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#Medical Logo Design
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Pet care logo β™‘β™‘β™‘
PM us if you need a creative logo for your business! πŸ’ŒπŸ§‘
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kulpixel Β· 1 year
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πŸ‘‰ Make a design: Click here πŸ‘ˆ Order Now
πŸ“§ Mail: Click Here
WhatsApp: +880 1922 327 417
I am a Graphic Expert. I can provide the following service to my clients as below.
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Brand Design
Logo Design
Flyer
Brochure * Illustration
T-Shirt Design
Business Card
Letterhead
Envelope
Mug, Cap
Social Media Post
Cover Design
WordPress Development
____ Very responsive & dedicated worker. Design is my passion & I love my dutiful job.
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vectorgraphyofficial Β· 2 years
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Modern medical business card design template
If you need any graphic design work, you message us anytime, and we will try to reply to your message as soon as possible, thanks.
THANK YOU VISIT MY PROFILE Please don't forget to like and Comment
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knadire Β· 5 months
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My cousin thinks the vaccine gives you trace amounts of ghosts or something. He heard from a friend of a friend of a friend’s pageboy’s toad that evil warlocks use them to seek you using their crystal balls but everybody knows they can just cast divination spells to find you with way less work. Anyways, he caught the Crone Blight and now he’s stuck looking like one of The Ancient Runecasters with like, the mobility of a wizard 800 years their senior. His back is so bent you could mistake his spine for a gnarlwood tree. Glad I got the shot!
You can buy this design on t-shirts, mugs, prints, and plenty of other cool stuff here on Redbubble:
Special thanks to Zathulu for the prompt!
You can find the full-res version as well as more drawings like it at the link below:
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moazzemmit Β· 6 months
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North Star ENT Logo Design
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mateuscosmeportfolio Β· 8 months
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Emblema para ClΓ­nica MΓ©dica - Hospital Beneficente Unimar
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606jakir Β· 11 months
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My Last Design Task...
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luckyenterprise Β· 11 months
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go-mstshimpyaktar-me Β· 1 year
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amabilelosasso Β· 1 year
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With this logo I entered the competition to give a logo to the Foundation Sant'Orsola (ONLUS is an acronym for "Non-profit organization of social utility"), which I lost - although, you should check their website...
The helix shape should remind both DNA (as reference to research - ricerca) and the braided hair the saint is always portraied with, the blue arcs are similar to the progress bars you see on many apps, the external one being sort of a halo. I'm proud of this work LOL
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kulpixel Β· 6 months
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kavucreative Β· 2 years
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Medical Logo | Hospital Logo | Pharmacy Logo Design Tutorial in illustra...
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etanow Β· 3 months
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MASTER POST
The Experimental Monster Laboratory, or Monster Labs, is a TADC AU where the cast is in the physical world! Sorta..
C&A Research Facilities is one of the cornerstones of the science and medical worlds! They do everything; funding research, manufacturing equipment, and research into the known and unknown in an effort to understand everything. To the public, that is.
They experiment heavily in everything, from hiring literal Gods on earth to manage the more ..sensitive divisions; mixing machine and magic, technology and the supernatural, genetic experimentation, you name it, they’ve probably done it! The world outside may not know anything of the advancements they’re researching but there is little C&A Labs won’t allow in the name of progress in understanding and cataloging everything in their universe. Our story takes place in one of the more private residencies deep in C&A, belonging to Caine; a minor God with mysterious origins, unknown limitations, and boundless enthusiasm for learning everything he can about his little science friends.
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β•°β”ˆβž€ Content
β•šβ• Unnamed fic (Coming soon...) β•šβ• Bubble can cook?? .
β•°β”ˆβž€ Asks
β•šβ• Does Pomni act like a zombie? β•šβ• Is Zooble's Demon Snake Leg happy? β•šβ• Gangle is in a Situation.png β•šβ• Gangle's temperament β•šβ• Has Ragatha ever shocked anyone? β•šβ• Gangle love RAAAH β•šβ• Do Caine and Ragatha fight over Pomni? β•šβ• Why did Gangle summon a demon? β•šβ• Why does Pomni wear a bell collar? β•šβ• Kinger's eye β•šβ• What if there was a baby crying? β•šβ• Death trauma [Gangle and Pomni] β•šβ• Kinger has ONE hobby outside of Bugs β•šβ• Is Zooble protective of Gangle? β•šβ• What happens when you touch Pomni's brain? β•šβ• JAX DATED SOMEONE?? β•šβ• What does Jax do? .
β•°β”ˆβž€ References
β•šβ• Intro Cards β•šβ• Height Chart Lineup β•šβ• Zooble Demon Snake Leg Intro Card /j β•šβ• Queenie β•šβ• Gummigoo β•šβ• The Sun Room β•šβ• Logo .
β•°β”ˆβž€ Arts
β•šβ• First ML AU Post β•šβ• Second, exploring outfits β•šβ• Design sketches part 2 β•šβ• Pomni + flower language β•šβ• Showtime + Ragapom doodles β•šβ• Jax not practicing lab safety β•šβ• Abstragedy cuddles β•šβ• Raga doodle β•šβ• Ragapom doodle β•šβ• Jax and Meadowsweet β•šβ• Pomni staring out a fake window.png β•šβ• [Gives pomni flowers] β•šβ• more doodles ig
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β•°β”ˆβž€ Misc.
β•šβ• Caine Lemon Rant [Animatic] β•šβ• Zodiac signs?? β•šβ• Caine gets called a Tumblr Sexyman and cries β•šβ• Bubble Looksmaxxing β•šβ• Jax wants to take ketamine with you (Romantically) β•šβ• Caine eats a lemon [Animatic] β•šβ• BUNNYSUITSSS β•šβ• Magma doodles β•šβ• Magma doodles part 2
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β•°β”ˆβž€ Pomniverse
β•šβ• Wonderland and Zombni are friends :D
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β•°β”ˆβž€ Boundaries / Q&A
β•šβ• Any story plans? I'm not sure yet, currently writing a fic and several comics on the way.
β•šβ• Any boundaries? None, so go crazy! I am OK with gore, NSFW, angst, violence, etc, just be sure it is tagged/TW'd appropriately as not everyone is OK with that content. I'd also like to see please LOL
β•šβ• Can we create fanart/fics/content? Can we dub or fancam? Yes of course!! Please tag me, I'd love to see all of it! I'm tracking the tag #TADC Monster Labs AU for other's content
β•šβ• Is NSFW allowed? Yes, both art and fic, so long as it's marked appropriately I'd very much love to see!
β•šβ• Can I ship the characters, self-ships, or OC x Canon? Yes, ship away! Just be aware the only au-canon ships are Caine/Pomni, Ragatha/Pomni, Gangle/Zooble, and PAST Ragatha/Jax.
β•šβ• Can we make OCs? Go on ahead! Here is a PSD file for the blank template and the PNG can be found here.
β•šβ• Who are you?
✦✧ Hi I'm Audi! 26, she/they. Full-time office worker, I do art in my free time. ✦ My current interests are TADC, RWBY, Looney Tunes, and Trolls. ✧ I draw using a custom PC, a Huion Kamvas 16 (2.5K), and Adobe Photoshop. Currently learning to use Procreate. ✦ I do not RP and this isn't an ask blog, asks interacting directly with characters will probably not be answered. ✧ Asks are not guaranteed to be answered, sorry if yours isn't but please don't spam/send multiple times! ✦ Commissions and requests are not open at this time, thank you. ✧ My main tumblr is Audi-art. My Twitter is Hammerspaced.
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kc5rings Β· 2 months
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Saw some discussion about it so I’ve been thinking about Arknights designs and what sets it apart for me/why it got me in the first place and I think it really comes down to the designs on the 3 star units, Beagle, Kroos, and Fang in particular. (Hibiscus too but to a lesser extent for reasons I’ll get to in a sec)
The low star units are gonna be most peoples first exposure to the games designs, especially when I first started at launch and the pool of units was just way smaller in general. I remember thinking it was cool that they all had company logo’s/ID’s etc to group them together, even if out the gate I didn’t what RI really was or did yet, they clearly belonged to the same group
Getting several three stars out the gate I appreciated seeing that Hibiscus, my first medic, was wearing the same kind of blue exam gloves that I’d used in my previous career in the medical field. It felt like a good bit of attention to detail, the medic wearing realistic gloves despite the otherwise tacticool designs, neat!
But I then remember noticing it on Fang first, and then on Kroos and Beagle as well as I gathered my starting roster, they all wore those same nitrile exam gloves I was familiar with. Now it made sense for the medic but why was my frontline Lancer wearing medic equipment?
Of course shortly after that early confusion I continued the story and learned more about what Rhodes is, a medical company first and foremost. It was very cool to me to realize that the groundwork for what kind of place RI is was laid in my mind by that small practical character detail
Rhodes Island is a pharmaceutical company, so it’s basic rank and file are reminiscent of medical first responders. Those gloves aren’t practical for wielding a spear or firing a crossbow, but they are evocative of what Rhodes is here to do so the feeling comes across and circles back around to seeming practical
A friend of mine who works in game dev occasionally says β€œpeople don’t want realism as often as they say they do, they want believable.” and I think this is a good example of that for me. Those gloves make me believe the person wearing them is here to do medical relief or give aid despite wielding a spear, shield or crossbow
They say to me β€œI’m here to help”
There’s been some highs and lows of designs since then, but I think that detail of the three star designs is what really sold me on the practicool vibes Arknights uses a lot and why I’ve come to enjoy it in some of their other looks
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mythrilthread Β· 1 year
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CAUSE OF DEATH (See instructions and examples) by @floofyfluff
So, one morning I woke up to notifications of the first four chapters of this dropping. I opened the first one, went into a fugue state, and emerged hald an hour later with the design concept READY TO GO.
I typeset this fic as it came out (which is not the smartest or most efficient way to go about it, but I just couldn't help myself), and it was A BLAST. The last two chapters doubling the word count might have given me a pause, but no, I CRAVED THAT CONCEPT.
The format of this thing is pretty interesting, because it's like half an A5 or A6 but sideways? I had a lot of fun figuring out how to make it happen.
And for the cover design/materials I went with a reference that’s funny only for me: it looks A LOT like a late Soviet-era medical record. They obviously didn’t have a third of an American death certificate on the cover, but I needed that, because it’s pretty much title page/table of contents rolled into one. Oh, and I carved my imprint logo into a stamp for the back cover, and found an actual stamping pad, because why not.
I went for that even heavier in the typeset, with each chapter being a box in the certificate, so first lines look like they were written into the box by hand. Ish.
And for the author’s notes I chose another reference β€” they are vintage prescriptions. A neat stack of them lives in a pocket cut into the back cover.
All in all, extremely proud of this project! And if my rabid rambling was not clear enough, let me quote Bigolas Dickolas Wolfwood: read this. DO NOT look up anything about it. just read it.
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shuttershocky Β· 4 months
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Wouldn't I love for Carnelian to get true dmg with her delta module. Ngl, I feel like that's the only thing that can at least salvage her in the age of Lin.
I theorycrafted a delta module to Carn for fun last December where I thought up how to implement true damage into her kit, but after 6 more months of playing around with her and Lin, I don't think simply adding true damage is the way.
This might be a hot take but I don't think true damage would save Carnelian. Unless she were to get Mlynar levels of DPS which is unlikely, even a massive increase to her damage output will not help her be any more relevant vs Lin than she is now.
I believe there are two main reasons for this. Big post about Carnelian's flawed design and delta module theorycrafting below.
1.) DPS is the most replaceable role - In a tower defense game, everyone and their mother does damage. You can be at the very top by providing an absurd amount of damage, but as time goes on the competition only gets more and more fierce, until even monsters (like Ch'en the Holungday) meet even greater abominations (Wisadel) in the end.
You stand out in this game by dealing damage + doing something else. Even the three DPS gods of Mlynar, Surtr, and Chen the Holungday (whose dynamic is bound to change because of Wisadel) offer gimmicks besides raw damage: Mlynar his always active taunt, Chen her AOE slow and DEF down, and Surtr her immortality. There's a reason why Silverash's module buffed his respawn cd reduction apart from just his damage: your unique utility is your strongest selling point.
Anyone who only has damage/stats to offer needs it to be the highest in the game, or else falls on the wayside. For example, I love Siege, mine is E2L90 and M6, but she is undoubtedly the worst of the three 6 star pioneers, when her (very high) damage potential is compared to Saga's survivability talent + SP support, or Flametail's ridiculously high evasion and fast skill cycling. Sure if you're doing Vanguards only, Siege gets the niche of being the tankbuster with her high DPH, but if you don't restrict yourself like that, why not just bring a Guard?
In that same manner, Carnelian's niche is being the damage-focused Phalanx. She's got the highest arts burst among them, but without Beeswax's regen, Mint's shift, or Lin's shield, damage is ALL she offers, and given that being an Arts DPS in Arknights sucks ass when you don't have RES reduction and have to deal with Eyjafjalla/Logos/Goldenglow existing, things look really bad for Carnelian's use cases even if she did have the damage to justify her terrible weaknesses, which she doesn't.
2.) Carnelian's kit is inherently flawed - Carnelian's kit was HG playing around with the Charged mechanic, where you could double charge your skills to get extra effects. Unfortunately, the base charge time for Carnelian's skills are as long as regular skills, but aren't particularly strong without their overcharged effects. This means you always want to overcharge her talents.
This means her talents are trying to compensate for her weaknesses instead of allow her to do something new. Her first talent heals her on skill activation since she's a Phalanx and will be taking damage, but without the constant regen that Beeswax has, this makes Carnelian reliant on her skills cycling fast (which conflicts with Charged doubling her SP costs) or having a medic (making the first talent useless), while her second talent speeds up her SP gain (which is diluted since it only works once the skill is already charged).
This is why boosting her damage isn't going to save her from Lin. She's a DPS unit in a tank class making her meh at both jobs, and actually increasing the damage she deals isn't going to help how she struggles to deal it in the first place due to her Charged mechanic and lack of self-sustain.
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So what does Carnelian need in a delta module?
I believe Carn needs a delta module that gives her new features that let her play like a Phalanx. It should increase her damage of course, but needs a feature that lets her be placed as aggressively as Beeswax or Lin. She shouldn't be exactly like Lin, but she should at least have a different take on Lin's playstyle of taking enemy aggro while in the highground tile.
I want to propose a new mechanic. If your units can now place elemental debuffs on enemies just like enemies could place debuffs on them, I propose elemental buffs, where filling the elemental bar will apply powerful buffs on your units, powerful because it's harder to apply than a normal buff.
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Theorycrafting
Carnelian Delta Module - When this unit takes damage, gain 100 points of Sandstorm. If an enemy dies inside its attack range, gain 200 points of Sandstorm.
Sandstorm - Triggers when 1000 points are accumulated. This unit regenerates 5% max HP/s and +1 SP/s, and deal 400 elemental damage per second. Sandstorm loses 100 points per second and ends once all points are gone, but points can still be gained from enemies dying while Sandstorm is active.
Talent Upgrade at level 3: Meal of Life - Restores 40% Max HP when skill is activated; Effect is doubled when Charged. When Sandstorm is active, slow enemy movement speed within ATK range by 30% and deal 30% of damage dealt as bonus Elemental Damage.
With this buff, even if Carnelian doesn't nullify damage the way Lin does, if she can survive taking 10 hits (a lot!), she gets a 5% Max HP regen buff and a 1 SP/s buff for 10 seconds, which helps her charge her skills faster and survive. She cannot take on powerful attacks the way Lin can, but surviving lots of minor hits helps her sustain without a medic while dealing small amounts of AOE elemental damage.
When activating her skills while Sandstorm is active, the HP regen from Sandstorm should help her survive despite removing her Phalanx buffs, while killing enemies extends the length of Sandstorm by 2 seconds each, allowing her to prey on large crowds like Lin does without cramping Lin's style. The movement speed slow and elemental damage on her talent upgrade should help Carnelian get kills on enemies while keeping them within her attack range to keep Sandstorm going.
This way, Carnelian actually wants enemies to attack her, can survive mild-aggro when she finally activates her skill, and provides utility beyond just damage in the form of her AOE slows (which would make for killer crowd control with her Bind on S2) and her self-sufficiency allowing her to finally be placed very far forward the way Lin does.
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