How do you write Chase and Minnie's full names in Chinese?
I haven't got the hanzi or anything like that for their names, I probably should resolve that ...
Their family name is Lisong.
Chase’s given name is Qi shi or Qi-shi (which his parents decided to anglicize to Chase). So he's Lisong Qi-shi.
Minnie's given name is Mingxia. It was a little easier to get Minnie from that. She's Lisong Mingxia.
I have to acknowledge: anglicizing names is a tricky topic, and not everybody decides to do so when they move to the US/UK/etc. The reason I chose this option for these characters is their backstory: the family made a somewhat hasty decision to move to the US when the kids were under 10 years old, for health reasons. Their parents chose to give them nicknames that might help them fit in in a new school/environment where they were already playing catch up to learn English.
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rereading yugioh while outlining a transfem atem au and just realized that bakura is not an egyptian name. so like. did thief king just steal bakura's name for himself. is the thief king also nameless. what the fuck is going on with bakura??? i humbly ask you this because the wiki is making me want to tear my hair out and you are the person i trust most will all yugioh takes forever
anyway fistbump to you fellow gravekeeper player. we stan anti-meta and giggling when the graveyard is locked down amen
The general consensus is that KT indeed intended his name to actually be Bakura and it's a coincidence. There's a couple posts floating around which transcribe it into hieroglyphs to get some pretty on-point meanings. The alternative option would be to suggest that TKB's name was lost and Atem's memories are just shoving in the known placeholder, but I don't know there's a ton of evidence for that. I think his name is just Bakura.
It's worth noting that Karim and Mahad aren't ancient Egyptian names either, as far as I know they're both Arabic-derived names about 2000 years before the Arab conquest of Egypt. And if it wasn't planned, KT just got really lucky with Set(o). From what I understand based on what Japanese speakers have said, there are several character names in Yugioh that are sort of bizarre and don't make a ton of sense as written names at all (Mokuba primarily, but I've also been told that the way "Ryou" is written is really weird?) so I don't think "KT gave this character a weird or ahistorical name" is necessarily a reason to believe that name is inaccurate.
So. Yeah his name is probably Bakura and yeah that's weird but when it comes to naming characters KT just followed his heart. Also ty I have been playing this evil stall/mill deck for a while but I should go back to gravekeepers for a bit just for fun again
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This writing piece was inspired by this art by @azaleastobloom, mostly the pose used and their name for e!False (obsessed, by the way) and also @theminecraftbee's vault hunters aufest fic for the idea of children in the vaults in the first place. Lmao I had fun.
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She’s so much smaller than you remember. This only reaffirms the doubts you had earlier, about taking a child into a Vault. Companions make it dangerous enough, always underfoot, and making them a child will only muddy things more.
She looks at you, all spindly arms and legs, and you realize with a jolt of horror that this is not you. See, Iskall had said this event (special for today!) was in an attempt by the Vault Gods to allow the players to reconnect with their inner child, by forcing every hunter to play with themselves as a child. But something must have gone wrong in the portal, somehow, because although those eyes (just barely a shade darker) are not your own you recognize them.
You and your twin are not identical, of course, close enough that the untrained eye wouldn’t notice, close enough that you were able to pass as one person for nearly ten years, but you are not identical. And this is not you, sitting folded up as if origami. You were never this lanky. You caught up to her as you grew older, but she shot up first.
“Vera?” You ask slowly, using the name that she would have known at this age. “Uh… hi?”
She widens her eyes at you, in surprise or maybe fear. You don’t look the same as you did at this age, face longer and with no baby fat, taller, wearing strange armor that covers your eyes and face.
“Do you know where we are?” She asks, and you almost laugh. Of course she wouldn’t know. Her eyes are wild, terrified, looking around at the Vault room and hallway that leads off it as if trying to find an exit. There won’t be one, of course, there won’t be one until (as the popup at the edge of your vision says) you collect enough elixir. Should be easy enough.
“We are in a Vault,” you say slowly. “You were meant to help me get out, although I’m not sure Iskall thought this through very well.”
She-Vera-is still sitting on the ground, having chosen to fold her legs up to her chest and hug them. That’s something you recognize, a sign that she is very much not interested in moving from this spot, thank you very much, and that it will take physical force to move her from the tiny ball she’s wrapped herself in.
You are not interested in picking her up like a sack of potatoes, because that feels dangerous to do in a Vault with many many mobs and a child (and you have strong words to say to Iskall later about this, because who thought it would be a good idea), so you sit next to her, cross-legged. The timer hasn’t started yet, thank goodness, because neither of you have left the portal room, so you have all the time in the world. Hopefully no one questions how long it takes you to get out.
Vera looks at you, long bangs nearly covering her eyes. Her hair is longer than you ever remember it being, before you became one person. She never liked having long hair, cutting it short whenever she got the chance to. You were the opposite, and your hair has stayed long throughout all your life. It is, even now.
“I’m sorry I’m not brave,” she says quietly. “My sister is brave. She would be better to have here.”
You swallow hard, trying to think of what to say to comfort her. You are not the person for the job. “I know for a fact you can be-you will be very brave,” You say. You’ve fought a lot with Vera, over the years, and she just gets bolder. “And right now you are the only one that can help me get through this Vault. But you have to get up, because I’m not interested in carrying you through it.”
She just keeps looking at you, eyes narrow and calculating. Vera was always thinking, you remember that. She did enough thinking for the both of you. That thinking caught up to you, of course, when she got out of control. She was always half a step ahead, and you had to run twice as fast to keep up. You’re sure Vera is still thinking, wherever she’s ended up.
“What if I can’t, though?” She asks. “What if… you die?” Her eyes go wide, and you’re reminded of just how small she is.
“I won’t,” you say. “Not forever, at least. That’s what makes it fun.”
Vera curls up further on herself, and you scoot closer, wrapping your arms around her like you used to as a child. She fits better, now that you’re finally taller. “Brea?” Vera whispers. You freeze at the sound of your given name, one you haven’t used in years.
“Yeah,” you say. “I’m sorry for scaring you. I’m so… so sorry.” If you apologized to her now, wherever she is, she wouldn’t accept it. That’s part of the reason why you haven’t. But Vera just tucks her head deeper into your chest and takes a deep breath.
“I know,” Vera says. “I’m sorry, too.” Her voice sounds stronger, older, as if she is possessed by the older version of herself, even though you can feel she’s still smaller than you.
The pair of you sit there for a bit longer before you stand, extending a hand. Vera has uncurled a bit, legs tentatively splayed in front of her, and she takes it, standing for the first time. You take her through the Vault, cautiously leading her to all the spawners and ore rooms and treasure rooms you might need, until you’ve fully collected the elixir you need and have found a lodestone.
“I don’t think you can go back with me,” you say to her. “I’m not-not sure where you’ll go, what time magic has been placed on these Vaults that allowed… this, but I don’t think it’ll be with me.”
Vera nods, standing up straight, hands clasped. “I know,” she says, quiet. “That’s what I thought.”
You walk towards her, wrap her in an embrace that you both relax into. It’s a hug that you haven’t felt in a long, long time. She’s so much smaller than you remember.
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Chapters: 1/1
Fandom: Patalliro!
Rating: General Audiences
Warnings: No Archive Warnings Apply
Characters: Patalliro du Malyner VIII, Figaro Bancoran
Additional Tags: consequences of living in a long running gag manga, BanMara as background, Time Shenanigans, breaking the framing device
Summary:
The Tower card is associated with sudden change, chaos, upheaval, revelation, fear of change, averting disaster, personal transformation, and liberation.
I thought this would be fun. I hope you think so too.
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excerpting
Domestic Diplomacy II is turning out to be even more "splickedy gratuitously gets caught in the weeds of xenosociology and alien language barriers, the fic sequel" and tbh I'm not mad about it
--
“Oh, your moirail!” says Jade, and bounces upright, ignoring John’s wary little soft human cautionary hiss. To your vague surprise, she’s apparently learned enough not to do the human holding-out-a-hand gesture they usually do when they’re introduced; she clasps her hands in front of her, nonexistent claws politely folded in, and ducks her head briefly forward and to one side, careful not to jab at him with her nonexistent horns.
It's a pretty passable greeting—for a social equal, which is its own bizarre issue, considering he’s a highblood. But relatively non-offensive, for a human, and fortunately for her she’s picked a highblood who isn’t likely to give a shit. Gamzee laughs out loud and gives his own lazy-ass version of a greeting back, a vague twist of his wrists and dip of his head, condescending to use an equal’s greeting back at her. When he says “Gamzee Makara,” there’s a hint of a threatening buzz to it, a testing you should know to respect me warning—you could have told him she’d show absolutely no sign of hearing it, which is exactly what happens.
“I’m Jade Harley! I meet you,” Jade says, a carefully neutral statement-of-fact greeting—not fawning or hostile. You don’t know if humans are out here just learning neutral address no matter what, or if this human particularly just doesn’t give a shit that your moirail’s a fuck-off mutant-huge highblood with horns that scrape the ceiling of the block—by the expectant way she looks up at Gamzee afterward, she wouldn’t give much of a shit either way. Out of all of the humans, Jade Harley might actually win the prize for giving the least shits, no matter what Rose and Dave like to pretend.
“Yeah, I meet you too, motherfucker,” says Gamzee, looking incredibly amused, and glances down at you. “She’s a rude-ass little motherfuckin’ toothful, huh? I like her.”
“Of course you do,” you say, pained. “Don’t take it personally, alright? You’re not a highblood here, they don’t get highbloods.”
“Oh, best friend,” says Gamzee, and kisses your nugbone again, embarrassingly. “I’m a highblood wherever the fuck I go. It’s cool though. Squishy-ass little motherfuckers won’t get any grief from me.”
“<Motherfucker>,” Jade repeats behind you, and switches back to English, in the bright, wide verbal tone you’re starting to learn means ‘smiling and happy’, weird interstitial ‘vowel’ breath-sounds further back in the throat through pulled-back mouth-corners. “Hmm, <motherfucker>… Oh, neat! Is that dialect? It sounds like, ahh, what’s that other word. Kk—kkkht— Uh, dammit. You guys need to learn how to use vowels— It sounds like <;brother>.”
“It is like,” you say, surprised despite yourself. “<Brother> is a troll, and <motherfucker> you put it all spots you want. It’s a thing, it’s a troll, it’s a, tss, a doing-things word, it’s a name. It’s bad, it’s good. Any spot you want. And he does want, for all those, all the time.”
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