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#Gale is infodumping about magic
fruity-m0nster · 10 months
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draws your otp like that one Scott and Ramona party scene
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tomurakii · 11 months
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The worst part about the "mansplainer Gale truthers" is that it comes with a fundamental misunderstanding of what mansplaining is. To mansplain is to have a subconscious bias against women or queer people that makes a (cishet, white) man assume he knows better than someone else without evidence (or despite evidence to the contrary), and as such condescendingly over-explain common or industry-standard information to them. One of the formative essays on the topic, published in 'Men Explain Things To Me' by Rebecca Solnit, is about an anecdote wherein the author introduced herself as a writer to a man who then explained her own essay to her, while bulldozing any attempt by her and a female friend to reveal that she'd in fact written the book that he was pretending to be an expert on. The man listened to her introduce herself as a writer on a particular topic, and had so little respect for her intelligence that he thought he would explain the subject to someone that had just told him she was an expert, while he himself admitted to only ever reading the blurb of her book.
While Gale being condescending is to some degree a matter of interpretation, it is objectively true that he knows more than the player, regardless of class choice. He was an archmage and Mystra's chosen, if the player was anywhere near his level of expertise he would've known about them already, especially if they're a wizard (which is the only magic class that goes through formal educational institutions and could be expected to know the things he lore-dumps about). Beyond that, in most of his lore-dump scenes he is addressing the entire party, the only magic user of which (Shadowheart) is also an amnesiac. It's safe to say his assumption that he knows more about magic/magic history than the rest of you is both valid and accurate.
It isn't mainsplaining when literally one of the top 10 experts in a given field explains something to you, and misusing the term just invalidates people who actually experience and try to call out mansplaining. Mansplaining originated in an uneducated guy believing he had the right to explain a subject to a woman he knew to be an expert. Literally all Gale's done his entire life is study magic, let the man infodump.
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edenxrosey · 6 months
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Arcane Lessons
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ofdinosanddais1 · 11 months
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So Karlach is my favorite companion but y'all need to know that GALE is my best fucking friend. He always talks during battle like he's in a chess game like you fucking nerd I love you.
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powdermelonkeg · 10 months
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Firestorm, aka Karlach/Gale, aka, local wizard learns how to play Doom
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nitw · 8 months
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i respect gale's hyperfixated grind in pursuit of godhood so much. even if he is wrong and i do not trust him with that power at all. yuo are all so mean to him
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rivereddies · 5 months
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i really picked the most pathetic man in camp to get attached to. i saw this absolute wet rag of a guy and he said "hellow! :D" and i was like oh he's weird and i like him so much
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i dont like saying astarion is my least favorite of the companions because it makes me feel like im such a "look at me im so special" guy but he honest to fucking god. is my least favorite. i cannot keep silent on this matter. i think hes a good character, i think neil did a fantastic job with him, but also hes committed the unforgiveable sin of annoying me and for that he gets one thousand years in brain jail
#ramblings#something about him felt so??? pretentious. to me. idk. like he was always looking down upon me#i dont personally resonate with him or his story in the slightest AND several of his conversations made me uncomfortable#and then you can say 'oh well gale is kind of pretentious too and hes your favorite' but like. it feels different?#gale could explain magic to me for hours and id quietly listen even if inalready knew it#i could probably do a whole back & forth of 'that reminds me' 'oh that reminds me' 'well THAT reminds me' with gale#meanwhile astarion speaks and even with literally 3 options for dialogue idk what to say#like theres a lot ab astarion that doesnt resonate with me but ultimately his biggest sin#is just reminding me of being sixteen finally getting a seat at the table with classmates only to constantly feel like a loser#being this already insecure teenager constantly expecting people to be putting me down in ways my autistic brain cant comprehend#i dont like not knowing whether someone is genuine or not. after nearly 400 hours i still cant read astarion#meanwhile gale looks at my sorcerer durge starts explaining some magic and my brain immediately clocks it as autistic infodumping#i did romance astarion btw. i havent completed either of those runs but ive romanced him twice#and both times i didnt feel comfortable with it AT ALL until act 3.#& the impression he left on me is in fact fully subjective. i dont give a shit if i misinterpreted it. because thats just how i felt
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cat-of-starlight · 1 year
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guys I'm normal about Gale I promise (<- LYING)
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multiverse-menagerie · 4 months
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Hey! I am not sure if your requests are open, but I would love to see you write following concept.
Astarion, Gale, Halsin (maybe more of six if you feel like it) with reader that falls asleep during their flirting/infodumping/obligatory night interaction because they're just so drained from all the fights and adventures.
Sponsored by all the times I stood on the long rest after 8 hour session only to be assaulted by all the flirting and friendly interactions
Thank you for your marvelous writing ���
under a cut bc it a bit long 😘
Astarion
You had offered to help Astarion do some research on the Necromancy of Thay, so the two of you were sat side by side in his tent. You’d both been poring over books, offering comments to one another when pertinent. Mostly Astarion was soaking in the contentment that came from being at your side, his shoulder brushing yours.
…until you suddenly sagged against his side. Your fall was enough to wake you, blinking wildly as you tried to remember what you were doing.
“Am I really that boring?” Astarion said, plucking the book from your lap. He sat is and his book to the side.
“No, no, I just-“ You cut yourself off with a huge yawn, quickly throwing a hand up to cover your mouth, as if to hid it from Astarion. He rolled his eyes (playfully) before waving a hand at you.
“Go on, put your nightclothes on and go to bed already.” He shooed you off. He did the same so when you were ready he was already lounging in the bedroll. You pile up beside him, still heavy blinking, and offer him your neck.
Astarion freezes for a moment. This has become somewhat of a routine for y’all, sure, but he’d never seen the exhaustion catch up with you as it had today.
“Are you kidding me? You’re about to keel over as it is, one bite may do you in.” Astarion sneered. (He cares but he’s he’s trying to play it cool. He’s not very good at playing it cool).
“What a way to go.” You respond, words slurring together as you tuck your head against his shoulder.
Gale
Gale hadn’t exactly meant to go on a long winded diatribe about some sort of magic y’all had encountered earlier in the day. The two of you were sitting at a low table in your rooms, books and papers across it. You asked an innocuous question but Gale took off with it.
You were interested, don’t get me wrong. But a full belly and long day, paired with Gale’s voice was just the recipe for you to start dozing off. Gale notices after a few minutes of total silence from you is broken by small snores. He glances at you in surprise.
Your head barely held up by your hand, mouth half open (and definitely not drooling). Gale carefully nudged you awake.
“I will take it as a compliment that I can put you to sleep so easily.” Gale teased. “But you should’ve told me you weren’t up for a conversation.”
“I wanted to try.” You reply, rubbing a hand over your face.
“We can call it a moderate success, I think. You did better than most who listen to me ramble.” Gale helps you to your feet, pressing a quick kiss to your temple.
“Mmm, if I get in bed, will you talk me to sleep again? Since you’re so good at it.” You teased him, though clearly just trying to convince him to stay with you.
“Ah, I suppose I can sacrifice my own bed in favor of yours.”
Halsin
When you’d returned to camp, just about dead on your feet, Halsin had insisted you sit while dinner was sorted out. He pressed a small mug of tea into your hands then when to help Gale cook. Scratch and the owlbear cub cuddled up to you immediately, as they always did whenever you sat down in camp.
He kept his focus on cooking, so when he headed towards you, he was a little surprised to see you completely passed out. You were leaning heavily against the owlbear cub and the mostly drunk mug of tea dangled dangerously from your finger tips.
Halsin plucked the mug from your hands, setting it to the side. He nudged you awake, grinning warmly as you blinked blearily at him.
“Dinner’s ready.” He said as he sat down beside you. Rather than hand you your plate though, he picked up a piece of veggie and held it out to you.
“I can feed myself.” You try to argue, but Halsin just raises an eyebrow at you.
“I know.” He replied, but kept the piece of food held out. You sighed and reached to take it from him but he pulled it out of your reach. You sigh more dramatically but open your mouth, letting him plop the piece in there while he seemingly ignored the blush on your face.
“I believe it’s your turn to relax. If you’re good and eat it all, I may even turn into a bear and join in on the cuddling.”
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clericofgale · 10 months
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Spoilers for Patch 5 and the whole game.
I posted my thoughts about the new ending Gale got in patch 5 on Reddit first, but I might as well post it here with some revisions. I'll say it, I love the god Gale ending. But it is NOT his good ending to me. Before I would never have pursued it, but now it is tantalizing to say the least. I'm into it though Gale the mortal is still my preference.
"Gale Dekarios cuts a poor figure next to the wizarding prowess of 'Gale of Waterdeep. You like so many things about me I'd have sooner discarded…"
By ascending Gale, you are killing Gale Dekarios. The nerd that hits on you in front of everyone while you're covered in zombie blood, procced to infodump an entire tangent to complement you, and yet somehow stick the landing to hit you with the most romantic poetry you've ever heard. A sensitive man who wears his emotions on his sleeve and wants to make the world a more beautiful place. An artist of the weave and a poet. The owner of the most overbearing tressym in the world. The moment the spell was complete, Gale Dekarios died and Gale the divine was born.
Even then, why is god Gale now so enticing to me unlike ascended Astarion? Because he loves you. He wants you by his side as an equal. It's actually sweet and romantic, just like all of Gale's romance is. I'm nothing if not a sucker for a romance.
"Follow my Lead" "Show me more. Show me it all." "I want you to seize the crown and make us a new world"
BeMyGod is the name in the data file for the boat scene where Gale asks you if you'll be with him when he seizes the crown. I know file names can be arbitrary, but if you agree to his proposal, you really are asking Gale to be your god. It's so easy to say yes. You're in the stars, Gale says I want to show you so much more, but it's not worth it without you. All you need to do is say yes. You're angry at Mystra who demanded so much of Gale, caused him such suffering and won't lift a finger to help. So You say yes. You love him. He loves you.
When Gale ascends, even in 6 months he is a different entity. The devs indicate: "His posture/demeanor here should feel slightly more aloof/detached than the regular Gale - he's been immortal for six months, his ego is as powerful as his magic. The real Gale's insecurities still lurk beneath his godlike confidence, as does his love for the player, but this is clearly a Gale setting out on a darker path."
The Gale here is a twisted version of the one we loved. His flaws are worse, he good traits have mostly disappeared. Namely his kindness and tolerance to deprecating humor. He no longer tolerates any perceived slight or jab. He doesn't let go of his bitterness towards Mystra. His ego is large yet fragile. You saw a glimpse of it at the ritual circle scene if you succeed in upstaging him in magic. Now it's only gotten worse. Yes even his insecurity. If you rejected him after accepting the proposal, Gale says this.
Tav: No, I think it's the end. What happened to the man I once loved? Gale: He's the god he deserves to be. I achieved everything we hoped I would, and still I'm not good enough for you?
He's also lonelier than ever. His last 6 months were in isolation, with nobody he could trust while dealing with the crown and celestial politics. Immortals don't really have friends. They have allies and lovers. He stops talking to his mother who was so dear to him. He develops a spell to polymorph people into Tara, his oldest friend who rejects him after ascension. He then develops a spell that summons Shadowdark ale and forces people to dance and be happy, just like the vignette he told you about the Yawning Portal. The third spell is Power word: Ruin. he's finally back to speaking death into being with a single word, just like he used to.
Gale wanted to be a god to make a better world, but now he's a neutral god answering prayers from any alignment. He doesn't care if they are Thayan wizards aiming for lichdom or unscrupulous Amnian merchants. Ambition is a neutral idea. Ambition also drives healers to develop a cure. For adventurers to slay monsters.
What's the most noticeable remaining good trait in Gale? Gale still loves you. He's much nicer to you if romanced. He refuses to be with you if you don't go with him because he doesn't want to hurt you. He admires your good heart if you want to honor the pact with Raphael. He calls you my love just like before. He will fulfill the promise sealed that night in the astral sea. All you have to do is say yes. And the ascension cinematic is a callback to the romance scenes from before.
"Follow my lead. Close your eyes. I have so much more to show you."
And you know what. I'll go with you. Even if we will eventually lose both our humanity in our folly, and dreams become nightmares. Even if I'll come to regret that night when I said yes to the mortal you, I don't want you to be lonely. Where ever you go, I'll go. You'll always have me. And I'll always have you.
As God Gale would say… "A toast then, to our myriad ambitions. May we each get what we deserve."
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tavyliasin · 3 months
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Disability Pride Essays - Gale, Neurodivergency, and Chronic Illnesses
The third of the disability parallel essays is going to focus on everyone’s favourite wizard, the legend of Waterdeep, Gale Dekarios. Immediately I can hear the neurodivergent (ND) side of fandom sitting up and pointing at the screen: “He’s like me!” and you’re absolutely right, but there is even more to him than this too! Gale can arguably represent several chronic physical conditions as well as being the chosen of the god of Autism. Sorry, god of Magic. Both? It’s probably both, isn’t it…
So with this in mind we will be discussing neurodiversity as well as long term chronic conditions and “spoon theory” (don’t worry if you don’t know what that is yet, we’re going to go over it along with “spell slot theory” in a way that might help abled people understand how many of us manage long term illness). I may also touch on the plot point around the Orb and Gale’s fluctuating relationship with his will to live, as well as the desperation to find a cure - so please be aware that if these are things you may find to be triggering. As always, look after yourselves and each other first and foremost. And, of course, your input and thoughts on these topics are more than welcome!
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What is Gale’s Disability?
Gale has several conditions that we can see affecting him in the game. Whilst “armchair diagnosis” of real people can be a harmful exercise, and not something we would usually encourage, when we look at him and his behaviours it is easy to see a lot of traits common in Neurodivergent people. So this can mean Autism Spectrum Disorders as well as ADD/ADHD traits, though as anyone with either (or both) diagnosis will likely tell you, these can vary wildly from person to person. The same diagnosis can present completely differently between two people, so we will be looking at specific traits rather than an overall diagnosis for Gale. A more subtle thing shown with Gale is some joint pain, stiffness - he will complain about his knees aching when rain is due, and generally casually describes a lot of aches and pains that are common with ageing as well as in chronic conditions that affect joints. This is potentially easily missed as it’s in just a few lines of dialogue here and there and some background conversation, but we can see it sometimes too in how he moves and reacts. And then, of course, there is the Netherese Orb… One not quite so fun little fact here too is that in the real world there can be a lot of overlap between chronic pain conditions and neurodiversity. Not necessarily causative, and there’s no strongly established link that I’m aware of, but it isn’t uncommon at all to come across in disabled and ND communities. I’m sure more research can be done into specific genetic conditions that may have a stronger and potentially causative link to them, but that would be going too far down the wrong rabbithole for now. Did I mention I have ADHD? What do you mean “obviously”?...
How Do We See The Disability In The Game?
With Neurodiversity, a lot of the “problem” from the condition does not actually come from the person themselves but in how the world and people around them react to them and their behaviours. We can see this in the player base, where some people just cannot stand Gale’s infodumping or talking in depth about his special interests in magic, or how they find some of his personality and interactions to be more frustrating than endearing. There’s also how he was treated by Mystra - if we remove the relationship and abusive part of that for now, he went from being a gifted student, a prodigy in his field, to being rejected and cut loose from that validation.
Plenty of players found they disliked Gale, that his romantic advances and compliments to them were unwelcome and “too much”. In terms of Neurodiversity, Gale is expressing himself relatively openly with his feelings, and could potentially be seen as attaching to the player on a deeper level as a “favourite person” which can be a trait for some. Of course this was changed in the game to a degree after some backlash from those who weren’t keen on him expressing romantic interest after very little interaction, but not all of that is gone from his interactions or the speed with which he forms a strong attachment to someone he trusts. Then there is his “specialised diet”, which in this case is that need to consume magic objects. Honestly there are several ways we can look at this one. From a more literal point of view, we can consider him as literally eating the items like a food source which might be akin to people desiring to eat non-food items. It could also be similar to having “safe foods” which are things that have familiar flavours and textures. However the theory I find most interesting around the “consumption” of magic items is thinking of it more as medicinal.
Either way, Gale needs regular “doses” of the “cure” to stave off some very visceral symptoms. We not only see the relief when he is able to take the “cure” by consuming the item, but we also see the pain and struggle if too much time is left between “doses”. It’s shown in his character model, how he holds himself, you can hear it in his voice breaking as he’s overwhelmed by the symptoms of the Karsite Weave trying to eat away at him. If he doesn’t find any help from the player, too, he will simply leave to find his own solution. There isn’t a choice to just “ignore it and it will go away” - much like any serious illness it needs to be treated or it will get worse.
How Does This Reflect Real Life?
The real life reflections of Neurodivergency are quite easy to see for those of us familiar with those feelings and behaviour patterns. I could spend a while going over them, but then in my experience the fans who are deep enough into the fandom to be reading an essay of this length dissecting the character and the nuances of him…well, if you’re still reading and you’re neurotypical then I will be a little surprised. I mean this in a lighthearted way, of course, I’m sure there are a good number of neurotypical fans and those interested in this kind of topic (in fact it would be lovely for more NT people to spend a little time listening and learning when possible) but there is a very strong correlation between those of us who are ND and having a hyperfixation on one topic. A little like Gale’s hyperfixation on magic and learning everything about it, even to his detriment. It’s a special interest - he could never be satisfied just knowing most things about magic, he needed to know everything. That’s how he ended up in the situation with the Netherese Orb - he found a problem and became quite fixated and determined to solve it. That’s what problems are for, after all, to be solved. And he did it all with good intention, hope, and unfortunately without thinking through the greater consequences either. The single-minded devotion to a task, without seeing the bigger picture, can be a boon as much as it is a curse to ND people. The pain is also one that will feel familiar to people in the real world - whether through age or chronic conditions, this can often be affected by things like the weather and changes in temperature and air pressure. We need more rest, we complain casually, we make small pained noises when we move, and we adjust our actions to fit our needs. In some ways, we could see Gale’s need for magical items to stave off the condition the Orb gives him is like a need for insulin or similar long term medicines. It’s not optional and the consequences of putting it off - or avoiding it entirely - can be dangerous or even deadly. The way he feels around the outcome there could also be similar. Whilst in the real world someone isn’t going to just explode and take out a 10 mile radius with them if they don’t get their medication in time, if they were to pass away then the loss would be felt keenly amongst those around them, leaving an impact on their loved ones. 
Neurodiversity
There is just so much we can say about neurodiversity, but rather than dissecting it piece by piece I think it might be better to take this opportunity to reflect on how meaningful and validating it can be to see these traits in characters we love. These aren’t things that are shown to be flaws or undesirable, simply a part of the entire personality of the character - connecting can really just be, well, validating. That’s the thing with representation. It’s not about making a huge fanfare over every little thing, it’s integrating characters and character traits naturally and treating them normally - the way that we would rather like it if the real world around us might do. It’s also a way to learn to love ourselves through the love of the character - to think something like “I adore listening to him ramble on about his favourite topic” and perhaps feel a little less self-conscious when we ourselves talk more in depth over a hyperfixation or special interest. Something like, oh I don’t know, writing a long series of essays about subtle disability representation in a popular video game…
Chronic Illness and Spell Slots
This is where it gets interesting with the comparison to game mechanics. An old theory that people have used to describe the long term impact of chronic illness is “spoon theory”. Spoon Theory was a way that a chronically ill person described their energy levels to a friend to help them understand more clearly how we have different limits. So the idea is at the start of a day, you have a certain amount of “spoons”. Every task in the day requires one of these spoons to be used - that might be going to the shop to buy food, taking a shower, going to work, socialising with someone, making an important phone call, or even something as simple as getting dressed. You have to be careful where you use those spoons, because once they’re all gone, that’s it. No more. You can’t just get more from nowhere, and if you try to borrow one of tomorrow’s spoons you’ll have even less for that next day. A newer and far more accurate comparison, at least in my opinion, is spell slots. So different tasks are like different spells, and might take a certain level of spell slot to complete.
Easy tasks we can repeat a lot without trouble, like perhaps talking to a friend online or taking a nap, those are like cantrips. We can do them whenever we need to. Small tasks might be a level 1 or 2 spell slot, which we have more of, but a large task that is very tiring and/or causes a lot of pain need a level 5 spell slot. And there’s the trick - you can spend your level 5 slot on a lower level task, potentially doing more than you might usually do with that task, but you can’t spend a level 2 slot on a level 5 task. 
There’s no way to refresh those spell slots without adequate rest, too. In the tabletop version of D&D if you’re suffering levels of exhaustion or don’t get the right amount of uninterrupted rest, you won’t get back all of your spell slots. Which is quite accurate to real life, where not getting what you need means you may not be fully refreshed and replenished for the new day either. 
When we talk about chronic illness too, depending on the person there might well be things that would be cantrips for other people - things that don’t feel like they expend any real energy at all to do - which take a whole spell slot for us. Having a shower might make an abled person feel refreshed and energised, but someone with a chronic illness might instead feel drained and tired after expending that energy. This can apply to both physical tasks and mental or social energy too. People who are introverted will likely understand when I say that for some of us it takes away our energy to socialise with others and we need time alone doing our own thing to recover some of that. Extroverts might find this strange, as they more often feel like a positive social interaction is energising to them and gives them a real boost.
So there you have it, spell slots! A way that might make it easier to explain how tasks take energy, and how we’re simply not able to conjure more energy out of thin air.
The Cure and The Desperation
I’ll preface this section straight away with a very simple part - most neurodiversity neither wants nor needs a cure. What’s needed is understanding and adaptation, patience and compassion to work with what the individual needs in order to succeed. Child has a special interest? Let them indulge that passion and learn all they can about it, that might become their career or long term hobby later in life and bring them a great deal of happiness and satisfaction. This section, when we’re talking about a cure, it’s for those chronic conditions that cause suffering. The parallel being how Gale researches and is willing to trade anything to end the agony that the Orb causes him. He’s ready to throw his whole life away because the torment is too much, until another option becomes available. Even when there are other choices, he’s still willing to detonate, potentially because he feels he has become a hindrance or a burden to those he loves. This…honestly this is something that those with complex and/or long term care needs can struggle with. It is hard not to feel like a burden when you need someone else to take care of menial every day tasks on your behalf, or need to keep asking for aid from those around you.  That’s where the right support is absolutely vital. In those lower times, to remember in ourselves and sometimes to hear from others that they choose to care for us and that there is more we bring to the world. That our worth is not tied to what we can and cannot do, but instead in who we are and what our presence means to those who love us as we are.
It’s something we don’t always talk about, even within disabled communities, because these are deep and difficult feelings within ourselves and we don’t want to inadvertently cause more upset in those who are struggling or have been affected by loss of this kind. So to see that reflected too, the sorrow, the struggle, those very heartfelt and genuine conversations with Gale as he weighs up his options…that’s important to recognise too. Particularly for abled people to try to understand the depth and complexity of our feelings around the exhaustion of dealing with an illness that never goes away - we want to live, but sometimes we feel the weight of that struggle burying the will to keep fighting it. Even if the condition itself is stable, not degenerative, and not deadly, it is still a burden to ourselves. 
What We Can Learn From Gale’s Story
Gale’s parallels to disability are complex, but there’s a lot worth learning from it. Whether it is about fully loving someone’s eccentricities and neurodivergent traits, or learning to understand chronic health through the lens of spell slots, it’s important to know more about ourselves and those around us. For Gale, I see so much of people finding him to be a comfort - “he’s like me”, “I can relate to him” - and that’s what we need. Of course not every person playing the game will feel a connection to him, or even like him as a character, but he is there and to a lot of us he has been an important and meaningful influence through his story. We can also look at the different ways his story can end - several options all quite drastically removed from each other. The ambition is a cautionary tale, the temptation of a “simple fix” is another when the crown can arguably lead to worse endings either under Mystra or losing sight of the better parts of himself beneath the allure of power and godhood. I could probably ramble on for another thousand or so words, but I’ll leave it here for now, with that reflection on everything he can mean to different people and disabilities.
Remember to be kind to yourself, and allow proper recovery of your spell slots before you try to spend levels you don’t have available.
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static-sulker · 1 year
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Okay, so I’ve been drawing an unholy amount of blood weave in between my homework recently that has given me a new headcanon. Gale cannot stop himself from infodumping or over explaining about literally anything. Like, not even JUST magic. It could be about like migration patterns of like hook horrors. He can does this for a WHILE if hes not interrupted. He especially does this about his times with Mystra and does NOT have a filter. He also struggles to think internally at times about things, leaving him to mutter constantly if needed. The responses are normally mixed when hes in speech mode. Astarion? hates it. But it grows on him after awhile. Like, first few days of camp, he gets pulled into a deep rooted explanation of conjuration magic and its benefits. He practically tunes him out the moment he starts talking. Mainly from constant practice of just letting people talk themselves into his charms back when he was still a slave to Cazador. But as time progresses, he finds himself actually seeking out Gale for "One of your silly history lessons" during a long rest. It's comforting enough to keep his mind off of things. This is one of the many things that make Astarion start to fall for Gale. Full stop.
Karlach LOVES it in the way a child likes talking with a parent about adult topics. She has NO idea what he is saying at times, very few topics actually giving her some background grasp on it, but she is happy to lend an ear when he needs to speak out his thought process. She originally begins to do this in order to get him more comfortable, seeming to be a bit out of his element. She doubles down when she finds out about the orb (especially during the first week or so after Elminster
Lae'zel thinks its fucking stupid for about 80% of act 1. Just a weird human not knowing when to shut up. That IS until she finds herself on the end of a ramble about old battles against elves and dwarves long before the events of most of their lives (he had to study it when he was an apprentice) and Lae'zel finally gets to sink her teeth (haha Astarion moment) onto a conversation about old war tactics.
Shadowheart finds it a bit strange, but never intrudes. She is a good listener and knows when and where she should speak off somebody when they get to have their big talks. She is the kind to at most play a devils advocate for his debate styled moments, just to keep his brain pumping. Gale lives for that type of shit. So Shadowheart lets him have it. In summary? Gale Dekarios would be the one who would make slideshows about his hyperfixations and present them to his roommates.
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Confession: I want Gale to infodump about magic while I make love to him
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tikvin · 6 months
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Durge girlies infodump ✨
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Eshra
Bard+vengeance paladin (I call it "got her powers out of sheer hate". Also dialogs of those classes are most fitting for her. She's also not classic Bard tho, doesn't have instrument either)
Is one of the most uncanny looking durges, but you only notice if you look at her for more than a moment and think about it more than a minute. The more you look at her the more strange things you start to notice. The streaks on corners of her mouth with time will reveal to be a wide mouth, unhinging jaw. Hair color and eyes that are not natural for drow. Slightly longer limbs, all that.
However she's a very charismatic person and averts the attention from the details easily enough. She's cunning, knows when to observe silently and when to speak. She's not a prying type, but very perceptive of emotions of others.
Eshra is in romance w/ Astarion, and Eshra detected his lies very soon, but kept quiet about it, playing along and waiting to see where it goes.
Eshra doesn't have anything against killing, however the real joy she gets is from killing those who think they are the shit. Bringing down prideful and strong chars to pathetic death (favourably in most dishonouroful way) is quite the delight of her life. She tries to avert her urges from the unreasonable (to anyone sane) targets to someone strong. She's also smart enough to dig for reasons to kill, Kahga being the best example. Eshra had an urge to just watch the little girl die.Fotr the fist time such urge concerned her, the itch of the urge would not stop if she just ignores it, so she redirects it to someone "bad" in the room, that being Kahga. She digs for reasons to kill and does so, without even trying to make Kahga change her mind.
Eshra also at first "saved" Lae'zel only to wait and dig for a reason to kill her. Eshra attacks Minthara almost instantly, because Minthara is smart and quickly notices something isn't right with her, and Eshra feels thretened by Minthara's prying. She would prefer her to stay silent, silent for eternity.
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Jericho
Wild magic sorcerer
I headcanon her to be a very masterful before the amnesia and losing the control after, requiring help of Gale to try and control it (and that's how they get married lmao). She actually might have turned a bit dumber after amnesia.
Jericho is the most determined to stop the urges and most disgusted by her deeds among my durges. She's also a bit cowardly when it comes to her past, so she doesn't pry too much into it, afraid of what she might find. She also the one to believe Emperor. She's a bit wary, but doesn't see Orpheus helping them (the mountain pass was skipped on account of lore reasons, absence of Lae'zel, cuz after reading the discs of Orpheus there's just no reason keep Emperor alive. I will be playing again with Lae'Zel present, so Jericho would free Orpheus, cuz she'd trust Lae'Zel. Which one is canon I will decide after)
After the game events she recognizes her cowardice, and now feeling much more secure in loving and peaceful environment, she does her best to research bhaalspawn and everything about it to help prevent tragedies. Also the only girlie who is a bit bummed that she must avoid having biological children, but she's dutiful enough to recognize that responsibility.
Also the softest among durges, maybe because she got hit in the head the hardest lol, the one who truly starts a completely new and different life after the incident.
Oh, and she's 100% sure Tara doesn't like her, if not hate her
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Thalissa
Assasin rogue+fighter.
Very much not a real githyanki and avoids actual githyanki, while simultaneously pretending to be one when it's convenient. With her I'm planning multiple play throughs btw, current one is without Lae'Zel, other will be with her and another with her being Tav.
She's also not concerned much with her urges, or her memories ("eh, I'm a rogue, I doubt I had much to care about anyway"). Obnoxiously smart mouthed, nonchalant, sometimes unintentionally rude. "Heh, yea, I'm a swamp elf". She hides her face usually, pretending to be whatever other race people might mistake her for.
Much like Eshra, Thalissa enjoys killing those who are oh so full of themselves
But she also actually enjoys being around "goodie two shoes" characters, because she likes to poke fun and make them just a bit annoyed, also secretly hoping their "goodiness" will rub off on her a bit, to quiet down the bloodlust.
Thalissa as a Tav is still the "chill and easy going gith". A githyanki who escaped strict military life and lives in material plane, because she enjoys it way more, even if often faced with prejudice.
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Thana
Monk
Very temperamental, openly rude, but not in an elegant way like drows are usually, more barbarian like actually. She might have a bit of a anger issues and it's relatively easy to set her off.
Not the smartest one, not book wise at least.
Not very concerned for cultural things either. "Blah blah blah, balance, rules, boooring, are we fighting or what?"
She is also the one who gets concerned only when her urges start targeting children, but brush them off to kid being annoying and the urge being an intrusive thought. She genuinely tries to be "the friendly drow", but the moment she hears something rude with "you're a drow" reasoning she just can't keep her tongue back, which then doesn't help her making her case lol. You get approximately 3 sentences to make her like you, cus that how long it takes for her to decide (however, in certain cases she might get mad that you don't like her and make it her mission to make you her friend)
She's also not too concerned about memory loss, she undermines her "condition" until it takes grave turn, then she's scared, but too prideful to admit it, until, yet again, it gets in dangerous area (act 2)
That would be it for now, just a bit of general info about the girlies. If you have your favorite, feel free to ask about them, I'd love to answer, I've been keeping the lore for a long time
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Note
I've often heard that it's not okay to put any sort of worldbuilding info(dump) in a prologue. But what are the parameters in which it would work well? I know Avatar has done it and it was fairly brief but I'm just curious as to how far one can go with "infodumping" in a prologue without it becoming boring to the reader. Also if it does get to the point where it is too much or not necessary then what are some ways you can explain worldbuilding in the story when every character is usually in the know of how the magic system works or whatever?
Info-Dumping, Prologues, and Weaving In Details
First, it's important not to confuse "info-dumping" with providing information in your story. Info-dumping is specifically when you use exposition to "dump" a whole bunch of information into the story at once, rather than weaving those details into the narrative through a balance of exposition, action, and dialogue. In The Hunger Games, for example, details about Katniss's life and the oppressive world she lives in are doled out between exposition (her first-person thoughts), dialogue (with Gale), and action (walking through District 12, hunting outside the electric fence, the Reaping.) If it had been info-dumped, the entire first chapter would just be Katniss "telling" the reader all of those things rather than the reader getting to experience some of them through action and dialogue.
Prologues have a very specific use, are rarely needed, and are often misused--which is why writers are typically told to avoid them all together. Prologues aren't there to be used as an expository introduction to your story's world, characters, back story, or situation so that the reader is up and running in chapter one. Prologues are meant to house a scene (or small group of scenes) that take place before the main timeline of your story but which provide critical information and details the reader must know going into the story. Just as with any other scene or chapter, prologues need to be a balance of exposition (explaining), action (things happening), and dialogue. A good example is the prologue at the beginning of George R.R. Martin's A Game of Thrones. The scene takes place north of the wall and features some Night's Watch rangers encountering a White Walker. This scene is important because it sets up the hidden conflict at the heart of the story--the battle between humanity and the magical undead ice beings from beyond the wall. While we do certainly get some expository information in the way of world building, character details, and back story, it isn't dumped on the reader. Some of it is expository, but the rest is woven into the action and dialogue as these characters range beyond the wall and encounter the White Walker.
Even when your characters are "in the know" about the details of your story, that doesn't mean they can't think about them, interact with them, or talk about them. In the real world, we may not do that a lot, but books are not the real world. Books are a storytelling device which requires you to transcend some everyday realities in order to keep the audience informed of what's going on. Part of that means finding ways for your characters to think about, interact with, or talk about things that will help deliver the necessary details to your reader. For example, in The Hunger Games, we get a lot of world building details and Hunger Games set up through action and dialogue while Katniss walking through District 12 to meet Gale, and then hunting with him in the meadow. The entire scene exists solely to introduce the reader to Katniss, her world, the people who are important to her, her internal conflict, and the story's external conflict.
Have a look at my post Weaving Details into the Story for more help. Happy writing!
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