#Design Blog
Explore tagged Tumblr posts
arc-hus · 2 days ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Pavilion ∞, Hangzhou, China - Atelier Lai
94 notes · View notes
boom-towne · 14 days ago
Text
youtube
nearly forgot to advertise this here, but new video up! and another thing i talked about in the video, i now have a discord server!
there i post all my art before it goes anywhere else (and that includes my design blog) + i make sure to announce whenever i post something new on youtube or for my fanfic, so join if you want!
link is in the video description!
16 notes · View notes
goblincow · 2 years ago
Text
Tumblr media
Been thinking about this & putting it into practice when writing The Perilous Pear & Plum Pies of Pudwick for a while: thanks to the ever excellent @babblegumsam (who you are probably already following and if not now is your chance to rectify that) for the final straw that made me write this up today. I truly believe if you have any interest in TTRPGs, play, or design you'll get something out of it, it's a further 5.4 mins read from here on out.
--------------------
Play is interaction.
Reading is interaction.
Below I will argue the necessity & usefulness of thinking the relationship between reading & play in TTRPGs as (almost) the exact same thing to unlock a wide & deep potential as reader/player/designer.
--------------------
Reading & play don't have to be the same thing. But you can't play without reading (in the sense of reading representations, images, ideas, concepts, interactions, etc, not just written text), because then there could be no interaction.
Reading and play can both accurately describe a given act or process. For instance: I read a table or piece of prose in a TTRPG book.
I say this because this is an idea that people struggle with, and while I encourage debate around the concept, we first have to agree on some basic building blocks that I hope I'm able to communicate here. For instance, there exists a potential reality in which tabletop roleplaying games are called tabletop reading games and nothing else about them changes (except for the consequential ability to think of reading in ttrpgs as play, and the potential this tool unlocks), because the prerequisite role for all other roles being played in a role-playing game is that of the reader.
This is true for much more than TTRPGs, but if we simply focus on acknowledging that reading & play in ttrpgs can and often are the same thing, then we are able to make informed design choices on this basis that we otherwise lack the agency to make – and which are nonetheless choices that are being made while we miss the opportunity to observe, read & ultimately interact and/or change and/or play with them.
To not think of the relationship between reading & play in TTRPGs in this way is to limit your agency as a designer, reader, player, and ultimately to cause yourself to be unable to synthesise these roles which are deeply inter-related, perhaps more so than they are disparate.
However you define it, Good Design necessitates the application of the right tool for the job. This requires making, maintaining & improving the tools that you have access to. The reader/player relationship is not only one of these, but an integral one that precedes a great many (if not all) of the other tools that you can & do employ as designer/player/reader.
If you allow this tool to remain blunt and imprecise (and especially if you don't acknowledge that it exists and that you use it in every choice you make), what you are doing is making a choice to blunt all of your other tools, even if you aren't aware of it.
This is poor design, poor play, and poor reading,* and I believe that this is true regardless of how you define each of those terms.
*though of course we could - and I think should - argue over the semantics & limitations of my imprecise use of the word "poor" there and the further ideas it smuggles in unacknowledged, but I trust that you will be able to infer what I'm trying to communicate in my use of it and I further hope that by leaving this imprecise application of a tool here in the way that I have used it, it might serve as a good example of the consequences, limitations & potential dangers of applying tools/terms/ideas that might be best described as "too blunt for the job", which is the very thing I'm attempting to highlight & address here.
It would not seem very sensible to choose to limit yourself in this way unless it allowed you access to new tools, which is a choice that you could only make once you are familiar with the central idea I'm presenting here – in other words, if you break the rules without understanding them you are very unlikely to be taking a step forward and much more likely to just be shuffling in place or even stepping backwards.
I hope that this short interaction has unlocked or reinforced your access to a useful tool that will allow you to sharpen your understanding of the play/reading relationship in TTRPGs and in turn refine & maintain your existing tools and your ability to synthesise new ones.
I look forward to discovering with you what new agencies this allows us to unlock, and I hope you take what you have read here and play with it to design new realities that you & I have yet to imagine.
280 notes · View notes
artnew8 · 3 months ago
Text
Tumblr media Tumblr media Tumblr media
A giant sectional sofa might seem like a dream, but if it leaves no room to move, it’s not the best fit. Prioritize functionality and flow before making any big purchases.
8 notes · View notes
once-a-kittypet · 5 months ago
Note
I really love the idea of going through each cat by order or actual appearance! Seeing them in the context they were originally created for is fascinating for me; for example how maybe a quarter of Thunderclan didnt exist until the second half of the book where multiple cats suddenly came into existence in the same fighting scene to fill it out.
I'd like to ask, what are your thoughts on cats that are mentioned but not named in their first scenes? The first arc in particular has a lot of cats from other clans that get brief descriptions that could be future characters, but arent for sure confirmed. I totally get not wanting to draw them all, just wanted to know what you thought of them!
thank you sm! this project is so fun to me, even if it is just a warriors design blog done ever so slightly differently, and i'm glad people like it too!
as for unnamed characters, i'll be drawing them once they are officially named, regardless of where that is
and if they happened to show up earlier in their life (like as a kit, an apprentice, or whatever else) i'll be drawing them as that stage once it's confirmed if that past appearance was in fact them
i'll use littlecloud as an example! he's confirmed to have been the shadowclan apprentice we see at the gathering in into the wild, but we don't get that information until rising storm when we meet him as a warrior for the first time, so when i get to the rising storm characters and get to that scene, i'll be drawing him as both littlecloud and as littlepaw, since that's when it's revealed he had already shown up
i hope that makes sense!
12 notes · View notes
donaculkin · 2 years ago
Text
Tumblr media
Layout feito para o MAROONED GALLERY (Feat. Fight Club) (usando em 08/11);
86 notes · View notes
thedsgnblog · 2 years ago
Text
Tumblr media Tumblr media
Exciting News!
New The Design Blog is now live at thedsgnblog.com
After many years, TDB has found a new home outside of the Tumblr space. Our new digital platform brings many useful features and will continue to support and uplift designers and creatives all over the world.
thedsgnblog.tumblr.com will continue to exist as an archive of all the awesome work we've featured since we started the site in 2011.
We hope you'll continue to follow and enjoy our platform; thank you for the awesome time and support on Tumblr for the last 11 years!
Stay in touch:
Official Site Instagram Pinterest Twitter Facebook Linkedin Newsletter
60 notes · View notes
77loves30 · 7 days ago
Text
The Kaleidoscope Vest started as a wacky little experiment toward the end of 2024. I had variegated yarn and the idea of textured triangles in my mind. Several times, I thought this experiment was not worth completing, but I'm glad I persisted. The triangles use a combination of back loops and front post stitches for a bit of texture. They also ended up creating a nice sweetheart neckline that I love. I am not someone who blocks my squares and triangles or anything, for that matter. This is because I rarely have the time or space. With these triangles, I steamed them to relax them but didn't block them. I highly recommend sticking with this project so all your triangles end up with the same tension and then blocking them all. My vest is lovely, but the triangles aren't all the same. I don't care, but I'm sure someone else might. Either way, experiment and see what you come up with! Cotton yarn would be great for a skirt or a summer top —think triangles for the body and mesh stitch for the straps, maybe even a drawstring at the bottom.
3 notes · View notes
sapphanimates · 2 months ago
Text
note to people who are visiting my design blog: I DONT POST ANYTHING WITH GENITALS OR SEXUAL CONTENT OR WHATEVER
keeping that in mind, i don't know WHY tumblr decided it wanted to content flag terios the goddamn hedgehog of all things but okay SURE
4 notes · View notes
artaintfartwarriors · 2 years ago
Text
Hi!!! I'm Aaliyah, and this is (obviously) my warriors design blog!
I do canon cats here, and for the most part try to make designs animation friendly, but sometimes I get caught up in little details lol.
REQUESTS for canon designs are OPEN! Just send me an ask and I'll get right to it!
All of my designs are free to use *WITH CREDIT.*
DESIGN MASTERLIST HERE
FAQ HERE
Some other places you can find me are:
Main tumblr: artaintfart (mostly reblogs, but occasionally canon wc or oc art under #my art tag)
Instagram: art.aint.fart (the place you'll find pretty much all of my art!)
Youtube: Aaliyah Gho (MAP parts, pmvs/amvs, a lot of cool stuff!)
I also have commissions open! Feral, furry, humanoid, all that jazz. I'd love to draw your ocs!!
Thanks for stopping by :] enjoy the designs!!!!!
33 notes · View notes
photolable · 1 year ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media
Fantasy landscape art.
11 notes · View notes
arc-hus · 22 hours ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
GMIT Furniture College Letterfrack, Galway - O'Donnell & Tuomey
32 notes · View notes
i-sure-hope-it-draws · 1 year ago
Text
Tumblr media
Welcome to the blog!
RULES:
No NSFW
No bigotry on this blog, please.
No shipcourse.
All design requests must go to the askbox.
Any design requested on anon will become an adopt for $10-20.
Any design not adopted by its requester who asked off-anon will also become an adopt.
How to request a design:
Include information such as Fandom/Genre (if applicable), Species/Type, any inspirations, and any details you want in the design!
I will not do hyper-specific design requests, this blog is for prompts. Leave me room to improvise, or go purchase a commission on my etsy.
Examples:
Hello! I would like a Warrior cats design that is a cat, inspired by a caterpillar! I’d like it to be a girl with fluffy fur, please!
Fantasy please! A golem inspired by the atlas moth!
or
Steven universe! A Hessonite, with big sleeves and shorts!
Fandoms i can do:
Steven universe, Warrior Cats, Cult of the lamb, Rain world, Undertale, and Five Nights At Freddy’s.
Any genre is welcome, but i am more used to fantasy :]
Tumblr media
Divider credit: @thecutestgrotto
if you’d like to commission me or check out anything i’m selling, go to my etsy or ko-fi!
https://ko-fi.com/horrorpoppa/commissions
6 notes · View notes
careersindesignjobs · 1 year ago
Text
Tumblr media
Check out our latest blog post ‘New Pantone Colour for 2024 - The Psychology of Colour in Interior Design’.
Colour plays a powerful role in interior design, evoking emotions and setting the mood for a space. Understanding the psychology of colour can help you make informed decisions when it comes to selecting the right hues for your home. When it comes to Pantone Colour 2024 Interior Peach Fuzz, it is important to consider the impact it can have on your overall interior design scheme. Peach Fuzz is a warm and inviting colour that has the ability to create a sense of comfort and tranquillity. The softness of peach combined with the subtle tan undertones makes this shade perfect for creating a cosy and welcoming atmosphere. It is a colour that can make a room feel intimate and inviting, perfect for spaces where you want to relax and unwind. Read more about it here: www.careersindesign.com/blog/new-pantone-colour-for-2024.
10 notes · View notes
artnew8 · 3 months ago
Text
Tumblr media Tumblr media Tumblr media
Best Living Room Furniture for Large Families: Comfort Meets Style
3 notes · View notes