when it comes to you, tsukishima finds himself being protective of you without even trying.
he hears your worries about the same friend for maybe the hundredth time, about how they got mad at you for something incredibly harmless and for you being you. he rolls his eyes at your friend's overbearing insecurity and their lack of taste in people as he seemingly reads his book. he had suggested you find a better friend, but you insist they make you happy. he scoffs at that. he himself already makes you happy, why would you need someone else who can't even give you half the joy he does? he doesn't say that though, instead he insists in turn that he comes along with you the next time you two meet. he can already imagine yamaguchi surprised at him for volunteering to go to a social gathering.
"you won't scare them off?" you make him promise and as much as he wants to make them feel sorry for ever hurting you, he sighs and promises. on that day, he stands right behind you, keeping an eye out for every single interaction you have with your friend. you introduce kei, and his looming expression doesn't change. he sees their uncomfortable smile and avoiding of his gaze, and couldn't help but smirk. you nudge him with your elbow, and tsukishima ruffles your hair. "don't worry, pipsqueak." he says, keeping his voice low.
tsukishima isn't a fan of any sort of pda, but throughout the entire time, he makes sure to have some sort of physical contact with you. it could be an arm around your shoulders, or just rubbing soothing circles on the back of your hand. the last thing he wants is you feeling anxious about your friend, despite you assuring him you were perfectly ok. you know his well intentions, and at the end of the day when your friend has left, you treat him to strawberry shortcake.
"what's this?" he asks as he digs his fork into the cake. you intertwine your fingers with his free hand.
"just for you being, well, you." you grin and he melts like he always do when you smile at him. he gives you the first bite.
"you're gonna be the death of me, love."
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Danny, the Young Justice member snippet nr 2
these snippets aren't connected in anyway but just some little scenes I came up with, everyone is welcome to build up on them if they want to
Trigger warning: death mentioned, self-harm mentioned, idk, Danny gets flashback to portal incident
unrelated snippet nr 1, unrelated snippet nr 3 (?)
Out, out, out.
He tripped over his own legs and almost fell and it didn’t matter because he needed to get out.
Away, away, away.
He wasn’t sure if he ran or flew or dragged himself on the rough floor but he had to get away. His back hit a wall and he couldn’t get past it, intangibility just out of his grasp.
He logically knew that Zeta Tube wasn't the same as the portal but it was similar. So deadly similar.
He wasn’t sure when his own, corps-like, trembling with rigor mortis cold hands started rubbing his arms. He also wasn’t sure whether it was to comfort himself in this lonely self-hug or to try to rub hard enough that the hazmat and skin underneath would be torn, allowing him to see his own, red blood running in his veins. It was still red, right? It was still red, right? Of course it was still running, why wouldn’t it?
His knees gave up. He fell to the ground with quiet reverbatting thump, his eyes fixated on danger at the other side of the large room. He had to get further away but he couldn’t.
Because he was dying again.
Eyes full of tears and terror were jumping around, unable to see the room around him. Why couldn’t he see anything? Why were there only splashes of various colors, all contrasting with a light gray background. Were these people? Colors were moving, that seemed likely. Ghosts?! He had to get ready if these were ghosts he needed to fight them. People could be in danger and he couldn’t even stand without support. He started it, he had to take care of it, no matter how he felt right now.
His normally overly, unnaturally sensitive ears were filled with constant electric buzz from still active Zeta Tubes.
He was quite sure someone was yelling something but no matter what, Danny couldn’t understand what was being said. He tried looking around again but his teary eyes still failed him. There were no red stains though. Not in the right shade at least. No one was bleeding. It was okay for now.
Was it really? He hadn’t bled when he was dying had his accident though. It was all inside him, the crushing hollowness inside him and infinite outside pressure making his body implode. Ectoplasm bubbling in his mouth, throat, stomach and fingers, silencing his scream of agony and destroying his muscles. His limbs were limp and tense, twitching like a broken light bulb, out of his control but not out of his senses. It was so cold that it bit his bones and so hot that his skin was melting. There were screams so loud that it could shatter glass, as if every inhabitant of the Ghost Zone wanted to be heard and absolute suffocating silence. He was alone like nobody ever was and stuck in a stifling crowd that could stomp him to death any second. It was all contrasting, impossible but happening, existing together. He lived died it.
It was impossible, just like him.
There were others, they could help while Danny got himself together.
They couldn’t help if it was a ghost. He had to calm down and get ready to fight.
He couldn’t.
It was all happening again.
He was dying again.
It hurt to even think about.
Would it at least kill him for good?
Air he hadn’t needed before, not since his first death he always needed, like all functioning, alive human beings, got stuck in his lungs. He was gasping for it, choking on it. There was something stuck in his throat. SOme part of his brain that wasn’t screaming in agony and panic and loneliness had considered tearing his neck open just to get whatever was stuck swallowing but it didn’t help.
He rubbed his arms harder. His eyes were locked on a blurred, still active portal. One of the color blobs moved, growing larger but he couldn’t think about what it meant. His arms hurt. It was good. Pain was grounding. In a gray room with few portals. Not the basement. Ghosts still could be there but it wasn't a basement. He still needed to get ready to fight
If he could feel pain, it meant he was alive, right? Ghosts never showed that they felt pain right? His parents always said they couldn’t.
He knew it was a lie but he felt like it was his last hope.
He realized that growing group of colors actually looked like a person but he had no way to tell whether they were alive or not. His ghost sense was quiet but he didn’t trust himself to not miss it. His throat was still shut tightly. His body kept twitching like a glitching character. No matter what, he couldn’t fight right then. He had to get himself together.
He scratched his arms almost violently.
Warm, soft, gentle hands pried his palms away from his arms. It wasn't a ghost. Ghosts weren't this gentle, this calmingly warm. Someone, someone who was alive, was crouching in front of him, face at the same level as his, hiding portals from his sight. Danny nearly sunk into their gentle touch.
“-om." their voice also was so gentle, filled with concern but firm enough to get to him over the buzz of portals. He tried to concentrate on this voice. He didn't want to hear portals.
"-ntom." It sounded like they were calling someone. He had to focus more to understand. Gentle grip on his wrists got more firm. There he was. He wouldn't feel it if he was dying again.
"Phantom." They called quietly, like little windbells Sam gave him as a birthday present. It was his name, they were asking him something he couldn't understand, something he couldn't do.
"I'm sorry."
He wasn't sure if any sound came out of his mouth.
Grip on his hands loosened a little, not enough for him to do anything about it, but enough to return to the pure feeling of safety and reassurance it gave him before.
“It's okay Phantom." they murmured. Danny nearly cried at their kindness and calmness. Air slowly started to fill his lungs again. It truly was okay, he wasn't dying again."Can you focus on five things you can see for me?"
He could do it. It wasn't much to repay the gentle person kneeling in front of him.
He blinked tears away and started the list in his head.
Black Canary in front of him.
Superboy in the middle of the room. He looked like he didn't know what to do.
Kid Flash next to him, ready to come to where Danny was shaking on the floor.
Robin and Artemis both made sure that Kid stayed where he was.
Miss Martian for sure feeling his panic and having trouble coping with this. He should calm down as soon as he can, he didn't want to cause any of his teammates too much stress.
Danny nodded, looking once again at the only adult hero in the room.
Molecules in his body were rearranging again. It all hurt.
"Thank you Phantom. Can you focus on four things you can hear?"
Five racing heartbeats.
One heartbeat that sounded more like buzz because of its speed. KF's heart was always weird.
Tapping of someone's feet.
Zeta Tubes.
He had been in the portal again, it had turned on with him inside again. He was dying again.
Next cautious nod.
"Alright. Now three things you can touch." Black Canary still sounded so calm, so sure she had it all under control. So contrary to her panicked heart. Danny wanted to believe her voice.
Canary's hands still on his wrists. In fact she was touching him more than he was her, but it still counted. There was some physics rule about it.
Cold stone he was sitting on. Weird, he was sure this cave was heated.
Hard wall pressing on his spine.
"Excellent. Two things you can smell?"
Jazz had done same exercise with him before.
Cookies made by Megan before she went on a mission.
Ectoplasm. Somewhere there was ectoplasm that wasn't inside him. He couldn't smell his own ecto. But there was no ghost in the cave. His sense was silent. It was there somehow else. It was concerning but not enough to make him panic again. They could handle it.
His lungs were still aching but air started filling them nearly as much as it did normally. His limbs stopped shaking so much too. He knew he wasn't dying this time. He was calming down.
"You're doing great Phantom. Now think, what's one thing you can taste?"
Aftertaste of ectoplasm he spat between the rough fight and the moment when Kid Flash rushed him to the nearest Zeta Tube, talking about medical attention. Danny tried to tell him, he didn't need that but he was inside before his explanation left his mouth.
"Do you feel better now?"
"Yeah," It was all he was able to say at the moment. He truly felt better but that didn't mean good. It was only a little less bad than shitty, one step from fully dead.
I considered writing continuation with Danny explaining a bit what happened and how he even ended up in Zeta Tube but
a) lost spark to rewrite it
b) hated what already had
But if you want, I can probably rub my remaining two braincels together and continue. Or someone else can. Do it if you want to. Do it. Do it
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i know a lot of people (very understandably) dislike the paladin job quests in ffxiv, particularly HW, but i do think it's fun that, now that the pre-ShB MSQ revamp is complete, paladins now have a very cool and thematic in-game storyline that happens without a word being spoken: the development of passage of arms.
none of the below is directly stated in the script, but imo it's a fairly obvious gloss on what the game presents, if you assume a paladin warrior of light. spoilers for all expansions through the end of 6.X.
in the new version of steps of faith, as vishap breaks through each ward protecting ishgard from attack, lucia mounts a final desperate effort to hold him back, with a very familiar looking animation:
but even lucia can't hold back vishap's flame alone, so the temple knights surge forward to assist her. their efforts make the shield visually more powerful and larger. the temple knights here band together in defense of ishgard, and their knightly resolve to protect their home is the difference between victory and defeat.
lucia and the knights do ultimately succeed in defending the last ward, as you have to defeat vishap before their shield falls or you lose.
later in heavensward, obviously, we will get ffxiv's most famous (failed) attempt at blocking something with a shield.
this moment can be read as fairly impactful on the warrior of light's development; as i've noted elsewhere, after the trauma of watching haurchefant bleed out in their arms at level 57, at level 58 paladins learn to channel their magic into healing (and it's called "clemency," or mercy. mercy for whom? who was guilty?), and as someone pointed out on that post, at level 58 dark knights used to get "sole survivor", letting them heal in response to a marked target's death.
for a time, you literally carry haurchefant's shield with you, and 3.3 very much literalizes in genre fashion the idea that even when you are standing alone, your fallen friends stand with you. you don't need to call any allies to stand at your side and raise their shields with you because they are already there, in spirit.
stormblood marks a pretty important turning point in the warrior of light as a combatant, in my opinion, and the text makes this clear in several ways. first, in pretty much all your jobs, you've now far exceeded your trainers and are pioneering new techniques. this is no less true of paladin, which for 60-70 abandons any trainers at all for you to show off your peerless skills in a tournament.
second, stormblood is straight up a story about you getting stronger. at level 61, zenos kicks your ass. at level 70, you kick his ass. why? because you fought and got stronger and developed incredible new techniques and became a one-man army.
for a lot of classes, this story lines up nicely with the big rotation changes or flashy new finishers on the way from 60 to 70. SMN is now busting out bahamut and casting akh morn; RDM gets verflare and verholy; DRG starts harnessing nidhogg's power directly through dragon sight and nastrond.
the tanks are divided in two: warriors and gunbreakers get huge damaging upgrades at 70 in the form of inner release and continuation, each of which lets them hit the same button many times for lots of damage and satisfying animations. paladin and dark knight get more protective abilities; dark knight gets the blackest night, and there's been plenty said about that already by pretty much everyone.
paladins get passage of arms. instead of a relentless new attack (and you get requiescat at 68, which is a way bigger deal for your dps rotation), your big reveal at 70 for zenos in your fight in ala mhigo is a superior way to protect your party, a shield that lets you stand for your allies so they never have to fall for you again. it's lucia's same shield, except you need no allies' shields to reinforce you, proof of your martial prowess and your ability to transcend limits, and perhaps in truth a reminder that you never really stand alone.
in many respects passage of arms should really feel like a paladin signature move to you now if you are playing it at this point, because you should be popping it in pretty much every fight (you are using your mits, right...?). basically every FFXIV fight has at least one big AOE with downtime that warrants passage of arms usage, usually after the mid-fight add phase with slowly filling bar. since that AOE usually drops during downtime, there's no reason not to pop passage of arms (which otherwise restricts your movement and actions), and even on normal, sometimes every little bit counts on a damage check even if it means dropping DPS (thinking here of harrowing hell P10N on release, which was...less consistent for a lot of roulette parties than you might hope).
so from 70 onward, passage of arms is in a sense a paladin warrior of light's signature move, and certainly the one a player gets to most actually enjoy (since if you're using it, you're by necessity not doing anything besides moving your camera and admiring your sick animation). it doesn't have any competition in terms of spectacle until confiteor, and those you're usually throwing out in the middle of movement.
it's such a signature, in fact, that the only other person shown using your one-person version of passage of arms is your greatest admirer, who studied your legend for over a century.
and it's when he fails (should've popped arm's length, bud) that the warrior of light decides they can't let their friends fall for them, and sends them away with the transporter beacon. this is all wrong: you were meant to die for them, not the other way around. yours is the shield that stands between your allies and defeat. it is you who will win this passage of arms and break your opponents lance. and you do.
and then later, when they need to quickly establish zero's domain as a place of fallen grandeur, the home of someone who once believed in heroes but is now a cool and cynical vampire hunter d, what do they use? a decayed statue of someone in the paladin endwalker gear doing the passage of arms animation, of course.
from a visible instantiation of knighthood as a joint effort to defend what is sacred, to a tribute to the fallen friends whose memories stand by you and animate you, to a symbol of the wol's power as emulated by their allies or darkly mirrored in other shards.
not bad for a mit button you hit once per fight and otherwise never think about!
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