#Creativecoding
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adafruit · 4 months ago
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Text mode HSTX DVI output on the Fruit Jam 🔡🖥️🍓
Jepler has been working round the clock to get HSTX DVI
) output support for the Fruit Jam
) working - this mode is neat because its 'text only' - you get 3-bit color text, it does that by creating a 'resolution' of 91 x 30 characters, you can only set the color and glyph. However, the monitor output is a non-buffered 1280x720, with each scanline generated 'on the fly', so you don't need any SRAM. This could be great for something like a Z-machine emulator (
) or other text-mode-only computation.
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antoniowerli · 6 months ago
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yellowmanula · 19 days ago
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What is human-machine co-creativity? Let’s consider it through the lens of cognitive scientist Margaret Boden. Transformational creativity (as opposed to combinational creativity, which merely rearranges existing elements) involves the emergence of entirely new, hybridized and homogenous forms. The difference lies in creating a new epistemological quality rather than a collage of pre-existing parts. This kind of creativity becomes a breakthrough moment, especially when human and machine actions intersect within cultural production.
In other words, it clearly illustrates the innovative and non-canonical approach characteristic of live coding practices — where art meets science. Human-machine co-creativity assumes that the artistic and musical act would not reach its final form if either party acted independently. It's a genuine fusion of art and science, demonstrating their peaceful coexistence as a source of cultural productivity.
It also serves as a critique of purely utilitarian approaches in favor of thought improvisation — perhaps even an attempt to remove irrationality, while paradoxically giving rise to holistic and synthetic modes of thinking. Ultimately, live coding generates an intriguing tension between analytical and intuitive thought, allowing us to grasp the complexity of the creative act.
From my field notes, inspired by Gérard Assayag (Sciences and Technologies of Music and Sound) Ircam/CNRS Lab.
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smac30 · 1 month ago
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01 A Twilight Birth by M-R TD_1042 get the album: https://greatcircles.bandcamp.com/album/m-r-among-the-methods-lp-grcr-015
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endlessmazin · 2 years ago
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ıllıllı 『▓』 Corrupted_Society_DeepLearning 『▓』 ıllıllı
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artovr · 13 days ago
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A quiet migration through space. Ocean forms remembered as stars. Created in VR with Arto.
Now on Meta Quest: https://www.meta.com/experiences/arto/6238736202805799/
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ahmadaiuby · 1 year ago
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Generative art made with TouchDesigner
03.06.2024 - Linz, Austria
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breofannasullivan · 27 days ago
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Displate :: InPrnt :: Website:: Bluesky :: Tumblr
Still images of the three previous animation uploads.
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ctcr007 · 4 months ago
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boolean geometry #68b extreme chromatic aberration
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adafruit · 4 months ago
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Triple Matrix Bonnet Makes Big Bright Displays 🔴🟢🔵✨
With our latest work on getting HUB75 RGB matrices working on the Raspberry Pi 5
we can now create stunning LED displays. But what if we want more pixels? At some point, we max out the bandwidth of the RP1 chip, but we can still squeeze out additional performance by updating the PIO commands to output two or three matrix strings instead of just one.
Thus, the Triple Output RGB Matrix Bonnet you see here! We're using the classic Active-3 pinout
with a switch to select whether the 4th or 8th pin is connected to address E.
Since we expect large matrix grids drawing 10A+ of current, there's no onboard power management—the 5V supply should be connected separately through thick power wires. This board is for data only. If you aren't using port 3, the I2C remains available, so we've added a Stemma QT port for extra flexibility.
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antoniowerli · 6 months ago
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zeatheninteractive · 7 months ago
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Noughts and Crosses Progress Update
It's been a few days since we kicked off the closed testing phase for our little noughts and crosses game, and honestly, we're feeling pretty good about it. Nothing too fancy—just a basic game, but we're proud of what we've made so far, especially the vibe we've managed to create. Soon, we'll be ready to apply for production, which feels like a big step for us.
It might not be the most groundbreaking project, but there's something incredibly satisfying about bringing even a simple game to life. We wanted to share this small update—it's a basic start, but it's ours, and we're excited for what's next.
We'd Love Your Feedback
We would love to hear your thoughts! What features or ideas would you like to see in our version of a noughts and crosses game? Your input means a lot to us as we continue to develop and improve.
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smac30 · 7 months ago
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04 Linen Streams by oqbqbo TD_881 get the track: https://oqbqbo-poshisolation.bandcamp.com/track/linen-streams
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envvard · 9 months ago
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Cubecloud | Cubes | Top instances
Made in touchdesigner
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