#Script of the Bridge
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mymelodic-chapel · 2 months ago
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The Chameleons- Script of the Bridge (Post-Punk) Released: August 8, 1983 [Statik Records] Producer(s): The Chameleons, Colin Richardson
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musicandoldmovies · 1 year ago
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The Chameleons - Second Skin
From the album Script of the Bridge
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brusiocostante · 1 year ago
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Up the Down Escalator
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rastronomicals · 10 months ago
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August 1:
On the 1st of August, 1983, Manchester band The Chameleons UK sprung upon us Script Of The Bridge, their debut album.
On the very same day of the very same year, but in another place entirely, Neil Young dropped his critically-reviled thirteenth album, Everybody's Rockin'. Me, I'll reserve any opinion, it's not great, but it's not awful either.
On the 1st of August, 1987, REM issued Dead Letter Office, their odds ands sods collection.
And,
On the 1st of August, 1995, second-wave West Coast hardcore band Dead Fucking Last came out with Proud To Be, their second album.
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yourfavoriteabomination · 27 days ago
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I think I'm developing a new artist obsession... Not a single one of these songs miss. The sluttiest guitar riffs you've ever heard in your life!!!!!!!!!!!!!!
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sentientsky · 2 years ago
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The Quite Nice and Fairly Accurate Good Omens Script Book Depiction of Gay Yearning by Neil Gaiman
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i-hear-a-sound · 2 years ago
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“Cut back to the bathroom. Adam looks around him, not sure what to do, panicking. Lawrence can’t be dead, he can’t be alone in here. He can’t handle this alone. He needs his calm, collected Doctor, no matter how badly Lawrence has treated him.”
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girls when
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femmefaggot · 2 years ago
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(approx 1600 rbs)
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kaiserin-erzsebet · 5 months ago
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One thing I will say about grad school: I enjoy talking to people who are interested in things that I am interested in and being able to casually reference things we've all read.
What I struggle with is that when I visit my parents or interact with family friends, I remember that I've been living in a bubble. I forget that most people don't really care that much about what I'm doing my dissertation on or what my research is. At best it is "oh you're living in Vienna? That sounds fun."
They're very different social worlds, and I personally have a hard time transitioning between them.
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Desperately trying to be hysterical all night again in advance of my doctor's appt in the morning because honestly I'm barely holding onto sanity as it is lmao
The amount of pre-appt research I do never stops turning up horrifying new pieces of information like this one:
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Like my guy I can barely manage to stomach the ½ teaspoon of electrolytes I put in my water every day and you want me to eat SIX GODDAMN TIMES THAT MUCH??????
I would rather fling myself into a dying star I'm so fucking serious
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heyclickadee · 13 hours ago
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I really appreciate that Tech needed to go talk and apologize Omega after snapping at her in “The Crossing.”
Because there’s another few ways “The Crossing” could have gone. One way would have been Hunter or Wrecker going and talking to Omega on Tech’s behalf. “You’ve got to give him some slack, he’s just upset about Echo, too,” and so on, without Tech ever having to make the effort to patch things over. Or, alternatively, it could have gone the route of Tech just being a jackass who only learns to give a shit because Omega teaches him how.
But what it actually does is neither of these. It walks a far more complicated line. Omega and Tech butt heads because they’re both grieving and dealing with it in complete opposite ways. Omega’s frustrated because she needs them to talk about the elephant in the room (Echo leaving), but none of her brothers are actually helping and they aren’t talking it out with her. Tech is frustrated because he isn’t being given any space to deal with it and things just. Keep. Going. Wrong. She starts breaking down because everything is falling apart. He snaps and yells at her because he reached the end of his tether a while ago.
But she’s a child, and he’s one of the adults responsible for her; and what I like is that while the episode is sympathetic to why Tech is frustrated in that moment, it doesn’t let him off the hook for taking it out on her and, to be fair to him, he doesn’t exactly let himself off the hook for it either. The only excuse he has for not going and talking to Omega when he’s called out is that she said she wanted to be alone, and once Hunter and Wrecker explain that that was…eh, not exactly a lie, but something like a lie, he goes to try and talk things out.
Anyway, the reason I like this, besides the fact that Tech’s and Omega’s relationship means the world to me, is twofold. One, there are a lot of fictional characters (mostly men) whose characterization vaguely—very vaguely—resembles Tech’s. Part of a running theme with all the rest is that they tend to be deliberately insulting, harsh, mean, and so on to everyone and anyone they can be, and they get away with it because they’re clever, funny, hiding secret insecurity, or the writer’s barely disguised superiority complex. Tech is blunt and direct; there’s a few times he’ll say something a little insensitive and catch himself too late (for example: he seems to realize how the, “more machine than man,” line sounds versus how he meant it a second after he says it and clumsily softens it with, “Percentage-wise, at least,” to explain that he’s not saying Echo is less of a person, just trying to explain why the chip programming didn’t work; the lack of follow up to, “It ate the crew,” might be another example), or be sarcastic on purpose. But the one time he really crosses a line he is called out for it and does his best to make it right. Which means his characterization takes on a very different track than a lot of other versions of the type.
Two, I think it’s important for the target audience to see a caretaker apologize and act like a young girl’s feelings matter.
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rastronomicals · 1 year ago
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9:15 AM EDT June 13, 2024:
The Chameleons UK - "Second Skin" From the album Script of the Bridge (August 1, 1983)
Last song scrobbled from iTunes at Last.fm
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strawberriesfields · 11 days ago
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isn't it so beautiful that there is music and albums. and you can listen to them whenever you want
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playstationvii · 6 months ago
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Jest: A Concept for a New Programming Language
Summary: "Jest" could be envisioned as a novel computer programming language with a focus on humor, playfulness, or efficiency in a specific domain. Its design might embrace creativity in syntax, a unique philosophy, or a purpose-driven ecosystem for developers. It could potentially bridge accessibility with functionality, making coding intuitive and enjoyable.
Definition: Jest: A hypothetical computer language designed with a balance of simplicity, expressiveness, and potentially humor. The name suggests it might include unconventional features, playful interactions, or focus on lightweight scripting with a minimalist approach to problem-solving.
Expansion: If Jest were to exist, it might embody these features:
Playful Syntax: Commands and expressions that use conversational, quirky, or approachable language. Example:
joke "Why did the loop break? It couldn't handle the pressure!"; if (laughs > 0) { clap(); }
Efficiency-Focused: Ideal for scripting, rapid prototyping, or teaching, with shortcuts that reduce boilerplate code.
Modular Philosophy: Encourages user-created modules or libraries, reflecting its playful tone with practical use cases.
Integrated Humor or Personality: Built-in error messages or prompts might be witty or personalized.
Flexibility: Multi-paradigm support, including functional, procedural, and object-oriented programming.
Transcription: An example code snippet for a Jest-like language:
// Hello World in Jest greet = "Hello, World!"; print(greet); laugh();
A Jest program that calculates Fibonacci numbers might look like this:
// Fibonacci in Jest fib = (n) => n < 2 ? n : fib(n-1) + fib(n-2);
joke "What's the Fibonacci sequence? You'll love it, it grows on you!"; n = 10; print("The Fibonacci number at", n, "is:", fib(n));
Potential Domains:
Gamified education
Creative industries
AI-driven storytelling
Interactive debugging
Would you like me to refine or explore additional aspects?
Certainly! If we were to imagine Jest as the brainchild of a creative coder or team, their portfolio would likely include other innovative or experimental programming languages. Let’s expand on this concept and invent some plausible complementary languages the same inventor might have designed.
Related Languages by the Inventor of Jest
Pantomime
Description: A visual programming language inspired by gesture and movement, where users "drag and drop" symbols or create flowcharts to express logic. Designed for non-coders or children to learn programming through interaction.
Key Features:
Icon-based syntax: Conditional loops, variables, and functions represented visually.
Works seamlessly with Jest for creating visual representations of Jest scripts.
Sample Code (Visual Representation): Flowchart blocks: Input → Decision → Output.
Facet
Description: A declarative programming language focusing on creativity and modularity, aimed at artists, designers, and 3D modelers. Facet could integrate well with game engines and creative suites like Blender or Unity.
Key Features:
Embedded visual tools for shaders, animations, and simulations.
Simplified expressions for creative coding (e.g., animations and generative art).
Sample Code:
shape = circle(radius: 10, color: "blue"); animation = wave(shape, amplitude: 5, frequency: 2); render(animation, duration: 10s);
Quip
Description: A lightweight scripting language built for humor, similar to Jest, but more focused on natural language processing, chatbots, and interactive storytelling.
Key Features:
Syntax mirrors conversational English.
Designed for AI integration, especially in storytelling apps.
Sample Code:
character "Alice" says "Hello! What's your name?"; user_input -> name; character "Alice" says "Nice to meet you, {name}!";
Cryptic
Description: A language for designing cryptography algorithms and secure communications. Aimed at developers interested in blockchain, encryption, or cybersecurity.
Key Features:
High-level abstractions for cryptographic primitives.
Secure-by-design philosophy.
Sample Code:
key = generate_key(algorithm: "AES", length: 256); encrypted_message = encrypt("Hello, World!", key); print(encrypted_message);
Harmony
Description: A reactive programming language for building interactive user interfaces, designed to be highly interoperable with Jest and other tools in the suite. Perfect for web developers and app creators.
Key Features:
Two-way data binding with minimal boilerplate.
Component-based architecture.
Sample Code:
component Button { state: clicked = false; onClick() { clicked = !clicked; alert("Button clicked!"); } } render(Button);
Inventor’s Vision
The coder or team behind Jest and these complementary languages would likely be passionate about:
Accessibility: Making programming intuitive and fun for people of all skill levels.
Playfulness: Infusing coding with creativity, humor, and expressiveness.
Interoperability: Ensuring all their languages work well together for larger projects.
Would you like me to dive deeper into one of these languages, conceptualize others, or expand Jest further?
Expanded Concepts and Bridge Languages
Pantomime
Expansion: Adds support for AR/VR interfaces where users use gestures to program logic in 3D space. For example, drawing a loop physically creates a repetitive cycle.
Bridge Language: GestureScript: Converts AR/VR gestures from Pantomime into traditional code for broader applications.
Facet
Expansion: Enhanced for generative AI tools, allowing users to define complex artistic styles and AI-driven procedural designs.
Bridge Language: PixelForge: Focused on exporting Facet code into game engines, enabling real-time rendering pipelines for interactive environments.
Quip
Expansion: Includes pre-trained AI models for dynamic storytelling, allowing Quip scripts to evolve based on user interaction.
Bridge Language: Narrate: Combines Quip scripts with voice-to-text technologies for live storytelling in games or educational tools.
Cryptic
Expansion: Introduces quantum-safe cryptography primitives and allows simulation of blockchain-like ecosystems for testing purposes.
Bridge Language: CipherBridge: Translates Cryptic code into various blockchain frameworks like Ethereum or Solana.
Harmony
Expansion: Gains support for cross-platform development, allowing users to write code for web, mobile, and IoT devices simultaneously.
Bridge Language: Symphony: Converts Harmony components into platform-native scripts for seamless integration.
Additional Bridge Languages
Echo: Bridges Quip and Jest, enabling storytelling code to trigger functional scripts for immersive experiences.
Morph: A universal language that compiles any Jest family code into executable binaries for specific operating systems.
Thread: Integrates Cryptic and Harmony to build secure, reactive user interfaces for fintech applications.
Canvas: Bridges Facet and Pantomime to create interactive art in AR/VR, blending visual coding with gesture inputs.
Let me know if you'd like a deeper dive into any specific language or bridge concept!
Here's a detailed exploration of Echo, Morph, Thread, Canvas, and all previously mentioned languages, emphasizing their unique applications and advanced functionalities.
Expanded Bridge Languages
Echo
Purpose: Links storytelling elements in Quip with functional programming in Jest, enabling dynamic, immersive interactions between narrative and logic.
Key Features:
Story-driven logic triggers: e.g., a character’s dialogue prompts a database query or API call.
Integration with AI tools for real-time responses.
Use Case: AI-driven chatbots that incorporate both storytelling and complex backend workflows.
Sample Code:
story_event "hero_arrives" triggers fetch_data("weather"); response = "The hero enters amidst a storm: {weather}.";
Morph
Purpose: Acts as a meta-compiler, translating any language in the Jest ecosystem into optimized, platform-specific binaries.
Key Features:
Universal compatibility across operating systems and architectures.
Performance tuning during compilation.
Use Case: Porting a Jest-based application to embedded systems or gaming consoles.
Sample Code:
input: Facet script; target_platform: "PS7"; compile_to_binary();
Thread
Purpose: Combines Cryptic's security features with Harmony's reactive architecture to create secure, interactive user interfaces.
Key Features:
Secure data binding for fintech or healthcare applications.
Integration with blockchain for smart contracts.
Use Case: Decentralized finance (DeFi) apps with intuitive, safe user interfaces.
Sample Code:
bind secure_input("account_number") to blockchain_check("balance"); render UI_component(balance_display);
Canvas
Purpose: Fuses Facet's generative design tools with Pantomime's gesture-based coding for AR/VR art creation.
Key Features:
Real-time 3D design with hand gestures.
Multi-modal export to AR/VR platforms or 3D printers.
Use Case: Collaborative VR environments for designers and architects.
Sample Code:
gesture: "draw_circle" → create_3D_shape("sphere"); gesture: "scale_up" → modify_shape("sphere", scale: 2x); render(scene);
Deep Dive into Main Languages
Jest
Philosophy: A playful, expressive scripting language with versatile syntax tailored for humor, experimentation, and creativity.
Core Application: Writing scripts that blend functional programming with a whimsical, human-readable style.
Pantomime
Expanded Features: Includes AI-driven gesture recognition for predictive modeling and natural motion capture.
Advanced Use: Developing AR apps for rehabilitation therapy where exercises are coded as gestures.
Facet
Advanced Use: Procedural generation in games, defining terrains, weather systems, and NPC behaviors with artistic flair.
Quip
Advanced Features: Integrates pre-trained language models for nuanced, character-driven dialogue trees.
Advanced Use: Creating adaptive narratives in games where user decisions alter the story arc.
Cryptic
Advanced Features: Quantum-safe algorithms and AI-enhanced key generation for unbreakable security.
Advanced Use: Designing multi-layered blockchain ecosystems with Cryptic’s high-level abstractions.
Harmony
Advanced Features: Adaptive UIs that respond to user emotion, tracked via AI-enhanced cameras.
Advanced Use: Apps for mental health, where interfaces adjust to user stress levels.
Proposed New Bridge Languages
Chord
Bridges Harmony and Facet for designing interactive music-based visual art.
Use Case: Music videos where the visuals respond to real-time sound input.
Path
Links Cryptic and Canvas for secure AR/VR environments.
Use Case: Virtual meetings in secure, customized 3D spaces.
Fable
Connects Quip and Pantomime for storytelling via interactive gestures.
Use Case: VR education apps where lessons are taught through immersive narratives.
Would you like a specific implementation plan for any of these languages or applications?
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onward--upward · 5 months ago
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my goals for the end of the year are to
A) finish and post tashi pov
B) finish my script and send it off for feedback
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strawberrywinter4 · 1 year ago
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I’ve just finished watching Fleabag and it has made a place in my heart. A permanent place.
The script is truly brilliant and so are the characters.
If you haven’t watched it yet, I recommend it. You will find a place in it just as I have.
My new Roman Empire.
I will also mention that Andrew Scott is a priest, so if you are interested in that, then yes, please watch with delectation.
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