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#User Experience Jobs
faunina · 2 years
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happy TWO YEAR anniversary to everyone who attended the destiel wedding!
and happy valentines day to the rest of you guys <3 click the image for a surprise!
if you’ve ever seen that one post (i’ll link it in the replies) about the parallels between the rodeo scene in 12x11 and the movie “urban cowboy” and it entirely broke your brain, then this post is for you. and also i’m kissing you on the mouth
[ID. Digital art of Dean Winchester done in black and white. He’s is laid back on top of an electric bull. One hand rests on his hip while the other hovers in mid-air, fingers slightly curled, and he seems to be looking at it. When clicked, the transparency shows Castiel standing behind him. Castiel is holding Dean’s hand to his lips, while his other hand supports the back of Dean’s head. Castiel has a visible halo and wings that he has curled protectively around Dean. End ID.]
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girlwarlock · 1 year
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PvP BLAZE IS (supposedly) live 04/20/2023
I think this is a really cool update, but an important thing to note is that:
* * * * LETTING OTHERS BLAZE YOUR POSTS WILL BE ON BY DEFAULT * * * *
It's a per-blog setting, so you can turn it off for your main and on for your sideblog(s) or v/v.
Even on a blog which has "let others blaze my posts" on, there will be a per-post toggle so that you can have a blog be blazeable but still post that kinda personal journal-y thing without needing to worry about some asshole paying $10 to make 2500 strangers see it (or whatever tumblr's rates are, i don't remember).
Also, if someone *does* blaze a post that you didn't want blazed, you have the opportunity to cancel the campaign at any time, even before the campaign starts generating impressions. So if you forget to tag something unblazeable, you're not helpless in the face of someone deciding to blaze it.
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samarecharm · 5 months
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i love makoto so much but fanon does her so much better (the good parts of the fandom) because in the game her character is so lack luster. they butchered her confidant it is so borning and not even about her. they made her a cop. A COP. they pushed this "canon waifu" role onto her (before sumire came along and did it Even Worse). and it SUCKS because SHE IS SO MUCH MORE!!! SHE IS SO MUCH BETTER!!!! SHE COULD'VE BEEN SO MUCH BETTER!!! the way i feel about canon makoto is the same way i feel about the canon ryuji events post komoshida where he's horribly mistreated and used purely as comic relief: i ignore them <3 my game now <3 never happened <3 my ocs <3
You are so right. I generally apply this to all characters in p5 bc the game does such a shit job of staying consistent with character arcs and personalities. Theres a desperate need to throw in perverse jokes at the expense of female characters and a need to show that the police (as a whole) are reliable people who are not influenced by things like money and power; only the BAD cops do that. Not to mention this obvious fatphobia and homophobia but i feel likes thats a given.
But back to Makoto. Shes a victim of bad writing just like everyone else. Ryuji during the kamoshida arc was fighting with self loathing and genuine anxiety, and aside from the like. One comment on Panthers outfit in the metaverse, hes more than well behaved. All of that is shelved as soon as Kamoshida is gone and replaced with him being weird comic relief (and the focus of alot of sexual jokes that were nonexistent in the beginning of the game). Anns arc about self love and empowerment is completely dropped as soon as the nasty bad guy is put away (so that its good to be weird about her w the Good Guys). Makoto loses her a chunk of her personality to be the mature waifu which is INSANE to me bc shes like. Not okay or normal at all 😭😭😭 she THINKS shes responsible and so does everyone else on her team, but its an act! She doesnt know shit! And she doesnt know that she doesnt know shit bc shes respectful and adults dont care about anything as long as u respect them!
Its very telling that for literally every single thief (and goro), you can see the exact moment the writers gave up on adding anything of worth to their characters outside of the social links. Its like they didnt know what to even do w the characters at their disposal after their main arcs were complete. No mention of friends hanging out without you, no mention of having group hangouts. Everyone is treated as a core, important member of the friend group DURING their arc, but outside of it, they are acquaintances at best. Theres nothing in the game that convinces you that these guys are legitimately friends who care for each other and do Friend Things. And i describe it like that bc there IS a game that treats them all as friends, and its strikers! Strikers/Scramble genuinely feels like the game p5 wanted to be; a road trip w your team where they stay up at night talking to each other and hanging out and doing things together that dont necessarily include you, the player. Its refreshing and lovely but it sucks that u get that kind of attention to detail in a ‘spinoff’ title
#chattin#i hesitate to use spinoff bc its a pretty big game#and theres an amazing plot with wonderful characterization#and their handling of jails and jail owners is LEAGUES better than the bs they tried to make up w palace users#and all the thieves feel like family. and not in the annoying fandom way; like#were family in the same way a family is forged and tended to. i love you. no one is left behind. no one is made to feel inferior another#its really good and honestly if u want more interactions between everyone i really recommend a playthrough#but yeah#p5 sucks#i love it but i love the version of it i made in my head LMAO#maybe p5r did a better job w the dialogue and some questionable scenes#(i wouldnt know. i didnt play it lol)#so maybe thats what people need to be using as a point of reference#but i only plyed p5 so this is what i have; a group of people who show up for meetings and then go about their life#and that kinda sucks. why make this wholly unique experience in which these teens can only relate to each other#make them bonded over their shared experience w this unbelievable world#and then not only make them NOT interact; but have the end be ‘okay by akira.’ and leave it at that#they just. didnt know what to do w anyone#they needed their girls to be waifubait and the boys to be an afterthought#they needed a buffet of older woman for pathetic men to fuck through their self insert#and they needed a story convoluted enough to keep people stuck trying to figure it out themselves#its bad. its so bad. its so fucking bad. but i have to be here. WE have to be here.#bc who else is going to take these characters out of hell and treat them right ??!!!
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in-tua-deep · 1 year
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Had a dream where I was back in high school in a math class and my teacher was just. Incredibly disrespectful about my identity/pronouns. So I swapped to the other math class section with a different teacher
And new teacher didn’t use my pronouns either, but it still felt better. And then someone broke my desk. And someone asked me if I made the right choice swapping, because neither teacher used my pronouns, right? And I just had this moment of such clarity, of, “yeah, he doesn’t use my pronouns. He doesn’t always use the right name. But you know what? He’s angry someone broke my desk, and I know that if he finds out who it was, they would be in trouble. And it wouldn’t be like that with the other teacher.”
Just. Utter clarity of the definition between someone who doesn’t understand pronouns but still sees me as a person deserving of safety vs. someone who maliciously doesn’t use my pronouns as a way to communicate disrespect and thinks that means I don’t deserve to be safe
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pinkmoondoll9shihtzu · 6 months
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my secret fantasy is to do random encounter street interviews for tiktok becuase I strongly believe in my abilities to disarm Anyone into telling me Everything
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haahka · 2 years
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🤭🤭
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uniformbravo · 5 months
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literally 10 min yt ads need to be illegal
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comsci-technologies · 3 months
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"Design is not just what it looks like and feels like. Design is how it works." - Steve Jobs.
Dive into our latest blog to discover why exceptional User Experience (UX) is crucial for your brand's success across websites, mobile apps, and marketing strategies. 🌟
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no27-autonation-honda · 4 months
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not to be a colossal fucking cowabummer about everything but it really does suck that like. my really chill and like. supposedly more realistic type of career goal feels about as unattainable as like a kid saying he wants to be a singer or something
#kazoo noises#like yeah this was supposed to be a job i COULD get. i thought bc like. i was going into the field bc i loved the work and not bc i couldnt#make it into academia (fuck u alt-ac term users yall are snobs) id like maybe be able to cobble it together bc like. im good at doing work.#i can usually make something happen and i got a good attitude. but jesus ive got one year left and every job app comes back negative if the#even bother to respond#like idk man. i knew iwasnt gonna be making money or shit and i knew it was gonna be rough but like. everyone else i meet already has a gig#or at least like gig adjacent. volunteer or field experience or internship and like. i cant get anything to stick. its not like ive done#nothing either? ive worked extensively with small scale exhibition design. i have worked extensively with special collections libraries.#i have literal years worth of research experience from college. i have an entirely customer service based resume thats not academic so i#can handle a patron (and crucially different from my peers: I WANT TO)#i can organize. i can write and design labels. i can communicate. i can handle special collections objects. i can make ANY microfilm reader#work for me even when it doesnt want to#and im not saying my classmates arent qualified. but like. surely this has to amount to something. i have been so stupidly lucky#to have even half the experiences i do. i have variety in my degree that even some of my classmates would kill for i think. i did. so much.#i have had so many advantages and i like to think i use them well and that i am grateful for them. but why cant i make that shit connect???#my resume is good. im reliable. i want to work more than anything. so why cant i get a call back???#legitimately how much longer do i get to keep telling myself i a not the common denominator here#sorry for diary posting but im prepping to walk to the house tour and planning what job apps i can fill out when i get back and literally.#just like. why do i bother. i should have just held my nose and done the online only program in state. i'd probably spend less time rotting#god being 23 fucking sucks. it is going to be better. im literally just barely an adult. this cant be it and it wont be it. but jesus. i go#over having to beg for a rejection letter about ten months ago when i still felt like i had a shot at these experiences
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phatcatphergus · 6 months
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Attempting to have a nuanced conversation about business within the internet entertainment industry with someone who thinks that people making 6 figures a year are inherently evil is like trying to put socks on a cat. You can try all you like but nothing is sticking with them and they’ll claw your eyes out for trying
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a-god-in-ruins-rises · 9 months
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there is this idea that crime is caused by poverty. it's so popular that people state it as fact. and i think there might be some truth to it. but honestly, i think it's overstated and the relationship between crime and poverty is a lot more complex than people think.
just anecdotally speaking, it never sat well with me because my personal experience has been that criminals tend to be opportunistic predators not people acting out of desperation. i knew lots of people who shoplifted or robbed people and almost none of them were so desperately impoverished that they needed to resort to crime.
they chose crime because it was easy money. there was nothing preventing them from getting a job. they just didn't want to work a 9 to 5. the bandit lifestyle was just a lot more convenient. let those other suckers work their asses off and then you can just rob them. i knew people who were living comfortable middle class lifestyles from boosting and drug dealing.
and the irony is, this sort of behavior actually impoverished our community in a lot of ways. it seemed to me like the crime came first. when my parents group here this area was really nice. then in the 90s and 00s crime became rampant and the entire community went to shit for a variety of reasons (luckily things have turned around in recent years thanks to some tough-on-crime policies). my own family (which was below the poverty line for most of my childhood) has been stolen from multiple times (including our car one time which really fucked us over). these people weren't robin hoods stealing from the rich and giving to the poor and they also weren't impoverished victims just trying to survive. these people were just straight up predators without a conscience.
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poptartmochi · 2 years
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wait. one final addition. 5k XP in 2 hours is only easily achievable if you have premium. otherwise I think it is actually nigh impossible
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tofupixel · 3 months
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⭐ So you want to learn pixel art? ⭐
🔹 Part 1 of ??? - The Basics!
Hello, my name is Tofu and I'm a professional pixel artist. I have been supporting myself with freelance pixel art since 2020, when I was let go from my job during the pandemic.
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My progress, from 2017 to 2024. IMO the only thing that really matters is time and effort, not some kind of natural talent for art.
This guide will not be comprehensive, as nobody should be expected to read allat. Instead I will lean heavily on my own experience, and share what worked for me, so take everything with a grain of salt. This is a guide, not a tutorial. Cheers!
🔹 Do I need money?
NO!!! Pixel art is one of the most accessible mediums out there.
I still use a mouse because I prefer it to a tablet! You won't be at any disadvantage here if you can't afford the best hardware or software.
Because our canvases are typically very small, you don't need a good PC to run a good brush engine or anything like that.
✨Did you know? One of the most skilled and beloved pixel artists uses MS PAINT! Wow!!
🔹 What software should I use?
Here are some of the most popular programs I see my friends and peers using. Stars show how much I recommend the software for beginners! ⭐
💰 Paid options:
⭐⭐⭐ Aseprite (for PC) - $19.99
This is what I and many other pixel artists use. You may find when applying to jobs that they require some knowledge of Aseprite. Since it has become so popular, companies like that you can swap raw files between artists.
Aseprite is amazingly customizable, with custom skins, scripts and extensions on Itch.io, both free and paid.
If you have ever used any art software before, it has most of the same features and should feel fairly familiar to use. It features a robust animation suite and a tilemap feature, which have saved me thousands of hours of labour in my work. The software is also being updated all the time, and the developers listen to the users. I really recommend Aseprite!
⭐ Photoshop (for PC) - Monthly $$
A decent option for those who already are used to the PS interface. Requires some setup to get it ready for pixel-perfect art, but there are plenty of tutorials for doing so.
Animation is also much more tedious on PS which you may want to consider before investing time!
⭐⭐ ProMotion NG (for PC) - $19.00
An advanced and powerful software which has many features Aseprite does not, including Colour Cycling and animated tiles.
⭐⭐⭐ Pixquare (for iOS) - $7.99 - $19.99 (30% off with code 'tofu'!!)
Probably the best app available for iPad users, in active development, with new features added all the time.
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Look! My buddy Jon recommends it highly, and uses it often.
One cool thing about Pixquare is that it takes Aseprite raw files! Many of my friends use it to work on the same project, both in their office and on the go.
⭐ Procreate (for iOS) - $12.99
If you have access to Procreate already, it's a decent option to get used to doing pixel art. It does however require some setup. Artist Pixebo is famously using Procreate, and they have tutorials of their own if you want to learn.
⭐⭐ ReSprite iOS and Android. (free trial, but:) $19.99 premium or $$ monthly
ReSprite is VERY similar in terms of UI to Aseprite, so I can recommend it. They just launched their Android release!
🆓 Free options:
⭐⭐⭐ Libresprite (for PC)
Libresprite is an alternative to Aseprite. It is very, very similar, to the point where documentation for Aseprite will be helpful to Libresprite users.
⭐⭐ Pixilart (for PC and mobile)
A free in-browser app, and also a mobile app! It is tied to the website Pixilart, where artists upload and share their work. A good option for those also looking to get involved in a community.
⭐⭐ Dotpict (for mobile)
Dotpict is similar to Pixilart, with a mobile app tied to a website, but it's a Japanese service. Did you know that in Japanese, pixel art is called 'Dot Art'? Dotpict can be a great way to connect with a different community of pixel artists! They also have prompts and challenges often.
🔹 So I got my software, now what?
◽Nice! Now it's time for the basics of pixel art.
❗ WAIT ❗ Before this section, I want to add a little disclaimer. All of these rules/guidelines can be broken at will, and some 'no-nos' can look amazing when done intentionally.
The pixel-art fundamentals can be exceedingly helpful to new artists, who may feel lost or overwhelmed by choice. But if you feel they restrict you too harshly, don't force yourself! At the end of the day it's your art, and you shouldn't try to contort yourself into what people think a pixel artist 'should be'. What matters is your own artistic expression. 💕👍
◽Phew! With that out of the way...
🔸"The Rules"
There are few hard 'rules' of pixel art, mostly about scaling and exporting. Some of these things will frequently trip up newbies if they aren't aware, and are easy to overlook.
🔹Scaling method
There are a couple ways of scaling your art. The default in most art programs, and the entire internet, is Bi-linear scaling, which usually works out fine for most purposes. But as pixel artists, we need a different method.
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Both are scaled up x10. See the difference?
On the left is scaled using Bilinear, and on the right is using Nearest-Neighbor. We love seeing those pixels stay crisp and clean, so we use nearest-neighbor. 
(Most pixel-art programs have nearest-neighbor enabled by default! So this may not apply to you, but it's important to know.)
🔹Mixels
Mixels are when there are different (mixed) pixel sizes in the same image.
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Here I have scaled up my art- the left is 200%, and the right is 150%. Yuck!
As we can see, the "pixel" sizes end up different. We generally try to scale our work by multiples of 100 - 200%, 300% etc. rather than 150%. At larger scales however, the minute differences in pixel sizes are hardly noticeable!
Mixels are also sometimes seen when an artist scales up their work, then continues drawing on it with a 1 pixel brush.
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Many would say that this is not great looking! This type of pixels can be indicative of a beginner artist. But there are plenty of creative pixel artists out there who mixels intentionally, making something modern and cool.
🔹Saving Your Files
We usually save our still images as .PNGs as they don’t create any JPEG artifacts or loss of quality. It's a little hard to see here, but there are some artifacts, and it looks a little blurry. It also makes the art very hard to work with if we are importing a JPEG.
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For animations .GIF is good, but be careful of the 256 colour limit. Try to avoid using too many blending mode layers or gradients when working with animations. If you aren’t careful, your animation could flash afterwards, as the .GIF tries to reduce colours wherever it can. It doesn’t look great!
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Here's an old piece from 2021 where I experienced .GIF lossiness, because I used gradients and transparency, resulting in way too many colours.
🔹Pixel Art Fundamentals - Techniques and Jargon
❗❗Confused about Jaggies? Anti-Aliasing? Banding? Dithering? THIS THREAD is for you❗❗
As far as I'm concerned, this is THE tutorial of all time for understanding pixel art. These are techniques created and named by the community of people who actually put the list together, some of the best pixel artists alive currently. Please read it!!
🔸How To Learn
Okay, so you have your software, and you're all ready to start. But maybe you need some more guidance? Try these tutorials and resources! It can be helpful to work along with a tutorial until you build your confidence up.
⭐⭐ Pixel Logic (A Digital Book) - $10 A very comprehensive visual guide book by a very skilled and established artist in the industry. I own a copy myself.
⭐⭐⭐ StudioMiniBoss - free A collection of visual tutorials, by the artist that worked on Celeste! When starting out, if I got stuck, I would go and scour his tutorials and see how he did it.
⭐ Lospec Tutorials - free A very large collection of various tutorials from all over the internet. There is a lot to sift through here if you have the time.
⭐⭐⭐ Cyangmou's Tutorials - free (tipping optional) Cyangmou is one of the most respected and accomplished modern pixel artists, and he has amassed a HUGE collection of free and incredibly well-educated visual tutorials. He also hosts an educational stream every week on Twitch called 'pixelart for beginners'.
⭐⭐⭐ Youtube Tutorials - free There are hundreds, if not thousands of tutorials on YouTube, but it can be tricky to find the good ones. My personal recommendations are MortMort, Brandon, and AdamCYounis- these guys really know what they're talking about!
🔸 How to choose a canvas size
When looking at pixel art turorials, we may see people suggest things like 16x16, 32x32 and 64x64. These are standard sizes for pixel art games with tiles. However, if you're just making a drawing, you don't necessarily need to use a standard canvas size like that.
What I like to think about when choosing a canvas size for my illustrations is 'what features do I think it is important to represent?' And make my canvas as small as possible, while still leaving room for my most important elements.
Imagine I have characters in a scene like this:
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I made my canvas as small as possible (232 x 314), but just big enough to represent the features and have them be recognizable (it's Good Omens fanart 😤)!! If I had made it any bigger, I would be working on it for ever, due to how much more foliage I would have to render.
If you want to do an illustration and you're not sure, just start at somewhere around 100x100 - 200x200 and go from there.
It's perfectly okay to crop your canvas, or scale it up, or crunch your art down at any point if you think you need a different size. I do it all the time! It only takes a bit of cleanup to get you back to where you were.
🔸Where To Post
Outside of just regular socials, Twitter, Tumblr, Deviantart, Instagram etc, there are a few places that lean more towards pixel art that you might not have heard of.
⭐ Lospec Lospec is a low-res focused art website. Some pieces get given a 'monthly masterpiece' award. Not incredibly active, but I believe there are more features being added often.
⭐⭐ Pixilart Pixilart is a very popular pixel art community, with an app tied to it. The community tends to lean on the young side, so this is a low-pressure place to post with an relaxed vibe.
⭐⭐ Pixeljoint Pixeljoint is one of the big, old-school pixel art websites. You can only upload your art unscaled (1x) because there is a built-in zoom viewer. It has a bit of a reputation for being elitist (back in the 00s it was), but in my experience it's not like that any more. This is a fine place for a pixel artist to post if they are really interested in learning, and the history. The Hall of Fame has some of the most famous / impressive pixel art pieces that paved the way for the work we are doing today.
⭐⭐⭐ Cafe Dot Cafe Dot is my art server so I'm a little biased here. 🍵 It was created during the recent social media turbulence. We wanted a place to post art with no algorithms, and no NFT or AI chuds. We have a heavy no-self-promotion rule, and are more interested in community than skill or exclusivity. The other thing is that we have some kind of verification system- you must apply to be a Creator before you can post in the Art feed, or use voice. This helps combat the people who just want to self-promo and dip, or cause trouble, as well as weed out AI/NFT people. Until then, you are still welcome to post in any of the threads or channels. There is a lot to do in Cafe Dot. I host events weekly, so check the threads!
⭐⭐/r/pixelart The pixel art subreddit is pretty active! I've also heard some of my friends found work through posting here, so it's worth a try if you're looking. However, it is still Reddit- so if you're sensitive to rude people, or criticism you didn't ask for, you may want to avoid this one. Lol
🔸 Where To Find Work
You need money? I got you! As someone who mostly gets scouted on social media, I can share a few tips with you:
Put your email / portfolio in your bio Recruiters don't have all that much time to find artists, make it as easy as possible for someone to find your important information!
Clean up your profile If your profile feed is all full of memes, most people will just tab out rather than sift through. Doesn't apply as much to Tumblr if you have an art tag people can look at.
Post regularly, and repost Activity beats everything in the social media game. It's like rolling the dice, and the more you post the more chances you have. You have to have no shame, it's all business baby
Outside of just posting regularly and hoping people reach out to you, it can be hard to know where to look. Here are a few places you can sign up to and post around on.
/r/INAT INAT (I Need A Team) is a subreddit for finding a team to work with. You can post your portfolio here, or browse for people who need artists.
/r/GameDevClassifieds Same as above, but specifically for game-related projects.
Remote Game Jobs / Work With Indies Like Indeed but for game jobs. Browse them often, or get email notifications.
VGen VGen is a website specifically for commissions. You need a code from another verified artist before you can upgrade your account and sell, so ask around on social media or ask your friends. Once your account is upgraded, you can make a 'menu' of services people can purchase, and they send you an offer which you are able to accept, decline, or counter.
The evil websites of doom: Fiverr and Upwork I don't recommend them!! They take a big cut of your profit, and the sites are teeming with NFT and AI people hoping to make a quick buck. The site is also extremely oversaturated and competitive, resulting in a race to the bottom (the cheapest, the fastest, doing the most for the least). Imagine the kind of clients who go to these websites, looking for the cheapest option. But if you're really desperate...
🔸 Community
I do really recommend getting involved in a community. Finding like-minded friends can help you stay motivated to keep drawing. One day, those friends you met when you were just starting out may become your peers in the industry. Making friends is a game changer!
Discord servers Nowadays, the forums of old are mostly abandoned, and people split off into many different servers. Cafe Dot, Pixel Art Discord (PAD), and if you can stomach scrolling past all the AI slop, you can browse Discord servers here.
Twitch Streams Twitch has kind of a bad reputation for being home to some of the more edgy gamers online, but the pixel art community is extremely welcoming and inclusive. Some of the people I met on Twitch are my friends to this day, and we've even worked together on different projects! Browse pixel art streams here, or follow some I recommend: NickWoz, JDZombi, CupOhJoe, GrayLure, LumpyTouch, FrankiePixelShow, MortMort, Sodor, NateyCakes, NyuraKim, ShinySeabass, I could go on for ever really... There are a lot of good eggs on Pixel Art Twitch.
🔸 Other Helpful Websites
Palettes Lospec has a huge collection of user-made palettes, for any artist who has trouble choosing their colours, or just wants to try something fun. Rejected Palettes is full of palettes that didn't quite make it onto Lospec, ran by people who believe there are no bad colours.
The Spriters Resource TSR is an incredible website where users can upload spritesheets and tilesets from games. You can browse for your favourite childhood game, and see how they made it! This website has helped me so much in understanding how game assets come together in a scene.
VGMaps Similar to the above, except there are entire maps laid out how they would be played. This is incredible if you have to do level design, or for mocking up a scene for fun.
Game UI Database Not pixel-art specific, but UI is a very challenging part of graphics, so this site can be a game-changer for finding good references!
Retronator A digital newspaper for pixel-art lovers! New game releases, tutorials, and artworks!
Itch.io A website where people can upload, games, assets, tools... An amazing hub for game devs and game fans alike. A few of my favourite tools: Tiled, PICO-8, Pixel Composer, Juice FX, Magic Pencil for Aseprite
🔸 The End?
This is just part 1 for now, so please drop me a follow to see any more guides I release in the future. I plan on doing some writeups on how I choose colours, how to practise, and more!
I'm not an expert by any means, but everything I did to get to where I am is outlined in this guide. Pixel art is my passion, my job and my hobby! I want pixel art to be recognized everywhere as an art-form, a medium of its own outside of game-art or computer graphics!
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This guide took me a long time, and took a lot of research and experience. Consider following me or supporting me if you are feeling generous.
And good luck to all the fledgling pixel artists, I hope you'll continue and have fun. I hope my guide helped you, and don't hesitate to send me an ask if you have any questions! 💕
My other tutorials (so far): How to draw Simple Grass for a game Hue Shifting
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donotdestroy · 6 days
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Apple’s Jony Ive Full Conversation with Graydon Carter | Vanity Fair
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richakalam · 6 months
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Chatwise Shares is a dynamic
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Chatwise Shares is a dynamic and forward-thinking tech company that specializes in creating innovative solutions for seamless communication and collaboration in the modern workplace. Their flagship product, Chatwise Connect, is a comprehensive platform that integrates chat, video conferencing, file sharing, and project management tools into one intuitive interface.
In an office scenario, employees at Chatwise Shares experience a highly interactive and collaborative environment. Teams use Chatwise Connect to stay connected, share ideas, and collaborate on projects in real-time. The platform's user-friendly interface makes it easy for employees to communicate across departments and locations, fostering a culture of teamwork and innovation.
One unique feature of Chatwise Connect is its virtual meeting rooms, which allow team members to join video conferences and collaborate on documents simultaneously. This feature is particularly useful for remote teams, as it enables them to work together as if they were in the same room.
Another key aspect of Chatwise Shares' office culture is its focus on work-life balance. The company offers flexible work hours and remote work options, allowing employees to manage their schedules in a way that suits their lifestyle. This flexibility helps employees maintain a healthy work-life balance, leading to increased job satisfaction and productivity.
Overall, Chatwise Shares is a company that values collaboration, innovation, and work-life balance. Through its innovative products and employee-centric culture, it has created a dynamic and engaging workplace where employees can thrive and succeed.
#writing#chatwise app benifits#chatwise app#Chatwise.co.uk#Chatwise Shares is a dynamic and forward-thinking tech company that specializes in creating innovative solutions for seamless communication#Chatwise Connect#is a comprehensive platform that integrates chat#video conferencing#file sharing#and project management tools into one intuitive interface.#In an office scenario#employees at Chatwise Shares experience a highly interactive and collaborative environment. Teams use Chatwise Connect to stay connected#share ideas#and collaborate on projects in real-time. The platform's user-friendly interface makes it easy for employees to communicate across departme#fostering a culture of teamwork and innovation.#One unique feature of Chatwise Connect is its virtual meeting rooms#which allow team members to join video conferences and collaborate on documents simultaneously. This feature is particularly useful for rem#as it enables them to work together as if they were in the same room.#Another key aspect of Chatwise Shares' office culture is its focus on work-life balance. The company offers flexible work hours and remote#allowing employees to manage their schedules in a way that suits their lifestyle. This flexibility helps employees maintain a healthy work-#leading to increased job satisfaction and productivity.#Overall#Chatwise Shares is a company that values collaboration#innovation#and work-life balance. Through its innovative products and employee-centric culture#it has created a dynamic and engaging workplace where employees can thrive and succeed.
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the-harvest-field · 1 year
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The Art of UI/UX Design: Free Courses and Booming Career Opportunities
In today’s digital age, user experience (UX) and user interface (UI) design have emerged as critical components in the creation of successful websites, mobile apps, and software. UI design focuses on the aesthetics and layout of a digital product, while UX design centers on enhancing user satisfaction and usability. These two disciplines work hand in hand to ensure that users have a seamless and…
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