#Route Mapping
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routesavvy · 11 months ago
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Route mapping software
Enhance your transportation planning with our powerful route mapping software. Whether you're a delivery service, transportation company, or field service provider, our software is the perfect solution for optimizing your routes. Stay ahead of the competition and elevate your route planning with our Route Mapping Software.
Visit: https://www.routesavvy.com/ 
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market-insider · 2 years ago
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Maximizing Resources with Route Optimization Software
The global route optimization software market size is expected to reach USD 16.02 billion by 2030. Route optimization software refer to the software that plans multiple routes and optimizes the most-efficient delivery route from the starting point to the destination. It uses advanced algorithms to calculate the most efficient vehicle routes, considering factors such as traffic, road conditions, and delivery schedules. The software also provides real-time updates and alerts, enabling logistics companies to adjust their routes on the go and respond to unexpected events in real time.
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Gain deeper insights on the market and receive your free copy with TOC now @: Route Optimization Software Market Report
With the increasing demand for faster and more efficient delivery services, the market is expected to grow significantly as the logistics industry expands. Furthermore, as logistics companies are looking to streamline their operations and improve customer satisfaction, the market is expected to proliferate in the coming years as they seek to improve their delivery operations and stay ahead of the competition by providing the fastest delivery.
Moreover, rapid technological advancements are also a significant factor boosting the market's growth. The development of new technologies, such as the Internet of Things (IoT), big data analytics, and cloud computing, has enabled real-time insights and analytics. These technologies enable route optimization software to learn from historical data and predict future traffic patterns, road closures, and weather conditions.
This allows for more accurate and efficient routing decisions. Additionally, these technological advancements are helping businesses to optimize their transportation operations and reduce transportation and fuel costs, making route optimization software an increasingly important tool for companies in the logistics and transportation industries.
The COVID-19 pandemic has significantly impacted the global economy, and the route optimization software industry was not immune to its effects. The pandemic has led to a significant increase in demand for delivery services, as more people are staying at home and ordering products online.
This created new challenges for logistics companies and delivery services, as they need to optimize their routes to ensure timely and efficient delivery of goods. In response, the market has seen a surge in demand as logistics companies and delivery services look for solutions to optimize their routes and reduce costs. This has led to the development of new software solutions that can help these companies manage their delivery routes more efficiently.
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critterbitter · 1 year ago
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Tis the season on Twist Mountain! Elesa, from Sinnoh, happily tromps around in the cold. Emmet remains undefeated champion of snowball fights. Ingo shivers his way across the clearing.
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Look at em go!
Masterpost for more pokemon!
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clumsypuppy · 8 days ago
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@heropartnerweek 2025 day 1 - home
#i wanted to have fun with this one by drawing how i imagine my teams base to look postgame (too lazy to color it though)#dont stare at it too hard- i suck at perspective so i had to make a mockup in minecraft and draw over it TT_TT#i really wish they did more with the team base after graduation like.. some decorations at least. and i was always curious#whether the vines at the back of the room would reveal a new room and i was so disappointed when it didnt#im gonna ramble a bit abt what i drew here-#a small pool has been built around the spring so it holds more water.. it was inspired by the well in secret world of arrietty#+ a small garden to plant crops like berries. i think neptune would be the one to manage it to keep his hands busy#theres also a table with a copy of the map used for planning out travel routes besides the one carried in the bag#in my gameplay i like to stack missions if theyre in the same location for efficiency and i think they do that too#the bookshelf is their shared collection of comics and favorite books. and theres a bulletin board with mementos and#i think maybe some nice letters theyve received. you can also see grovyles wanted poster as a keepsake#theres a back room covered by vines which separates the bedroom and i didnt get to draw it but tbh theres not much there#just their beds and collection of treasures. maybe some stuffed toys and gifts?#there are string lights hung around the ceiling in the main room#my art#myart#pokemon mystery dungeon#pmd#heropartnerweek#heropartnerweek2025#doodles#team satellite#oc#ocs
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arcade-emporia · 1 year ago
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Had a dream that the Bachelor route of pathologic 2 came out and Daniil was SO small and SO angry that it was a gameplay feature… like his walking speed was abysmal but he’d walk faster if he got angry so ppl were finding ways to piss off npcs in conversation and timing it so that they’d just stop every now and then on their trek across town to argue with a drunkard and keep powerwalking
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petrichal · 4 months ago
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The gears in his head turn. Under the shadow of an overcast, Ace feels the silence move on with a glacial pace, time trickling to a stop as he reaches its conclusion, the beginnings of a realisation.
same AU as this | Chapter 3
bonus sketches:
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(the first one isn't drawn the way it's written- I rewrote that scene in Chapter 2 so much fsr lol)
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clearancecreedwatersurvival · 5 months ago
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For merthur fic writing reasons I must know: has anyone ever attempted to map the interior of Camelot in a way that makes any sense at all???
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mycupofstars · 1 year ago
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You know you’re in for a good doomed polar voyage when it opens with a map that looks like a fucking etch a sketch
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jessicameleon · 22 days ago
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anyway, if you don't know, ive been making a pokemon fangame for the last about 8 months now using pokemon essentials for rpgmaker xp. ive done basically the entire game by myself, including map and game design, drawing custom sprites, arranging remixes of pokemon music in gen 3's sound font to play in the game (which you can hear on my YouTube channel), and programming in the story events and some features of the game (with some occasional help on some script writing from @miamakesmods)
now, ive had this kind of master plan for the story and plot and progression of this game for maybe 6 years now, and this idea has just been simmering in my mind all this time, and i finally took the leap last year to make it happen for real. it takes place on a pacific island region called Isoal that was home to an ancient people who existed before humans and pokemon cooperated, and got by by engineering these devices we now call Runestones, geometric white stones with glowing blue lines that run through them. these people are long gone now, but the Runestones remain littering the island.
ive been putting a lot of myself into this game, little bits and visual gags that i think are funny and charming, here and there there'll be little meta commentary on genre tropes and things that you expect out of the main series. don't mistake my pastiche for disdain though, because i really do this out of love for the series, and i want to make the rest of the gameplay fun and engaging too, because really im trying to make the game that's one that id really want to play myself.
so far, ive released some small private demos of the game to give to ~10 friends to playtest it, and they have all given it very high praise across the board! but soon, i will be releasing version 3.0.0 of the game, which will be its first public demo!! the goal for this demo is to have up to 5 challengeable gyms, about half the game's plot worth of story, a couple side quests and optional content, 7 towns to explore, among other things for you to find if you play it yourself :3
im working really hard on it!! and im putting my all into it!! i hope that when the demo ends up having its public release that you become interested and try giving my little passion project and glimpse into my soul a shot 💖
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saydesole · 1 year ago
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Road trip 🚗✌️🏽
One day I would like to experience one but only in an RV
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critterpede · 1 month ago
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hellneedsaruler · 3 months ago
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Listened to “Epic : The musical” too many times now i get anxiety when anyone says “Captain” around me.
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randomnameless · 4 months ago
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didn't heroes say rhea turns fallen when she despairs because she will never see sothis again?
Heroes did!
Just like that weird "call me by name call me immaculate one plz" thing that makes Nopes' Sothis exchange with Flayn completely nonsensical, the "Rhea became berserk because she despaired and felt like Sothis would never return" felt like a quick fix-it made with adhesive tape and the contents of a gummy bear.
Like, this doesn't explain why Rhea doesn't become red in VW.
And you won't make me believe that she wasn't despairing the hell out of it after witnessing Zanado and being its lone survivor, nor after seeing whatever remained of Sothis after Nemesis deboned her.
We can make a point about her being more "angry" than desperate, same as in CF when Seteth'n'Flayn kick the bucket - even if her mental state's pretty low and precarious at this point - but then, VW still stands, as in, Rhea realises after eating missiles and "zumba'ing for 5 years in Enbarr's finest 5 stars resort" that her Mother never gave a flying fuck about the remaining Nabateans, or her role as the Goddess, and yet, she doesn't become red.
(Hell, you can even make a point that it's Billy who wants to save her, and went out of their way to "try to help" her during GM's assault, not Worst Mom!)
Seteth mentions in SS' finale that he already saw her red (but not in her second "red with vines" form!) and she managed to return to normal, so it's just...
As Seiros the Warrior, she despaired - but not too much - a bit and turned Red, but Cichol and the other Saints where here to make her snap out of it? But somehow, they cannot in SS and Seteth straight out says Billy has to kill her, even if, when he says this, she hasn't turned in her second form yet, aka, she's as red as she was during her Seiros the Warrior days?
Frankly IDK, and given how this route was the one that apparently was written first and served as a basis for the rest of the game, well, idk what to tell you anon.
It is frustrating, but as in "welp Tellius' writers wrote something and its contrary in the same game!" but more as in "they had to cook in the microwave a watsonian reason to explain why this final boss exists", and FEH just added 30 seconds.
Sure it's enough to make your gummy bear melt, but honestly, who's going to be satisfied with that?
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herenvibing · 6 months ago
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just experienced a truly cinematic moment in tld. it’s -30 out, my warming buff wore out thirty minutes ago, my temperature bar is in the red, and I’m actively developing hypothermia. I was trying to make my way to the camp cabin on the edge of mystery lake, but I got completely turned around. I can hear the howling of wolves in the distance, I’ve already had to chase a few off with my flare, and said flare has just burnt out. I know vaguely that I’m near the edge of the map, but it’s cloudy, and I can’t tell what direction I’m going. I know for sure that bears can spawn near the map border. I’m genuinely terrified.
I push my way over a snowdrift and find myself in a clearing. It’s all white and grey and black, I can’t make out anything distinct. Until…
There, set against a boulder, the same gray as the other boulders, is a cross. And another one. Slowly my vision carves away at the grey mass before me, and I see, for the first time, the face of my savior: Trapper’s Homestead.
My heart leaps into my throat. I run, as fast as I can, hoping against hope that no wolves leap after me, that no bear comes lumbering round the corner. I scramble up the footpath, not even bothering to check for edible plants or dropped tools, and throw open the door to my salvation.
I’m going to bed, man, that was a crazy adrenaline rush. I’m gonna strip the cabin of its treasures tomorrow, I’ve already found a military coat and a revolver, which is sick asf, plus I poached a rabbit off of a wolf.
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chicago-geniza · 5 months ago
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This week I have been doing Stoned Exposure Therapy which is where I wait for the edible to hit, leave the house, recite the litany against fear ("I must not fear, fear is the mind-killer," &c.), then psych myself into attempting a mundane activity that freaks me out for autism reasons (if avoiding it is impeding how I want to move through the world). Today's Stoned Exposure Therapy was "take a shorter but totally unfamiliar bus route back from the movie theater instead of a familiar bus route that is 35 minutes longer with an extra transfer." I did it and only got lost once 😤
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moonchild-in-blue · 5 months ago
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So, sometimes while playing botw/totk, I like to take out my horses and do long journeys across Hyrule, to take a break from fast travelling and completing quests.
Since I just got a new horse way down south (her name's Urania!), it seemed like the perfect excuse to take the long way to Link's house. Usually I map out the way before hand, so I know which route to take, and what stables/towns we are stopping at. Because I wanna feel like Aragorn I suppose.
This was the completed route, starting in Highland Stable, Faron, towards Link's House in Akkala:
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It took us about 2.5 days to make the journey, with 3 stable stops in Dueling Peaks, Woodlands, and finally Foothill, with a short stop in Kakariko Village to get some supplies and food.
I realise now I could've continued north towards Riverside Stable, instead of east Dueling Peaks but. Oh well. It was a very pleasant trip either way!
(pics and deets below):
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So, we took off from Highland Stable and headed east, around Lake Hylia. Crossing the Hylia bridge would be easier, but there's a fire gleeok there and I'm very scared 😌💙
It wasn't easy to cross Farosh hills on horse, but we made it! Took us a day's worth.
(I forgot the Big Twin bridge wasn't in use, so I did try my best to find a different way for Urania to cross, but no deal. I had to cheat a little and use the stable boarding function 🥺)
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Then next day we took off early and stopped by Kakariko to buy some more arrows for me and carrots for the horsie 🥹🥕
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Left the village by 9:30, passed by Wetland stable, and continued north to Woodland stable.
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We spent the night, and I left Urania there while I took care of some nearby affairs (aka a shrine and a couple other things). She behaved super well so I mafe sure to give her some extra apples before we took off again 🥹
We only had a few hours of daylight left, so we only went around Trilby Valley, and stopped at Foothill for the night (horse girlie needs to rest and also I didn't wanna be arsed with all the stalkoblins and such 🙃).
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Next morning we left early once again, and after some very annoying storms and rain, we at last reached home 🥹💙
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It was Urania's first journey EVER, and she did wonderfully 🥹💙🐎
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