#GameHistory
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"The era of the RPG historian started in the 21st century, but that’s not when the RPG history has its roots. In the last decade or so, Jon Peterson, Shannon Appelcline and Ben Riggs, among others, have released volumes about how the tabletop RPG came to be. Though the RPG historians of today have different writing styles and research approaches, they share the perspective of being twenty-first century gamers looking back into the twentieth century through the lens of the hobby’s accumulated history, theory, and perspective. It is the very limitation of this twenty-first century perspective that illuminates the value of the few scholarly texts written about tabletop gaming in the time of its ascendancy. That’s why today I want to discuss Shared Fantasy by Gary Alan Fine." - Aaron Marks #ttrpg #gamehistory #bookreview https://cannibalhalflinggaming.wordpress.com/2023/11/08/shared-fantasy-review/
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Path Of Stones
A traditional board game implementation featuring the ancient strategy game of Go (Weiqi/Baduk) with clean, intuitive touch controls. Players can choose from three board sizes - 9×9 for quick games, 13×13 for balanced play, or the full 19×19 tournament size. The game offers both single-player mode against an AI opponent with adjustable difficulty levels, and local multiplayer for two players sharing the same device. Complete with proper Go rules including territory scoring, stone capture mechanics, and the Ko rule to prevent repetitive moves. Games are automatically saved and can be resumed later, with a history feature to track your previous matches.
#GoGame#Weiqi#Baduk#BoardGame#StrategyGame#MobileGame#GoAI#TouchControls#MultiplayerGame#LocalMultiplayer#SinglePlayer#GoBoard#GameDev#IndieGame#Go19x19#Go13x13#Go9x9#AncientGames#TerritoryScoring#KoRule#StoneCapture#MobileStrategy#GoApp#ClassicBoardGame#GameHistory#AutoSaveGame
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Sejarah Game Sim Theme Park
Dalam era modern ini, perkembangan video game telah menjadi fenomena global yang melampaui sekadar bentuk hiburan. Salah satu genre yang menarik perhatian banyak penggemar adalah permainan simulasi, di mana pemain dapat merasakan pengalaman mengelola dan mengatur berbagai aspek kehidupan melalui antarmuka virtual. Di antara sekian banyak permainan dalam kategori ini, "Sim Theme Park" menonjol sebagai salah satu contoh yang signifikan dari inovasi dalam desain permainan simulasi. Dikenal karena kemampuannya untuk memberikan pengalaman kompleks dan mendalam, permainan ini tidak hanya sekadar mengadopsi elemen manajerial, tetapi juga memperkenalkan pemain pada strategi dan kreativitas dalam merancang taman hiburan yang sukses.

Sejak kemunculannya pada akhir tahun 1990-an, "Sim Theme Park" telah mengalami evolusi yang mencerminkan tren industri video game serta perubahan dalam preferensi konsumen. Permainan ini memungkinkan pemain untuk membangun taman hiburan dari awal, menciptakan wahana, menyusun tata letak, dan mengelola keuangan. Melalui pengalaman ini, pengguna dihadapkan pada tantangan nyata dalam hal pengambilan keputusan, manajemen sumber daya, dan kepuasan pengunjung. Dengan beberapa pilihan yang harus dibuat dalam proses pengembangan taman, baik dari pemilihan jenis wahana hingga strategi pemasaran, "Sim Theme Park" mengajarkan keterampilan hidup yang berharga dalam konteks yang menyenangkan dan interaktif.
Mystique dan keberhasilan permainan ini juga terletak pada kemampuannya untuk memanfaatkan teknologi terkini dan prinsip desain permainan. Interaksi pengguna yang halus dan grafis yang memukau telah menjadi pendorong utama ketertarikan pemain, dan seiring dengan berjalannya waktu, pengembang telah terus memasukkan elemen baru serta memperbarui fitur-fitur yang ada agar tetap relevan dengan audiens yang terus berkembang. Dengan demikian, "Sim Theme Park" bukan hanya sekadar permainan; ia merupakan representasi dari kemajuan dalam seni desain permainan serta studi tentang perilaku pengguna, dapat menjadi studi kasus yang menarik bagi para peneliti dan pengembang game di masa depan. Dengan latar belakang ini, ulasan lebih lanjut mengenai sejarah dan dampak dari "Sim Theme Park" akan memberikan wawasan mendalam mengenai kontribusinya terhadap industri permainan simulasi secara keseluruhan.
Asal Usul Game Sim Theme Park
Game Sim Theme Park, a quintessential simulation game that encapsulates the essence of amusement park management, has its origins rooted in the broader evolution of simulation video games. This genre gained traction in the late 20th century as developers began to explore the intricate interplay between gameplay mechanics and real-world systems. The inception of simulation games can be traced to early titles that allowed players to engage with simplified digital representations of complex activities, such as city-building and resource management. However, it was not until the arrival of the 1990s that simulation games began to mature into more comprehensive and immersive experiences.
The first significant iteration of what would ultimately evolve into the Sim Theme Park emerged with the release of Theme Park by Bullfrog Productions in 1994. This pioneering title introduced mechanics that laid the groundwork for future simulation games focused on amusement parks. Players were tasked with designing and managing their own theme parks, emphasizing the balance of attraction placement, visitor satisfaction, and financial viability. The game's success signaled a burgeoning interest in leisure and entertainment management simulation, propelling further innovation in the genre. Following this, the Sim City franchise, which had established the foundation for simulation gaming, influenced the subsequent developments of management games, including the realization of more specialized titles like Sim Theme Park released by Maxis in 1999.
Sim Theme Park offered a more polished user interface and enhanced graphics compared to its predecessors, facilitating a more engaging and intuitive gameplay experience. The integration of customizable rides, varying visitor demographics, and the necessity for strategic resource allocation compelled players to immerse themselves in the intricacies of theme park management. As the game evolved, it incorporated feedback mechanisms and dynamic visitor behaviors, which introduced layers of complexity that reflected real-world operations of amusement parks. Consequently, Sim Theme Park not only contributed to the genre's evolution but also established a framework that many subsequent simulation titles would emulate, marking its enduring legacy within the domain of video games and leisure management. This lineage exemplifies the interplay between gaming innovation and cultural fascination with amusement experiences, inviting players to engage in a virtual realm where creativity and strategy converge.
#SejarahGame#SimThemePark#GameHistory#GameDevelopment#ThemeParkSimulator#GamingCommunity#VideoGameHistory#SimulationGames#NostalgiaGaming#GameDesign#GamingCulture#ThemeParkGames#RetroGaming#GameLovers#GamerLife#GameArt#GameInnovation#VirtualThemePark#GamingLegends#GameEnthusiasts#PlayStation#PCGaming#MobileGaming#GameReviews#GameAnalysis#GamePlay#GameTrivia#IndieGames#GameCollectors#GamingMemories
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The Enduring Magic of Board Games: From Ancient Pastimes to Modern Play

In a world dominated by screens and digital entertainment, board games remain a powerful, enduring form of human connection. Whether it's a quick game of Uno with family or a night-long battle of wits in Catan, board games transcend generations, cultures, and trends.
A Journey Through Time
Board games are as old as civilization itself. Archaeologists have unearthed game boards from ancient Mesopotamia and Egypt, including the Royal Game of Ur and Senet, which date back over 4,000 years. These early games served not only as entertainment but also as spiritual or symbolic activities, reflecting the values and beliefs of their cultures.
Fast forward to the 20th century, and board games had entered households worldwide. Titles like Monopoly (1935), Scrabble (1938), and Risk (1957) became staples, introducing generations to strategy, language, and negotiation.
The Modern Board Game Renaissance
In the 21st century, board games have seen a dramatic resurgence. The rise of Eurogames — strategy-driven titles like Settlers of Catan, Carcassonne, and Ticket to Ride — changed the way people thought about board gaming. These games emphasized player choice, economic management, and long-term planning, moving beyond simple roll-and-move mechanics.
At the same time, Kickstarter and other crowdfunding platforms opened the door for indie designers to bring fresh, creative concepts to the table. Cooperative games (Pandemic), legacy games (Gloomhaven), and thematic storytelling games (Betrayal at House on the Hill, Arkham Horror) now dominate gaming nights worldwide.
Why We Play
Board games offer something increasingly rare in modern life: face-to-face interaction. They bring people together around a shared experience, encourage communication, and often spark laughter, rivalry, and storytelling.
They also offer a mental workout. Many games demand strategic thinking, planning, and adaptation. Some teach history (Twilight Struggle), others economics (Power Grid), and some even logic and deduction (Sherlock Holmes: Consulting Detective).
Board Games in Culture
Board games are no longer confined to dusty shelves or rainy afternoons. They’ve grown into a full-blown cultural phenomenon. Cafes dedicated entirely to tabletop games have popped up across the globe. Conventions like Gen Con and Essen Spiel attract hundreds of thousands of enthusiasts. And streaming platforms like YouTube and Twitch feature gameplay sessions, reviews, and tutorials watched by millions.
Final Thoughts
From ancient tombs to modern kitchen tables, board games continue to evolve while holding onto their core appeal: human connection, creativity, and fun. As the hobby grows and diversifies, there's truly a game for everyone — whether you're a hardcore strategist, a casual party player, or someone just looking to laugh with friends.
So next time you’re looking for a break from the screen, grab a game, gather your people, and roll the dice. You might just find magic in cardboard.
#BoardGames#BoardGameLovers#BoardGameCommunity#MindGames#GameHistory#AncientGames#BoardGameRenaissance#CulturalGames#BoardGameCafe#IndieBoardGames
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ZooCube
QualityLoss PS2 02 2002 Puzzle games are great. There are a million setups and themes and ideas you could combine and run with. Which is probably why there are so many damn puzzle games. You people seem not to mind how many times you match a color as long as it looks a little different from the last Candy Crush, huh? Now obviously there are a lot of puzzle games that don’t implement the…
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Now I watch this long video- for me better watch not all just decades.
If you want know entire history you can with this video but if you want detailed know about games that mentioned I car recommended for you show from Netflix:
HIGH SCORE

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Kappa Kappa Kappa Kappa Kappa Chamelion, You Come and Go, You come and Go. Several ideas for Integrating East Asian Folklore Into Your Storytelling or next TTRPG Campaign
Kappa, kappa, kappa, kappa, kappa chameleonYou come and go, you come and goTrickery would be easy if your mischief matched my schemesSplash, green, and teal, splash, green, and teal 80’s pop band, the beloved Kappa Club Integrating elements of East Asian myth and folklore into your own storytelling will enhance the experience by fleshing out your world beyond expectation. I believe it’s…

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#AncientGames#AsianGaming#BoardGameLovers#creative writing#CulturalGaming#D&D#dungeons and dragons#EastAsianCulture#EastAsianGaming#fable#fantasy#folklore#GameConnoisseur#GameDiscoveries#GameEnthusiasts#GameEvolution#GameExplorers#GameHeritage#GameHistory#GameInnovation#GameObsessed#GameRevival#GameTraditions#GamingAdventures#gamingcommunity#GamingCulture#GamingJourney#GamingLegends#GamingThroughTime#HistoricalGaming
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Mario Was Almost Named… What?
#youtube#Did you know that Mario’s original name was ‘Jumpman’ and he wasn’t a plumber? 😱 He was a carpenter in Donkey Kong! Who’s your favorite Mar#Mario Nintendo FunFacts GamingTrivia GameCharacters SuperMario RetroGaming MarioBros GameHistory DonkeyKong Jumpman
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sorry but "outgoing, flirty florist comes across a quiet, (possibly) more introverted marine who also got robbed of a ”normal” life and friends thanks to some hyper-powerful evil asshole half-alien/alien with creepy neon-blue eyes" as a concept got me good
also red and green are complementary/opposite colors come on let them go on silly little adventures please-
27/09/2024 edit : the og Aerith illustration by Nomura and the Adrian illustration(?) from Opposing Force's cover are easily found online through various sites. But I want to properly credit and thank the specific sites from which I took and edited the rest of the renders, so: gamehistory, combineoverwiki, imgur and finalfantasywiki. The New Mexico background in the second pic is a screenshot I took while playing Black Mesa. I'm late as hell but better late than never I guess.
and while kinda redundant at this point also thank you to photopea for supporting all these shepborough shenanigans. and just for being the best editing software out there
ok thats it. maybe I should edit more often, it's a nice side-hobby
#not even a shitpost anymore#or at least its an elaborate wholesome shitpost now#shepborough#aerith gainsborough#adrian shephard#ff7#half life#my edit#half life opposing force#final fantasy
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An absolute wonderful treasure trove of gaming archive material now available today! They've been working on this library for a very long time 😸 enjoy: https://gamehistory.org/vghf-library-launch/
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The quest to revive Borderlands Online is reaching a critical point. Dedicated archivists are asking for help to unlock this long-lost Chinese MMO, which has been dormant for years. 🕹️ This project aims to preserve gaming history but faces looming threats as Borderlands 4 is on the horizon. The team needs experts skilled in Unity, DNSpy, and software like Unity Ripper to push forward before potential legal actions halt progress. They’ve already managed to reach the character selection screen with the help of YouTuber EpicNNG, but now, more hands are needed to turn their progress into a playable version. Their message: time is of the essence to save this piece of gaming history. If you’re experienced with Unity modding or game archives, your knowledge could make the difference. Support this effort before it’s too late and help ensure this digital relic is preserved for future generations. Would you consider lending your expertise or sharing this story to help preserve gaming history? #GameArchiving #BorderlandsOnline #GamingHistory #IndieGameDev #UnityMods #VideoGamePreservation #GameHistory #MMORPG #ChineseGames #RetroGaming #DigitalArchiving #SaveVideoGames #Borderlands
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Andreas U. Korn feiert 2024 auch mit seinen Freunden und Gamern den 30. Geburtstag von Need For Speed.
Eine ungeheuerliche Zeit mit Höhen und Tiefen (1994-2020). Aber der Fun und die Faszination ist grundsätzlich geblieben. Und es ist zu hoffen, dass es auch mit frischen Ideen weitergeht.
In virtuelle Räume eintauchen und Dinge erproben, welche die wirkliche Wirklichkeit so nicht bietet. Und natürlich die Fahrkunst in der Simulation erproben, Regeln hinterfragen. Und eine Lernkurve für den Erfolg durchlaufen, oder einfach nur mal etwas "Spass" haben. Das ist NEED FOR SPEED.
Zu diesem Anlass wurden Aktualisierungen auf meiner Homepage, dem WordPress Blog "Gamehistory", auf LinkedIn, X-Share und auf Pinterest hochgeladen.

[Artwork Kollage aus Need For Speed Payback; ich wollte diese Grafik in einer kleinen Druckauflösung auf X-Share für Interessenten hochladen, aber die Daten werden leider von Twitter reduziert]
Schaut mal rein.
Danke auch an Multiplayer wie: "xray-body101", "snooky-dog", "diveDeeperDriver 69", "madDog4u" uva,
Dr. Andreas Korn, 14.08.2024
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Carmageddon - a great looking, but sadly cancelled Gizmondo conversion
🚗💥 Besides Carmageddon TV, the original game was also being developed for the #Gizmondo by the original devs. Due to the platform's failure, it never saw the light of day. Read the full story with the devs at
https://www.gamesthatwerent.com/2020/12/carmageddon/
🚧🕹️ #GameHistory
#unreleased#retro#prototype#gtw#lost games#Gizmondo#Cancelled games#Unreleased games#Prototype games
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Nintendo Uncovered: The Hidden Game Behind the Gaming King
Nintendo Uncovered: The Hidden Game Behind the Gaming King https://ift.tt/Vkx0th8 Uncover the hidden game behind the gaming king with Nintendo Uncovered. Learn about the untold story of the iconic video game company in this revealing documentary. Learn about the hidden gems and influential games that defined generations, including insights into Mario, Zelda, and more. Whether you’re a long-time fan or new to Nintendo, this journey promises surprises and nostalgia. Don’t miss out on this exclusive look into the heart of Nintendo’s kingdom! Like, share, and subscribe for more gaming history content. #nintendo #gaminghistory #nintendolegacy #mario #zelda #videogames #gamingindustry #consolegaming #gamingking #gamehistory #nintendouncovered #hiddengames from Entrepreneurial Edge https://www.youtube.com/watch?v=aRRSREhNu_s from Majestic Moments https://ift.tt/bZDavpQ via Majestic Moments https://ift.tt/K51mdEk May 13, 2024 at 01:25AM
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Nintendo Uncovered: The Hidden Game Behind the Gaming King
Nintendo Uncovered: The Hidden Game Behind the Gaming King https://ift.tt/JIaVn8U Uncover the hidden game behind the gaming king with Nintendo Uncovered. Learn about the untold story of the iconic video game company in this revealing documentary. Learn about the hidden gems and influential games that defined generations, including insights into Mario, Zelda, and more. Whether you’re a long-time fan or new to Nintendo, this journey promises surprises and nostalgia. Don’t miss out on this exclusive look into the heart of Nintendo’s kingdom! Like, share, and subscribe for more gaming history content. #nintendo #gaminghistory #nintendolegacy #mario #zelda #videogames #gamingindustry #consolegaming #gamingking #gamehistory #nintendouncovered #hiddengames from Entrepreneurial Edge https://www.youtube.com/watch?v=aRRSREhNu_s from Majestic Moments https://ift.tt/bZDavpQ via Majestic Moments https://ift.tt/VZvKmGn May 13, 2024 at 01:25AM
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Nintendo Uncovered: The Hidden Game Behind the Gaming King
Nintendo Uncovered: The Hidden Game Behind the Gaming King https://ift.tt/0Gqn1WI Uncover the hidden game behind the gaming king with Nintendo Uncovered. Learn about the untold story of the iconic video game company in this revealing documentary. Learn about the hidden gems and influential games that defined generations, including insights into Mario, Zelda, and more. Whether you’re a long-time fan or new to Nintendo, this journey promises surprises and nostalgia. Don’t miss out on this exclusive look into the heart of Nintendo’s kingdom! Like, share, and subscribe for more gaming history content. #nintendo #gaminghistory #nintendolegacy #mario #zelda #videogames #gamingindustry #consolegaming #gamingking #gamehistory #nintendouncovered #hiddengames from Entrepreneurial Edge https://www.youtube.com/watch?v=aRRSREhNu_s via Majestic Moments https://ift.tt/DSnc4Lr May 13, 2024 at 12:30AM
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