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#and have your big boss fight chronologically first
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DM: You are the first member of TOTLB/Team Fuck Water to hit level 20
Pyotr: Finally! I hit my capstone!
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blueskittlesart · 4 months
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Lore questions huh? What do you think about dark link and what he represents? (Oot or otherwise)
HI. I LOVE YOU. this is long as hell but it's your fault for asking me about oot
so dark link is the mini-boss fight in oot's water temple. this is the 6th dungeon in the game overall and the third out of 6 in the adult segment of gameplay, meaning it comes when adult link has already experienced the time-switch and is about halfway to ganon. One of the things that makes this battle so immediately striking imo is the fact that the room it takes place in is immediately aesthetically different from the rest of the dungeon, which isn't something we see basically anywhere else in the game. the reason for this, materially, is because everything in that room is a symbol that the writers want you as the player to notice and take in.
the opening of the fight goes like this: link enters a room within the water temple that appears to be an endless foggy void, with a thin layer of water on the ground and a single dead tree in the very middle of the room. there is a distant door on the other side of the room. When link passes the dead tree on his way to the door, his reflection in the water disappears, and when he turns back around he's ambushed by dark link--a reflection of himself. Dark link will be semi-transparent for about a minute at the beginning of the fight but will eventually materialize enough to land hits on link, and will mimic link's attacks while dodging any attempts to hit him. Dark link's health is based on the player's heart containers, meaning the stronger Link is, the stronger his reflection becomes. Gameplay-wise, it's extremely difficult to defeat dark link using the master sword because he can counter almost any attack from it, so most players will use a different weapon that he can't counter in order to beat him.
so let's unpack the symbolism there. first, the room itself: an empty, foggy void with a single dead tree in the middle. This room is pretty obviously a reflection of link's psyche, and link is a kid who grew up in a lush forest, surrounded on all sides by living trees. link was RAISED by a tree, a tree which is now functionally dead, an event which he likely still blames himself for. And since this temple comes chronologically after the forest temple, link has recently learned that everything he thought he knew about himself and the environment in which he was raised was a lie. that dead tree in an open void is representative of link's trauma regarding his childhood--it's the opposite of the security and safety he believed he had in kokiri forest. the tree is slowly rotting away as he slowly loses faith in both himself and the people who raised him. he loses his reflection as he passes the dead tree, functionally losing himself, unable to rebuild his self-image after learning that his entire life thus far has been one big lie.
gameplay-wise, this fight is generally pretty difficult to beat using the master sword. (it's possible, but hard.) i think this is also intentional. The master sword, within the greater narrative of oot, is representative of adulthood, but it's also representative of the childhood that was stolen from link. If he'd never claimed that sword he would have been able to grow up like a regular kid, but because he did, the adults in his life decided that his feelings mattered less than keeping him out of ganondorf's hands, and they took the opportunity to grow up naturally away from him without his consent. when attempting to battle back what is essentially a manifestation of his pent-up trauma and fears, of course it's going to be difficult for him to win using a weapon which was basically forced onto him, representative of a stolen childhood he can't get back.
tldr: dark link is everything everyone ever did to hurt you coming at you all at once. he's link's fear of failure, his resentment over what's been taken from him in service of a greater good he never agreed to, his anger and his trauma. feelings which it's natural for him to have, but which he HAS to work through and understand in order to keep going. it's an unusually violent therapy session basically
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bizarrequazar · 1 year
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GJ and ZZH Updates — October 08-14
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This is part of a weekly series collecting updates from and relating to Gong Jun and Zhang Zhehan.
This post is not wholly comprehensive and is intended as an overview, links provided lead to further details. Dates are in accordance with China Standard Time, the organization is chronological. My own biases on some things are reflected here. Anything I include that is not concretely known is indicated as such, and you’re welcome to do your own research and draw your own conclusions as you see fit. Please let me know if you have any questions, comments, concerns, or additions. :)
[Glossary of names and terms] [Masterlist of my posts about the situation with Zhang Zhehan]
10-08 → The Instagram posted nine photos from the MYFM live show.
→ GXG posted a photo of Gong Jun from the airport in Paris, highlighting their clothes.
→ Gong Jun Outdoor Office posted nine photos of Gong Jun in a puffy coat. Caption: "Boss fights for the first place (the first person to wear a down jacket)!"
10-09 → Fresh posted a Q&A video featuring Gong Jun. [subbed video] Fan Observation: It was noticed that he had some scratches on his left forearm. At the time of this post it is not known when this video was filmed.
→ The Instagram posted ten photos of "Zhang Zhehan".
10-10 → Vogue+ posted a video featuring Gong Jun for their issue that he acted as guest editor on. Caption: "Even under the packaging of the entertainment industry filter, people can still clearly perceive @ Gong Jun Simon as a person under his handsome appearance. of truth and intensity. He is not perfect, and is even a little cutely clumsy, often showing subconscious and natural reactions inadvertently. Compared with the stereotyped popular idols, people can observe more emotional resonances similar to themselves in him. Sincerity and warmth are his most dazzling shining points, and are also the source of his concern for autistic people. Rather than clinging to the unreachable distance and insurmountable barriers between hearts, the simple big boy hopes to open his heart."
→ The Instagram posted a video of "Zhang Zhehan".
→ Gong Jun posted a douyin of himself in Paris. Caption: "Shake the Paris inventory #check in a new look"
→ GXG posted a photo ad featuring Gong Jun.
10-11 → Vogue+ posted a teaser video for the photoshoot they would release later. Caption: "There is always an inextricable connection between the soul and emotions, and for the autistic group, the innate sensitivity can also be converted into strength, insight, and perception. Under their brushes, the strong emotions overflowing with colour always hit the soul so directly; on their canvases, the creative patterns are freely telling their love to the world. What kind of emotion is that? Let us follow the guest editor of Vogue+ October issue @ Gong Jun Simon to collect every bit of tenderness like the clear sky after the rain, and listen to the voice from the soul."
Ten minutes later they posted another teaser video. Caption: "✨The stars put together a gorgeous night, 🎨colourful brushes depict the appearance of the world. On top of this gentle blue sky, everything is unconstrained imagination. There are no so-called identity labels here, and there are no boundaries. Natural talents and abilities are the best answers. What kind of imagination for the future does the unique inner world of autistic people contain? 🎈Let’s release the balloons with good wishes. @ Gong Jun Simon, the guest editor of the October issue of Vogue+, will come to this colourful but silent territory with us."
→ Vogue+ posted the cover of their October issue featuring Gong Jun. Caption: "Autism is not a disease, but a lifelong disorder. Autistic people have social communication difficulties. Their inner world is colourful and single-minded. Each of them is unique. They just use their unique perspective to perceive the external world and give them some friend-like support. They may be like us. Share their view of the world. How to observe? How to listen? How to be patient? Whether it is those who love them or those who are loved by them, they have also learned to cherish the colourfulness of life, learn to appreciate different beauties, and learn to feel the silent poetry because of getting along with autistic children. And @ Gong Jun Simon is also one of them. For him, getting along with autistic children is a rare form of 'mutual healing.'
This is the original intention of this cover co-creation plan. As the guest editor of the October issue of VOGUEplus, Gong Jun hopes to use fashion and creativity as a source of public welfare to focus on this special group and let more people understand autism in the right way. Help them obtain more social resources and live the normal life they deserve.
During the co-creation process, we were also amazed by the talents displayed by many autistic children. We used their paintings as fashion design inspiration and told you their stories."
This was reposted by Gong Jun's studio with the added caption: "Transcend spiritual barriers and immerse in wonderful fairy tales. @ Gong Jun Simon listens carefully and protects the innocence and beauty."
→ Vogue+ posted their interview with Gong Jun.
→ Vogue+ posted nineteen photos from their shoot with Gong Jun. Caption: "The world is not black and white. Everyone should have the right to open their heart and show their personality. Sometimes, our tolerance can also be transformed into a strength to support the diversity of this world. 'As a group of people with autism, they live in their own unique world. It is difficult for the outside world to receive their expressions. Therefore, we need to "listen attentively" and give more love and patience to their hearts. I have heard many stories about autistic families, and I hope that through this focus and communication with Vogue+, more people will pay attention to them.'
In the creation of the October issue of Vogue+, we worked with guest editor @ Gong Jun Simon who always falls into emotion invariably. Under the paintbrushes of autistic people, the gorgeous colours always contain emotions blooming on the canvas, freezing those beautiful imaginations. Even in the paintings of adults with autism, we can still see those symbols of freshness and purity. Although his increasingly mature brushwork means that he is constantly growing in his own universe, the beauty he creates remains the same. We cannot bear to break this peace and happiness. Only by listening attentively can we see their true inner thoughts."
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→ Vogue+ posted another twelve photos from the shoot. Caption: "Autism itself is a description of a group with essential barriers to social interaction, and each of us is also likely to encounter varying degrees of difficulties and obstacles in this society. Before we have any contact with the autism community, there always seems to be an invisible wall between us and them. Although we can see each other, we don’t quite understand each other’s world.
'At first, my knowledge of autism was limited to some information on the Internet. I also saw on the Internet that there is an organization in Beijing that focuses on helping autistic children and families, and that they organize charity companionship activities. Having this can really help. It is a way for me to get to know, contact and love them freely.' As the guest editor of the Vogue+ October issue, @Gong Jun Simon was fortunate to learn about the Beijing Xingxingyu Education Research Institute by chance. There, for the first time, he learned deeply about the way to get along with autistic children, and felt their unique cuteness; their innate talents in music, painting and other artistic fields; their use of color and unique imaginations… They are 'children of the stars.' They have built a small world for themselves and use interactive methods that are not easily accepted by others to try to establish connections, and their small world is not easy for us to see because it is too pure. For this special group of people who need a lot of encouragement and tolerance to open their hearts, perhaps equal love is the gentlest answer."
→ Gong Jun's studio posted a video from the Vogue+ photoshoot. Caption: "Stop at the Children's Castle and indulge in radiant reverie. @ Gong Jun Simon uses relaxation and ease to apply for a moment of freedom." BGM is It's Not Your Toy by MokkaMusic and 我喜歡 by chill boy.
→ Gong Jun posted twelve photos from the Vogue+ shoot. Caption: "Listen carefully and embrace innocence." He also posted eighteen to his Xiao Hong Shu, caption: "Come Colour the world🎨" and ten to his Instagram, caption: "🤫 ! Listen!" (originally in English)
→ Gong Jun Outdoor Office posted a brief clip from the Vogue+ shoot. Caption: "What does it mean? I can’t understand"
→ Gong Jun's studio posted a douyin from the Vogue+ shoot. Caption: "Sit on @ Gong Jun Simon's time machine and return to childhood~"
→ Gong Jun's studio posted twelve behind the scenes photos from the Vogue+ shoot. Caption: "Restart childhood and capture purity. @ Gong Jun Simon touches the dreamy miracles and looks for vitality."
→ Xie Yiwen, Xie Yihua's sister who co-owns the EHz.Z trademarks, made a post (link leads to screenshots) on her Instagram showing that she designed the costme worn by Zhang Sanjian at the 10-07 MYFM live show. Almost immediately after, the EHz.Z Weibo deleted a post they had made referring to the outfit as "high end." Previous pieces she's made were sold online for 100RMB.
10-12 → Vogue+ posted a written interview with Gong Jun.
→ Vogue+ posted three vlogs [1] [2] [3] by Gong Jun from the photoshoot talking about some of the outfits. Subbed videos: [1] [2] [3]
→ Vogue+ posted five miscellaneous photos with quotes from Gong Jun. Caption: "Open this issue of the magazine, and you will also receive the fixed column #Gong Jun's healing handling#, travel through time with @ Gong Jun Simon , and see '"Me" having a conversations with "me". Here are also the puppies that I met when I went camping in my daily leisure time; the healing sunset I saw after a tiring day of shooting; the cute little things I bought at the corner store and the brilliance of life.' It is heart-warming moments like these that constitute Gong Jun’s little world.❤️" Fan Observations: Regarding the "'Me' having a conversation with 'me'" one: the Vogue+ photoshoot was released on the release anniversary of Zhang Zhehan's mini-album, I Met Myself.
→ The Instagram posted a video of Zhang Zhehan in the outfit Xie Yiwen made.
10-13 → Gong Jun's studio posted ten photos of Gong Jun from that day. "Extremely elegant and interpreting classic style, @ Gong Jun Simon sets out on a journey to explore the secret realm of the Fantasy Sea."
→ Gong Jun attended an event for Tiffany & Co.
→ Gong Jun's studio posted a video of the earlier photoshoot and another at the Tiffany event. Caption: "The blue sea surges and the mist rises. @ Gong Jun Simon explores the story of the ocean."
10-14 → Gong Jun's studio posted nine photos of him from the Tiffany event. Caption: "The spirit of the deep sea rests on the chest, and the bright crown interprets romance. @ Gong Jun Simon traces mysterious legends in the fantasy sea."
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→ Gong Jun's studio posted a douyin from the Tiffany event. Caption: "In the secret realm of the fantasy sea, the aloof male god @ Gong Jun Simon performs the ultimate nobility." BGM is Golden Hour by JVKE.
→ Tiffany & Co. posted two photos of Gong Jun from the previous evening's event. Gong Jun reposted this with the added caption: "Wander the secret realm of the fantasy sea and encounter the wonderful life of the deep sea."
→ Tiffany & Co. posted a collection of photos of celebrities who had attended their event.
→ The Instagram posted ten photos of "Zhang Zhehan".
→ Gong Jun's studio posted updates on the lawsuits previously made public on 03-17 and some new ones, showing that some have been won. Among those being sued are antis, whalers, and Grifter Wu; Grifter Wu's account is connected to CAPA, so it's possible that Gong Jun's lawsuit against him could be useful for Zhang Zhehan's case. Caption: "The latest progress of Mr. Gong Jun’s reputation protection case is explained below. We will always insist on using legal means to protect Mr. Gong Jun’s legitimate rights and interests, and all compensation received from the case will be donated to support public welfare projects."
Additional Reading: → The scam gang is now trying to sell claims that Gong Jun and Zhang Sanjian are "back on good terms" and that there were "reasons" for the divorce video. 🤡
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ixcaliber · 1 year
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Games of the month - June 2023
This month my hyperfocus went towards watching as many movies as possible, so it’s a pretty breezy games of the month
1. Haiku, The Robot
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Neat little metroidvania about a little robot. It’s cute it’s pretty fun. My two big complaints would be
1) it felt pretty linear. i don’t doubt that there were probably other ways to get to locations than the ways that i took but the experience of playing it it really felt like each upgrade allowed me access to one new path which would lead me to the next upgrade and so on and so on.
2) i like boss fights better when each enemy has a little name pop up. the designs were cool and did some interesting stuff sometimes. i just wish i didn’t have to think of them in terms of like ‘the car battery one’, ‘the tv one’ etc. It makes them feel less memorable.
Otherwise perfectly fine metroidvania.
2. The Legend of Zelda: Tears of the Kingdom
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Chronologically this is when I finished Tears of the Kingdom but I’m not ready to tear into that just yet so lets move on to
3. Life After Magic
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This is a free game available through steam or through itch.io. It’s a visual novel where you control Akiko, a former magical girl who has somewhat drifted through life after the big bad that she and her magical girl team fought against has been defeated. With y2k approaching something is wrong and it’s up to you to bring your girls back together and face one more threat.
Hey. I love this game. There’s a good chance this is pretty high up my games of the year list, if not at the very top. I love the girls. I love the trans and nonbinary inclusion. I love the homages to sailor moon, yu-gi-oh and probably some other stuff that I didn’t even get. I love the way the game plays with nostalgia and the way this narrative reaches a head. If you’re like one of the two or three people reading this I absolutely recommend you get and play this one.
4. Monuments To Guilt
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This is a digital museum dedicated to hostile design as featured in the Jacob Gellar video Games That Aren’t Games. Throughout you can see a number of benches designed to be uncomfortable, off-putting or otherwise just inaccessible to homeless people and disabled people. It’s a short experience and it is interesting to see this insidious aspect of design presented in the prestigious format of a museum and to see it talked about openly. It’s an interesting little experience.
5. Down In Bermuda
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Fun and simple puzzle game. It’s the kind of think that would be approachable for kids, simple puzzle concepts like pipe dreams kind of puzzles, hidden object puzzles, no towers of hanoi to speak of but lots of puzzles that feel like they’re in the public domain so to speak. Nothing too difficult and taxing.
6. Lone Fungus
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Another metroidvania from the recent humble metroidvania bundle. This game is okay. I like the cute little aesthetic and the basic movement is fun. The big big Big criticism I have of this game is that so much of the side content is like these nether gates or these ladybird rooms. The first time you go in these you get a little popup or something to tell you just how completely optional they are and they would have to be. The difficulty of platforming going from the actual game to these challenges is a fucking sheer cliff wall both in terms of reaction speed needed and in terms of the sheer length of time you need to platform perfectly.
At one point in the game I got a new skill ability and accessed a little tutorial move about how to use it and it started talking about using it to propel yourself quickly by doing this one kind of dash into it and for the life of me I could not get it to activate properly. I felt like I was attempting to perform some complex speedrun tech and the inputs I had to do were like spread across four different buttons which all needed to be hit so quickly in succession. Impossible. This was about the time I gave up on exploration altogether.
And like... it’s a metroidvania. For me at least that exploration is the point of the video game. If you’ve put me off of doing it I don’t really know what I’m getting out of the experience any more.
Also frustrating is that the final (fourth of four) sword upgrades is locked behind completing every single one of the ladybird rooms. And like, if you’re good enough to manage that you’re not going to need the piddling 2 extra damage that the upgrade can offer. Overall it really felt like so much of the stuff you can find that’s optional is not worth it.
There’s like a relic system (like charms in hollow knight) but the way it costs out the various relics you can only really wear three at a time, probably only two if you want to use any of the useful ones.
And just as a minor nitpick on top of everything else, all the bosses are bigger versions of regular enemies that you fight in the area leading up to the boss. It’s not inherently negative when you do something like this in a game but when it’s every boss fight then it makes them less memorable and less interesting.
Also there’s like two ways to end the game, some npcs tell you to do things the proper way while there’s a couple who indicate this secret back route and imply that everyone else is lying to you. The thing is that like I finished the game and I would still have no idea how I’m supposed to escape through the backroute exit. The way the npcs frame it is like a skipping out on your responsibility to complete the tasks set to you for the rest of the game, but like if it’s weirdly more difficult than those tasks then something isn’t adding up.
I had a lot of complaints about this one. It’s fine if you put yourself into the right mindset, as I said up top the basic movement is pretty fun and the designs are cute. Difficult to recommend it if you like to experience this kind of game in the way that I prefer to though.
7. Growing Up
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This is a weird one to describe. It’s a game, as the name implies, about growing up. The game’s like broken up into different aspects. During each turn you get the opportunity to learn new skills; you start as a baby and have to learn skills such as talking and walking but soon you’re in school and your skills become more academic focused. At the end of a turn you schedule these tasks, completing each one a specific number of times can master it which will give you bonuses to your attributes and knowledge points to help facilitate learning new skills.
It’s a very mechanically focused game. Maybe I’m being a little too in depth with my explanation. Okay lets try again.
Each turn has like three major components. Learning skills. Scheduling tasks and exploring the brain map. The brain map is like a little minigame where you move along a randomly generated kind of sphere grid sort of upgrade tree, trying to optimize the attribute gains and bonuses with the limited amount of brain points you have. Since you do it once a turn each turn it’s like ‘okay what do I want to focus on this turn’ and you might always try to grab the thing that upgrades the amount of brain points you can have at any given time, but also skew towards knowledge points if you want to learn something new. It does encourage you to be thinking ahead towards your goals and as you play through the game new kinds of tile are unlocked which add dramatically to the complexity of this minigame and how you play it.
I think this game is very good mechanically. I really enjoyed the loop of learning skills, mastering skills, playing the brain map to try to optimize my ability to learn new skills.
The weakness in the game is the way the narrative is delivered. Which isn’t to say the narrative is bad. In my playthrough I got to befriend some good girls and then date and eventually in the epilogue marry my best friend Alicia.
(Also something of a sidenote but should mention that I got this from the humble pride bundle. It’s great that it does allow for gay and lesbian romances but it doesn’t seem to facilitate playing a transgender or nonbinary character. I’d love to see something added to facilitate that in a patch or free dlc.
(At the birth of your character you’re given the option to pick gender or to let fate decide. If you choose to pick you get to pick male or female. I wouldn’t want non-binary or transgender options added here, but like when you get to an age where you’re going to school to have some pop up or prompt that asks you if you feel comfortable in your gender or something like that and that sets you off along a path of transition. Or to have it opt in, an object you can unlock that allows you to schedule ‘self reflection’ or something that can lead you to a path to transition.
I understand that that might be a lot of work though, as there are a lot of characters in the game and making custom conversations for each of them to acknowledge your transition might be quite time consuming)
The other thing I wanted to point out in regard to it being on the humble pride bundle is at the beginning you can pick your parents. I picked to have two moms. The game allows this and is fine with it. There is however an unintended consequence.
Very early on, when you’re still a baby, I learned how to speak and got this cutscene where one of my mom was encouraging me to say ‘Mommy’ as my first word. And so I did and then my other mom was disappointed that I hadn’t said her name first. Maybe this is a one off oversight, because later in the game when I started dating my girlfriend she did acknowledge that we were both girls, but here at least they’ve not disallowed you to have gay parents but they haven’t made any specific accommodations for it.)
So the way that the narrative works is that the game is sort of presented in a semi-roguelike kind of fashion. It tells you up front that every life is unique and I think what it means is that at each stage of your life it will introduce one new character from like a stock set of characters. I met Jake at like primary school, Alicia at high school and Felicity at like college or something. All the schools were using american terms for the school levels so idk.
You get choices in each of these relationships that can branch them into slightly different directions (i think) but like your control over that interaction is minimal. If I’d been given the option I would never have spoken to Jake again. Not because he did anything wrong but just because I would prefer to be talking to girls. But the way the game is set up these events just sort of happen intermittently as you play and aren’t really informed by any of your decisions in the actual game you’re playing.
And your relationship with your parents is limited to occasionally they’ll give you a goal that you can complete to get a special currency you can turn in for some rewards. They don’t really have characters or expectations or preferences for you. Neither of my moms had like a desire to see me do really well at sports for example.
The other weirdest part is how okay at some point in the game you get two bars to manage. Happiness is your own enjoyment. Get it high enough and you’re relaxed and can schedule extra activities, get it too low and you’re stressed and you can’t learn new skills. And there is parental proudness or something. Get that high enough and you can get perks from them and I don’t know what happens when it gets toward the lower end.
Each activity you can do has some effect on both these meters. Studying will decrease happiness but increase parental proudness. Playing games will do the inverse. In addition to your main academic skills you have stuff like sports that you can gradually gain access to. And they reduce happiness but increase parental proudness. I learned how to start along a creative writing course and that reduces happiness but increases parental proudness. Hell I fucking learned magic (partially because I really liked the magician NPC Daz) and that does the same; decreases happiness but increases parental proudness.
I guess I can see it from a balance point of view but it feels so weird to be playing as a character with no passion. Nothing that they try to do makes them happy. I really feel like you should be allowed to find, or develop an interest. Like when your character is unhappy because they’ve been practicing their magic tricks for too long clearly something is wrong, right?
The overall vibe I get from this game is... you know those posts that circulate on here sometimes where it’s like “If you’re hacking the rules of dnd to do what you want then something is wrong. The mechanics are supposed to lead to the storytelling and if they don’t then you should be playing a different ttrpg where the mechanics do support the kind of narrative you want to tell/experience.”
The mechanics are good, the narrative is sometimes fairly interesting. They are essentially entirely seperate from one another and that’s a shame.
2. The Legend of Zelda: Tears of the Kingdom
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(some brief spoilers i suppose)
i don’t fucking know man.
its good. its undeniably a good game. better in some ways than breath of the wild, maybe a little too padded out. i never felt a great compulsion to fully explore the depths. It was neat that they were there but they felt so empty. Just large open stretches dotted with huge monsters I don’t want to fight and sometimes I’ll follow a treasure map down there and it’ll lead me to a colliseum full of lynels and I’ll be kerbstomped so hard that it drains my will to continue playing.
That’s how I felt towards the end. The game does the same thing as breath of the wild where the longer you play the more silver enemies it spawns in and though its more managable with the introduction of sages I never found myself wanting to engage in combat.
I genuinely do feel like the silver enemies ruin my experience of the game. I feel like I’m making progress, getting stronger, feeling more capable of dealing with threats. Now that I have my sages with me sometimes I’ll actively seek out a combat encounter and not hate it. There’s this sweet spot where that’s all true for a little bit, and then silver monsters start showing up and my enthusiasm ebbs dramatically. I never killed a single lynel in this game. By the time I felt that maybe I was good enough to start fighting them they’d started spawning in silver versions. 
All that said ascend is such a good ability that it sort of changed how my brain worked a little bit. Playing games immediately afterwards I would just keep thinking ‘oh i can just ascend up there’ and having to remind myself that no most video games do not allow this.
I think I had so much to say about Zelda. About how it feels like too much, about how sometimes you’ll just find yourself caught in a thing of not really accomplishing anything and come off feeling miserable, about the one afternoon where I spent literally hours in a pirate cave trying to solve a puzzle that didn’t exist. I think I’ve just exhausted all that in my brain and all my brain has left to offer is ‘just give me a fucking accessibility menu, let me turn down the damage and the health and turn what is a very good game that I sort of resent into an experience I’d actually like to play’.
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fluffykitteninabox · 2 years
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Helluva Boss season 2 episode 2 thoughts
This post is a bit of a mess and i might sound disappointed and angry. I'm not trying to hate on the episode or the series. I love Helluva Boss. These are just my thoughts on the new episode.
Spoilers obviously
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First of all, animation was amazing as always. We got to see Stolas' human form, which was cool
There was not really a song in this episode, which made me a bit sad but that's ok. I guess you could count the little bit Moxxie and Millie sung to get money but it was so short and mostly part of a joke. I guess Moxxie has a shopping addiction now??
Anyway they weren't really the main focus of this episode so i don't count it.
Octavia and Loona have a great dynamic, as the entire fandom had already predicted. We get an entire episode where Octavia is missing, everyone is looking for her and her and Loona have a talk about their complicated relationships with their dads at the end. Exactly what the fandom wanted.
We also got to see a flashback of when Blitzo adopted Loona, which was very intresting and I would love to see that in more detail later on.
So all that sounds fun and cool right? We get Stolas and Blitzo being disaster dads, their daughters bonding about them being disaster dads, and Moxxie and Millie are being a cute power couple in the background as always. This episode must be great.. right?? It's exactly what the fans have been craving!
Unfortunately, this episode was a lot less enjoyable than the previous ones, even though the concept itself sounds amazing. I think they tried to do too much for just one episode.
The first problem is that they haven't really resolved the issue of Stolas and Blitzo's relationship, so them immediately acting like everything's normal and going back to flirting is a bit weird.
The previous episode ended with Stolas declaring to his wife that he wants a divorce. And this episode opens with a moving van taking her stuff out of the castle. So these episodes are clearly in chronological order.
Why then did we entirely skip the much needed talk that Stolas and Blitzo need to have about what exactly their relationship is. Clearly they both still have feelings for each other, but Blitzo still believes that this is purely a business/sexual transaction because he has a line in this episode saying:
"My dick is good, but it is not that good Moxxie"
when he and Moxxie are trying to figure out how to tell Stolas that his daughter went missing.
And even if they did talk about it off screen, then that's exactly the problem! You can't resolve your character arcs off screen! That's what Star vs the forces of evil did in its later seasons and it got so frustrating.
You know what would have been more interesting? If Stolas and Blitzo had to communicate for once and solve their issues like adults in order to escape from the whole "accidentally getting casted into a sitcom" situation. We could have seen them go from not talking to each other-to fighting-to reluctant alliance in order to find Octavia-to actually working together. But no, instead we get to see Blitzo performing in a random sitcom and Stolas siting down and enjoying the show!!
What??
Why isn't Stolas losing his mind about his missing daughter right now??
Also, Blitzo had a panic attack about performing due to his past experience in the circus and instead of getting a heartfelt moment between him and Stolas where he encourages him, that would help develop their relationship a bit, we get a joke about how good Blitzo is in bed.
I get that this is an adult cartoon that is inevitably going to contain sex jokes, and I get that their relationship has a big sexual aspect, and I don't mind that.. But we can't just ignore what happened in Ozzie's and The Circus and have them just start making jokes about sex.
That's... I'm sorry but that's bad writing!
I'm really sorry, I honestly really wanted to love this episode as much as I love all the ones that came before it.
But it just didn't feel the same.
The pacing is off and characters say and do stuff with no real rhyme or reason.
Like Moxxies shopping addiction side plot (barley an actual side plot imo) is only there so he and Millie can be written out of the main plot so that Loona is the only one that finds Octavia. Now that normally wouldn't bother me too much because Moxxie and Millie aren't necessary for the themes this episode is trying to explore. I probably wouldn't have noticed that, if Stolas and Blitzo weren't basically written out as well by their own barely a side plot. Because that's what the sitcom thing was basically. An excuse to have Loona be the only one actually searching for Octavia so they can meet and have their little talk.
They had the perfect opportunity to finally force Stolas and Blitzo to be emotionally vulnerable with each other and talk about their problems, and bond about how much they both love their daughters, and they didn't take it!!
This could have been so great!
But ok, maybe they didn't want to resolve the problem this episode. Maybe they have plans for a future episode when these issues will be addressed that will be so emotionally gut-wrenching that it will make me eat my words!
Good that's what I want!
I want to cry so much that I'll use up an entire tissue box!
But until we get to that point, it's still a bad idea to have them go back to acting like nothing ever happened. Just have them fight! Have them be mad and not talk to each other until you have to force them to talk it out. That's good for the story. It creates conflict and conflict is what we want. That's what makes it intresting!
Unless they're planning to address this as the characters "avoiding the topic and pretending everything is fine", then I can't see it working. It feels like a retcon. And if I sound angry in this post it's because of that. I've been traumatized by Miraculous Ladybug, which retcons basically every single one of its episodes at this point! The story never moves forward.
I don't want that to happen to one of my favorite ongoing animated series.
I LOVE HELLUVA BOSS
I KNOW IT CAN DO BETTER THAN THAT
This post may seem like I'm overreacting a bit...
and it's because I am!
The series is not ruined just because I thought an episode was bad.
That's still just an 1 out of 10. It's honestly amazing how they manage to come up with hit after hit after hit. Missing the mark once is completely normal.
Nothing is perfect after all.
So here's two things I really enjoyed from this episode (excluding the animation, because the animation is always gorgeous)
Number one was the flashback about Loona getting adopted. That was very sweet and emotional and I loved it. I just wish we got to see more. In my opinion, it should have probably been explored in a different episode dedicated to just Blitzo's relationship with Loona.
This was more of an Octavia and Stolas episode, but because they tried to parallel the relationship both Blitzo and Stolas have with their daughters, they didn't have enough time to explore either side well enough.
I believe the episodes Loo Loo Land and Spring Broken handle these aspects better.
I hope we get at least one episode for Blitzo and Loona specifically because I feel like their family dynamic needs to be explored more in general. Stolas has already gotten a full episode about him and Octavia and this was basically the second one. Spring Broken does touch a little bit on Blitzo and Loona but it's not an episode dedicated to them.
The second thing I loved about this episode was Octavia and Loona's talk at the end.
It's nice to finally see them interacting, since they're kind of like step sisters in a way. Their dads are "dating" and that affects both of their lives in big ways. Especially Octavia's now that her parents are getting a divorce.
Their talk was a nice heartfelt moment and I hope we see them get closer in future episodes. They're both angsty teens that seriously need a friend.
...
ok I lied, here's a third thing:
This episode was hilarious. Helluva boss knows how to do comedy well. Even if I felt like some of the jokes took away from the genuine moments we could have had, they were still very funny.
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boyinthevoide · 2 years
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Does anyone else have a weird amount of attachment to the trope of like, a BBEG having two or three super henchmen? Where they're minibosses that upon defeat, make giant claims like "Oh, the hag will sow your blood across fields of bone and make lasagna with your spleen".
This is why I'm writing a D&D campaign, with a hag BBEG, who has three henchmen, who weirdly ended up having a "brains brawn and beauty thing". Not sure how, but I think it's cool.
So I'm going to braindump about them.
First chronologically is Lagon, the brawns. He's a hobgoblin who was wandering around looking for something to fight and got enchanted by this hag (who's name is Lothe, by the way). He's the first boss and comes with a whole slew of goblinoids, mainly so I can throw off my players before being like "Surprise! It's actually an evil witch!"
Second is Tirra, the brains. She's a fallen aasimar, who looked for power and found it. She's a warlock of the Archfey, and gained her powers from Lothe in exchange for undying servitude. She comes with a lot of undead. Not sure why, just does.
And finally is Saim, a changeling who has the whole beauty thing in the bag. They're one of those, like, diva villains. Big Disney villain vibes. However, they're also a werewolf who sought Lothe's help undoing the curse, and Lothe's a hag and a bitch, so she went "Hah fuck no hippity hoppity your free will's my property"
Also I feel like Knucklebones is the most important character. They're Lothe's cat. In the sense that, Lothe found a rotting cat corpse and went "ooo pet" and now there's a zombie cat that hates the world.
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br-disaster · 4 years
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nie mingjue’s outfits appreciation post
This is way longer than I expected oh gods, please forgive me for it. 
 It’s a well known fact that Jiang Cheng has the best wardrobe of all CQL characters, I’m not here to argue with that, but I think it’s time for us to stop sleeping on Nie Mingjue’s absolutely fantastic fashion sense.
I mean have you seen him?? The man is out there serving looks even with the Nie sect limited color palette. Please let’s ignore the context here and just look at his robes
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I wasn't sure if I should rank them, so I’ll just ramble about them in order of appearance:
1. The gray “I’m the boss” one
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That’s the first time we ever see him and what can I say? He does leave an impression. We see him using these robes two times, in episodes 10-11 and on the beggining of Fatal Journey, as the first picture shows, which makes me wonder: Is this his stay-at-home set of robes? ‘Cause damn
I don’t know how I should comment on the particular details of his robes but I really appreciate how wide this extra fabric layer makes his shoulders look.
Really imposing and powerful look.
2. The Sunshot incredibly beautiful "this is how you win a war" one
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Look, this one might be my favorite, it has EVERYTHING
Shoulder game is strong here, and this bronze-like color goes really well with his belt. Now let's talk about his outer robe for a moment, just THE COLOR I mean it's the prettiest shade of gray I've ever seen.
Also Long Sleeves
And a CAPE. A f**king CAPE. I'll never get over this look and I'm really glad the costume department let this king wear a cape again in Fatal Journey, he was made for it.
Next comes the inner layer that's not really a robe, as you can see when he's standing, but the silver pattern is what really does it for me, guys. It's probably the first thing you see once you look down from his face, 'cause I know we all get lost on that beautiful mustache, and it's perfect.
You can’t lead a war campaign if you don’t look good, I see.
3. The "I didn't really want to be here but I’m looking good anyway" one
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It's so dark, it probably reflects how he was feeling during pretty much all the scenes he's in while wearing it.
Once again he accentuates his shoulders with an extra fabric except this time his sleeves are not long at all. I personally think he looks even more handsome like this, it makes his arms look bigger. What is it called? I don't know, but it matches his belt as well.
( Is it really a belt, guys? I don't wanna disrespect but I don't even know where to start looking for names nor I know other english names for belts)
The subtle golden/bronze details on the outer robe and on the inner robe's collar contrasts really well with the black and dark gray
Sad thing he looked really miserable wearing it :c
4. The "big event he seemed ok with attending" one
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Dark again. But he didn't look as depressed as in the previous one, he actually had fun that day, which is good. Enough of tears and betrayal for now.
May be the wider sleeves he ever wore, perfect for clapping his hands like a happy toddler. There's also a lovely flowery pattern on the darker robe that you can easily miss if you don't pay enough attention.
For the first time his shoulders are not accentuated by fabric or shoulder pads and it's really nice to see him like this. We all love a buff Mingjue, but CQL Mingjue is not that buff and I love him just as much.
Really elegant, not as imposing and he has every right to want to look civil for once. It may be the series' way of telling us that he's not dressed for real combat or war, who knows.
5. The "all this just for a flashback?" one
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Listen, this one right here is just AMAZING
I don't understand why they dressed him so beautifully for what? 10 minutes of a flashback. I wanted to see it for more than a couple os scenes!!
Everything here is different, so this will take time.
First: His inner robe, the first one, is not the usual black, it's light gray, it's lighter than his robes actually, and we don't see him wearing it like ever again since chronologically in the series this is the first robe he wears. Does it secretly mean that all went wrong from the moment he met MY? who knows
Second: The outer robe is fancy. There’s so many details to it and it may be the lighting of the scene, but it seems to be a warmer shade of gray, doesn’t it? The golden\bronze thin strip around the silver larger strip is perfect. It kinda has the opposite effect of his shoulder pads, since it makes his shoulders look a bit smaller but it’s so very elegant.
Third: The upper part of the inner robe. I mean who gave him the right to look that good ??? It’s dark but it has golden little shapes in it!! And it kinda looks like there’s a zipper in there because of that mid section. And oh to be a single jewel resting over Sect Leader Nie’s chest...
Fourth: The bottom part of the robe is also something new. We see pleats on Huaisang’s main robes, but never on Mingjue’s until now, that’s why I took the last screenshot, nothing to do with the bloody Baxia at all. I wish we could have seen them in pretty pleated robes together.
It probably contradicts what I said about his shoulder things being a code for battle, since the first thing we see him doing with this outfit is killing some guy/puppet; but for the rest of the time he wears it is peaceful
Honestly, imagine how Meng Yao felt. It was some fairy tale thing, wasn’t it? You’re a nobody eating bread and drinking water and then this king pops up out of nowhere and defends you from bullying and offers you a job and takes you home with him?? 
6.The “kick your local murderer down the stairs” one
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I don’t really know what to say about this one. The context kind of ruined it for me, but let’s try.
 It resembles the fourth outfit since it’s a really dark inner robe and a lighter and patterned outer robe. Except this one has this nice and shiny thin strips around the sleeves and the waist.
It’s pretty but not especially pretty in my opinion. If I were to rank the outfits, this one would rank last.
7. The “fighting qi deviation and needing emotional support” one
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Fatal Journey, baby.
I know what I said about the second one, but this might be my favorite.  It’s practical, no long sleeves or heavy outer robes. It’s also appropriate for horse riding, wich is great. The simple, sleeveless light gray outer robe is really nice.
There’s a cape again!! And I have to say the cape looks even better now that his sleeves are tighter, the way it falls gracefully on his back is perfect. I love the way it seems to be attached to the shoulder pad too. 
The robes are simple but the thing is: The accessories are not. 
His belt is now silver and if we ignore that the production team just painted it, we can assume he has two sets of identical waist belts, one is bronze and the other is silver. Now the final touch: The shoulder pads. This is what makes this outfit the most extra of them all. It’s silver and just so, so pretty I wanna cry everytime I look at them. I mean, the layers, the dragon\beast entire head makes him look so fierce and ready for the fight.
 I wonder how comfortable they are tho.
10/10 would rank first place.
bonus: Baby Mingjue
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We love a consistent king after all! Has he been wearing dark robes since he was a baby? We will never know. I love this dark yet translucent outer robe tho.
1000/10 the cutest and best dressed child out there.
Conclusion: Nie Mingjue is a fashion icon! 
* Do not take this too seriously, I did zero research and english is not my first language. If there’s any terrible grammar mistakes, point them to me and i’ll edit it. If I’m somehow disrespecting Chinese culture, please also point it to me and I’ll apologize, edit or even delete the post.
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tortilla-of-courage · 3 years
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Hey, I was thinking of getting the Skyward Sword remake when it comes out, but I’m new to the Zelda games. Do you have any advice about the game itself? sorry to bother you if this is at a bad time!
hello there! i was just taking a break from hw, it's no bother!
I think that, for a first Zelda game, Skyward Sword is a nice place to start! Both because it's the first one chronologically (so you get to learn about the very start of some of the key elements of the series) and because it's, all in all, a really straight forward Zelda. Imo it's a good game to introduce new players to the classic Zelda formula (get to place, do necessary quest to enter dungeon, fight miniboss, get dungeon item, fight boss, repeat), especially after BotW bringing in so many new players.
Maybe the main point of advice, gameplay wise, would be to check if you would enjoy the controls, since it's the biggest "controversy" of the game. I'm not sure how the Remake's approach with buttons and the joysticks will work, or how comfortable it'll be. But the motion controls - if you ever played Wii Sports Resort for the wii and felt comfortable enough with the motion controls there, then you should be good, since they're almost the exact same (as far as I know, WSR was actually a test of sorts for SS's motion controls) (and with the joycons' motion sensors they should be better, hopefully). Even if you're not too good at using them, the game's never way too strict on them. If i was able to play through the game swinging the control around wildly with barely a second thought when i was 11, it cant be too bad. Most people I've talked to who have played the original game personally loved the motion controls and barely had any issues with them, but again, this can vary from person to person.
Game-wise, if you ever get lost or forget what you're doing, Fi is right there! She reminds you of your main goal atm and gives you info about NPCs if you select them and ask her about them, so if you're not sure how to continue she can help. Honestly, this game gives you a lot of options to get help if you want it, and unlike what most people say, they don't just shove it in your face; if you get stuck in certain puzzles there's a place in-game to get help, too.
Also, the game might make you feel like you're in a hurry most of the time, but really, you can take all the time you need to finish, so play at your own pace with no worries! Explore, collect everything you want, play the minigames 3 hours in a row until you finally get the last reward, or just dive straight into the story and do no sidequests if that's how you wanna play!
Another big thing, for this game and all others, would be to not let other people sour the experience for you before you even give it a try! Skyward Sword is honestly an amazing game with a really good plot, characters, and dungeons/puzzles, and doesn't require you to be a Zelda pro to play it. If you do buy it when it comes out, I hope you can enjoy the game as much as possible and have fun!
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nightwingmyboi · 4 years
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Dick Grayson Comic Recs
I’ve been getting an increase in requests for comic recs, so I finally caved and decided to list a bunch of comics and series I recommend about Dick Grayson and put it all in one convenient place. I also wrote out a little description/review, to try to give people an idea if the comic sounded appealing and they wanted to check it out. Some of these are just single comics, others are some series to check out, pretty much in chronological order. 
Robin: 
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Robin (1993) Annual #4: One of my preferred Robin origin stories. Fairly solid characterization, and a more reasonable timeline for events than other tellings. Provides an inside look at Dick’s thoughts during this time. 
Batman: Dark Victory #9-13: All of Dark Victory is excellent, these are the issues that Dick appears in. It could be considered another Robin origin story, though it is not solely focused on Dick. Everyone is characterized very well, especially Dick. The plot is very engaging, involving Two Face and a crime family, along with tracking down Zucco. As the name implies, it is a bit grimmer than your usual retelling. 
Batman Chronicles: The Gauntlet: Dick has been training to be Robin, and he thinks he’s finally ready, but he has to pass Batman’s final test--to keep away from him for a whole night. Of course, the test goes off track, and Dick soon finds himself the target of a ruthless mob boss, his deadly gang of thugs, and the GCPD. Batman chases after Robin, trying to save him before it is too late. 
Robin: Year One: This is a four issue run that gives you a snapshot of the time where Robin is just introduced in the crime fighting scene. It features villains like the Mad Hatter and Two Face. The art style is really fun and dynamic, and we get to see Bruce and Dick start to figure each other out. Lots of Alfred as well! 
Scarecrow: Year One: Another fun look at Dick and Bruce’s relationship, a little further along the road. Dick is very small and cute, and has also basically become Bruce’s therapist lmao! Not a great Scarecrow origin story though.
Legends of the DC Universe #6: The first time Superman and Robin meet. An absolutely delightful team up, I still have cavities from reading it because it is just so sweet. This one is so good, read it. 
Teen Titans: Year One: A short little origin story for the fab five (ie Wonder Girl, Speedy, Kid Flash, Aqualad, and Robin). A cute introduction to the original titans. 
The New Teen Titans (1980) and (1984): Forming the Teen Titans was a really important part of Dick’s development as a superhero, and some of his best stuff is when he is in a team setting. This run has the team you’d be more familiar with if you watched the animated Teen Titans show: it has Raven, Starfire, etc. Dick decides that he is going to leave Robin behind in issue #39. 
Nightwing: 
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The New Teen Titans: The Judas Contract: This is the infamous run where Terra betrays the Titans. Dick dons the name Nightwing for the first time in this run (discowing style), and goes off with Joey Wilson to save the rest of the Titans from Slade and Brother Blood. 
Batman #416: Dick meets Jason for the first time, and eventually the two bond over beating up some baddies. 
The New Titans (1988) #55: You can read this series too for some Titans action, but even if you don’t you should skip over and read issue #55. It shows how Dick reacted to Jason’s death, and how Bruce and Dick had a huge falling out. It’s heartbreaking to read honestly. 
Nightwing (1996): If you want to read Nightwing, it’d be best to look at his solo run also. It starts with him moving to Bludhaven, and continues from there. If you’re looking for Batfam cameos, I specifically remember issues #6 and #25 for its really cute brotherly Tim and Dick moments. Issues #13 - #15 have Dick and Batman working together. #105 and #106 have Jason (as Robin) working with Dick. There are a lot of solid Barbara moments throughout with her as Oracle. #138 is when he meets Damian for the first time. There’s a lot here, so I would just pick and choose the arcs that interest you, and go from there. 
Action Comics #771: Another comic where Nightwing and Superman team up. Sue me, I love their dynamic! 
Gotham Knights #17: Dick finally gets adopted in this one. 
Batman (1940) #615: This one is smack dab in the middle of the Hush arc, an arc that focuses on Batman’s relationship with Catwoman and a mysterious new villain named Hush. I like this arc of comics (they recently made it into a movie!) so if you want to read the whole thing it starts at #608. This is just one that features Nightwing a lot. I include it because I really enjoy the dynamic Dick and Bruce have. It’s good stuff. 
Titans/Young Justice Graduation Day #1-3: It’s fun to see Tim and Dick’s generations interact and deal with growing up as superheroes, and there is a lot of drama. Pretty important crap goes down in these comics: several people die, including Donna, and as a result Dick disbands the Titans. If you want to read Outsiders, you should really read this one first. 
Outsiders Vol 3 (2003): Dick is mourning Donna’s death and self-destructing, so Roy forms a team called the Outsiders--a team that is meant to be just business rather than a family. Dick is more stern and his temper is shorter than usual, but I think it is all pretty in character for him, especially since he is grieving. Highlights include Roy and Dick’s lovely relationship.
Teen Titans (2003) #6: Ok, I almost didn’t put this one on here because it is very self-indulgent, but I couldn’t resist. This series has the Teen Titans starting back up again without Nightwing, but in this issue he makes a little cameo. If you’ve seen those panels around where Nightwing lectures the Justice League? This is where it happens. He’s just really cool here. 
Batman: 
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Batman #687-688: This follows the Batfam’s initial reaction to Bruce’s death, and how Dick begins to approach being Batman himself. It is technically an epilogue to Battle for the Cowl, but that doesn’t have to be read for these comics to be understood. 
Batman and Robin (2009): This is the series where we see Dick and Damian transform into people forced together who can barely tolerate one another, to some of the closest partners in the Batfam. They develop their relationship very nicely, and we get to see how Dick approaches a lot of the emotional and physical challenges that come with being Batman. Some of the arcs are good, some of them very much miss for me. 
Batman: Black Mirror: This is a collection of Detective Comics #871-881. I’d say these are  my favorite Dick!Batman stories ever. All the cases are very good (really chilling), and the characterizations are top notch stuff. Lots of Gordon, Barbara, and some Tim also. I won’t spoil who it is, but the big villain they have for this book is one of the best I’ve seen for Dick, an almost perfect foil in my opinion.
Batman: Gates of Gotham: A good story, it’s interesting to see how Dick interacts with his siblings as Batman. I think this may be one of the first times Cass and Damian meet, though I’m not positive about that. 
Just as a heads up, I’ve left out some significant events and this isn’t an exhaustive list on everything there is to know about the character. These are just some comics I enjoy. I hope they help you get a start on who Dick Grayson is, and how he figures into the Batfam and the larger superhero community.
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bizarrequazar · 1 year
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GJ and ZZH Updates — April 09-15
<<< previous week || all posts || following week >>>
This is part of a weekly series collecting updates from and relating to Gong Jun and Zhang Zhehan.
This post is not wholly comprehensive and is intended as an overview, links provided lead to further details. Dates are in accordance with China Standard Time, the organization is chronological. My own biases on some things are reflected here. Anything I include that is not concretely known is indicated as such, and you’re welcome to do your own research and draw your own conclusions as you see fit. Please let me know if you have any questions, comments, concerns, or additions. :)
[Glossary of names and terms] [Masterlist of my posts about the situation with Zhang Zhehan]
04-09 → During a livestream Liu Yuning, one of Gong Jun’s costars on Legend of AnLe, sang Tian Wen, which he had done the original vocals for.
04-10 → A big whaler on Weibo, 深海巡航胖胖鲸, created group chats pretending to collect fan information for a “birthday concert” for Zhang Zhehan in Thailand. QuelleVous and Flora made a series of tweets [here] and [here] revealing that this person is using his account to scam fans, and his posts and group chats are being promoted by other planted accounts. 
→ Gong Jun reposted a post from Huang Xiaoming, one of the other regulars on Go Fighting!. Original post: “Can I trust you? @ Gong Jun @ Jia Nai’liang” Gong Jun’s added caption: “Ge, you must! Less traps, more sincerity 😎”
→ Fresh posted a promotional gif featuring Gong Jun.
04-11 → The Go Fighting! Weibo posted a promotional video for season 9. Gong Jun’s line: “Keep searching and you will find the hidden candy in life.” [tl source] An hour later they posted another video (flashing lights cw) of behind the scenes footage from the promo shoots. BGM is Polarised by Cosmo’s Midnight.
→ Gong Jun’s studio posted a video (flashing lights cw) of more behind the scenes footage from the Go Fighting! shoot. Caption: “Continuing to pursue and not afraid of challenges. Boss @ Gong Jun Simon started a new journey with courage and love!”
→ Gong Jun’s studio posted four photos from the Go Fighting! shoot. Caption: “Capture the agile moments of boss @ Gong Jun Simon, and have fun on the set~”
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→ The beauty influencer Li Jiaqi announced during a livestream that Gong Jun will be appearing in his livestream on 04-16.
04-12 → Gong Jun filmed an episode for Go Fighting! season 9. (White suit)
→ Zhang Zhehan’s 2016 drama Decoded was added to Viki’s international streaming. (cw for ableism towards an autistic character in the show)
→ Gong Jun posted the Charlotte Tilbury commercial (flashing lights cw) from 04-08 to his Douyin.
→ The Instagram posted four photos of “Zhang Zhehan” and two of song lyrics. It was noted that the Chinese lyrics are in traditional characters. [Here] are screenshots from the video shown at Zhang Zhehan’s 2020 mini-concert of his lyric pages that are written in simplified characters.
04-13 → Gong Jun filmed an episode for Go Fighting! season 9. (Fox wolf costume)
→ The Go Fighting! Weibo posted a promotional video featuring Gong Jun and Yue Yunpeng.
→ Addition 04-18: OK! Magazine posted a video teasing their upcoming issue featuring Gong Jun. (1129 kadian) Caption: “The old image is connected with the future, and the real world and the image are connected. In the rapidly changing unknown field, [OK! 11th Anniversary Special Friend] @ Gong Jun Simon is connecting with the future through his infinite perception...”
→ Charlotte Tilbury posted a photo ad featuring Gong Jun.
→ The Instagram posted five photos of “Zhang Zhehan”.
04-14 → Gong Jun posted a promotional video he did for Meituan (a shopping platform) and MARRSGREEN.
→ The Go Fighting! Weibo posted a preview for the first episode.
→ 361º posted a promotional video spoken by Gong Jun for their appearance at Shenzhen fashion week the following day.
→ Fresh posted a photo ad featuring Gong Jun advertising the livestream he would appear in an hour later.
→ Gong Jun appeared on a livestream for Fresh. [full recording] [written summary]
→ Gong Jun’s studio posted six photos of him from that day. Caption: “Decorate in plain colors, dress up like an ink night, record boss @ Gong Jun Simon’s ‘Fresh moment’”
04-15 → Flora posted a thread about Lian Jie (廉洁), a friend and professional associate of Peng Lihu’s who is another one of the people who has been behind the various Golden Shield social media accounts. (For info about Golden Shield see [1] [2] [3]) Flora says that if has been verified that Lian Jie currently has control over all of Li Xuezheng’s past social media accounts, though he has not been able to do anything with these yet. [followup]
→ Net-a-Porter posted a teaser for their soon to be announced endorsement with Gong Jun.
→ Gong Jun’s studio posted an additional seventeen photos of him from the previous day. Caption: “Boss @ Gong Jun Simon stepped into the gilded night and felt the fresh moment. Northwest wolf or little fox? See the outcome on the program~”
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→ The Instagram posted a music video.
→ Fresh posted nine photos of Gong Jun from the previous day advertising an exhibition they were holding. The caption included: “Walk with Junjunzi chasing the light (光而行)” Shortly after, they also posted a video of Gong Jun in the exhibition area.
→ Yang Yang, the livestream host, posted two photos of himself and Gong Jun from the previous day.
→ Gong Jun attended an event for Tiffany & Co..
→ Gong Jun’s studio posted fourteen photos of him from that day. Caption: “Luxury and new ideas, and the classics will last forever. Together with boss @ Gong Jun Simon, he will meet the bright dreams and witness the legendary ingenuity.”
→ Gong Jun’s studio posted nine photos of him from the Tiffany & Co. event. Caption: “When legends become concrete, boss @ Gong Jun Simon touches the timeless masterpieces in the brilliant diamonds.”
Additional Reading: → A reminder of events being organized for Zhang Zhehan’s birthday: Harry’s video of well wishes (submissions close on 04-25) and Bluebird’s charity drive.
<<< previous week || all posts || following week >>>
This post was last edited 2023-04-18.
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triforce-princess · 4 years
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well, i finally 100% completed hyrule warriors age of calamity in its entirety, including post game content, so i’m finally going to write a full review. beware this review will contain every spoiler imaginable so please do not click the read more if you haven’t finished the game yet and don’t want to be spoiled!
tl,dr; this game is a lot of fun despite some of its shortcomings and it’s really nice to see characters get the development they needed in breath of the wild. also a huge improvement gameplay-wise from the first game. if you’re a fan of breath of the wild it’s worth a try, just don’t expect breath of the wild style of gameplay! and if you’re a fan of the original hyrule warriors, you are going to love this a lot. ok now to get into the details. this is extremely long;
about the gameplay; it took me a while to fully adjust to the new controls and mechanics, but once i finally understood it it was so much fun. i originally wasn’t crazy about the sheikah slate runes since it was difficult at first to remember that a. i had that ability, and b. when the proper time to use it was. but when it finally clicked for me it brought a whole new interesting layer to the gameplay that challenged my memory in a fun way. it took me even longer to learn what the use of the rods were but those were great in a pinch once i figured it out. i also loved the flurry rush mechanic since dodging is a pretty important aspect of the gameplay. all these new layers added to this gameplay makes me wonder how i ever put up with the original hyrule warriors gameplay lol. something i wasn’t entirely crazy about was the wall jumping and paraglider stuff? i never really found it useful and it always just became a problem when i was trying to dodge and i’d be confused about why my character was slowly flying around at critical moments.
the camera in this game was pretty frustrating. with the more organic map & lots of tight spaces (which i’ll get more into later), the camera would get stuck a lot and you’d be unable to really see what’s going on and it got pretty frustrating at times. i wish there were some way they could fix that but i’m not sure what they could do without having the camera go out of bounds & show the edges of the map. maybe they could’ve made some of the objects that are in the middle not be things the camera get stuck on though.
i also felt like there were too many special effects going on with some enemies and attacks, sometimes it would cover up large parts of the screen & you wouldn’t be able to see what you were fighting and that was pretty stressful (i found myself frequently yelling “i can’t see!!” when i’d defeat a guardian or something in a room with lots of other enemies. this only became an issue in the later parts of the game though.
now about the maps, i do love how much more organic and natural they are. it’s a big upgrade from the original which had a lot of wide corridors leading into square rooms which were allied/enemy basses. but unfortunately, this causes issues with navigation and the camera getting stuck (like i mentioned before). i had a lot of problems where the map was too natural and i was confused about why i was getting stuck on level geometry when it looked like i could walk through there. i think the breath of the wild style makes this confusing too because you can’t really undo a thousand hours of being able to walk through nearly everything. but also it was just really unclear what was a wall and what wasn’t sometimes. i was surprised i actually had to zoom in on the mini map and look at that to move around at times. definitely an ambitious aspect of the game & i appreciate the effort and detail, but i don’t know if it works that great for this style of gameplay. i also don’t know why they bothered putting so many small details on the ground if they’re just going to pop in so close to the camera. it was kind of awkward when you cleared out all the enemies & were traveling to another location and it was the only noticable thing on screen.
speaking of ambitious, we can’t ignore this game’s framerate issues. it’s the first thing on everyone’s minds when talking about this game. most of the time, it was pretty acceptable. but they definitely pushed this game farther than the switch can go and it shows. i really appreciate the love they put into making this game as detailed as they did, but i don’t know if it was worth it in the long run. there’s only a couple times i can think of where the framerates got absolutely unacceptable, and it always seemed to be when there was a lot of electricity and enemies on screen at the same time. it happened once during the final vah naboris mission and another time where there were a ton of electric lizalfos all shooting electricity at once at the same time you have to fight an electric lynel. but, i’m not the kind of gamer that loses my shit over dropped framerates, i grew up with the n64 & have had to put up with poor early emulation many times in my life so framerates don’t really phase me until it just gets unplayable.
wasn’t crazy about how many late game missions were just boss rushes, but that’s pretty standard hyrule warriors fare. at least it was more fair in this game where most of the time you only had to fight one boss at a time and the next boss wouldn’t spawn in until you beat the first one, so there was no risk of accidentally aggro-ing a boss in another part of the map & have an unfair fight on your hands like in the first game. it was pretty anti-climactic how the seemingly final mission which had the highest recommended level was just another boss rush, and not even the hardest one (it was just a bunch of regular malice bosses in a row).
bit of a side note but i didn’t like having to grind for materials and find koroks for 100%. the koroks weren’t nearly as bad as breath of the wild though, thank god.
i’m pretty disappointed that some content that’s clearly in the game isn’t unlocked in the base game, it’s looking pretty likely that they’ll add it as dlc later & pretend it’s new content to make the game relevant again...i’ve always firmly believed dlc should be extra content that’s added in later. hopefully they’ll add some really cool stuff as dlc alongside the stuff that’s in the game & it won’t be so disappointing. there’s two characters i was sure would be unlocked as playable characters (sooga and astor) but i found it weird that you don’t get them in the post game and instead you get to play as the egg guardian (terrako) and calamity ganon???? talk about subverting expectations. also really frustrated to learn that zelda’s royal dress isn’t available in the base game but its in the files & is just missing one body part?? really hope that’s just a free update and not like, paid dlc. kind of dumb that they didn’t give the devs one extra day to model feet on the character.
about the story; the story starts out really strong i feel, i loved seeing characters get the development they didn’t get in breath of the wild and this game’s story makes breath of the wild’s story feel even more incomplete than it did before this game came out. and actually seeing the story play out in chronological order in real time without link having amnesia gave the story so much more feeling and connection. this is probably my favorite aspect of this game because i was always so disappointed with how disconnected you feel in breath of the wild because of the way the story is told. and it does so much of a better job illustrating link and zelda’s feelings. i’m probably the single most difficult person to convince when it comes to link and zelda being in a relationship or having feelings for eachother and i thought this was quite possibly the best master sword scene in any zelda game;
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in previous games link has always had to prove his courage in a variety of trials spread across the land and to me its really boring, especially after how many times its been done. the thing that gets me about this scene is the master sword deems him worthy because of his desire to protect zelda even when he’s been beaten down & disarmed. that was a really beautiful moment to me & i’m glad they wrote the scene this way.
speaking of being worthy of power because you want to protect someone, i wasn’t really that crazy of zelda unlocking her power just because she loves link but honestly this game illustrated it in a much better way & i’m more down with it now. i loved this shot how it really captured what she was feeling;
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it’s also in general awesome to see the champions in action, both in gameplay and in cutscenes. i remember being in awe the first time i got to play as urbosa. it feels like we finally really got to know them and how powerful they really were, instead of breath of the wild just telling us they were cool & we just had to believe it.
now for the part i know people say this game is shit because of; the time travel aspect. yeah, it’s a little silly and nonsensical, but honestly, it was kind of fun. and i don’t get how a time travel plot is somehow weird for the zelda series. the most critically acclaimed game of this series, ocarina of time, is entirely revolved around a time travel plot & the heroes would not have won if it weren’t for time travel in that game. yeah, it’s goofy, but this series is known for its nonsensical aspects & plotholes. there’s always some kind of unexplainable magic in this series that solves problems. i don’t think that makes this game shit. plus i was kind of starstruck when i first got to play as sidon lol. i was thinking to myself, man, who would’ve known 3 years later we’d get to play as sidon! crazy! none of the champion descendants were really my favorite to play as but it was still cool to see them & play as them.
something i didn’t understand was why kohga and the yiga clan joined zelda’s cause? i feel like a vital scene got cut. i don’t get why he’d join even when astor betrayed him, considering his group’s ambitions and how many times they tried to kill zelda. and where’d sooga go? the scene of astor betraying them kind of implied he was going to die but we never got confirmation of that, and he even shows up in a post game mission as an ally (no cutscene, just one line of dialogue during gameplay)
as for the ending, i guess it was alright? astor was a really lazily written villain and i just did not care for him at all. kinda don’t even care that we don’t get to play as him (yet, probably). calamity ganon’s design in this game was terrible. and i guess it would’ve been hard to make it work, but no beast ganon? just felt a little to easy to wrap up. despite this i guess it was nice to see hyrule get a happier ending even if it was a bit nonsensical at times. also this is just a bit of a personal thing for me but i liked seeing  hyrule before it was destroyed. it always bums me out when you find a locaiton in game that’s been destroyed & you can only think about what it mightve looked like before. this is something that’s bummed me out since wind waker (was always disappointed you don’t get to see what greatfish isle is like!!) and breath of the wild gave me so much disappointment in that aspect lol.
one final thought but it was odd to me how many lines revali got & how often he interacted with link lol. was weird to see him slowly warm up to link a little towards the end (but of course he’s still a little mean...). no other character acknowledges link as much as revali. this scene confused me the most??
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there were so many other people revali could’ve spoken to. he barely even acknowledges teba who was the one who specifically came to his aid!! and the way link looks at him with big puppy eyes?? link barely makes a facial expression at anyone else! and how revali expresses gratitude for the first time in his life after looking at link’s stupid cute anime face and smiles (but he turns around because he would be too ashamed to smile at link i guess)
anyway that’s it, i finally got out all my thoughts about this game. this went on way longer than i intended and i’m sorry if you read the whole thing & it took forever lol. this game is fun, get it.
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popculturebuffet · 4 years
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Ducktales Della Arc Reviews: The Last Crash of the Sunchaser!
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Hello all you happy people. I’ve been dreading this one.. not because it’s bad. Quite the oppisite. In fact on rewatch I was marveling at how brilliant this one was and remembering why it was on my best of list. But because the ending, as you all well know, is the most gutwrenching part of the entire series. Three seasons and lots of other heartrending moments.. and the ending of this episode from the big reveal to that final shot above tears you the fuck apart. It’s hard to watch even know it all works out in the end and that i’d be watching the conclusion the next day instead of having to wait a rather painful week like I did at first airing. It’s just that good. So join me under the cut for a review of one of the series finest half hours and some of David Tennant’s best work as we crash the Sunchaser one last time.. for this season... and i think Launchpad crashes it again in the finale so I don’t get that title. 
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So our plot for the episode is that 
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Yes Clan McDuck is taking their version of a vacation. It’s off to Monocrow for the E.X.C.E.S.S. Expo! Yes it’s the EXCESS Expo! With the latest in racecars lasers and many more! The EXCESS Expo! With booths from such welcome guests as Stark International, Muppet Labs, S.T.A.R. Labs, VenTech, The Franklin Sherman Memorial Fishmobabywhirlomgig Institute, TCRI, Gryzzl, Sumdac Systems, G-Heavy Industries, Tylerco, Lexcorp, Wayne Enterprises, Quickstart, The Gizmonic Institute, Alchemax,and Baintronics! But that’s not all! We also have huge paneeellls! Hank Pym’s “The ethics of dating your robot grandaughter”, Reed Richards “How to Dispatch an Evil Council made up entirely of yourself!”, Victor Von Dooms “CURSE YOU RICHARDS I’M SMARTER FOR I AM DOOM”, Stanford Pines with “How to Kill a Godlike Demon and Get your Smile Back”, Dr. Bunsen Hondedew with “How to abuse your assitant in 2020″ Dr.Light with “The Ethics of helping your robot child fight an evil albert einstein”, Profesor Henry Hidgens with “The incoming apocalypse with songs from Working Boys: A New Musical” Ray Palmer “Welcome To Pain”, and you know our friend Ass Dan will be in full effect> yeah bitch you know he’s going to live forev... what’s that? He’s dead. oh shame. Someone call rusty venture. Yes I know i’m typing this. Shut up. THE EXCESS EXPO. BE THERE OR WE’LL SEND OUR ROBOTS AFTER YOU. 
... Where.. Where was I? Oh yes, big vacation. Monocrow.. which sadly is not just a big field with just Crow T. Robot in it. Someday you’ll get MST3K/Ducktales Jake, someday. Point is our heroes are excited, and Scrooge is also there to find the Maltese MacGuffin, a mysterious artifact no one’s ever seen. And the kids and Scrooge have their own specail guest joining them: Bentina! Yeah turns out she has hundreds of vacation days built up, and simply hasn’t used them so she’s using a few to join them. It also once again shows how much less of a heartless money monster this Scrooge is as any of his employees asking for a vacation, paid or not, in the comics would result in this:
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So their off on their greatest adventure.. with Louie having’ bought something mysterious along with him he’s only telling the other kids about. On with the intro!
Beakly.. is intstantly not at ease as they take off after driving their jeep into the plane. She feels launchpad is reckless, rightfully so not helped by a lack of seatbelts on the plane or his cheefully saying the closest he’s got, a floatie, will help “When” we crash. She’s also equally annoyed by Scrooge’s cavalier attitude, having intrusted the kids to him only to find out what the adventueres are really like. And this is the only part of the episode that REALLY doesn’t work. She KNOWS these two idiots too well for this to be beliviable. Launchpad wrecks part of the mansion at least once a day, and before Duckworth she had to clean that shit up. He’s there all the time.. and more damingly HE DROVE YOU AND YOUR KID, YOUR KIDS BEST FRIENDS, AND YOUR KIDS GIRLFRIEND TO THE FUCKING MOVIES. I can’t buy given how bad a driver launchapd is she didn’t wrench the wheel from him to prevent their early graves. Scrooge meanwhile is her BEST FRIEND. And until season 2 for her and 3 for him ONLY friend. Sure she works for him, but outside of one incident in this episode he treats her as his equal more than his housekeeper for the entire series. They trust each other more than anyone else at this point. And the only other two people Scrooge ends up trusting as much are Donald and Della. She’s been around him enough to know how he is. What did she THINK he was going to be like with the kids? She’s met the twins, and even mroe so is on good terms with Donald even into the pilot and they only got off on bad terms due to clashing over house rules. So she KNWOS this is what he does with children. You can’t be shocked Scrooge took children on death defying adventures in a barely secured plane after all this time. It’d be like giving Donald a turkey to carve and being suprised when it ends in this...
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It just dosen’t work especially with a professional spy! Her job is reading people! And yes I know many of you are going to say “Well she misread Bradford”... but so did Scrooge and so many others. NO ONE suspected him. He’s that good. So her suddenly having a complaint about all this stuff when she could’ve come along anytime to check it out or just looked at the plain bothers me a LOT. Thankfully it’s only really present at the start as while it sets off her concern their back and forth soon has a far deeper meaning. But Scrooge insists Launchpad take her on a tour to ease her worry, seems like a contrdictary set of sentences there, while he flies. How hard could it be. Somewhere on the Moon, Della has the sudden urge to kick her uncle’s ass. 
So meanwhile in a secret base set up in a cargo box, the kids are working on the Della mystery. Turns out what Louie smuggled aboard was the documents shredded on the date the boys found on the Spear of Selene plans. Louie got them by smooth talking Quackfaster who even he found nuts. It also once again shows Dewey was only holding things back by keeping the other boys out as in jus weeks, since chronologically there were two other episodes between this and the last Della episode versus just one, their almost to the truth as one document from that day is simply torn into pieces and simply needs to be re-jiggered like a puzzle. Like most puzzles though naturally once they get it all together they find there’s one goddamn piece missing and it ends up loose int he plane flitting around... just as Scrooge majorly screws up and bumps things, leading Beakly to wonder where the kids are and them to scramble out. 
So yeah Scrooge seemingly crashed the plane.. except Launchpad notes that if they crashed.. why are they still airborne? This leads to everyone finding out their precariously perched on a VERY narrow rock that’s skewered the plane. Orignially the crew decided to strictly adhere to the concept that any movement would rock the thing.. but realized i’td make things boring visually so they allowed themselves some artistic license. 
So yeah our heroes are stuck in a hard place and Scrooge stubbornly digs in insisting he can fix this and turns on the plane.. which sends it spinning and prevents Dewey from getting the piece which ends up wedged in the jeep. Huh I think we need some appropriate music for going in circles. 
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So yeah all Scrooge did was blow up one of the engines... I mean the blow up the engine button is right there, would’ve saved you some time. So Beakley berates him for not calling for help and digging in and for it’s next plan it’s time for Handyman Corner where he’s going to show you how to jumpstart a plane with a jeep’s engine. Beakly is not impressed and Scrooge’s case is not helped as Louie feigns fear , with Huey and Webby following his lead, so Dewey can get the piece. Unfortunately pointing out the very REAL dangers they face, with Huey giving the odds and Webby pointing out unlike most dangers they face there’s no easy way out and no villian to fight, sends Louie into an actual panic, jumpstarting the car  and causing the cargo bay to open, leading to one hell of a sequence: From Bentina driving a butterfly knife into the ground to hold the kid’s secret base crate (and wondering why it’s so heavy), to Launchpad desperatley platforming his way to saftey to scrooge swining in with his cane to rescue them. It’s some whopper animation that really shows off how damn good the team was and how gorgeous this show truly was at it’s best. 
The results aren’t good: the plane’s ballnce is now off so even a slight movement can move it, a holdover from the original idea simply saved for when it’d create the most tension. As a result Dewey can’t get the last piece as he can’t move and Scrooge berates the kids and has thems tay still watching the end credits of darkwing duck (It’s launchpad’s inflight movie and the tape is jammed to that section.
IT’s here the Scrooge and Beakley stuff went from poorly written to “oh shit” in one line. Scrooge is getting more and more desperate to prove he can take care of the kids on his own but Beakely’s demeanor has turned from annoying scolding.. to genuine concern and PLEADING with him not to go through with another dumb stunt that will leave them in a worse situation, int his case using the parachutes as counterweights to fix the engine. He refuses both rebuffing her as “your boss” (Which gets her rightfully pulling on the cord too tight) .. but then that one line comes in “I can protect her”. Beakley is confused.. but it instantly makes clear this is about Della and on rewatch now knowing the reveal at the end.. it makes it that much more heartbreaking. Part of his refusal to backdown is his natural nature as a stubborn ass. It’s been well displayed throughout this season and the ones after it: HIs refusal to backdown from nevverst, his jealousy of Dewey for being better at him and his refusal to accept it.. the man just does not back down and while it’s good in tight spots and against bad guys, as he finds a way out for him and his family with sheer grit and badassery... it’s a massive character flaw when dealing with people, as refusing to actually talk to them like a ratoinoal adult only makes things worse. And boy oh boy is he about to make things worse. But the other part is he can’t admit to himself there’s a risk in his lifestyle and that he can’t keep everyone safe constantly.. that theres inherent danger. He’s bought into the “because i’m scrooge mcduck” mantra here not out of his ego, entirely, but because he can’t let that not be enough again. He can’t LOOSE someone again like he lost Della and he can’t fail again. So his worst trait and his greatest trauma have mixed to make him act so rashly even Launchpad takes some shouting to agree to give him the other parachute. It’s clear he’s endangering EVERYONE to prove he can save them. 
Eventually though things reach their head as Dewey CAN’T take the wait anymore. He’s waited his whole life to find out about his momma, and the answer’s feet away... and he can’t let it sit any longer. He HAS to know what happened. So he goes for it, though the rest of the kids are against it since i’ts highly risky and they can wait Huey ends up agreeing to help using his Junior Woodchuck knowledge (Where Newton apparently got the idea), to counterbalance hsi weight and guide him via walkee talkee. It’s a really nice moment, not only showing off Huey’s skill and intellect but also how much they care for her. Dewey may of screwed up last time but their still the duck boys and if he can’t talk him out of being sucidially reckless.. Huey’s going to at least give him a fighting chance. 
Unfortunately Scrooge spots him mid argument with Beakley and naturally wants him to give it here... but once the ship buckles when Dewey tries we get the scene that makes the episode. Up till now the tension has been top notch, ratcheting up by bit, not knowing if the kids would get caught, if something would happen with the plane all building to this. Scrooge and Dewey’s final chase. Dewey uses the distraction to make a runner for it with Scrooge following.. and Launchapd using the fact he’s still attached to the airbag to stop him. It’s a small but excellent character moment, showing that as much as Launchpad loves his boss.. he loves his best friend and eveyrone else’s saftey more. SCrooge of course uses it to knock him back while Beakley and the kids counterbalance. We also get the best joke of the episode as Beakley tells them to stop running.. only for them to simply start tip toeing, with Bentina’s reaction being a perfectly resigned “That’s not what I meant and you know it”. 
It’s a tense chase, with both sides using the enviorment to their advantage from the parachute to the crate.. and it’s breaking open reveals something’s gonig on and causes Beakley to notice Webby has the blueprints in her pocket and once she unfurls them and finds out what they are.. she can only give a sad, remorseful “oh children, what have you been up to” She’s not even mad like they seem to think.. she’s just sad, knowing the wound that’s about to be reopened for her closest friend and the one that’s about to be inflicted on those poor children, and knowing that they’re ALL made it worst by hiding it. Toks deserves all the praise for her delivery here. 
Eventually the piece blows outside of the plane and Dewey refuses to give up and go after it. Things get their most tense as everyone BEGS him not to come back, it’s not worth his death to get this. It’s not worth all of this. But he simply chucks the walkee away and ignores them. We then get Scrooge going from scolding grandpa.. to dearly begging Dewey to come back... David’s delvery here is just heartbreaking “I can’t protect you. Is that what you wanted me to say. Please lad just tell me what it will take to come back inside?” And Ben Schwartz meets it with an utterly emotional “Tell me about the spear of selene”. The animation here is once again some of the series best with Dewey’s determined face and Scrooge’s heartbreak as he realizes he has to finally stop hiding this from them and he’s not ready. So he takes his uncles hand.. and if you thought all of this is painful.. oh boy.. we’re just getting started. 
So back in the plane, with Launchpad setting up a table and a proper counterbalance so they can all sit, Scrooge finally explains and the boys, webby, and us int he audience all get the answers we desperately wanted: It was 10 1/2 years ago. The Original Trio had journeyed the world, having all sorts of adventures and making themselves into legends. But eventually you hit a wall and they’d realized they’d been just about everywhere. They could still globetrot of courser and as Season 3 would bear out there were some places they didn’t know about.. but the earth was about used up. So Della, being an aerospace wunderkind, thought of the next logical place to go. The stars. The Spear of Selene was a rocket, her pet project to give her kids, who she was expecting at the time the stars. 
Thing was Donald wasn’t on board with this at all. And the clash between the two, which we see in the flashback but don’t hear since Scrooge is narrating all of this over some cool looking semi-still images, was inetiviable. As I coverd in the spear of selene review I feel Donald was burnt out at this point. That he was tired of adventures and just wanted normalcy even before Scrooge forced his hand with what was to happen next. So to him Della should just settle down, live a regular life and raise those kids. The problem is... Della WASN’T burnt out. She didn’t need a break to live a normal life like Donald badly needed. She wanted to keep going and it was her choice. While Donald ultimately was right about the risk, he was wrong to try and force her into a life she didn’t want and project on her like that. 
What happened next though was all on Scrooge and Della. Scrooge simply did the thing that’s likely part of why Donald resents him so much and it took so long to fix thing: He ignored what Donald felt and thought, sided with Della and built the ship without telling either of them. His selfishness, thinking he knows what best and treatment of donald.. all backfired horribly. Della sussed out the ship.. and I still feel she was suspicious on her own.. and that Bradford telling her was him simply handing her a lit fuse knowing it’d go off and WHATEVER happened as a result of this would break scrooge. Even if the rocket had gone off saftely and everything was fine.. he could easily claim Della threatned him,k which she probably did and he simply went with it, and either way Donald would be unable to forgive either SCrooge or Della for the deciet. It just went better, and worse than he could’ve anpiciapted: much like the fantastic four she took the ship in the dead of night and hit a cosmic storm, with Scrooge only finding out in time to try and help her.. but the storm hit the ship.. and unlike the ff instead of gaining the power to turn invisible, she simply disappeared. She was lost. He and Donald didn’t speak again after Donald found out till 6 months ago. 
If that wasn’t heartbreaking enough.. it gets worse. The kids, full of fresh pain and anger over Scrooge’s part in things, their mom abandoning them, and their uncles hiding this for decades.. take it out on the one person there. Frank and Matt recently said in an artcle detailing the best 7 episodes from one site, or at least what the site considered to be the best, that Donald was absent because  he also knew and would’ve told them sooner. I also feel it’s because he would’ve disarmed this conflict, at least admitting what scrooge did alongside beakley. As mad as he was.. his own anger had started to disapate. The wound was fresh to the boys and thus they lashed out. 
Dewey blames him for it outright, Huey tell shim he should’ve called her back, and Louie tells him he shoudl’ve sent a fleet of ships to find her. As we find out in the somehow even MORE crushing ending he did the last two and as I made clear, and the show does, this was Della’s horrible decision. She took an unfinsihed rocket, she left her kids, she did this. While she regretted it and I don’t hold it against her because she spent 10 years away from the mon the moon, she’s suffered THROUGHLY for it and I don’t feel I need to pile on, Scrooge wasn’t wholly responsible. Still partly. Dewey makes things worse by impling scrooge GAVE UP ON HER because it cost too much. 
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Look the rest of it is valid, if misguided, as Beakley tries to chime in on it and correct them knowing the full story. But claming, no matter how greedy he is that Scrooge would ABANDON HER.. that’s just wrong and he knows it. It’s why Scrooge gets so upset.. and why he pushes the last two people in his corner away. Webby critisizes building the rocket and Scrooge belts out “This is a family matter, your not family”. runing his position and poisiong his one ally by lashing out at someone who DID NOT DESERVE THIS. Make no mistake, this is present day scrooge’s WORST action. The past scrooge did worse, we saw that, but this is almost worse than the goat thing. Telling a child h’ed basically adopted, ignoring the finale twist for this as it’s irrelvant and all it does is twist the knife deeper, that “she’s not family” just because he wants someone to be mad at besides his boys... that’s fowl. Everyone’s against him except launchpad and tha’ts where his stubbornesst ragically comes in: he digs in his heels refuses to explain.. and the plane crashes due to it. though safely. Their safe.. but the family is broken. 
So we get our hell of an ending scenes. Donald cheerfully announces to the boys, who earlier had no intention of leaving anyway, the boats finished.. only for Dewey to inform him “We know abotu the spear of selene�� . Donald is heartbroken, not only that they know.. but that he didn’t tell them. 
But since “it gets worse” is this episodes motto, we end on Beakley, Webby and Duckworth all leaving on vacation. How a ghost does vacations I dunno, maybe he’s going to go to Amity Park. Point is Webby, despite EVERYTHING , is crestfallen he’s not even going to say goodbye and still worried. As I said in my review of the finale.. it’s her heart that makes her and while Scrooge may be a dick right now.. he’s family. So we get the final lines of the episode Beakley: Well, you've successfully pushed your family and everyone who ever cared about you away... again. I hope you're happy. Scrooge:I AM
It’s just damn heartbreaking.. once again he’s lost everything and is too bitter to admit it and try and get it back. And as we see between the lines.. the boys were wrong: He drained his bin and his buisnesses creating a fleet to get Della back, and kept going despite the expense. He did everything he could to call her back. Nothing worked.. and he only stopped because the board yanked him away, Bradford sneering with pride as his plan, which backfired HORRIBLY, had at last finally gotten him what he wanted: a broken scrooge tired of adventure. And as Scrooge sits in his chair seething.. he’s broken again, angry, with tears in his eyes, loving nobody.. and nobody loving him, eerily mimickcking his first appearance in comics. 
Final Thoughts: 
This episode is a masterpice. It’s perfectly paced, with only a minor flaw tha’ts qwuickly snuffed out for a gripping drama. This was a gamble, taking 9 minutes where ther’es almost no jokes and just pure tensino and heartbreak.. but it paid off. This episode is one of the series finest and leads to one hell of a finale but on it’s own.. it’s nigh untouchable. This is the series at it’s best, and the finale and later information (More about Della and the spear, WEbby’s true origin, bradford’s role in all this and role as head of fowl), only make it better, with all those things being aware to the creators but not us. They really made us wait for this reveal but damn if it wasn’t perfect. 
Next Time: Webby, Bentina and Launchpad try to desperatley piece the family back together before the boys and donald leave forever.. and Scrooge’s darkest hour leaves him vunerable for his greatest foe. It’s finally time to get back to Lena as the Shadow War descends over our heroes.
If you liked this review, follow for more and you can comission your own reviews by paying me 5 bucks to review any episode you like. Message me to talk it over. And if you’d rather get a gaurantted review every month, hit up my patreon at patreon.com/popculturebuffet. For 5 bucks a month you get a review every month and as of now special thanks in each review. Even a buck a month gets the thanks and helps and my next stretch goal, which is 5 bucks away nets everyone a review of darkwing duck everymonth for my lovely patreons to vote on. Special thanks to my patreons Emma and Kev, and I will see you at the next rainbow. 
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MDZS/CQL RPG mechanics
I was inspired by this awesome post from @wangxian-patriarch with additions by @moonwaif. Go check it out! And assume all those clever details and mechanics mentioned there.
This would work SO WELL for a late 90s PS1-style RPG, where graphics were improving and storylines/character arcs were becoming crazy complex but it was still kind of the Wild West/anything goes/take all the risks you want. And the best games (IMO) are those that mix genres in an episodic fashion and MDZS/CQL totally fits the bill for that! CQL even does it, itself.
This got so long that I hated to clog up their post with a reblog. Bear with me here. Batshit crazy thoughts coming at a million miles per hour. In addition to all the above wonderful stuff: picture this structured like a 75%/25% split of MDZS/CQL (because I think the interspersed flashbacks work better for a game where you get to see your past choices affect the present in chunks) but with 75% of the character expansions from CQL. AKA, more Shijie, meet WQ and WN in Cloud Recesses, interact with them at the Wen Indoctrination. Your choices determine at what pace the relationship with LWJ proceeds (see below)? The POV is always WWX.
Intro/tutorial: Mo Manor. WWX is your main character, obv. The main present story arc is a mostly linear action/adventure RPG. Mo Manor is your tutorial/training ground where you’re introduced to the main game mechanics, learn a bit about the world via NPC interaction and MXY’s notes, and get handed the first mystery/what appears to be the main game goal: who did MXY want you to get revenge on? Melodies keeps popping into WWX’s head. Begin mini game where you are introduced to the game’s musical mechanics as WWX tries to remember melodies. Most are eerie and harsh, but there is one WWX finds “strangely soothing” even though he can’t remember where it is from. Remember these songs, especially that soothing one, because it’s going to be important soon! Introduction of basic sword-based cultivation battle mechanics via an impromptu party forming with the ducklings against the corpse arm (WWX can join in with talismans or something relatively innocuous for now). Eventually WWX goes secret solo battle using flute-less demonic cultivation battle mechanics. Can you remember how to play some of those tunes to summon fierce corpses? Then LWJ appears and it’s time for you to get the Hell out of Dodge before there are questions about what you just did. Cue short sequence of getting out of Mo Village before you’re caught. Begin Little Apple game mechanics.
Dafan Mountain Quest. First big mission. Gather info and piece together the mystery while avoiding too much attention from the Jiang sect cultivators or Game Over. Solve the mystery and begin the first boss fight alongside the ducklings! But talismans and whistling isn’t cutting it any longer. Flute-based demonic cultivation mechanics activate! Remember those songs WWX has had going through his head. You’re going to need all of them now. Game Over if Jin Ling is killed by the goddess! Also: surprise! the goddess can only be defeated by a finishing move which requires summoning a high level fierce corpse. Which song is it? Succeed and summon Wen Ning, but oh no! he’s in berserk mode. Hmmm, what about that soothing song? Better remember how to play it fast or Wen Ning will kill the other cultivators and Game Over.
FLASHBACK: Cloud Recesses. I need this to somehow incorporate and deconstruct the school dating sim genre. I don’t know how, but I need that. Sharing loquats and Emperor’s Smile and causing trouble will sure make you popular. The rooftop fight seems like a standard fighting setup. Is there a way to mix those two genres? A fighting mini game inside a dating sim? Because there needs to be! Is Biling Lake a mini action-platformer segment? Also agree: Jiang Cheng interaction and combo learning here—sneak out to explore the back hill and learn pair fighting dynamics. Use WWX’s original sword-based cultivation skills. Rabbit-catching mini game. Decide what colors you want to gift to increasingly grumpy Lan Zhan. Get to know Mianmian and she’ll be more active in helping you later. Befriend NHS and change dialog trees with him in present arc.
Present day Cloud Recesses: your home base. Sandbox. Your actions in the flashback effect the present day Cloud Recesses. Did you hide some Emperor’s smile somewhere 16 years ago? Home of rabbit-raising mini game and various troublemaking side quests. You get points for every Lan Clan rule you break (and how deeply you corrupt the ducklings). The challenge is in figuring out how to break them. Break enough rules and gain early access to the library’s restricted section where you can learn all kinds of new unorthodox cultivation techniques. Break all of them and get a super awesome power-up. Up to a certain point you can return here with LWJ on Bichen once he joins your party. Duckling night hunts are initiated here?
Lan WangJi Joins the Party. The main body of the game commences as you begin the quest to solve the Mo Manor mystery and figure out who MXY wanted you to get revenge on. Your choices/skill in the flashbacks as they occur will alter (somewhat) the events of this, the game’s main “spine.” Each town/city encountered on the road trip has its own aesthetic and NPC populace from which you have to collect clues and learn what your next moves should be. Lots of immersive qualities and learning about the current political/social situation. Fierce corpse and ghost fights along the way. Collect (offensively inaccurate) YLLZ and Sunshot memorabilia. Slowly grow your affinity with LWJ in battle and use the skills for pair fighting you learned with Jiang Cheng to build towards those awesome battle-couple combos. LWJ will remain in your party for the rest of the main game (excluding flashbacks) except for short bits like Yi City. You can play WWX’s dizi along the road for practice and to up your skill level. Depending on how often and in what circumstances you play Wangxian and how you interact with LWJ you’ll start to get different (but still evasive) answers if you ask him how he knew it was you. Remember to play Rest so NMJ’s pieces don’t get out of hand.
Because this is long: more below the cut
The Man-eating castle. Logic puzzle dungeon. Try to outclever NHS in dialog trees to get him to spill information.
Chang Manor. Mystery dungeon with final grave robber boss fight. Learn about the story of XXC, SL, and XY as you explore Chang manor, looking for clues as to what happened. Avoid traps set by XY.
Yi City. I mean: THE FOG. It’s Silent Hill. It’s Fatal Frame. It’s a survival horror dungeon. How long and involved should the Empathy section be? How does the gameplay change there?
Explore Jin Lin Tai. Stealth dungeon. Sneak around Jin Lin Tai as first “MXY” and later as Paperman WWX (AH! Sudden scale/mechanics change), gathering clues and looking for NMJ’s head. Empathy cutscenes.
Escape Jin Lin Tai. Action segment/beat em up. A place to really show off those growing battle-couple mechanics with LWJ.
FLASHBACK: Happy Times at Lotus Pier. The closest we’ve been to the light-hearted gameplay of the first Cloud Recesses flashback. WWX. JC, and JYL involved in shenanigans at Lotus Pier. Maybe we even get the Lotus Seed Pod Extra content of stealing lotuses from the old man. Get a chance to use those Jiang Cheng combos you learned in the CR flashback. Last chance to use those sword cultivation techniques. Nostalgia galore.
FLASHBACK (cont): Indoctrination/Xuanwu Cave. WWX/JC party using non-sword techniques. Eventually morphs into a WWX/LWJ party. This would be the first time chronologically that they would have fought together.
FLASHBACK (cont): Lotus Pier Attack and Escape. I totally agree with the above that this will ultimately work out to stealth escort missions as you work to get JC to safety with WN’s help.
FLASHBACK (cont): Thrown into Burial Mounds. This could be super expressionistic. Wandering through Burial Mounds trying to stay alive, but with crazy nightmare-like elements. Think of the way Eternal Darkness messed with player perceptions and even broke the 4th wall when it came to game mechanics. Maybe this even bleeds seamlessly into the supervisory office deaths and Wen Chao’s chase and death.
Return to Cloud Recesses. More areas to explore are unlocked. Dialog trees with LWJ. Feelings.
Journey to Burial Mounds. This is your chance to really grind and refine those battle couple combos. Side-quests? How far has word spread that the YLLZ is back? How will that effect the way you can or can’t interact with NPCs. I also like the idea of interspersing the flashbacks from Sunshot and up through the building of the Burial Mounds settlement in here, so as to have the player get to interact with and design the settlement in the past before the ruins of it are seen in the present.
FLASHBACK: Sunshot. mashup of beat em up/strategy tactics using demonic cultivation with chenqing and the tiger seal to clear a path for the army of cultivators. WWX is a party of one for this.
FLASHBACK (cont): Post Sunshot. More deconstructed social sim mechanics. Use chenqing to help JC bag prey on Phoenix Mountain. Social decision trees at that really uncomfortable conference scene. Qiongqi Path rescue of the Wen Refugees. The LWJ in the rain confrontation either does or does not happen (or happens somewhat differently) depending on how your relationship has progressed thus far in the past.
FLASHBACK (cont): Building Burial Mounds Settlement. Settlement/Survival Sim elements. Choose where and how to build and what to grow. Play with and protect a-Yuan. Work to revive WN. Make demonic cultivation tools. Whatever you make will still exist in future and can be gathered/used for the Second Siege battle. JC duel (ouch, there’s those moves you learned together being used against you). Play around in YiLing with LWJ and a-Yuan. Spend the day as a family. Feelings.
Arrive at Burial Mounds. Explore the ruins of the place you built. Feelings. Gather items. Release the Juniors. Fight with the Cultivators.
FLASHBACK: Death of JZX/Nightless City. Beat em up using Wen Ning at Qiongqi Path. At Nightless City this time you’re solo sending hordes towards the cultivators. Heart breaking solo battle against LWJ, as with JC, he now knows and can anticipate your moves based on your previous flashback interactions. HORRIBLE TRAGEDY AND MASSIVE DEATH.
Second Seige of Burial Mounds. Massive beat em up where you finally get to utilize the full extent of your battle-couple skills along with Wen Ning in a series of brawls to end all brawls, eventually the ducklings join your party for brawl wave 3. You know that really big battle that happens near the turning point of video games that’s inevitably the second or third biggest battle of the game (and sometimes more difficult than the actual final boss battles)? That’s this one.
Return to Lotus Pier. Here’s where you get memories of WWX’s first night at Lotus Pier and YanLi saving him from the tree are interspersed as you explore the heartbreakingly different present day Lotus Pier. As with the other locations that you experience in both past and present, some choices in the past effect the location in the present. FEELINGS.
YunPing City: Final major location. Explore and gather info. Prep for the final battle. Drunk LWJ mini game shenanigans. (Sexy time? I mean, Indigo Prophecy did it...) Stealth your way into Guanyin Temple.
Guanyin Temple Climax: Dialog trees with JGY determine how difficult he is to defeat here in battle. Final boss fight against NMJ’s fierce corpse: poignant party/combo with both JC and LWJ.
Denouement. Maybe the Sizhui revelation happens differently depending on how you interact with him throughout the game. Obv NOT getting the revelation is considered the BAD ending.
Ultimately, how the relationship between WWX and LWJ unfolds in CQL and MDZS is influenced by the plot structure (or at least is better served in each medium by how it makes use of the plot structure). The character of that relashionship journey is so different between the mediums, but each has wonderful aspects. How that plays out here is kind of up in the air without nailing more things down. Is it possible your actions could determine the timing and expression of the ship such that you end up with something more distinctly MDZS or something more distinctly CQL? (And by that I don’t mean one is overtly sexual and one isn’t, but rather whether the revelation of their feelings comes all at once near the end or rather more gradually, shifting in intensity and character as the plot goes along). That would be quite a thing to pull off without breaking the central narrative. I don’t even want to think about how complex that decision tree would be, but it could potentially be kind of amazing!
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theradioghost · 5 years
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I don't know if you're still doing podcast recs, but if you are, I really like dramas, horror, sci-fi, honestly anything that gives you the feels (especially if it has lgbtq+ rep). I am not much of a comedy person though unfortunately. The only podcast I finished was tma and I really loved it.
The recommendations are always on tap here, whenever my askbox is open! You might wanna check out:
Archive 81, for a found-footage horror about mysterious archives of tapes full of encounters with otherworldly horror, dark rituals, cults, and a long-suffering archivist with the same name as the show creator who plays him, which despite all that could not possibly be more different from TMA and yet easily matches it as one of the best horror stories I have ever enjoyed. The sound design on this show is basically unparalleled – where TMA has fairly minimalist sound design, A81 goes all out. Quite a few lgbtqa+ folk also.
I Am In Eskew, for a surreal, Lynchian horror about the city of Eskew, where it’s always raining and the streets are never the same twice, as narrated by a man who is trapped there and the woman hired to find him. Take the most viscerally disturbing episodes of TMA as a baseline for how intense this show is, then imagine the Spiral built a city and invited all the other fears over for a party. Also right up there as one of my favorite horror things ever, and recently ended, so you can listen to the whole thing right now.
Within The Wires, for a found-footage scifi dystopia, telling stories from an alternate-history world. Three of the four seasons focus on lgbtqa+ leads, and the first season, a set of instructional meditation tapes provided to a prisoner in a shadowy government institution, is still some of my absolute favorite creative use of medium and framing device ever.
Kane and Feels, for a surreal noir-flavored urban fantasy/horror hybrid, about a magically-inclined academic (and sarcastic little bastard man) named Lucifer Kane and his demon-punching partner with a heart of gold, Brutus Feels. They share a flat in London, they bicker like an old married couple, and they fight supernatural evil. This show WILL confuse the hell out of you and you will enjoy every second of it.
Alice Isn’t Dead, for a weird Americana horror story about a long-distance truck driver, criss-crossing the US in search of her missing wife. Along the way she discovers that both of them have been drawn into a dangerous secret war that seethes in the empty and abandoned expanses of America, and that inhuman hunters have begun to follow her. Also finished! And as the title kind of gives away, the lesbians do not die!
Janus Descending, for a sci-fi horror miniseries about two scientists sent to survey the remains of a dead alien civilization on a distant planet, only to learn all too well why the original inhabitants have disappeared. You hear one character’s story in chronological order and the other in reverse, with their perspectives alternating, which is done in an incredibly clever way so that even technically knowing what will happen it still holds you in suspense right to the end. Also, it made me cry, a lot.
SAYER, for a sci-fi horror with a touch of dark comedy, and probably the single best use of the “evil AI” trope I have ever seen. Tells the story of employees of tech corporation Aerolith Dynamics living on Earth’s artificial second moon, Typhon, in the form of messages from their AI overseer SAYER. The first season is great, the second season is okay, and the third and fourth seasons are fucking amazing.
Tides, for a really interesting sci-fi about a lone biologist trapped on an alien world shaped by deadly tidal forces. It’s different from just about any other sci-fi I know, focusing more on the main character’s interactions with and observations of this strange new world, where she’s very aware that she is the alien invader. (Also I don’t think any of the characters are straight.)
Station to Station, for a thrilling sci-fi mystery where a group of scientists and spies on a research ship (the ocean kind) discover that the time-warping anomaly they’re studying might be causing people to vanish from existence. Corporate espionage and high-stakes heartbreak abound. (And once again I’m not sure anyone is straight.)
The Strange Case of Starship Iris, for Being Gay And Doing Crime IN SPACE! Or, decades after a war with an alien species leaves humanity decimated and under the control of totalitarian leaders, the lone survivor of a research mission joins up with a ragtag crew of rebels and smugglers to figure out why the very government she worked for tried to kill her, and to stop them from inciting a second war. 100% lgbtqa+ found family in space heist action and it’s glorious in every way.
Unwell, for the horror-ish Midwestern gothic story of a young woman who returns to her hometown to help her estranged mother after an injury, and discovers that there is something just a little bit wrong, not just with her mother, but with her mother’s house, and with the whole town. Subtle and creepy. The protagonist is a biracial lesbian, one of the other major characters is nonbinary, the cast in general is super diverse.
The Blood Crow Stories, for an lgbtqa+ focused horror anthology! The four seasons so far have been the stories of an ancient evil stalking the passengers of a WWI-era utopian cruise ship, a dark Western mystery about a group of allies trying to stop the mysterious killer known only as the Savior, a 911 operator in a cyberpunk dystopia who starts getting terrifying phone calls from demons, and strange and deadly goings-on at a film studio in the golden age of Hollywood. Everyone is Very Gay and anyone can die, especially in season 1.
The Tower, for a melancholy experimental miniseries about a young woman who decides she’s going to climb the mysterious Tower, from which no one has ever returned. Quite short and very, very good.
Palimpsest, for a creepy, heartbreakingly sad and yet incredibly beautiful anthology series. Season one is the story of a woman who suspects her new home is haunted, season two is a turn-of-the-century urban fantasy about a girl who falls in love with the imprisoned fae princess she’s been hired to care for, and season three is about a WWII codebreaker who begins seeing ghosts on the streets of London during the Blitz.
Mabel, for a part-horror, part-love story, the kind of faerie tale where you feel obliged to spell it with an E because these are the kind of faeries that are utterly inhuman, and beautiful, and dangerous. Anna, the new caretaker for an elderly woman, leaves messages for her client’s mysteriously absent granddaughter Mabel. An old house in Ireland has a life and desires of its own, few of them friendly. Two women fall in love and set out for vengeance against the King Under The Hill. Creepy, strange, and gorgeously poetic.
Ars Paradoxica, for a sci-fi time travel Cold War espionage thriller. Physicist Dr. Sally Grissom accidentally invents time travel, landing herself – and her invention – in the middle of a classified government experiment during WWII. As the course of history utterly changes around them, she and what friends she can find in this new time must struggle with the ethics of what they’ve done, and the choices they’ll have to make. An aroace protagonist, Black secret agents, time-traveling Latina assassins, Jewish lesbian mathematicians, two men of color whose love changes the course of time itself, this show says a big fuck you to the idea that there’s anything hard about having a diverse cast in a period piece and it will break your heart, multiple times. Also finished!
The Far Meridian, for a genre-bending, poetic, at-times-heartwarming-at-times-heartbreaking story about an agoraphobic woman named Peri who decides to begin a search for her long-missing brother Ace after the lighthouse in which she lives begins mysteriously transporting to different places every day. I can never forget an early review that described this show as “the audio equivalent of a Van Gogh painting.” Suffice to say it is beautiful, and fantastically written and put together.
What’s the Frequency?, for a Surrealist noir horror mystery set in mid-20th-century LA. I’ll be honest, I’m not sure I can really explain what goes on in this show, but it features a detective named Walter “Troubles” Mix and his partner Whitney searching for a missing writer. Meanwhile, the only thing that seems to be playing on the radio is that writer’s show Love, Honor, and Decay, which also seems to be driving people to murder. Fantastically weird, deliciously creepy.
Directive, for a short sci-fi miniseries about a man hired to spend a very, very long trip through space alone, which doesn’t seem all that sad until suddenly it hits you with Every Feel You’ve Ever Had, seriously I don’t want to spoil it so I won’t say anything more but listen to this and then never feel the same way about Tuesdays again.
Wolf 359, for honestly one of the best podcasts out there, containing all of the drama and feels, seriously this show ended over two years ago and I still cry literal tears thinking about it sometimes. It has definite comedic leanings, especially in the first season which reads a bit more like a wacky office comedy set in space, but it takes a sharp turn towards high stakes, action, and feelings and that roller coaster never stops. Take four clashing personalities alone on a constantly-malfunctioning space station eight light years from earth, add some mysterious transmissions from the depths of space, toss in some seriously Jonah-Magnus-level manipulative evil bosses, and get ready to cry.
or, may I suggest Midnight Radio? It’s a lesbian-romance-slash-ghost-story completed miniseries about a late-night 1950s radio host in a small town who begins receiving mysterious letters from one of her listeners, and I have been assured by many people and occasionally their all-caps tweets that it provides ample Feelings! (also I wrote it.)
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floatingcatacombs · 5 years
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Top 10 Sexiest Mechas
12 Days of Aniblogging, Day 4
Mecha is one of the most intimidating genres for anime newcomers. The plots seem overly complex, the episode counts too long, and the giant robot war settings difficult to relate to. I think that all of these are valid concerns, but that mecha often gets a bad rap when most people don’t even want to try it. What both newcomers scared of the genre and hardcore mecha fans often fail to recognize, though, is that on top of the messages of the series, mechas always represent bodies. They are giant robotic representations of their pilots, the visions of their creators, collective psyches, and/or the work’s central themes. The degree of anthropomorphism, the level of abstraction with which the pilot controls the mecha, the colors and shape and size…all of these bodily elements directly tie back to the mecha’s role in the story. Of course, if mechas are bodies, then they are also vulnerable to sexualization. So let’s take all of that into consideration and chart the top 10 sexiest mechs! I’ll be keeping it capped at one entry per series, and will talk about all media, not just anime and manga.
 10. EQUUS from Concrete Revolutio
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Starting off the list we’ve got a pretty weird pick, but I wanted to make sure that I shouted out this show. Concrete Revolutio is a kaiju and superhero-deconstructing delight, but when it comes to mechas it really plays things by ear and aims for the coolest setpieces possible. The protagonist’s mecha is essentially a Transformer that unfolds from a car into a centaur mecha. While the car body middle leaves a little to be desired, overall the design is a very good synthesis of Car and Horse. It’s certainly a better implementation of the centaur mecha design than say, Overwatch’s Orsia, who has a very visually muddled walking pattern because her legs are far too tiny and packed closely to each other. I’m especially a fan of the wheel joints on the knees and hooves on EQUUS, as well as the unicorn horn. Much as a centaur is an identity crisis between man and beast, Jiro is constantly in self-conflict over whether he can be a heroic protector of all superhumans or if he’s just a monster in disguise.
 9. Metal Gear Zeke from Metal Gear Solid: Peace Walker
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Metal Gear Solid is one of the most iconic mecha series out there, so picking one specific Metal Gear over all the others proved challenging. The classic boxy REX, the smooth aquatic RAY, the upright Sahelanthropus, the arachnid EXCELSUS…there’s lots of good ones to pick from! It was a tough battle, but ultimately I had to go with ZEKE, the first named Metal Gear chronologically. Designwise, the railgun and Z-shaped legs are a nice touch, but it’s the story arc around ZEKE that interests me the most. A lesbian-sourced war crime machine, ZEKE was created by MSF, the nationless nation of soldiers run by Big Boss. It ended up being hijacked by terrorists from within and nearly caused a globally eradicating nuclear exchange, which is as good of a metaphor as they get for why deterrence is a fucked ideology. Accidents happen, stockpiles become more and more sunk costs, and sometimes anime girl triple agents infiltrate your military base and steal your cool robot.
8. Char’s Zaku II from Mobile Suit Gundam
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Confession time: I haven’t actually seen any Gundam. I’m more of a Macross gal myself. But I felt like not having any Gundam on this list would be like ignoring Star Wars on a space opera list. Anyways, Char seems like one of the most awful bastard characters of any series ever, so I’m happy to use a spot on this listicle for his mecha. The Zaku II is infamous for being “three times as fast” as its generic counterparts despite its only difference being its red paint, but c’mon – that’s Char’s absolute moral purity buffing his ship. You deserve that stat buff if you’ve Never Betrayed Anyone In Your Entire Life, Ever.
7. Deus Ex Machina from Promare
--Promare spoilers ahead--
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Promare ends, as all Trigger works should, with a whole lot of Act 3 Bullshit. Plot twist after plot twist until all of the themes dangled at in the first half no longer matter, with nonstop fighting getting more ridiculous by the second. At our protagonist’s darkest moment, their problems get handwaved away and they are handed a deus ex machina of a mecha literally known as….Deus Ex Machina. A fusion of Lio’s jet black triangle armor and Galo’s knightly firefighter mecha, the design of this mecha represents their connection and understanding of each other. Yes, of course they’re gay. Why else would it be glistening in rainbow colors?
6. Terminus typeR909 from Eureka Seven
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Another mecha anime I’ve hardly seen.. but one that I definitely want to get around to! Eureka Seven just seems like a genuinely delightful time, and I’m a sucker for romance-based mecha shows as well. Anyways, the piloted mechas in Eureka Seven are named after Roland drum machines, with the typeR909 is named after the classic TR-909. They’re nicely proportioned and there’s something sweet about the cutesy magenta robot of the fleet being piloted by a 30-year old man. I guess I’m just a sucker for the gentle undoing of gendered associations and music gear.
5. Eva Unit-01 from Nylon Genesect Evangelical
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All of the Eva units are quite tall and bestial and wonderful, but it’s Eva-01 in particular that really stands out due to its conspicuous tendency to disobey its pilot and go berserk, fully unhinging its jaw. NGE takes the “mechs as bodies” thing pretty damn seriously, but throws in the delightful wrench of “what if it’s not your body that’s being represented?”
4. VF-1 Valkyrie from Macross
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Macross was the first popular mecha series to utilize transforming robots. What makes Valkyries so sexy is that they’re not just limited to Spaceship and Gundam forms – they have an intermediary form. In GERWALK mode, the cockpit remains exposed having not folded into the mecha headpiece yet, and the wings are still popped out. However, the Valkyire has sprouted its arms and legs already, making it capable of landing, walking on the ground, and wielding a gun pod as a rifle.  It’s kind of adorable! Stuffed to the brim with weapons and tech, Valkyries are the perfect blend of stylized and realistic robots. The Itano Circus will live on forever in our hearts as the go-to tactic when you have plenty of talent on your animation team and your mechas are armed with way too many missiles.
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3. Jehuty from Zone of the Enders
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While the VF-1 mecha is sexy because of its utility and folding form, the Orbital Frames of Zone of the Enders are sexy because…they’re designed with a sexual angle. They’re famous for their literal cock pits, but combined with their broad shoulders, slim hourglass waists, and pronounced thighs, they exude a strong androgynous energy. Jehuty is one of the most recognizable frames simply by virtue of being the playable mecha, but definitely one of the hornier ones too. Case in point: at the end of Zone of the Enders 2, it receives an upgrade after absorbing its sister frame to become Naked Jehuty, a stripped-down but ridiculously powerful mecha with gold sections emulating bare skin. Yoji Shinkawa’s brain is simply too big.
 2. Bohrok Pahrak
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Look, I can’t just not include any Bionicle on this list. They’re some of the most formative lil’ robots to me. But which one is the sexiest? That’s not really something I’ve had to consider before. While some of the titan sets such as Roodaka and Axonn have a certain sexual angle to them, it feels contrived, carrying the same kind of creepiness as horny OC designs. The Great Spirit Robot might be the super robot of the series, but its design is rather barebones and reminds me too much of The Iron Giant. So I ultimately settled on the Bohrok, the hivemind villains from 2002’s story. While most Bionicle are a combination of biological and robotic, the Bohrok are strictly mechanical – and piloted by the masklike Krana, making them mechas! You really shouldn’t fuck the Bohrok, but there’s just something so perfect about their design. They’ve got it all – not only transformability and an orb design, but transformability into an orb design. Their hunched-over stature reminds me of GERWALK Valkyries – it’s cute and functional! As for why Pahrak in particular, well, the shields it wields are vibrators. Just ignore the fact that they’re powerful enough to seismically level mountains, and you’ll be set.
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1. The Entirety of Heaven Will Be Mine
You can tell that Aevee Bee and Mia Schwartz did their homework for Heaven Will Be Mine. They understand better than anyone else that a mecha is a representation of the pilot’s psyche and body, and that damage to the mecha is indistinguishable from that to the pilot. This is reinforced by the mechas being referred to as Ship-Selves – they are literally an extension of oneself more than anything else. By looking at a ship-self, you can almost immediately infer what kind of person the pilot is, what her position in bed is, and what her fetishes are. The layer of abstraction between pilot and mecha ranges from wafer-thin to nonexistent depending on the character. The side effect of this is that since HWBM is about a bunch of gay girls in space having sloppy ideologically charged hookups, the mechas have to be designed just as sexually as everything else. And by god did they deliver on that front. Some of the ship-selves, such as Mare Crisium and String of Pearls, take clear direct inspiration from Zone of the Enders frames. The Krun Macula takes some inspiration from Char’s Zaku II in terms of color and shape, but its face chimes give it a uniquely divine and powerful feeling with no mecha parallel. This perfectly mirrors Pluto’s powerlevel advantage over all of the other pilots, and her humanoid-but-not-quite ship-self perfectly represents her faction’s goals. On the other hand, the assimilationist Memorial Foundation believes in ending the space program and grounding all ship-selves to prevent the splintering of humanity. Their mission manifests literally in that each member of the faction wears some form of bondage gear to represent their shackles to the Earth, and even their Ship-Self has a spreader bar. Heaven Will Be Mine is ridiculously horny, and it has the vision, design, storytelling, music, and everything else to back it up. Truly, the best of all worlds. And if anyone who worked on the game is reading this post.,.thanks.
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elizabeatrice · 5 years
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Walking Blind + Thoughts on The Little Mermaid Being Episode 12
Let’s Talk About JSHK Anime #2
Warning: Manga spoilers up until Tanabata Arc (basically that + the entirety of season 1 + the skipped arcs)
I’m gonna talk about how the anime keeps proving my predictions wrong with skipped arcs, and later right, with consequences. Due note that this isn’t me hating the anime (because I love it). Just my funny experience attempting to Sherlock my way through the anime, plus my thoughts on The Little Mermaid being the finale.
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No deduction works when it comes to predicting this series.
It all started when episode 5, The Confession Tree, came out. I was looking forward to it ‘cause I’m hananene trash af. Legit thought the entire episode was gonna be about Kodama.
But then the episode preview pics came out and I was like, “Sakura wtf are you doing here you don’t show up again until three chapters later?”
My first prediction was ep 5 would be entirely Kodama, and then ep 6 would be Young Exorcist. Seeing that these arcs serve to build up Nene and Kou wanting to know more about Hanako, I thought it’d be nice that we set aside two episodes just for that.
But then Kodama finished somewhere around the fifteenth minute mark, and we started Young Exorcist Part 1. Which was, you know, fine. But then instead of continuing, they jumped right to the end of the arc when Nene met Sakura for the first time, and then kept going to No. 5′s rumor and revealed Tsukasa early. Next episode’s title preview confirmed it, too. Ep 6 was gonna be 4PM Bookstacks.
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Okay. I still had hope. Maybe they just rearranged the order.
On the other hand, the lack of ‘Part 1′ in the title was alarming. And it came true. They packed four chapters into one episode. A lot of things got cut. There wasn’t enough room for the op, and they had to run the credits while the episode was still ongoing. Though, tbh, other than Tsuchi’s line about him being able to change the books (with dire consequences), I didn’t have much problem with the cut scenes.
Then this thing showed up.
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Before ep 5 I didn’t think we’d get Donuts until around episode 9-ish. But nope the No. 7s would meet each other in ep 7 (lmao see what I did there?). Again, I was fine with it, but I was a bit upset about Young Exorcist.
Someone said it may be moved to the finale, and I didn’t like that idea. Mostly because Yashiro, our main audience POV, isn’t in the arc. And it just sounds weird having a finale without your main audience POV.
They could put her there, sure, but that would mean adjusting Nene and Teru’s every future interaction. Even without shipping goggles or Nene’s romance-colored glasses, do you think Nene would still act the same towards Teru if she saw him hurt Hanako like that? ‘Cause that was brutal. Like she wouldn’t run and protect him like she did when they met Kou.
They put Kou and Teru’s resolution from Young Exorcist into their convo in episode 7. This kinda makes Teru a bit useless, though. I mean, he still doesn’t do much in the manga but the tension between him and Kou was supposed to set up this badass fight. Since it didn’t happen, and Young Exorcist isn’t gonna be the finale either, then he’s pretty much useless.
Anyway, the thing about Teru being onto The Broadcasting Club?
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Not from the manga.
I’m not sure if Manga!Teru is really onto them. As far as I remember, it wasn’t hinted anywhere in the manga. Do correct me if I’m wrong. So what was the point of that change?
I didn’t get pissed until halfway through episode 7 and suddenly Mitsuba was there, but no fishes.
“What is he doing here, where’s that puffer fish, where’s his murder? Hello?”
I was very neutral about Mitsuba from the very beginning but when he showed up where The Little Mermaid (and my fish murder!!!) was supposed to be I kinda began to grow undeserved resentment toward him (I’m cool now though!). Totally, totally undeserved, because it wasn’t his character’s fault.
I was happy because Mitsuba stans got to see him animated (he was cute, and his VA was so good). But putting him in episode 7??? I mean they just left Hanako and Nene’s tension unresolved like that. That makes the episode really choppy in my opinion. They could’ve had the coolest final shot of the season of Tsukasa murdering that fish to scare and excite the anime-onlys. They missed that chance.
We got to episode 8. Pretty solid. Still would’ve preferred if its first bits weren’t in Donuts, but solid.
Preview title basically confirmed they’re skipping The Little Mermaid too. That was when I lost hope in Young Exorcist. But I tried to compromise. If they weren’t animating The Little Mermaid, then they have to put Hanako and Nene’s conversation and pinky promise in The Little Mermaid at the end of ep 9.
Episode 9 turned out to be my favorite. It was all thanks to Natsuhiko. He really cheered me up over our loss of two arcs. And my prediction was right for once. Hanako apologized for ruining the donuts. That’s definitely not the point of their tension (Tsu-ka-sa and trust), but it was still nice and I’d take what I could get. The hug. The hug was very nice.
I was mostly content, excited to see my boi Akane the next week. But then I thought, wait, we only have three episodes left. And we’re definitely reaching Hell of Mirrors, ‘cause No. 3′s silhouette is in the OP. Then the horrifying thought hit me.
They were gonna skip Searching.
But! The freaking post-credit showed up followed by this:
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“They skipped Searching AND Clock Keeper??? Why on earth would you highlight Akane, with Teru of all people, in the OP then?! Paralleling Mitsuba and Kou no less!”
Due notice, yet again, the lack of ‘Part 1′ in the title preview. Before the episode actually aired, this was my train of thought: “Okay so they skipped The Clock Keeper and Searching, and decided to outdo episode 6 by packing 6 chapters (yeah, I counted “Reach Out Your Hand”) into one episode. Ahahaha ... what?”
Thankfully, they proved me wrong. Kay. Good. Thanks a bunch for fooling me with that title preview.
But then it freaking hit me. You got one episode left. The finale. Sure, Clock Keeper as a finale will be perfect. It’s a good hook for season 2. However. You can’t do Clock Keeper without doing Searching. It’d basically be almost the same as doing Donuts without doing The Little Mermaid. The finale wouldn’t feel resolved this way, because, again, there’s tension between Hanako and Nene (and Kou too) that isn’t resolved yet.
Not that Searching addressed the cause of the tension, but at least it brought the trio back to their status quo (well, with a bit of kounene and hananene development haha). Also, without Searching, it’ll only end like this:
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Clock Keeper itself is 5 chapters. They can cut and modify. Sure. But y’all saw ep 6.
So that’s why I was sure we’re definitely not getting No. 1 this season. To me, that leaves three options for the finale.
A. Delivery + Tanabata Arc
Best pick in my opinion
It’s the direct continuation to Hell of Mirrors
The main trio are all there, especially our audience POV
More glimpses of Amane is always a plus point
The ‘getting hit by a bull, waking up in the past, and seeing your boyfriend before he died’ is just so random I think it’d be a pleasant surprise for the anime-onlys
Just wholesome in general, leaves the audience feeling good
The-ma-tic!!! You begin the series with Nene’s wish and end it with Amane’s isn’t that just asdfghjkl wish wish wish, everything’s about wishes in JSHK
B. Young Exorcist
Classic boss battle finale
Just Teru’s badassery *chef’s kiss*
Hanako getting emotional (something we haven’t really seen before)
Getting deeper into Hanako’s motive (episode 8 would’ve been more impactful had we had Young Exorcist before it, what with his view of disappearing/exorcism for ghosts being salvation)
Kou’s character development
^ counter argument: he already got the character development he went through in Young Exorcist in episode 6 and 7, plus, he and Teru already resolved their disagreements - though, not as impactful as in the manga
Also wholesome, HanaKou is great I love their friendship so much *sobs*
C. The Little Mermaid
@emee-ems​ pointed out here: “it started with the mermaid so they’ll end it with the mermaid” and I agree
Yashiro being persuaded to leave Hanako, while their friendship was what began the whole series? That’s some good conflict right there
Seeing Hanako worried about Yashiro leaving him? Good shit
Also wholesome (extra shipping content never hurts, either)
Hanako willingly opening up to Yashiro for the first time!!! That’s a big milestone for them
Yashiro accepting that he’s just not ready instead of not trusting her like she’d thought is *chef’s kiss*
That pinky promise! Starting the series making a bond due to unfortunate circumstances and ending the series making/staying loyal to a bond out of choice??? Good shit
Aaaaannnnddddd the verdict was:
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Mmmmmkay.
I did previously think we’re gonna end the season with The Little Mermaid. But here’s the thing. It only works if everything is in chronological order.
Why? Because the tension that led to this arc in the first place is resolved already in episode 9.
The whole point of TLM is that conversation at the end, really, where:
Hanako apologizes for ruining the donuts (he already did in episode 9)
Hanako thanks Yashiro for telling him that she liked him
Hanako admits that he had a little brother and that he killed him (Tsukasa already confirmed both of this for Nene, both in episode 7 and episode 9)
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So having Hanako repeating all this seems kinda redundant. Nene already knows. Sure, it’ll be nice to hear it from him directly ... but it’s too late now, isn’t it? It’s been four episodes. She’s met Tsukasa three times now. However, point number 2 is still available.
Furthermore, since Hanako already apologized in episode 9, I’m not sure if the fishes can use what happened in episode 7 to persuade Nene to leave him. I mean, she forgave him already. Tension resolved. They hugged and all. And it’s been so long since then.
Animating the fish murder scene is also kinda useless. It was supposed to give the audience a glimpse of how dangerous Tsukasa is. But we already know that. We saw him rip someone’s heart out and force-feed it to someone else.
The first half of The Little Mermaid Part 1 and The Broadcasting Club at the end of Part 2 are already animated in episode 7. That leaves them even more room for extra scenes. I hope they take good advantage of that.
Basically, they have to make a lot of adjustments and I’m curious to see what they’re gonna do.
I am happy that we’re gonna see The Little Mermaid. The way Hanako wipes Nene’s face with his sleeve, and then cradles her head? I need it, they make my heart melt. Can’t wait.
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