#GamePhysics
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🚨 I OUTSMARTED SHADOW'S GRAVITY 🚨 Shadow finally learned moon gravity 🌕
Yeah sooo… I broke the “most polished” Sonic fan game again. This time? Shadow forgot how gravity works. Like completely. He started moon-jumping like he’s in zero-G on the ARK.
👀 What happened? I skipped the booster and camera trigger using a clean little movement trick. Normally, this section launches you straight into a tube—no freedom, no turning back. BUT... I slipped past it.
Shadow entered the tube manually by triggering only the edge of the hitbox. The game got SO confused, it gave me the boost physics… but without locking control. Now he just auto-runs forward… forever. And jumps like he’s on the moon.
Shadow’s just drifting through life now. The game said “tube,” he said “nah, I’m orbiting Saturn.”
🌀 Shoutout to the glitch hunters who helped me mess with shadow check the video out (music included try guess what tihemes it)
#Sonic#ShadowTheHedgehog#SonicGlitch#ShadowGlitch#GlitchHunting#GamePhysics#MoonGravity#TubeGlitch#ShadowBroken#UltimateLifeform#ChaosControl#GamingGlitch#BrokenPhysics#VideoGameGlitch#SonicChaos#ShadowBugged#OutOfBounds#SpeedrunTech#GlitchShowcase#GlitchTok#TikTokGaming#TumblrGaming#GamingMeme#SonicMeme#ShadowMeme#SonicFandom#SonicLore#GameBreakingBug#SonicSpeedrun#BugHighlight
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Bro does a SHOOTING STAR PRESS at the end
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This is a water ring toss mobile game where players launch colorful rings towards matching colored pegs inside a water-filled container. Players use a pump button to launch rings through realistic water physics including waves, gravity, and buoyancy effects. The goal is to hook all rings onto their matching colored pegs within a time limit. Players can use tilt controls to guide rings and earn bonuses for quick consecutive hooking. After completing all levels, an infinite mode unlocks with moving pegs and faster gameplay speeds.
#WaterRingToss#MobileGame#RingTossChallenge#GamingShorts#CasualGames#GamePhysics#TiltControls#RingHooking#MobileGaming#ArcadeGame#GameChallenge#WaterGames#PumpAndPlay#InfiniteMode#ColorMatchGame
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“Grandma, No!”: لعبة الفوضى اليومية بتجربة ممتعة على الحاسب الشخصي أعلنت شركة Super Rare Originals بالتعاون مع فريق التطوير Wallride عن لعبتهم الجديدة "Grandma, No!"، وهي لعبة مغامرات مليئة بالكوميديا والفوضى تعتمد بشكل كبير على التفاعل الفيزيائي. في هذه اللعبة، يتقمص اللاعبون دور الجدة التي تتحول أعمالها اليومية البسيطة إلى مغامرات مثيرة ومليئة بالفوضى غير المتوقعة، مما يقدم تجربة لعب مبتكرة ومسلية. اللعبة
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The Legend of Zelda: Tears of the Kingdom captivated players in 2023, offering a thrilling sequel to the critically acclaimed Breath of the Wild. While both games boast expansive open worlds and captivating storylines, a significant difference lies beneath the surface: physics. Tears of the Kingdom takes a revolutionary approach, meticulously crafting every object within Hyrule to adhere to the laws of physics, fundamentally changing how players interact with the world. Tears of the Kingdom vs Breath of the Wild A World Governed by Physics: Unveiling the Details Gone are the days of static objects defying gravity. In Tears of the Kingdom, every item, from a humble wooden crate to a monstrous enemy, is subject to the same physical principles. This meticulous design decision, spearheaded by lead physics engineer Takahiro Takayama, paves the way for a truly dynamic and unpredictable gameplay experience. The Ultrahand Challenge and the Birth of a Physics-Driven Hyrule One of the most anticipated features in Tears of the Kingdom was the return of the fan-favorite Ultrahand ability. This inventive mechanic allows players to grab objects and even combine them to create new tools and solve puzzles. However, integrating Ultrahand into a world with non-physical objects presented a significant challenge. Takayama explains, "Combining static and non-physical objects caused many problems." To ensure seamless Ultrahand functionality and prevent glitches, the development team embarked on a bold undertaking: making every object in the game physics-driven. This meant meticulously programming each item's weight, mass, and interaction with its environment, creating a truly dynamic Hyrule. Unleashing Creativity with Physics-Based Gameplay The shift towards a physics-driven world unlocks a treasure trove of creative possibilities for players. Imagine constructing makeshift bridges by meticulously stacking wooden crates across a chasm. Perhaps you'll use the physics of a rolling boulder to your advantage, strategically maneuvering it to crush enemies or activate hidden mechanisms. The possibilities are as vast as your imagination. With every object subject to the laws of physics, Tears of the Kingdom empowers players to become architects of their solutions, fostering a sense of agency and rewarding experimentation. Beyond Combat: Environmental Puzzles Come Alive The impact of physics extends far beyond combat encounters. Environmental puzzles in Tears of the Kingdom take on a new dimension with physics at play. Imagine using strategically placed objects to redirect water flow, activating ancient machinery, or manipulating the trajectory of falling debris to reach hidden areas. The intricate interplay between objects and the environment creates a captivating gameplay loop, encouraging players to think creatively and utilize their understanding of physics to overcome challenges. Beyond the Basics: Exploring the Technical Side of Physics For those interested in the technical aspects, Tears of the Kingdom utilizes a sophisticated physics engine that calculates the movement, collision, and interaction of every object in real time. This engine considers factors like mass, velocity, and friction, ensuring a realistic and immersive experience. The developers also meticulously crafted animations to complement the physics system. For instance, when Link interacts with an object, the animation seamlessly blends with the object's physical movement, creating a sense of weight and tangibility. Frequently Asked Questions Q: Does Tears of the Kingdom have more realistic physics than Breath of the Wild? A: Yes, Tears of the Kingdom features a more comprehensive physics engine that governs the movement and interaction of every object in the game. This creates a more realistic and dynamic gameplay experience compared to Breath of the Wild. Q: How does physics impact combat in Tears of the Kingdom? A: While not the primary focus, physics can play a role in combat encounters. Players can utilize falling objects or environmental features to their advantage, strategically manipulating the environment to defeat enemies. Q: Does the physics system in Tears of the Kingdom affect performance? A: The developers optimized the physics engine to ensure smooth performance, even with numerous objects interacting in real time. Q: Will there be glitches or exploits due to the new physics system? A: While no system is perfect, the development team has thoroughly tested the physics engine to minimize glitches and unintended exploits.
#BreathoftheWild#gamephysics.#openworldgames#TakahiroTakayama#TearsoftheKingdomvsBreathoftheWild#TheLegendofZeldaTearsoftheKingdom#Ultrahandability#Zelda2023#Zeldagameplay#Zeldaphysicsengine#Zeldaseriesevolution
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🎉 Ready to unleash chaos and creativity? Meet the Ragdoll Playground in Physics! Fun! 💥
Dive into a world where YOU control the action! Launch, toss, or gently nudge your ragdoll creations. Whether you’re building epic crashes or watching them stand up and recover, the possibilities are endless.
💡 Key Features: 🔧 Fully customizable ragdolls 🧍 Animate them to stand up or fall in style 💥 Breakable or unbreakable—your choice! 🎮 Smooth physics for realistic motion
Get ready to experiment, laugh, and create your ultimate physics sandbox. What will your ragdolls do today? 😎
📲 Download Physics! Fun now and let the chaos begin! 🚀
#PhysicsFun #RagdollMadness #SandboxGaming #IndieGames #GamePhysics
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Dragon Age: The Veilguard FAILED Character Designer Join our hilarious gaming critique as we dissect the absurdity of game physics and character design! From questionable hair physics to unrealistic body types in fantasy games, we tackle it all with wit and laughter. Prepare for a fun debate on realism versus fantasy in gaming! #DragonAge #DragonAgeTheVeilguard #BioWare #GamingHumor #GameCritique #FunnyGames #GamePhysics #CharacterDesign #FantasyGames #GamingDebate #Letsplay #VideoGameReview #GamerHumor via DMG Gaming Podcast https://www.youtube.com/channel/UCg-0IF3L2-ZkdZknea90jlw February 11, 2025 at 02:42AM
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#particles#VFX#FXanimation#gameart#gamegif#gamephysics#physics#pixelart#retrogame#retrogaming#anime#vintageanime#retro scifi#retro futuristic#sonic2#megaman#retro anime#retrowave#synthwave#gifart
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I never imagined I’d be able to level design. Now 3 years later I work as a Designer, and prototype in my spare time!
This is a playground I’m piecing together. It functions as a training ground where players experiment and test their skills, whilst showcasing core elements of the game in a safe space.
Get in touch: https://twitter.com/MarioBaroneDev
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Physics shenanigans in Duke Nukem Forever. If you do close the scissor lift on one of the alien Assault Commanders, you can make the lift jump all over the place, even raise up through solid floors! Completely reproducible glitches are my favorite kinds to discover :) #dukenukemforever #glitches #gamephysics #ipostedthisonredditanditblewup https://www.instagram.com/p/CScbDJ-HB5s/?utm_medium=tumblr
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Mafia 3 Bonus Round - Images of bugs I witnessed. 1) Thats how the bodies ended up after throwing a molotoz at them 2 & 3) Wat? 4) Thanks car delivery service 5) I’m supposed to be holding the guy in blue 6) The guy with the hat is supposed to be outside the ring
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Half Sword's crazy menu glitch
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Bread Pit

The Bread Pit is a fun physics puzzle game. This is an adventure about toast. The player's task is to send toast to the toaster to complete a toast task. In the process of the game, players need to get three cheeses and get star rewards. See how many levels you can pass in the Bread Pit! More action puzzles Physics Cup Playoffs or Angry Vegetable. Have fun! Please use: Mouse or tap to play. ⭐⭐⭐⭐⭐ Rating: 4.5 🧍♂️ Views 14,274 { "@context": "http://schema.org/", "type": "VideoGame", "aggregateRating": { "type": "aggregateRating", "ratingValue": "4.5", "reviewCount": "142", "bestRating": "5", "worstRating": "0" }, "applicationCategory": "game" } Read the full article
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Link, honey. What. Is you doing? ~ #gametime #vidjagames #videogames #nintendo #nintendoswitch #thelegendofzelda #zelda #breathofthewild #wtf #gamephysics #thatclimbinggear #nerd
#breathofthewild#gamephysics#nintendo#thatclimbinggear#videogames#gametime#nerd#thelegendofzelda#zelda#wtf#vidjagames#nintendoswitch
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JustCause 4 best gamephysics 👍😄😄😄😄🔥🕹🔥 __________________________________ __________________________________ #gamingmemes #gamerforlife #gamephysics #justcause4 #gaming #gtav #farcry5 #assassinscreed #gamersetup #gamer #gamevideos #funnymoments #fly #gamergram #instagamer #cars #stunt #gamerworld https://www.instagram.com/p/B5drXPjIDIM/?igshid=17yt9rmgrayex
#gamingmemes#gamerforlife#gamephysics#justcause4#gaming#gtav#farcry5#assassinscreed#gamersetup#gamer#gamevideos#funnymoments#fly#gamergram#instagamer#cars#stunt#gamerworld
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