Edward Island as Ashley, a 13 year old girl in search of her father in Another Code: Two Memories. Ashley receives a letter from her father who she believed to be dead, setting off a chain of mysteries and visions into the past. Investigate your surroundings and locales while solving puzzles to reveal the truth in this refreshed retelling of the original Trace Memory game for the Nintendo DS system. Experience Ashley’s full story, including the events of the first game’s sequel—Another Code: R – A Journey into Lost Memories. Previously unreleased in North America, this second installment completes Ashley’s intriguing tale as she journeys to Lake Juliet two years after the events of the first game to uncover the hidden truth surrounding her mother. This collection includes fully enhanced versions of both original games, featuring overhauled visuals, fully explorable environments, new voice acting, puzzles, music, and more. Optional hint and navigation systems have been added to help players new to adventure games.
Watch the announcement trailer below. View the first screenshots at the gallery.
Announce Trailer
English
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Japanese
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dandy-dog · 1 year
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Another Code remake collection for the Switch?? HELLO????
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digirainebow · 8 months
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having fun
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madhogthymaster · 7 months
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Another Disappointment
Madhog played through "Another Code: Recollection" and will let you know, in excruciating detail, what he thinks of it.
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Read it.
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thevellaunderground · 5 months
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The Puzzling Melding of Gaming and Music in “Another Code: Recollection”
Gaming and music have always been intertwined, creating immersive experiences that captivate our senses. With the release of “Another Code: Recollection,” this blend has reached new heights, offering a symphony for both the eyes and ears. Let’s dive into how this game is a perfect example of the harmonious intersection of gaming and music. A Melodic Journey Through Puzzles and Memories “Another…
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elblogdedanielo · 6 months
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19/03/2024
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g4zdtechtv · 8 months
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Cinematech Reborn #4 - Desperately Seeking Kotaro
This time on Cinematech Reborn, follow one Tsuruhime on her quest to find her Twilight Ninja in a better love story than the Twilight saga!
Plus, a monkey goes ape for some toys, not-Regis Philbin won't give you joy, and a girl looking for her dad encounters a ghost boy! Luckily, that last one is not a Butch Hartman joint.
(catch it on 4GTV!)
(DONATE TO KEEP 4GTV ON AIR!)
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jisuto · 6 months
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hopeymchope · 2 months
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I've finished playing through Another Code Recollection!
You can see my thoughts on the "Two Memories" part in this first post on the topic. But now we've got to talk about how they handled "A Journey into Lost Memories."
A lot of North American players probably never experienced the Wii original. But as big lover of CING's games, I soft-modded my Wii and imported the European release of "Another Code R." And I loved the CRAP out of it. They really took the innovative puzzles of the DS original and took them to a new level with the Wii Remote.
So. How does the "Recollection" version of ACR fare by comparison?
As I expected after playing through Two Memories, the new puzzles in the "Recollection" version of ACR are a lot simpler than the original. These are more typical to what you find in adventure games and less, shall we say, experimental. There's not nearly as much effort put into using the Switch's unique form/functionality in unexpected ways, but I still had fun solving them. I even got momentarily stymied by two of them this time! The "Two Memories" remake only ONCE had me stuck like this, so I really think they gave "A Journey into Lost Memories" a bit of escalated challenge, and I appreciate it!
Similar to how they removed the bad ending from "Two Memories," they took out some of the possible branches/decisions in ACR for this remake. You no longer have any means by which to identify/describe your lost bag to Dan, ultimately affecting whether you get it back later in the game; the path to retrieving your bag is now different and linear. The subplot where Ashley is briefly accused of robbing the guesthouse also only has ONE solution now. In the original ACR, if you were clever enough to snap a picture of Matthew in the back room while peeking through the blinds, you could actually bypass the entire "prove your innocence" semi-puzzle by just showing that photo to Tommy. But you can't pull out your camera during that part of the story in the remake, so you have to deal with the puzzle no matter what.
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3. I positively love the redesign of Janet??? What a glow-up! They added some much-needed diversity into this one with her and Ranger Dan's new look, too. You can tell that both Janet and Dan are now people of some color.
4. The biggest shock is just how much Recollection changed the story of ACR. This is most notably present in how everything wraps up and comes together at the end. Matthew's storyline is NOT left hanging for a future game to pick up this time... he gets closure, though I admit the actual "solution" to his mystery doesn't quite add up and feels a little half-assed. But I understand that the devs had their hands tied a bit here... how do you end his storyline when you don't have a whole other game to expound upon the answers and you ALSO don't want to spend a ton of time destracting further from Ashley's own plotline? It's a tough situation.
5. The biggest change is undoubtedly Ryan Gray. Without spoiling anything, I'll just say that Ryan's entire backstory is now different and MUCH more sci-fi in nature. It gets pretty wild! It does at least tie into the resolution to Matthew's storyline, although he also loses some of what made his ending so satisfying in the process. But in fairness, he also GAINS something: Ryan becomes more a sympathetic presence and far less of an emotionally detached person in this version of the story. However, unlike in the original ACR, Ryan no longer leads us to learning the ultimate mastermind behind all the tragedy in the series. Which is... a hell of a choice to make, because now it's kept very VAGUE who the actual mastermind was. I'm not sure if the game actually says who it is (one person is clearly implied to be responsible, but... ) or just leaves it vague for a possible future installment. But shit, if you were gonna do that why not just leave Matthew's storyline the same at that point... ?
6. There are other small changes throughout, of course. Most of them have no real impact on the storytelling to me, but personally, I really missed the scene where Ashley talks to Matthew about D from the first game after Matthew first witnesses a ghost. It's a great moment I wish they'd kept. Also, a funny change is that the characer of Sam Hillman - who never really did jack shit in the original game - is just straight-up removed now. Janet gets a slightly expanded role that lets her step into Sam's position instead. Sorry/not sorry, Sam. LOL.
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7. It is once again impossible to overstate the value of the enhanced presentation. The voice cast does an absolutely amazing job throughout, and the more detailed facial animations give Ashley so much more SASS than she ever had before. I fucking LOVE it.
8. The ending credits had me literally choking up... just like the end credits of the original ACR did, but in a totally different way. The montage of beautiful artwork and that pencil-style animation of Ashley feeling hopeful and full of joy is just... SO beautiful. Seeing Ashley in her original outfit from ACR! Seeing Matthew with his dad! Seeing Charlotte's extended family! KYLE FUCKING HYDE cameo appearance! (So glad to see MORE confirmation of the shared CING universe.) That ENDING SONG - so beautiful and touching!!! LOOOOOOVE.
9. Ultimately, if you asked me "Is it better to play the original Trace Memory/Another Code games or just play Recollection?" I'd say "Yes." I can't honestly decide if I love this revision or the originals more, so just PLAY ASHLEY'S GAMES. The story is better presented and the dialogue is better-written here, but I prefer the puzzles and small branches/choices in the originals. But either way: They're beautiful, satisfying stories that, even when they're sometimes predictable, are still thoroughly worth experiencing and full of delightful characters and touching resolutions. I want more people to love these characters as much I do. JUST PLEASE PLAY.
10. #AshforSmash6 :D
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laqueus · 2 years
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U KNO WHAT TIME IT IS
It’s my birthday (well, tomorrow), and so it’s also Ashley’s birthday too! huzzah!
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