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#FINALLY...A TOH ANIMATIC
rileyclaw · 1 year
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new TOH animatic on my channel!
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koddlet · 10 months
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the mind electric // a TOH animatic
flash warning!
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rumeraarts · 1 year
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Some stills from my upcoming Lumity animatic as a sneak peek! Full animatic will be releasing on my YouTube, Rumera Arts, if you'd like to check it out and I have a whole bunch of polls going on for what y'all would like to see next!
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projectgwyn · 1 year
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TOH Hunter Angst
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vannistilldraws · 1 year
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empressdad · 1 year
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Thinking again about WHO TF BOARDED THE FINAL SHOT OF TOH. THE 'BYYEEEE'. THERE'S LIKE. 60 CHARACTERS/CREATURES IN THAT SCENE WHEN YOU COUNT ALL OF THE PALISMEN/ANIMALS. WHAT MAD LAD GOT THAT JOB???
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nalascat · 1 year
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control from starlight express and the collector from the owl house would be besties
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lunameimei · 2 years
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A small commentary on the video under cut ( so it's better to watch the animatic first~ )
The idea for a little animatic (storyboard style) came to me shortly after the season 2 finale. Many people were worried about the fate of Alador and the twins who remained behind the scenes. And I got hooked on this headcanon that I got while watching the last episodes of the show.
I am not saying that Odalia is a good wife, friend, partner or mother. But I don't think that in the end she is a bad person for whom there is no way to improve. When Eda remembered her childhood friends, Odalia was also there! When Odalia explained her motivation, I'm sure she sincerely believed that she was doing what was best for the family.
This reminded me of another character, also a working mother married to a "simple" man and having a problematic daughter (no, not "Turning Red" lol) - Evelyn from " Everything Everywhere All at Once"! I'm not saying they're the same, but there are a lot of similarities.
And given that now is the time for the mother redemption arc (Encanto also says hello) I think Odalia could be a similar example of a mother and a character in general that is capable of change (and apologies). Because first of all, such characters, although they are doing not good things now, they always started their journey out of love. And thanks to love (and a lot of work on themselves) they are also able to change for the better.
I understand that in the show it will most likely be completely different and they do not have time (especially now) for "secondary characters", but this is just a little bit of my vision. (Or those 10% that I managed to create)
Thank you for reading!
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MY NEW TOH ANIMATIC IS FINALLY HERE!! It takes place somewhere between s2e5 and s2e8!! Basically the girls facing Consequences of amity dyeing her hair and figuring out their relationship👀It's a tribute to toh as well since it ends soon!!
(youtube link)
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hyperfixated-artist · 2 years
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here's a lil sneak peak of a rosegold animatic i'm working on :)
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rileyclaw · 1 year
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Hii! First off i just want to I'm such a big fan of your art and animatics! Your art is just so expressive and unique its addicting to look at 💞💞
I was wondering if you could go over how your process or tutorial in making an animatic? Whenever I try to start to make one, I get jumbled up and end up ditching it lol
I'm sorry if you get this question a lot 😭
So sorry it took me so long to answer this- I was in a Busy time (diseaseridden with covid and being punched by finals) when I got the ask and wanted to answer it with some stuff Im using for my next TOH animatic!!
I'll say one thing first: I get jumbled up and ditch so many animatics. For every one animatic I release, there are three to five more I have that have NEVER seen the light of day (yet). And that's okay!! It's fun just to make them for me, and I hope it is for you too!! Animatics are scary because if you're working on it alone, it can be really hard to be your own cheerleader to keep up the mojo to keep going. So that makes it really special when there is that project that makes it to the finish line- cuz you can look at it and go "holy crap I made this. holy crap i MADE that look how SICK that is dude!! all that work and look at the turnout!!"
The following stuffh is just my personal process and is by no means representative of a professional animation pipeline, but this works for me as a Lonely Artist! It all begins with the idea - whether it's a song, or just a story you wanna tell. In the case of the one I'm gonna demo here with , I wanted to animate Hunter's first day as Del's apprentice!
The first thing I did was write a script. Not fancy or AO3-quality, but enough that I understand the pacing and the visuals of each shot. I usually just put this in a doc or put it in a script format, if I feel fancy.
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Then, I take that script and find music that I think would fit for it- and remix it (if needed) to fit the pacing/mood/etc! This is what this new animatic looked like before I began ANY artwork- this is a me thing because I'm super inspired by audio as opposed to visuals first. But you might be different- this is just how I like working personally!
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Then begins the research! I find references for characters, background layouts, and create a style guide for the animatic that tells me how thick lines will be for characters, backgrounds, if there'll be tons of value or no. I make a turnaround for each character so I can refer to them because Im gonna be drawing them over and over a LOT and want to be consistent! Luckily TOH has no shortage of references, so I based my work off them.
THEN, I can begin drawing. I'm a little,,, (a lot) ADHD and may not always do this process, but if you're new to animatics or daunted by the task at hand, make beat boards of the entire project.
This is just a page of rough thumbnails that get your visual idea down - look how rough and quick these are!! I try not to spend over a minute on each beat board if I dont have to, unless it's a particularly complex shot.
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When it gets to the stage where you're ready to begin the actual scenes, I personally tend to do backgrounds first because I like to set characters into backgrounds - and for every animatic, I have the Awkward Blue Sketch Stage which is basically my beat boards timed out as an animatic.
I used Storyboard Pro for this (Toonboom, not free ): icky), but the process can be replicated across most art platforms in whichever way you feel most comfy with! This is so I can time the drawings before I devote time cleaning them up-- which can make for some Pretty Funny looking little guys but theyre important!! trust!!
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Once a big sequence of shots is cleaned up (I usually do 40-60 second chunks at a time), I export the .mov and send it to my editing program (which in this case is still Premiere Pro) - and then repeat this process again and again until.. it's done??
Here's like a TL;DR list of basically everything I said summed up:
• Make a loose script or bulletin of the idea! Do your research!
• Depending on what kind of animatic you're making, time it to music!
• Make a beat board of very loose gestures for your shots, and time them - then move on to refinement & cleanup!
• Combine all shots, refine music cues and timings, add any last needed VFX, and export!
There's no secret recipe or anything, it's just learning a pipeline that best suits you, whether it is for something professional or something you want to make for fun because you just love to make!!
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rumeraarts · 1 year
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itslilacmoon · 6 months
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soo remember that toh animatic I started last January well I finally finished it so uhhhh here you go :3
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littleechoart · 2 years
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MY HUNTER ANIMATIC IS FINALLY FINISHED!!!
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It’s finally Finished!! After a month and 169 frames later we have a full TOH animatic using music from Jekyll and Hyde the musical. please give it a watch I’m very proud of how this came out and hope you guys love it 💕💕
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sakarrie-creates · 9 months
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It’s that time of year! Here’s my 2023 art summary! After two years of having to include non-colored pieces, I finally did enough ‘full’ pieces to fill my art summary template! I did have to get a bit creative with the months since I was able to draw a LOT more during the summer, but I’ll take it! Sorry it's a bit blurry. I'm not sure if that's just for the preview or not, but it was a smaller file than normal and since these reflections are 99% for my own interest, I decided it wasn't worth trying to change.
As usual, I got rambly so reflection questions are answered under the cut. The template I used is available here in case anyone else wants to make their own! My fic summary will be coming in a week or so, so stay tuned for the stats and round-up there. :)
What events did you participate in (with art)? Player Appreciation Week, Fandom Trumps Hate, Dear Fellow Traveler (Animatic), Weird People (Editing), SPN Comfortably Queer Zine (dropped), and lots of zine applications for page artist, merch artist, comic artist, and spot artist roles!
What was your biggest challenge this year? While time, like last year, was still a challenge, I think my biggest challenge was a mix of low motivation and an intense perfectionistic mindset. At the start of the year, I got super into TOH and was super hyped about all the zines with apps opening. I really REALLY wanted to get into them and figured I should apply for art too just cause it would increase my overall chances of getting in. After the finale, I did a screenshot redraw that ended up being absolutely fantastic for where my skill level is. I went deeper into rendering than ever before, and somehow it worked for me. 
That probably was the start of my unreasonably high expectations, and I got it into my head that maybe if I could make a whole portfolio of artwork at that quality level, I actually stood a chance at getting into a zine as an artist. From then on, I was hardcore crash-coursing perspective, rendering techniques, and generally trying to improve without allowing room for mistakes. While I do think it helped me grow a lot, it burnt me out so I struggled to work on stuff past summary (when all the zine apps were) and even dropped from the SPN Comfortably Queer Zine cause my imposter syndrome was so strong. (Though that was also partially because it was a ‘sign-up and you’re in’ zine, so they never saw my art during the application process and had no way of knowing if I was good enough.
What was something you were surprised by? I’m pretty sure I discovered the perspective tool is CSP this year! CSP has so many tools I’m not aware of (despite watching tons of tutorials and guides), so it wasn’t super surprising but it was nice. I have to say, they’re a serious hassle to work with and require a higher understanding of vanishing points and such than I currently have, but I could see it being very useful for future scene art pieces.
Did you try anything new this year?
Yes! This year I kicked down the door to the merch world and have been collecting and designing throughout the year. Though the designs have mostly just been for zine app portfolio’s, everything has worked out really well for me and I hope to produce charms for my collection as I improve my skills. Where do you think you most improved? Definitely my confidence in rendering! And probably my rendering itself too. I did a ton more pieces with it this year and it’s definitely a favorite part of the art process for me. I think I’ll have a lot more fun with it this year too, since I’m trying to keep it lower pressure, so I can experiment more to find out what brushes and styles I like most. What are you most proud of? I think I’m most proud of how ambitious I was with my zine apps. Though I didn’t get into any for art and it burned me out a fair bit, I did a lot of hard work and made pieces I can be mostly happy with. As for specific pieces, I’m very proud of my animatic clip for the Dear Fellow Traveler MAP (which is what the Belos art from the summary is from). My portion was about 5 seconds with 24 fully colored and shaded frames. A few of those were moving frames too, so the end result is the closest thing to actual animation I’ve done. I also really like the rendering on the Huntlow Epilogue art and generally how the Steve&Matt hug turned out.
How’d this year compare to your 2023 goals? I honestly couldn’t remember what my goals were, but all things considered, I didn’t do too bad! Thankfully past-Sakarrie was wise and made it a bullet list so I can just check things off. Met: -Player Appreciation Week -Add to zine portfolio -Apply to at least one zine as an artist (fine if don’t get accepted) -Keep experimenting with backgrounds and shading -Pull out some old WIPs -Build more consistency of style
The checked off ones I definitely met, so good for me! This was a very zine-focused year, so I way exceeded those goals. The last two I did do, but they’re a bit subjective. Specifically, I think the ‘WIPs’ I was referring to were old sketches, but most of the old WIPs I revisited were already colored and I was either adding rendered or cleaning them up for zine usage. As for style, I’m REALLY bad at telling haha. That said, my characters seem reasonably similar when I draw them, so I’m going to tentatively count it. Kinda: -One fully colored piece per month
I’m gonna give myself a half check on this one. I didn’t have a fully colored piece every month, but I did have over 12 fully rendered pieces in the end, several of which had backgrounds. So while I didn’t meet the letter of the goal, I feel like I met the spirit of it.
Did Not Meet: -Finish Huntlow comic -30 minutes animatic digitalize rough draft -Maybe make some fanart of my favorite fics
These don’t shock me. They’re all personal projects and this was a very external-goal-driven year for me. The Huntlow comic is a big love of mine but it’s definitely ambitious for where my skill is. I’ve got the whole thing messy-sketched and most of it has been clean sketched, but the jump from that to lineart is gonna be hard, and I have no idea what I’d be doing with color since the panels don’t have a background. That said, I do feel like it’s some solid work and I adore the angst vibe of it, so maybe I’ll get it done one day. I could also see myself posting it as a messy lineart comic so that others could enjoy the concept being executed in case it never gets finished.
As for the 30 Minutes animatic, I still 100% intend to complete it eventually. I love the way it fits to the music and I’m so proud of the thumbnails. Even if it never becomes a full animatic, I want to digitize the frames and line it up with music so I can share the concept I see in my mind with others. My brain was somewhat overtaken suddenly by TOH this year, so now that that’s settled and I’m hoping to follow my muse more this year, maybe this will be something I can get excited about again.
The fanart for favorite fics is no surprise since it’s kinda the tack on. With low motivation and projects with deadlines that needed my focus, personal art like this was buried way below other priorities. It’s a nice though for sure though.
Alrighty then, now it’s time for 2024 goals!! Oh goodness, I really don’t know what to expect of myself. I definitely am going to try to allow for more personal projects with lower pressure, but I do still have some goals. Hopefully most can be accomplished without applying big pressure though.
2024 Goals:
-Number One Priority: Create for my and don’t put myself in a place to get crazy burnt out and still have requirements. If I meet this goal, then it’s okay if I don’t meet any of the others. (It would be sad.... But I would still count it as meeting overall goals.) -Participate in Summergen and PAW Week (Art or Fic) -Design Handplates charm as anniversary gift (November) -Design CS Charm -Have a fully usable Zine Portfolio (Currently need more merch samples and rendered pieces with backgrounds) -Apply to new TOH Zines or other loved fandom zines. If I end up getting into any, I can pull back, but since that doesn’t seem likely, I want to get into the habit of always being ready to apply with what I have. -Make an ongoing project list to pin to my tumblr. This applies mostly for fics, but that way people coming to my page can see what fandoms I’m actively creating for and what they can look forward to (as well as have an opening to ask questions if they’re interested). -Post more (at least 10 times throughout the year) and add my best pieces to instagram (8+ pieces by end of year). -Do ONE of the following:     1. 30 minutes digitized so it can be shared with music      2. Open Up Your Eyes fully thumbnail      3. Fanworks for other people’s fics      4. Participate in an extra bang or exchange with art      5. Design and manufacture a pin -Play with different brushes and rendering styles -Draw something from scratch every month, no matter how small -Not exactly art, but I want to have a finalized long-term merch display plan for all my items Overall, how’d the year go? I think I did well! I didn’t meet all my goals and I pushed myself too far, but I learned and improved a LOT this year. All things considered, I made pieces that last year me would be blown away by, so I think that’s an automatic win. I’m pretty uncertain on how this next year will go (even more so than last year, which is surprising since I was changing schools last year), but I’m hoping to enjoy what I do and create art semi-regularly. Here’s to 2024!
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