#Beta Testing
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Hunter Dress-Up Beta Testing Applications: Open!
Hunter Dress-Up is an upcoming fangame about a certain fellow from The Owl House. It will be hosted and available to play on my website once Beta Testing is complete.
In the current stage, it's about 85% done. That's why I need YOU to sign up to play it and provide feedback on it before it's released.
The purpose of testing is to get public opinions, suggestions and criticisms, how well the site handles amounts of users, and fix potential bugs. If you're interested, read more to see how you can apply!
Testing Process
Applications close April 16th. Beta Testing will be conducted from April 18th-24th. Depending on the outcome of testing, I expect the first version of the game will be publicly released within the 2 weeks after that. I'm unsure if I'll be able to accept all applications, but I'll do my best :3
Sometime after you apply, I'll contact you (on your preferred platform), and send you a link and password to the site. Afterwards, you'll be given a survey to fill out regarding your experience. I may or may not ask you additional questions.
Apply here!
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The Soul Stone War 3 Beta Testing
Hey, everyone!
The time has come to beta test The Soul Stone War 3! Anyone interested can apply by sending me a message at [email protected]
You don’t need to have any prior experience beta testing (though ofc that’s welcome), all you need to have is a willingness to test things and report back to me 😁👌
So yeah, if you have the time for that, shoot me a message!
Cheers!
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Development Update!
01/15/25
We just developed the capabilities to generate hundreds of item codes custom tailored in seconds. Tested, and it worked! Generating Kickstarter reward codes will now be a breeze.
We have finished nearly all accessories on all starter poses. The only items missing a few pose renders are the Iridescent Trail and the Guard Set, both of which are being actively worked on.
Huge lift on optimizing for mobile. We now have most pages on the website working on mobile. It's not perfect, but it's getting good enough for the start of a closed beta. Slightly shoddy, but functional for mass testing and further improvement.
Pelt submissions are working. We have moderation tools and extensive testing tools for users. Users can now use the dynamic layering system on unclipped pelts by making two layers in a PSD. Users can test pelt previews on any cat they own. We also developed a coverage % system which will help determine the cost of a print.
The pelt shop has been implemented and is undergoing testing, including version 1.0 of a rough tagging system, allowing for extensive custom filtering. The goal is, after beta user testing, to expand this system site wide to forum threads, cat profiles, and eventually the notebook feature.
*As an aside, in the preview this was version 1 of the pelt submission testing. The terms "male" and "female" will be replaced with the venus and mars symbols
We're tentatively looking at dates for closed beta between February and March, and this week will hopefully help us determine a final decision for an official announcement. Thank you for the patience!
#paw borough#pet site#virtual pet#indie game#petsite#pet sim#development update#pawborough#kickstarter update#kickstarter rewards#pelts#beta#beta testing#closed beta
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Hello, hello! Just popping in to say that the application for beta testers is now open! While the prologue is not done yet, I have finished plenty of scenes that I want feedback on, such as side stories, alternative scenarios, etc. (the finished prologue scenes are also included).
- click me! This application will close at May 6, 2025: 10 AM; GMT+8 (2 months from now.)
Thank you to everyone who plans to apply!
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Beta 0.2
A second version of the beta of the game is now available for beta testers!
Big Changes:
The game no longer crashes if you ask Tilda a particular question.
Holmes no longer vanishes except for his shoes if you stand in a particular part of a marquee
Toby III is now forced to teleport onto the ground whenever Toby III enters a room, so there is a 0% chance that Toby III decides to appear in the sky, floating and tiny. Because apparently Toby III was doing that sometimes.
Some players felt unsure when they'd completed the game, so Mycroft now advises you when you have created the environment for a perfect picnic.
Now if things change on the beach, those changes are visible when you are looking down on the beach from the clifftop.
You can no longer pick up an infinite number of beakers of fizzy water. Apologies to everyone who was enjoying that, but it had the potential to affect other parts of the game so I had to fix it.
Lots of fixed typos!
New potential issues:
I've overhauled the way that the game decides which character is speaking/which portrait to show. I've done my absolute best to be thorough, but if I've messed up anywhere there may be instances where a character's dialogue appears without a portrait.
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Get Ready For An Update (And A Gift!)
Over the course of our ongoing Beta Test, our community has grown and lots of amazing adventures are underway. Now it's time to reflect on how far we've come with another Newsletter!
To ensure that you receive our email Newsletter updates, make sure to visit your User Preferences page and activate the "Send Me Newsletters" toggle.
The Newsletter serves as a great reminder of many of the updates, improvements, and story developments that have occurred over the past several months. And as our thank-you for signing up, each Newsletter delivery will also come with a redeemable gift!
****The Newsletter will be sent out this Sunday, March 23, 2025! Be sure to update your settings before then!****
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Just a heads-up: I am currently reaching out to beta testers, so if you applied keep a look out for a friend request on discord (or an email, if that was your preference!). If you get a friend request but no immediate response, it's possible I'll have gone to bed and I'll send a link to the beta server your way in the morning.
Thanks to everyone who was interested!
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after reviewing the new features included in iOS 18 (Beta)….. ???
#currently downloading and SO EXCITED#i’ve been waiting for a Control Center update for so long now#g#iOS 18#accessibility features#beta testing
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You stumble into the bedroom at this awful, spirit-soaked party. You are drunk, you are heartbroken, you are alone. And yet, there is a presence here. You call out to it: "I am A NOBODY. I am looking for FAME & GLORY, in order to WIN BACK SOMEONE I LOST. You will help me by MAKING ME GREAT."
You have been slumbering here for so long, in the cracks between reality. You have almost given up, when a hand reaches towards you, bathing you in unbearably bright reality. You call out to it: "I am SOMETHING UNKNOWABLE. I am looking for DEEP FEAR, in order to BECOME REAL. You will help me by SPREADING DREAD."
You seal your pact sloppily -- a palm cut on a broken bottle and a blackness seeping into your veins. You feel it within you, this unknowable thing, your new Patron. Your power grows.
You have a body. It's a bright, beating thing. Unruly, perhaps, but that will soon be amended. Your Warlock walks with shadow in its step, and you bleed into reality. Your power grows.
Together, you can TAKE ON THE WORLD.
~~
The beta test for my 2-player Warlock/Patron TTRPG is up! You can check it out right now for free on itch.io -- all you need to play is a d8, a deck of cards, a handful of tokens.
#warlock#ttrpg#indie ttrpg#card games#warlockcore#itchio#my art#beta testing#playtesting#patron#52SYS#52 Ways To Sell Your Soul#senseless ramblings
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hey friends, i'm in the process of looking for some more betas to test the new version of the game with the newest update (complete through nash's route in chapter two.) timeline is pretty lax, usually with about a weeks notice and then a couple weeks to test out the game. if you're comfortable with that and would like to help out you can fill out this quick form. thanks!
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❤️Online Obsession: Beta Test 2nd wave
Hi there, I'm happy to announce that the beta will be getting its second official build soon which brings the game closer to its release. However, the existing beta testers pool is too small for the amount of content being added to the game, which is why I'm announcing the second wave of beta test applications.
As a beta tester you:
Will be joining a group of around 15 already existing beta testers
Will get to playtest the second build and builds published after it
Will get free game keys for Steam and Itch upon the game's official release
Will have your name in credits of the game as a beta tester
The application process will last for around a week. I will be accepting a very limited group of beta testers but everyone has a chance, so feel free to apply!
❤️Google Forms
#online obsession#adisorn moore#murder sim#game development#gamedev#visual novel#beta testing#indie games#indiedev#yandere
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Firstly, congratulations on finishing book 3 and I'm so excited for its release! Gonna be creating more play through saves with 1 and 2 now 🤭
Secondly, I know beta testing is a serious thing but I just can't help imagining the funny moments where someone is like. "The part where X and Y are double teaming Z, there's an 's' missing in 'cocks'"
I'm a twat, I'll leave 🤣
There was one that read "his erections" instead of "his erection"....
I just have immense respect for beta testers 😂
#the soul stone war#tssw#the soul stone war 3#tssw 3#beta testing#the sin stones#interactive fiction
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The Snapjaw VTuber is testing pets
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SAILOR ALICE: Alice at Sea 🛟⚔️ 【Open Beta】
Public Open Beta— from now until August 18th! (v. 1.b.2.2) For Windows and MacOS
An indie RPG Maker game about an elf and the climate crisis.
Check it out on itch.io!
“Sailor Alice: Alice at Sea is a nautical fantasy adventure made in RPG MAKER MZ. The story follows the shut-in elf Lilibet, after she sends off her apprentice to become the hero that saves the princess. Shortly after her student's departure however, the innocent request of a red skinned foreigner sets in motion a series of events. Something's . . . not right about the sea, is it . . . ?
In 200 years, the world's atmosphere will collapse. Bringing disasters such as extreme weather, this is known as the "mana crisis." An environmentalist of 2,000 years, Lilibet has long abandoned her hope. If she can recover all her memories, perhaps she'll find a person who's still fighting. A "hero."
Part of the game's purpose is to raise awareness to the climate crisis it parallels. Lilibet's world might be set to end in 200 years, but parts of East Asia, South Asia, and Southeast Asia (the region the game's archipelago is based on) will become uninhabitable within the next 20 years.”
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Hi, I’m a 17 year old Filipino American digital illustrator and UTAU developer! Recently I wanted to take a swing at game dev, so I’ve been working on my first game, SAILOR ALICE: Alice at Sea! With my age and the threat to my motherland, I’ve been pretty worried about climate change ^^u. It’s a short light-hearted 3 hour game with 6 chapters, and in those three hours, the player gets to spend time completing side-quests and talking to NPCs to build MEMORIA FLOTSAM. The 3rd ending can only be unlocked on a second playthrough.
It’s currently not in a stable state, and is still meant to be at a stage in development where I can still make some large changes. I would really love to hear people’s thoughts, feedback, and ideas on the writing/narrative/characters/etc. The stable version will launch before August 31st as a submission to SuNoFes 2024.
Any reblogs and support is highly appreciated….!! 🛟⚔️
#game development#indie games#rpg maker#indie game dev#open beta#beta testing#small artist#oc rpg#rpg maker dev#game testing#indie rpgs#queer#casual gameplay#SAILOR ALICE: Alice at Sea
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BETA TESTERS FOR ST4RDOM!
I think I am finally ready to open up testing for the game. So that means I have a form up!
As a member of the all-girl k-pop group ST4RDOM, fame comes naturally to you. From the moment your first album was released, everything went your way—money, fans, tours, merch, and most importantly, your rise to stardom. But fame comes with consequences—when does it not?—and it arrives in the form of your first world tour. After all, what is a tour without the looming threat of drama permanently disbanding the group? All of a sudden, your life is thrown into chaos for the next four months as tension rises between another popular k-pop group, heated fights break out, “coincidental” incidents occur, and complicated feelings arise. Will your career manage to stay afloat amidst the drama, or will it sink under the pressure? Well, there is only one way to find out; let’s see if you are still standing by the end of those eighteen weeks.
I will be taking in beta testers 17 years and older. There is currently no content warning specifically for this first part in the prologue, but this is subject to change in future rewrites.
READ THE INFO BELOW FIRST:
You must have a Tumblr account in order to apply. Otherwise I will not accept your application. This will be our only form of contact.
Beta-testers must be available and be "done" testing from February 19-26.
Must be willing to play through the entire game, try different routes, and test all of the links.
I am looking for constructive criticism, grammer errors, UI game functionality, writing, and overall condition of the game. IT WILL ALSO BE VERY HELPFUL IF YOU HAVE KNOWLEDGE OF THE K-POP COMMUNITY.
I am looking for around five beta-testers. The form will be closing on February 16, 9:00 PM EST but the date can be extended if need be. I will communicate with the selected via Tumblr, and what I am hoping is that anyone who is not chosen will at least get early access the day before the game comes out.
Here is the form!
Please reblog for more potential testers!
#beta testing#st4rdom#interactive fiction#twine#twine if#I'm so nervous about this!!#really don't want to disappoint!
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Beta Rewards Updated
During Santae's Beta test, you can check in once each day for a free reward. These free Beta prizes can help provide a boost for your account -- our thanks to you for participating in the Beta and helping make Santae a success!
The item pool for the daily Beta rewards has been refreshed. All new prizes are now being awarded!
Make sure to check in daily to earn the full array of new rewards!
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