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đ Wie lernen wir am besten â allein oder in der Gruppe? Forschende vom @maxplanckgesellschaft @scienceofintelligences & @universitaet.tuebingen haben das beliebte Game #Minecraft đ§± genutzt, um soziales Lernen zu erforschen. đĄ Fazit: Wer flexibel zwischen eigenem Ausprobieren & dem Beobachten anderer wechselt, lernt am effektivsten. Adaptives Lernen schlĂ€gt starre Strategien â selbst im virtuellen Dschungel. đ±đź đ Mit Blickverfolgung & KI-Modellen wurde analysiert, wie sich Menschen in einer digitalen Nahrungssuche verhalten. Die Studie zeigt: Soziales Lernen ist komplex, dynamisch & ein SchlĂŒssel unserer Intelligenz. đ„ Einblicke ins Experiment gibtâs auf YouTube: Link in Bio oder đ https://youtu.be/wyk7RbmHiok #SozialesLernen #MinecraftStudy #LernenMitMinecraft #ScienceCommunication #Wissenschaft #Forschung #Neuroscience #Kognitionswissenschaft #MaxPlanck #MPIB #ScienceOfIntelligence #AIandLearning #CollectiveIntelligence #LernenVerstehen #Bildungsforschung #WissenschaftErklĂ€rt

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#adaptives Lernen#Bildungsforschung#Blickverfolgung#digitale Bildung#Entscheidungsfindung#Experiment#Forschung#Gruppendynamik#immersive Forschung#individuelle Lernstrategien#Informationsverarbeitung#innovative Forschung#KI#Kognitionswissenschaft#kollektive Intelligenz#KĂŒnstliche Intelligenz#Lernen mit Minecraft#Lernverhalten#Max-Planck-Institut#Minecraft#Nature Communications#Neuroscience#Science of Intelligence#soziale Intelligenz#soziale Interaktion#soziale Lernstrategien#Soziales Lernen#Videospiel#virtuelle Umgebung#Wissenschaft
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Hugo, two hours after joining QSMP, being so immersed in the qlobal translator's existence that he tried to use it irl to thank his McDonald's deliveryperson
Hugo: Ich hab... Ich hab grade zum Lieferanten "dankeschön" gesagt weil ich dacht'âich hab mich so dran gewöhnt Deutsch zu reden, weil das automatisch ĂŒbersetzt wird in QSMP, dass ich dachte, dassâdass meinem Lieferant das dann auch ĂŒbersetzt wird. Bro! [cut] Digga dasâich erklĂ€r's nochmal ganz kurz. Also ich wohn' ja auf Madeira. Und die reden ja hier kein Deutsch. Digga, 'n Lieferant kommt hier hin, ich sag so "hello", ne, da habâda wusst' ich irgendwie noch ok, Englisch. Bruder auf einmal sie gibt mir ne TĂŒte und ich sag "danke!" Weil ichâ weil ich mit QSMP dachte dass das automatisch ĂŒbersetzt wirdâwird. Ich waâichâdigga, das is' halt, das triggert dein Gehirn halt komplett.
(translation: I just... I just said "dankeschön" ("thank you" in German) to the deliveryperson because I thoughtâI'm so used to speaking German, because it's automatically translated in QSMP, that I thought that it would be automatically translated to my deliveryperson. Bro!
[cut] Bro thatâI'm gonna explain it again for a sec. So I live in Madeira. And they don't speak German here. Bro, a deliveryperson comes here, I said "hello", like, at that point I still knew okay, English. And brother suddenly they give me a bag and I say "danke!" Because Iâbecause with QSMP I thought it would be automatically translated. Iâbro, that's just, that just fully triggers your brain.)
#i hope this way of formatting transcript + translation makes sense? i wanted to do both languages lol#anyway. yeah#chose to translate digga as bro because i feel like that's an okay translation. like vibe wise. yk. dude or man would also work though#mcyt#qsmp#letshugo#echo.transcripts#echo.clips#video#qsmp clips
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VIL IMAGINE INCOMING !!! @v-anrouge stealing this from u bc im broed also AN INDULGENT THING @flqyd-is-lost
"Du bist sehr schön..." Vil mutters under his breath, staring at you with dreamy, half lidded eyes.
"Sorry, what was that?" You ask, looking up from your book.
Vil's eyes widen in realization, face flushing pink as he coughs. "It was nothing. You misheard me." he quickly says, waving a dismissive hand at your direction. He averts his eyes, eyeing his nails, trying to distract himself from his thoughts.
You only raise a questioning brow. "Ooookayy..." You drawl out awkwardly, flipping a page. The atmosphere becomes quiet again, and you're immersed within the book once more.
Vil glances at you. The first thing his eyes notice is how serene you look. The sunlight rays kissing your skin, and- oh. The way a strand of your hair fell just then. Vil is tempted to reach over and tuck it back behind your ear, but he resists.
He tries to look away, but he just can't. You're so... mesmerizing. So beautiful. His lips part as he lets out a soft exhale.
You look so dreamy, Vil thinks to himself. The shape of your eyes, the softness of your skin. He wonders if you'd be bothered if he held your hand. He bets it would fit perfectly. The way your fingers would intertwine, the warmth of your palms pressed together-
"Ich liebe dich so sehr."
The words slip out of his mouth before he can stop them.
"Ich möchte deine Hand halten. Ich möchte jeden wachen Moment mit dir verbringen. Ich liebe dich so sehr, meine Liebe, du verstehst es nicht. Ich liebe dich mehr als die Sonne selbst."
His heart is pounding, breath a little heavy as he rambles. He doesn't even notice that he's leaned a little closer towards you, or how you're practically blinking at him in confusion.
"Uh- uhm..." You stammer out, confused. "I don't... really understand what you're saying, Vil..." you mutter, a bit awkwardly.
Vil blinks, his senses coming back to him. He snaps out of his dreamy gaze, sitting up straight and clearing his throat.
"It was nothing. I was just talking about your hair." He mumbles out hastily, cheeks flushed red and heart still pounding.
"Uhh, what about my hair? Is it so bad that you'd make a long-ass paragraph comment about it in your mother tongue?" You quip, jokingly.
Vil immediately refutes, eyes wide, "N-no! No, it was just.. Yes. I'm-" He fumbles over his words, hands gesticulating about. "I- was just talking about the how messy it is. Like, here." he mutters, leaning over and tucking the loose strand of hair behind your ear.
"There, all better now." he states, before sitting back in his seat and immediately looking away.
Meanwhile, you're still sitting there, confused.
Vil screams inside in his mind, face absolutely flushed.
He was going to have to be more alert around you next time, lest it happens again.
#I dont speam german i just used google translate btw#but uh yeah#ASTER GOT IN MY HEAD AN RUCKUSED RUCKUSED AROUND#Twst#vil schoenheit x reader#vil??#Vil
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Title: Ich Bin Der Schwarze Engel Mit Dem Weissen Herz Download: https://neawolf.com/track/ich-bin-der-schwarze-engel-mit-dem-weissen-herz.php Ich Bin Der Schwarze Engel Mit Dem Weissen Herz - Sven Neawolfâs Darkcore Fire đ€ Goth Noize Song (4 Follow Me/ Subscribe: https://www.youtube.com/@neawolf/videos?sub_confirmation=1 đ§ Dive Into the Unique Sound of Sven Neawolf â Mental Darkcore; industrial, Noize Music with Soul đ§ Step into the immersive world of Sven Neawolf, a visionary artist pushing the boundaries of modern electronic music. đ„ đ What Youâll Discover in This Video: This episode takes you deep into the sound, style, and creative vision of Sven Neawolf â one of the most exciting and emotionally driven artists in todayâs electronic music scene. âš Video Highlights: đč Genre fusion: Darkcore, Industrial & Noize đč Melancholic melodies & powerful beats đč Behind-the-scenes look at his production process đč In-depth analysis of his top tracks & albums đč Live show moments & performance insights đč Whatâs next: Future releases, ideas & collaborations đ¶ Who is Sven Neawolf? Sven Neawolf is an emerging electronic music producer with a signature sound that blends intensity, emotion, and atmosphere. His music goes beyond genres â offering listeners a sonic journey filled with depth and authenticity. Whether you're on the dancefloor or lost in your headphones, Neawolfâs music speaks to both heart and mind. đ§ His music is: #Dark #Goth #Noize #Industrial đą Why You Should Watch This Video: Whether you're a fan of underground electronic music, discovering new artists, or producing your own tracks â this video delivers: â A deep dive into a truly original musical artist â Creative inspiration and behind-the-scenes insights â Exclusive audio-visual moments and future prospects đŹ Join the Conversation: What do you love most about Sven Neawolfâs music? Drop a comment below â share your favorite tracks or thoughts. Weâd love to hear from you! ============================= Box-Titel: "Der schwarze Engel - Die Dunkelheit in dir" CD 1: 01:10:57 : "Kalte Herzen" CD 2: 01:07:41 : "Dunkle Illusionen" CD 3: 01:11:05 : "TrĂ€nen der Seele" CD 4: 01:12:24 : "SchmerzgerĂ€usche" CD|Track|Length|Artist|Title 1|01|05:50|Sven Neawolf|Sad Girl 1|02|05:40|Sven Neawolf|Zerbrech an dein Leid 1|03|09:28|Sven Neawolf|Kalte BerĂŒhrung 1|04|06:45|Sven Neawolf|Weinendes MĂ€dchen 1|05|07:42|Sven Neawolf|Sieh, wie du fĂ€llst 1|06|04:47|Sven Neawolf|Gefrorenes Herz 1|07|08:00|Sven Neawolf|Don't be too shy 1|08|05:42|Sven Neawolf|Leid in DnB 1|09|04:46|Sven Neawolf|Dein Herz 1|10|05:44|Sven Neawolf|Schrei der Sehnsucht 1|11|06:29|Sven Neawolf|Kalte Stille 2|01|05:39|Sven Neawolf|Love is a brutal illusion 2|02|04:45|Sven Neawolf|Dein Herz stirbt 2|03|05:24|Sven Neawolf|Endlose Qual 2|04|09:44|Sven Neawolf|Ich bin Dunkelheit 2|05|04:59|Sven Neawolf|KĂ€lte der Einsamkeit 2|06|06:02|Sven Neawolf|Schön wie der Schnee 2|07|08:15|Sven Neawolf|Stille Schreie 2|08|07:42|Sven Neawolf|The Pain of Your Absence 2|09|05:38|Sven Neawolf|TrĂ€ume und TrĂ€nen 2|10|04:13|Sven Neawolf|Unholy Distortion 2|11|05:15|Sven Neawolf|Z - Sie Ist Mein Schönster Gedanke 3|01|07:08|Sven Neawolf|Mein Herz friert 3|02|06:47|Sven Neawolf|Herz aus Schmerz 3|03|06:59|Sven Neawolf|Steh auf 3|04|05:59|Sven Neawolf|Lass los 3|05|07:46|Sven Neawolf|Das tote Herz 3|06|07:51|Sven Neawolf|Dreamer 3|07|08:22|Sven Neawolf|Stille TrĂ€nen 3|08|05:39|Sven Neawolf|Du bist mein blonder Engel 3|09|07:58|Sven Neawolf|Jeder Tag war zu kurz 3|10|06:32|Sven Neawolf|Ăffne deine Augen 4|01|06:14|Sven Neawolf|Dark Promise 4|02|06:09|Sven Neawolf|The Noize Destroyer 4|03|05:38|Sven Neawolf|The Noize Of Pain 4|04|05:10|Sven Neawolf|Harsh Noise to Kill the Longing 4|05|04:48|Sven Neawolf|Du bist Schön 4|06|08:02|Sven Neawolf|Abschied von dir 4|07|07:28|Sven Neawolf|Schmerz und Qual 4|08|04:47|Sven Neawolf|Trauriges Kind 4|09|07:07|Sven Neawolf|Du bist allein 4|10|06:33|Sven Neawolf|Du bist meine SĂŒnde 4|11|04:59|Sven Neawolf|Breaking My Heart 4|12|05:24|Sven Neawolf|Stille Rufe ============================= [WEBSITE] https://neawolf.com â â â Spotify Playlist: https://neawolf.com/on/playlist â â â YouTube Musict: https://neawolf.com/on/youtubemusic â â â đ Playlist , Songs By Sven Neawolf , techno sadsong melancholy darkcore doomcore https://www.youtube.com/playlist?list=PLUGbe61FL_nxwW_q0OlC6PJDvuV-c1tSY â â â Audio Music is currently on your favorite platforms: đSpotify: https://open.spotify.com/artist/2DWHr0fUQBK7IXJqBHKrTC đAppleMusic: https://music.apple.com/us/artist/sven-neawolf/1656944802 đSoundCloud: https://soundcloud.com/svenneawolf/ đAmazonMusic: https://www.amazon.com/music/player/artists/B0BNKP79B7/sven-neawolf â
Stay Connected With Me. đFacebook: https://www.facebook.com/SvenNeawolf.MentalDarkcore/ đTiktok: https://www.tiktok.com/@sven.neawolf đInstagram: https://www.instagram.com/sven.neawolf/ ============================= #Dark
#aesthetic#aestheticpost#alt#alternative#angelcore#anime#animecore#art#backrooms#chaoscore#clowncore#creepycore#cybercore#dark#darkaesthetic#darkcore#deathcore#dirtcore#draincore#dreamcore#dreamcoreaesthetic#egirl#emo#emocore#emptycore#explorepage#fairycore#feverdream#feverdreamcore#forgottencore
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May 7, 2025
On Lit Hub dot com:
âThe deeper problem isnât just about fees. Itâs about the identity of the literary world.â Benjamin Davis investigates the rise of the submission industrial complex. | Lit Hub Craft
Eunji Kim explains why your parents might have been right about reality TV rotting your brain. | Lit Hub TV
Padraic X. Scanlan on Jonathan Swift, dispossession, and how British imperialism caused famine in Ireland. | Lit Hub History
âAn exile of its first garden, the orange moves where the world takes it, always a stranger who must assimilate to a new home.â Katie Goh meditates on the personal mythology of an iconic citrus fruit. | Lit Hub Nature
Rosa Castellano on decentering whiteness in literary spaces: âIt is the discomfort of asking and of making space for the answersâŠthat will allow us to stay in the room together.â | Lit Hub Criticism
Randee Dawn explores the allure (and dilemma) of trunk literature: âHereâs the truth: Most authors do not publish their first novel.â | Lit Hub Craft
Whatâs a psoas? Henry Abbott wants you to know that itâs one of the most important muscles in your body. | Lit Hub Health
Philip Hoare on Paul Nash, W. Graham Robertson, and how William Blake influenced Oscar Wildeâs circle. | Lit Hub Criticism
âArin was somewhere in Germany when my mother got sick again.â Read from Jemimah Weiâs new novel, The Original Daughter. | Lit Hub Fiction
From around the internet:
Gabriel Mckee considers Mothman, UFOs, and Gray Barkerâs bizarre and fascinating writing. | The MIT Press Reader
âIt was like spending four days in an immersive theatrical production, every person who made the pilgrimage to Walsingham an actor in the proceedings.â Lamorna Ash on partying with nuns over Easter. | The Dial
Hari Kunzru on wellness grifters, New Age conspiracies, and âdo your own researchâ in times of fascism. | New York Review of Books
The anonymous user behind @poetryisnotaluxry on Instagram discusses poetry as an outlet for privacy, editing an anthology, and the Audre Lorde essay that inspired their handle. | The Nation
Daniel Felsenthal explores the ârevelatory forthrightnessâ of Dario Bellezzaâs unabashedly queer poetry. | Poetry
âThe dream of a relationship unencumbered by reality is a dream of a poem unencumbered by prose.â Andrea Long Chu on Ocean Vuong. | Vulture
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#lit hub daily#lit news#book news#lit hub#literary hub#reality tv#writing process#writing craft#william blake#oscar wilde#jonathan swift#aliens#ufos#mothman#cryptid#Hari Kunzru#poetry#dario bellezza#andrea long chu#ocean vuong
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I think I'm pretty tired of talking about the things we've all been subjected to in one way or another, and talk about things that I'm subjected to specifically due to my subjective experience on the subject of today.
Let's talk The Elder Scrolls.
The reason I like The Elder Scrolls is a combination of the timing of first exposure to the franchise at large, the depth of the universe at large, the creative ways in which it approaches metaphysical concepts, and the collaborative nature of the inception of the world, and how that is reflected in the mythos within a world that isn't afraid to show the players how real some of the things you will hear about actually were/are.
With that said, analyzing the producing company is necessary when looking at the direction that the games will take moving forward. As someone who really enjoys the freedom and creativity the sandbox given to the players has offered, it is worrisome to see them doing damage control *prior* to release, especially with no release date on sight for TES6 yet, lowering expectations and justifying having to hit a metacritic quota on release, otherwise their efforts were meaningless is so indicative of the state of games and gaming as a whole. The 'pre-johns' are crazy.
I think "Here at Bethesda..." they are beginning to experience fomo.
I worry that internally, younger devs who have worked in other metacritic hit games are aware of the trends that the games that boast those scores follow, and I see two paths here. They either pushed for certain game mechanics foreign to the franchise or the company and it is having unexpected problems that are baked into the core of the game, or they are trying to make the new generation not hope for all of those things they see in newer games. It really depends on the internal goals, and we are solving for X based on the article.
This is the source.
https://www.pcgameshardware.de/The-Elder-Scrolls-6-Spiel-37440/News/Bethesda-rechnet-mit-unzufriedenen-Spielern-1456028/
Thre's a cookie wall on the article and it's in German so don't even bother lol.
And I got it from this YouTube video.
https://youtu.be/ZTWhf24nMD0?si=CQVlunMmkXbpiZZ2
This captures the sentiment behind the article pretty well, and he proceeds to give his opinion. Partly why I felt inclined to do so today.
What happened to the days of Todd Howard lying to us to set expectations so high that they could never be reached? Indicative of low morale.
I was expecting that Starfield would be indicative of TES6's success, and I think they did too, so I was surprised to see that the current score of 83 for Starfield was considered an internal failure.
Something I've noticed is that Bethesda has a facility to maximize asset lifespan, whether this is due to pride or laziness is up to interpretation, but the fact is that you fight the same dragon in Skyrim and in Fallout 76, but it has a bat skin (spooky).
If TES6 is gonna be a pirate skinned version of Starfield then yeah it won't do very good! But I think there's enough senior staff in there that cares about the story being told correctly over maximizing profits considering where they've been leading us to for the past couple of decades.
I care a lot about the story coming out good, that the game plays well, and that I want to play it over any of the prior installments. It doesn't mean it has to do everything the other games did (although that would be nice), but it means that the game has to have a strong sense of self. I don't want to feel like I'm playing Skyrim 2, because I want the Skyrim feel to stay in Skyrim so I can go back to that one too. Unless you just add DLC or a post game way to go into Skyrim, but I'd want to get immersed in the provinces that will be available at the beginning of the game. It is u clear where it will start, but it will take place accross Hammerfell, the Iliac Bay, and High Rock (maybe Yokuda + Skyrim) but as far as how the game is gonna get you started, that's probably gonna be in a boat storm fight to set up the boating gimmick that you'll avoid until the game forces you to do it again, until you get really good at the game and then it's a cakewalk.
I hope that Kirkbride is part of something else, but whenever they do a TES series I hope that he is a consultant at least. He would be if I was involved in that project, but it's not something you can just apply to be a part of, or pitch.
But above all else regarding the next installment, I hope the game is fun to play.
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Also ich habe jetzt 4 Stunden damit verbracht, diese Serie zum Ende zu schauen (ich fĂŒhle mich unwohl und habe nur im Bett gelegen). Es ist sehr intressant, 5 MĂ€nner haben ein Rennen von Marroko bis Köln gemacht â ohne Geld, ohne Handy. Ab und zu war es ein bisschen peinlich zu schauen, aber wenn ihr Deutsch versteht, empfehle ich diese Serie, weil sie mega intressant und spannend ist. (Und wenn man auch Spanisch lernt/spricht, ist es ein Bonus :D man hört viel Spanisch hier.)
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Ohja und nach den 4 Stunden, wenn ich fast nur Deutsch gehört habe, habe ich die Lust, mit mir selbst nur auf Deutsch zu sprechen :D
âš immersion âš
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Some minerals seen on Mars today may have formed in liquid COâ instead of water
Dry river channels and lake beds on Mars point to the long-ago presence of a liquid on the planet's surface, and the minerals observed from orbit and from landers seem to many to prove that the liquid was ordinary water.
Not so fast, the authors of a new Perspectives article in Nature Geoscience suggest. Water is only one of two possible liquids under what are thought to be the conditions present on ancient Mars. The other is liquid carbon dioxide (CO2), and it may actually have been easier for CO2 in the atmosphere to condense into a liquid under those conditions than for water ice to melt.
While others have suggested that liquid CO2 (LCO2) might be the source of some of the river channels seen on Mars, the mineral evidence has seemed to point uniquely to water. However, the new paper cites recent studies of carbon sequestration, the process of burying liquefied CO2 recovered from Earth's atmosphere deep in underground caverns, which show that similar mineral alteration can occur in liquid CO2 as in water, sometimes even more rapidly.
The new paper is led by Michael Hecht, principal investigator of the MOXIE instrument aboard the NASA Mars Rover Perseverance. Hecht, a research scientist at MIT's Haystack Observatory and a former associate director, says, "Understanding how sufficient liquid water was able to flow on early Mars to explain the morphology and mineralogy we see today is probably the greatest unsettled question of Mars science. There is likely no one right answer, and we are merely suggesting another possible piece of the puzzle."
In the paper, the authors discuss the compatibility of their proposal with current knowledge of Martian atmospheric content and implications for Mars surface mineralogy. They also explore the latest carbon sequestration research and conclude that "LCO2âmineral reactions are consistent with the predominant Mars alteration products: carbonates, phyllosilicates, and sulfates."
The argument for the probable existence of liquid CO2 on the Martian surface is not an all-or-nothing scenario; either liquid CO2, liquid water, or a combination may have brought about such geomorphological and mineralogical evidence for a liquid Mars.
Three plausible cases for liquid CO2 on the Martian surface are proposed and discussed: stable surface liquid, basal melting under CO2 ice, and subsurface reservoirs. The likelihood of each depends on the actual inventory of CO2 at the time, as well as the temperature conditions on the surface.
The authors acknowledge that the tested sequestration conditions, where the liquid CO2 is above room temperature at pressures of tens of atmospheres, are very different from the cold, relatively low-pressure conditions that might have produced liquid CO2 on early Mars. They call for further laboratory investigations under more realistic conditions to test whether the same chemical reactions occur.
Hecht explains, "It's difficult to say how likely it is that this speculation about early Mars is actually true. What we can say, and we are saying, is that the likelihood is high enough that the possibility should not be ignored."
IMAGE: At left: Steel is seen to corrode into siderite (FeCO3) when immersed in subcritical liquid carbon dioxide (LCO2). At right: Samples of albite (a plagioclase feldspar) and a sandstone core are observed to form red rhodochrosite (MnCO3) when exposed to supercritical CO2 in the presence of a water solution with potassium chloride and manganese chloride, with particularly strong reaction near the interface of the two solutions. In both experiments, water saturation is provided by floating LCO2 on the water. Under the lower pressure conditions characteristic of early Mars, the water would float on the LCO2. Credit: Todd Schaef/PNNL (left) and Earl Mattson/Mattson Hydrology (right)
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gordon got the AI mod from someone, right? Someone made that mod. Someone MADE the AIs... Of course, not exactly, but they made the base code they grew from for the AI companion mod. Do u think that person ever became in contact w Gordon or an AI scientist (such as albertson?) Maybe they're the one providing code and insight to MIT.
I may get into that place in a later work ;) but what I will say is that the AIs were procedurally generated from an early experimental build directly from Valve. Gordon adding a vanilla Half Lif VR mod tossed an extra element of immersion to it, creating an ideal environment for autonomous consciousness to form.
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Humanité Digitale - Selma Krkic
Coperni x Disney âAriel Swipe Bagâ 3D-Print Inside of Liquid Gel

Coperni a dévoilé une version innovante de son emblématique Swipe Bag, baptisée Ariel Swipe Bag lors de son défilé printemps/été 2025 à Disneyland Paris. Le Swipe Bag est sorti en 2019, il s'est rapidement imposé comme une piÚce phare de la marque.
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Ce sac a été créé en collaboration avec Rapid Liquid Print, une entreprise issue du MIT (Massachusetts Institue of Technology), spécialisé dans l'impression 3D en suspension. Cette innovation met en évidence la transition de l'artisanat vers le numérique, reflétant l'impact croissant du digital sur notre quotidien. Le Coperni Gel Bag symbolise la maniÚre dont l'humanité digitale transforme les processus créatifs, intégrant l'innovation technologique au service de la mode contemporaine.

L'impression se dĂ©roule dans un gel Ă base d'eau dans lequel une fine buse dĂ©pose couche par couche le silicone pour former le sac. Une fois l'impression terminĂ©e, le sac est immĂ©diatement prĂȘt Ă l'emploie sans aucun post-traitement nĂ©cessaire. Le sac a une teinte bleue, en rappel Ă la petite sirĂšne Ariel, l'emblĂ©matique personnage de Disney. Ce choix de nom et de design rend hommage Ă l'univers aquatique et magique associĂ© Ă ce personnage.
2. The Treachery of Sanctuary, Chris Milk
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Cette Ćuvre visuelle est une installation interactive en triptyque qui a Ă©tĂ© crĂ©e en 2012 par Chris Milk, depuis elle a Ă©tĂ© prĂ©sentĂ©e dans plusieurs lieux Ă travers le monde. Celle-ci explore les thĂšmes de la naissance, de la mort et le changement d'aspect Ă travers l'interaction numĂ©rique.
Le premier panneau reprĂ©sente l'ombre du participant qui se dĂ©sintĂšgre en une volĂ©e d'oiseaux, symbolisant la naissance d'une idĂ©e. Le second ce sont des oiseaux attaquent et dĂ©vorent l'ombre, reprĂ©sentant la critique ou la destruction, celui-ci est associĂ©e Ă la mort et le dernier le participant voit son ombre avec des ailes, suggĂ©rant l'Ă©lĂ©vation, symbolisant la renaissance. Cette Ćuvre illustre la maniĂšre dont le numĂ©rique peut reflĂ©ter des expĂ©riences humaines profondes, en transformant des interactions physiques en mĂ©taphores visuelles. Cette Ćuvre offre au public une expĂ©rience immersive unique sur la relation entre l'humain et le numĂ©rique.
3. Dialog on a Canvas with a Machine

Dialog on a Canvas with a Machine est une Ćuvre interactive créée en 2019 par Vivien Cabannes, Thomas Kerdreux, Louis Thiry, Tina Campana et Charly Ferrandes. Cette installation propose un jeu pictural entre les artistes et la machine qui alternent des tours de crĂ©ation sur une toile.

La machine utilise des algorithmes d'apprentissage automatique la machine complÚte le dessin et projette ses ajouts sur la toile, les artistes peuvent alors intégrer ou modifier les propositions de l'intelligence artificiel. Cet échange illustre l'interaction croissante entre humains et machines, questionnant la place de l'intelligence artificielle dans la création artistique.
L'Ćuvre a Ă©tĂ© prĂ©sentĂ©e dans plusieurs contextes acadĂ©miques et artistiques, notamment lors de confĂ©rences sur l'intelligence artificielle et l'art numĂ©rique.
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Vulcan.
Agent Vulcan (Forge) aka Kwon Haruâs introduction.
Sorry for the wait! Iâd like to preface this introduction with a disclaimer that it has been a hot minute since Iâve been on tumblr, so I apologize if Iâm a little slow as things pick up for me again! Iâll leave some basic knowledge of Haru below and some basic plots that Iâll be adding to her connections page, so feel free to like this post and Iâll dm you! (My discord is also linked on this blog if thatâs your preference!).
Haru was born in Pyeongtaek, but her single father stationed at the KATUSA base found himself unable to raise her on his own and had her guardianship taken over by his close friend who lived in San Diego, California.
She grew up with a silver spoon surrounded by a morally ambiguous conglomerate family.
Graduated with a mechanical engineering degree from MIT.
After joining her adoptive familyâs corporation nepotism at its finest she worked with both companies who made parts of weapons and cars. Eventually being privy to more information than most she noticed the suspicious activity that she would later find out to be the illegal arms trade operation her father was running behind his companies. Hungry for both the praise of her adoptive father and power, she agreed to join him and his operation. From there she began designing and modifying guns, flying out to different countries acting as her fatherâs representative immersed fully in illegal arms trade. For years she didnât realize the extent of her actions until she at the other end of the barrel she had designed. Upon realizing the blood on her hands her moral compass did a 180 and orchestrated a small arms trade ring that would catch the attention of someone who she could turn herself into and divulge her knowledge to. She had no intentions at taking a plea bargain at first, but eventually accepted through the coaxing of her then soon-to-be mentor at AEGIS.
Haru practically lives in the armory at headquarters, so sheâs often found there or knocking back her fifth cup of coffee in the break room.
Upon meeting an agent for the first time Haru will often ask them to spar usually without giving context to better assess what modifications to make to their weapons based on their combat styles.
Her outward disposition is extroverted, eccentric and friendly. However, she does make a hobby out of finding and pressing the buttons of agents she finds âtoo stiffâ.
An expert and perfectionist in her own field, Haru is most serious when it comes to weapons and weapon safety for the agents.
Basic plots/connections.
âWreck it Ralphâ â an agent who is a repeat offender of handling their weapons more roughly than others. The bane of her existence and someone she excepts to see after every mission to fix their weapons or equipment.
âCaffeine Fiendsâ â her partner in crime in the break room, someone else she often finds in the dead of the night at their wits end and on their 4th cup of coffee of the day. A low energy friend who doesnât mind listening to her rant about weaponry jargon.
âDonât press the red buttonâ â An agent that sheâs on less favorable terms with. Haru enjoys seeing what makes the stiff or stoic agents tick and this person in particular was a ticking time bomb. However theyâre a begrudgingly good team and Haru canât help herself when it comes to pressing their buttons.
Other connections:
an agent she first met upon being captured by her mentor and was there during her confinement period.
her hand to hand combat teacher.
someone who does âwellness checksâ on her when she tends to stay in the armory for a few days at a time.
someone who knew her before she turned tides whether it was at her college or for being notorious in the illegal arms trade (maybe having been a former target of theirs).
rivals, exes, fwbs, etc are all welcome.
I have been debating whether or not to add her mentor to the list of wanted connections, however this agent is age locked within the range of 40-45 years old and may end up being an npc who is no longer around.
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Eine Tears of the Kingdom Review...geschrieben von AI.
Die Tage hab ich nun auch mal des öfteren mal mit verschiedenen AI Programmen rumgespielt und war eigtl schon ziemlich angetan, was die digitalen Intelligenzen mittlerweile so zustande bringen. Sogar ein abendliches GesprĂ€ch ĂŒber Videospiele mit Googles AI Gemini, die noch in der Testphase ist und einiges lernen muss, hab ich neulich gefĂŒhrt und man hatte teilweise echt das GefĂŒhl sich mit einer gleichgesinnten Person zu unterhalten.
Gestern nun habe ich den aktuellen Spitzenreiter der textbasierten AIs, ChatGPT, gebeten ein Review zu The Legend of Zelda: Tears of the Kingdom nach den Kriterien, die ich fĂŒr Reviews verwende, zu schreiben. Und dieses doch schon recht beeindruckende Ergebnis möchte ich nun heute mal hier mit euch teilen. Also los geht's!
Zuerst die Aufgabe, welche ich ChatGPT gestellt hab:
Schreib mir bitte eine Review zu The Legend of Zelda: Tears of the Kingdom, untergliedert in die Punkte:
1. Story/Setting
2. Audio/Musik
3. Grafik/Technik
4. Gameplay,
mit pro und contra Beispielen fĂŒr jede Kategorie.
Fasse diese am Ende in einem Gesamtfazit zusammen & vergib eine Wertung bis zu maximal 10 Punkten anhand der von dir aufgezÀhlten Beispiele.
Und hier das was ChatGPT daraus gemacht hat:
Review zu The Legend of Zelda: Tears of the Kingdom
1. Story/Setting
Pro:
- Fesselnde Handlung: Die Geschichte von "Tears of the Kingdom" baut geschickt auf den Ereignissen von "Breath of the Wild" auf und bietet eine tiefgrĂŒndige, emotionale ErzĂ€hlung, die den Spieler von Anfang bis Ende fesselt.
-Erweiterte Charakterentwicklung: Die Beziehung zwischen Link und Zelda wird weiter vertieft, was den Charakteren mehr Tiefe verleiht und die ErzÀhlung noch packender macht.
-VielfĂ€ltiges Setting: Die Mischung aus bekannten und neuen, mysteriösen Gebieten sorgt fĂŒr ein abwechslungsreiches Spielerlebnis und lĂ€dt zur Erkundung ein.
Contra:
- KomplexitĂ€t der Handlung: Die tiefgehende Geschichte kann fĂŒr neue Spieler manchmal verwirrend sein, besonders ohne Kenntnisse der vorherigen Titel.
- Wiederverwendung von Umgebungen: Einige Gebiete sind den SchauplĂ€tzen aus "Breath of the Wild" sehr Ă€hnlich, was fĂŒr einige Spieler enttĂ€uschend sein könnte.
2. Audio/Musik
Pro:
-Meisterhafte Musik: Der Soundtrack kombiniert neue epische Melodien mit klassischen Zelda-Themen und sorgt fĂŒr ein emotionales und immersives Klangerlebnis.
-Dynamische Anpassung: Die Musik passt sich nahtlos den Spielsituationen an, von ruhigen Erkundungspassagen bis hin zu intensiven KĂ€mpfen.
-Realistische UmgebungsgerĂ€usche: Diese tragen maĂgeblich zur lebendigen AtmosphĂ€re von Hyrule bei und erhöhen die Immersion.
Contra:
-Wiederkehrende Melodien: Einige musikalische Themen könnten fĂŒr langjĂ€hrige Fans repetitiv wirken.
- Geringe Sprachausgabe: Abseits wichtiger Zwischensequenzen wird relativ wenig Sprachausgabe geboten, was die Immersion in manchen Momenten mindert.
3. Grafik/Technik
Pro:
-Verbesserte Grafik: Die detaillierten Landschaften und realistischere Beleuchtung heben das Spiel visuell auf ein neues Niveau.
- Stabile Leistung: Das Spiel lĂ€uft gröĂtenteils flĂŒssig und stabil, mit nur minimalen Ladezeiten und seltenen Rucklern.
-Atemberaubende Wettereffekte: Die neuen Wetter- und Tageszeitenwechsel machen die Welt von Hyrule noch lebendiger und dynamischer.
Contra:
- Hardware-BeschrÀnkungen: Trotz der beeindruckenden Grafik sieht man an einigen Stellen die Grenzen der Nintendo Switch-Hardware, z.B. bei der Texturauflösung.
-Gelegentliche Grafikfehler: In seltenen FÀllen treten Grafikfehler auf, die das Spielerlebnis kurzzeitig stören können.
4. Gameplay
Pro:
- Innovatives Gameplay: Neue FÀhigkeiten und Werkzeuge erweitern die Spielmechanik und fördern kreative LösungsansÀtze.
- Vielseitige Welt: Die offene Welt von Hyrule bietet zahlreiche Quests, RĂ€tsel und Geheimnisse, die immer wieder aufs Neue motivieren.
- Intuitives Kampfsystem: Das Kampfsystem ist sowohl fĂŒr Neulinge als auch fĂŒr erfahrene Spieler zugĂ€nglich und dennoch herausfordernd.
Contra:
- Schwierigkeitsgrad: Einige RĂ€tsel und BosskĂ€mpfe können fĂŒr unerfahrene Spieler frustrierend sein.
- Wiederholende Aufgaben: Einige Nebenquests und Aufgaben können sich wiederholen und dadurch monoton wirken.
Gesamtfazit
"The Legend of Zelda: Tears of the Kingdom" ist ein beeindruckendes Spiel, das in nahezu allen Bereichen glĂ€nzt. Die tiefgehende Story und das faszinierende Setting, kombiniert mit einer meisterhaften Audio- und Musikgestaltung, schaffen ein unvergessliches Spielerlebnis. Grafisch ĂŒberzeugt das Spiel trotz der EinschrĂ€nkungen der Switch-Hardware und bietet eine lebendige, dynamische Welt. Das vielseitige und fesselnde Gameplay sorgt fĂŒr stundenlangen SpielspaĂ, auch wenn einige Aspekte fĂŒr neue Spieler herausfordernd sein können. Insgesamt ist das Spiel ein absolutes Muss fĂŒr alle Zelda-Fans und setzt neue MaĂstĂ€be im Action-Adventure-Genre.
Wertung: 9/10
Ich persönlich habe nicht mit einem so angemessenen Text gerechnet. Die AI bleibt zwar wage in den verschiedenen Bereichen, dennoch ist es bereits ein wirklich lesbares Review, dass dem Leser durchaus ein ganz gutes Bild vom Spiel vermittelt.
Es bleibt in Zukunft also spannend, wo die Reise mit AI hingeht.
#gaming#deutsches tumblr#deutsch#ps5#videospiele#review#tears of the kingdom#the legend of zelda#chatgpt#ai generated
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I've been trying to figure out the Marked in Faith timeline - not anchored to a calendar year but internal relative timeline.
At the beginning Brian is 16 almost 17 a week before New Year's and Dom is 23. Mia is 19.
As far as I can tell Brian's birthday is early January and I think Dom's is Novemberish? (Brian's date with Dom on his birthday was just before Earl showed up at the garage and Brian ended up back in juvie for something like 6 weeks before he turned 18. So being generous on the timeline there's maybe 2 months between Dom's birthday and Brian's)
This means Dom had just recently turned six when Brian was born. Which means that it had to be very near Dom's birthday for him to have been 5 with his Dad in the car and for the mark to be clear enough to recognize the image.
I can't remember if you have given specifics, but I get the feeling that Dom was something like 14 or 15 when Teresa died? Meaning Mia was 10 or 11. Is this right?
How old was Dom when Anthony died? And how long did he spend in Lompoc? But for Dom to have served his sentence and be out of prison, with no parole restrictions by 23, and successfully running a business, I feel like timing-wise he had to still be under 18 when it happened? Like maybe 17ish - and charged as an adult. Mia would have been 13 when their aunts/uncles had to step in to be her guardian while Dom was in prison.
(Researching sentencing is super difficult because it depends on how they charged the crime and if there was any enhancement for great bodily harm and if any mitigating circumstances were considered and if he had a record etc.)
How old is Vince in comparison to Dom? Are they the same age? When was Vince's drinking-problem relative to Dom being in prison?
Sorry for going on - I like to figure out timelines and this one has been bugging me.
Feel free to correct any of my assumptions!
Hi!
I totally understand a reader's brain wanting to nail down the timeline and understand it and immerse yourself in it and I love that you want to do that for Marked in Trust!
I come at it with writer's brain though and it's slightly different for me. While I do have a rough order of events and corresponding ages that I think things happen, I don't like to pin down events if I haven't yet fully played with them, if that makes sense? For instance, I don't want to tell you oh yes Dom was 100% 16 when this or that happened because I might want to play with that section of his life later and organically the scene might not flow around these little points that I weighed the narrative down with before the event was fully fleshed out. Fixing points in stone always makes me nervous, lol, because then I can't go back. The muse needs room to groove, lol.
So I'll do my best here but I reserve the right to wiggle later.
(honorable mentions to my brain hating numbers which is annoying when you're doing adult stuff *and* when you have a nearly 1million word series that gives a lot to remember aside from numbers lol, and also some of these events came out in MiT when I never dreamed of the 800k words that would come later lol so please forgive me being annoyingly handwavy on some of this)
In MiT's start Brian is 16, nearly 17. His birthday is in early January. Dom had recently turned 23, his birthday is in November. I generally imagine that Dom's birthday is usually a little bit before Thanksgiving but I don't think anything within the series has fixed it beyond just the month. Mia is 2.5 years older than Brian. I will let your brain work out whether that means she was 19 or 20 when he arrived, lol, because mine just started playing the "but WAS SHE?" game with me when I went to write the answer for you and I don't trust myself. It's such a simple thing yet I just got a request for overtime from the department that does calculations so apparently it isn't.
Dom and Brian's Mark is fairly abstract and they just both think it looks like fog in headlights after a speeding car cuts through it so it's not something that needed to be full saturation for Dom to have thoughts about what it looked like when it was coming in. Yes though, in that story he was referencing it was right before his 6th birthday. In retrospect I probably should have just had him say 6 in that section, lol, because I've gotten questions about that before further complicated by me not remembering what I said about Marks coming in early in the story vs. how I thought about it in my head not lining up. My dream goal is someday when the series is done I want to go through and read it and smooth out those type of bits where there's a little disconnect and that would likely be something that I would fix just to make it easier for readers to reconcile.
For me, Dom was about 16 when Teresa died and about 19 when Tony died. That does mean that Mia was a minor. Dom mentions at one point that his aunts and uncles had to step up to keep their lives running and yes, that does mean that for awhile she was under an aunt's custody.
Our parental timeline and making everyone younger means, for me, that in MiT Dom wasn't in Lompoc for very long. He would have been a teenager with a recently deceased mother and a very recently deceased father trying to run their family business and raise his sister - a lawyer would have painted such a sob story for him. All of his priors at that point would have been racing related and Vince mentions at one point something along the lines of "when was the last time we were arrested for speeding? freshman year?" (if you're not American that's ~14ish years old) so it's not like there were loads of arrests for them to throw in the judge's face to make him impose a harsh sentence. What I'm saying is that Dom's sentence was more than a slap on the wrist but it also wasn't nearly what it could have been. Shorter parole/community service when he gets out. All that to say for me he was in barely a year. Less, probably.
The Market is a family business (there's actually a little section in MiT5 that discusses a bit more how they run it) and thus not something Dom started himself. I imagine the garage was opened VERY shortly after he got out. Currently Dom hasn't said much about the logistics of that so I won't either ;)
Vince is Dom's age. I imagine the drinking problem started while Dom was in and started getting out of control after he was out and they were living a little more wildly. Their intervention would have been a good year or two before Brian arrived to them. Leon and Jade are also around the same age.
I think I hit all of your questions but happy to clarify where I can or offer up any more if any spark! Again, sorry I can't be firm-firm in some of this, I hope why makes sense :)
Thank you for asking!! I'm feeling so much more energized now that I've realized that I'm over halfway through MiT5 and this kind of thing gives my brain something Brian related to chew on while I work through it with renewed determination!
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Dann Bassins des lumieres


U-Boot Bunker, der voll mit Beamern ausgestattet wurde und in dem immersive Ausstellungen gezeigt werden. An manchen Stellen kann man noch alte Reste erkennen.
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et sic in infinitum Beat Kuert
dust&scratchess, Arzo 2013, ca. 120 Seiten mit Abbildungen. Kartoniert,29,5 x 24 cm, ISBN 978-8890278785
Critic Texts Rolando Bellini, Interview Elisabetta Calcaterra
euro 55,00
email if you want to buy [email protected]
Published by dust&scratchess and the artist in occasion of Florence Biennale 2013
Beat Kuert realizes the opening event for ninth edition of the New Florence Biennale inspiring his work to the philosopher and alchemist, who lived between 1574 and 1637, Robert Fludd, author of books and treatises in which esotericism and occultism are mixed with scientific observations. His book Utriusque Cosmi, maiores Scilicet et minores, metaphysica, physica atque technica Historia is preceded by an image: a black square that bears on each side the wording Et sic in Infinitum. The artist Beat Kuert stages the creation through a performance designed to completely immerse the viewer who will physically be inside the work of art.
14/07/23
orders to: Â Â [email protected]
ordini a: Â Â Â Â [email protected]
twitter:@fashionbooksmi
instagram: Â Â Â Â fashionbooksmilano
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tumblr: Â Â Â Â Â Â Â fashionbooksmilano
             designbooksmilano
#Beat Kuert#Florence Biennale 2013#Robert Fludd#esotericism#occultism#scientific observation#art books#fashionbooksmilano
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New Breakthrough in Energy Storage â MIT Engineers Create Supercapacitor out of Ancient Materials

MIT engineers have created a âsupercapacitorâ made of ancient, abundant materials, that can store large amounts of energy. Made of just cement, water, and carbon black (which resembles powdered charcoal), the device could form the basis for inexpensive systems that store intermittently renewable energy, such as solar or wind energy. Credit: Image courtesy of Franz-Josef Ulm, Admir Masic, and Yang-Shao Horn
Constructed from cement, carbon black, and water, the device holds the potential to offer affordable and scalable energy storage for renewable energy sources.
Two of humanityâs most ubiquitous historical materials, cement and carbon black (which resembles very fine charcoal), may form the basis for a novel, low-cost energy storage system, according to a new study. The technology could facilitate the use of renewable energy sources such as solar, wind, and tidal power by allowing energy networks to remain stable despite fluctuations in renewable energy supply.Â
The two materials, the researchers found, can be combined with water to make a supercapacitor â an alternative to batteries â that could provide storage of electrical energy. As an example, the MIT researchers who developed the system say that their supercapacitor could eventually be incorporated into the concrete foundation of a house, where it could store a full dayâs worth of energy while adding little (or no) to the cost of the foundation and still providing the needed structural strength. The researchers also envision a concrete roadway that could provide contactless recharging for electric cars as they travel over that road.
The simple but innovative technology is described in a recent paper published in the journal PNAS, in a paper by MIT professors Franz-Josef Ulm, Admir Masic, and Yang-Shao Horn, and four others at MIT and at the Wyss Institute.
Capacitors are in principle very simple devices, consisting of two electrically conductive plates immersed in an electrolyte and separated by a membrane. When a voltage is applied across the capacitor, positively charged ions from the electrolyte accumulate on the negatively charged plate, while the positively charged plate accumulates negatively charged ions. Since the membrane in between the plates blocks charged ions from migrating across, this separation of charges creates an electric field between the plates, and the capacitor becomes charged. The two plates can maintain this pair of charges for a long time and then deliver them very quickly when needed. Supercapacitors are simply capacitors that can store exceptionally large charges.
The amount of power a capacitor can store depends on the total surface area of its conductive plates. The key to the new supercapacitors developed by this team comes from a method of producing a cement-based material with an extremely high internal surface area due to a dense, interconnected network of conductive material within its bulk volume. The researchers achieved this by introducing carbon black â which is highly conductive â into a concrete mixture along with cement powder and water, and letting it cure. The water naturally forms a branching network of openings within the structure as it reacts with cement, and the carbon migrates into these spaces to make wire-like structures within the hardened cement.
These structures have a fractal-like structure, with larger branches sprouting smaller branches, and those sprouting even smaller branchlets, and so on, ending up with an extremely large surface area within the confines of a relatively small volume. The material is then soaked in a standard electrolyte material, such as potassium chloride, a kind of salt, which provides the charged particles that accumulate on the carbon structures. Two electrodes made of this material, separated by a thin space or an insulating layer, form a very powerful supercapacitor, the researchers found.

Since the new âsupercapacitorâ concrete would retain its strength, a house with a foundation made of this material could store a dayâs worth of energy produced by solar panels or windmills, and allow it to be used whenever itâs needed. Credit: Image courtesy of Franz-Josef Ulm, Admir Masic, and Yang-Shao Horn
The two plates of the capacitor function just like the two poles of a rechargeable battery of equivalent voltage: When connected to a source of electricity, as with a battery, energy gets stored in the plates, and then when connected to a load, the electrical current flows back out to provide power.
âThe material is fascinating,â Masic says, âbecause you have the most-used manmade material in the world, cement, that is combined with carbon black, that is a well-known historical material â the Dead Sea Scrolls were written with it. You have these at least two-millennia-old materials that when you combine them in a specific manner you come up with a conductive nanocomposite, and thatâs when things get really interesting.â
As the mixture sets and cures, he says, âThe water is systematically consumed through cement hydration reactions, and this hydration fundamentally affects nanoparticles of carbon because they are hydrophobic (water repelling).â As the mixture evolves, âthe carbon black is self-assembling into a connected conductive wire,â he says. The process is easily reproducible, with materials that are inexpensive and readily available anywhere in the world. And the amount of carbon needed is very small â as little as 3 percent by volume of the mix â to achieve a percolated carbon network, Masic says.
Supercapacitors made of this material have great potential to aid in the worldâs transition to renewable energy, Ulm says. The principal sources of emissions-free energy, wind, solar, and tidal power, all produce their output at variable times that often do not correspond to the peaks in electricity usage, so ways of storing that power are essential. âThere is a huge need for big energy storage,â he says, and existing batteries are too expensive and mostly rely on materials such as lithium, whose supply is limited, so cheaper alternatives are badly needed. âThatâs where our technology is extremely promising, because cement is ubiquitous,â Ulm says.
The team calculated that a block of nanocarbon-black-doped concrete that is 45 cubic meters (or yards) in size â equivalent to a cube about 3.5 meters across â would have enough capacity to store about 10 kilowatt-hours of energy, which is considered the average daily electricity usage for a household. Since the concrete would retain its strength, a house with a foundation made of this material could store a dayâs worth of energy produced by solar panels or windmills and allow it to be used whenever itâs needed. And, supercapacitors can be charged and discharged much more rapidly than batteries.
After a series of tests used to determine the most effective ratios of cement, carbon black, and water, the team demonstrated the process by making small supercapacitors, about the size of some button-cell batteries, about 1 centimeter across and 1 millimeter thick, that could each be charged to 1 volt, comparable to a 1-volt battery. They then connected three of these to demonstrate their ability to light up a 3-volt light-emitting diode (LED). Having proved the principle, they now plan to build a series of larger versions, starting with ones about the size of a typical 12-volt car battery, then working up to a 45-cubic-meter version to demonstrate its ability to store a house-worth of power.
There is a tradeoff between the storage capacity of the material and its structural strength, they found. By adding more carbon black, the resulting supercapacitor can store more energy, but the concrete is slightly weaker, and this could be useful for applications where the concrete is not playing a structural role or where the full strength-potential of concrete is not required. For applications such as a foundation, or structural elements of the base of a wind turbine, the âsweet spotâ is around 10 percent carbon black in the mix, they found.
Another potential application for carbon-cement supercapacitors is for building concrete roadways that could store energy produced by solar panels alongside the road and then deliver that energy to electric vehicles traveling along the road using the same kind of technology used for wirelessly rechargeable phones. A related type of car-recharging system is already being developed by companies in Germany and the Netherlands, but using standard batteries for storage.
Initial uses of the technology might be for isolated homes or buildings or shelters far from grid power, which could be powered by solar panels attached to the cement supercapacitors, the researchers say.Â
Ulm says that the system is very scalable, as the energy-storage capacity is a direct function of the volume of the electrodes. âYou can go from 1-millimeter-thick electrodes to 1-meter-thick electrodes, and by doing so basically you can scale the energy storage capacity from lighting an LED for a few seconds, to powering a whole house,â he says.
Depending on the properties desired for a given application, the system could be tuned by adjusting the mixture. For a vehicle-charging road, very fast charging and discharging rates would be needed, while for powering a home âyou have the whole day to charge it up,â so slower-charging material could be used, Ulm says.
âSo, itâs really a multifunctional material,â he adds. Besides its ability to store energy in the form of supercapacitors, the same kind of concrete mixture can be used as a heating system, by simply applying electricity to the carbon-laced concrete.
Ulm sees this as âa new way of looking toward the future of concrete as part of the energy transition.â
Reference: âCarbonâcement supercapacitors as a scalable bulk energy storage solutionâ by Nicolas Chanut, Damian Stefaniuk, James C. Weaver, Yunguang Zhu, Yang Shao-Horn, Admir Masic and Franz-Josef Ulm, 31 July 2023, Proceedings of the National Academy of Sciences. DOI: 10.1073/pnas.2304318120
The research team also included postdocs Nicolas Chanut and Damian Stefaniuk at MITâs Department of Civil and Environmental Engineering, James Weaver at the Wyss Institute for Biologically Inspired Engineering, and Yunguang Zhu in MITâs Department of Mechanical Engineering. The work was supported by the MIT Concrete Sustainability Hub, with sponsorship by the Concrete Advancement Foundation.
Source: scitechdaily.com
#Carbon Emissions#Civil Engineering#Engineering#MIT#Renewable Energy#Energy Storage#Ancient Materials#Tech News#good news
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