#GameDesign
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pixeldanc3r · 2 years ago
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DAY 3: OCEAN 🌊🐋
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transientcode · 3 months ago
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I’ve set myself a handful of goals for 2025.
I want to have a vertical slice worked out and in production for a small game idea I’ve been brewing for a couple of years.
The working title is Dark Crescent, and I’ll say now that what comes of this should be considered a concept rather than a full game. I don’t want to mislead anyone. If this has legs, then we’ll let it run on and see where it goes. If not, it’ll have been a fun exercise in creativity.
The general vibe of the concept is best described through some screenshots of early test areas. The environments will be themed on the Irish landscape; mystical forests, ruins, caves (I couldn’t have asked for a better real life analogue to a classic Zelda game).
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In terms of gameplay, I’m aiming for a Zeldalike feel. Exploration and restoration are two key words leading the design. I want players to move through the world, discover a shrine that needs restored, and do whatever needs doing to restore it. This will involve clearing out baddies, replanting sacred trees, solving puzzles to move through areas and reactivate ancient power sources, and other fun ideas based on the idea of not just moving through areas but restoring them as you go.
One of the challenges I’m angling at overcoming is importing a large drawing and converting it into a playable area.
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It’s going to be tough, but I’ll make it work. This will likely be a central hub area where the player will move out from in different directions depending on where they need to go. We’ll see what happens with the idea. The concept may well have the protagonist’s house as its central area of time isn’t on my side.
Some more taster screenshots of assets I’ve been working on for this project:
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darkkara · 3 months ago
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Not Pressure related. But I've been working on making another game with a friend! It's mostly just going to be a weirdcore RPG. So, I am just going to stick googly eyes on everything and call it a day lol.
But depending on how it goes I'll occasionally post the game dev progress as we learn how to code this puppy. (maybe stream some of the art making of it too who knows)
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fontriver · 2 months ago
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Echo Ethnic font designed by HIRO std
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artstationable · 5 months ago
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Mehran Iranloo
NO NFT! Freelance Concept Artist
artstation linkedin instagram
More from «Artstation» here
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stainedvn · 7 days ago
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Another background that also has been originally painted with watercolor on a4 paper, and also exists in three versions. This is the night version, and I think my favorite. Can you guess what this background shows?
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andbloom · 5 months ago
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I love particles as much as I love red pandas.
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neorice · 2 years ago
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Working on a monster catching game with a friend.
We've been making good progress designing various biomes for the game. Each monster is strongest when fighting in its own natural environment.
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jhamkul · 2 months ago
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Spell: “Infernal Brand” Cantrip Necromancy (Cleric, Sorcerer, Warlock)
Inferno in your fingertips! Introducing the "Infernal Brand" cantrip, a new way to bring the heat to your D&D 5e games. This fiery spell not only adds extra damage to your attacks, but it can also erupt in a fiery explosion, scorching nearby foes.  Perfect for adding a touch of infernal power to any spellcaster's arsenal. Play around your companions’ strengths to proc the effects of this new cantrip, a must-have for any tactical TTRPG player!
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➡️ Follow Jhamkul’s Forge on Instagram for more D&D 5e content
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artereniac · 3 months ago
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#screenshot 002 from game @heavydelic
WIP from game HEAVYDELIC //thanks you for your support on patreon or kofi via link http://linktr.ee/artereniac
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morebluebs · 6 months ago
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The Time We Have is LIVE
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My latest game is now crowdfunding!
This is a tragic two player storytelling card game about brothers in the zombie apocalypse. It is my most personal and meaningful game yet and I just know you are going to love it.
Head to the link in my bio right now and help us make it real.
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pixeldanc3r · 2 years ago
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DAY 2: CLOUD ☁
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raul-volp2 · 8 months ago
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Character art for my personal project.
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darkkara · 1 month ago
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to try and fight against my very cluttered mind. I'm going to try and finish the Cat delivery game first before I try to go too wild in some of my other game projects.
there's a lot of concepts I still need to work on and so many building designs. but if I get to draw lots of cats. YIPPIE!
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fontriver · 7 days ago
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Broken Droid font designed by FontRiver
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