#Visual Studio 2022
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jamierthanyou · 8 months ago
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i am once again asking if anyone knows how to make vscode or visual studio 2022 work with c++. especially with files that already exist
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tiklayazilim · 8 months ago
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postadtw · 10 months ago
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Visual Studio 2022 內改code 不用每次都重新編譯,使用熱重載 加速開發
從 Visual Studio 2022 開始,Visual Studio 2022 內改code 不用每次都重新編譯,使用熱重載 加速開發。 熱重新載入可減少您等候應用程式編譯、重新啟動、重新瀏覽至應用程式本身先前的位置等等,讓開發時更具生產力,更節省時間。 要勾選:檔案儲存時的熱重載 如果你是開發網站類型的,修改.cs檔 在local可直接顯現修改的部分! 官方說明文件請點我
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pseuddamntired · 10 months ago
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Oh, visual studio 2022, my love
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ntaflos · 2 years ago
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Power Platform als verbundener Dienst für Visual Studio ist allgemein verfügbar
Power Platform, Visual Studio 2022, Custom Connectors, Microsoft Power Apps, API, ASP.NET Core Web API, Power Platform CLI, Canvas-App, Power Fx, mobiles Erlebnis, Legacy-APIs, Marcel Ferreira
Ich bin auf den Autor Marcel Ferreira aufmerksam geworden. Mit meinem Beitrag möchte ich auf seine spannende Ankündigung aufmerksam machen, die für Entwickler von großem Interesse sein dürfte. Während der Microsoft Build 2023 wurde die Möglichkeit angekündigt, benutzerdefinierte Connectors innerhalb von Visual Studio zu erstellen, um schnell eine Front-End für Ihre API mit Microsoft Power Apps…
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it-online · 2 years ago
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Microsoft disponibiliza VMs do Windows 11 Enterprise para Developers
A Microsoft disponibilizou recentemente no Windows Dev Center novas máquinas virtuais com Windows 11 Enterprise 22H2 (Evaluation), destinadas a developers que queiram desenvolver e testar as suas aplicações em diferentes plataformas. Estas VMs podem ser utilizadas em plataformas de virtualização Windows (Hyper-V, VirtualBox e VMware) e MAC (Parallels) e incluem:Continue reading Untitled
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theartofpixar · 5 months ago
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alienorchids · 1 year ago
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DIR EN GREY, 'The Final days of STUDIO COAST' flyer
2022
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welcome-to-green-hills · 5 months ago
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New concept art for Sonic the Hedgehog 3 (2024) has released. (More on their website since Tumblr only allows a certain about of photos on a post). Here’s an excerpt below translated in English:
Hello, everyone. We are Tianheyan Studio.
In 2022, we were invited by Jeff Fowler, director of the Sonic the Hedgehog series, to participate in the preliminary conceptual design of Sonic the Hedgehog 3. It's an honor to participate in this series of films again.
This time, we are mainly responsible for the drawing of some keyframes and some character modeling. The keyframe concept map plays a helpful role in the establishment of the film tone style, and can also assist in guiding the work of visual effects. Some keyframes also need to design specific scene details. The character modeling is mainly based on the performance photos of Dr. Egghead (Kim Kerry), exploring witty makeup and costume design suitable for matching with animated characters.
Here are some of the results of our team's keyframe concept maps. Thank you for your support.
SOURCE
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inserttemptitlehere · 2 years ago
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God I really hate the latest version of Visual Studio. It is such a memory pig now. Which makes development of stuff super annoying when I want to run my application that has to do database things and have 2-4 instances of VS also running because I'm developing across multiple solutions. It makes everything run extremely slowly because VS is hogging so much memory.
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jamierthanyou · 9 months ago
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anyway if anyone has any experience in visual studio 2022 and is willing to help me out i would be eternally grateful cause i have no idea what im doing and i literally just need to be able to click run without it giving me some bullshit about not having access to files i can See on the Screen
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tiklayazilim · 8 months ago
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doyoulikethissong-poll · 4 months ago
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Ron Wasserman - X-Men 1992
X-Men: The Animated Series is an American animated superhero television series aired for five seasons from 1992 to 1997. Set in the same fictional universe as Spider-Man (1994–1998), it was followed by a revival, X-Men '97, which began airing on March 20, 2024, on Disney+ to critical acclaim. In the 2022 MCU film Doctor Strange in the Multiverse of Madness, the theme song from the TV series (orchestrated by Danny Elfman and credited as X-Men '97 Theme) is played when Charles Xavier (portrayed by Patrick Stewart) first appears; in the film, unlike his previous performances as the character in Fox's X-Men franchise, Stewart's Xavier is visually redesigned to match his animated counterpart, complete with his iconic green suit, blue and black tie, and yellow hoverchair. (let's be fair; his entry scene with this music is the only thing worth remembering about that film) In the Ms. Marvel episode "No Normal", the X-Men theme is played when Kamala Khan discovers that she is a "mutant".
Ronald Aaron Wasserman, also known as Aaron Waters and The Mighty Raw, is an American musician who composed the original theme songs for Mighty Morphin Power Rangers and X-Men: The Animated Series. He composed the theme songs for Sweet Valley High, Teknoman and VR Troopers. During his early days at Saban Entertainment, Wasserman worked as a music engineer, sometimes contributing background music and co-writing themes for several of their smaller series. Shows Wasserman worked on during this period include King Arthur and the Knights of Justice (which he composed the theme for), Little Shop, Saban's Around the World in Eighty Dreams, Saban's Gulliver's Travels, and Video Power.
In 1992, Wasserman wrote the theme song for the animated X-Men series and co-composed background music for it, with this being the first hit show he worked on. Wasserman did not know anything about X-Men when he was asked to compose the theme. In a retrospective 2022 article, Wasserman remembered, "it was two weeks of hell putting that song together", adding that "I kept getting notes saying they wanted more baseline, then more high-hats. It was a real pain in the ass to do all that back then too. It came out really great though, the theme was really catchy and interesting and it was especially interesting when they animated to it." Wasserman also wrote some of the show's background music, with other composers from Saban also working on the background music. For the early episodes, the show's closing credits featured an instrumental heavy rock song from Wasserman, but for later episodes it was replaced by a shortened version of his opening theme.
Wasserman's X-Men theme would later be reworked by The Newton Brothers for X-Men '97 (2024). The series is a continuation of X: Men: The Animated Series, which originally ended in 1997. One of Feige's stipulations for reviving X-Men: The Animated Series was ensuring Marvel Studios was able to use that series' theme song. Following legal battles with Saban Entertainment over the use of the theme, Marvel Studios paid a large sum to secure the rights to it in 2022. This was done on the condition that it be re-recorded for future projects and credited to the original series' music executives.
"X-Men" received a total of 89,3% yes votes! A special shout-out to those of you who knew this theme would show up because I have mentioned X-Men a few times here before already, lol. 😂 I chose to put the '97 version on the reveal video with the original remaining on the poll's audio. :)
youtube
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dacrystalsim · 2 months ago
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TS3 Functional Closet Mod
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The idea for this mod started with my want to convert TS2 Apartment Life closet. I could have used the Supernatural wardrobe as a base, but I wanted the doors to have proper animations and the ability to function like real closet doors against the wall, similar to how doors work in the game. So, this mod was created! 😊
What is this mod?
This mod functions as a dresser but includes a new animation that allows the doors to slide open like an actual closet. When the closet opens and closes, the Sim plays an idle animation, and when changing clothes, they use the spin animation.
The mod includes two different types, depending on the closet:
Dresser Type – Offers the same interactions as the base game dresser. This type is best for closets without mirrors.
Mirror Type – Includes interactions from the vanity table in Supernatural and Showtime (Don’t worry, the mod is 100% base game compatible!).
Important! This mod does not add a closet object to the game by itself. It only provides the necessary functionality for closet objects to work properly!
The Closet Object:
As mentioned earlier, this mod was created because I wanted to convert TS2 closet. The conversion is included with the mod, and you're welcome to use it as a base for creating your own closets! 😊
The closet comes in three different versions:
Opaque
Mirror – This version is split into two parts: the closet and a separate mirror for the animated door. To use it properly, simply place the mirror on the closet—it will slot into place and move with the door 😊
Glass
Both merged and unmerged versions are included—please install only one! (The merged file does not include the mod itself.)
How to Install?
Place the mod and the closet objects in your Mods/Packages folder.
Download links:
[SFS] | [MTS]
Credits: EA/Maxis, Blender, SimPE, S3PE, S3OC, TSRW, ILSpy, Visual Studio 2022 and Battery for the Script Mod Template Creator. Special thanks: @zoeoe-sims, @deniisu-sims, TS3CreatorCave discord server for all the help and Bloom from simlogical for creating a mirror door that I used as a reference to figure out how to make the closet move with the mirror ❤ @xto3conversionsfinds @pis3update @kpccfinds
Additional information, CASTable channels, polycount and how to make your own closet under the cut.
How to Create Your Own Closet?
Choose the version you'd like to clone as your base and ensure the OBJK is set correctly in S3PE for the closet type you want.
For a closet without a mirror: Sims3.Gameplay.Objects.ShelvesStorage.Crystal.Closet
For a closet with a mirror: Sims3.Gameplay.Objects.ShelvesStorage.Crystal.ClosetMirror
Polycount:
The 3 versions share the same polycount. LOD 0 (High Detail): 2430 LOD 1 (Medium Detail): 1070
Additional Info:
The closets are found under Storage -> Dressers in Buy Mode.
The original TS2 catalog description and price.
The meshes were UV edited to make them CASTable.
The package files are compressed.
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desiree-uk · 5 months ago
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A new script mod by fantuanss12!
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I got to test this mod out and it's another fun but more interactive way of buying groceries! - desiree-uk fantuanss12! mod notes:
What does this mod do:
This mod added a grocery delivery service. Shop and wait until a delivery sim come with a bag. Accept delivery and open the bag, Get the items inside it.
How to use:
There are two way to access this service: 1. Select grocery store rabbit hole --> Request Grocery Delivery Service -Combo rabbit hole will be in Grocery Store... Pie menu
2. Select cellphone or home phone --> Services... --> Call for Grocery Delivery -If there's multiple grocery stores, a dialog will pop up and ask to select one -Can't shop if there's no grocery store in the world
Shop as usual and buy items. Wait until a delivery service sim come and ring the doorbell. Accept it like pizza delivery service. Sim will be charged 30 simoleons for the service.
The grocery bag is from The Sims 4 Cottage Living.
Others:
If the delivery didn't come:
-Use MasterController to check whether there's 4 pizza delivery service sim. Two for pizza, two for grocery (Game needs time to generate sims to fill the spot)
-Since the delivery system is almost the same as pizza delivery, try to order pizza to see whether they can reach the lot.
-There's report that in worlds with no roads, service sim may not show up but the grocery bag is somewhere around the lot. Try to search around the house.
Credit: Big thanks to twinsimming for phone coding help! Simmers on Discord and tumblr for testing Battery's script mod template CmarNYC's SimOutfitter tool ILSpy Visual Studio 2022 Multiple modder's tutorial. EA for the bag
Download from MTS!
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hoodedjelly · 10 months ago
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Sleep walk BTS post!
will go in depth with my process and put better quality drawings in here!
Before any of this i was listening to several fiddauthor/ford playlists to hear a song that really got my brain moving. Funny enough i didn't get Sleep walk from one of the 100+ song playlists i was listening to, it was in my oc playlist (thats a mad scientist who would've thought). Originally i wanted to make a fiddauthor animatic (who knows maybe i will), but THIS SONG just caught my brain in a way i couldn't refuse.
So i technically started working on it the late night of September 27, exactly a week ago! which yes yes i hear you all in unison go "WHAT???" to that, and all I have to say to that is.... I have untreated adhd and lots of caffeine in my system! (honestly felt like ford sometimes while workin on that animatic)
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Started it off with some notes, then thumbnails. I had my tbob AND J3 open next to me stood up with clips for reference (prob looked a little insane looking back but its fine)
now for the rough animatic! i did this in Adobe animate 2022 (i'll get back to that later) the only thing that really got changed was i wanted to add the diner scene from j3. i realize now that it messed up the timeline i was going for with the animatic but i like to think things are out of order because of the state ford is in, things start to merge together.
After i sat with this rough animatic for a bit, i wasn't sure if i was going to make it in Adobe animate (what i usually do) or make it all in Clip Studio Paint. I wanted this animatic to be way more visually interesting then i usually do, so CSP it is. But! i only have CSP Pro, so i had to draw and export every single new frame from this animatic.
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it was a little tedious at first (again never done an animatic like this before) but i got used to it! I edited it all together in CapCut and thats really it!
The missing J3 pages from TBOB spoke to me in a way that im not fully comfortable talking about to my followers. I put a lot of myself in this animatic then i'd want to realize, it's very important to me. The night when i uploaded it i was literally shaking with anxiety (and caffeine-) but the overwhelming support for it is really amazing, thank you so much! if you have any more questions please ask away i love talking about the art process.
Below im going to talk about the code and put HD backgrounds!
thank you for dyemro on here for cracking the code first! now i can talk about my insane little thought process about it
So i never planned to add a code until halfway through with the animatic. i was watching ThatGFFan videos and him talking about gravity falls codes got my brain cooking. i wanted something sweet and simple (i realize with dyemro's post it wasn't as simple as i thought, give me some slack it's my first time). like what you should with making codes you start at the end. And i wanted something that was a nice send off for drawing ford be fucking miserable for 1 minute and 30 seconds.
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so i got this. (honestly every time i look at this drawing after finishing the animatic it makes me real emotional)
There are 4 codes in this whole animatic 0:02, 0:15, 0:30, and 0:58
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wanted the first one to be REAL noticeable so people can stop and be like "wait... theres stuff in here". people usually think to use the bill symbols, but no! from the description theres a little hint to use the Author symbols
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doing that code it leads to: imgu r.com /a/uZa iVfu (and if you know that double line a under a letter means capitalization + im a dumb dumb that used a code image that didn't have a Z so thats just a normal Z)
it makes a LINK! > imgur.com/a/uZaiVfu <
now enough of that boring stuff, heres some HD screenshots and backgrounds of my fav parts
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