#UnityDev
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bethanyvenefica · 2 years ago
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BEE RAVE BEE RAVE BEE RAVE
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NEW BIONICLE VRCHAT AVATAR: THE NUI RAMA: AVAILABLE IN THE RAHI BEASTS VRC WORLD
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tacko3d · 3 months ago
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FREE GIFT FOR ANYONE ON MY PATREON
www.patreon.com/tacko3d
HELLO GAME DEVELOPERS, ARTIST, AND FREE ASSET HOARDERS ALIKE!!!! Join the Patreon Today EVEN FOR THE FREE MEMBERS and you get a NEW Free 3D model
Yep! BOTH Paid AND FREE MEMBERS get this model for free!
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yenyenart1 · 8 months ago
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I just felt compelled to draw this, there is not much thought behind it other than "The girlies are talking".
I started replaying Weird and Unfortunate Things Are Happening. It's an excelent RPG Maker game with interesting usage of game mechanics and a very engaging story and world exploration.
I love the games that UnityDev makes, she is fascinating. Every game of hers has managed to somehow be extremely engaging and made me spend so much time. The end game dungeons of Wautah and Luxaren Allure made me spend like 50 hours in each game
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rhcreations · 10 months ago
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Applying different Textures to Objects in Code (C# and Unity)
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wolfinasart · 2 years ago
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Been doing lots of updates to Lil thulu, added crabs, tweaked player movement to be less unforgiving, and added more decor
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vigeogames · 2 years ago
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Wright Files: Egerton's Pickle on Itch.io and GameJolt
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My tiny #detective #mystery #adventure #game “Wright Files: Egerton's Pickle” now has a page on Itch.io, GameJolt and IndieDB! 😄 Follow the development at:
Itch.io: https://goshki.itch.io/wright-files-egertons-pickle
GameJolt: https://gamejolt.com/games/wright-files-egertons-pickle/712868
IndieDB: https://www.indiedb.com/games/wright-files-egertons-pickle
#gamedev #indiedev #indiegame
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nareshkumartech · 30 days ago
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How to Manage Memory Efficiently in Mobile Games
Memory management is a cornerstone of mobile game development. Unlike desktop or console platforms, mobile devices operate with limited RAM and often juggle multiple applications at once. Poor memory management can lead to crashes, slow performance, overheating, and ultimately, a frustrating user experience that drives players away. For those working in game development, especially on mobile platforms, learning to optimize memory usage is not just a technical necessity—it's a key to delivering smooth, engaging gameplay that retains users.
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One of the first steps in managing memory efficiently is understanding how your game loads and unloads assets. Graphics, audio files, and animation data consume significant memory, especially if they’re loaded all at once. Instead, adopt dynamic loading strategies. Load assets only when needed, and unload them once they're no longer in use. For example, in level-based games, assets for the current level should be the only ones in memory, with others streamed in or out as the player progresses. This strategy helps keep the memory footprint low and the gameplay experience fluid.
Another crucial practice is the use of object pooling. In mobile games where objects like bullets, enemies, or effects are repeatedly created and destroyed, memory fragmentation becomes a major issue. Object pooling solves this by recycling a fixed number of pre-instantiated objects, which reduces garbage collection overhead and improves performance. This is especially important in action or arcade-style games where hundreds of objects may appear on screen in a short time.
Texture compression and asset optimization also play a significant role. Mobile GPUs are limited compared to their PC counterparts, so using compressed textures like ETC2 or ASTC formats can drastically reduce memory usage without compromising visual quality. Additionally, resizing images and audio files to appropriate resolutions and bitrates ensures that your game isn't wasting memory on unnecessarily high-quality assets that provide no noticeable improvement in gameplay.
Finally, developers should always test across a wide range of devices. New phones may handle memory better, but budget or older models are still common among users. Testing on low-end hardware ensures a consistent experience and helps catch memory-related problems that might not appear on high-performance devices.
In the ever-competitive world of mobile game development, performance is directly tied to player satisfaction and retention. Efficient memory management not only prevents technical issues but also improves load times, battery consumption, and overall gameplay responsiveness. With careful asset handling, smart optimization techniques, and consistent profiling, developers can create mobile games that run smoothly across devices and deliver high-quality experiences to all players.
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sweetladswerewolf · 11 months ago
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Intimidating Introductions page 2 panel 2
ARG comic for the Steam game Sweetlads' Werewolf, link in bio!
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daninfiction · 2 years ago
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"there is something in the hallway..."
something that's been in my backlog for a while. might put some time aside to finish this short little one.
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lowresdev · 4 years ago
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Does your rigidbody character-controller get caught on surfaces, impeding its otherwise normal and smooth movement? In this video I give an in depth look at my custom solution to this very common issue in Unity.
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makakaorg · 4 years ago
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AR Engines Bundle 1.3 - Updates for Unity Assets
— AR Camera Lite 4.1,
— AR Shadow 2.1 (AR Foundation: ARKit, ARCore).
P.S. AR Engines Bundle (20% OFF) — pack of AR Cameras (Augmented Reality Engines) & Demos for different situations, mobile devices & sensors. This Bundle is included in AR Bundle.
Also, the bundle contains AR + VR: MR Camera (Google Cardboard XR Plugin).
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notjustasadstory · 4 years ago
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For this year’s Global Game Jam, my friends and I are making a game, and we need YOUR HELP to do it! Anyone can submit, just follow the instructions in the photos! Thanks so much! Feel free to share around!
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finetunegames · 4 years ago
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👋Hey there! We are FineTuneGames. This is our first time posting and we hope you like what you see. Our game's LIVE on the play store -https://bit.ly/3kSq4vY  - so please feel free to check it out! It's a work-in-progress, but this is what we have so far. We appreciate all feedback! Thank you <3
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rhcreations · 10 months ago
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https://www.instagram.com/roguehedgehogcreation
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gameassetsgarden · 5 years ago
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Shuriken #2 - Free Game Assets
Download this free throwing star 3D model via the link below:
https://www.gameassetsgarden.com/assets/3d-model/weapons/throwables/shuriken-2/shuriken-2-v1.php
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ajaygamedev · 5 years ago
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Timelapse video of me creating bossfight in unity for my mobile game called Shotgun(Link in bio) This is one of the three boss fights in the game. You can download it from Google Play. #indiegame #gamedev #indiedev #indiegamedev #mobilegame #androidgame #bossfight #indiegaming #instagaming #gamestagram #gameart #indiegameart #madewithunity #unitygames #unity3d #gamedevelopment #unitydev #3dart #upcominggames #googleplay #timelapseproject #programming #programminglife #coding #codingisfun (at India) https://www.instagram.com/p/B8nFpH-H2Ac/?igshid=4eeodulxlpli
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