#UI-driven
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Ok, I have to ask. To those of you who have the new left side desktop UI on tumblr. Do you also find everything ten times harder to find? On first glance it looks like they just changed the font and moved it to the left (and made some weird spacing decisions.) But ever since, I struggle to find about half of the pages/functionalities I'm looking for.
I don't know how much of that is in my head or if they did in fact rearrange and bury a lot of things much deeper in non-intuitive ways than before. Either way I'm struggling. And I can't exactly go back to the old one to check. (If someone still has the old one it might be interesting to do some direct screenshot comparisons.)
Must say though. It does feel somewhat ironic that for all the talk about tumblr being hard and confusing to use for new people and how they have to change that, to me this genuinely feels like these changes created the situation they were worried about. But then again, who am I.
#tumblr ui#ui changes#I've been trying to give it time to see if I'll adjust#as I know I struggle with new things#but a week+ in and it's not been improving for me at all so far#some adjustment should have started in by now#but I've actually been driven to using the app instead several times since and that's saying something since I never use the app#like more app usage might be a good thing according to management but to me it's been painful and frustrating#but it may just be me
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lures devlog #6
A brand new environment! It's the Apprentice's home~ They live in a little abandoned traincar out in the woods near Fisk Bay. It's a bit of a trek in to the bay, but they do it every day!
And I managed to make a prototype of the minigame that I'm pretty proud of! I wanted something along the lines of the skillchecks in Dredge, so I learned to use paths in GMS2 and it worked great! It's really basic like just hitting the spacebar in the right zones, but I'm quite pleased that my understanding of GMS has improved.
It's fun to work on this game now and then. I think I need to start really sketching out the story and gameplay... It's mostly been just drawing environments and stuff. I'm not a gamer and I tend towards more story-driven games, but taking a game design class has really opened my eyes to how much care goes into developing gameplay aspects. I wonder what I can do to make this game interesting in both story and gameplay.
#also ive thought abt it and yeah... maybe this whole game couldve been made in rpgmaker...#thats not a bad thing like so many incredible games r made in rpgmaker like omori; zelle etc#and those are great bc theyre story driven... so like am i wasting my time in gamemaker trying to learn how to make dumb ui boxes#when actl rpgmaker has all the resources for you#also realising i want to make a tiny little game but i do not know how... much to think about#lures game#gamedev#indiedev#devlog
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#best sourcing specialists in india#manufacturing support#custom ai model development#ai-driven hardware development#ui ux principles
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Web & Mobile App Development
Tailored development of user-friendly and responsive web and mobile applications to enhance your online presence and user experience.
Cloud and AI-Driven Apps
Implementation of cloud-based and AI-driven solutions to streamline operations, enhance scalability, and leverage predictive analytics for smarter business decisions.
SAAS Solutions
Customized Software as a Service solutions designed to address your unique business needs, providing flexibility, scalability, and efficiency.
PAAS Solutions
Platform as a Service solutions offering a robust framework for application development, deployment, and management, empowering businesses with agility and innovation.
Search Engine Optimization (SEO)
Enhance your website’s visibility and ranking on search engine results pages (SERPs) through strategic optimization techniques, keyword research, content optimization, and technical enhancements, driving organic traffic and improving online presence.
Social Media Optimization (SMO)
Optimize your social media profiles and content to increase visibility, engagement, and brand awareness across various social platforms, leveraging audience insights, targeted messaging, and strategic campaigns for maximum impact and audience reach.
#ui ux design services#ai-based mobile apps#multimodal innovation#Digital Solutions#Web & Mobile App Development#Cloud and AI-Driven Apps#Search Engine Optimization (SEO)
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#OpenCart SEO#pharmaceutical SEO#UX/UI optimization#AI-driven SEO#local SEO for pharma#technical SEO audit#keyword research for pharma#long-tail keywords#featured snippets#knowledge panel#OpenCart structured data#ecommerce SEO#pharma backlink strategy#search engine optimization#pharma content marketing#SERP ranking#Google featured snippets#mobile SEO for pharma#conversion optimization#pharma search intent#OpenCart schema markup#pharma website performance#backlink audit#GEO-targeting SEO#AI-driven keyword strategy
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User-Centric UI/UX Design Solutions – Powered by Webeside Technology
Discover innovative, user-focused UI/UX design solutions with Webeside Technology. We create seamless, engaging digital experiences that elevate your brand, improve usability, and drive customer satisfaction. Let us transform your ideas into intuitive, functional designs.
#UI/UX design#User-centric design#Web design solutions#UI/UX design services#User experience design#Custom UI design#Intuitive web design#Responsive UI/UX design#Website user interface design#UX design for websites#UI/UX design company#Webeside Technology UI/UX#Design-driven web solutions#Innovative UI/UX design#Mobile app UI/UX design
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10 UI/UX Design Trends Dominating 2025
🔹 The future of UX? Hyper-personalization, accessibility-first design, and motion-infused experiences. 2025 is all about seamless interactions. #DesignTrends #AIUX #UIUX #Innovation #DigitalMarketing #Design #Creativity #Technology #DigitalTransformation
As we step into 2025, UI/UX design continues to evolve, reshaping digital experiences. Staying ahead of these trends is crucial for designers, developers, and businesses aiming to create seamless, engaging interfaces. Here are the top 10 UI/UX design trends defining 2025. 1. AI-Driven Personalization AI is revolutionizing UI/UX by tailoring user experiences in real time. Expect interfaces that…
#Accessibility#AI-Driven Design#AR/VR UX#Dark Mode 2.0#Hyper-Personalization#Micro-Interactions#Minimalism#Motion Design#UI/UX Trends#UX Writing
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Hansem Global provides AI-driven software, mobile app, and UI localization services. Achieve cultural relevance and user-friendly experiences worldwide.
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7 Best AI Tools for UX Designers
In today's digital landscape, user experience (UX) design plays a critical role in the success of any product or service. With the rapid advancements in artificial intelligence (AI), UX designers now have access to a wide array of powerful tools to streamline their workflow and create more intuitive and engaging experiences for users. Here, we'll explore seven of the best AI tools that are revolutionizing UX design.
Role of AI in UX Design
AI is redefining the UX design process. AI offers a range of capabilities that enhance the quality of digital products and services. It helps analyze user data to uncover user insights, personalize content, and enable natural language interactions through chatbots and voice interfaces.
Automated Layout Design AI tools for UX designers can automatically generate layout designs based on the content and purpose of the interface, saving designers time and effort.
Offer Great Ideas: AI can predict design trends and suggest colors, fonts, and other elements to keep designs looking fresh and exciting.
Analyze Content: It can look at the content of a website or app and suggest images, icons, or videos to make users more engaged.
Learn from Users: AI can analyze how users behave and help designers make the interface work better, like putting buttons in the right place and improving navigation.
Create Prototypes: Some AI tools can even make interactive prototypes, so designers can test and improve their designs more easily.
There are several AI-driven design tools available in the market that produce tailored digital experiences. These tools make UI UX design and development services an exciting era for UI UX designers.

Read the complete article here: https://codiant.com/blog/7-best-ai-tools-for-ux-designers/
#best ai tools#AI Tools for designers#AI driven design tools#UI UX designers#Role of AI in UX Design
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Higher education, specifically divinity schools, are actively adding purpose-driven entrepreneurship course offerings to meet current market conditions for their respective students and the futures that await them post-graduation. “The inclusion of business courses into divinity education is a pragmatic response to a fraught reality,” says Timothy Cahill, a graduate of Yale’s Divinity School. Making a difference and moving business beyond mere personal interest is a growing trend that adds ethical elements to evolving business models. As a result, it should be of little surprise that those with strong faith-based personal beliefs are also melding their entrepreneurial pursuits with faith-driven principles at the helm. Many entrepreneurs, such as Dave Ramsey, and organizations like Faith Driven Entrepreneur, have developed businesses that lean into shared personal and professional goals. To these individuals, there is a higher calling to their efforts that transcend the transactional elements common to certain businesses. These faith-based entrepreneurs are thinking globally, working collaboratively with a moral compass as a guide. Through shared principles, a community is formed with business and faith as shared objectives.
#Graduate#Yale Divinity School#pastor#pastor alph lukau#2023#faith driven entrepreneur#faith-based#market#conditions#post-graduation#entrepreneurial pursuits#faith-driven#principles#individuals#logo#transformative#ui#design#illustration#branding#working#globally#collaboratively#moral#compass#community#formed#shared#objectives
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The Good People (Na Daoine Maithe) | Official Trailer
The Good People (Na Daoine Maithe) is a lore-rich and choice-driven historical fantasy visual novel inspired by Irish mythology and Celtic folklore. Play as a tenant farmer from mid-19th century Ireland, whose path becomes inexplicably entwined in fairy affairs after getting robbed by the roadside and lured into the mythic and war-torn world of Tír na nÓg: A once unified land, now divided into the Seelie and Unseelie Courts. Will you escape and return home with your stolen belongings? Or does fate have something else in mind?
🍃 STEAM 🍂 ITCH.IO 🍃PATREON 🍂DISCORD 🍃
Eager to play? Certain route content is available NOW in early access on Steam and Itch.io! For more information, click below👇
Meet the Cast
Facts & Questions: The Game
🍃 The Good People (Na Daoine Maithe) is a Kickstarter-funded project currently in development. Due to the scope of the story, we will be releasing it serially over several years to Steam and Itch.io, and discounting it while in early access. The earlier it's bought, the cheaper it will be overall, and you'll only need to buy the game once!
🍂 Not all routes are currently available! As of Nov. 1, 2024, you can play half of Shae and Maeve's routes; both approximately 50k words. If you're not sure about paying for an unfinished game, feel free to check out our free demo first. It consists of Vol. 1, Book of the Traveller (the pre-route content). Differences between the demo's Vol. 1 and the paid game's Vol. 1 are marginal following our August 1, 2024 re-release of the demo.
🍃 The Good People (Na Daoine Maithe) has a recommended reading order (Vol. 1, then 2, then 3, etc.), which will correspond to the release order of the routes. For more information on our reasoning behind this, click here.
🍂 Due to its setting, The Good People (Na Daoine Maithe) will occasionally feature instances of characters speaking in Gaeilge, i.e. the Irish language. All instances of Gaeilge are linked to an internal translation tool, which is voiced by Nigel McKeon, a Gaeilgeoir.
🍃 The main character is yours to shape. At minimum, you must choose a nickname, pronouns, and one of four default appearances, the last of which can be your own artwork (instructions are included in the game's files). You may also choose to discard the True Name…
🍂 All routes, both current and upcoming, will have both romantic and platonic choice options. If you're uninterested in romance, feel free to make friends instead! No matter the nature of your relationship, you will still be able to reach the good end. (Want to learn more? Refer to this post!)
🍃 Our cast consists of two men, two women, and two non-binary characters. All are romancable no matter the MC, but some characters are asexual or on the aromantic spectrum, which may impact aspects of their romances.
🍂 If you are a Mac user and are having issues launching the game via the Itch direct download, refer to this guide for troubleshooting before sending us an ask. We strongly recommend purchasing the game through Steam instead of Itch if you are a Mac user; it is the best way to avoid issues with launching the game.
🍃 NDM is very intentionally set just prior to the onset of the Great Famine, which is both thematically and textually relevant to the leftist, anti-imperialist story we're aiming to tell. If you would like more insight into this, refer to this post.
🐎 There are secrets to be found in this game, with more yet to come. Prepare yourself for a lot of horse related shenanigans. 🐎
Facts & Questions: The Company
🧵 Moirai Myths is a five-person company based out of Canada. The core devs/founders go by Clotho, Lachesis, and Atropos. All writing and programming are done by this collective, i.e. the Fates.
🪡 Moirai Myths has a two person in-house artist team consisting of Kazane, our Character/UI Designer, and Melinoe, our Environmental Designer. In addition to them, though, we have had a number of guest artists assist us with the creation of sprites, CGs, and an assortment of other materials. If you'd like to meet them, check out our about page on our website!
✂️ Moirai Myths stands with the people of Palestine 🇵🇸
Disclaimer: This description will be updated periodically. If you're reading this in a reblog, you may want to check our current pinned post for potential changes.
#the good people#na daoine maithe#visual novel#interactive fiction#otome#dating sim#friend sim#romance game#dating game#mythology#irish mythology#celtic folklore#fairies#seelie#unseelie#moirai myths#ndm#interactive story#interactive art
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#custom ai model development#mobile app development#ai-driven hardware development#end-to-end product development#best sourcing specialists in india#principles of ui ux design#manufacturing support#iot embedded systems
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The sims 4 is not a lost cause, it just needs some love.
SO i recently came back to playing sims 4 after a long hiatus and i have to say i'm surprised. I'm no EA apologist, they are indeed cashgrabby. But to see that lots of new features were integrated over the last few years that facilitated different styles of gameplay actually surprised me.
It seems tho that a pattern has been set, were they will release the most lackluster pack (whatever it is) and keep fixing it over the next few years. Pack reworks became a thing and thank god for it, since the releases don't seem to be stoping in order to give us better results.
It's a bittersweet feeling for sure. The game has more than 70 packs released and somehow it can still feel dead when it comes to live mode. And that's what this post is about: how could they bring the love the other games had for live mode in a base game that's so purposefully made for cas and build/buy?
Part 1: Nostalgia driven gameplay
Seeing the UI from the sims 1, 2 and 3 brings me back a lot of memories. It was a staple to this series that was lost due to a cleaner redesign. Not only that, but a core mechanic was also changed: the wants and fears system.
I believe that what makes me so nostalgic is TO KNOW that this worked so perfectly and hardly needed any refreshes.
Your sims now have emotions and yet, they rarely feel like something integrated to a goal or something you can truly affect while in gameplay.
Bringing back the wants and fears system would not only make our decisions during gameplay more impactful to our sims emotions, but also help to choose the direction any story could go.
An aspiration meter that's connected to the rewards shop would make decisions much more impactful (rather than getting them just by working through what is currently known as the "tutorial aspirations").
Your sims moods should be important, and so what makes them feel that way.
Part 2: World overload
With the amount of packs released, the world selection menu quickly became a problem. When seeing that screen, it all just feels like a blur of information that's been set in a certain way for convenience.

Maps such as these became popular in the community for a reason. The experience of playing needs to be inviting from the get go. It's clear tho that the reason behind not giving us something like this is no long term planning and pack exclusive experiences.
So what if it just became a larger sims world? A concept were you wouldn't select the city at frist, but the entire region were it is located in order to acess the one you prefer.
That would also make this refresh friendly to a future create a world tool (whenever that may come).
Part 3: Pack refreshes are the bread and butter of the future
Let's face it: we're stuck with this game for another 10 years at least. So other than dwell on the fact that we don't have open worlds or things of that nature, we should look at what can reasily be solved, and that's pack refreshes.
From seasons coming out without properly made textures and snow depth to functions that will simply not work as they should, I like to believe we do have a voice in this community. I made this post several years ago and now, looking back at it, I see so much improvement over things that we were desperately asking for.
Don't get me wrong, by that I don't mean that EA developers are searching through my page or yours to find what we think and expect for The Sims 4. But talking about these things openly as a community is what makes the difference.
Part 4: Simmers Unite
In conclusion: uniting our voices to ask for these things to come as refreshes and revamped features are crucial for the next few years. Let's, together, avoid a "my first snowdepth pack" or similar things that could yet come our way.
I created a blog called @sims4-communitywishes to reblog rants and wishes such as these. Our blogs and separate voices may be small, but a repository of it is much more impactful.
So thank you for reading this all the way through and in case you want to share your wishes for the future of The Sims 4, tag it as #s4comunitywishes
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Our perfect Addition | Platonic Yandere Mei Mei and Ui Ui
When you were recruited into Jujutsu Tech, you could not settle in. Given an ultimatum about joining or your family suffering from unknown consequences. It doesn’t give you an all too positive relationship with the school. Often having to be reminded of your life and family’s lives on the line. You're eventually placed in the first year's class under the supposed strongest Gojo Satoru. Not that it mattered to you.
“OKAY! This is your new classmate! Introduce yourself, newbie.”
“Nice to meet you all.”
“So so (Y/n)-chan! Tell us something about yourself!”
“I didn’t want to enroll but was forced to. Otherwise, my family will be-”
He slaps a hand on your mouth and then pushes you toward the trio.
“Awesome introduction! Welcome to the team!”
Despite your disgruntled disposition you tend to hold your own quite well. Able to come out mostly unscathed thanks to your technique. Speaking of your technique one of its functions allows attacks against you to become diamonds and minerals that you can maneuver throughout the battle. When you’re not using them to fight, you aren’t afraid to fashion them into jewelry or, after meeting Maki, weapons. Needless to say, it’s helpful when it comes to anyone you’re fighting against cursed users or curses themselves.
Which is perfect for defending your friend in the Kyoto School Exchange. Their attacks both physical and cursed are thwarted by your own until the violent interruption. Before then though the professors watched with anticipation.
“Gojo Satoru, how much for the gem maker?”
The Kyoto School Exchange is where she sees you in action. She’s heard the whispers that Gojo’s been given a treasure-making curse-user for a student. She doubts it's as weird as they speak of but someone so money-driven is bound to be curious.
The crow that returns from the forest is clutching a nugget of gold. Mei Mei gets it appraised and true enough it is a bonafide mineral. One selected among others you carry away or leave behind from your violent battle with the intruders.
“Not for sale.”
Gojo’s warning is ignored as Mei Mei is constantly sending crows to follow. She watches how you pay for your family’s expenses and spend time with them when you’re not scheduled for a mission. She notes how big you smile when they greet you and how hard you laugh. She finds it endearing.
So endearing she devotes more of her energy to watching you do anything and everything. Where you go with your friends, where you eat, how you sleep. If it weren’t for Gojo she’d have a more concrete copy of your schedule by now but having the general ideas of your life is a good start.
“Nee-Sama! Don’t you want me by your side?”
“ I need you to watch someone for me.”
“Only for you, Nee-Sama!”
She kicks herself for asking Gojo about you. Since then he’s been hard-pressed to keep you far from her as you go on different missions. He’s strong but he can’t control everything. Sooner than he can threaten the council, Ui Ui is assigned to accompany you as you take on a grade 2 curse.
“Uhm hope we can work together well, Ui Ui.”
“Hmph! I’m not going to speak to you, money bag.”
He quite obviously was jealous of his sister’s interest in you. Constantly degrading you or insulting you as you both learn how to work together and handle the curse. Despite his prickly beginnings with you, he finds himself in awe of you…
“Ui Ui! Teleport me onto the debris it consumes. I don’t care which one just do it.”
“But if you do that your gems won’t be able to manage your fall!”
“Don’t worry about it! Just do it.”
From what he’s heard from his sister you were forced into this. Unable to choose this life you’re still so willing to put yourself at risk. With the way the battle had been going, you could easily abandon the mission claiming it was too advanced. But you stayed and devoted your limited gems to protecting him.
With a pout and a blush, he found himself accepting the hug you gave him in achieving your victory. He cheekily praises you on the plan you came up with, still insulting you enough to keep you from noticing.
“You’re not nearly as powerful as my beloved Nee-Sama! She would have handled this in minutes.”
“Didn’t you say she was a special-grade sorcerer?”
“Yes…and by that standard we were decent.”
“Yeah, 30 minutes is pretty good.”
“Your standards need to be raised–” “Hey!” “-I think it’s important we keep contact for when that day comes.”
“Is this you’re roundabout way to ask for my number so we can hang out?”
“Think what you want! My Nee-Sama is the only one I bother planning to meet…I’ll text you.”
He’s lucky you don’t have a technique like Mei Mei’s otherwise you’d tease him to no end about how he kicks his feet when he texts you. With a blush and a chuckle, he’ll happily let his sister come in close as they watch your snap stories or a video you took.
“They seem perfect for us Nee-sama.”
“I agree. Now all that’s left is to take them for ourselves. Now to get past the famous Gojo Satoru.”
“You could beat him. Nee-Sama!”
“Hmmm, if only.”
The Shibuya incident couldn’t come any sooner. Having been paired up with Nobara, the siblings are all too keen on your proximity to them. When you casually respond to a text Ui Ui sends at the beginning of the mission, you couldn’t possibly be aware of the gears turning in their heads.
“Ara Yuji-kun, the gem user is also training to be a special grade, correct?”
“Uh yes, they were sayin’ something about retiring.”
“Oh really?”
“Yeah!”
“Don’t respond so casually at Nee-Sama!”
Mei Mei is quick to take advantage when Gojo is sent in to fight. Far too focused on his battle she can devote a crow or two to follow your progress and intervening at close calls. Her plan is only to watch you, it is an unexpected advantage that the sorcerer that’s been guarding you so closely is sealed.
“Eh? Gojo’s been sealed? What an interesting turn of events…he still owes me.”
After surviving the run-in with Kenjaku, she has no intentions of staying in Shibuya. She needed to change her currency after all. Before she leaves, she makes a point not to leave her gem, swiping you up before you can register.
“W-what just–”, you call out as you look at your new environment. No longer in the heat of battle, you look amazed at the lush and luxurious hotel room. High above a glowing city, this wasn’t Shibuya…it didn’t even look like Japan.
“(Y/n)!”
Ui Ui hugs you tightly, beginning to worryly obsess over your wounds. When the crow imbued with his technique landed on you mid-fight, you were on the cusp of being greatly injured. A few scars, a broken rib, and muscles that’ll make your body ache for days are what you got away with. You considered yourself better off than some of the seniors you were fighting alongside.
“I have to go back! They need me!”
You struggle against Ui Ui’s tight grip, who took advantage of your injury to hold you still, you can’t properly detach yourself. Mei Mei pays no mind to your determined snarl, not even looking in your direction as she hurriedly types on her computer.
“Gojo Satoru’s been sealed.”
“I know that!”
“Do you though? Your family was promised to be protected as long as you stay in Jujutsu Tech.”
You think for a moment. You deflated, “Gojo….”
Finished typing she comes to your side, not minding her brother as she cradles your head to her chest, “With Gojo no longer around do you think they’d bother to keep them around?”
You floundered,“I- don’t- I–”
Ui Ui hugs you tight, bringing your attention back to him as he looks up at you.
“We are your family now.”
“What?!”
Mei Mei’s hands held your chin turning your face towards hers. Her hair was down and she was wearing a hotel’s robe. With a bandaid on her right cheek and the deep red of her lipstick. The look on her face was unreadable, her eyes looked too gleeful in comparison to yours.
“(Y/n), your family is being housed by some friends of mine.”
“But they didn’t tell me they moved.”
She chuckled, “Of course, they haven’t I wouldn’t allow them to.”
When you looked at her suspiciously, she squeezed your cheeks.
“For their safety, of course. I care for those I invest in.”
She let her other hand pet Ui Ui’s head. He blushed intensely muffling a ‘Nee-Sama’ into your clothes. You felt your lip curl in disgust.
“So you want me for the gems I make right?”
She smiled to herself, before beginning to unbutton your school uniform. Ui Ui readjusted his hug, forcing your arms to your sides as Mei Mei undid all your buttons.
“I might have also decided you were just as valuable as your technique.”
You scoffed, “Yeah I doubt that.”
She laughed at you. “Think what you like but I’m sure your…family would love to hear from you.”
She held a burner phone out to you. It was opened to a contact profile with a group picture of your family. Wriggling your arm out of Ui Ui you reached to snatch it away only for her to easily hold it further away from you.
“It’d be a shame if I changed my mind about funding their protection. Stay in my care from now on.”
“What are you getting at–”
The phone began to ring. You frantically reached for it, willing to endure Ui Ui’s grip and graze the edge of the phone.
“Promise me, (Y/n).”
“I-I promise! Please!”
With a nod, the arms holding you released, letting you stumble and wince as you answer the call. With your back to the two of them, they smiled at one another gazing at the uniform shirt that easily slipped off in your struggle for the phone. Mei Mei holds the cloth in her hands caressing the jeweled buttons, she knows you custom-made.
“Ui Ui.”
“Yes Nee-Sama?”
“Wash their uniform and give them the change of clothes we brought for them.”
“Of course Nee-Sama!”
She starts to make her way back to the computer, resuming her business with those on the other line. Turning her head over her shoulder she watched the way you fiddled with the plants in the hotel room while chatting excitedly on the phone. She smiled as she watched her brother eye the shirt with a deep blush.
“Oh, Ui Ui.”
“Yes, Nee-Sama?”
“Be sure to breathe in with both your nose and mouth. It’s less likely you’ll pass out that way.”
“Thank you Nee-Sama.”
Looking out at the city Mei Mei felt triumphant. She finally had her gem and with the world ending, it was the perfect time.
#yandere x reader#yandere x you#lovelyyandereaddictionpoint#yanderexrea#yandere#yanderes#yandere jujutsu kaisen#yandere jjk x reader#yandere jjk#yandere jujutsu kaisen x reader#yandere mei mei#platonic yandere mei mei#yandere ui ui#yandere mei mei and ui ui#yandere mei mei x reader#yandere harem
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I have been so enamoured with Utilities Included that I wanted to thank you personally for writing a masterclass in characterisation (and smut)! The little details in it are so damn impressive. I think I've re-read this fic about five times in the span of two weeks now.
I've been mulling over a headcanon about a Zoro rut later on in their relationship. I have to ask: have you considered a side story with this mind? If so, what would that have looked like?
A thought I had, given he is attached to Sanji's scent, had Zoro less sexually driven during rut and more scent-driven.
omg this ask made my week 😭💕 thank you so much, and i'm so glad you've enjoyed utilities included!
i've considered a few side story/continuation scenarios for UI, but i only have the vaguest ideas of what i could write (most of which involve luffy or koby, actually) instead of real plans to do so.
i agree that scent would play a huge role in zoro's experiences in rut (as it would any alpha, really)! i also think an even BIGGER component for him would be the hormones. sanji's rut hormones overpowered his fears of being intimate with another alpha, which was a Huge deal for him. i fear zoro's would have him trying to bench press nami's car 😭
that being said, i think the chances of zoro missing his surpressants once he's in a relationship with sanji are... basically zero. sanji will always prefer to be clear-headed and in control, and i think it would bother him to know his partner isn't in that same headspace. left to his own devices, zoro is largely ambivalent about rut surpressants (and has missed many a dose pre-UI), but he knows that staying on top of them takes the edge off sanji's nerves, and he likes taking care of him in seemingly-small gestures like that.
i'm sure there will be times where, despite everyone's best intentions, he ends up missing a dose (sickness, flight delays, and other miseries). and for that, i would love to hear headcanons about what might happen! ☺️
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